Maximum for background is 1024x768 while yours is 1365x768 resize plz
needs some hitsounds in certain difficulties
Very Easy:
00:49:785 (3) - new combo?
You might as well remove the 2nd section of kiai in this as its not being used
I would increase hp drain/overall diff by 1 or maybe 2...it doesn't need to be """that""" easy
the map is very short with the break...you might want to map some more of it
Easy:
00:23:785 (1) - remove new combo
00:24:451 (5) - new combo
00:32:451 (4) - new combo
00:33:618 (1) - remove new combo
00:35:118 (4) - new combo
00:44:451 (2) - new combo
Very repetitive...could use some new patterns
Normal+
slider velocity is much too high for a normal+...you will need to lower it by quite alot
even with a lower slider velocity its too hard for a normal+ you will either need to make some of this easier or rename it to something else
00:00:452 (1) - extend to white tick
00:01:785 (2) - ^
00:05:368 (2) - start/end on white ticks
00:06:201 (3) - start at 00:06:285
00:08:451 (1) - start at 00:08:285
00:33:201 (4) - start at 00:33:285
00:33:701 (1) - start on red tick
00:36:535 (1) - start at 00:36:451
00:48:368 (3) - start on white tick
01:06:618 (2) - start at 01:06:451 (same endpoint as now)
01:37:451 (4,1) - spacing
Hard:
this is the only difficulty without a countdown~
00:08:451 (1) - extend by 1/1
00:24:118 (1) - remove new combo
00:24:451 (2) - new combo
Insane:
could use some more hitsounds in places
I don't really follow all of the combo changes in this..try and go through and make them match music more so they change when music changes
00:08:368 (1) - start on white tick
01:27:785 (3) - delete
01:27:951 (3) - move back to 01:27:785 and extend to 01:28:118
02:41:118 (1,2) - align
Jumps:
make sure this has the same tags as the other difficulties
01:03:118 (1) - extend 1/2
prob some spacing errors here somewhere but will let BAT's decide what jumps are allowed
*star*
needs some hitsounds in certain difficulties
Very Easy:
00:49:785 (3) - new combo?
You might as well remove the 2nd section of kiai in this as its not being used
I would increase hp drain/overall diff by 1 or maybe 2...it doesn't need to be """that""" easy
the map is very short with the break...you might want to map some more of it
Easy:
00:23:785 (1) - remove new combo
00:24:451 (5) - new combo
00:32:451 (4) - new combo
00:33:618 (1) - remove new combo
00:35:118 (4) - new combo
00:44:451 (2) - new combo
Very repetitive...could use some new patterns
Normal+
slider velocity is much too high for a normal+...you will need to lower it by quite alot
even with a lower slider velocity its too hard for a normal+ you will either need to make some of this easier or rename it to something else
00:00:452 (1) - extend to white tick
00:01:785 (2) - ^
00:05:368 (2) - start/end on white ticks
00:06:201 (3) - start at 00:06:285
00:08:451 (1) - start at 00:08:285
00:33:201 (4) - start at 00:33:285
00:33:701 (1) - start on red tick
00:36:535 (1) - start at 00:36:451
00:48:368 (3) - start on white tick
01:06:618 (2) - start at 01:06:451 (same endpoint as now)
01:37:451 (4,1) - spacing
Hard:
this is the only difficulty without a countdown~
00:08:451 (1) - extend by 1/1
00:24:118 (1) - remove new combo
00:24:451 (2) - new combo
Insane:
could use some more hitsounds in places
I don't really follow all of the combo changes in this..try and go through and make them match music more so they change when music changes
00:08:368 (1) - start on white tick
01:27:785 (3) - delete
01:27:951 (3) - move back to 01:27:785 and extend to 01:28:118
02:41:118 (1,2) - align
Jumps:
make sure this has the same tags as the other difficulties
01:03:118 (1) - extend 1/2
prob some spacing errors here somewhere but will let BAT's decide what jumps are allowed
*star*