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Adam Szabo - One Day (Funky Short Mix)

posted
Total Posts
22
Topic Starter
Pasonia
This beatmap was submitted using in-game submission on Monday, April 05, 2010 at 12:44:17 PM

Artist: Adam Szabo
Title: One Day (Funky Short Mix)
Tags: fl studios
BPM: 136
Filesize: 4251kb
Play Time: 02:19
Difficulties Available:
  1. Hard (4.27 stars, 224 notes)
  2. Insane (4.91 stars, 341 notes)
  3. Normal (2.91 stars, 123 notes)
Download: Adam Szabo - One Day (Funky Short Mix)
Information: Scores/Beatmap Listing
---------------
Many thanks to Adam for allowing me to use the tune for the game.
The tune was shortened to less than half its original length for the game.

18/02/2010 - Three same-day fixes.
20/02/2010 - Tick rate of Normal increased.
23/02/2010 - New difficulty of Insane uses previous 'Hard'. Hard being remapped. And made Normal a legit Normal.
26/02/2010 - Hard remapped.
28/02/2010 - Resubmission due to extra osb. Also, rustmodding.
01/03/2010 - arken1015 picked out unsnapped! Kamsahapnida ^w^
05/04/2010 - How the... Larto picked up an unsnapped error -.-;
xierbaliti
lol map & lol creator
Pasonia/
jockeytiyan
21:44 <jockeytiyan> : 00:40:588 (3,4,5) -
21:44 <jockeytiyan> : Slider's end wasn't stacked to (4, 5)
21:50 <jockeytiyan> : 02:20:514 (3) - and I suggest silencing the end of the slider. ^^
Good map. The Normal is well done. Just had some minor issues on Hard but it's good to go.

Star + Kudosu star just to make up for the short IRC mod.

And yeah, please don't kudosu this post.
Breeze
(ノ゚ω゚)ノ(ノ゚ω゚)ノ(ノ゚ω゚)ノ
Pasonia
AngelHoney
Star ~ :) :)
Symbolic
cool map, just i don't like those supersmall circles :(
gdeath
long time no see your new map :)
jericho2442
first off i gotta say i love the small circles, they suit the mapping style perfect.

also maybe some custom colours for the hitcirles so they have more of a rusty/street feel to them.

[Normal]
(suggestion) 01:04:854 (2,3) - by no means a problem, i just thing the was the ends of these overlap while playing looks rather ugly, i think it would look better if the lined the ends of these up
(suggestion) 01:23:825 (1) - since this is normal, maybe make this spinner abit longer

[Hard]
pretty much perfect

[insane]
few nazi probs but i see no point in fixing them since the make 0 difference to the play of the map ;)

love the stream and great map :P

_______________________
very nice, have a star :)
rust45
You have an unused OSB file, please delete and Full Submit.

[Normal]
01:03:972 (1,2,3,4) - This seems really ugly to me, the overlap, the fact that the sliders aren't perpendicular, they bug me.
01:23:825 (1) - This seems to be too short for noobs, I couldn't get bonus and Auto could only get 3000.
This goes on shorter then the other maps, but not by much, why not go as far as the others?

[Hard]
Is it just me, or does it seem the HP Drain and Overall Diff are up a tad high?
00:21:176 (1,2,3,4) - This combo is just boring.

[Insane]
00:21:176 (1,2,1,1) - This is more interesting than Hard, but why are there more New Combos then in Hard right here?

I won't give a pubble like this, but make some fixes, call me, and I'll recheck. If you object to anything just tell me when you call me for a re mod.
Topic Starter
Pasonia
In red are my responses.

rust45 wrote:

You have an unused OSB file, please delete and Full Submit.

[Normal]
01:03:972 (1,2,3,4) - This seems really ugly to me, the overlap, the fact that the sliders aren't perpendicular, they bug me. I know. It kind of bugged me too so I tweaked the pattern, but there's a short jump now. I'm quite sure it's an adequate challenge for noobs getting the hang of the game.
01:23:825 (1) - This seems to be too short for noobs, I couldn't get bonus and Auto could only get 3000.
This goes on shorter then the other maps, but not by much, why not go as far as the others?
It is? I made it much longer then.

[Hard]
Is it just me, or does it seem the HP Drain and Overall Diff are up a tad high? I tweaked the overall diff down one.
00:21:176 (1,2,3,4) - This combo is just boring. lolno I'm not going to change this

[Insane]
00:21:176 (1,2,1,1) - This is more interesting than Hard, but why are there more New Combos then in Hard right here?to offset the damage from high HP drain. New combos give more health.

I won't give a pubble like this, but make some fixes, call me, and I'll recheck. If you object to anything just tell me when you call me for a re mod.
rust45
Yep, I checked and the stuff you ignored didn't matter so this gets a...
Proto-Bubble
Lilac
So tempted...to pop it...
tsuka
>~>我只是个打星的废柴啊
ztrot
irc mod
found a bug in normal other than that fine.
~
I'll check back later
arien666
Good song :3
Anyway, good luck for another your map.

Here's my star.

ps. Don't give kudosu for this reply orz...
ztrot
no kudos for pointing out that bug :( ok I see >.>

Map is fine as it was bubbled
orioncomet
T_T...Last Posted: Thu Mar 11, 2010
Larto
Normal:
Offset is different =/
Topic Starter
Pasonia
Thanks, fixed.
Larto
Revived/Rebubbled
Gens
That diamond (square? I don't know) in [Insane]... is way too hard in comparison to the rest of the difficulty (01:49:411 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9)). It also irks me how the lead-in is not the same, but oh well, it doesn't matter.

Anyway, I won't pop, but I won't rank (the first week hasn't passed yet~). Really liked the flow of all the difficulties in general.
ztrot
Ranked.
overall map feel was nice I'm not a fan of small circles unless done the right way. I can say without a doubt it was done right way, Also the diamond takes a few tries to master but leaves you feeling like you tackled a great feat. I approve
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