WOOOHOOO, I'M WORSE!! XDDDDDDDDDDDD
Mods are my best friends :3
And Taiko 14 better include OL...OL? Out of the 4 new downloadables, the only new song I noticed was Overmaster...?
DON'T CUT ura is very easy ^^ On the regular, i have over 50 whites XDD like Yozakura Shanikusai Ura: I can fc it with no problems, regular notes: Omfg i can't FC it even yet <.<Zekira wrote:
@LittleMagic: holy WHAT. I can only do around 40+ Whites at best D: Hm, maybe I can counter with a 1.2m Rotter vid lol.
It's easier to get fewer whites in osu than in the real game thoughThat's because all of you leave the OD always at 5
Uhm ... not for me XD My acc. sucks extremly on osu xD"" -> See my accuarcy on my Profileaquabluu wrote:
It's easier to get fewer whites in osu than in the real game though
OL is directing to Obsession Latino. An 765 original song which first released in Asian 12.crystalsuicune wrote:
@Zekira: Perhaps that's exactly what OL is--Overmaster.
BTW,apparently the developer's blog will update every Thursday from now on,
that means we -should- get an update tomorrow.
Well, It can't be real authentic like this, cause it has different vocal.pokedigi wrote:
Is there anyone who has the original sound track?
Taiko ver. of Monkey magic is GODAIGO's ver. and it's very old so kinda hard to find.I could probably record it from the PS2 game that had it or something. Just ask.
ということで、6/16(水)からSeems WIP :3
新曲第2弾を配信することが決定しました!
And the opposite happens at OD 9. My computer lags so much I never FC anything on OD 9Zekira wrote:
It's easier to get fewer whites in osu than in the real game thoughThat's because all of you leave the OD always at 5Boost it to either 7, 8, or 9 for Onis lol.
Mint tears, Zeihen, Metal Police, Hataraku,, Yumeiro Coaster (actually, that wasn't half as nice)....Namco's got a lot to cover. Kimi no Akari would be epic.Propeller_Cap wrote:
Why don't they ever reveal Namco Originals? D:
Also, mint tears for the third DS plz.
I can rip that from PS2 7 daimei if I have enough time to do that.aquabluu wrote:
Song list updated, except Monkey Magic. If Zekira or lepido can't get a hold of GODAIGO's version of the song I'll put it up.
Ahh...aquabluu wrote:
Yes, I finally finished the set(had extreme trouble downloading your Futsuu .k3g file from mediafire). But it's still WIP.
If Zekira or lepido can't get a hold of GODAIGO's version of the song I'll put it up.But no one asked me to get it yet lol... Well I'll do it ASAP later... I guess.
I was only able to hit all big notes, but because of bad acc. on the big notes, KuroutoActually, you get Tatsujin if you press enough on the balloon note; I can keep missing stuff from the previous notes, but hit the balloon note insanely and still get Tatsujin. I still can't FC it yet btw due to me not being sure of what those last notes are; I keep pressing KDDKD but I'm actually not sure if that's right.
'Kimi no Akari' on BSS?OH GOD WHO DID IT AND WHERE?!
YOU DID?! Now I feel like modding again looooooooolaquabluu wrote:
Yes
ps. @Zekira:Uh, okay about that, I've been idle in everything osu! related for the past... I don't know how long now, maybe a week? Details:
Is 'Lalala Happiness' going well :3?
Actually, you get Tatsujin if you press enough on the balloon note; I can keep missing stuff from the previous notes, but hit the balloon note insanely and still get Tatsujin. I still can't FC it yet btw due to me not being sure of what those last notes are; I keep pressing KDDKD but I'm actually not sure if that's right.Uhm...to unlock Tatsujin: You have to hit all big notes before the ballon appears
taikojiro, look for flyboys blogNatteke desu wrote:
Wha... That's not Taiko no Tatsujin... or is it?
I have taikojiro and it doesn't look like this.LittleMagic wrote:
taikojiro, look for flyboys blog
Mekadon gave you Kaze no Fantasy to cheer you up. That should be enough, right?Zekira wrote:
7.) I seriously wanted to punch Mekadon on that second-to-the-last scene on Wii 1. I just needed something to hit after knowing that Don needed to be sent to heaven, and seeing Mekadon there... lol.
8.) @aqua: errr, I don't get anything for getting 300 plays on Wii 1 right? Kare no Kanon and the 2000s are the last things you can unlock?
uhm, this is self-made: you have to know, how to bring these chara to move, background configuration, etc. which is actually very hard to find out. (I didn't know it either)Natteke desu wrote:
I have taikojiro and it doesn't look like this.LittleMagic wrote:
taikojiro, look for flyboys blog
Can I have a link pls?
You have to hit all big notes before the ballon appearsWhat. I keep missing at least one note on that big note streams before that long balloon note and I STILL get Tatsujin...?
q.q still failing to FC EkiBEN2000 with Abekobe because of random misses (which is much easier XD)MittenMasterzz wrote:
I finished all the gold crowns for DS2 (all 200)
I still have a ton of outfits missing though?Yeah, you have to. Get to Tatsujin rank since you'll unlock stuff on the way up. I'm actually still missing one headpiece though, probably because I haven't FC'd everything on Oni yet.
Do I have to do those daily dojos?
If you played a long time Taiko with buttons and starts with the tatacon, you'll already be good enough to play Oni after all xDWait, what? Did you hear someone that had this experience or what? Because I really think that I'd suck when I try on the con... Though I have been practicing switching using improvised Taiko-drum-like thingies, lol
I've set my snare drum from a drumkit up like a tatacon and recited all the fun songs. Doesn't seem to hard for me. >_>Zekira wrote:
If you played a long time Taiko with buttons and starts with the tatacon, you'll already be good enough to play Oni after all xDWait, what? Did you hear someone that had this experience or what? Because I really think that I'd suck when I try on the con... Though I have been practicing switching using improvised Taiko-drum-like thingies, lol
<--- For some reason, this happend to me, when I started with the Tatacon XDZekira wrote:
Wait, what? Did you hear someone that had this experience or what?l
there's this one stream on Tenjiku that ALWAYS kills me...Is it this one?:
Hehe, I'm one of those people as well. :3Zekira wrote:
If you played a long time Taiko with buttons and starts with the tatacon, you'll already be good enough to play Oni after all xDWait, what? Did you hear someone that had this experience or what? Because I really think that I'd suck when I try on the con... Though I have been practicing switching using improvised Taiko-drum-like thingies, lol
Rokodo wrote:
@ aquabluu:
Please remove the Fuwa Fuwa Time trance remix link [mapper: aabc271]
The graphic is stolen from my mapset: http://osu.ppy.sh/s/14667
You can also add that link to my section, and remove the [RL] from my name there.
Actually, I feel bad about this. Just add a note saying "Background by Rokodo" or something. Then it will be fine.aabc271 wrote:
Rokodo wrote:
@ aquabluu:
Please remove the Fuwa Fuwa Time trance remix link [mapper: aabc271]
The graphic is stolen from my mapset: http://osu.ppy.sh/s/14667
You can also add that link to my section, and remove the [RL] from my name there.
I am so sorry that i haven't asked your permission before posting my diff![]()
next time i will ask everyone before making maps
I am sorry about that, Rokodo! > <
aquabluu, please delete my map's link
Now I have re-uploaded a new one with the note 'Background image by Rokodo' on both the osz filename and the background image.Rokodo wrote:
Actually, I feel bad about this. Just add a note saying "Background by Rokodo" or something. Then it will be fine.
Huh? I wasn't aware of any glitch in that part. So I should put the go-go time 4 beats earlier than in the current map, right?Zekira wrote:
@aqua: any progress on finding a vid of the last cutscene from Wii 2?
Also, in Hello! Halloween, did you really intend that the go-go time glitch be replicated here? Kiai time should start at the previous sequence (4 beats earlier) but in Taiko, the glitch is happening because the go-go time actually starts not on a barline. This glitch still happens pretty often, say, 25%, in Wii2, and 0% if you put in a speed modifier. Same issue with Koibumi2000, which I'm surprised that the glitch still exists, since on no-speed modifier the barlines before the go-go time somehow do not exist, maybe because they're using the old engine to run Koibumi's first part or something...? Also, Koibumi has a much higher chance of this happening, for some odd reason, but again using speed modifiers reduces the chances of the glitch happening to 0%.
I love this timing points.Zekira wrote:
EDIT2: Lol look at wikihouse's pro entry on Etude's timing points: http://bit.ly/b7ccPp
AH. So THAT's why Kiai always starts late in Koibumi 2000. When I was playing two-player Koibumi, the Kiai starts late for Player 1 but works fine for Player 2. WTF.Zekira wrote:
Lol, notice how you put the kiai later than when the chorus started. WHAT THE HELL, the wikihouse entry also replicated this glitch. The part where the 140BPM starts is where the actual kiai should be.
It's odd since this existed since Koibumi2000, and they still haven't fixed it
@PC: Call it Kiai Time for osu!Taiko and go-go time for Taiko, lol.
EDIT: Oh wow, they have the boss entry for Hikari http://bit.ly/bEPVDb , though it's only the Oni one :/
EDIT2: Lol look at wikihouse's pro entry on Etude's timing points: http://bit.ly/b7ccPp
Yay! Another thing ;_;crystalsuicune wrote:
・ 天装戦隊ゴセイジャー
Good job, lepi-don ;_;lepidopodus wrote:
La Campanella got ranked.
http://osu.ppy.sh/s/14016
Guess what? [Oni] diff is almost Taiko-authentic TaikOsu except Hitsound ;_;Zekira wrote:
As long as it includes Kharl's Saitama2000, that pack should totally be made.
I seriously think we should honor Kharl as the father of TaikOsu looool, I just popularized it orz
EkiBEN 2000 (arien666)I wonder why there's 2 MY EkiBEN ???
Yami no Tamashii (lepidopodus)
Yozakura Shanikusai
EkiBEN 2000 (arien666)
Guess what? [Oni] diff is almost Taiko-authentic TaikOsu except Hitsound ;_;I think he made Saitama way before osu!Taiko even existed; the fact that it almost was an authentic TaikOsu makes it eligible for the first ever TaikOsu map ever made.
viewtopic.php?p=5755#p5755Zekira wrote:
Guess what? [Oni] diff is almost Taiko-authentic TaikOsu except Hitsound ;_;I think he made Saitama way before osu!Taiko even existed; the fact that it almost was an authentic TaikOsu makes it eligible for the first ever TaikOsu map ever made.
Oh wow.Kharl deserves a CMOA point.Zekira wrote:
Guess what? [Oni] diff is almost Taiko-authentic TaikOsu except Hitsound ;_;I think he made Saitama way before osu!Taiko even existed; the fact that it almost was an authentic TaikOsu makes it eligible for the first ever TaikOsu map ever made.
Hey,Saitama's pretty much -the- most symbolic(and most mashup-able) song of TnT-dom.Zekira wrote:
osu!Taiko never existed back then, and there was actually no idea how to make the hitsounds match the Taiko colors. With this in mind, it must have been destiny that Kharl almost got everything down. He also freaking mapped the most popular Namco Original song of Taiko 13 lol, and I'm not sure about it, but Saitama's popularity has been pretty high ever since it was first created?
Whatever's the case we know that Kharl has made quite an impact on the osu!Taiko community
Anyway...
@aqua: no progress on the credits of Wii2 yet?
Yes. 1st Ranked Map = Tenjiku was not TaikOsu ;_;aquabluu wrote:
@arken: Also what's the deal with Tenjiku? Are you remapping it into a separate set?
Whatever version, I bet that 'Saitama2000' is on 'TnT 14' :3Zekira wrote:
Regardless, they have to put Saitama2000 or else I might tardraeg