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Sanshuu Chuugaku Yuushabu - Hoshi to Hana [OsuMania]

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Topic Starter
Dellvangel

AJIekceu wrote:

Hi :)

Mod from the Alexey's Queue

Column |0|1|2|3|

Let's begin :3

Click
[Lenz's Lv.12]
00:17:129 (17129|1) - add Whistle
00:20:167 (20167|1) - ^
00:34:075 - maybe add note? (to 1)
00:37:113 - ^
00:40:151 - ^ (to 3)
00:46:227 - ^ to 0
00:49:265 - ^ lol to 2
00:54:961 - I think there are must be four notes. The sound there are more loudtnent there 00:54:771 -
00:59:910 - add note to 1, then move 01:00:003 (60003|1) - to 2
01:00:188 - if you applied previous - 01:00:188 (60188|2) - move to 3 and 01:00:373 (60373|3) - move to 2
[Draftnell's Lv.6]
00:54:961 - maybe add note to 3? Same reason as in Lv.12
00:59:632 - add note to 0, then move 00:59:818 (59818|0) - to 1
[Lv.8]
00:08:442 - probably missing note. Add note to 3, then 00:08:822 (8822|1,9012|2) - Ctrl+H for pattern Rejected, in this part DN = bell sound.
00:14:518 - ^ but I don't know how to repattern this for diversity D: ^same
00:20:594 - add note to 1 Rejected, i'm not use vocal sound in this part.
00:23:632 - ^ to 2 ^same.

Sorry for not accept all your mod in this diff u.u
]

Sorry that's all :o

I think it's almost ready for final BN checks :D Umm, i think this map still need more modding :3

Good luck :)
okay, thank you for mod AJIekceu :)


[-Star_Lenz-] wrote:

Dellvangel wrote:

AJIekceu: Will apply the mod as soon as possible, too busy IRL u.u

To Lenz:
Kayaknya nunggu ente udah senggang aja deh, kasian diff ente ketinggalan mulu u.u
Waduh ane cuman cek ada 3 mod belum di update ._. Gomen dell T^T
Gapapa, santai aja, kalo sempet aja baru apply mod buat diff nya :)
Ibrahim
yoo dell-san :v/

Collumn

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lv.4
00:09:771 (9771|3) - btw ini LN ngkiutin apa ya?
00:15:847 (15847|0) - ini juga :v
01:17:966 - 01:18:521 - kalo kata ane sih denger deh suaranya keras disiru jadi tambah note

Draftnell Lv.6
00:44:518 - mron denger deh suaranya keras :v cuman ada 1 note
dah itu aja :v

Lv.8
nice banget ini!!

Lenz's Lv.12
00:08:442 (8442|3,8442|0,8822|3,8822|1,9202|0,9202|3) - ini kenapa pake dual note ._. ga ada suara yg keras sama sekali
00:14:044 (14044|0,14091|1) - ini ga terlalu susah buat mencet ?? kalo saran ane sih di jadi in du note aja sih tp teserah ente :v
00:17:081 (17081|2,17129|1) - ini juga sama :'v ^
00:20:119 (20119|0,20167|1) - ^
00:41:480 (41480|2,41480|0,41480|1) - ini hapus aja salah satu ._.
00:43:759 (43759|2,43759|1,43759|0,43854|3,43949|2,44044|0,44138|2,44138|3,44233|0,44328|2,44423|0,44471|1,44518|2) - ini apaa gan astagaa ini susah buat di pencet asli :'v design lagi ya
00:44:423 (44423|0,44471|1) - ini kaya yadi.. jadiin dual aja
00:44:423 (44423|0,44471|1) - delete
00:51:354 (51354|1,51354|3,51354|2) - hapus aja salah satu :'v jahat amat ada 3 note disituu
00:51:733 (51733|2,51733|1) - hapus salah satu
00:52:493 (52493|2,52493|0,52493|1) - hapus salah satu
00:52:873 (52873|2,52873|0) - hapus salah satu
00:53:632 (53632|3,53632|0) - ^
00:58:521 (58521|0) - ini del aja.. kesananya kan dua note ._.
01:01:021 (61021|1) - del aja .. samain kaya yg lain ya
01:08:151 (68151|1,68151|2) - ini apaaaa :'v
01:12:873 (72873|2) - delete samain kaya yg bawah
01:18:799 (78799|1) - ^
01:23:753 (83753|1) - ???? liat lagi deh ._.

ok dell-san cuman segitu mod ane :) :) :)
GL map nyaaa :3
Topic Starter
Dellvangel

[Baim] wrote:

yoo dell-san :v/

Collumn

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lv.4
00:09:771 (9771|3) - btw ini LN ngkiutin apa ya? itu kan ada bunyi bell yg panjang ._.
00:15:847 (15847|0) - ini juga :v ^sama
01:17:966 - 01:18:521 - kalo kata ane sih denger deh suaranya keras disiru jadi tambah note kalo keras karena sound apa ya? ga nemu sound yg bisa buat dia jadi 2 note deh :3

Draftnell Lv.6
00:44:518 - mron denger deh suaranya keras :v cuman ada 1 note
dah itu aja :v

Lv.8
nice banget ini!! wkwkwk, makasih :3

Lenz's Lv.12
00:08:442 (8442|3,8442|0,8822|3,8822|1,9202|0,9202|3) - ini kenapa pake dual note ._. ga ada suara yg keras sama sekali
00:14:044 (14044|0,14091|1) - ini ga terlalu susah buat mencet ?? kalo saran ane sih di jadi in du note aja sih tp teserah ente :v
00:17:081 (17081|2,17129|1) - ini juga sama :'v ^
00:20:119 (20119|0,20167|1) - ^
00:41:480 (41480|2,41480|0,41480|1) - ini hapus aja salah satu ._.
00:43:759 (43759|2,43759|1,43759|0,43854|3,43949|2,44044|0,44138|2,44138|3,44233|0,44328|2,44423|0,44471|1,44518|2) - ini apaa gan astagaa ini susah buat di pencet asli :'v design lagi ya
00:44:423 (44423|0,44471|1) - ini kaya yadi.. jadiin dual aja
00:44:423 (44423|0,44471|1) - delete
00:51:354 (51354|1,51354|3,51354|2) - hapus aja salah satu :'v jahat amat ada 3 note disituu
00:51:733 (51733|2,51733|1) - hapus salah satu
00:52:493 (52493|2,52493|0,52493|1) - hapus salah satu
00:52:873 (52873|2,52873|0) - hapus salah satu
00:53:632 (53632|3,53632|0) - ^
00:58:521 (58521|0) - ini del aja.. kesananya kan dua note ._.
01:01:021 (61021|1) - del aja .. samain kaya yg lain ya
01:08:151 (68151|1,68151|2) - ini apaaaa :'v
01:12:873 (72873|2) - delete samain kaya yg bawah
01:18:799 (78799|1) - ^
01:23:753 (83753|1) - ???? liat lagi deh ._.

ok dell-san cuman segitu mod ane :) :) :)
GL map nyaaa :3 GL juga buat map ente yaa :3
thanks Baim buat mod nya :)
Draftnell

[Baim] wrote:

yoo dell-san :v/

Collumn

1 | 2 | 3 | 4


Draftnell Lv.6
00:44:518 - mron denger deh suaranya keras :v cuman ada 1 note
dah itu aja :v / iyeee im iyeee :v


ok dell-san cuman segitu mod ane :) :) :)
GL map nyaaa :3
here~
ahhh ahhh ahhh~
osu file format v14

[General]
AudioFilename: Hoshi to Hana.mp3
AudioLeadIn: 0
PreviewTime: 32176
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.923418

[Metadata]
Title:Hoshi to Hana (TV edit)
TitleUnicode:ホシトハナ (TV edit)
Artist:Sanshuu Chuugaku Yuushabu
ArtistUnicode:讃州中学勇者部
Creator:Dellvangel
Version:Draftnell's Lv.6
Source:結城友奈は勇者である
Tags:Yuuki Yuuna wa Yuusha de Aru YuYuYu OP Opening Haruka Terui Suzuko Mimori Yumi Uchida Tomoyo Kurozawa [-Star_Lenz-] Draftnell
BeatmapID:710625
BeatmapSetID:312663

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Topic Starter
Dellvangel

Draftnell wrote:

[Baim] wrote:

yoo dell-san :v/

Collumn

1 | 2 | 3 | 4


Draftnell Lv.6
00:44:518 - mron denger deh suaranya keras :v cuman ada 1 note
dah itu aja :v / iyeee im iyeee :v


ok dell-san cuman segitu mod ane :) :) :)
GL map nyaaa :3
here~
ahhh ahhh ahhh~
osu file format v14

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Title:Hoshi to Hana (TV edit)
TitleUnicode:ホシトハナ (TV edit)
Artist:Sanshuu Chuugaku Yuushabu
ArtistUnicode:讃州中学勇者部
Creator:Dellvangel
Version:Draftnell's Lv.6
Source:結城友奈は勇者である
Tags:Yuuki Yuuna wa Yuusha de Aru YuYuYu OP Opening Haruka Terui Suzuko Mimori Yumi Uchida Tomoyo Kurozawa [-Star_Lenz-] Draftnell
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64,192,50594,1,0,0:0:0:0:
448,192,50974,1,0,0:0:0:0:
320,192,51164,1,0,0:0:0:0:
192,192,51354,1,0,0:0:0:0:
64,192,51354,1,0,0:0:0:0:
448,192,51733,1,0,0:0:0:0:
192,192,51923,1,0,0:0:0:0:
320,192,52113,1,0,0:0:0:0:
448,192,52113,1,0,0:0:0:0:
64,192,52303,1,0,0:0:0:0:
192,192,52493,1,0,0:0:0:0:
320,192,52493,1,0,0:0:0:0:
64,192,52873,1,4,0:0:0:0:
448,192,52873,1,0,0:0:0:0:
320,192,53252,1,0,0:0:0:0:
64,192,53632,1,0,0:0:0:0:
64,192,53822,1,0,0:0:0:0:
448,192,54202,1,0,0:0:0:0:
448,192,54392,1,0,0:0:0:0:
64,192,54581,1,0,0:0:0:0:
192,192,54771,1,0,0:0:0:0:
320,192,54961,1,0,0:0:0:0:
64,192,56670,1,2,0:0:0:0:
448,192,56670,1,8,0:0:0:0:
320,192,56855,1,2,0:0:0:0:
64,192,57040,1,2,0:0:0:0:
448,192,57225,1,2,0:0:0:0:
320,192,57410,1,2,0:0:0:0:
64,192,57595,1,2,0:0:0:0:
192,192,57688,1,2,0:0:0:0:
320,192,57781,1,2,0:0:0:0:
192,192,57966,1,2,0:0:0:0:
448,192,58151,1,2,0:0:0:0:
320,192,58151,1,2,0:0:0:0:
64,192,58336,1,2,0:0:0:0:
192,192,58521,1,2,0:0:0:0:
448,192,58707,1,2,0:0:0:0:
320,192,58799,1,2,0:0:0:0:
192,192,58892,1,2,0:0:0:0:
448,192,59077,1,2,0:0:0:0:
64,192,59262,1,2,0:0:0:0:
192,192,59355,1,2,0:0:0:0:
320,192,59447,1,2,0:0:0:0:
448,192,59540,1,2,0:0:0:0:
320,192,59632,1,4,0:0:0:0:
64,192,59818,1,2,0:0:0:0:
448,192,60003,1,2,0:0:0:0:
320,192,60188,1,2,0:0:0:0:
64,192,60373,1,2,0:0:0:0:
192,192,60373,128,2,60744:0:0:0:0:
448,192,60558,1,2,0:0:0:0:
448,192,60744,128,2,61484:0:0:0:0:
320,192,60744,1,2,0:0:0:0:
64,192,60929,1,2,0:0:0:0:
320,192,61114,1,2,0:0:0:0:
192,192,61299,1,2,0:0:0:0:
64,192,61484,128,0,62595:0:0:0:0:
320,192,61484,1,2,0:0:0:0:
448,192,61669,1,2,0:0:0:0:
192,192,61855,1,2,0:0:0:0:
320,192,62040,1,2,0:0:0:0:
448,192,62225,1,2,0:0:0:0:
320,192,62410,1,2,0:0:0:0:
192,192,62595,1,4,0:0:0:0:
448,192,62781,1,2,0:0:0:0:
192,192,62966,1,2,0:0:0:0:
64,192,62966,1,2,0:0:0:0:
320,192,63151,1,2,0:0:0:0:
64,192,63336,1,2,0:0:0:0:
448,192,63521,1,2,0:0:0:0:
320,192,63614,1,2,0:0:0:0:
192,192,63707,1,2,0:0:0:0:
448,192,63892,1,2,0:0:0:0:
64,192,64077,1,2,0:0:0:0:
192,192,64077,1,2,0:0:0:0:
320,192,64262,1,2,0:0:0:0:
64,192,64447,1,2,0:0:0:0:
448,192,64632,1,2,0:0:0:0:
192,192,64818,1,2,0:0:0:0:
448,192,65003,1,2,0:0:0:0:
320,192,65188,1,2,0:0:0:0:
192,192,65373,1,2,0:0:0:0:
64,192,65558,1,4,0:0:0:0:
448,192,65558,128,2,66114:0:0:0:0:
320,192,65744,1,2,0:0:0:0:
192,192,65929,1,2,0:0:0:0:
64,192,66114,128,0,66669:0:0:0:0:
320,192,66114,1,2,0:0:0:0:
448,192,66299,1,2,0:0:0:0:
192,192,66484,1,2,0:0:0:0:
320,192,66669,128,2,67781:0:0:0:0:
448,192,66669,1,2,0:0:0:0:
192,192,66855,1,2,0:0:0:0:
64,192,67040,1,2,0:0:0:0:
448,192,67225,1,2,0:0:0:0:
64,192,67410,1,2,0:0:0:0:
192,192,67595,1,2,0:0:0:0:
64,192,67781,1,2,0:0:0:0:
192,192,68151,1,2,0:0:0:0:
64,192,68521,1,4,0:0:0:0:
448,192,68521,1,8,0:0:0:0:
320,192,68892,1,2,0:0:0:0:
192,192,69077,1,2,0:0:0:0:
64,192,69077,1,2,0:0:0:0:
192,192,69447,1,2,0:0:0:0:
320,192,69632,1,2,0:0:0:0:
448,192,69632,1,2,0:0:0:0:
64,192,70003,1,2,0:0:0:0:
192,192,70188,1,2,0:0:0:0:
448,192,70373,1,2,0:0:0:0:
320,192,70558,1,2,0:0:0:0:
64,192,70744,1,2,0:0:0:0:
448,192,70929,1,2,0:0:0:0:
320,192,71114,1,2,0:0:0:0:
192,192,71299,1,2,0:0:0:0:
64,192,71484,1,2,0:0:0:0:
448,192,71484,1,8,0:0:0:0:
448,192,71855,1,2,0:0:0:0:
192,192,72040,1,2,0:0:0:0:
64,192,72040,1,2,0:0:0:0:
64,192,72410,1,2,0:0:0:0:
320,192,72595,1,2,0:0:0:0:
448,192,72595,1,2,0:0:0:0:
64,192,72781,1,2,0:0:0:0:
192,192,72873,1,2,0:0:0:0:
320,192,72966,1,2,0:0:0:0:
192,192,73151,1,2,0:0:0:0:
448,192,73336,1,2,0:0:0:0:
320,192,73521,1,2,0:0:0:0:
192,192,73707,1,2,0:0:0:0:
64,192,73707,1,2,0:0:0:0:
320,192,74077,1,2,0:0:0:0:
192,192,74077,1,2,0:0:0:0:
64,192,74447,1,8,0:0:0:0:
448,192,74447,1,2,0:0:0:0:
64,192,74818,128,2,75003:0:0:0:0:
320,192,75003,1,2,0:0:0:0:
448,192,75373,128,2,75558:0:0:0:0:
192,192,75558,1,2,0:0:0:0:
64,192,75929,1,2,0:0:0:0:
448,192,76299,1,2,0:0:0:0:
192,192,76669,1,2,0:0:0:0:
320,192,77040,1,2,0:0:0:0:
64,192,77410,1,8,0:0:0:0:
448,192,77410,1,2,0:0:0:0:
192,192,77781,1,2,0:0:0:0:
320,192,77966,1,2,0:0:0:0:
448,192,78151,1,2,0:0:0:0:
64,192,78521,1,4,0:0:0:0:
320,192,78892,1,2,0:0:0:0:
192,192,79262,1,2,0:0:0:0:
448,192,79632,1,2,0:0:0:0:
64,192,80003,1,2,0:0:0:0:
320,192,80373,1,2,0:0:0:0:
448,192,80373,1,8,0:0:0:0:
192,192,80744,1,2,0:0:0:0:
448,192,80929,1,2,0:0:0:0:
320,192,80929,1,2,0:0:0:0:
64,192,81299,1,2,0:0:0:0:
320,192,81484,1,2,0:0:0:0:
448,192,81484,1,2,0:0:0:0:
64,192,82595,1,0,0:0:0:0:
448,192,82781,1,0,0:0:0:0:
192,192,83151,1,0,0:0:0:0:
64,192,83707,128,0,84077:0:0:0:0:
448,192,84077,128,0,84646:0:0:0:0:
192,192,84077,1,0,0:0:0:0:
64,192,84646,1,0,0:0:0:0:
320,192,84646,128,0,85216:0:0:0:0:
192,192,85216,128,0,85785:0:0:0:0:
448,192,85216,1,0,0:0:0:0:
64,192,85785,128,0,88633:0:0:0:0:
448,192,85785,128,0,88633:0:0:0:0:
ahhh ahhh ahhh~ ---> kimochi senpai :v
LordRaika
short and quick mod since im not accepting request but.... ok here goes :

Irc HS mod
2015-06-11 13:19 Dellvangel: hai~
2015-06-11 13:20 LordRaika: yo :D
2015-06-11 13:21 Dellvangel: umm, boleh request HS mod ga bang? :3
2015-06-11 13:22 LordRaika: ehm klo prlu hitsound drum, download aja HS nya dr userpage w ^^b
2015-06-11 13:23 Dellvangel: ACTION is listening to [http://osu.ppy.sh/b/700938 Sanshuu Chuugaku Yuushabu - Hoshi to Hana (TV edit)]
2015-06-11 13:23 Dellvangel: udah ngasih HS sebisanya sih, tapi kayak nya ada yg kurang gitu :3
2015-06-11 13:23 Dellvangel: ga terlalu mahir sama HS aku u.u
2015-06-11 13:24 LordRaika: ....
2015-06-11 13:24 LordRaika: y d , w download
2015-06-11 13:25 LordRaika: hmm
2015-06-11 13:25 LordRaika: skr kurangnya dmn?
2015-06-11 13:25 Dellvangel: maksaih banyak bang, udah bingung selama ini mau minta batu siapa HS nya :3
2015-06-11 13:25 LordRaika: w liat u ud pk soft set kok
2015-06-11 13:26 Dellvangel: kayak naruh bunyi soft dll nya ada yg ga pas gitu
2015-06-11 13:26 Dellvangel: di note nya
2015-06-11 13:26 LordRaika: w sekilas liatnya da btul kok
2015-06-11 13:27 LordRaika: ACTION is editing [http://osu.ppy.sh/b/700938 Sanshuu Chuugaku Yuushabu - Hoshi to Hana (TV edit) [Lenz's Lv.12]]
2015-06-11 13:28 Dellvangel: tapi entah kenapa aku ngerasa ada yang aneh, butuh patokan gitu buat HS nya ..
2015-06-11 13:28 LordRaika: 00:50:974 - missing hitsound
2015-06-11 13:28 LordRaika: drum kick
2015-06-11 13:28 LordRaika: 00:51:733 - ^
2015-06-11 13:28 LordRaika: 00:52:493 -
2015-06-11 13:28 LordRaika: 00:53:822 - missing
2015-06-11 13:28 Dellvangel: umm, yg lv.8 aja bang, yg lv.12 masih rada kacau patternnya ..
2015-06-11 13:29 LordRaika: oh
2015-06-11 13:29 Dellvangel: iya .. u.u
2015-06-11 13:30 LordRaika: mnrt w kurang 1 aja
2015-06-11 13:30 Dellvangel: kurang yang mana bang?
2015-06-11 13:31 LordRaika: d reef aja
2015-06-11 13:31 LordRaika: sisany yg awal2 dia mmg g prlu byk2 hitsound
2015-06-11 13:32 LordRaika: nih d reef
2015-06-11 13:32 LordRaika: 00:56:670 - sini, u kasih LR Drum kick
2015-06-11 13:32 LordRaika: 1 note aja
2015-06-11 13:32 LordRaika: 00:57:410 - 1 LR drum juga
2015-06-11 13:32 LordRaika: 00:58:151 - ini jg
2015-06-11 13:32 LordRaika: dan strsnya
2015-06-11 13:32 Dellvangel: oke udah di tambah :3
2015-06-11 13:32 LordRaika: SISANYA.... yg stiap ini 00:57:040 - 00:57:781 - , 00:58:521 - u kasih..... btr w cari hsnya
2015-06-11 13:33 LordRaika: u cb cek di snare set w, trus ambil hitsound LR_Snare Fast.wav
2015-06-11 13:33 LordRaika: nah, ksh itu
2015-06-11 13:33 LordRaika: jadi 1 x kick, 1 x snare, trus ulangin.... gitu2 aja di stiap garis putih
2015-06-11 13:34 Dellvangel: gitu terus sepanjang reff?
2015-06-11 13:35 LordRaika: 01:20:373 - yep ampe sini
2015-06-11 13:35 LordRaika: klo mau cek missing hitsound..... Tahan ALT + mouse scroll....
2015-06-11 13:35 LordRaika: trus set music 20% effect 100%
2015-06-11 13:36 LordRaika: trus cek aja hitsound mana yg krg, trus apply ke dif lain
2015-06-11 13:36 Dellvangel: sip, belom paham yg music 20% sama effect 100%, maksudnya gimana ya?
2015-06-11 13:37 LordRaika: di editor,... u tahan ALT+mouse scroll, trus scroll kebwh di bagian music ampe 20%
2015-06-11 13:37 LordRaika: uda?
2015-06-11 13:38 Dellvangel: udah :3
2015-06-11 13:38 LordRaika: trus ya u bs dgr jelas hitsound note u
2015-06-11 13:38 Dellvangel: oh iya, jadi bunyi hit sound yg kedengeran banget :3
2015-06-11 13:38 LordRaika: ya
2015-06-11 13:38 LordRaika: btw LR snare fast nya ada kan?
2015-06-11 13:39 Dellvangel: bentar, lagi nyari bang
2015-06-11 13:40 LordRaika: kl g ketemu, cari aja sini https://www.dropbox.com/sh/c7b76d1squmi ... ZmOFa?dl=0
2015-06-11 13:40 Dellvangel: btw, yg di reff bener ya pake wistle semua? rada ragu aku
2015-06-11 13:40 Dellvangel: btw, yg di reff bener pake wistle semua ya? ragu aku
2015-06-11 13:40 LordRaika: bukan bener tapi GAK salah
2015-06-11 13:41 LordRaika: :)
2015-06-11 13:41 LordRaika: ngrti kan?
2015-06-11 13:41 Dellvangel: inti nya itu terserah kita kan? :3
2015-06-11 13:41 LordRaika: soalny
2015-06-11 13:41 LordRaika: itu bisa di ibaratkan u ikutin melody musik
2015-06-11 13:41 LordRaika: jadi biarin aja
2015-06-11 13:41 LordRaika: irama suara yg d background music
2015-06-11 13:42 LordRaika: dah?
2015-06-11 13:42 Dellvangel: hmm, inti nya tergantung kita nya mau gimana masang nya :3
2015-06-11 13:43 Dellvangel: bentar, copy ke file lagu nya bentar
2015-06-11 13:43 LordRaika: mksd w sih tu whistle nya bisa dblg ikutin irama lagu, jdi g salah kok
2015-06-11 13:43 LordRaika: biasanya sih g gitu... XD
2015-06-11 13:43 LordRaika: gk bole spam,
2015-06-11 13:43 LordRaika: tpi w mmg ad dgr ad suara
2015-06-11 13:44 Dellvangel: ga boleh spam wistle semua gitu?
2015-06-11 13:44 Dellvangel: udah di copy LR_snare nya :3
2015-06-11 13:44 LordRaika: trus cb aja pake
2015-06-11 13:45 Dellvangel: aku coba bentar :3
2015-06-11 13:48 Dellvangel: sip bang, jadi lebih kerasa hit sound nya :3
2015-06-11 13:48 LordRaika: ^^
2015-06-11 13:48 LordRaika: good luck buat beatmapny

Good Luck for rank
dont forget to check the hitsound to other dif as well
Topic Starter
Dellvangel

LordRaika wrote:

short and quick mod since im not accepting request but.... ok here goes :

Irc HS mod
2015-06-11 13:19 Dellvangel: hai~
2015-06-11 13:20 LordRaika: yo :D
2015-06-11 13:21 Dellvangel: umm, boleh request HS mod ga bang? :3
2015-06-11 13:22 LordRaika: ehm klo prlu hitsound drum, download aja HS nya dr userpage w ^^b
2015-06-11 13:23 Dellvangel: ACTION is listening to [http://osu.ppy.sh/b/700938 Sanshuu Chuugaku Yuushabu - Hoshi to Hana (TV edit)]
2015-06-11 13:23 Dellvangel: udah ngasih HS sebisanya sih, tapi kayak nya ada yg kurang gitu :3
2015-06-11 13:23 Dellvangel: ga terlalu mahir sama HS aku u.u
2015-06-11 13:24 LordRaika: ....
2015-06-11 13:24 LordRaika: y d , w download
2015-06-11 13:25 LordRaika: hmm
2015-06-11 13:25 LordRaika: skr kurangnya dmn?
2015-06-11 13:25 Dellvangel: maksaih banyak bang, udah bingung selama ini mau minta batu siapa HS nya :3
2015-06-11 13:25 LordRaika: w liat u ud pk soft set kok
2015-06-11 13:26 Dellvangel: kayak naruh bunyi soft dll nya ada yg ga pas gitu
2015-06-11 13:26 Dellvangel: di note nya
2015-06-11 13:26 LordRaika: w sekilas liatnya da btul kok
2015-06-11 13:27 LordRaika: ACTION is editing [http://osu.ppy.sh/b/700938 Sanshuu Chuugaku Yuushabu - Hoshi to Hana (TV edit) [Lenz's Lv.12]]
2015-06-11 13:28 Dellvangel: tapi entah kenapa aku ngerasa ada yang aneh, butuh patokan gitu buat HS nya ..
2015-06-11 13:28 LordRaika: 00:50:974 - missing hitsound
2015-06-11 13:28 LordRaika: drum kick
2015-06-11 13:28 LordRaika: 00:51:733 - ^
2015-06-11 13:28 LordRaika: 00:52:493 -
2015-06-11 13:28 LordRaika: 00:53:822 - missing
2015-06-11 13:28 Dellvangel: umm, yg lv.8 aja bang, yg lv.12 masih rada kacau patternnya ..
2015-06-11 13:29 LordRaika: oh
2015-06-11 13:29 Dellvangel: iya .. u.u
2015-06-11 13:30 LordRaika: mnrt w kurang 1 aja
2015-06-11 13:30 Dellvangel: kurang yang mana bang?
2015-06-11 13:31 LordRaika: d reef aja
2015-06-11 13:31 LordRaika: sisany yg awal2 dia mmg g prlu byk2 hitsound
2015-06-11 13:32 LordRaika: nih d reef
2015-06-11 13:32 LordRaika: 00:56:670 - sini, u kasih LR Drum kick
2015-06-11 13:32 LordRaika: 1 note aja
2015-06-11 13:32 LordRaika: 00:57:410 - 1 LR drum juga
2015-06-11 13:32 LordRaika: 00:58:151 - ini jg
2015-06-11 13:32 LordRaika: dan strsnya
2015-06-11 13:32 Dellvangel: oke udah di tambah :3
2015-06-11 13:32 LordRaika: SISANYA.... yg stiap ini 00:57:040 - 00:57:781 - , 00:58:521 - u kasih..... btr w cari hsnya
2015-06-11 13:33 LordRaika: u cb cek di snare set w, trus ambil hitsound LR_Snare Fast.wav
2015-06-11 13:33 LordRaika: nah, ksh itu
2015-06-11 13:33 LordRaika: jadi 1 x kick, 1 x snare, trus ulangin.... gitu2 aja di stiap garis putih
2015-06-11 13:34 Dellvangel: gitu terus sepanjang reff?
2015-06-11 13:35 LordRaika: 01:20:373 - yep ampe sini
2015-06-11 13:35 LordRaika: klo mau cek missing hitsound..... Tahan ALT + mouse scroll....
2015-06-11 13:35 LordRaika: trus set music 20% effect 100%
2015-06-11 13:36 LordRaika: trus cek aja hitsound mana yg krg, trus apply ke dif lain
2015-06-11 13:36 Dellvangel: sip, belom paham yg music 20% sama effect 100%, maksudnya gimana ya?
2015-06-11 13:37 LordRaika: di editor,... u tahan ALT+mouse scroll, trus scroll kebwh di bagian music ampe 20%
2015-06-11 13:37 LordRaika: uda?
2015-06-11 13:38 Dellvangel: udah :3
2015-06-11 13:38 LordRaika: trus ya u bs dgr jelas hitsound note u
2015-06-11 13:38 Dellvangel: oh iya, jadi bunyi hit sound yg kedengeran banget :3
2015-06-11 13:38 LordRaika: ya
2015-06-11 13:38 LordRaika: btw LR snare fast nya ada kan?
2015-06-11 13:39 Dellvangel: bentar, lagi nyari bang
2015-06-11 13:40 LordRaika: kl g ketemu, cari aja sini https://www.dropbox.com/sh/c7b76d1squmi ... ZmOFa?dl=0
2015-06-11 13:40 Dellvangel: btw, yg di reff bener ya pake wistle semua? rada ragu aku
2015-06-11 13:40 Dellvangel: btw, yg di reff bener pake wistle semua ya? ragu aku
2015-06-11 13:40 LordRaika: bukan bener tapi GAK salah
2015-06-11 13:41 LordRaika: :)
2015-06-11 13:41 LordRaika: ngrti kan?
2015-06-11 13:41 Dellvangel: inti nya itu terserah kita kan? :3
2015-06-11 13:41 LordRaika: soalny
2015-06-11 13:41 LordRaika: itu bisa di ibaratkan u ikutin melody musik
2015-06-11 13:41 LordRaika: jadi biarin aja
2015-06-11 13:41 LordRaika: irama suara yg d background music
2015-06-11 13:42 LordRaika: dah?
2015-06-11 13:42 Dellvangel: hmm, inti nya tergantung kita nya mau gimana masang nya :3
2015-06-11 13:43 Dellvangel: bentar, copy ke file lagu nya bentar
2015-06-11 13:43 LordRaika: mksd w sih tu whistle nya bisa dblg ikutin irama lagu, jdi g salah kok
2015-06-11 13:43 LordRaika: biasanya sih g gitu... XD
2015-06-11 13:43 LordRaika: gk bole spam,
2015-06-11 13:43 LordRaika: tpi w mmg ad dgr ad suara
2015-06-11 13:44 Dellvangel: ga boleh spam wistle semua gitu?
2015-06-11 13:44 Dellvangel: udah di copy LR_snare nya :3
2015-06-11 13:44 LordRaika: trus cb aja pake
2015-06-11 13:45 Dellvangel: aku coba bentar :3
2015-06-11 13:48 Dellvangel: sip bang, jadi lebih kerasa hit sound nya :3
2015-06-11 13:48 LordRaika: ^^
2015-06-11 13:48 LordRaika: good luck buat beatmapny

Good Luck for rank
dont forget to check the hitsound to other dif as well
Thanks LordRaika buat IRC nya .. :) walaupun masih rada ga jelas sih sebenar nya ..
LordRaika
Oh.. Kl ad yg ga jelas... Ntr pas w online... Silahkan aja nny lagi
Topic Starter
Dellvangel

LordRaika wrote:

Oh.. Kl ad yg ga jelas... Ntr pas w online... Silahkan aja nny lagi
Oke sip, nanti kalo ketemu ane tanya2 lagi dikit :3
Thanks juga buat nya :)
YunoFanatic
hi.

[lvl 12]
00:00:848 (848|3,848|1) - add another note to emphasize the strong opening.

00:08:442 (8442|3,8442|0,8632|2,8822|3,8822|1,9012|2,9202|3,9202|0,9392|2,9581|1) - this has a heavy layer compared to 00:11:670 (11670|2,11860|3,12050|1,12240|0,12430|2) - and others when it has only slight difference in sound. idk it just play weird afterall. would suggest to nerf down so 2 noted/doubles.

00:25:341 (25341|2) - this is supposed to be doubled like you did in 00:23:822 (23822|2,23822|3) - and such you have no right to reject this as it will fall as inconsistency.

00:25:911 (25911|1) - this could do some another note its loud enough already, and to emphasize or end the last sound.

00:29:898 (29898|2,30088|2) - clearly i didnt liked this minijack over here it felts pointless and not needed same with the other.

00:40:531 (40531|3,40531|2,40531|0) - this one isnt even loud enough to be tripled the one that fits to be tripled is 00:40:721 (40721|0,40721|3) - which gives great emphasizes.

00:48:126 (48126|3,48126|0) - wow ok after mapping this beat several times with tripled youre gonna do doubles in here which has the same exact sound i dont get it.

over all you loss contrl at your doubles in the kiai part you suddenlyu havent mapped which is should be mapped weith doubles nd which is not.

[Lvl 8]
00:09:771 (9771|1,9771|3) - i have particularly dont have any idea why does this have to be doubled anyway its not as tstrong as you think it is.

00:15:847 (15847|3,15847|0) - ^ ugh

00:18:695 (18695|0,18695|3) - if youre gonnna double here atleast do the same with 00:19:075 (19075|2,19455|1,19835|0) - or it will fall to inconsistacy which is bothering and we dont want that.



just prioritized what the mapper said. thats all for me.
Topic Starter
Dellvangel

YunoFanatic wrote:

hi.

[lvl 12]
00:00:848 (848|3,848|1) - add another note to emphasize the strong opening.

00:08:442 (8442|3,8442|0,8632|2,8822|3,8822|1,9012|2,9202|3,9202|0,9392|2,9581|1) - this has a heavy layer compared to 00:11:670 (11670|2,11860|3,12050|1,12240|0,12430|2) - and others when it has only slight difference in sound. idk it just play weird afterall. would suggest to nerf down so 2 noted/doubles.

00:25:341 (25341|2) - this is supposed to be doubled like you did in 00:23:822 (23822|2,23822|3) - and such you have no right to reject this as it will fall as inconsistency.

00:25:911 (25911|1) - this could do some another note its loud enough already, and to emphasize or end the last sound.

00:29:898 (29898|2,30088|2) - clearly i didnt liked this minijack over here it felts pointless and not needed same with the other.

00:40:531 (40531|3,40531|2,40531|0) - this one isnt even loud enough to be tripled the one that fits to be tripled is 00:40:721 (40721|0,40721|3) - which gives great emphasizes.

00:48:126 (48126|3,48126|0) - wow ok after mapping this beat several times with tripled youre gonna do doubles in here which has the same exact sound i dont get it.

over all you loss contrl at your doubles in the kiai part you suddenlyu havent mapped which is should be mapped weith doubles nd which is not.

[Lvl 8]
00:09:771 (9771|1,9771|3) - i have particularly dont have any idea why does this have to be doubled anyway its not as tstrong as you think it is. okay desu~

00:15:847 (15847|3,15847|0) - ^ ugh ^same

00:18:695 (18695|0,18695|3) - if youre gonnna double here atleast do the same with 00:19:075 (19075|2,19455|1,19835|0) - or it will fall to inconsistacy which is bothering and we dont want that. ^same



just prioritized what the mapper said. thats all for me. yes, since Lv.12 still have many messy pattern, i try to make it the highest priority now.
Thanks YunoFanatic for mod :3

To Lenz:
Ayo lenz, udah 5 mod, moga bagus nanti jadi nya diff ente, ane udah bingung sih mau di gimanain :3
Akasha-
Sanshuu Chuugaku Yuushabu - Hoshi to Hana (TV edit)


Hi there Dellvangel, here is your BPM check like as your request:






and if you wondering about the:




then change it from here:



Its for the different timing snaps

And anyway, good luck! Good song :)
Topic Starter
Dellvangel

Kuo Kyoka wrote:

Sanshuu Chuugaku Yuushabu - Hoshi to Hana (TV edit)


Hi there Dellvangel, here is your BPM check like as your request:






and if you wondering about the:




then change it from here:



Its for the different timing snaps

And anyway, good luck! Good song :)
^Thats really .. really help me :)
Thank you so much Kuo Kyouka :)
[-Star_Lenz-]
To dell-san :
Dell lebih baik diff ku jadi Dell vs Lenz's Lv.12 atau Dell x Lenz's Lv.12 ^^
Soalnya ane susah banget luangin waktu on Osu!nya T^T
Topic Starter
Dellvangel

[-Star_Lenz-] wrote:

To dell-san :
Dell lebih baik diff ku jadi Dell vs Lenz's Lv.12 atau Dell x Lenz's Lv.12 ^^
Soalnya ane susah banget luangin waktu on Osu!nya T^T
Hmm, ya udah deh, ane juga minggu ini lagi sibuk UAS juga, mungkin minggu ini bakal jarang update ini .. :3
Draftnell
Ok ready for bubble dah ini dell ><
Topic Starter
Dellvangel

Draftnell wrote:

Ok ready for bubble dah ini dell ><
Bentar ..

1. Cari beberapa modder lagi (mungkin 3?).
2. Apply mod buat diff nya lenz, ubah namanya jadi "Dell x Lenz's Lv.12".

Udah itu ane cari BN buat nge-bubble nya :)
Topic Starter
Dellvangel
okay, applied mods for Lv.12, changed diff name to "Dell x Lenz's Lv.12", and edited some part ( selfmod ).

To Lenz: kalo sempet coba di liat-liat lagi diff itu, siapa tau ada yang ga berkenan buat ente di ubah aja ^^
Kruzon


M4M

My 4K modding column format is as the following: 1 l 2 l 3 l 4
My mod are done with 0% Playback to avoid conflict and destruction with your hit-sound

Level 6

SPOILER
00:11:679 (11679|3) - move to 2, better pattern flow

00:32:375 (32375|0) - should add 1 more note to emphasize it's loudness, besides it contradict with 00:31:996 (31996|3,31996|0) - which you gave 2 notes despite having poor sound. I suggest add to column 3

00:34:654 (34654|1,34654|0) - I would move this to middle area for pattern flow as well, suggest to shift them 1 time to the right.
Reference: 00:33:515 (33515|0,33704|3,34274|0,34464|3) - are zig zag between col 1 - 4, which is why the finisher sound is better on column 2 and 3

00:50:603 (50603|0) - move to 4, follow pitch at this point is a wise choice considering the momentum is getting stronger
00:50:983 (50983|3) - move to 1, implement pattern repetition by mirroring this pattern you made 00:51:742 (51742|3,51932|1,52122|2,52122|3) -

01:20:753 (80753|1,80938|3,80938|2,81308|0,81493|3,81493|2) - this pattern is okay but.. 01:21:493 (81493|2,81493|3) - has slightly higher pitch, try to listen closely, in any case here is my suggestion:
01:20:382 (80382|3,80382|2) - shift them 1 time to the left
01:20:753 (80753|1) - move to 1
01:20:938 (80938|2,80938|3) - shift them 1 time to the left

I can see that this difficulty is close to being perfect, in my opinion. Nicely done


Level 12

SPOILER
00:14:717 (14717|0,14907|1,15097|2,15287|3,15477|0,15666|2) - conflicted/cloned notes with Level 8, see reference mode for details. Suggestion:
00:15:097 (15097|2) - move to 1

00:16:806 (16806|1) - this long note does note deserve mid part of the column, suggest to plot it based on pitch, therefore move it to 4
00:17:185 (17185|3) - you may move this to 2 instead

00:17:755 (17755|3,17945|2,18135|1,18325|0,18515|2) - conflicted/cloned notes with level 8, suggestion:
00:18:325 (18325|0) - move to 4, plot based on vocal sound instead

00:20:223 (20223|2) - has 1 note but this is considered finisher sequence, which deserve 2 notes. Also, you put 2 notes on level 8 but doesn't make sense for a level 12 to have weaker note density- suggest to add note to 1, but this will make your pattern looks horrible. So i give you alternative choice for whole re-patterning here: (I have to divided the images into 2 parts due to lack of space)
Part 1 - Starting at this timing 00:18:704 (18704|1) - http://puu.sh/irYGr/3c998ec119.png
Part 2 - Starting at this timing 00:19:464 (19464|2) - http://puu.sh/irYEQ/039af971c5.png
There might be unsnapped notes issue because I accidentally use 1/6 beat snap divisor here, whereas you use 1/8 I think, so fix it to your own preferred snaps afterward

01:04:641 (64641|0,64827|1,64827|3) - hmm, felt kinda off in my opinion. Suggestion:
01:04:641 (64641|0) - move to 3 flow
01:04:827 (64827|3) - move to 1 flow and pattern consistency, refer this 01:03:716 (63716|3,63716|2) -

Optional: Pattern Variation
01:07:790 (67790|0) - move to 3, refer 01:07:790 (67790|3,67790|2,68160|2,68160|1,68530|0,68530|1) -
01:07:697 (67697|2) - move to 1, flow
-

01:09:271 (69271|2) - perhaps move to 4, the current jack felt weird and unneeded

Splendid.


Good Luck with your map c:
Topic Starter
Dellvangel

Kruzon wrote:



M4M

My 4K modding column format is as the following: 1 l 2 l 3 l 4
My mod are done with 0% Playback to avoid conflict and destruction with your hit-sound

Level 6

SPOILER
00:11:679 (11679|3) - move to 2, better pattern flow

00:32:375 (32375|0) - should add 1 more note to emphasize it's loudness, besides it contradict with 00:31:996 (31996|3,31996|0) - which you gave 2 notes despite having poor sound. I suggest add to column 3

00:34:654 (34654|1,34654|0) - I would move this to middle area for pattern flow as well, suggest to shift them 1 time to the right.
Reference: 00:33:515 (33515|0,33704|3,34274|0,34464|3) - are zig zag between col 1 - 4, which is why the finisher sound is better on column 2 and 3

00:50:603 (50603|0) - move to 4, follow pitch at this point is a wise choice considering the momentum is getting stronger
00:50:983 (50983|3) - move to 1, implement pattern repetition by mirroring this pattern you made 00:51:742 (51742|3,51932|1,52122|2,52122|3) -

01:20:753 (80753|1,80938|3,80938|2,81308|0,81493|3,81493|2) - this pattern is okay but.. 01:21:493 (81493|2,81493|3) - has slightly higher pitch, try to listen closely, in any case here is my suggestion:
01:20:382 (80382|3,80382|2) - shift them 1 time to the left
01:20:753 (80753|1) - move to 1
01:20:938 (80938|2,80938|3) - shift them 1 time to the left

I can see that this difficulty is close to being perfect, in my opinion. Nicely done


Level 12

SPOILER
00:14:717 (14717|0,14907|1,15097|2,15287|3,15477|0,15666|2) - conflicted/cloned notes with Level 8, see reference mode for details. Suggestion:
00:15:097 (15097|2) - move to 1 okay, but i'll move 00:15:477 (15477|1) - to col 2.

00:16:806 (16806|1) - this long note does note deserve mid part of the column, suggest to plot it based on pitch, therefore move it to 4 accepted~
00:17:185 (17185|3) - you may move this to 2 instead^

00:17:755 (17755|3,17945|2,18135|1,18325|0,18515|2) - conflicted/cloned notes with level 8, suggestion:
00:18:325 (18325|0) - move to 4, plot based on vocal sound instead ^

00:20:223 (20223|2) - has 1 note but this is considered finisher sequence, which deserve 2 notes. Also, you put 2 notes on level 8 but doesn't make sense for a level 12 to have weaker note density- suggest to add note to 1, but this will make your pattern looks horrible. So i give you alternative choice for whole re-patterning here: (I have to divided the images into 2 parts due to lack of space)
Part 1 - Starting at this timing 00:18:704 (18704|1) - http://puu.sh/irYGr/3c998ec119.png
Part 2 - Starting at this timing 00:19:464 (19464|2) - http://puu.sh/irYEQ/039af971c5.png
There might be unsnapped notes issue because I accidentally use 1/6 beat snap divisor here, whereas you use 1/8 I think, so fix it to your own preferred snaps afterward both accepted.

01:04:641 (64641|0,64827|1,64827|3) - hmm, felt kinda off in my opinion. Suggestion:
01:04:641 (64641|0) - move to 3 flow
01:04:827 (64827|3) - move to 1 flow and pattern consistency, refer this 01:03:716 (63716|3,63716|2) - ^

Optional: Pattern Variation
01:07:790 (67790|0) - move to 3, refer 01:07:790 (67790|3,67790|2,68160|2,68160|1,68530|0,68530|1) -
01:07:697 (67697|2) - move to 1, flow
- ^

01:09:271 (69271|2) - perhaps move to 4, the current jack felt weird and unneeded accepted~

Splendid. i even idk why this diff messed in many part, since Lenz still to busy to take care of this diff T.T


Good Luck with your map c:
okay, thank you Kruzon for mod, thats really help me ( /me: idk how to do with lv.12 anymore u.u ).
Topic Starter
Dellvangel
To all modders after this post:

Please mod Lv.12 (highest priority now) but mod other diff too if you want. Thanks.
Rivals_7
Hi~ From my queue :)


[LV 12]

00:05:413 - 2 LN + 1 SN? tapi sebelumnya pake 1 LN dan 1 SN suaranya sama. delete the short notes
00:08:072 - mm... knp g 2 note aja? since you use 2 notes for bell(?) sound.
00:51:742 - and - 00:52:502 - isn't a cymbal sound like - 00:50:603 - . why 3 notes presses?
01:14:827 (74827|2) - pindah ke 2 mungkin?
about the jack notes ( e.g - 00:14:053 (14053|0,14147|0) - ), that isn't necessary for a diff below 3. myabe you need to remap that part

[Lv 8]

Suggestion:
00:58:716 (58716|3,58808|2,58901|1) - swap column and move - 00:59:086 (59086|3) - to 3
01:01:678 (61678|0,61771|1,61864|2) - ^ - 01:02:049 (62049|0) - to 2
^^For hand balance

Can't find anything on LV 6 :( Sorry
Anyways, GL~ :)
Topic Starter
Dellvangel

Rivals_7 wrote:

Hi~ From my queue :)


[LV 12]

00:05:413 - 2 LN + 1 SN? tapi sebelumnya pake 1 LN dan 1 SN suaranya sama. delete the short notes okay desu~
00:08:072 - mm... knp g 2 note aja? since you use 2 notes for bell(?) sound. ^
00:51:742 - and - 00:52:502 - isn't a cymbal sound like - 00:50:603 - . why 3 notes presses? keep it like this is better i think.
01:14:827 (74827|2) - pindah ke 2 mungkin? Rejected, balance with 01:11:678 (71678|1) -
about the jack notes ( e.g - 00:14:053 (14053|0,14147|0) - ), that isn't necessary for a diff below 3. myabe you need to remap that part doubt about this. but idk, gonna think it later ..

[Lv 8]

Suggestion:
00:58:716 (58716|3,58808|2,58901|1) - swap column and move - 00:59:086 (59086|3) - to 3 okay, but i'll change it like this https://osu.ppy.sh/ss/3266045 for better flow.
01:01:678 (61678|0,61771|1,61864|2) - ^ - 01:02:049 (62049|0) - to 2 ^
^^For hand balance

Can't find anything on LV 6 :( Sorry
Anyways, GL~ :)
Thank you Rivals_7 for mod :)
Draftnell
Wait for update....
Draftnell

Kruzon wrote:



M4M

My 4K modding column format is as the following: 1 l 2 l 3 l 4
My mod are done with 0% Playback to avoid conflict and destruction with your hit-sound

Level 6

SPOILER
00:11:679 (11679|3) - move to 2, better pattern flow

00:32:375 (32375|0) - should add 1 more note to emphasize it's loudness, besides it contradict with 00:31:996 (31996|3,31996|0) - which you gave 2 notes despite having poor sound. I suggest add to column 3

00:34:654 (34654|1,34654|0) - I would move this to middle area for pattern flow as well, suggest to shift them 1 time to the right.
Reference: 00:33:515 (33515|0,33704|3,34274|0,34464|3) - are zig zag between col 1 - 4, which is why the finisher sound is better on column 2 and 3

00:50:603 (50603|0) - move to 4, follow pitch at this point is a wise choice considering the momentum is getting stronger
00:50:983 (50983|3) - move to 1, implement pattern repetition by mirroring this pattern you made 00:51:742 (51742|3,51932|1,52122|2,52122|3) -

01:20:753 (80753|1,80938|3,80938|2,81308|0,81493|3,81493|2) - this pattern is okay but.. 01:21:493 (81493|2,81493|3) - has slightly higher pitch, try to listen closely, in any case here is my suggestion:
01:20:382 (80382|3,80382|2) - shift them 1 time to the left
01:20:753 (80753|1) - move to 1
01:20:938 (80938|2,80938|3) - shift them 1 time to the left

I can see that this difficulty is close to being perfect, in my opinion. Nicely done

OK ALL FIX



Good Luck with your map c:
thx for mod Kruzon xD


update
osu file format v14

[General]
AudioFilename: Hoshi to Hana.mp3
AudioLeadIn: 0
PreviewTime: 32185
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.923418

[Metadata]
Title:Hoshi to Hana (TV edit)
TitleUnicode:ホシトハナ (TV edit)
Artist:Sanshuu Chuugaku Yuushabu
ArtistUnicode:讃州中学勇者部
Creator:Dellvangel
Version:Draftnell's Lv.6
Source:結城友奈は勇者である
Tags:Yuuki Yuuna wa Yuusha de Aru YuYuYu OP Opening Haruka Terui Suzuko Mimori Yumi Uchida Tomoyo Kurozawa [-Star_Lenz-] Draftnell
BeatmapID:710625
BeatmapSetID:312663

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
858,379.746835443038,3,2,1,30,1,0
3895,379.746835443038,4,2,1,30,1,0
8072,379.746835443038,4,2,1,30,1,0
56679,370.37037037037,4,2,1,30,1,1
81493,-100,4,2,1,30,0,0
84086,379.746835443038,3,2,1,30,1,0
85795,379.746835443038,4,2,1,30,1,0


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Topic Starter
Dellvangel
Updated~
Shinzo-

MOD READY


M4M

M4M with Dellvangel


4K

[1|2|3|4]


[Dell x Lenz's Lv.12]
00:00:858 (858|1,858|3,1427|0,1427|2,1997|3) - Ctrl H pitch
00:09:780 (9780|0) - starts 00:09:590 - here
00:15:666 - should be same with 00:15:287 - ?
00:28:958 - add note
00:31:616 (31616|3) - move 00:31:426 - here
00:32:375 - add note and 00:32:565 (32565|1) - move to 4
00:37:787 (37787|1,37882|2,37977|3,38072|1,38072|2,38451|2) - Ctrl H pitch
00:43:388 (43388|0,43483|1,43578|3,43673|2,43768|0,43863|1,43958|3,44053|2,44147|0,44242|1) - the stream starts 00:43:198 - here
00:54:021 - add note
01:00:567 (60567|2) - move to 1 and 01:00:660 - add note 3
01:02:327 - hear something
01:14:086 (74086|3,74178|2,74271|1) - move 1 line to up ^ and ctrl G if yes, 01:14:456 (74456|3) - move to 2 and 01:14:086 - add note 4(for pitch)
01:19:549 - add note 1 and 01:19:641 (79641|0) - move to 3
01:20:104 - add note
01:22:604 (82604|2,82790|1,83160|0) - following the vocal ? 01:23:345 - then add note here or 01:23:160 (83160|0) - change to LN
01:23:716 (83716|1) - change to 1/4 stair

[Draftnell's Lv.6]
00:18:515 (18515|2) - delete or change 00:18:325 (18325|3) - to normal note, this is NM right ? =="
00:18:704 (18704|1,19084|3,19464|0,19844|1) - delete ? its diffrent with 00:00:858 (858|2,858|0,1427|3,1427|1,1997|1,1997|0) -
00:22:312 - add note
00:25:160 (25160|0) - move to 00:25:350 -
00:25:540 (25540|3) - delete, same reason as before
00:38:072 - add note
00:49:844 (49844|2) - change to LN
00:50:603 - add note cymbal
00:52:122 (52122|2,52122|3) - delete one of it, not loud enough
00:54:590 (54590|0) - delete ? feel akward for me
01:05:104 - inb4 theres a note here
01:07:790 (67790|0,68160|1) - change to LN?
01:12:790 (72790|0,72882|1,72975|2) - i see no 1/4 01:09:827 - here
01:14:827 (74827|0,75382|3) - just normal note
01:19:086 - add note 2 and 01:19:271 (79271|1) - move to 1 cause it heared same with 01:17:790 -

ok, the song makes me sleepy =="
Good Luck Everyone ^^
Topic Starter
Dellvangel

Shinzo- wrote:

MOD READY


M4M

M4M with Dellvangel


4K

[1|2|3|4]


[Dell x Lenz's Lv.12]
00:00:858 (858|1,858|3,1427|0,1427|2,1997|3) - Ctrl H pitch okay desu~
00:09:780 (9780|0) - starts 00:09:590 - here rejected, keep it like this is better i think.
00:15:666 - should be same with 00:15:287 - ? nice catch, accepted.
00:28:958 - add note okay desu~
00:31:616 (31616|3) - move 00:31:426 - here Rejected. sound at that time isn't loud enough.
00:32:375 - add note and 00:32:565 (32565|1) - move to 4 nice catch, accepted.
00:37:787 (37787|1,37882|2,37977|3,38072|1,38072|2,38451|2) - Ctrl H pitch accepted.
00:43:388 (43388|0,43483|1,43578|3,43673|2,43768|0,43863|1,43958|3,44053|2,44147|0,44242|1) - the stream starts 00:43:198 - here rejected. i didn't hear any sound at that time.
00:54:021 - add note rejected. i doubt, the violin rythm is hard to catch up.
01:00:567 (60567|2) - move to 1 and 01:00:660 - add note 3 accepted.
01:02:327 - hear something okay, re-arranged.
01:14:086 (74086|3,74178|2,74271|1) - move 1 line to up ^ and ctrl G if yes, 01:14:456 (74456|3) - move to 2 and 01:14:086 - add note 4(for pitch) okay desu~
01:19:549 - add note 1 and 01:19:641 (79641|0) - move to 3 accepted.
01:20:104 - add note accepted.
01:22:604 (82604|2,82790|1,83160|0) - following the vocal ? 01:23:345 - then add note here or 01:23:160 (83160|0) - change to LN rejected. in this part LN=violin.
01:23:716 (83716|1) - change to 1/4 stair okay desu~

[Draftnell's Lv.6]
00:18:515 (18515|2) - delete or change 00:18:325 (18325|3) - to normal note, this is NM right ? =="
00:18:704 (18704|1,19084|3,19464|0,19844|1) - delete ? its diffrent with 00:00:858 (858|2,858|0,1427|3,1427|1,1997|1,1997|0) -
00:22:312 - add note
00:25:160 (25160|0) - move to 00:25:350 -
00:25:540 (25540|3) - delete, same reason as before
00:38:072 - add note
00:49:844 (49844|2) - change to LN
00:50:603 - add note cymbal
00:52:122 (52122|2,52122|3) - delete one of it, not loud enough
00:54:590 (54590|0) - delete ? feel akward for me
01:05:104 - inb4 theres a note here
01:07:790 (67790|0,68160|1) - change to LN?
01:12:790 (72790|0,72882|1,72975|2) - i see no 1/4 01:09:827 - here
01:14:827 (74827|0,75382|3) - just normal note
01:19:086 - add note 2 and 01:19:271 (79271|1) - move to 1 cause it heared same with 01:17:790 -

ok, the song makes me sleepy ==" sabar ya, ane juga lama2 bosen denger ni lagu, pengen buat project baru :v
Good Luck Everyone ^^ GL too :3
Thanks Shinzo- buat mod nya :3

Lv.12 updated~
FLint[FX]

Dell X Lenz's Lv. 12
00:34:464 - Remove 1
00:37:497 - ^ 2
00:40:540 - ^ 3
00:41:133 - Move 1 to 2 And 4 to 3
00:43:388 - Change Pattern Into This One - http://puu.sh/ivQhf/42e0f30e89.jpg
00:44:549 - Remove 3
00:54:211 - http://puu.sh/ivQqz/aa588b9e95.jpg
01:25:794 (85794|3,85794|0) - LN Ends Here 01:28:832 -


Nice Work | Good Luck! :)
Topic Starter
Dellvangel

FLint[FX] wrote:


Dell X Lenz's Lv. 12
00:34:464 - Remove 1 Rejected. i'm not use double note for this sound.
00:37:497 - ^ 2 ^
00:40:540 - ^ 3 ^
00:41:133 - Move 1 to 2 And 4 to 3 okay desu~
00:43:388 - Change Pattern Into This One - http://puu.sh/ivQhf/42e0f30e89.jpg okay desu~
00:44:549 - Remove 3 Rejected. the sound same with 00:45:097 (45097|0,45097|2,45097|3) -
00:54:211 - http://puu.sh/ivQqz/aa588b9e95.jpg rejected, because 00:54:590 - isn't same with 00:54:211 (54211|2,54211|1) -
01:25:794 (85794|3,85794|0) - LN Ends Here 01:28:832 - Rejected. the LN stop at 01:28:643 -


Nice Work | Good Luck! :)
Thank you FLint[FX] for mod :)
FLint[FX]
Where's My Kudo?
Topic Starter
Dellvangel

FLint[FX] wrote:

Where's My Kudo?
FLint[FX]
Topic Starter
Dellvangel

FLint[FX] wrote:

^give kudo at that post = denied by BN ._.
[-Star_Lenz-]
Hi ^^
Ada yang kangen ke ane :v keknya gak ada lel
Ane sempetin ON Osu! >w< dah ternyata diff ane udah di change 6 hari yang lalu >:(
Dell aku pengen ngebenerin pattern :3

Dell x Lenz's Lv.12
osu file format v14

[General]
AudioFilename: Hoshi to Hana.mp3
AudioLeadIn: 0
PreviewTime: 32185
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 37493
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.523418

[Metadata]
Title:Hoshi to Hana (TV edit)
TitleUnicode:ホシトハナ (TV edit)
Artist:Sanshuu Chuugaku Yuushabu
ArtistUnicode:讃州中学勇者部
Creator:Dellvangel
Version:Dell x Lenz's Lv.12
Source:結城友奈は勇者である
Tags:Yuuki Yuuna wa Yuusha de Aru YuYuYu OP Opening Terui Haruka Mimori Suzuko Uchida Yumi Kurozawa Nagatsuma Juri Tomoyo [-Star_Lenz-] Draftnell
BeatmapID:700938
BeatmapSetID:312663

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:8
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Sorry dell-san star naek dikit :^)
Yup aku balik lagi ke kesibukan IRL ku >w<
Ready for bubble ^^
Ane beres PKL pasti dah ranked ini bm xD
Topic Starter
Dellvangel

[-Star_Lenz-] wrote:

Hi ^^
Ada yang kangen ke ane :v keknya gak ada lel
Ane sempetin ON Osu! >w< dah ternyata diff ane udah di change 6 hari yang lalu >:(
Dell aku pengen ngebenerin pattern :3

Dell x Lenz's Lv.12
osu file format v14

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[Metadata]
Title:Hoshi to Hana (TV edit)
TitleUnicode:ホシトハナ (TV edit)
Artist:Sanshuu Chuugaku Yuushabu
ArtistUnicode:讃州中学勇者部
Creator:Dellvangel
Version:Dell x Lenz's Lv.12
Source:結城友奈は勇者である
Tags:Yuuki Yuuna wa Yuusha de Aru YuYuYu OP Opening Terui Haruka Mimori Suzuko Uchida Yumi Kurozawa Nagatsuma Juri Tomoyo [-Star_Lenz-] Draftnell
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Sorry dell-san star naek dikit :^)
Yup aku balik lagi ke kesibukan IRL ku >w<
Ready for bubble ^^
Ane beres PKL pasti dah ranked ini bm xD
Mungkin ane kangen? :v
Wah, yg nge-ganjal udah di fix semua :)
Sip2, tinggal manggil BN buat bubble ini :D
Thank you Lenz-san, sukses ya PKL nya :3
Draftnell

Shinzo- wrote:

MOD READY


M4M

M4M with Dellvangel


4K

[1|2|3|4]


[Draftnell's Lv.6]
00:18:515 (18515|2) - delete or change 00:18:325 (18325|3) - to normal note, this is NM right ? ==" ok del
00:18:704 (18704|1,19084|3,19464|0,19844|1) - delete ? its diffrent with 00:00:858 (858|2,858|0,1427|3,1427|1,1997|1,1997|0) - ummm it not sure, but accept
00:22:312 - add note nope
00:25:160 (25160|0) - move to 00:25:350 - ok
00:25:540 (25540|3) - delete, same reason as before ^
00:38:072 - add note ^
00:49:844 (49844|2) - change to LN no
00:50:603 - add note cymbal ok
00:52:122 (52122|2,52122|3) - delete one of it, not loud enough ok
00:54:590 (54590|0) - delete ? feel akward for me hmm not sure, but accept x.x
01:05:104 - inb4 theres a note here yup you right, added
01:07:790 (67790|0,68160|1) - change to LN? ummm oke
01:12:790 (72790|0,72882|1,72975|2) - i see no 1/4 01:09:827 - here please hear again...and 01:09:827 - 1/4 added
01:14:827 (74827|0,75382|3) - just normal note fix
01:19:086 - add note 2 and 01:19:271 (79271|1) - move to 1 cause it heared same with 01:17:790 - ummm oke, except add 2 note

ok, the song makes me sleepy =="
Good Luck Everyone ^^
thx for mod shinzo ^^dan sorry baru update :v

HERE !!!
osu file format v14

[General]
AudioFilename: Hoshi to Hana.mp3
AudioLeadIn: 0
PreviewTime: 32185
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.923418

[Metadata]
Title:Hoshi to Hana (TV edit)
TitleUnicode:ホシトハナ (TV edit)
Artist:Sanshuu Chuugaku Yuushabu
ArtistUnicode:讃州中学勇者部
Creator:Dellvangel
Version:Draftnell's Lv.6
Source:結城友奈は勇者である
Tags:Yuuki Yuuna wa Yuusha de Aru YuYuYu OP Opening Terui Haruka Mimori Suzuko Uchida Yumi Kurozawa Nagatsuma Juri Tomoyo [-Star_Lenz-] Draftnell
BeatmapID:710625
BeatmapSetID:312663

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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64,192,59271,1,0,0:0:0:30:LR_Snare Fast.wav
192,192,59364,1,0,0:0:0:0:
320,192,59456,1,0,0:0:0:0:
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192,192,60382,128,0,60753:0:0:0:0:
448,192,60567,1,0,0:0:0:0:
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64,192,60938,1,0,0:0:0:0:
320,192,61123,1,0,0:0:0:30:LR_Drum Kick Low.wav
192,192,61308,1,0,0:0:0:0:
64,192,61493,128,0,62604:0:0:0:0:
320,192,61493,1,0,0:0:0:30:LR_Snare Fast.wav
448,192,61678,1,0,0:0:0:0:
192,192,61864,1,0,0:0:0:30:LR_Drum Kick Low.wav
320,192,62049,1,0,0:0:0:0:
448,192,62234,1,0,0:0:0:30:LR_Snare Fast.wav
320,192,62419,1,0,0:0:0:0:
192,192,62604,1,4,0:0:0:0:
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192,192,62975,1,0,0:0:0:30:LR_Snare Fast.wav
64,192,62975,1,0,0:0:0:0:
320,192,63160,1,0,0:0:0:0:
64,192,63345,1,0,0:0:0:30:LR_Drum Kick Low.wav
448,192,63530,1,0,0:0:0:0:
320,192,63623,1,0,0:0:0:0:
192,192,63716,1,0,0:0:0:30:LR_Snare Fast.wav
448,192,63901,1,0,0:0:0:0:
64,192,64086,1,0,0:0:0:30:LR_Drum Kick Low.wav
192,192,64086,1,0,0:0:0:0:
320,192,64271,1,0,0:0:0:0:
64,192,64456,1,0,0:0:0:30:LR_Snare Fast.wav
448,192,64641,1,0,0:0:0:0:
192,192,64827,1,0,0:0:0:30:LR_Drum Kick Low.wav
64,192,65012,1,0,0:0:0:0:
192,192,65104,1,0,0:0:0:0:
320,192,65197,1,0,0:0:0:30:LR_Snare Fast.wav
192,192,65382,1,0,0:0:0:0:
64,192,65567,1,4,0:0:0:0:
448,192,65567,128,0,66123:0:0:0:0:
320,192,65753,1,0,0:0:0:0:
192,192,65938,1,0,0:0:0:30:LR_Snare Fast.wav
64,192,66123,128,0,66678:0:0:0:0:
320,192,66123,1,0,0:0:0:0:
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192,192,66493,1,0,0:0:0:0:
320,192,66678,128,0,67790:0:0:0:0:
448,192,66678,1,0,0:0:0:30:LR_Snare Fast.wav
192,192,66864,1,0,0:0:0:0:
64,192,67049,1,0,0:0:0:30:LR_Drum Kick Low.wav
448,192,67234,1,0,0:0:0:0:
64,192,67419,1,0,0:0:0:30:LR_Snare Fast.wav
192,192,67604,1,0,0:0:0:0:
64,192,67790,1,0,0:0:0:30:LR_Drum Kick Low.wav
448,192,67790,128,0,68530:0:0:0:0:
320,192,68160,1,0,0:0:0:30:LR_Snare Fast.wav
64,192,68530,1,4,0:0:0:0:
192,192,68530,1,8,0:0:0:0:
192,192,68901,1,2,0:0:0:0:
320,192,69086,1,2,0:0:0:0:
448,192,69086,1,0,0:0:0:0:
320,192,69456,1,2,0:0:0:0:
64,192,69641,1,2,0:0:0:0:
192,192,69641,1,0,0:0:0:0:
448,192,69827,1,0,0:0:0:0:
320,192,69919,1,0,0:0:0:0:
192,192,70012,1,0,0:0:0:30:LR_Drum Kick Low.wav
64,192,70197,1,0,0:0:0:0:
448,192,70382,1,0,0:0:0:30:LR_Snare Fast.wav
320,192,70567,1,0,0:0:0:0:
64,192,70753,1,0,0:0:0:30:LR_Drum Kick Low.wav
448,192,70938,1,0,0:0:0:0:
320,192,71123,1,0,0:0:0:30:LR_Snare Fast.wav
192,192,71308,1,0,0:0:0:0:
64,192,71493,1,4,0:0:0:0:
448,192,71493,1,8,0:0:0:0:
448,192,71864,1,2,0:0:0:0:
192,192,72049,1,0,0:0:0:0:
64,192,72049,1,2,0:0:0:0:
64,192,72419,1,2,0:0:0:0:
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448,192,72604,1,2,0:0:0:0:
64,192,72790,1,0,0:0:0:0:
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192,192,73160,1,0,0:0:0:0:
448,192,73345,1,0,0:0:0:30:LR_Snare Fast.wav
320,192,73530,1,0,0:0:0:0:
192,192,73716,1,0,0:0:0:30:LR_Drum Kick Low.wav
64,192,73716,1,0,0:0:0:0:
320,192,74086,1,0,0:0:0:30:LR_Snare Fast.wav
192,192,74086,1,0,0:0:0:0:
64,192,74456,1,8,0:0:0:0:
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320,192,75938,1,0,0:0:0:30:LR_Drum Kick Low.wav
64,192,76308,1,0,0:0:0:30:LR_Snare Fast.wav
448,192,76678,1,0,0:0:0:30:LR_Drum Kick Low.wav
192,192,77049,1,0,0:0:0:30:LR_Snare Fast.wav
64,192,77419,1,8,0:0:0:0:
448,192,77419,1,2,0:0:0:0:
192,192,77790,1,0,0:0:0:30:LR_Snare Fast.wav
320,192,77975,1,0,0:0:0:0:
448,192,78160,1,0,0:0:0:30:LR_Drum Kick Low.wav
64,192,78530,1,4,0:0:0:0:
320,192,78901,1,0,0:0:0:30:LR_Drum Kick Low.wav
192,192,79086,1,0,0:0:0:0:
64,192,79271,1,0,0:0:0:30:LR_Snare Fast.wav
448,192,79641,1,0,0:0:0:30:LR_Drum Kick Low.wav
64,192,80012,1,0,0:0:0:30:LR_Snare Fast.wav
320,192,80382,1,0,0:0:0:30:LR_Drum Kick Low.wav
192,192,80382,1,8,0:0:0:0:
64,192,80753,1,2,0:0:0:0:
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64,192,82604,1,0,0:0:0:0:
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448,192,84086,128,0,84655:0:0:0:0:
192,192,84086,1,0,0:0:0:0:
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320,192,84655,128,0,85225:0:0:0:0:
192,192,85225,128,0,85795:0:0:0:0:
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64,192,85795,128,0,88643:0:0:0:0:
448,192,85795,128,0,88643:0:0:0:0:
Topic Starter
Dellvangel
Lv.6 Updated~


Okay, ready for BN check :)
try24get
Hi, Here's my mod. Sorry so late here
Key notation |0|1|2|3|
Time notation [minute]:[second]:[milisecond] ([time in miliseconds]|[key])
As requested, but lv.12 rejected here because your latest version get 3,05 star rating. Still too high even in my new rules lol
---Draftnell's Lv.6---
For diff name, songs that using "Lv." things usually comes from SDVX, so I guess you can change your diff name for made it different and keep SDVX tradition on osu. But it just optional mod you can skip it.
00:13:198 (13198|0,13388|2,13578|1,13768|3) - I guess they follow too low sound, remove it
00:31:426 (31426|2) - http://puu.sh/iEzFi.jpg looks tough I guess, but change its position just made another mess. So I guess I will change your pattern a bit
00:35:413 (35413|0,35603|1,35983|3,36173|2,36553|0,36742|1,36742|2,37312|3,37502|0) - Ctrl + H, mirror your 00:32:375 - 00:34:654 pattern
00:37:692 (37692|2,37692|3) - move 1 column to left, ^
00:47:565 (47565|2,47755|0) - move 1 column to right, mirror your 00:44:527 - 00:46:806 pattern
00:48:135 (48135|1,48325|3) - move 1 column to left, ^
00:48:704 (48704|2) - move to 3, ^
00:48:894 (48894|3) - move to 1, ^
00:49:464 (49464|2) - move to 3, ^
00:49:844 (49844|2,49844|1) - move 1 column to right, ^
01:00:382 (60382|0,60567|3) - Ctrl + G for easier play
01:01:678 (61678|3) - http://puu.sh/iEzFY.jpg move that note for easier play and repairing some stairs I guess. Yeah it would be a long one.
01:06:308 (66308|3) - http://puu.sh/iEzGw.jpg for easier play
~~~~~~
Sorry I just mod this diff
Hope this mod can help and your map get ranked
GLHF
Topic Starter
Dellvangel

try24get wrote:

Hi, Here's my mod. Sorry so late here
Key notation |0|1|2|3|
Time notation [minute]:[second]:[milisecond] ([time in miliseconds]|[key])
As requested, but lv.12 rejected here because your latest version get 3,05 star rating. Still too high even in my new rules lol okay, no problem :3
---Draftnell's Lv.6--- Waiting for Draftnell.
For diff name, songs that using "Lv." things usually comes from SDVX, so I guess you can change your diff name for made it different and keep SDVX tradition on osu. But it just optional mod you can skip it. Okay, i'll keep the diff name with "Lv." then.
00:13:198 (13198|0,13388|2,13578|1,13768|3) - I guess they follow too low sound, remove it
00:31:426 (31426|2) - http://puu.sh/iEzFi.jpg looks tough I guess, but change its position just made another mess. So I guess I will change your pattern a bit
00:35:413 (35413|0,35603|1,35983|3,36173|2,36553|0,36742|1,36742|2,37312|3,37502|0) - Ctrl + H, mirror your 00:32:375 - 00:34:654 pattern
00:37:692 (37692|2,37692|3) - move 1 column to left, ^
00:47:565 (47565|2,47755|0) - move 1 column to right, mirror your 00:44:527 - 00:46:806 pattern
00:48:135 (48135|1,48325|3) - move 1 column to left, ^
00:48:704 (48704|2) - move to 3, ^
00:48:894 (48894|3) - move to 1, ^
00:49:464 (49464|2) - move to 3, ^
00:49:844 (49844|2,49844|1) - move 1 column to right, ^
01:00:382 (60382|0,60567|3) - Ctrl + G for easier play
01:01:678 (61678|3) - http://puu.sh/iEzFY.jpg move that note for easier play and repairing some stairs I guess. Yeah it would be a long one.
01:06:308 (66308|3) - http://puu.sh/iEzGw.jpg for easier play
~~~~~~
Sorry I just mod this diff No problem~
Hope this mod can help and your map get ranked Thank you :3
GLHF
thank you for mod try24get, GL too :)
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