lulz
I can't but i can do it XD lolvytalibus wrote:
[WyndII Style]
01:21:464 (1,1) - Two successive long spinners? Unless you can justify why these should be by the ending, change the first spinner into something else.
agree with the note so i can fix the pattern, it's uglysonnyc wrote:
Hello
WyndII
00:52:416 (4) - Symmetry
00:59:836 (x) - Add note
Yeah, if I stuck strictly to the main beats with this low bpm, it wouldn't follow the music at all or would become incredibly boring and not fun at all to play. Most of the beats follow the vocals, and I stuck in sliders for the varying rhythmic phrases. I figure it really shouldn't be a problem.Sakura301 wrote:
[Garven's Easy]
00:42:319 (2,5,1) - Try to minimize the use of 1/2 timeline spaced notes like theese on easy, they can easily be replaced by sliders
00:48:319 (4,5,6,1,2) - Well i would avoid the use of 1/2 streams on an Easy (even on a Normal) not sure for a 95 bpm tho, u may want a 2nd opinion
00:53:371 (4,5,6,1) - ^
Note: to all of the above i personally didnt have a problem with them and i dont think they are a problem due to the BPM but i was just saying what i remember from other mods, considering the BPM is why im hesitant to mark them as real issues, so you may as well ignore them
noKurai_ wrote:
[Hard]
01:23:370 (Timing Section) - Remove de Kiai .
KIA usually mods the map but since he said your mod is nonengland ._. well, you know...jockeytiyan wrote:
^^
WyndII'sButtStyle:M----lol
:-bd
00:22:573 (4) - 'tol, new combo.![]()
yesz
00:22:889 (6) - Ampangit tingnan ng linear. XDayan pinagitna ko ung center point para maging sym
00:41:994 (5) - New combo mo para hindi nakakalito kasi hindi siya parte ng jump. Tapos tanggalin mo yung combo sa 00:42:626 (1) - o puwedeng iwanan mo lang.yosh~
Adik sa 2x BPM sections. Tsk tsk tsk. Joke lang.![]()
ahahaa syempre naman XD
Well, that's why I set them up as sliders, but looks like KIA changed is so it just not-really-with-the-vocals-anymore, hehe.jockeytiyan wrote:
Garven's Easy:
Nothing much, but I'm kinda worried at about the 1/4 notes (example is 00:13:257 (3) - ) and the significantly large spacing which might throw the newbies off. I can only suggest compromising it with an even lower OD.
Shulin wrote:
General:
-- Timing is wrong, too fast at the beginning, gets better at the end.
suggest better one!
-- Grey combo color can be hard to see with the video especially with the higher OA's.
hmm, ok, I'll change it.
Garven's Easy:
01:16:415 (4) - End 1/4 earlier?
hmm... k...
Normal:
Good.
WyndII Style:
-- My acc took a dive here.
-- Parts of this are too overmapped =/
-- High OA doesn't suit slow song. Reduce by 1 imo.
01:17:205 (2,3,4,5,6,7,8) - Sounds awful and plays awful. What's the point in this stream?
:(
Hard:
-- High OA and Drain don't fit the song.
-- Should probably name it Insane with these settings.
k
01:01:573 (1,2,3,4,5,6,7,8,9) - Stream doesn't fit at all =.="
X
SonicArena1 wrote:
Garven's Easy
23:099: Please make this go a bit more with the rhythm, not just in any order that will match the song.
Didn't see anything wrong with this slider
Didn't find any other problems otherwise.
thxstrager wrote:
Garvin's Easy
All the 1/2 sliders are bad bad bad for Easy.
:|
Normal
Definitely too difficult for a Normal. Increase OD and make it a Hard.
Well, ok
I hate stubby 1/2 sliders.
I don't : D
WyndII Style
Lower HP drain?
no : )
01:02:847 - TOO FUCKING LOUD! Lower hitsound volume please!
Otherwise, it's a good map.
Insane
Lower HP drain.
no
Nice, solid map.
00:21:794 (3) - Hard to read the half speed because I'm already looking at the next note. If you move 00:21:794 (3,1) closer together, it'd be easier to read.
01:02:216 (5,6) - Make this a jump, or make (6) a triple 1/4 stack/stream by adding notes before it.
didn't see any problems here
Doomsday93 wrote:
I don't think that 383 is minimal width for combobursts
- I got offset: 2,212 (Just a little earlier than yours)
2 of your combobursts are a little to big, Comboburst-0 and Comboburst-1. the minimum size for combobursts are the size of the standard skin combobursts (383x787), so you'll have to shrink your combobursts down to that size.
I dunno, but I think this map is crying out for a Normal. I just think that its odd having an Easy, but not a Normal :/. Yeah, Hard used to be Normal, but that doesn't mean that there shouldn't be a real normal.
Hard = Normal :> At least it was named Normal at beginning
[GARVEN'S EASY]
Very Nice. I couldn't see anything wrong.
[HARD]
Looks about right
[WYNDII STYLE]
I don't think this map needs the 2x bit, feels somewhat overmapped at that point. I doubt that you would remap that bit though. It isn't too bad, but I think it would have worked well if you kept it at 1x bpm throughout.
/me dies
01:15:637 (1) - This spinner feels odd. It just comes out of nowhere. Perhaps you could map something else here? It would make more sense imo.
idk D:
01:26:531 (x) - Remove these unused green sections?
They are not unused
[INSANE]
Looks good. Can't see any issues worth talking about
Overall, this is a pretty well done map. Well structured-ish and pretty fun. My favourite KIA map probably![]()
lol thx XD
Starred
Slanox wrote:
Hey,
Few suggestions ^.^
[Garven's Easy]
Replace timing section :83 373=> 83 369
- 00:04:738(3) : 1 grid up ? It does not matter
- 00:06:001(4) : Spacing. (If you change grid)
- 01:09:790(1) : Finish instead of clap ? k
- 01:10:422(3) : Finish on the end ? k
[Normal+]
- 00:48:633(5) : 1 repeat ?k
- 00:49:264(1,2,3,4,5) : Spacing. (If you add repeat )k
[WyndII Style]
Great !
[Insane]
Okay !
That's it.
Star !
most fixed~jockeytiyan wrote:
Re-mod. (lol 4 months)
Somehow, I found some things that needed to be pointed out. I wonder why I never got to see them when I first modded it. XD
Garven's Easy:SPOILER00:19:896 - (timing section) Move it to the next 1/4 tick since I've already been warned to not put timing sections that changes hitsound sets or volume at the same place with the target note in it.
00:29:369 (3) - soft whistle + normal hitsound + soft hitsound doesn't sound right, IMO.
Normal+:SPOILER00:57:790 (2) - lol nazi. The overlap doesn't look right for me. 1 grid to the right shall do it. If you follow this, remember to stack (4) too.
01:18:001 (2) - ^
01:05:527 - (timing section) Place it at the end of the slider. I think this can cause a bug in the .osu AND apparently, this isn't rankable.
01:15:475 (2) - ^
WyndII Style: (I promise. This mod is in English. :3)SPOILERI swear something weird is in this diff. I only find mistimed beats here. :<
General: IMO, some of the soft finish hitsounds in the kiai sections could use the clap custom hitsound.
00:19:264 (5,6) - The jingling sounds weird here. Either delete both of them, or just place the hitsound in one of the notes.
00:22:264 - (timing section) Volume sounds a bit high. Try reducing it at around 1-2 ticks.
01:09:475 (5) - Sounds empty for me...
01:22:738 (1,2) - Volume is too loud
Insane:SPOILER00:20:843 (1) - No need to change this, but it sounds better in 1/4 than 1/8.
01:23:369 - (timing section) Move back by 1/4 tick. Go check the mod for Garven's diff if you wanna know what I mean.
~
thx :>rust45 wrote:
[Normal +]
I feel the overall diff should be lowered by 1, it feels just a tad too fast for a normal +. X
01:05:369 (3) - I don't agree with this, it just doesn't feel right IMO X
01:15:475 (2,3) - ^ this is worse as you have a slow slider and then a normal one. fixed
[Insane]
00:06:633 (1,2,3,4,5) - Doesn't go with the music at all. X
00:11:685 (1,2,3,4,5) - ^ X
I suppose I should star this, the maps aren't half bad.
And this is NOT easier than 'My Soul Your Beats!' orzKIA wrote:
Authentic is so authentic D:
SliderBorder : 0,0,0
damn, I was close. Thought it didn't matter. My bad.Mafiamaster wrote:
default-dot, percent, and x aren't needed in the folder. Delete them!