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The Living Tombstone - Die In a Fire (Feat. EileMonty and Or

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Topic Starter
AnatOWJIya

[Shana Lesus] wrote:

Die Fire Die

[General]

разберись с проблемами в AiMod

[4K NM]

00:04:672 (4672|3,5218|0) - удаляй
00:04:945 (4945|1) - в 4 колонку
00:05:763 (5763|3,6309|1) - удаляй
00:06:854 (6854|2,7400|3) - ^
00:07:672 - добавь ноту в 4 колонку
00:07:945 (7945|1,8490|0) - удаляй
00:08:218 (8218|3) - в 2 колонку
00:08:763 - добавь ноту в 1 колонку
00:09:036 (9036|3,9581|0) - удаляй
00:09:309 (9309|2) - в 4 колонку
00:10:127 (10127|0,10672|0) - удаляй
00:10:400 (10400|2) - в 1 колонку
00:11:218 (11218|2,11763|2) - удаляй
00:11:490 (11490|1) - в 4 колонку
00:12:036 (12036|3) - в 3 колонку
00:12:309 (12309|2,12854|3) - удаляй
00:13:127 (13127|1) - в 4 колонку
00:13:400 (13400|2,13945|1) - удаляй
00:13:672 (13672|3) - во 2 колонку
00:14:490 (14490|3,15036|1) - удаляй
00:15:581 (15581|1,16127|2) - ^
00:16:400 (16400|1) - в 3 колонку
00:16:672 (16672|2,17218|0) - удаляй
00:17:763 (17763|0,18309|2) - ^
00:18:036 (18036|3) - в 1 колонку
00:18:581 (18581|0) - в 3 колонку
00:18:854 (18854|2,19400|0) - удаляй
00:19:127 (19127|3) - в 1 колонку
00:19:945 (19945|2,20490|0,21036|2) - удаляй
00:20:218 (20218|1) - в 3 колонку
00:20:763 (20763|1) - в 1 колонку
00:17:490 (17490|1) - конец этого ЛНа здесь 00:21:309 -
00:21:581 (21581|0) - удаляй
00:21:718 - https://osu.ppy.sh/ss/3092413
00:23:218 (23218|0) - удаляй
00:23:490 (23490|2) - добавь ноту во 2 колонку
00:23:763 (23763|0) - удаляй
00:24:036 (24036|2) - в 4 колонку
00:24:309 (24309|1,24854|1) - удаляй
00:24:581 (24581|0) - ^
00:21:854 (21854|0) - конец ЛНа здесь
00:21:854 - https://osu.ppy.sh/ss/3092418
00:25:400 (25400|1,25945|1) - удаляй
00:25:127 - добавь ноту во 2 колонку
00:25:672 - добавь ноту в 4 колонку
00:26:490 (26490|1,27036|1) - удаляй
00:25:945 - добавь ноту во 2 колонку
00:26:763 (26763|3) - во 2 колонку
00:27:581 (27581|2,28127|0) - удаляй
00:28:400 (28400|3) - в 1 колонку
00:28:672 (28672|2) - удаляй
00:28:945 (28945|0) - в 3 колонку
00:29:218 (29218|3,29763|1) - удаляй
00:26:218 - https://osu.ppy.sh/ss/3092424
00:30:309 (30309|1) - удаляй
00:30:854 (30854|1,31400|1) - ^
00:31:672 (31672|0) - во 2 колонку
00:31:945 (31945|1,32490|1) - удаляй
00:30:581 (30581|2) - конец ЛНа здесь 00:32:763 -
00:33:036 (33036|1,33309|2) - удаляй
00:33:309 (33309|3,33581|1) - во 2 и 3 колонку
00:33:854 (33854|2) - во 2 колонку
00:39:854 - добавь ноту
00:40:945 - ^
00:42:036 - ^
00:43:127 - ^
00:44:218 - ^
00:44:490 (44490|0,45036|3,45581|1) - удаляй
00:45:309 - добавь ноту
00:46:400 - ^
00:46:672 (46672|2,47218|2) - удаляй
00:47:763 (47763|3,48309|0) - ^
00:47:490 - добавь ноту
00:48:581 - ^
00:48:854 (48854|0,49945|1) - удаляй
00:49:672 - добавь ноту
00:50:763 - ^
00:51:854 - ^
00:52:127 (52127|2) - удаляй
00:55:672 (55672|3,56218|2) - под что? голос? нет, не надо, удаляй
00:56:763 (56763|0) - ????!!!!! :o
00:56:763 - 01:10:400 - этот момент можно сделать даблы через 1 ноту
01:14:218 - 01:43:127 - ровняйся по началу
01:45:309 (105309|0,105854|0) - в 4 колонку
01:49:127 - 02:19:672 - такое момент я уже моддил выше
02:24:036 - 02:37:127 - даблы через одну (предлагал раньше)
02:37:945 (157945|2) - ее место здесь 02:37:672 -
02:38:218 - ноту добавь
02:38:490 (158490|0) - удаляй
02:39:036 (159036|3) - ее место здесь 02:38:763 -
02:39:309 - ноту добавь
02:39:581 (159581|1) - тут она должна быть 02:39:854 -
02:40:400 (160400|3) - вот и раньше бы так ставил ноту
02:41:490 - 02:56:763 - даблы через одну (предлагал раньше)

на этом пока все
stress~~~~
Спасибо за мод :D
toyfreddy342
Awesome Beatmap
Lumael
Please, When modding my GD please mod in English or Brazilian Portuguese, ty :D
riffy
Metadata and I also was asked to take a look at the Normal.

So, the following is adressed to the mapper of the Normal diff:
  1. Please, be sure that you're using DS. It often gets/feels broken. When grid snap gets in your way, use smaller grid size or disable it at all.
  2. I would consider reducing the amount of 1/2 notes you use because patterns like 00:27:036 (2,3,4,5,6,7) - feel way too hard for a Normal diff.
  3. Don't leave out strong beats like the one at 00:28:945 - which is completely ignored and covered by a slider. :c Strong stuff helps players to catch the actual BPM/beat and follow it.
  4. Don't forget to add kiai times and hitsoundings. :)

    Just dropped a few things, the diff is still wip, anyways.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hope this will be helpful, best of luck!

Edit: fixed a typo, thanks
Topic Starter
AnatOWJIya

-Bakari- wrote:

Metadata and I also was aked to take a look at the Normal.

So, the following is adressed to the mapper of the Normal diff:
  1. Please, be sure that you're using DS. It often gets/feels broken. When grid snap gets in your way, use smaller grid size or disable it at all.
  2. I would consider reducing the amount of 1/2 notes you use because patterns like 00:27:036 (2,3,4,5,6,7) - feel way too hard for a Normal diff.
  3. Don't leave out strong beats like the one at 00:28:945 - which is completely ignored and covered by a slider. :c Strong stuff helps players to catch the actual BPM/beat and follow it.
  4. Don't forget to add kiai times and hitsoundings. :)

    Just dropped a few things, the diff is still wip, anyways.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hope this will be helpful, best of luck!
Thanks for mod,changes gonna be soon
AJIekceu
И снова здрасте :D

Колонки, как обычно, |0|1|2|3| и |0|1|2|3|4|5|6|

Рецу го

Тык 7К
[7K NM]
00:10:945 - думаю, можно еще одну ноту засунуть
00:21:581 (21581|3,21718|1) - вправо на одну колонку
00:53:490 - потерял ноту
01:43:945 (103945|3,103945|5) - звука нет, удали
01:44:081 - поставь ноты на 0 и 4
01:44:218 (104218|0) - удали, звука нет
01:44:490 - добавь ноту на 5
01:44:763 (104763|2) - перемести на 0 и добавь ноту на 4
01:46:400 - - 01:46:945 - где ноты 1/4? В прошлый раз они были.
01:53:490 - потерял ноту
02:21:854 - ноту потерял
02:36:036 - раз уж начал даблы делать., от и здесь ноту добавь
02:37:127 - здесь тоже
02:39:309 - потерял ноту
[7K HD]
00:20:627 (20627|5,20695|4,20763|3) - Ctrl+G Играется куда приятнее
01:21:581 (81581|2) - уж пока не знаю куда, но подальше убери от начального стрима
01:28:127 (88127|1) - с этим все ясно. На 6ую колонку :D
01:29:490 - потерял ноту
01:44:081 - еще ноту добавь
01:44:490 - ^
02:01:809 - потерял ноту, 1/4
02:17:218 - потерял кнопки ноту. Что-то я увлекся разговором
02:19:127 - - 02:19:672 - 1/4 ноты

Бац 4К
[4K NM]
00:21:718 (21718|3) - на 2 колонку
00:24:581 - потерял ноту
01:21:854 (81854|1,82400|0) - смести на одну колонку вправо
01:35:763 - потерял ноту, можешь на 2 поставить
01:39:854 - потерял ноту
01:40:263 - ноту на 0 поставь
01:45:581 (105581|0) - на 1 и 01:45:854 (105854|3) - на 2
01:46:400 (106400|1,106536|0) - на одну колонку правее. Затем 01:46:672 (106672|2) - на 3, 01:46:809 (106809|3) - на 0, 01:46:945 (106945|0) - на 2
02:21:854 - ноту на 1
02:24:036 (144036|3) - за что он вообще отвечает?
02:37:127 - потерял ноту. Или даже две.
02:41:490 (161490|3) - и снова он
[4K HD]
00:29:490 - потерял ноту
00:46:127 - потерял ЛН
00:51:036 - ^
02:02:218 - две ноты по центру
02:21:854 - ноту на 0
02:41:490 (161490|0) - он и здесь уже. Убери его

Сессия окончена. в Харде 4К, так понимаю, решил отказаться от 1/8?

Удачи ;D
Topic Starter
AnatOWJIya

AJIekceu wrote:

И снова здрасте :D

Колонки, как обычно, |0|1|2|3| и |0|1|2|3|4|5|6|

Рецу го

Тык 7К
[7K NM]
00:10:945 - думаю, можно еще одну ноту засунуть
00:21:581 (21581|3,21718|1) - вправо на одну колонку
00:53:490 - потерял ноту
01:43:945 (103945|3,103945|5) - звука нет, удали
01:44:081 - поставь ноты на 0 и 4
01:44:218 (104218|0) - удали, звука нет
01:44:490 - добавь ноту на 5
01:44:763 (104763|2) - перемести на 0 и добавь ноту на 4
01:46:400 - - 01:46:945 - где ноты 1/4? В прошлый раз они были.
01:53:490 - потерял ноту
02:21:854 - ноту потерял
02:36:036 - раз уж начал даблы делать., от и здесь ноту добавь
02:37:127 - здесь тоже
02:39:309 - потерял ноту
[7K HD]
00:20:627 (20627|5,20695|4,20763|3) - Ctrl+G Играется куда приятнее
01:21:581 (81581|2) - уж пока не знаю куда, но подальше убери от начального стрима
01:28:127 (88127|1) - с этим все ясно. На 6ую колонку :D
01:29:490 - потерял ноту
01:44:081 - еще ноту добавь
01:44:490 - ^
02:01:809 - потерял ноту, 1/4
02:17:218 - потерял кнопки ноту. Что-то я увлекся разговором
02:19:127 - - 02:19:672 - 1/4 ноты

Бац 4К
[4K NM]
00:21:718 (21718|3) - на 2 колонку
00:24:581 - потерял ноту
01:21:854 (81854|1,82400|0) - смести на одну колонку вправо
01:35:763 - потерял ноту, можешь на 2 поставить
01:39:854 - потерял ноту
01:40:263 - ноту на 0 поставь
01:45:581 (105581|0) - на 1 и 01:45:854 (105854|3) - на 2
01:46:400 (106400|1,106536|0) - на одну колонку правее. Затем 01:46:672 (106672|2) - на 3, 01:46:809 (106809|3) - на 0, 01:46:945 (106945|0) - на 2
02:21:854 - ноту на 1
02:24:036 (144036|3) - за что он вообще отвечает?
02:37:127 - потерял ноту. Или даже две.
02:41:490 (161490|3) - и снова он
[4K HD]
00:29:490 - потерял ноту
00:46:127 - потерял ЛН
00:51:036 - ^
02:02:218 - две ноты по центру
02:21:854 - ноту на 0
02:41:490 (161490|0) - он и здесь уже. Убери его

Сессия окончена. в Харде 4К, так понимаю, решил отказаться от 1/8?

Удачи ;D
Спасибо за мод,Лёха.Лови Кудосу в лицо
Aia
Hey, only going to mod the jarrymouse's Easy because there is a lot to fix on every difficulty. :)

My first mod ever aswell, hope this helps you :)


  • General

  1. I suggest checking your aimod.


  • jarrymouse's Easy

  1. I suggest you make your grid smaller, or remove it completely. Patterns are kind of weird because of snapping to the grid.
  2. After you've removed it or made it smaller I would use 0.8x Distance Snap.
  3. 00:10:945 (5,6) - Could make these further away from eachother since there is nothing in the song that would make you want to make them so close to eachother.
  4. 00:12:036 (6,7,1,2) - You could try making the pattern something like this: https://osu.ppy.sh/ss/3115166
  5. 00:14:218 (3) - I would make this slider stack with: 00:13:672 (2) - if you changed the pattern.
  6. 00:14:218 (3,4) - These could be further away from eachother again.
  7. 00:16:945 (1,2) - ^
  8. 00:19:672 (3,4,5,1) - ^
  9. 00:24:581 (4,5) - ^
  10. 00:25:672 (6,7) - ^
  11. 00:27:854 (1,2) - ^
  12. 00:28:400 (2,3,4,5) - ^
  13. 00:33:309 (8,1,2) - ^
  14. 00:34:400 (2,3,4,1) - I would replace these with a spinner that starts at 00:34:945 - and ends at 00:37:127 -
  15. 00:40:945 (4,5,6) - These could be further away from eachother again.
  16. 00:43:672 (1) - I would move this down just a tiny bit.
  17. 00:43:672 (1,2,3,4,5,1,2,3,4,5,6,1) - These could be further away from eachother again.
  18. 00:52:400 (1,2,3,4,1) - ^
  19. 00:57:854 (2,3,4) - ^
  20. 00:58:945 (4,5,6,7,8,1,2,3) - ^
  21. 01:08:763 (2,3) - ^
  22. 01:12:036 (4,5,6,1) - ^
  23. I would blanket this 01:15:854 (1) - with this 01:14:218 (1) -
  24. 01:16:945 (2,3,4) - These could be further away from eachother again.
  25. 01:18:581 (5,6,1,2,3,4,5,1) - ^
  26. 01:18:581 (5,6,1,2,3,4,5,1) - This pattern could also be more interesting.
  27. 01:22:945 (1,2,3,1,2,3,4) - These could be further away from eachother again.
  28. 01:26:763 (4,1) - I would make this something more like this: https://osu.ppy.sh/ss/3115184
  29. 01:28:945 (2,3) - ^ https://osu.ppy.sh/ss/3115182
  30. 01:30:036 (3,4,1,2) - ^ https://osu.ppy.sh/ss/3115188
  31. 01:33:854 (4,5,1,2) - These could be further away from eachother again.
  32. 01:37:127 (3,4,1,2,3,4,5) - ^
  33. 01:40:400 (5,6,7,8,1,2,3,4,1) - ^
  34. 01:43:127 (6,7,8,1,2,3,4) - Could also make these more interesting than just the way it is now.
  35. 01:48:036 (2,3) - Blanket these like this: https://osu.ppy.sh/ss/3115192
  36. 01:50:218 (4) - Move this like this: https://osu.ppy.sh/ss/3115194
  37. 01:51:309 (5) - And this one something like this: https://osu.ppy.sh/ss/3115195
  38. 01:52:400 (6,7,1) - ^ https://osu.ppy.sh/ss/3115197
  39. 01:53:490 (1,2,3,4,1,2,3,4,1,2,1) - These could be further away from eachother again.
  40. 02:04:945 (2,3,4,1) - ^
  41. 02:06:581 (1) - This slider currently looks awful. Suggestion: https://osu.ppy.sh/ss/3115208
  42. 02:06:581 (1,2,3,4,5,6,7,1,2) - I would make this a bit more interesting and also use Distance Snap 0.8x.
  43. 02:12:581 (3,4,5,6,7,8,9) - ^
  44. 02:19:127 (10,11) - If you change the above, these need to be moved aswell.
  45. 02:22:400 (2,3,4,1,2,3,4) - These could be further away from eachother again.
  46. 02:26:218 (4,5,6,7,1,2,3,4,5,1) - ^
  47. 02:33:854 (2,3) - Please make them not overlap. Also here's a suggestion on how to change these 02:32:763 (1,2,3) - : https://osu.ppy.sh/ss/3115217
  48. 02:37:127 (4,5,6,7) - I would try to make these fit the music more.
  49. 02:39:854 (7,8,1,2,3,4,1,2,3,4) - These could be further away from eachother again.
  50. 02:49:127 (1,2,3,1) - ^
  51. 02:50:763 (1,2) - I would make these closer to eachother using Distance Snap 0.8x.
  52. 02:51:854 (2,3) - After ^ I would blanket these two.
  53. 02:52:400 (3,4,1,2,3,4) - I would fix these using Distance Snap 0.8x.

    And that's all I could find. :)
Topic Starter
AnatOWJIya

Mentional wrote:

Hey, only going to mod the jarrymouse's Easy because there is a lot to fix on every difficulty. :)

My first mod ever aswell, hope this helps you :)


  • General

  1. I suggest checking your aimod.


  • jarrymouse's Easy

  1. I suggest you make your grid smaller, or remove it completely. Patterns are kind of weird because of snapping to the grid.
  2. After you've removed it or made it smaller I would use 0.8x Distance Snap.
  3. 00:10:945 (5,6) - Could make these further away from eachother since there is nothing in the song that would make you want to make them so close to eachother.
  4. 00:12:036 (6,7,1,2) - You could try making the pattern something like this: https://osu.ppy.sh/ss/3115166
  5. 00:14:218 (3) - I would make this slider stack with: 00:13:672 (2) - if you changed the pattern.
  6. 00:14:218 (3,4) - These could be further away from eachother again.
  7. 00:16:945 (1,2) - ^
  8. 00:19:672 (3,4,5,1) - ^
  9. 00:24:581 (4,5) - ^
  10. 00:25:672 (6,7) - ^
  11. 00:27:854 (1,2) - ^
  12. 00:28:400 (2,3,4,5) - ^
  13. 00:33:309 (8,1,2) - ^
  14. 00:34:400 (2,3,4,1) - I would replace these with a spinner that starts at 00:34:945 - and ends at 00:37:127 -
  15. 00:40:945 (4,5,6) - These could be further away from eachother again.
  16. 00:43:672 (1) - I would move this down just a tiny bit.
  17. 00:43:672 (1,2,3,4,5,1,2,3,4,5,6,1) - These could be further away from eachother again.
  18. 00:52:400 (1,2,3,4,1) - ^
  19. 00:57:854 (2,3,4) - ^
  20. 00:58:945 (4,5,6,7,8,1,2,3) - ^
  21. 01:08:763 (2,3) - ^
  22. 01:12:036 (4,5,6,1) - ^
  23. I would blanket this 01:15:854 (1) - with this 01:14:218 (1) -
  24. 01:16:945 (2,3,4) - These could be further away from eachother again.
  25. 01:18:581 (5,6,1,2,3,4,5,1) - ^
  26. 01:18:581 (5,6,1,2,3,4,5,1) - This pattern could also be more interesting.
  27. 01:22:945 (1,2,3,1,2,3,4) - These could be further away from eachother again.
  28. 01:26:763 (4,1) - I would make this something more like this: https://osu.ppy.sh/ss/3115184
  29. 01:28:945 (2,3) - ^ https://osu.ppy.sh/ss/3115182
  30. 01:30:036 (3,4,1,2) - ^ https://osu.ppy.sh/ss/3115188
  31. 01:33:854 (4,5,1,2) - These could be further away from eachother again.
  32. 01:37:127 (3,4,1,2,3,4,5) - ^
  33. 01:40:400 (5,6,7,8,1,2,3,4,1) - ^
  34. 01:43:127 (6,7,8,1,2,3,4) - Could also make these more interesting than just the way it is now.
  35. 01:48:036 (2,3) - Blanket these like this: https://osu.ppy.sh/ss/3115192
  36. 01:50:218 (4) - Move this like this: https://osu.ppy.sh/ss/3115194
  37. 01:51:309 (5) - And this one something like this: https://osu.ppy.sh/ss/3115195
  38. 01:52:400 (6,7,1) - ^ https://osu.ppy.sh/ss/3115197
  39. 01:53:490 (1,2,3,4,1,2,3,4,1,2,1) - These could be further away from eachother again.
  40. 02:04:945 (2,3,4,1) - ^
  41. 02:06:581 (1) - This slider currently looks awful. Suggestion: https://osu.ppy.sh/ss/3115208
  42. 02:06:581 (1,2,3,4,5,6,7,1,2) - I would make this a bit more interesting and also use Distance Snap 0.8x.
  43. 02:12:581 (3,4,5,6,7,8,9) - ^
  44. 02:19:127 (10,11) - If you change the above, these need to be moved aswell.
  45. 02:22:400 (2,3,4,1,2,3,4) - These could be further away from eachother again.
  46. 02:26:218 (4,5,6,7,1,2,3,4,5,1) - ^
  47. 02:33:854 (2,3) - Please make them not overlap. Also here's a suggestion on how to change these 02:32:763 (1,2,3) - : https://osu.ppy.sh/ss/3115217
  48. 02:37:127 (4,5,6,7) - I would try to make these fit the music more.
  49. 02:39:854 (7,8,1,2,3,4,1,2,3,4) - These could be further away from eachother again.
  50. 02:49:127 (1,2,3,1) - ^
  51. 02:50:763 (1,2) - I would make these closer to eachother using Distance Snap 0.8x.
  52. 02:51:854 (2,3) - After ^ I would blanket these two.
  53. 02:52:400 (3,4,1,2,3,4) - I would fix these using Distance Snap 0.8x.

    And that's all I could find. :)
Thanks for mod,Sir.Fixed already
Eeneehaww30PH
u still allowing guest diffs?
if ever it's a taiko one.
just asking :3
Topic Starter
AnatOWJIya

Eeneehaww30PH wrote:

u still allowing guest diffs?
if ever it's a taiko one.
just asking :3
Yep,i'm still allowing GD's
Lumael
Sorry for inactivity recently, I'm so busy this month :/ . But until the end of the month I'm back, I also have some changes to my diff, but infortunantly I can't make them now because of school as well :s. That all means sorry
Eeneehaww30PH

STYNGY wrote:

Eeneehaww30PH wrote:

u still allowing guest diffs?
if ever it's a taiko one.
just asking :3
Yep,i'm still allowing GD's
well, i'm up to making a taiko diff.
if it's okay.
Topic Starter
AnatOWJIya
well, i'm up to making a taiko diff.
if it's okay.
Yes,fell free to do it.Thanks in advance
Verniy_Chan

Hi STYNGY >.<)/
NM as requested from ★☭ Верный osu!mania Queue ☭★

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Variation/Consistency Pattern)

[4K NM]
00:24:581 (24581|1) move to 1, row balance
00:48:581 add note, for consistency
00:48:854 (48854|0) remove? for consistency, check 00:42:309
00:49:945 (49945|1) ^
01:02:218 (62218|1,62490|3) Ctrl + G
01:10:672 (70672|0) move to 2
01:11:490 add note? since you add note here 01:10:400
01:13:400 (73400|2,74218|2) suggest to avoid same row
01:31:536 (91536|1) move to 3?
01:35:763 (95763|2,96036|1) move to right 1x, hand balance
02:06:581 (126581|1,127127|1) avoid same row
02:11:490 (131490|1,132036|1) ^

[4K HD]
00:07:400 (7400|3,7536|2) Ctrl + G
00:17:354 (17354|1) move to 1, then 00:17:490 (17490|0,17763|2) Ctrl + G
00:41:490 (41490|0) move to 4
00:49:945 (49945|1,50081|0) Ctrl + G, variation pattern
01:20:081 (80081|2,80218|1) Ctrl + G ^
01:30:854 (90854|1,90990|2) ^
01:40:672 (100672|2) move to 2
01:44:763 (104763|3) move to 3
01:46:945 (106945|0) move to 2
02:21:854 (141854|1,141854|0) swap collum
02:56:490 (176490|2,176627|2,176763|2) dafuq :v

Хорошо~ удачи..
Topic Starter
AnatOWJIya

Verniy_Chan wrote:


Hi STYNGY >.<)/
NM as requested from ★☭ Верный osu!mania Queue ☭★

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Variation/Consistency Pattern)

[4K NM]
00:24:581 (24581|1) move to 1, row balance
00:48:581 add note, for consistency
00:48:854 (48854|0) remove? for consistency, check 00:42:309
00:49:945 (49945|1) ^
01:02:218 (62218|1,62490|3) Ctrl + G
01:10:672 (70672|0) move to 2
01:11:490 add note? since you add note here 01:10:400
01:13:400 (73400|2,74218|2) suggest to avoid same row
01:31:536 (91536|1) move to 3?
01:35:763 (95763|2,96036|1) move to right 1x, hand balance
02:06:581 (126581|1,127127|1) avoid same row
02:11:490 (131490|1,132036|1) ^

[4K HD]
00:07:400 (7400|3,7536|2) Ctrl + G
00:17:354 (17354|1) move to 1, then 00:17:490 (17490|0,17763|2) Ctrl + G
00:41:490 (41490|0) move to 4
00:49:945 (49945|1,50081|0) Ctrl + G, variation pattern
01:20:081 (80081|2,80218|1) Ctrl + G ^
01:30:854 (90854|1,90990|2) ^
01:40:672 (100672|2) move to 2
01:44:763 (104763|3) move to 3
01:46:945 (106945|0) move to 2
02:21:854 (141854|1,141854|0) swap collum
02:56:490 (176490|2,176627|2,176763|2) dafuq :v

Хорошо~ удачи..
Thanks for mod,Верный :D
Eeneehaww30PH

STYNGY wrote:

well, i'm up to making a taiko diff.
if it's okay.
Yes,fell free to do it.Thanks in advance
I Made it!
here's the .osu file for my Taiko Difficulty.
uh, i may be doing some changes in the future, so i may be sending more of these, if possible. haha
but now this is the final.
thanks :)
Topic Starter
AnatOWJIya
I Made it!
here's the .osu file for my Taiko Difficulty.
uh, i may be doing some changes in the future, so i may be sending more of these, if possible. haha
but now this is the final.
thanks :)
Thanks a lot of for it man.
Gonna find 1 more taiko GD to rank it up
Jerry
No Kudosu please

Taken from Ranking Criteria Rules :


So yea, please include a Taiko Muzukashii difficulty to the spread so that the less experienced players can enjoy it as well.

Call me back to mod this after you've included the muzukashii difficulty
Topic Starter
AnatOWJIya

Jerry wrote:

No Kudosu please

Taken from Ranking Criteria Rules :


So yea, please include a Taiko Muzukashii difficulty to the spread so that the less experienced players can enjoy it as well.

Call me back to mod this after you've included the muzukashii difficulty
Actually,i was looking for someone to make it but it's not so easy i see D:
Eeneehaww30PH
hey styngy, i just found out that you need one more taiko diff.
so... i am working for an another one too, in case you can't find others who are willing to make it.
but please tell if there are others who are making!!!
that's all :3
Eeneehaww30PH
hey styngy again, and here it is!!

Here is the whole package of my taiko diffs
it includes: the Muzukashii (hard), a modified Oni Version, and taiko hitsounds to make it sound better.
u can now place it in the song folder ^^
tnx for joining me with this mapset!

oh and i will be in watch for any taiko mods. ^^
Jerry
Hello, will mod this soon!

But first, please change the offset to 4430 and resnap all the notes and other timing sections (kiai times, speed up/downs) to go along with that change of offset for all of the difficulties.
It's more accurate.

no kds
Lumael

Jerry wrote:

Hello, will mod this soon!

But first, please change the offset to 4430 and resnap all the notes and other timing sections (kiai times, speed up/downs) to go along with that change of offset for all of the difficulties.
It's more accurate.

no kds
Working on that
Lumael
About the offset, I think that the current is better, 4430 seens offbeat.
Kankri
from mod queue

rare to see fnaf song in taiko mode ;;

[Eeneehaww30PH's MUZUKASHII]

00:22:809 (6) - k

01:29:900 (60) - d

01:54:308 (19,20,21,22) - d k d k

02:12:581 (22) - k

02:56:218 (10) - ^


[Eeneehaww's Taiko ONI]

01:57:854 (43) - K



Rest looks good.

I love FNaF maps, especially when theres finally some taiko diffs into them! gl getting this ranked! :D
Kuki
weow huge set

gl with rank, love the song 8-)
Lumael
Okay, this is important, everyone who has GD here should pay attention here.

[Important]

  1. BPM: 110
  2. Offset: 80 (According to -MrSergio-, thank you so much btw)

  3. Resnap your diffs to this Offset
  4. There's a lot of conflicts according to AiMod:
    Conflicts




    Yeah I know, that's alot.
  5. Solution: EVERYONE (GD owners) > Go to Song Setup > Design > Misc. Toggles: Untick Widescreen Support and Letterbox during breaks We don't need that, Widescreen is for Storyboard, and Letterbox for break time, which we don't have any.
  6. Add all GD owner usernames to tags of EACH beatmap (I've already done that on my diff)

AND...

SHINY REMAPPED LucaSA4's Hard!
osu file format v14

[General]
AudioFilename: The Living Tombstone - Die in a Fire.mp3
AudioLeadIn: 0
PreviewTime: 37443
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.7999997

[Metadata]
Title:Die In a Fire (Feat. EileMonty and Orko)
TitleUnicode:Die In a Fire (Feat. EileMonty and Orko)
Artist:The Living Tombstone
ArtistUnicode:The Living Tombstone
Creator:STYNGY
Version:LucaSA4's Hard
Source:
Tags:jarrymouse LucaSA4 bonnie the bunny chica the chicken freddy the bear foxy the pirate Eeneehaww
BeatmapID:690669
BeatmapSetID:307067

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5.5
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
80,545.454545454546,4,2,10,60,1,0
39352,-100,4,2,10,70,0,1
54625,-100,4,2,10,60,0,0
56807,-100,4,2,10,70,0,1
74261,-100,4,2,10,60,0,0
109170,-100,4,2,10,70,0,1
139716,-100,4,2,10,60,0,0
143534,-100,4,2,10,15,0,0
144080,-100,4,2,10,70,0,1
176807,-100,4,2,10,60,0,0
178443,-100,4,2,10,60,0,0


[HitObjects]
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180,324,8807,6,0,P|224:344|268:344,1,80,2|0,0:0|0:0,0:0:0:0:
252,264,9352,2,0,P|291:267|327:285,1,80,0|0,0:0|0:0,0:0:0:0:
360,312,9761,1,0,0:0:0:0:
384,344,9898,1,0,0:0:0:0:
432,212,10170,1,0,0:0:0:0:
432,212,10443,2,0,L|408:40,1,160,0|0,0:0|0:0,0:0:0:0:
336,80,11261,1,0,0:0:0:0:
264,112,11534,2,0,P|300:152|352:152,1,80
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428,44,17534,6,0,B|368:40|336:20|336:20|284:8|248:48,1,160,2|0,0:0|0:0,0:0:0:0:
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340,308,79170,2,0,P|379:311|415:329,1,80,8|0,0:0|0:0,0:0:0:0:
452,340,79579,1,0,0:0:0:0:
492,332,79716,1,0,0:0:0:0:
460,220,79988,1,0,0:0:0:0:
460,220,80261,2,0,L|436:48,1,160,0|8,0:0|0:0,0:0:0:0:
360,40,81079,1,0,0:0:0:0:
296,84,81352,2,0,P|260:124|208:124,1,80,8|0,0:0|0:0,0:0:0:0:
216,164,81761,1,0,0:0:0:0:
236,200,81898,2,0,P|273:213|295:245,1,80
344,308,82443,2,0,L|444:300,1,80
320,384,82988,6,0,P|280:352|296:248,1,160,2|0,0:0|0:0,0:0:0:0:
228,204,83807,1,0,0:0:0:0:
290,252,84079,2,0,P|334:220|330:112,1,160
276,72,84898,1,0,0:0:0:0:
290,252,85170,6,0,L|278:76,1,160,2|0,0:0|0:0,0:0:0:0:
208,60,85988,1,0,0:0:0:0:
364,108,86261,2,0,P|420:120|460:112,1,80,2|0,0:0|0:0,0:0:0:0:
312,176,86807,2,0,P|272:174|233:185,1,80
204,260,87352,6,0,B|160:260|128:272|128:272|88:248|32:256,1,160,2|0,0:0|0:0,0:0:0:0:
52,176,88170,2,0,L|4:152,1,40
36,124,88443,2,0,P|41:84|32:45,1,80,8|0,0:0|0:0,0:0:0:0:
140,41,88988,2,0,P|135:81|144:120,1,80
216,156,89534,1,8,0:0:0:0:
296,172,89807,1,0,0:0:0:0:
296,172,90079,1,0,0:0:0:0:
376,156,90352,2,0,L|424:144,1,40
448,172,90625,2,0,P|464:216|460:272,1,80,8|0,0:0|0:0,0:0:0:0:
412,312,91170,2,0,P|368:316|324:300,1,80
264,264,91716,6,0,L|248:88,1,160,2|0,0:0|0:0,0:0:0:0:
180,64,92534,1,0,0:0:0:0:
172,144,92807,2,0,L|156:320,1,160
224,348,93625,1,0,0:0:0:0:
296,316,93898,6,0,L|312:140,1,160,2|0,0:0|0:0,0:0:0:0:
356,92,94716,1,0,0:0:0:0:
400,156,94988,2,0,L|416:332,1,160,2|0,0:0|0:0,0:0:0:0:
252,352,95807,1,0,0:0:0:0:
188,308,96079,6,0,P|160:268|160:224,1,80,2|0,0:0|0:0,0:0:0:0:
112,172,96625,2,0,P|84:212|84:256,1,80
80,284,97034,1,0,0:0:0:0:
92,320,97170,2,0,P|131:324|167:308,1,80
187,183,97716,2,0,P|151:167|91:183,1,80
248,232,98261,2,0,P|260:160|240:124,1,80
324,108,98807,2,0,P|372:120|424:104,1,80
436,96,99216,1,0,0:0:0:0:
464,124,99352,2,0,P|476:172|460:224,1,80
412,260,99898,2,0,P|364:272|312:256,1,80
260,300,100443,6,0,B|188:268|188:268|168:172,1,160,2|0,0:0|0:0,0:0:0:0:
232,136,101261,1,0,0:0:0:0:
172,80,101534,2,0,P|108:92|4:76,1,160
48,312,102352,1,0,0:0:0:0:
24,235,102625,6,0,P|4:155|16:75,1,160,2|0,0:0|0:0,0:0:0:0:
88,52,103443,1,0,0:0:0:0:
160,84,103716,2,0,L|208:92,1,40,8|0,0:0|0:0,0:0:0:0:
276,64,104125,2,0,L|332:52,1,40,8|0,0:0|0:0,0:0:0:0:
376,108,104534,2,0,L|380:156,1,40,8|0,0:0|0:0,0:0:0:0:
400,180,104807,6,0,P|384:228|404:276,1,80,8|0,0:0|0:0,0:0:0:0:
332,308,105352,2,0,L|240:328,1,80
416,336,105898,2,0,L|512:352,1,80
500,268,106443,2,2,L|512:224,4,40
140,200,109170,6,0,P|188:216|232:204,1,80,2|0,0:0|0:0,0:0:0:0:
280,164,109716,2,0,P|296:116|284:72,1,80
356,40,110261,2,0,L|452:20,1,80,2|0,0:0|0:0,0:0:0:0:
224,48,110807,2,0,L|176:40,1,40
108,136,111352,6,0,L|100:300,1,160,2|0,0:0|0:0,0:0:0:0:
180,308,112170,1,0,0:0:0:0:
252,340,112443,2,0,P|291:342|328:327,1,80,2|0,0:0|0:0,0:0:0:0:
380,268,112988,2,0,P|324:252|284:264,1,80
166,280,113534,6,0,P|206:300|314:224,1,160,2|0,0:0|0:0,0:0:0:0:
316,176,114352,1,0,0:0:0:0:
348,248,114625,2,0,P|396:256|444:244,1,80,2|0,0:0|0:0,0:0:0:0:
432,172,115170,2,0,L|532:156,1,80
416,92,115716,2,0,L|328:80,1,80,2|0,0:0|0:0,0:0:0:0:
300,92,116125,1,0,0:0:0:0:
264,80,116261,2,0,P|220:76|176:88,1,80
128,144,116807,1,2,0:0:0:0:
140,224,117079,2,0,P|144:280|128:320,2,80
208,184,117898,6,0,P|284:204|304:128,1,160,2|0,0:0|0:0,0:0:0:0:
272,72,118716,1,0,0:0:0:0:
352,80,118988,2,0,L|368:-12,1,80,2|0,0:0|0:0,0:0:0:0:
372,164,119534,2,0,L|356:256,2,80,0|0|2,0:0|0:0|0:0,0:0:0:0:
432,112,120352,5,0,0:0:0:0:
356,84,120625,2,0,P|280:100|196:80,1,160,0|2,0:0|0:0,0:0:0:0:
132,44,121443,1,0,0:0:0:0:
96,116,121716,2,0,L|80:208,1,80
132,332,122261,6,0,L|145:253,1,80,2|0,0:0|0:0,0:0:0:0:
192,188,122807,1,0,0:0:0:0:
192,188,123080,1,0,0:0:0:0:
240,32,123352,2,0,L|226:110,1,80,2|0,0:0|0:0,0:0:0:0:
276,176,123898,2,0,P|280:224|264:284,1,80
228,320,124443,6,0,P|168:328|120:316,1,80,2|0,0:0|0:0,0:0:0:0:
96,264,124989,1,0,0:0:0:0:
76,188,125261,2,0,L|72:104,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
156,184,126080,2,0,L|152:100,1,80
232,104,126625,6,0,P|248:56|236:12,1,80,2|0,0:0|0:0,0:0:0:0:
164,36,127171,2,0,P|116:52|72:40,1,80
232,104,127716,2,0,L|328:84,1,80,2|0,0:0|0:0,0:0:0:0:
256,148,128262,2,0,L|208:140,1,40
112,200,128807,6,0,L|104:359,1,160,2|0,0:0|0:0,0:0:0:0:
184,348,129625,1,0,0:0:0:0:
264,352,129898,2,0,P|303:354|340:339,1,80,2|0,0:0|0:0,0:0:0:0:
184,348,130443,2,0,P|128:332|88:344,1,80
264,352,130989,6,0,P|304:372|412:296,1,160,2|0,0:0|0:0,0:0:0:0:
328,296,131807,1,0,0:0:0:0:
392,244,132080,2,0,P|440:252|488:240,1,80,2|0,0:0|0:0,0:0:0:0:
328,296,132625,2,0,L|249:308,1,80
212,236,133171,2,0,L|124:224,1,80,2|0,0:0|0:0,0:0:0:0:
96,244,133580,1,0,0:0:0:0:
92,204,133716,2,0,P|87:164|95:125,1,80
144,60,134262,1,2,0:0:0:0:
216,92,134534,2,0,P|220:148|204:188,2,80
284,48,135353,6,0,P|380:44|452:64,1,160,2|0,0:0|0:0,0:0:0:0:
468,136,136171,1,0,0:0:0:0:
440,212,136443,2,0,L|426:290,1,80,2|0,0:0|0:0,0:0:0:0:
360,184,136989,2,0,L|376:92,2,80,0|0|2,0:0|0:0|0:0,0:0:0:0:
304,240,137807,5,0,0:0:0:0:
232,276,138080,2,0,P|154:293|76:277,1,160,0|2,0:0|0:0,0:0:0:0:
52,200,138898,1,0,0:0:0:0:
92,132,139171,2,2,L|104:92,3,40
103,93,139716,5,0,0:0:0:0:
236,180,140261,1,0,0:0:0:0:
380,108,140807,1,0,0:0:0:0:
388,268,141352,1,0,0:0:0:0:
288,140,141898,5,8,0:0:0:0:
268,300,142443,2,0,L|88:312,1,160
60,152,143534,2,10,L|56:124,6,20
80,188,144080,6,0,L|239:177,1,160,2|0,0:0|0:0,0:0:0:0:
292,116,144898,2,0,L|248:100,1,40
216,112,145171,2,0,P|200:51|208:19,1,80
156,180,145716,1,0,0:0:0:0:
144,260,145989,2,0,P|136:312|148:356,1,80,0|2,0:0|0:0,0:0:0:0:
212,304,146534,5,0,0:0:0:0:
288,332,146807,2,0,L|376:340,1,80
408,328,147216,1,0,0:0:0:0:
432,296,147353,2,0,L|520:304,1,80
424,208,147898,1,0,0:0:0:0:
424,208,148171,1,0,0:0:0:0:
352,172,148443,6,0,P|273:159|194:172,1,160,2|0,0:0|0:0,0:0:0:0:
116,164,149262,2,0,L|100:216,1,40
80,172,149534,2,0,P|74:132|82:93,1,80
152,52,150080,2,0,P|159:91|153:130,1,80
152,52,150625,6,0,P|208:12|300:76,1,160,2|0,0:0|0:0,0:0:0:0:
316,116,151443,1,0,0:0:0:0:
356,128,151580,1,0,0:0:0:0:
324,152,151716,2,0,P|280:148|232:156,1,80
152,272,152262,2,0,P|108:276|60:268,1,80
224,340,152807,6,0,P|248:296|204:188,1,160,2|0,0:0|0:0,0:0:0:0:
264,132,153625,2,0,L|276:92,1,40
316,96,153898,2,0,P|355:98|392:83,1,80
460,36,154443,1,0,0:0:0:0:
484,112,154716,2,0,P|496:160|488:204,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
460,36,155534,6,0,P|412:48|368:40,1,80
344,40,155943,1,0,0:0:0:0:
304,32,156080,2,0,L|224:42,1,80
160,184,156625,2,0,L|170:104,1,80
224,42,157171,5,2,0:0:0:0:
224,42,157443,1,0,0:0:0:0:
252,116,157716,1,0,0:0:0:0:
332,100,157989,2,0,P|380:108|416:96,1,80
252,116,158534,1,0,0:0:0:0:
172,108,158807,1,0,0:0:0:0:
92,96,159080,2,0,P|44:92|0:104,1,80
172,108,159625,5,0,0:0:0:0:
188,188,159898,2,0,P|196:236|184:280,1,80
236,332,160443,1,0,0:0:0:0:
316,344,160716,1,0,0:0:0:0:
372,288,160989,1,0,0:0:0:0:
380,208,161261,1,0,0:0:0:0:
372,288,161534,6,0,L|388:112,1,160,2|0,0:0|0:0,0:0:0:0:
324,80,162352,2,0,L|280:64,1,40
252,84,162625,2,0,P|192:100|160:92,1,80
96,80,163170,1,0,0:0:0:0:
56,148,163443,2,0,P|48:200|60:244,1,80,0|2,0:0|0:0,0:0:0:0:
72,304,163988,5,0,0:0:0:0:
148,324,164261,2,0,L|236:332,1,80
260,308,164670,1,0,0:0:0:0:
296,288,164807,2,0,L|384:296,1,80
408,220,165352,1,0,0:0:0:0:
392,100,165625,1,0,0:0:0:0:
276,124,165897,6,0,P|192:136|100:116,1,160,2|0,0:0|0:0,0:0:0:0:
80,192,166716,2,0,L|64:244,1,40
80,268,166988,2,0,P|88:312|76:364,1,80
168,232,167534,2,0,P|162:192|170:153,1,80
100,120,168079,6,0,P|156:80|248:144,1,160,2|0,0:0|0:0,0:0:0:0:
280,176,168897,1,0,0:0:0:0:
316,196,169034,1,0,0:0:0:0:
280,208,169170,2,0,P|236:204|188:212,1,80
152,272,169716,2,0,P|108:276|60:268,1,80
224,340,170261,6,0,P|248:296|204:188,1,160,2|0,0:0|0:0,0:0:0:0:
164,136,171079,2,0,L|176:96,1,40
152,64,171352,2,0,P|104:80|64:72,1,80
236,72,171897,1,0,0:0:0:0:
316,60,172170,2,0,P|364:48|408:56,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
236,72,172988,2,0,P|188:84|144:76,1,80
124,100,173397,1,0,0:0:0:0:
96,128,173534,2,0,L|84:216,1,80
156,336,174079,2,0,L|166:256,1,80
228,204,174625,5,2,0:0:0:0:
252,128,174897,1,0,0:0:0:0:
236,48,175170,1,0,0:0:0:0:
316,60,175443,2,0,P|364:68|400:56,1,80
252,128,175988,1,0,0:0:0:0:
172,112,176261,1,0,0:0:0:0:
92,100,176534,2,0,P|44:96|0:108,1,80,0|8,0:0|0:0,0:0:0:0:
172,112,177079,5,0,0:0:0:0:
252,128,177352,1,0,0:0:0:0:
328,104,177625,1,0,0:0:0:0:
408,116,177898,2,0,L|492:100,2,80
328,104,178716,1,0,0:0:0:0:
360,176,178989,5,4,0:0:0:0:

Hitsound Custom 10
http://puu.sh/ixNWM/94b811b5a7.wav
http://puu.sh/ixNYi/c159b9084f.wav
http://puu.sh/ixNYM/95e0f93331.wav
http://puu.sh/ixNZ6/041c11a979.wav

* Add to the folder those files, don't rename!! They're already renamed to custom 10!
Aldwych
Hi!
Taiko req from sandwych's queue!

[General (FOR ALL OF YOU)]

I'm really asking if some parts are on 1/3. Moreover during the kiai.


[General]

Rename your taiko diff on Eeneehaww's Muzukashii/Oni
Disallow letterbox and countdown.
The source is not the same as the other sets.

Check AI mod for further informations.

Why do you upload the taiko hitsounds? No need to.

00:38:763 : Useless timing section.

[Muzukashii]

Maybe reduc OD and HP by 1? Generally muzukashi got 4OD and 4HP but it's up to you.

I think you should reduce the number of objetcs on the begining (or at least this kind of part), because you've go the same difficulty along the whole map and imo this is not representative of the music, if you take a look closer on the calm part you got mainly vocals, guitar and few battery. On kiai time you got more. I'm gonna mod with this in my mind, so i'll clean you're muzukashii.

Also there's a lack of breaks, i mean even if the bpm is low, you should use regulary, 2/1 break. (At least every 20 secs for example).

00:04:672 : I really disagree on this triplet, even the vocals are not here to legit it. imo you should delete the first 2 notes.
00:05:490 : Vocals goes higher -> k
00:06:854 : You should delete this triplet + the next d, this will be much better and cleaned area.
00:08:218 : Even if there's battery, i recommend you to delete this k, just to make a symetry on the 2/1 d.
00:13:672 : Vocals goes higher -> k
00:13:945 : Delete, in order to clean this pattern a bit and make the piano on the next 1/2 visible.
00:14:218 : Same as other for vocals -> k. + Consistency with the previous patterns.
00:14:490 : I really need to know why this triplets. Vocals are not even on 1/4 (or maybe the beatmap is misstimed). But i really really recomend you to delete the first 2 notes.
00:15:581 : I think this kind of mapping is reserved for oni-like, i don't really know on how you're basing your d and k (well i've an idea but even). Imo this could be deleted to (this one and the 2 next).

I'm not gonna say for all but if you want and idea of what i think this is the most (or how i should do this part)


On this example every notes are recognizable and easy to understand (red for basic vocals and loud piano sounds, blue for high vocals and high piano sounds).

About the full blue part i'm ok this sounds well, maybe this is more suitable for an Oni, but it's ok for me.

My mod above goes also for 00:21:854 to the kiai. I think you should go aswell on the same structure (red for basic vocals and loud piano sounds, blue for high vocals and high piano sounds) with some battery notes because this sections seems more filled than the first section. Same thing about the triplet, you should use it only the kiai.

If you want another example you could do something like this


00:37:127 : Delete the break, this is not allowed on kiai.

This kiai structuraly is not bad. (Maybe too much objects?). But after some tries the first kiai part is really 1/3 and you go wrong by using 1/4.
This should be like this.

This is more suitable and enjoyable to play since this follows the music. Also be carefull this is a bit technical for oni, but this is really suitable for Oni. So for the muzukashii you may go cleaner about this section.

I'm gonna give you all my changements on a map to shou you how it looks like.

00:52:400 : Imo, you completely missed this section, this should be dk..k..kd.

00:55:124 : I think you can delete thoses 3 k. YOu need some break on your map.

The second kiai part is quite ok except at 01:07:945 which i not recommend you to go for kkd but a triple k. Also the triplet should be at 01:08:490.

01:19:672 : Watch out on oni you go for kk kk and here kkkkk, the should be the contrary.

01:30:581 : Go for a kk kk instead of k kkk.

01:36:036++ : I'm don't really agree with your patterns, you're on a section the clap are much important and you don't really use it. How about try something like.


I won't detail further this the part are quite repetitive.

[Oni]

00:04:400+ : This section needs some rework, because you go full d while initially on the muzukashii you used some k. Try to apply the k you (or we) used on the muzukashii to the oni.

00:05:763+ : I can really confirm this kind of note should not exist, i even consider tihs as overmapping. You're flooding the music and moreover the vocals by this kind of notes, let the player enjoy this calm part and the music.

00:39:309 : Ofc for the kiai, you can refer of what i said on the muzukashii but if tl;dr look below.


00:57:036 : On this kind of pattern, i think this is more enjoyable to do d k kdk kkddk d, it follows better the synthe.

01:20:763 : The 3 next d should be on k

This part is not so bad, the doublets make the map more enjoyable to play.

01:47:490 : Why a spinner a break is ok too. If you delete it, do not forget to delete the useless timing sections.

And that's all i can say. Gl hf for rank. :D
Before i forget to, here's what i tried to explain you. YOu should take it and look over the kiai for example.

http://puu.sh/iyIK1/5aa3745344.osu
Eeneehaww30PH

Kasha wrote:

from mod queue

rare to see fnaf song in taiko mode ;;

[Eeneehaww30PH's MUZUKASHII]
I'm a bit unsure of some, but some were applied. i will update this asap.

00:22:809 (6) - k hmm, a bit off for me. let me check later.

01:29:900 (60) - d Done! it sounds good actually.

01:54:308 (19,20,21,22) - d k d k same would be better. done!

02:12:581 (22) - k on hold.

02:56:218 (10) - ^ yep. done


[Eeneehaww's Taiko ONI]

01:57:854 (43) - K done.



Rest looks good.

I love FNaF maps, especially when theres finally some taiko diffs into them! gl getting this ranked! :D
thanks for mod and thanks for wishes :D
Eeneehaww30PH

Aldwych wrote:

Hi!
Taiko req from sandwych's queue!

[General (FOR ALL OF YOU)]

I'm really asking if some parts are on 1/3. Moreover during the kiai.


[General]

Rename your taiko diff on Eeneehaww's Muzukashii/Oni
Disallow letterbox and countdown.
The source is not the same as the other sets.

Check AI mod for further informations.

Why do you upload the taiko hitsounds? No need to.

00:38:763 : Useless timing section.

[Muzukashii]

Maybe reduc OD and HP by 1? Generally muzukashi got 4OD and 4HP but it's up to you.

I think you should reduce the number of objetcs on the begining (or at least this kind of part), because you've go the same difficulty along the whole map and imo this is not representative of the music, if you take a look closer on the calm part you got mainly vocals, guitar and few battery. On kiai time you got more. I'm gonna mod with this in my mind, so i'll clean you're muzukashii.

Also there's a lack of breaks, i mean even if the bpm is low, you should use regulary, 2/1 break. (At least every 20 secs for example).

00:04:672 : I really disagree on this triplet, even the vocals are not here to legit it. imo you should delete the first 2 notes.
00:05:490 : Vocals goes higher -> k
00:06:854 : You should delete this triplet + the next d, this will be much better and cleaned area.
00:08:218 : Even if there's battery, i recommend you to delete this k, just to make a symetry on the 2/1 d.
00:13:672 : Vocals goes higher -> k
00:13:945 : Delete, in order to clean this pattern a bit and make the piano on the next 1/2 visible.
00:14:218 : Same as other for vocals -> k. + Consistency with the previous patterns.
00:14:490 : I really need to know why this triplets. Vocals are not even on 1/4 (or maybe the beatmap is misstimed). But i really really recomend you to delete the first 2 notes.
00:15:581 : I think this kind of mapping is reserved for oni-like, i don't really know on how you're basing your d and k (well i've an idea but even). Imo this could be deleted to (this one and the 2 next).

I'm not gonna say for all but if you want and idea of what i think this is the most (or how i should do this part)


On this example every notes are recognizable and easy to understand (red for basic vocals and loud piano sounds, blue for high vocals and high piano sounds).

About the full blue part i'm ok this sounds well, maybe this is more suitable for an Oni, but it's ok for me.

My mod above goes also for 00:21:854 to the kiai. I think you should go aswell on the same structure (red for basic vocals and loud piano sounds, blue for high vocals and high piano sounds) with some battery notes because this sections seems more filled than the first section. Same thing about the triplet, you should use it only the kiai.

If you want another example you could do something like this


00:37:127 : Delete the break, this is not allowed on kiai.

This kiai structuraly is not bad. (Maybe too much objects?). But after some tries the first kiai part is really 1/3 and you go wrong by using 1/4.
This should be like this.

This is more suitable and enjoyable to play since this follows the music. Also be carefull this is a bit technical for oni, but this is really suitable for Oni. So for the muzukashii you may go cleaner about this section.

I'm gonna give you all my changements on a map to shou you how it looks like.

00:52:400 : Imo, you completely missed this section, this should be dk..k..kd.

00:55:124 : I think you can delete thoses 3 k. YOu need some break on your map.

The second kiai part is quite ok except at 01:07:945 which i not recommend you to go for kkd but a triple k. Also the triplet should be at 01:08:490.

01:19:672 : Watch out on oni you go for kk kk and here kkkkk, the should be the contrary.

01:30:581 : Go for a kk kk instead of k kkk.

01:36:036++ : I'm don't really agree with your patterns, you're on a section the clap are much important and you don't really use it. How about try something like.


I won't detail further this the part are quite repetitive.

[Oni]

00:04:400+ : This section needs some rework, because you go full d while initially on the muzukashii you used some k. Try to apply the k you (or we) used on the muzukashii to the oni.

00:05:763+ : I can really confirm this kind of note should not exist, i even consider tihs as overmapping. You're flooding the music and moreover the vocals by this kind of notes, let the player enjoy this calm part and the music.

00:39:309 : Ofc for the kiai, you can refer of what i said on the muzukashii but if tl;dr look below.


00:57:036 : On this kind of pattern, i think this is more enjoyable to do d k kdk kkddk d, it follows better the synthe.

01:20:763 : The 3 next d should be on k

This part is not so bad, the doublets make the map more enjoyable to play.

01:47:490 : Why a spinner a break is ok too. If you delete it, do not forget to delete the useless timing sections.

And that's all i can say. Gl hf for rank. :D
Before i forget to, here's what i tried to explain you. YOu should take it and look over the kiai for example.

http://puu.sh/iyIK1/5aa3745344.osu
thanks for the mod!
well to answer some of the questions,
the beatmap info is updated,
and.. i've used the taiko hitsounds because when i've made this taiko diff i used the original taiko fx.

the applied changes,
-muzukashii now on hp4 and od4
-i've really tried to do 1/3, but for both diffs i used the 1/3 pattern in a 1/4 beat, it really fits well on the kiai
-well for some of your suggestions are applied, but i made some of my own which is kinda similar to what you have suggested..
-some of my own changes which really make it better. FOR ME.
that's all. rly thanks for this. :)
Eeneehaww30PH
phew. here it is. at last.
taiko muzukashii and taiko oni.
the latest diffs from me. :)
Eeneehaww30PH
Lumael
Hi! Could you change my diff name to Lumael's Hard since I changed my username? >.*
Also add Lumael to tags :3
you damn fast xD
Lumael


D:
Lumael
Please, I'll be a bit a inactive until the next month, please if I didn't answer a mod in 24 hours I let you, the owner of the beatmap ofc, apply mods for me because I don't wan't to slow down the next mods just because of me..
I'll try my best to answer mods but school is driving me crazy this month..
you don't map std :( so I'll try to be quick!
bullseye09251
me encanto este beatmap :3 ( i love is :) beatmap)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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