... The tags "coca" "cola" "sponsor." Did Coca-Cola sponsor this map or something? I really doubt that anyone would Coca-Cola or sponsor, so please remove them from the tags since I don't think I recall seeing anything in the map that suggest that these words belong in the tags.
Easy:Normal mod:
00:34:973 (1,2,3,4) - it looks sort of ugly right now with the sliders not being symmetric Having some thing like the 1 in the picture would be better:
01:07:342 (1,2,1) - overlapping sliders look terrible, esp if the sliders are not symmetric
01:25:895 (1) - This jump was sort of random
01:44:447 (1,1,1,1) - same as 00:34:973 (1,2,3,4)
Combo mod:
00:36:552 (3) - new combo to be consistent with 00:30:237 (1)
00:39:710 (3) - ^
00:42:868 (4) - ^
Timing section mod:
00:09:710 - move back a quarter note
01:00:237 - a quarter note before this timing section, add an inherited timing section with the same hitsound settings (hitsound type and volume) but with no kiai (this is for the change in hitsound type between this and the previous section)
Normal:Normal mod:
01:57:079 - this break is really randomly placed (the break's start does not follow anything)
Combo mod: (The key to combos is consistency, so I am trying to make the combos consistent based off what I see a majority of your map follows, but you are free to make it consistent in another way
00:30:237 (3) - new combo to make 2 combos 4 whole notes long like the previous few combos
00:36:552 (5) - new combo to make 2 combos 4 whole notes long like combos before the spinner
00:39:710 (3) - ^
01:46:026 (4) - new combo to make 2 combos 4 whole notes long like the previous few combos
01:52:342 (4) - new combo to make 2 combos 4 whole notes long like combos before the spinner
01:55:500 (5) - ^
03:23:921 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - add some new combos to this set
Timing section mod:
00:09:710 - move back a quarter note
01:00:237 - a quarter note before this timing section, add an inherited timing section with the same hitsound settings (hitsound type and volume) but with no kiai
02:16:026 - ^
Sallad's Flag!: (This diff is really weird with it being the hardest diff but only worth slightly more than Normal)
Normal mod:
01:19:184 (1,2,3,4,1,2,3) - the back and forth pattern got boring the second time through, so can you think of a different pattern pls
02:34:973 (1,2,3,4,1,2,3) - seeing the combo a fourth time.... (I guess you can just copy and paste whatever you did the fix the previous suggestion)
Timing section mod:
00:09:908 - There are 2 timing sections at the same place here, so please remove one of them
01:00:138 - just wondering y is this a custom hitsound section when I don't see any custom hitsounds
03:19:184 - a quarter note before this timing section, add an inherited timing section with the same hitsound settings (hitsound type and volume) but with kiai
03:36:552 - unneeded timing section, please remove
Hard+:Normal mod: (similar to Easy, there are a lot of sliders that need to be made symmetric such as 00:18:000 (1) and 01:25:500 (1), so please fix them)
00:26:289 (4,1) - the partial overlap of these sliders look bad
00:34:579 (7,1) - This shortened spacing is disorienting
01:09:513 (4) - probably will look nicer if it was parallel to 1
01:52:342 (5) - align with 4 (sort of a nazi thing, but it is noticeable while playing)
02:09:316 (1,2,3,4,5) - the stacking makes this part look pretty bad so lower the stack leniency enough to make this part look nicer (also, stack the ends of sliders directly on top (not a few pixels off) of the next slider)
Timing section mod:
00:09:908 - unneeded timing section, please remove (same hitsound settings as the previous section)
01:00:237 - a quarter note before this timing section, add an inherited timing section with the same hitsound settings (hitsound type and volume) but
with no kiai
01:25:500 - a quarter note before this timing section, add an inherited timing section with the same hitsound settings (hitsound type and volume) but
with kiai
02:16:026 - a quarter note before this timing section, add an inherited timing section with the same hitsound settings (hitsound type and volume) but
with no kiai
02:41:289 - align the end of the kiai section with the end of the corresponding kiai section in normal (you can adjust normal or this diff depending on what you feel is better)
02:53:921 - unneeded timing section, please remove (same hitsound settings as the previous section)
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Nice map and storyboard. I really wish you mapped the easier diffs with lvl 3 grid (tiny). There are a lot of the points where you can see blatant spacing inconsistencies that could have been avoided using a higher lvl grid. Other than that, focus on making the map more aesthetically appealing. Star.