Ok, so you know when testing a beatmap, it starts *exactly* where you set it to in the editor, allowing to easily miss a bunch of notes and not having a valid HP and 300/miss/etc indication? My request is to truncate the beatmap before the given time and start off 3 seconds before the given time. This truncation shouldn't affect the actual beatmap in anyway, it's just for testing a beatmap. The music should also start 3 seconds preceding the notes and not where the notes start so that the player has time to get in sync with the rhythm.
Basically it is to start out clean when testing, and not have a bunch of notes right up in front.
Basically it is to start out clean when testing, and not have a bunch of notes right up in front.