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Fool's Garden - Lemon Tree

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Topic Starter
RE1359EBA
This beatmap was submitted using in-game submission on 2011년 7월 30일 토요일 at 오전 10:47:34

Artist: Fool's Garden
Title: Lemon Tree
Tags: POP song
BPM: 143.06
Filesize: 6360kb
Play Time: 03:02
Difficulties Available:
  1. Extremity (3.5 stars, 238 notes)
  2. Generally (1.02 stars, 144 notes)
  3. Resolutely (1.89 stars, 190 notes)
  4. Severity (2.96 stars, 219 notes)
Download: Fool's Garden - Lemon Tree
Information: Scores/Beatmap Listing
---------------
My 1st map.
-This map is not Ouendan style and not EBA Style, either.
This is just makeMy creative.
orioncomet
~[Overall]~
- set PreviewTime in all diffs (Menu- Timing--->>Set Current Position as Preview)
- try to Resnap all note on all difficulty
- TAG: fool's garden

~[Entrance]~
this diff have too big spacing, IMO
00:29:221 (5) - spacing
00:31:737 (4) - ^
01:49:735 (5) - ^
01:52:251 (4) - ^
02:14:582 (2) - ^
03:02:166 (1) - try sound Finish replace Clap?

~[Standard]~
this diff have too big spacing, IMO ;_;
00:31:738 (4) - spacing
01:52:254 (4) - ^
02:14:583 (2) - ^
03:02:166 (1) - try sound Finish replace Clap?

~[Hard core]~
00:15:803 (2) - spacing
00:19:158 (2) - ^
00:27:754 (3) - ^
00:31:004 (4) - ^
00:35:932 (2) - ^
00:39:286 (2) - ^
01:34:640 (1) - new combo?
01:36:318 (3) - spacing
01:39:672 (2) - ^
01:44:495 (2,3) - ^
01:51:519 (4) - ^
02:03:577 (4,5) - ^
03:02:166 (1) - try sound Finish replace Clap?

~[Extreme]~
00:27:754 (3) - spacing?
00:31:004 (4) - ^
00:59:836 (6,7) - ^
01:13:255 (6,7) - ^
01:19:545 (8,9) - ^
01:34:640 (2) - new combo?
01:48:269 (3) - spacing?
01:51:519 (4) - ^
02:27:058 (6,7) - ^
02:40:477 (6,7) - ^
02:46:139 (7,8) - ^
Sonnyc
This map has been deleted on the request of its creator. It is no longer available.
[DBF]
[Overall]
I think offset 700, BPM 143.
Your map have very bad spacing and very strange rhythm in some moments, use "distance snap" for make!


[Entrance]
00:30:689 (2,3) - strange rhythm for easy.
00:58:157 (2,3,4) - spacing.
01:11:577 (2,3,4) - ^
02:24:930 (2,3,4) - ^
02:38:798 (2,3,4) - ^
02:56:833 (1) - hard read for easy i think.
[Standart]
all sounds put on random..?
02:07:349 (3,4,1) - spacing.
02:13:849 (4,1,2) - wha..? spacing.
02:48:445 (1,1) - use ALL sounds, its really not good idea, fix it.
[Hard core]
00:26:916 (1,2,3) - spacing.
01:04:658 - add bit.
01:07:383 (4,1) - spacing.
02:07:980 (3,4) - far < bad english, i hope you understand it.
02:34:608 (4,1) - spacing.
02:48:447 (1,1) - nooo!! put off some sounds!
[Extreme]
its copy hard? oh, really, its not a good idea dude, remake it.

uh-uh, i hope you fix it, and really, remake all sounds, sounds - improvement song, but not random, good luck, star~
Sushi
CopyPasta powaaa~


[Entrance]
Check AIMod for unsnapped notes
00:31:003 (3) - I know this is based on the lyrics, but it sounds odd.
00:43:898 (1) - too early imo. it is based on nothing. 1beat later seems better
01:51:518 (3) - same tthing as before
02:14:582 (2) - 1/4 beat later
02:50:123 (2,1) - hmm... that's a big jump for an Easy, I think

[Standard]
Check AIMod for unsnapped notes
00:31:004 (3) - as in [entrance]
01:51:520 (3) - ^
02:08:188 (1) - finish is timed wrong
02:14:583 (2) - 1/4 baet later
02:48:445 (1,1) - why are the arrows pointed to the down? fix the end of the sliders
03:02:166 (1) - put this on a real beat, please

[HardCore]
00:31:004 (4) - sames as other diffs
01:51:519 (4) - ^
02:14:584 (6) - 1/4 beat later
03:02:166 (1) - put this on a real beat, please
03:02:166 (1) - not snapped

[Extreme]
Copypasta mirror from Hardcore
Topic Starter
RE1359EBA

[DBF] wrote:

[Extreme]
its copy hard? oh, really, its not a good idea dude, remake it.
This map is EBA Style.
After all Thanks.
mm201
Hard Rock difficulties will usually have extra little bits added to them.

Also, consider using the difficulty names, Breezin', Cruisin', Sweatin', and Hard ROCK! if you want to specifically identify this map as authentic.
La Valse
실력이 부족해서 별만 ..
no kudosu..
Topic Starter
RE1359EBA

MetalMario201 wrote:

Also, consider using the difficulty names, Breezin', Cruisin', Sweatin', and Hard ROCK! if you want to specifically identify this map as authentic.
Umm...
This is a little think to consider....
Topic Starter
RE1359EBA

hutka wrote:

no kudosu..
훗카님 죄송.
Sorry hutka.

no kudosu가 눈에 안띄어서,
Can't see no kudosu,

실수로 쿠도스를 줘 버렸습니다. :oops:
gave is kudosu by mistake :oops:
Diasios
Delete the .osb files in song folder, then "full submission"
Topic Starter
RE1359EBA

xxheroxx wrote:

Delete the .osb files in song folder, then "full submission"
That is Removed.
Leorda
Annyeonghaesyo!

[General]
1) Source?
2) Remove "Lemon" and "Tree", since that word in Title

[Entrance]
There's some unsnapped notes in timing LOL. Please resnap all note (Timing -> Resnap All Notes -> Yes)
00:29:221 (4) - Make curve?
01:33:802 (1) - Add a whistle hitsound
01:34:639 (2) - New combo
02:14:269 (1) - No new combo


[Standard]
01:06:126 (1) - Offscreen
01:33:803 (1) - Add a whistle hitsound
01:34:641 (2) - New combo

02:33:349 (1) - Offscreen

[Hard core]
01:07:802 (1,2) - Too far between these two
01:33:801 (1) - Add a whistle hitsound
01:34:640 (2) - New combo

01:44:075 (1,2) - Too far between these two
01:51:204 (3,4) - ^
02:35:028 (1,2) - ^

[Extreme]
01:07:802 (1,2) - Too far between these two
01:33:801 (1) - Add a whistle hitsound
01:34:640 (2) - New combo


Bad song.......
STAR
Nakagawa-Kanon
[인센]
00:16:432 (4,1) - 이런부분이 스페이싱이 문제군요
이런거랑 똑같은거 전부 스페이싱 조절해주세요
00:31:005 (4) - 빨간칸으로

그외에는 트집이 없어보입니다

트집없는이유는 inis 스타일이라서
트집잡기 애매함
Vanmonky
As your request.

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
1. Remove "Fool's" and "Garden" from tags since they have been covered with the artist name. Add other tags and remember to lowercase all tags.
2. Add "Dish of the Day" to the source. It's the album of the song.
3. The background is too small.
4. Delete all .osb file in the map's folder. [!]
5. The BPM is 143.17 or 143.20, perhaps. Ask the other to confirm the timing for you, perhaps.
6. You're really insipred with the EBA-style map. No offense but this map doesn't really like EBA-style map. Okay, maybe it does on [Hard core] and [Extreme] diff. But, just forget it.
7. I hate copy-paste design. It's boring. No no no.
8. Do not force yourself to make an EBA-style map. Make an RE1359EBA-style map instead.

[Entrance]
-- Could you silence the sliderslide, please?
-- Resnap all objects. Go to Timing > Resnap all notes. [!]
-- No high jump for easy diff. Always use distance snap.
00:24:194 (1) - No high jump. [!]
00:28:382 (2) - Don't do this jump please. [!]
00:30:271 (1,2,3) - Use distance snap. [!]
00:31:737 (4) - No high jump. [!]
00:44:319 (1) - This is a jump. But I think it's okay, perhaps.
00:45:995 (2,1,2,3) - Use distance snap. [!]
00:48:932 - Map this berak. It's odd if you place a break for only one sentence of lyrics.
00:56:061 (3) - This is a jump. Idk if it's okay.
00:57:736 (1,2,3,4,5) - Use distance snap.. [!]
Well, okay. Even I just modded 30% of the diff, I know that the major problem is distance. Fix them and mod your map by yourself. Use distance snap for the easiest diff. No jump allowed. I will not mod the distance error anymore. Fix them yourself.
02:56:831 (1) - Kind of overlapping slider. [!]
02:15:108 - Map this berak. It's odd if you place a break for only one sentence of lyrics.

[Standard]
-- The same problem as [Entrance]. Distance error. But, since this is a normal diff, I will not put my [!] icon here.
00:48:932 - Map this berak. It's odd if you place a break for only one sentence of lyrics.
02:15:108 - ^
02:56:831 (1) - Kind of overlapping slider. [!]

[Hard core]
-- Weird diff name. It must be [Hardcore], right?
02:58:205 (2) - It doesn't fit to the song. Make it shorter (use 1/8), then add one more repeat.
00:48:932 - Map this berak. It's odd if you place a break for only one sentence of lyrics.
02:15:108 - ^
02:56:831 (1) - Kind of overlapping slider. [!]

[Extreme]
- Delete this diff or re-map this diff with brand new pattern. [!]
02:56:831 (1) - Kind of overlapping slider. [!]
No. I won't star. Fix them all first, then ask more people to mod this map. I believe this map will be good one day. You may ask me to re-mod after it.
Topic Starter
RE1359EBA

Leorda wrote:

[Entrance]
01:33:802 (1) - Add a whistle hitsound
01:34:639 (2) - New combo
02:14:269 (1) - No new combo

[Standard]
01:33:803 (1) - Add a whistle hitsound
01:34:641 (2) - New combo

[Hard core]
01:07:802 (1,2) - Too far between these two :arrow: Easily tell is spacing. isn't he?
01:33:801 (1) - Add a whistle hitsound
01:34:640 (2) - New combo[/color]
01:44:075 (1,2) - Too far between these two
02:35:028 (1,2) - ^

[Extreme] :arrow: [Hard core] And equally
Topic Starter
RE1359EBA

dksslqj wrote:

[인센]
00:16:432 (4,1) - 이런부분이 스페이싱이 문제군요
이런거랑 똑같은거 전부 스페이싱 조절해주세요
00:31:005 (4) - 빨간칸으로

그외에는 트집이 없어보입니다

트집없는이유는 inis 스타일이라서
트집잡기 애매함
완벽하게 수정 했습니다.

P.S 난데없어 트집은 도대체...
Astom
In red maybe important, In blue suggestions

[General]
-LEMON TREE.png, search for a better BG and resize to 1024x768, and try to use a .jpeg img
-Add some tag

[Entrance]
-Acc 100% nice

[Standard]
-Acc 100%
-Don't copy and paste D:

[Hardcore]
-Acc 100% this is not hardcore, pretty easy i think
-Don't copy and paste D:

[Extreme]
-Acc 95% this is not Extreme, pretty easy, I don't get more acc because the overall is high nothing more.

Post again in my queue when your map is already more fun D:
Kecco
Hi.
Nothing has to be modded here, for me~
Star~
Lizbeth
I think you miss the rhythm of the song while mapping this... is important to follow the beats of the song so the map turn comfortable to play.

Here's an example I made based on part of the Extreme diff, following the rhythm as I thought is better. Hope it can be useful. Plz don't look at the chart, only the time line xD

Download: Fool's Garden - Lemon Tree (RE1359EBA) [EXAMPLE].osu
Nyan
부활이로군요
그러므로 스타
Senbon
Feel free to take or leave any suggestions. :D

[General]

Find bigger picture.

[Entrance]

00:26:495 (2,3,4) - Hard to read for Easy.
00:28:384 (5) - Remove slider whistle noise.
00:30:271 (1,2,3) - Hard to read as well.
00:46:834 (3) - Remove slider whistle noise.
01:47:009 (2,3,4) - Not vocally snapped on (2) and hard to read.
01:50:785 (1,2,3) - ^
01:54:770 (5) - Move forward to white tick?
02:50:123 (2) - Too far of a jump.

[Standard]

00:23:142 (4) - Replace with whistle.
00:30:271 (1,2,3) - (2,3) are not vocally snapped. Sounds bad too.
00:31:738 (4) - Remove slider whistle noise.
00:46:835 (1) - ^
01:14:304 (2) - Align directly above (1).
01:15:141 (3) - Align directly under (2).
01:50:787 (1,2,3) - Does not sound good using red ticks.
01:55:188 (3) - Remove slider whistle noise.
01:58:123 (4) - ^
02:01:898 (3) - ^
02:21:607 (1,2,3...) - No copy pasting... it gets boring.
02:50:123 (2) - Remove clap on return.
02:54:316 (4) - Remove clap.
02:56:832 (1) - Remove slider whistle noise.
03:02:075 (1) - Move back to white tick and extend to red tick.

[Hardcore]

00:31:738 (5) - New combo.
00:46:835 (2) - Remove slider whistle noise.
00:56:060 (3) - Remove clap on end.
01:00:044 (7) - Finish.
02:50:124 (2) - Remove clap on return.
03:01:865 (1) - Move back to white tick and extend to red tick.
Like I said, copy pasting is booring. :(

[Extreme]

00:31:738 (5) - New combo
00:46:835 (2) - Remove slider whistle noise.
01:20:382 (1) - Remove clap.
03:02:075 (1) - Move back to white tick and extend to red tick.


A few of the things here are the same as [Hardcore], which is really boring. Have variety in between your difficulties.
Also, maybe speed up the slider velocity?
Topic Starter
RE1359EBA

Senbon wrote:

[Entrance]
00:28:384 (5) - Remove slider whistle noise.
00:30:271 (1,2,3) - Hard to read as well.
00:46:834 (3) - Remove slider whistle noise.
01:50:785 (1,2,3) - ^
01:54:770 (5) - Move forward to white tick?

[Standard]

00:23:142 (4) - Replace with whistle.
00:30:271 (1,2,3) - (2,3) are not vocally snapped. Sounds bad too.
00:31:738 (4) - Remove slider whistle noise.
01:50:787 (1,2,3) - Does not sound good using red ticks.
02:50:123 (2) - Remove clap on return.
02:54:316 (4) - Remove clap.
02:56:832 (1) - Remove slider whistle noise.
03:02:075 (1) - Move back to white tick and extend to red tick.

[Hardcore]

00:31:738 (5) - New combo.
00:46:835 (2) - Remove slider whistle noise.
00:56:060 (3) - Remove clap on end.
01:00:044 (7) - Finish.
02:50:124 (2) - Remove clap on return.
03:01:865 (1) - Move back to white tick and extend to red tick.

[Extreme]

00:46:835 (2) - Remove slider whistle noise.
01:20:382 (1) - Remove clap.
03:02:075 (1) - Move back to white tick and extend to red tick.
Niva
Another random mod :)

[Entrance]
There are so many unsnapped notes.
00:48:512 (4) - Consider reducing volume for this note?
01:34:641 (2) - Place it in a same height as 01:33:800 (1)
01:37:997 (1) - ^
01:41:348 (1) - ^
02:14:269 (1) - Touching the HP bar, consider moving it lower.
02:14:688 (2) - ^

[Standard]
00:31:108 (3) - Unsnapped note
01:08:220 (2) - Unsnapped note
00:48:723 (3) - Consider reducing volume for this note?
01:00:675 (1) - Move one grid to the right?
02:27:897 (1) - Not quite positioned well... Uh, maybe disable the grid snap for a while and replace this note? Place it perfectly below 02:28:107 (2)
02:54:316 (4) - Change finish into whistle

[Hardcore]
00:26:286 (6) - Unsnapped note
02:55:786 (2) - Unsnapped note
00:48:722 (5) - Consider reducing volume?
01:43:238 (3) and 01:43:657 (5) - Switch hitsound
02:08:189 (4) - Ugly positioning. Place it at a same row as 02:07:980 (3) (if it goes offscreen, just change the slider's curve)
02:52:639 (5) - Remove whistle
02:53:059 (1) - Remove clap, add whistle
02:53:478 (2) - Remove whistle, add clap
02:53:897 (3) - Remove clap, add whistle
02:54:317 (1) - Add clap

[Extreme]
00:26:286 (6) - Unsnapped note
02:55:786 (2) - Unsnapped note
00:22:723 (3) and 00:23:142 (5) - Switch hitsound
00:48:722 (5) - Consider reducing volume?
01:18:705 (7) - Try to hold Shift while positioning for a perfect lining
01:43:656 (5) - Remove whistle, add finish

...You know, don't copy-paste too much. Star
Matma Rex
I suggest renaming the diffs like MM said (Breezin', Cruisin', Sweatin', Hard ROCK!).

I think you should not use use clap hitsounds in this map at all. Whistles and finishes sound much better and are enough.

[Extreme]
It's not extreme at all. It's moderately difficult [Hard], and it might even be a [Normal].
02:46:140 (7,8,1) - whoa, dude. That's too much of a jump.
02:06:931, 02:07:350 - add notes here.
02:13:535 (6) - 1/4 earlier.
02:32:091 (5) - ^
You have a lot of places where you should move a note 1/4 earlier. Look thru whole map (in 75/50%, if you need to) and fix them all, please.

02:56:834 (1) - nice, but it can be prettier. Look: http://osu.ppy.sh/ss/7496
To get it like that, use File -> Open .osu in Notepad and paste this at the very end of the file, in new line:
88,176,176834,6,12,B|144:168|144:168|208:280|336:272|400:168|400:168|440:176|440:176|392:176|392:176|328:32|176:24|141:170|141:170,2,800,14|14|14
256,192,182075,12,4,185220

[Hardcore]
I understand it's EBA-style, but copypasting entire beatmap and just flipping it is not enough.
Apply the same mods as for [Extreme].
You really should remap it. La Roux - Quicksand is a great example of EBA map with very similar, but a little different Hard and Insane; look at it and get some inspiration. :)

[Standard]
00:43:271 (4) - 1/4 later.
01:58:123 (4,1) - spacing. I suggest to do it this way: http://osu.ppy.sh/ss/7497
02:01:898 (3,1) - spacing.
02:33:769 (2,3), 02:35:026 (1,2) - compare spacing.
02:55:784 (1) - 1/2 earlier.

[Entrance]
00:26:497 (2) - 1/2 earlier fits much better.
00:24:191 (1,2,3,4) - spacing.
02:46:557 (1,1,2,1,2,3,4) - spacing.
02:55:575 (5) - 1/2 earlier.


Overall, nice map. Keep going!
Mashley
Leave the source blank. Album never goes in there.
Use 700 offset.
For the iNiS feel, use the EBA difficulty names.

Entrance
01:48:891 (5) - Plays better 1/1 earlier imo.

Standard
02:55:155 - Add a note here, it feels empty.

Hardcore/Extreme
Fine
Derekku
[General]
*Such a tiny background image o-o;
*There are snapping errors on all difficulties.
*This song should be using 1/3 snap ._.
*Offset sounds a bit late, but I'm not sure.

[Entrance]
00:15:803 (2,3) - I suggest using a slider for offbeats like this (not to mention that 3 might sound better on a 1/3 tick..)
00:19:159 (2,3) - ^
00:27:336 (3,4) - Silence here sounds weird, so perhaps make these into a slider (and then do something else after that)
00:30:271 (1,2,3) - maybe make this a repeating slider
00:34:255 (1) - Looks kinda strange being so close to the last slider. How about flipping this to the other corner? (bottom right)
00:35:933 (2,3) - slider please
00:39:288 (2,3) - ^
00:42:643 (2,3) - ^
00:54:382 (1,2) - ^
00:56:061 (3,4) - ^
Stopped here.

Sorry, but the lack of correct snapping is confusing my ears. If you're going to map to the lyrics, then please do it right. This song uses 1/3 in spots, so I'll give you a few examples.

[Extreme]
*Enable 1/3 snap (technically 1/6th since the song seems to use red ticks as well, but 1/3 as simplification for now)
00:54:244 - Add a beat here
00:55:851 (2) - Move forward to the 1/3 tick
00:57:738 (1,2,3,4,5,6,7) - Ridiculously easy for an "extreme" difficulty. Why have four difficulties if they're not even going to get tougher? Add a note 1/3 before each of 2,3,4,5, and then move 6 back 1/3.
Etc.

Again, the difficulty spread is a bit meh. Four difficulties, but the hardest is only a 3.5 star? Plus, they seem to almost be copies of each other, except for added notes, some rotations, and harder difficulty settings. There's so much potential and you're not even mapping as much as you can. I hope I'm not sounding rude, but I think that you still have a bit of work that could be done to this map.
bearing019
This should be re-mapped to 1/3. Message me when you have that done.
Sonic Fumes
immediate star
Topic Starter
RE1359EBA
MAP EDIT : BEATMAP SCREEN CHANGE.


↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓


Nakagawa-Kanon

RE1359EBA wrote:

MAP EDIT : BEATMAP SCREEN CHANGE.

[attachment=1:bf700]LEMON TREE.png[/attachment:bf700]
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
[attachment=0:bf700]LEMON TREE.jpg[/attachment:bf700]
그건 맵 소게페이지에 날짜 쓰고 -change bg- 만 하면될듯
Louis Cyphre
[General]
Osb file must be deleted
[Easy]
Beat Map Snap Divisor 1/4
00:16:433 - Move right 1 tick(1/4)
00:19:893 - ^
00:40:021 - ^
00:40:965 - Distance
00:44:424 - ^
00:56:061 - ^
00:58:577 - ^
01:01:513 - ^
01:09:480 - ^
This is easy difficulty, jumps are not allowed. Please recheck Distance Snap.

[Normal],[Hard],[Insane]
Same as in Easy. Check Distance then ask me to recheck.

Oh well. Star.
kino77
Hi~!

[General]
You need more clear BG.
Delete .osb file and full submit?
I couldn't understand the way you put hitsound,so I'll shut up.

[Extreme]
You need add note to make the map harder instead of make overall difficulty and HP drain rater higher.

Other fine~
Star~
xierbaliti
-General-
I don't like your spacing and rhythm ;_; Yes there is no big error in the map, but it's not good enough.
You should try to put notes following the song's rhythm.Don't following with vocals all the time ;)
BTW, there's too many random hitsounds here ._.

-Hardcore-
It's "Easycore" not hard ._.
00:26:286 (6) - unsnapped
02:55:786 (2) - ^

-Extreme-
00:26:286 (11) - unsnapped
02:55:786 (2) - ^

well,a encouragement star here.
bearing019

Louis Cyphre wrote:

[Easy]
Beat Map Snap Divisor 1/4
[color=#0000FF]00:16:433 - Move right 1 tick(1/4)
00:19:893 - ^
00:40:021 - ^
Ignore this, the song is in 1/3 not 1/4 and as such should be mapped accordingly.
Topic Starter
RE1359EBA

xierbaliti wrote:

-Hardcore-
00:26:286 (6) - unsnapped
02:55:786 (2) - ^


-Extreme-
00:26:286 (*11) - unsnapped
02:55:786 (2) - ^

well,a encouragement star here.
*:This is not 11th. This marker number is 6..
Frill
[Entrance]

02:44:670 (2) - remove a clap at end

[Standard]

Fun.

[Hardcore]

01:00:673 (1) - remove clap
01:02:560 (5) - add a whistle
01:14:093 (1) - remove clap
02:01:480 (2) - ^
02:07:140 (5) - remove whistle
02:43:833 (6) - add a finish

[Extreme]

01:46:592 (3) - New combo
01:47:431 (1) - remove new combo
01:48:269 (1) - new combo
01:52:044 (1) - Please enlarge it. 01:54:770 end...- and add a whistle

good map~

+Star
Topic Starter
RE1359EBA
[Entrance]

02:44:670 (2) - remove a clap at end

[Hardcore]

01:00:673 (1) - remove clap
01:02:560 (5) - add a whistle
01:14:093 (1) - remove clap
02:01:480 (2) - ^
02:07:140 (5) - remove whistle

02:43:833 (6) - add a finish

[Extreme]

01:46:592 (3) - New combo
01:47:431 (1) - remove new combo
01:48:269 (1) - new combo
01:52:044 (1) - Please enlarge it. 01:54:770 end...- and add a whistle
IceBeam
Hello RE1359EBA.

[Entrance]
Way too long for beginner.You don't need to map the whole song,but it's up to you.
00:27:755 (4) - Out of lyrics.Do something else here.Probably change the whole combo moment,from 00:24:191 (1).
00:46:626 - Adding a circle to follow the lyrics?
00:46:834 (2) - Start slider at 00:47:045?
01:02:140 (5) - End it at 01:02:771?

[Standart]
00:46:626 (3) - Add a circle?
00:46:835 (1) - Start slider at 00:47:045?
02:31:882 - I don't like finish hitsound here,maybe change it to whistle?

[Hardcore]
01:15:980 (5) - Add a whistle here.
02:29:785 (5) - ^
03:02:075 (1) - Spinner starts here - 03:01:865.

[Extreme]
03:02:075 (1) - Spinner starts here - 03:01:865.

Well,I don't see much difference between the difficulties,and I don't like long sliders,especially in Hard diffs.Anyway,good luck and have a star~
NotShinta
Yay iNiS style.

General
No, really, album doesn't go in source. Feel free to put it in the Tags though.
Use 2 tick rate, all diffs. iNiS ticks are all evenly placed, so slider ticks like 00:26:288 (2) on Entrance, 00:29:223 (4) on Standard, 00:14:126 (1) on Hardcore are very unauthentic.

Entrance
00:16:433 (3) - Center. Remember to do this to all similar hitcircles too.
02:51:799 (1,2,3,4) - All iNiS sliders have at least 1 tick. Another reason for the 2 tick rate.
02:56:833 (1) - WTF. This is the least iNiS slider I've ever seen. Not only does the slider overlap itself, it's confusing to look at and the start and end points overlap. Plus, it doesn't follow the music at all. Completely redo this.

Standard
02:56:833 (1) - Symmetry.
02:56:832 (1) - Bloody hell. Also, I just noticed it's slider art. Good idea, but not executed well enough.

Hardcore
00:32:997 (4,5) - What these there for
02:56:834 (1) - etc.
And the same for that other diff

Yeah, pretty iNiS. Mostly. Starred.
Mok
I won't mod this since you didn't followed my rules -.-
-Xero-
hi,

[general]
maybe add inis as tag?

[easy]
00:47:045 (5) - remove finish + new combo
02:14:269 (1,2) - Remove or map the break.

[normal]
02:14:268 (1,2) - Look at easy. Maybe you can try deleting the 2 only.
02:44:671 (2) - Remove finish and place a finish on the 3.

[hard]
00:26:916 (1) - 1 tick to the left
02:14:270 (8) - New Combo and look at easy/normal

[insane]
02:14:270 (8) - New Combo and ....

+star!
Amethyst Wolf
I'm here from Wmf and Vikon's modding queue.

Attention:
If I put a ? there, you can do that if you want.
If I pua a . there, you have to do thet.
All gril change in lv3. Remember follow hitobject's snap.

[General]


[Entrance]
- It this easy? Jump should not be find in esay diff.
00:15:804 (2) Down 2 grid.
00:19:159 (2) ^
00:26:288 (2) spacing
00:27:336 (3) ^
00:27:775 (4) ^
00:30:271 (1,2,3) ^, Forward to 00:30:062, add a circle to 00:31:320
00:35:933 (2) spacing
00:39:287 (2) ^
00:46:416 (3) ^
00:48:723 (6) ^
00:56:061 (3) ^
00:57:739 (1-5) ^
01:01:513 (3,5) ^
01:04:029 (2) ^
01:06:964 (2) ^
.
.
.
.
.
Please attention on spacing. Give up to mod.



Some suggestion:
Easy and Normal not to jump / to change distance spacing.
Have to turn grid snap & distance snap on?
Try to make maps after you play 1000 maps or more.

Finally, work more harder.
Topic Starter
RE1359EBA

Amethyst Wolf wrote:

[Entrance]
- It this easy? Jump should not be find in esay diff.
00:15:804 (2) Down 2 grid.
00:19:159 (2) ^
00:26:288 (2) spacing
00:27:336 (3) ^
00:27:775 (4) ^

00:30:271 (1,2,3) ^, Forward to 00:30:062, add a circle to 00:31:320
00:35:933 (2) spacing
00:39:287 (2) ^
00:46:416 (3) ^
00:48:723 (6) ^

00:56:061 (3) ^
00:57:739 (1-5) ^
01:01:513 (3,5) ^
01:04:029 (2) ^
01:06:964 (2) ^
RandomJibberish
THIS MAP IS IN THE WRONG SNAP

You'll have to modify it a lot, but I assure you to will play 9001 times better if you map it using 1/3 snap

I'll mod it if and when you do so

kthx
ZLOdeuka-
very unexpected map ~ all of complications a bit went out for scopes.

problems with an spacing ? it can so it must be, but it seems to me for *easy* it too

~star all right
Kiddo-Kun
This is only half mod~
It's been a long day and I'm tired I'll get to it tommorow

And RandomJibberish is right. You should use 1/3

Lets get down to businesses!


I'duction

A lot of the notes aren't snapped



00:26:288 - Spacing
00:27:755 - Expand by 1/2
00:47:045 - Fix the hit sounds on this slider sounds ugly
00:56:061 - Spacing
01:03:609 - A bunch of claps together like that is ugly IMO
01:08:222 - Should move 3 grids down
01:09:480 - Spacing
01:10:109 - Also should move 3 Grids down





Extreme:

00:25:239 - Spacing
00:36:142 - Add note
01:45:544 - Spacing
02:07:560 - Remove new combo
02:08:189 - Add new combo
02:11:543 - New Combo
02:51:801 - ^



Standard:

00:29:223 - Weird Spacing
00:35:915 - Don't you think this is to close?
00:46:626 - Add note
00:46:836 - Remove note
00:48:723 - Remove clap and maybe add finish
01:01:722 - A bunch of claps together like that is ugly IMO
01:04:658 - Maybe set it back 1/2
01:15:141 - A bunch of claps together like that is ugly IMO
01:49:737 - Weird spacing
02:09:866 - Watch the spacing
02:30:833 - ^
DeletedUser_151115
Mod! [REQUEST VIA QUEUE]

Anything marked with a * is a suggestion.

[Extreme]
Fine.

[Hardcore]
Fine.

[Standard]
00:59:416 (5,6) - replace 5 with slider and end of slider is replacing 6 *

[I'duction]
Kinda seems like a NORMAL diff, but that's just me.

+Star!~
Vikon
[General]
1) the size of the Background is 974 x 732, try to use a 1024 x 768 or 800 x 600 instead?
2) try to make more different patternm or your map is a bit boring....

[I'duction]
1) resnap all notes plz
00:14:127 (1) the end of the slider is a little bit too high, try to pull it back?
00:17:481 (1) ^
00:20:836 (1) ^
01:02:142 (5) end at 01:02:561 ?
01:06:125 (1) pull it back.?
from 01:33:802 to 01:52:253 , the whole pattern is repeated? make some changes to avoid boredom ?
from 02:08:189 to 02:46:559 , ^

[Standard]
00:31:108 (3) unsnapped note
01:00:046 (6) pull it back?
...... [Standard] is too similar to [I'duction]? may be 1 [E] is enough?
also, the repeat of same patteran may cause boredom.

[Hardcore]
1) resnap all notes
2) the repeat patteran cause boredom.

[Extreme]
1) resnap all notes
2) ......The pattern of this diff is too similar to [Hardcore]? try to make more changes?

sorry for my lazy mod, but the map is not interesting unless you make more change.
you can give me no kudosu if you think my suggestions are useless.
EvianBubble
Hi there ... very interesting song you have here :P

I'duction
00:20:836 (1) - This slider goes a bit high, maybe move this lower? Also, spacing between the end of this slider and the next one
00:26:288 (2) - Spacing. Move to the right?
00:34:255 (1) - Same as first comment, except it's a bit low. Move up and left?
00:47:045 (1) - Spacing
01:34:641 (2) - New combo?
01:34:641 (2) until 01:53:931 (end of 4) - The design here is mostly the same as the beginning. You should change it up to make it more interesting and fun to play
02:21:608 (1) until 02:45:720 (end of 2) - Same design again. Do something different
02:49:704 (1, 2, 1 of next combo) - Spacing! This jump is too far for the length and difficulty

Standard
01:34:641 (1) until 01:53:931 (end of 4) - Same as your easier difficulty, you should try to make some new patterns
01:55:189 (3) - This is pretty low. Move this combo up?
02:21:608 (1) until 02:45:720 (3) - Same thing
02:49:704 (1, 2, 1 of next combo) - Spacing again

Hardcore
00:17:272 (4, 1 of next combo) - Spacing, should be the same as (3) to (4) (also apply this to anything else like this, like 00:20:626, etc.)
01:18:496 (6) - Delete this, move the rest of the combo up
01:34:641 (2) - New combo?
01:34:641 (1) until 01:51:624 (6) - Erm, see above comments?
01:52:044 (1) - Shorten this spinner by one or two beats?
02:21:608 (1) until 02:45:720 (6) - Too much copy paste flip is not a good thing!

Extreme
Overall this just feels like wider spaced version of Hardcore with harder difficulty settings. I would suggest re - mapping most of this or at least changing the main patterns, but if not, most of my comments for Hardcore also apply here

The song is pretty good, but overall I feel that the patterns are overused (the result of too much copy pasta?). I think this has a lot of potential, so keep working on it. Good job :)
Armin
Dish of the Day should be a tag, not a Source
And I think this should be mapped in 1/3 D:

[I'duction]

00:30:341 (1,2,3) - Put all these hitobjects 1/3 later
00:54:384 (1,3) - Add some whistles here
01:02:142 (5) - This doesn't fit the rythm. Add a hircircle here: 01:03:190 (x) - or make it 1/2 shorter
01:07:803 (1,3) - Add some whistles here
01:15:561 (5) - Make it 1/2 shorter
01:50:786 (1,2,3) - 1/3 later
01:54:770 (1) - This time I think you should use the DS. Stack this on the next slider?
02:21:608 (1,3) - Whistles
02:30:414 (x) - Add a hitcircle here
02:43:833 (x) - As above
02:33:349 (1,2,3) - Put these in the middle, for the sake of the symmetry

[Standard]

00:30:690 (2,3) - Use the same value of the Ds here (1,0x)
02:06:721 (1) - Spacing, because the pattern is a bit messy

[Hardcore]

00:22:513 (2,3,4,5) - This doesn't fit the vocal voice. Use the 1/3 BSD here
00:26:078 (3,4,5) - As above
00:30:271 (5,7,8) - 1/3 later
and many hitobjects like these ones.
02:06:931 (x) - Add a hitcircle here

[Extreme]

Hard rock versione of the previous diff, I guess. So, see the same suggestions.
Clare
hi~~

[I'duction]
00:45:997 (2) - remove whistle in slider

[Standard]
01:08:222 (2,3) - 1 grid up
02:11:543 (5) - new combo
02:35:446 (2,3) - 1 grid up

[Hardcore]
02:11:543 (4) - new combo

[Extreme]
fine

many copy OTL

star
Kurai
Hi~

[I'duction]
01:37:996 (1) - Move 1/2 earlier

[Extreme]
00:46:626 (4) - Add note
00:46:836 (5) - Move 1/2 later and delete 00:48:303 (6)

Star~
Sallad4ever
Hi sorry I'm really late

[General]
- You still have some unsnapped objects on all of your diff so re-snap all notes
- If "Dish of the Day" is the name of the album, then put it in tags not source, see this for more information viewtopic.php?f=6&t=24765
- Copy-paste is okay, but try not to do it all through the diff
- Oh my still not snapped to 1/3, you should snapped it to 1/3 . Example 00:30:271 (1) - this should be snapped to 1/3

Don't give me kds cause I didn't give anything that could improve your map

Good luck
star
Sallad4ever
Double post >.<
mm201
Please adjust all the notes to a 1/3 snap. Set the slider at the top right so that it says "1/3." Then nudge all the notes on your timeline that aren't on purple or white ticks so that they are. You'll want to check that it sounds correct and respace bits and pieces.

I've done the first section on Extreme for you and it's attached.

Also, for the lemon slider, consider this:


It's also found within the attached .osu file.

And delete the osb.

Download: Fool's Garden - Lemon Tree (RE1359EBA) [Extreme].osu
DerekMcD
*Star*
Pokie
General
  • Resnap all note on all diffs :< They're still unsnapped.

Extreme
  • OA8 doesn't fit D: Maybe reduce to 7?

And that's all :D
Perfect one~ You should find BATs to check your map :D
Garven
As per your second request, heh.

1/3 snap would be sexy.

[Easy]
00:31:739 (4,1) - This is a pretty big jump for the difficulty.

Check AI Mod for that one unsnapped note. :/

That's about it, really.
RandomJibberish

RE1359EBA wrote:

radically, This map is '1/3 snap'.
but, I shall leave it at that(for 1/2 snap).
because, Big problem not happen setup with 1/2snap.
Uh yeah, I keep hitting it in 1/3 and getting 100s. That's a bit of a problem.

Fixing it wouldn't even take long :/
Shiro
Major issues in the map : change them.
Minor issue in the map : you don't have to follow them exactly, but if you don't, explain why.
Suggestions : those are personal opinions, feel free to follow them or not.
If there's one red line in the whole mod post, or three blue lines, I won't star the map.

MAP IT USING 1/3.

Generally:
This looks like a Beginner difficutly. I won't mod it because I'd rather say nothing than say something wrong.

Mediocrity:
When I played there was something that was really bothering me and I couldn't find what, even retrying the map several times. Then I went in the editor and I discovered this : Most beats are on red ticks. This is counter-intuitive.

Severity:
01:09:061 (2) - Move it a but closer to 3.
01:37:996 (1) - Too far from previous object.
01:41:350 (1) - ^

02:36:286 (2) - Move it a bit closer to 3.

Exteme:
This is basically Severity with harder song setup and sometimes some notes added D: you should remap this
bearing019
Now you're getting somewhere.

Overall;

Those difficulty names are horrible.

Generally;

00:14:127 (1) - 1/3 longer.
00:16:503 (3) - 1/3 forward.
00:17:481 (1) - 1/3 shorter.
00:19:718 (3) - 1/3 forward.
00:26:567 (2,3,4,5) - Like this;

00:34:255 (1) - 2/3 shorter.
00:36:492 (3) - 1/3 forward.
00:37:610 (1) - 2/3 shorter OR 1/3 longer, whichever you prefer.
00:39:846 (3) - 1/3 later.
00:40:965 (1) - 1/3 longer.
00:47:115 (3) - 1/3 longer.
00:48:653 (4) - 1/3 forward.
00:54:943 (2) - ^
00:56:620 (4) - ^
01:08:362 (2) - ^
01:10:039 (4) - ^
01:15:563 (5) - This is still on the 1/2.
Go through and check your rhythms thouroughly. There's also a lot of 1/2 still around, you should check that out.
Sakura
[Timing]
I think BPM should be 143.000 flat

[osz File Scan!]
Fine

[General]
Lots of notes feel off, try the BPM i provided

[Extreme]
Circle Size -1
01:44:146 (1) - Out of Bounds.

I'll wait for a fix to the notes or the timing before i continue modding this
Doodley
Sorry for the lateness, I was busy with my skin. Also, if it wasn't already pointed out before, we've got a lot of maps with the same song, with only DJ Mars' version ranked and another one by some other artist, I think. Really popular song.
Despite this, your beatmap seems to go on the backbeat rather than the lyrics, so I guess it's all good in the neighborhood.
I like DJ Mars' version better, though.

Not too many problems, too.

General Notes
I'm not going to check the timing on this because A.) I'm too familiar with DJ Mars's version and D.) It feels fine but odd at the same time, probably because it's 1/3.

Extreme

General Difficulty is pretty damn high with the biggest notes paired with it. It's like...playing Level 20 Tetris with only line pieces. Lower it by two and make the notes smaller by two? Just a suggestion.
02:46:629: Note is crazy far from the last. Flip it vertically and move it up a bit.
02:56:833: Hehe...A lemon slider.

Severity
Is it me or does this difficulty feel harder than Extreme?
This difficulty is also very similar to Extreme.
00:17:481: Note is far from the last. Move it closer and then move 2, 3, 4 so they are closer...perhaps flip 2, 3 and 4?
00:20:836: ^ Same problem.
01:37:996: ^
01:41:350: ^
02:56:833: THIS IS A LIME. NOT A LEMON./joke

Resolutely
No problems.

Generally
No problems.

Star, but please fix those spacing problems.
Daerren
goku modding!


this map has a lot of spacing issues.
im stopping here.
James2250
resize background so it's 800x600
I really don't think the finish hitsounds work well, get rid of most of them apart from the ones at the end of an entire section
resnap all notes on all difficulties

Generally:
overall difficulty+1
Extend these by 1/3
00:14:125 (1)
00:17:477 (1)
00:34:250 (1)
00:37:605 (1)
00:40:959 (1)
01:34:628 (1)
01:37:982 (1)
02:08:171 (1)
02:11:525 (4)
00:36:487 (3) - move 1/4 back
00:39:841 (3) - move 1/4 back
01:06:536 (2) - add note
01:43:573 (2) - move 1/4 back
02:01:882 (3) - ends at an odd place
02:10:407 (3) - move back 1/4
02:55:690 (3) - move to white tick
02:56:389 (4) - add note

On the other difficulties there are still sliders and stuff that are not mapped to 1/3 and similar problems to what I mention here, go through everything and try and change so it all fits the song (there would be a page of modding if I went through it allllll so it would be easier on your part to simply go and check it)
Emdyion
What DiamondCrash said. Plus, I don't like how you copy and paste patterns. This is nothing like iNiS style.
Especially the sliders. I don't think they are in the right place.
btw BLACKLISTED for not following modding queue rules.
Dusty
The timing and/or note placement on the timeline feels wrong and there's nothing I can do to help that, sorry. ._.
Zelos
You did a good job on this map.

However, for future reference, DONT use 1/3 snap on a map if the bpm does not divide by 3. The easy and normal diffs could have been done without the 1/3rd snap.

You made it work though.

Good Luck with this map.
RandomJibberish

zelos15 wrote:

You did a good job on this map.

However, for future reference, DONT use 1/3 snap on a map if the bpm does not divide by 3. The easy and normal diffs could have been done without the 1/3rd snap.

You made it work though.

Good Luck with this map.
You clearly do not understand what 1/3 is for

kindly STFU
LesTrucsRoses
[Generally]
SPOILER
00:30:476 (1,2,3) - Move forward by 1 tick on 1/3 beatsnap.
00:47:528 (3) - Move forward by 3 ticks on 1/3 beatsnap.

00:47:109 (3) - Add a beat here. (Might be too hard for a Easy diff)
01:06:116 (1,2,3) - Move these beats to the right by 1 grid on gridlevel 3.
01:50:840 (1,2,3) - Move forward by 3 ticks on 1/3 beatsnap.
02:06:779 (1,2) - These 2 notes might be too close for an easy diff.

[Resolutely]
SPOILER
00:14:127 (1) - Shorten this slider by 2 ticks on 1/3 beatsnap.
00:17:478 (1) - Shorten this slider by 2 ticks on 1/3 beatsnap.
00:30:478 (1,2,3) - Move forward by 1 tick on 1/3 beatsnap.
01:41:336 (1) - Shorten this slider by 1 tick on 1/3 beatsnap.

02:48:422 (1) - Remove the finish hitsound from the last beat in this slider.

[Extremeity]
SPOILER
00:17:479 (1) - Shorten this slider by 1 tick on 1/3 beatsnap.
00:25:306 (2) - Move this slider forward by 1 tick on 1/3 beatsnap.
00:30:477 (6) - Move this beat back by 1 tick on 1/3 beatsnap.

00:30:756 (7) - Add a beat here.
01:45:809 (2) - Move this slider forward by 1 tick on 1/3 beatsnap.
01:51:120 (4) - 00:30:477 (6) - Move this beat back by 1 tick on 1/3 beatsnap.

01:51:260 (5) - Add a beat here.
Topic Starter
RE1359EBA

LesTrucsRose wrote:

[Generally]
00:30:476 (1,2,3) - Move forward by 1 tick on 1/3 beatsnap.
00:47:528 (3) - Move forward by 3 ticks on 1/3 beatsnap.
00:47:109 (3) - Add a beat here. (Might be too hard for a Easy diff)
01:06:116 (1,2,3) - Move these beats to the right by 1 grid on gridlevel 3.
01:50:840 (1,2,3) - Move forward by 3 ticks on 1/3 beatsnap.

02:06:779 (1,2) - These 2 notes might be too close for an easy diff.

[Resolutely]
00:14:127 (1) - Shorten this slider by 2 ticks on 1/3 beatsnap.
00:17:478 (1) - Shorten this slider by 2 ticks on 1/3 beatsnap.
00:30:478 (1,2,3) - Move forward by 1 tick on 1/3 beatsnap.
01:41:336 (1) - Shorten this slider by 1 tick on 1/3 beatsnap.
02:48:422 (1) - Remove the finish hitsound from the last beat in this slider.
(Just remove 02:49:820. Other(02:49:121, 02:48:422) don't remove sound.)

[Extremity]
00:17:479 (1) - Shorten this slider by 1 tick on 1/3 beatsnap.
00:25:306 (2) - Move this slider forward by 1 tick on 1/3 beatsnap.(Consider)
00:30:477 (6) - Move this beat back by 1 tick on 1/3 beatsnap.
00:30:756 (7) - Add a beat here. (A note(7) move back by 00:30:756)
01:45:809 (2) - Move this slider forward by 1 tick on 1/3 beatsnap.(Consider)
01:51:120 (4) - 00:30:477 (6) - Move this beat back by 1 tick on 1/3 beatsnap.
01:51:260 (5) - Add a beat here. (A note(5) move back by 00:30:756)
Hyguys
General
The map will be more cool with this colors:
Color 1: Yellow
Color 2: Green
Color 3: Brown
Will be like an tree :3

Generally
00:14:125 That slider will be better if it finish on 00:14:845

00:15:802 Not needed Finish , but , wut :3
00:19:899 To late beat , make it a little early.

Resolutely
Change Slider tick rate to 0,5 :3
00:36:347 Make this beat more early .
02:10:687 ^
02:56:808 Remove finish.

Severity
Change Slider tick rate to 0,5 :3
00:22:790 Remove finish :3
00:32:993 (4) (5) Not needed beat.
01:04:858 Make beat early :3
02:32:070 Make beat early
02:56:808 Remove finish

Extremity
Same mods as Severity :3
Vanmonky
As your request.
Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
1. No comment about the hitsound.
2. Better silence the sliderslide.
3. Bad diffs names.
4. Actually, 00:49:345 and 02:15:299 is not a good place for break.

[Generally]
-- There are a lot of 1/3 notes. I don't know if it will be too hard for beginner player.
-- Why must copy-pastah? Are you lack of idea or something?
-- There are so many objects unsnapped. [!]
-- Actually, such this note (00:16:431 (3)) is better placed on 1/4 tick (the red one). I don't know. It may be just me.

00:14:125 (1) - Isn't this slider better if extended one 1/3 tick?
00:17:479 (1) - ^
00:34:250 (1) - ^
00:37:605 (1) - ^
00:45:991 (2) - Reduce one 1/3 tick. [?]
01:34:628 (1) - Isn't this slider better if extended one 1/3 tick?
01:37:982 (1) - ^
02:08:171 (1) - ^
02:11:525 (4) - ^
02:11:525 (4,1) - Swap the new combo.

[Resolutely]
-- Now I really hate how you copy-pasted all things that you feel it's okay.
-- There are some notes which unsnapped. Fix them. [!]

00:14:125 (1,2,3,4) - This pattern fits the song. But you know what? By using this the same pattern on 00:17:479, it don't fit anymore especially with the slider. Please, stop copy-pasting things. This is not iNis map, I can see it clearly.
00:55:773 (1) - Should be placed on 00:55:914.
01:19:533 (4,1) - Swap new combo, maybe?
01:36:585 (3) - Should be placed on 01:36:724, actually.
01:37:982 (1) - Extend this on 01:38:611 (1/4 tick).
01:41:336 (1) - This slider doesn't fit at all.
02:13:622 (1) - Move backward one 1/3 tick.
02:22:986 (1) - Should be placed on 02:23:125.
02:55:830 (1) - Better remove the new combo.

[Severity]
-- There are some notes which unsnapped. Fix them. [!]

00:17:479 (1) - This slider doesn't fit at all.
00:25:166 (2) - Move this forward one 1/3 tick.
00:31:176 (8) - Move backward one 1/3 tick. [?]
00:48:507 (6) - This should be closer to the end of the slider. Fix the distance! [!]
01:04:858 (5) - Move backward one 1/3 tick.
01:20:372 (1) - This should be closer to the end of the slider. Fix the distance! [!]
01:40:078 (5) - Move backward one 1/3 tick.
01:41:336 (1) - This slider doesn't fit at all.
01:45:669 (2) - This slider doesn't fit at all. Move it to 01:45:949 then reduce one 1/3 tick.
02:09:848 (1,4) - Swap new combo.
02:32:070 (5) - Move backward one 1/3 tick.
02:45:487 (5) - ^

[Extremity]
Remove this diff. This is just like the [Severity] diff but with higher OD and smaller hitcircle. [!]

Anyway, there are some notes unsnapped here :p
Star. Actually I still don't want to star this. But since this is far better then it was, I appreciate it. But promise me to fix all of them, especially for the [Extremity] diff.
Topic Starter
RE1359EBA

VanMoNky wrote:

[Generally]
00:14:125 (1) - Isn't this slider better if extended one 1/3 tick?
00:17:479 (1) - ^
00:34:250 (1) - ^
00:37:605 (1) - ^
(extend one tick.)

00:45:991 (2) - Reduce one 1/3 tick.
01:34:628 (1) - Isn't this slider better if extended one 1/3 tick?
01:37:982 (1) - ^
02:08:171 (1) - ^
02:11:525 (4) - ^
(extend one tick too.)

02:11:525 (4,1) - Swap the new combo.

[Resolutely]
00:14:125 (1,2,3,4) - This pattern fits the song. But you know what? By using this the same pattern on 00:17:479, it don't fit anymore especially with the slider. Please, stop copy-pasting things. This is not iNis map, I can see it clearly.
(▲ I will fit. but, May be take a long time..)
00:55:773 (1) - Should be placed on 00:55:914.
01:19:533 (4,1) - Swap new combo, maybe?
01:36:585 (3) - Should be placed on 01:36:724, actually.
01:37:982 (1) - Extend this on 01:38:611 (1/4 tick).

01:41:336 (1) - This slider doesn't fit at all.
02:13:622 (1) - Move backward one 1/3 tick.
02:22:986 (1) - Should be placed on 02:23:125.

02:55:830 (1) - Better remove the new combo.

[Severity]
00:17:479 (1) - This slider doesn't fit at all.
00:25:166 (2) - Move this forward one 1/3 tick.
00:31:176 (8) - Move backward one 1/3 tick.
00:48:507 (6) - This should be closer to the end of the slider. Fix the distance!
01:04:858 (5) - Move backward one 1/3 tick.

01:20:372 (1) - This should be closer to the end of the slider. Fix the distance! [!]
01:40:078 (5) - Move backward one 1/3 tick.
01:41:336 (1) - This slider doesn't fit at all.
01:45:669 (2) - This slider doesn't fit at all. Move it to 01:45:949
then reduce one 1/3 tick.
02:09:848 (1,4) - Swap new combo.
02:32:070 (5) - Move backward one 1/3 tick
.
02:45:487 (5) - ^
00:17:479, 01:41:336 - I will fit, too. but, May be take a long time too..


[Extremity]
Sorry, I not be about to do something remove Extremity diff. :|
[/notice]
Haneii
~General~
-Your BG is a weird dimension but I asked someone and they said it was okay. (But it still bugs me :P)
-mp3's are not allowed to exceed 256kbps. Your current mp3 is 320kps. I've re-encoded it for you:
Fools Garden - Lemontree.mp3


~All the difficulties~

- Go over spacing on everything! Too many spacing errors!!!
- overall I guess it isn't so bad, but the maps did feel really repetitive.
- I'm not too sure about some of those 1/3 notes. I did really bad playing on the easy difficulties and I could just blame my ability on standard but I can't help but wonder if some (not all since most are right on the 1/3) of them should be 1/2?


Good luck
kanpakyin
Mod...
ReD=I think you should fix this
BluE=Just a suggestion
[Genera]
-the map usually usie 1/4 ,it is odd that you were use 1/3?
-The offset should be778
-using distance snap!!
-pay attention to the spacing,many spacing mistake

[Generally]
00:42:616(2)Remove finish?
01:21:317(.)add a notes here?

[Severity]
00:30:152(5.6.7.8)spacing
00:48:789(6)Remove finish?
01:21:229(.)add a spinner here to 01:22:842
(The lemon is cute in the end>.<Good paint0.0)

[Extremity]
HP-1?
01:20:326(1)remove new conbo?
Guzzzzm4n
Hello~

[General]
Add one Slider tick Rate more (2)
In the tags, why not add some more? For example add it the music style of the band

[Generally]
00:54:376 : It would not be correct to use kiai, since it is chorus
01:50:980 : From this time until this (01:50:980) looks weird, try to fix it?
02:06:773 : I think that is shorter than the stream, it is difficult for an easy
02:21:588 : Kiai Again?

[Resolutely]
00:54:376 : Kiai?
01:33:789 : This circle, move it one line further to the right
02:21:588 : Kiai Again?
02:46:405 : This slider move it in 3 times to the left and add a another repetition


[Severity]
00:54:376 : Kiai?
01:33:789 : This circle, move it one line further to the right
02:21:588 : Kiai Again?
02:46:605 : Turn it up a grid is more to this slider, so it is in the same line as the previous circle

[Extremity]

00:54:376 : Kiai Again, and Again and Again :(
01:33:789 : This circle, move it one line further to the right. Again :cry:
02:21:588 : Kiai Again?

That's it, good luck. Star :)
Topic Starter
RE1359EBA

darck360 wrote:

from RE1359EBA : I'm not going to add 'Kiai'. sorry. :|
[General]
Add one Slider tick Rate more (2)
In the tags, why not add some more? For example add it the music style of the band
[Generally]
00:54:376 : It would not be correct to use kiai, since it is chorus
01:50:980 : From this time until this (01:50:980) looks weird, try to fix it?
02:06:773 : I think that is shorter than the stream, it is difficult for an easy

[Resolutely]
01:33:789 : This circle, move it one line further to the right
02:46:405 : This slider move it in 3 times to the left and add a another repetition

[Severity]
01:33:789 : This circle, move it one line further to the right
02:46:605 : Turn it up a grid is more to this slider, so it is in the same line as the previous circle

[Extremity]
01:33:789 : This circle, move it one line further to the right. Again :cry:
Fapfrit
Lemon Tree ~ wow

To get started, to correct timing. then put everything on the rhythm and write in queue. I'll help: 3

Timing:
BPM: 143
Offset: 326

Good luck. Star ~
SPOILER
I love this song :D
Topic Starter
RE1359EBA

Famfrit wrote:

I love this song :D
I like this song. too. 8-)
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


there is something wrong with your submission and I can only download 2 diff....reupload and full submit your map.

I'll mod these 2 diffs and when you have fixed the submission problem you can send me a PM and I'll mod other 2 diffs if you want.


Severity

it plays really bad because you snap almost all of your notes on 1/3.

I'm going to point out some parts that I feel unplayable

00:29:277 (4,5,6,7,8)
01:01:025 (2,3,4,5)
01:14:451 (2,3,4,5)
01:19:626 (8,9,1)
01:34:032 (1) - move it to 01:33:892
01:45:780 (2,1,2,3,4,5)
01:49:836 (2,3,4,5,6)
02:33:333 (1,2,3,4)

hmm..you really need some work here...


Generally

00:57:808 (1,2,3,4,5) - they are too far away from each other for beginners!
01:11:235 (1,2,3,4,5) - ^
02:04:941 (4,5,6,7) - ^
02:06:899 (1,2,3,4) - I don't think beginners can deal with them
02:24:941 (1,2,3,4,5) - make them closer
02:38:368 (1,2,3,4,5) - ^

that's it
Topic Starter
RE1359EBA

shabao_pig wrote:

[Severity]
00:29:277 (4,5,6,7,8)
01:01:025 (2,3,4,5)
01:14:451 (2,3,4,5
)
01:19:626 (8,9,1)
01:34:032 (1) - move it to 01:33:892
01:45:780 (2,1,2,3,4,5)
01:49:836 (2,3,4,5,6)
02:33:333 (1,2,3,4)
During adove note, There is some notes no 1/3 snap.
So, I'm change the some notes 1/3note into 1/2 note.

[Generally]
00:57:808 (1,2,3,4,5) - they are too far away from each other for beginners!
01:11:235 (1,2,3,4,5) - ^
02:04:941 (4,5,6,7) - ^
(I can't understand about why should far this each notes.
This is too plainly to be out of spacing.)

02:06:899 (1,2,3,4) - I don't think beginners can deal with them.
02:24:941 (1,2,3,4,5) - make them closer
02:38:368 (1,2,3,4,5) - ^
Arusha Shuna
Request Accepted
General
>timing is off? I'm not really sure but i had to use -30 to -40 custom offset while testing
>if this is authentic style why don't you rename the diffs to "Breezin', Cruisin', Sweatin', and Hard ROCK!"?
>Remove everything from the tags since album name doesn't belong there and song genre will be set after ranking, and please remove that comma
Generally
uuugh something is horribly wrong with this, but i don't know what
02:06:899 (1,2) - i think they're a little bit hard for an Easy diff
Resolutely
01:02:284 (4,5) - 1 grid to the left
01:15:710 (4,5) - 1 grid to the right
02:42:843 (4,5) - 1 grid to the left
Severity
00:33:471 (4) - remove finish, add whistle
i didn't mod the Extremity diff since the timing is way off, sorry
+1 for the beat placement though
wmfchris
[Extremity]
0:32:633 (3) left 1 grid to make it smymetrical

The other diffs are fine.

Sorry that I'm not good at modding authentic style, so I only checks the symmetrical works.
Topic Starter
RE1359EBA

Arusha Shuna wrote:

>timing is off?
What do you strangely mean?
Rucker
lemon tree :O
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