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Tomofumi Tanizawa - Kimi Ni Todoke (TV Size)

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Topic Starter
Mok
This beatmap was submitted using in-game submission on martedì 12 gennaio 2010 at 23:33:04

Artist: Tomofumi Tanizawa
Title: Kimi Ni Todoke (TV Size)
Source: Kimi Ni Todoke
Tags: Reaching You
BPM: 126
Filesize: 6973kb
Play Time: 00:55
Difficulties Available:
  1. Todoke~ (4,99 stars, 210 notes)
  2. Tomodachi~ (4,32 stars, 119 notes)
  3. Uwasa~ (3,88 stars, 96 notes)
Download: Tomofumi Tanizawa - Kimi Ni Todoke (TV Size)
Download: Tomofumi Tanizawa - Kimi Ni Todoke (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Kimi ni Todoke Opening. Easy (Uwasa~), Normal (Tomodachi~), Hard (Todoke~) by me, tmokb93.
Sorry for uncorrect Japanese names x3

Complete.
mks_old
I've quickly controlled this map, i think it's fine. Starred!
An-Don
Purple ~ 1/4 snap divisor
[Todoke~]
00:16:044 (12) - Move this note over right to the red snap divisor.
00:18:058 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,11) - Move all these notes one Snap divisor across.
00:24:006 (5,6,7,8,9,10,11) - Move all these notes one Snap divisor across.
00:25:049 (1,1,) - This part is very confusing :o but ill see what i can do.
Make the small spinner begin at the white snap divisor to the right but keep the end of the spinner in the same position as before. Move the note at [00:25:049 (1)] to [00:25:061].
00:27:015 (1,2,3,4,5,6,7,8,1,2,3,1) - Move all these notes over on the snap divisor to the right.
00:31:020 (5,6) - Move these notes over one Snap Divisor to the left (LEFT this time XD).
00:35:072 (1) - Move this note one snap divisor to the left too.
00:37:015 (6,7,8) - Well im not sure but it sounds better if you move them to the right on the snap divisor.


That was a lot :D I squeezed out as much as i could XD
I see that you have a little trouble with the timing of the note snapping >.>

[Tomodachi~]
00:10:096 (1,2,3,1,2,3,4) - Move all these along to the right in the snap divisor.
And for the ending slider, shorten it so it ends on the red snap line
00:13:094 (1,2,3,4,5) - Move all these notes over to the right by one snap divisor
00:18:062 (1,2) - Move these two notes to the white snap divisor to the right

....

A question... What snap divisor do you use??
1/4, 1/6 or 1/8?? Because most of the notes are not snapped to the right timing as if the wrong snap divisor was used :o

Sorry but i have to continue another day cause im very tired lol ^^ well

+Star for you :D
it is a good job but you only need to work on note snapping to get the most accurate timing.
Lokamp
For now, 4 only words for you...

RESNAP
ALL
THE
BEATS!

I'll check again this map later once you've resnapped all the timing sections and re-fixed overall beats and sliders's timing placement... until then, I'll star this map.
Good luck ;3
(Oh, and please... find a louder mp3 of the song x3)
Topic Starter
Mok
Fixed, but i can't find a louder mp3 x3
[_Edward_]
Cool <3 Starred
Leorda
CIAO!!

[General]
1) I can hear some MP3, but everyone can't hear MP3, because the MP3 volume is not max.
2) Kiai should start at 00:29:181

[Uwasa~]
00:04:658 (4) - Allign with 3
00:07:991 (6) - Allign with 5

00:12:039 (3,4,5) - A bit confusing
00:46:086 (6) - Allign with 5
00:55:134 (1,1,1) - No new combo
00:55:610 (3) - Add with finish hitsound
00:55:848 (4) - Delete this object


[Tomodachi~]
00:01:086 (1,1,1,1,1) - No new combo
00:12:991 (4) - Move 1 grid right
00:16:324 (6) - Move forward to red tick

00:32:277 (1) - Fix this

00:47:515 (1,2) - Should be like this

00:55:134 (1,1,1) - No new combo
00:55:610 (3) - Add finish hitsound
00:55:848 (4) - Delete this object


[Todoke~]
Don't use a finish hitsound too much! It's loud!
00:55:134 (1,1,1) - No new combo
00:55:610 (3) - Add a finish hitsound and remove whistle hitsound
00:55:848 (4) - Delete this object


Nice Map!
STAR

Topic Starter
Mok

Leorda wrote:

CIAO!!
[Uwasa~]
00:55:134 (1,1,1) - No new combo
00:55:610 (3) - Add with finish hitsound
00:55:848 (4) - Delete this object
[/b]

[Tomodachi~]
00:55:134 (1,1,1) - No new combo
00:55:610 (3) - Add finish hitsound
00:55:848 (4) - Delete this object


[Todoke~]
00:55:134 (1,1,1) - No new combo
00:55:610 (3) - Add a finish hitsound and remove whistle hitsound
00:55:848 (4) - Delete this object
[/b]
I decided to not follow this suggestion 'cause they're stylistic choose, Leo-chan ;w;
anyway, fixed x3
quintessence
Good song!

<Uwasa>
00:21:324(1) Resnap this slider.
00:21:919(2) Move this note to 00:21:800.

<Tomodachi>
00:21:324(6) Resnap this slider.
00:23:943(3) ^
00:40:610(1) ^

<Todoke>
00:30:848(x) Add a note.(Suggestion)
00:42:991(x) ^

☆Star
Topic Starter
Mok
fixed x3
AngelHoney
Todoke

00:05:848 - add a note ?(silder?
00:06:324 to 00:16:086 try to add more sliders ?
00:35:253 (15) - move to 00:35:372 ?
00:39:777 (9) - slider ?
00:40:372 (11) - start at 00:40:610 ?
00:53:705 (9) - slider ?
00:54:181 (10,11,12) - Spacing

nice map

star~
MoonFragrance
[General]
Preview Point at 00:28:467

[Usawa]
00:04:658 (4) - move to forward white tick
00:07:277 (3,5) - delete clap
00:20:610 (5) - can't see return point well, so rerotate please
00:22:277 (4) - align with 00:21:800 (2,3)
00:23:467 (1,2,3) - make a triangle
00:25:134 (6) - align with 00:24:896 (5)
00:32:753 (2) - spacing
00:35:372 (9) - move down and left per 1 grid
00:36:801 (2) - spacing
00:42:277 (2) - symmetrize
00:49:419 (4) - hidden by 00:47:753 (2), so replace it

[Tomodachi]
increase overall difficulty 1~2 tick

00:04:896 (5) - delete finish
00:12:514 (2) - delete clap
00:20:610 (5) - spacing
00:21:800 (7) - hidden by 00:20:610 (5), so replace it
00:25:610 (1) - do not slience it, and finish at last
00:37:277 (3) - spacing
00:43:943 (2) - hidden by 00:42:039 (3), so replace it
00:45:372 (6) - delete finish at last
00:54:896 (1,1,1,1) - do not slience them and finish at last note

[Todoke]
00:00:848 (2,2,2) - delete whistle [for taiko]
00:07:991 (8,9,10,11,12,13,14) - stack with 00:06:324 (1,2,3,4,5,6,7)
00:26:800 (1) - delete this note and make spinner end at 00:26:800
00:27:277 (1,2,3,4,5,6,7,8) - make sounds normal hitsounds
00:28:705 (1) - spacing
00:31:324 (7) - end at 00:31:562
00:32:515 (2) - spacing
00:40:372 (11) - make start at 00:40:612
00:48:467 (7) - make stack with 00:47:991 (3,4,5,6)
00:55:848 (1) - finish

nice map. star >w<
and sorry for i can mod only one map ;_; (lack of time)
Topic Starter
Mok
fixed, but i didn't followed a lot of things.
jericho2442
[Uwasa~]
00:19:658 (3,4,5) - ugly placing, place better
00:21:800 (2,3,4) - ugly jump and no need for it
00:34:420 (5) - new combo
00:42:277 (2) - timing is wrong, make it longer so it end on red tick, overwise this note is out of time

[Tomodachi~]
00:07:991 (5) - goes offscreen, needs to be fixed
00:14:895 (3,4) - spacing is wrong, notes are too close, fix spacing
00:28:943 (3,4) - ^
00:30:610 (1,2) - spacing is wrong, notes are too far apart
00:32:277 (1,2) - ...........ok fix all spacing in map, these cant be classed as jumps >_> simply just spacing errors


[Todoke~]
00:12:991 (9,10) - spacing is wrong, notes too far apart, fix spacing
00:18:705 (1,2) - no.....just no >_> is HORRID due to the rest of the combos spacing
...ok spend some time and go through this whole map and make sure the spacing makes sence, spacing what does not make sence only makes an iratating map not a hard one ;) theres ALOT for you to fix
DJPop
Music is too soft, make it louder pls.


~Uwasa~~
00:21:324 (1,2) - too far
00:25:491 (1) - start on red tick
00:28:705 (2,3,4,5,6) - move down 1 grid (Lv3)
00:31:324 (3,4) - too close
00:34:420 (5) - new combo
00:42:277 (2) - end on red tick
00:55:134 (1) - remove new combo
00:55:610 (1) - ^
00:55:848 (1) - ^

~Tomodachi~~
00:07:991 (5) - move the ending down a bit
00:14:657 (2,3) - move right 1 grid (Lv3)
00:21:324 (6) - new combo
00:23:467 (1,2) - move right 1 grid (Lv3)
00:28:943 (3,4) - too close
00:35:610 (5,1) - too far
00:37:515 (4,5) - ^
00:39:181 (7) - new combo
00:40:610 (1,2,3) - wrong spacing
00:49:896 (8) - end on right red tick
00:55:134 (1) - remove new combo
00:55:848 (1) - ^

~Todoke~~
00:07:991 (8) - new combo
00:10:134 (2,3) - too far
00:11:324 (1) - remove new combo
00:12:039 (4) - new combo
00:16:086 (11) - ^
00:18:705 (1,2) - too close
00:23:943 - add note
00:25:848 (1) - end on right white tick
00:26:800 (1) - delete
00:29:896 (1) - remove new combo
00:29:896 (1,2,3) - wrong spacing
00:30:610 (3) - new combo
00:30:848 (5) - stack it
00:33:943 (8) - new combo
00:34:419 (10,11) - too far
00:35:253 (15) - delete
00:39:419 (6) - new combo
00:53:705 (9) - ^
00:55:134 (1) - remove new combo
00:55:848 (1) - ^


+Star
Topic Starter
Mok
Fixed all, but i didn't follow something 'cause their STILISTIC.
Topic Starter
Mok
Corrected things AImod told me.
whymeman
Okay. . . . . . .

[Uwasa~]

00:16:562 (7) - Unrankable slider. Sliders should NOT overlap themselfs. Also, it wouldn't make sense to have a slider like this in the easist difficulty.
00:33:705 (4,1) - Considering the fact of those that are new to rhythm games like this, having the notes set up in this manner is going to confuse them easily.
00:41:800 (1) - This note should be deleted. For this map to be an "easier" difficulty, you need to allow the notice players some recovery time after they get off from the spinner.

[Tomodachi~]

00:11:086 (1,2,3) - Not evenly spaced. (2) and (3) is slightly more far apart.
00:18:705 (1,2,3) - ^
00:27:277 (1,2,3,4,1,2,3) - Please unsilence these notes....
00:42:039 (3) - What the..... why is this silder going OUT of the window?
00:54:896 (1,1,1,1) - Please unsilence these notes...

[Todoke~]

00:25:610 (1) - Please unslience this note...
00:51:800 (1,2,3,4,5,6,7,8,1,2,3,4,1,1,1,1) - Unsilence these notes please....

Also, why is half of the map playing with "almost completely mute" notes? :|

For all of the difficulties..... the hitsounds could use some work, but also, "Kimi Ni Todoke" shouldn't be in the Tags since its already in the Source (and the song has the same name as well.....). Another note.... please add in some audio lead-in time. The map starts too suddenly. And also, just because some suggestions are for the cosmetics of the map doesn't mean it should be rejected automatically like the combo setup for example. Its not a race to finish the map.
whymeman
[Tomodachi~]

00:37:991 (6) - Why is this slider overlaping itself? Please fix this...
00:55:610 (1,1) - Just move these two down just a bit to even the space from the previous notes.

Recheck Edit: Good enough then...
mtmcl
Ranked.
Mystearica
i lold
Topic Starter
Mok

Mystearica wrote:

i lold
Why?
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