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Night XII

Kheldragar wrote:

If the mapper really wants it ranked, he can just remove second gonkaku.
Second Gonkaku is actually the best diff the mapset has... Anyway, when a mapper love a map, he only wants minimal changes, he don't want his own creation destroyed. Pushing him to do something he don't wanna do won't help.

Anyway, I love Second Gonkaku the way it is now, even thought I can't pass the map... Man, this map difficulty is different from a lot of maps out there... We should have some maps with diffs like Kanuko - Toumei Elegy [Second Gonkaku]...
Chloe
我怎么没看到unrank的点 这图都能被un 那我的图还能活?
Frim4503
please stop your pointless posting and wait for the mapper respones
this map will get ranked someday
if you can't posting uselful things which help the mapper,
all you can do is waiting
L o L i
祝早日ranked
conTime
只能说这是麻婆爆发后的力量么
好歌推荐
Second Gonkanau难度的跳只能望着笑笑
祝早日重rank
Haganenno
Nice map! However, could you slap a HP4 on it? If I am not mistaken, HP doesn't change the PP gained and easy HP drain makes this map easier for bad players. It doesn't influence the good players and helps making this map more fun for the noobies such as me. I think that low HP is what makes Airman also so popular between pretty much everybody below 30k
Churcheell

Haganenno wrote:

Nice map! However, could you slap a HP4 on it? If I am not mistaken, HP doesn't change the PP gained and easy HP drain makes this map easier for bad players. It doesn't influence the good players and helps making this map more fun for the noobies such as me. I think that low HP is what makes Airman also so popular between pretty much everybody below 30k
Disagree
Midge
If you can't beat it with the hp it has now, you're not ready for it.
Keichi-kun
HP7 would be funnier
Chocolat

Haganenno wrote:

Nice map! However, could you slap a HP4 on it? If I am not mistaken, HP doesn't change the PP gained and easy HP drain makes this map easier for bad players. It doesn't influence the good players and helps making this map more fun for the noobies such as me. I think that low HP is what makes Airman also so popular between pretty much everybody below 30k
No. The map in my opinion is already fine as it is. Changing the HP drain takes away part of the challenging aspect.

Honestly, if you can't play it the way it is, you just aren't ready for the map like Midge said.
Topic Starter
Awaken
Sorry keichi-kunchan orz, gave kd for mistake

@cb i'm working on changing some patterns to different ones, hope it wouldn't be that bad
Topic Starter
Awaken
and i prefer hp5 :)
conTime
寄awa麻婆:
Second Gonkanau难度的某些滑条跳可否缩短距离
因为我手速不能去到那么远
而且单点跳部分能否换成滑条(因为部分图我都是单点后滑条miss
Levante_old
i seriously think the 1/4 sliders are overdone at the beginning ._.
Rilene
Since there is a problem with the "Second Gonkanau", I'm gonna give a small suggestion and things to fix..

Every slider from 01:54:584 to 02:05:493 doesn't end in a correct time, they end before it supposed to, did you removed the correct SV for that part?
Well... Adding a timing point with x1 SV right on 01:54:584 will fix the problem.

02:05:493 (1) - This combo color is entirely different from the rest in the current section.

And some suggestions...

00:43:948 (2) - Hm... This slider already looks good to me, and already fine as it is but just my suggestion to change it (feel free not to since the current one is already fine as it is) like this pattern to make it consistent with 01:38:220 (3,4,5,6,7) - , and I already know that this slider is there to represent the quietness over there.

02:42:584 (1,2,3,4,5,6,7,8) - Well, personally, I think it is a bit better to move it into 1-1-1-1-2-2-3-4 and what I mean by this is 4 notes stacked each other then move the location with low spacing then 2 stacked note, then another two note without stacking and still a low spacing, I feel like someone mentioned this already but I can't find it, and also 02:48:039 (3,4) - move this from 02:46:948 (1,2) - with a low spacing too.

Good luck on this map though. :D
AYhaz
yo awaken can you please make this map AR10.8 it's too hard to read because i have the high-ranking DT player syndrome which mean that i can only read 10.3 and higher tyvm
VINXIS

Ihaz wrote:

yo awaken can you please make this map AR10.8 it's too hard to read because i have the high-ranking DT player syndrome which mean that i can only read 10.3 and higher tyvm
le sik osuk memme br0 10/9

btw awaken hmu when ur ready for mods again
Bladesu

Ihaz wrote:

yo awaken can you please make this map AR10.8 it's too hard to read because i have the high-ranking DT player syndrome which mean that i can only read 10.3 and higher tyvm
nice meme
Xantaria
These sliders at the beginning mentioned before made the map a lot less enjoyable.
Also the changes to the stream (I don't even see why?) made this map worse.
I think the map itself suffered a lot from modding. It was a lot better a few weeks ago :(

Don't get me wrong, I still like it.
Gungsu
This is a very good beatmap! Should be ranked! Some tips though for the 4* map version is there shouldnt be breaks as long :(
Kelpo Flakey
I liked it more before some of the modding, but I still like this map a lot
Ironsoul27
wtf is with the constant re-pending, this map is amazing

gl with getting ranked
Kibbleru

Infevo wrote:

LexiaLovesU wrote:

Guys seriously stop harassing the mapper He hasn't replied to any of the mods yet so please don't start questioning everything he is doing wait till he is done :/
No offense but if anyone harrasses the mapper it is those who go dq a second time.

To avoid this kind of drama in the future I have a simple suggestion to make.

1. Don't qualify a map unless you are very certain it can get ranked in its current state. (Apparently it is not enough to have top players fc a 7 star map after some tries which shows it is possible with a certain level of skill.)
2. If the particular map needs minor tweaks to get ranked you can still qualify it after negotiation of terms the mapper has to meet.
3. Only if the mapper agrees to set terms but doesn't eventually meet them the map can get dqed once qualified duration is due.
4. This particular map is not allowed to get qualified ever again unless the mapper provides reasonable explanation why the terms couldn't be met.

Now, please refrain from telling me this won't help the mapper. This actually might help all future ranking processes.
we already know thank you very much. a dq is usually the result of clashing opinions between BN and QAT.
Aerous
Ganbareeee ! You can do it ^~^
Avena
The ranking process sure doesn't have compassion towards Awaken..
Hanairo Biyori and now this.
Anxient

Priti wrote:

The ranking process sure doesn't have compassion towards Awaken..
Hanairo Biyori and now this.
mind if I asked, but what happened to hanairo biyori?
OmegaR

Anxient wrote:

Priti wrote:

The ranking process sure doesn't have compassion towards Awaken..
Hanairo Biyori and now this.
mind if I asked, but what happened to hanairo biyori?
Qualify, Unqualify, Qualify, Unqualifty, Ranked
Intelli
Why is this not ranked ffs literally everyone likes this map and wants it ranked.
FreshMint

IntelliTroodon wrote:

Why is this not ranked ffs literally everyone likes this map and wants it ranked.
That's not how this works.
.
.
.
That's not how any of this works.
Synpoo
a great april fools joke would be to rank this map :^)
Phantazma
If this ever gets ranked, i actually hope the comments on the replays gets refreshed...

Edit: Oh hey, first post \o/
_tasty
Durr..
Topic Starter
Awaken

Lust wrote:

Howdy Awaken, after many testplays and discussion, we have reached a consensus that this map must be disqualified over the following reasons:

[Second Gonkanau]
  1. According to many, the AR is just too low for the patterns you implemented. AR9.7 or even AR10 would make the play a lot smoother and inevitably solve issues on some patterns that were awkward yep
  2. 02:14:220 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,1,2,1,2,3,4,1,2,3,4,1,2,3) - After internal discussion and various testplays, we have come to the conclusion that this section has not been lowered in difficulty the way we were hoping. Lowering the spacing is still recommended. Also, we believe that the patterns can be made a lot more intuitive. 02:17:493(1,2,3,4,1,2,1,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5) - focuses too heavily on the right side of the screen. More movement around the playfield will allow for a more enjoyable pattern. I.. I don't think difficulty is a problem, for now.
  3. 01:56:220 (7,2) - This overlap (as mentioned by jesus1412 and pointed out in various testplays) has been known to cause readability issues. Please try to avoid this. done
In addition to these points, across the testplays we have received we have gotten feedback that should be considered and addressed appropriately:
  1. 00:10:402 (3,4,5,6) - The back and forth down and up motion is a bit too fast and awkward for the play. Suggestions have said that unstacking 00:10:811 (6) - and moving it to another location would be pretty beneficial yep
  2. 00:18:039 (1,2,3,4) - Same issue as above, players have said moving 00:18:448 (4) - to another location for a more oval flow works a lot better
  3. 00:53:493 (1,2,3,1) - The slider movement is quite fast and also flows downward to 00:54:039 (1) - and back up to 00:53:902 (3) - . The confusion stems from moving to 00:53:902 (3) - and then down to 00:54:039 (1) - , which can be hard to read with the AR
  4. 01:50:766 (1,2,3,4,1,2,3,4) - Another pattern that can benefit from an oval flowing triangle, the change in directions seems to cause some issues. Here is an example that works rather well: http://puu.sh/ggXZH/a5fc78f88e.jpg
  5. 02:04:130 (1,2,3,4,5) - You have a pattern flowing in one direction, then changes rather abruptly from 02:04:675 (5,6) - . This, followed by 02:04:948 (1) - coming downwards made the whole play either confusing or weird to handle appropriately. A more clear, smooth flowing pattern going around would be more beneficial for the play you wish to create here
  6. 02:09:857 (1,2,3,4) - The angle to the triplet plays out strangely, a less harsh angle of approach would be preferred
The BNG will handle this mapset from now on. If you have any questions, feel free to contact me and good luck with requalification!
All your words has almost been remapped, hope it can be better.

Thanks to all guys and your advice! Though I'm a bit lazy to reply :?
dornrjqnrdl
second gonkanau deleted :(
Sognux
Did you remap the 7 star difficulty or did you just rename it?
-Deity-
Maruku_old_1
I think Awaken should upload Second Gonkanau separately, letting the rest of the difficulties get ranked while he still works on it.
DeletedUser_3641262
O dear
OmegaR
If anyone wants them, here are all the versions of Second Gonkanau (ranked v1, ranked v2, final version before deletion)

http://puu.sh/h6CrS/60850144a3.rar
talutocxu
why you change the name diff ? :(
bobbybobsenpwned
I'm so happy about the changes to the hardest diff (now the Hoping Nothing diff). Those awkward streams were just ruining the map for me before
[Hello Goodbye]
I want this to be ranked again :(
Chocolat

Maruku wrote:

I think Awaken should upload Second Gonkanau separately, letting the rest of the difficulties get ranked while he still works on it.
Second Gonkanau is removed and is/will be replaced by Hoping Nothing
GrimGrim8
gg for this map i love it
Distant years
+1 for what Horo said

who cares if there's this one particular map that's really hard at first? I don't remember anyone FCing or even passing Freedom Dive as soon as it was ranked.

Honestly none of the QAT can't even enjoy the map because they can't play it properly and keep making it worse with mods and more mods. Map was so good when rrytui fcd it
Deppyforce
Why Hoping Nothing??

I expecting Third Gonkanau lol
Nathan
Where is Awaken!? D:
Jatie
Just put back Second Gonkanau and make it like AR9.8 or something. Ranking a map has changed since the last time this map was ranked, because now BATs and QATs are more open to ranking harder maps. I mean, if Time Freeze got ranked, I don't think it's the difficulty holding this map back.
[ Asuna ]
Well i just have to say this map need 2 get fixed there is alot of unreasonable beats and streams
Gear

[ Asuna ] wrote:

Well i just have to say this map need 2 get fixed there is alot of unreasonable beats and streams
Well, if you could point out some examples of what you think are unreasonable that'll probably help.
[ Asuna ]

Valgas wrote:

[ Asuna ] wrote:

Well i just have to say this map need 2 get fixed there is alot of unreasonable beats and streams
Well, if you could point out some examples of what you think are unreasonable that'll probably help.
i dont have editing experience or any of that was just giving out opinion thats all.

i really want this 2 get rank though
Cubzy
I miss this map ;w;
Xilver15
.
Suisei Hosimati
Revive plz
Nathan
Awaken is ded
;~;
Rizia
plz ;w;
[-Waza-]
NICE map >:o
Bara-
Awaken, please awake and re-re-qualify thos
Henri
Im so sad ;_; this is best map
alecA
Awaken come back please! We love this map!
DeletedUser_3641262
fk
Jeder
Awaken! WAKE UP!
Henri
The glorious mapping community did it again :D
Well atleast we have Yes we cant ranked soon 8)
Jatie
This needs to be revived in the same way that yes we cant - wh was if Awaken will continue to be afk
Kensuke
Awaken. I miss this map...
...when you get qualified
...I will remember it
...Please, I want to see it qualified again..
...Please, Awaken..
...Please requalified it :(
Ruruchi
神图望再次rank :)
加油!
iyw
I sugoiiii!!!
Why it doesn't Rank map even thought It's amazing very much
-Aeryn-
plz awaken
m3gB3g
Awaken , rrtyui just waiting for you...
UltraRik
Awaken please revive it ♥
Henri
MMmm if awaken doesnt want to go for rank anymore i would hope he'd atleast change it to a fitting AR to make it playable again. 9.6 on 7 star is the same as mapping a 5star with ar8..
DeletedUser_4329079

Sotajumala wrote:

MMmm if awaken doesnt want to go for rank anymore i would hope he'd atleast change it to a fitting AR to make it playable again. 9.6 on 7 star is the same as mapping a 5star with ar8..
If it isn't ranked just change it yourself
Henri

Default wrote:

Sotajumala wrote:

MMmm if awaken doesnt want to go for rank anymore i would hope he'd atleast change it to a fitting AR to make it playable again. 9.6 on 7 star is the same as mapping a 5star with ar8..
If it isn't ranked just change it yourself
i did but it cant be played in multi
Ajo Joestar
[Hoping Nothing]
00:12:584 (4,5,6) - and 00:22:948 (1,2,3) - spacing is overdone, it's a similar spacing as 02:21:243 (2,3,4,5,6) - which is unreasonable
I don't even know for what they stand for, you should change it or at least reduce the spacing, it feels pretty off, unfitting.
Tassadar
why remove hoping nothing ;-;
Len
Welcome back but no hoping T_T
10nya
;-;
Aleycks
Third Gonkanau inc
Buttercup
wtf
rip 7 stars diff :(
Rizia
hope will back soon
emilia
YES PLEASE
Trosk-
Second Gonkanau is back :^)
Churcheell
Third Gonkanau


01:56:357 (8,9,1,2,3,4) - IIRC this was one of the reasons for the original DQ. There's a stream here like in the original, but there's just no rhythm in the song there to justify it. This might have to be changed again, and I thought you approached this part a lot better in Hoping Nothing

Won't go into detail but this map has definitely gone a long way and deserves its rank sooner rather than later. The other thing I'd suggest is raise HP drain slightly but most people seem convinced that weaker players should be able to pass extremely hard songs

Cheers and good luck


EDIT: This wasn't intended as a mod, I just watched through the updated map to see how it was coming along and the points above were what stood out to me. I could mod later if necessary
JappyBabes
So you remap parts again and again finally ending at Hoping Nothing which plays almost perfectly while retaining the difficulty and on revive you scrap it and go back to Second Gonkanau. Was really hoping this could get ranked in the best possible condition but I have no expectations anymore. GL.
DeletedUser_4329079
God damnit, some people don't want Second Gonkanau (or some update), some people don't want Hoping Nothing, but nobody wants this to stay graveyarded forever. Just let him do whatever he wants.
Henri
7.07 star ar 9.5 :D its 2011 mapping all over again
Rickput
I loved the original Second Gonkanau, but when the mods brought it down and through all the efforts of getting it qualified and re-qualified, the map turned bad...

But with the way it is now, it is good again.

I approve of this update.
Musty
put Second Gonkanau & Hoping Nothing in the mapset altogether then lmao but i dont feel this is a good idea
sumire98
this map won't be approved with the mods of Second Gonkanau...
Yales
In that second gonkanau diff

00:57:857 (1) - you forgot Finish N:C2 as you did in all other kiais
01:01:130 (1) - you could remove kiai 01:01:402 (1) - re add it here. same for other parts.

no kd
Spayyce
boo why remap.
_WinRAWR
Sharkie
same
Ritalityxx
amazing
Bunnrei

Ritalityxx wrote:

amazing
Jacob
I think offset 1122 instead of 1130 feels better.
Nekomata

Jacob wrote:

I think offset 1122 instead of 1130 feels better.
agree
Sognux
Personally i think the Second Gonkanau feels alot more boring to play then what it did before the update. Before the update i actually enjoyed playing the map, after, not so much.
Dare

Sognux wrote:

Personally i think the Second Gonkanau feels alot more boring to play then what it did before the update. Before the update i actually enjoyed playing the map, after, not so much.
You have to be one of the only ones who feel that way. :)
GeniusProo
I love this map*---* I approved uwu 8-)
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