Well I'm everywhere where taiko map exist.
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Leorda's Taiko
I recommand you to use SV 1.4. I C&Ved this from other taiko map mod I did.
Bar-dividing line(or measure-dividing line, whatever) seems appearing 1 beat faster. (Well I should admit that this song is kinda confusing with this...) If you feel same, put uninherited timing section at 607.
00:00:456 (1) - D
00:01:662 (7) - D
00:12:366 (16) - add a note here cause vocal sound is here
00:14:476 (1,2,3,4,5,6,7,8,9) - Sudden & hard 1/4 stream, do we have to emphasise here this much?
00:15:079 (9) - No big notes(finish) at 1/4 steam unless there are HS over 1.33! Seriously, big notes with 1/4 streams make player confused meaninglessly, even in the end(And I never see something like that in at least 176 authentics and I never heard about that.) If you really put big notes such as D/K, deleted one note before this one.
00:26:537 (1,2,3,4,5,6,7,8,9) - Same with 00:14:476...? maybe, but I'm not sure.
00:27:743 (2,3,4,5,6,7,8,9,10) - Same with 00:14:476
00:28:346 (10) - Same with 00:15:079
00:34:677 (1,2,3,4,5,6,7,8,9,10) - is this really suit the song?
00:46:285 (1) - D
00:48:697 (12) - d
00:51:110 (7) - Same with 00:15:079
01:17:793 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - Maybe it is too much compared with other parts.
01:20:205 - why x0.5 here? change it to x1.0 plz.
01:21:411 - same with above
01:22:617 - same with above
Overall pattern is somewhat too 'standardtic'.(At least taiko map should different from standard map playing taiko mod......) Mainly 8bit and sudden and hard 16bit stream can be seen lots of standard map as I know. And considering BPM is 199, streams are quite hard to deal with. (even dddddd... can be quite hard with this BPM...)
...Am I only one thinking like this...? Well, nevermind. If you don't agree with my mod, just ignore this.
(underlined=important, gray=not importat)
Leorda's Taiko
I recommand you to use SV 1.4. I C&Ved this from other taiko map mod I did.
(Why 1.4? cause it's default value and it's most close to TnT)lepidopodus wrote:
Basically scroll speed should be proportional to BPM (and this makes gap between notes are always same when beat(1/4 or 1/3 or something) is same). So use 1.4 if there are no special issues. Well actually I think this isn't that special case and SV should be 1.4(omitted the rest)
Bar-dividing line(or measure-dividing line, whatever) seems appearing 1 beat faster. (Well I should admit that this song is kinda confusing with this...) If you feel same, put uninherited timing section at 607.
00:00:456 (1) - D
00:01:662 (7) - D
00:12:366 (16) - add a note here cause vocal sound is here
00:14:476 (1,2,3,4,5,6,7,8,9) - Sudden & hard 1/4 stream, do we have to emphasise here this much?
00:15:079 (9) - No big notes(finish) at 1/4 steam unless there are HS over 1.33! Seriously, big notes with 1/4 streams make player confused meaninglessly, even in the end(And I never see something like that in at least 176 authentics and I never heard about that.) If you really put big notes such as D/K, deleted one note before this one.
00:26:537 (1,2,3,4,5,6,7,8,9) - Same with 00:14:476...? maybe, but I'm not sure.
00:27:743 (2,3,4,5,6,7,8,9,10) - Same with 00:14:476
00:28:346 (10) - Same with 00:15:079
00:34:677 (1,2,3,4,5,6,7,8,9,10) - is this really suit the song?
00:46:285 (1) - D
00:48:697 (12) - d
00:51:110 (7) - Same with 00:15:079
01:17:793 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - Maybe it is too much compared with other parts.
01:20:205 - why x0.5 here? change it to x1.0 plz.
01:21:411 - same with above
01:22:617 - same with above
Overall pattern is somewhat too 'standardtic'.(At least taiko map should different from standard map playing taiko mod......) Mainly 8bit and sudden and hard 16bit stream can be seen lots of standard map as I know. And considering BPM is 199, streams are quite hard to deal with. (even dddddd... can be quite hard with this BPM...)
...Am I only one thinking like this...? Well, nevermind. If you don't agree with my mod, just ignore this.