forum

Hanamaru Youchien Cast - Aozora Triangle

posted
Total Posts
79
show more
lepidopodus
Well I'm everywhere where taiko map exist.
(underlined=important, gray=not importat)

Leorda's Taiko
I recommand you to use SV 1.4. I C&Ved this from other taiko map mod I did.

lepidopodus wrote:

Basically scroll speed should be proportional to BPM (and this makes gap between notes are always same when beat(1/4 or 1/3 or something) is same). So use 1.4 if there are no special issues. Well actually I think this isn't that special case and SV should be 1.4(omitted the rest)
(Why 1.4? cause it's default value and it's most close to TnT)
Bar-dividing line(or measure-dividing line, whatever) seems appearing 1 beat faster. (Well I should admit that this song is kinda confusing with this...) If you feel same, put uninherited timing section at 607.
00:00:456 (1) - D
00:01:662 (7) - D

00:12:366 (16) - add a note here cause vocal sound is here
00:14:476 (1,2,3,4,5,6,7,8,9) - Sudden & hard 1/4 stream, do we have to emphasise here this much?
00:15:079 (9) - No big notes(finish) at 1/4 steam unless there are HS over 1.33! Seriously, big notes with 1/4 streams make player confused meaninglessly, even in the end(And I never see something like that in at least 176 authentics and I never heard about that.) If you really put big notes such as D/K, deleted one note before this one.
00:26:537 (1,2,3,4,5,6,7,8,9) - Same with 00:14:476...? maybe, but I'm not sure.
00:27:743 (2,3,4,5,6,7,8,9,10) - Same with 00:14:476
00:28:346 (10) - Same with 00:15:079
00:34:677 (1,2,3,4,5,6,7,8,9,10) - is this really suit the song?
00:46:285 (1) - D
00:48:697 (12) - d
00:51:110 (7) - Same with 00:15:079
01:17:793 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - Maybe it is too much compared with other parts.
01:20:205 - why x0.5 here? change it to x1.0 plz.
01:21:411 - same with above
01:22:617 - same with above

Overall pattern is somewhat too 'standardtic'.(At least taiko map should different from standard map playing taiko mod......) Mainly 8bit and sudden and hard 16bit stream can be seen lots of standard map as I know. And considering BPM is 199, streams are quite hard to deal with. (even dddddd... can be quite hard with this BPM...)

...Am I only one thinking like this...? Well, nevermind. If you don't agree with my mod, just ignore this.
Leorda

lepidopodus wrote:

Well I'm everywhere where taiko map exist.
(underlined=important, gray=not importat)

Leorda's Taiko
I recommand you to use SV 1.4. I C&Ved this from other taiko map mod I did.

lepidopodus wrote:

Basically scroll speed should be proportional to BPM (and this makes gap between notes are always same when beat(1/4 or 1/3 or something) is same). So use 1.4 if there are no special issues. Well actually I think this isn't that special case and SV should be 1.4(omitted the rest)
(Why 1.4? cause it's default value and it's most close to TnT)
Bar-dividing line(or measure-dividing line, whatever) seems appearing 1 beat faster. (Well I should admit that this song is kinda confusing with this...) If you feel same, put uninherited timing section at 607.
00:00:456 (1) - D
00:01:662 (7) - D[/color] I don't know what you mean?
00:12:366 (16) - add a note here cause vocal sound is here Done
00:14:476 (1,2,3,4,5,6,7,8,9) - Sudden & hard 1/4 stream, do we have to emphasise here this much? Done
00:15:079 (9) - No big notes(finish) at 1/4 steam unless there are HS over 1.33! Seriously, big notes with 1/4 streams make player confused meaninglessly, even in the end(And I never see something like that in at least 176 authentics and I never heard about that.) If you really put big notes such as D/K, deleted one note before this one. Done
00:26:537 (1,2,3,4,5,6,7,8,9) - Same with 00:14:476...? maybe, but I'm not sure. Done
00:27:743 (2,3,4,5,6,7,8,9,10) - Same with 00:14:476 Done
00:28:346 (10) - Same with 00:15:079 Done
00:34:677 (1,2,3,4,5,6,7,8,9,10) - is this really suit the song? Done
00:46:285 (1) - D I don't know what you mean?
00:48:697 (12) - d I don't know what you mean?
00:51:110 (7) - Same with 00:15:079 Done
01:17:793 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - Maybe it is too much compared with other parts. Done
01:20:205 - why x0.5 here? change it to x1.0 plz. Done
01:21:411 - same with above Done
01:22:617 - same with above Done

Overall pattern is somewhat too 'standardtic'.(At least taiko map should different from standard map playing taiko mod......) Mainly 8bit and sudden and hard 16bit stream can be seen lots of standard map as I know. And considering BPM is 199, streams are quite hard to deal with. (even dddddd... can be quite hard with this BPM...)

...Am I only one thinking like this...? Well, nevermind. If you don't agree with my mod, just ignore this.
I hate you

Download: Hanamaru Youchien Cast - Aozora Triangle (TV size) (Sallad4ever) [Leorda's Taiko].osu
Sonnyc
Halo~

Easy
  • 00:27:140 (1) Finish
    01:18:396 (2) None
    01:19:602 (4) ^
Vicho Normal
  • 00:10:105 (7) Finish
    00:59:099 (8) New combo
    01:18:999 (4) None
Hard
  • Good~
Insane
  • 00:20:205 (1) None in the middle
    01:16:587 (3) Clap
Star~
lepidopodus
@Leorda: Well, everyone going to hate me because I'm too strict about taiko map.
Maybe too bad, but just blame me, not blame any others.
and I should have mentioned this... I didn't have lots of time so I used some abbreviation. (Well you played taiko a lot so I think you can understand this somehow, but I was wrong.)

d- don or do or something like that, notes with normal hitsound
k- ka or kat or katsu or something like that, notes with clap or whistle
D- big don, notes with finish
K- big kat, notes with finish and clap, or finish and whistle
Leorda

lepidopodus wrote:

@Leorda: Well, everyone going to hate me because I'm too strict about taiko map.
Maybe too bad, but just blame me, not blame any others.
and I should have mentioned this... I didn't have lots of time so I used some abbreviation. (Well you played taiko a lot so I think you can understand this somehow, but I was wrong.)

d- don or do or something like that, notes with normal hitsound
k- ka or kat or katsu or something like that, notes with clap or whistle
D- big don, notes with finish
K- big kat, notes with finish and clap, or finish and whistle
Thanks for mention it ^^

Download: Hanamaru Youchien Cast - Aozora Triangle (TV size) (Sallad4ever) [Leorda's Taiko].osu
Topic Starter
Sallad4ever
Hai samipale :)

samipale wrote:

As your request,hanamaru good anime :) Yup :D

[General]
AudioLeadIn is not the same,IMO all 1500 are enough Yeah
PreviewTime is not the same,fix Vicho's Normal's to 45226 is better

[Easy]
Nothing found ~.~ Yay :)

[Vicho's Normal] Fixed by Vicho-kun :D
00:33:019(2) - spacing
00:45:833(1,2) - this combo follows vocal, but next combo not, seems confused
00:50:657(9) - ^
01:00:758(11) - spacing
01:02:416(3) - spacing,if you want to make (3) in the mid of (1)(2),try to increase distance between (1)(2)
01:10:557(x) - the previous combo you start before the vocal 1/4 beat,but here no notes so sounds not so good >.<

[Hard]
00:50:205(6,1) - hitsound sounds weird to me,delete clap? Yeah sounds neater :D

[Insane]
good :oops:
00:02:567(3) - down 1 grid Done
00:02:718(4) - down 2 grid ^
00:02:868(5,6) - then align with (2)(3) ^
01:15:682(1,2,3,4) - make them symmetrical completely? Done ?

good job,star~
Halo lepidopodus :)

lepidopodus wrote:

Well I'm everywhere where taiko map exist.
(underlined=important, gray=not importat)

Leorda's Taiko
I recommand you to use SV 1.4. I C&Ved this from other taiko map mod I did.

lepidopodus wrote:

Basically scroll speed should be proportional to BPM (and this makes gap between notes are always same when beat(1/4 or 1/3 or something) is same). So use 1.4 if there are no special issues. Well actually I think this isn't that special case and SV should be 1.4(omitted the rest)
(Why 1.4? cause it's default value and it's most close to TnT)
Bar-dividing line(or measure-dividing line, whatever) seems appearing 1 beat faster. (Well I should admit that this song is kinda confusing with this...) If you feel same, put uninherited timing section at 607.
00:00:456 (1) - D
00:01:662 (7) - D

00:12:366 (16) - add a note here cause vocal sound is here
00:14:476 (1,2,3,4,5,6,7,8,9) - Sudden & hard 1/4 stream, do we have to emphasise here this much?
00:15:079 (9) - No big notes(finish) at 1/4 steam unless there are HS over 1.33! Seriously, big notes with 1/4 streams make player confused meaninglessly, even in the end(And I never see something like that in at least 176 authentics and I never heard about that.) If you really put big notes such as D/K, deleted one note before this one.
00:26:537 (1,2,3,4,5,6,7,8,9) - Same with 00:14:476...? maybe, but I'm not sure.
00:27:743 (2,3,4,5,6,7,8,9,10) - Same with 00:14:476
00:28:346 (10) - Same with 00:15:079
00:34:677 (1,2,3,4,5,6,7,8,9,10) - is this really suit the song?
00:46:285 (1) - D
00:48:697 (12) - d
00:51:110 (7) - Same with 00:15:079
01:17:793 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - Maybe it is too much compared with other parts.
01:20:205 - why x0.5 here? change it to x1.0 plz.
01:21:411 - same with above
01:22:617 - same with above

Overall pattern is somewhat too 'standardtic'.(At least taiko map should different from standard map playing taiko mod......) Mainly 8bit and sudden and hard 16bit stream can be seen lots of standard map as I know. And considering BPM is 199, streams are quite hard to deal with. (even dddddd... can be quite hard with this BPM...)

...Am I only one thinking like this...? Well, nevermind. If you don't agree with my mod, just ignore this.
Your taiko mod are so Pro :oops:

Halo sonnyc :)

sonnyc wrote:

Halo~

Easy
  • 00:27:140 (1) Finish Yup
    01:18:396 (2) None I like it the way it is
    01:19:602 (4) ^[/color] ^
Vicho Normal I'll leave this to Vicho-kun :D
  • 00:10:105 (7) Finish
    00:59:099 (8) New combo
    01:18:999 (4) None
Hard

Good~ Yay :)


Insane

00:20:205 (1) None in the middle Yup
01:16:587 (3) Clap I don't think I will :oops:

KIA wrote:

u-hu hu hu hu hu :3
KIA kun~~ :oops:



Thanks for your mod samipale, sonnyc, and lepidopodus ;)
Also KIA star :D
gdeath
[Easy]
00:00:456 (1,2) - what about changing two circles to a slider and make it start on 00:00:456 and end on 00:00:909?(suggestion)

[Vicho's Normal]
i know this is the guest diff.its free to make some options different.but i suggest you'd better set the same lead-in with [Easy] or make the same setting with this diff(suggestion)
ah,nevermind.i didnt update...
00:37:994 (1) - remove new combo(suggestion)
00:39:200 (3) - add new combo(suggestion)
00:46:436 (1) - make it start on 00:46:285 and end on 00:46:738(suggestion)
01:00:306 (10,11) - what about changing two circles to a slider and make it start on 01:00:306 and end on 01:00:758?

[Hard]
fine

[Insane]
00:04:677 (3,4,5) - triple clap...they sound bad imo
00:21:713 (1,2,3,4,5,6) - ^

Star!
Topic Starter
Sallad4ever
Halo gdeath
Finally the mod :D

gdeath wrote:

[Easy]
00:00:456 (1,2) - what about changing two circles to a slider and make it start on 00:00:456 and end on 00:00:909?(suggestion) WHY DIDN'T I THINK ABOUT THIS :oops: Changed

[Vicho's Normal] Vicho-kun will take a look at this :D
i know this is the guest diff.its free to make some options different.but i suggest you'd better set the same lead-in with [Easy] or make the same setting with this diff(suggestion)
ah,nevermind.i didnt update...
00:37:994 (1) - remove new combo(suggestion)
00:39:200 (3) - add new combo(suggestion)
00:46:436 (1) - make it start on 00:46:285 and end on 00:46:738(suggestion)
01:00:306 (10,11) - what about changing two circles to a slider and make it start on 01:00:306 and end on 01:00:758?

[Hard]
fine Yay :)

[Insane]
00:04:677 (3,4,5) - triple clap...they sound bad imo Yup changed
00:21:713 (1,2,3,4,5,6) - ^ ^ how's this?

Star!
Thanks for the early star :D
And of course the mod too :D
Vicho

sonnyc wrote:

Vicho Normal
  • 00:10:105 (7) Finish Ok
    00:59:099 (8) New combo Ok
    01:18:999 (4) None I can't understand :Z

gdeath wrote:

[Vicho's Normal]
i know this is the guest diff.its free to make some options different.but i suggest you'd better set the same lead-in with [Easy] or make the same setting with this diff(suggestion)
ah,nevermind.i didnt update...
00:37:994 (1) - remove new combo(suggestion) Ok
00:39:200 (3) - add new combo(suggestion) Ok
00:46:436 (1) - make it start on 00:46:285 and end on 00:46:738(suggestion) No :Z
01:00:306 (10,11) - what about changing two circles to a slider and make it start on 01:00:306 and end on 01:00:758 No :Z
Download: Hanamaru Youchien Cast - Aozora Triangle (TV size) (Sallad4ever) [Vicho's Normal].osu
Diasios
[Easy]

  • • Video Offset: -320
[Leorda's Taiko]

  • • Video Offset: -320
[Hard]

  • • 00:00:607 (x) - Add a circle
[Insane]

  • • 00:00:607 (x) - Add a circle
Real1
We meet again :D

[Easy]
It's fine!

[Vichos Normal]
00:23:823 (1) - Delete this slider and put a note at 00:23:974 instead. Sounds way better!

[Hard]
Good job!

[Insane]
Eww, 1/4th beats on 199 BPM. :o
But nice map!!

Have a big shiny star! Almost nothing wrong!
Vicho

Real1 wrote:

[Vichos Normal]
00:23:823 (1) - Delete this slider and put a note at 00:23:974 instead. Sounds way better! I think is better put a note in 00:24:122, then... No, but I deleted that slider ^^
Download: Hanamaru Youchien Cast - Aozora Triangle (TV size) (Sallad4ever) [Vicho's Normal].osu
Topic Starter
Sallad4ever
Halo xxheroxx :)

xxheroxx wrote:

[Easy]

  • • Video Offset: -320
Missed this :oops:

[Leorda's Taiko]

  • • Video Offset: -320
^ :oops:

[Hard]

  • • 00:00:607 (x) - Add a circle
Hmm... I can't agree with this :?

[Insane]

  • • 00:00:607 (x) - Add a circle ^
Halo Real1

Real1 wrote:

We meet again :D Been waiting 4 you :)

[Easy]
It's fine! :)

[Vichos Normal]
00:23:823 (1) - Delete this slider and put a note at 00:23:974 instead. Sounds way better! Fixed by Vicho-kun

[Hard]
Good job! :)

[Insane]
Eww, 1/4th beats on 199 BPM. :o :oops:
But nice map!!

Have a big shiny star! Almost nothing wrong! Yay :)

Thanks for the mod & star xxheroxx and Real1
jockeytiyan
Overall: I think it's better to use Leorda's offset of 0 rather than a negative offset. IMO, that offset sounded fine, and I think it's not ok to have different offsets even though it's a Taiko diff.


TAIKO MOD FIRST!!!

Hope you don't mind. ^^

Leorda's Taiko:
SPOILER
General: While modding, I can't seem to hear any of the notes. Tried to max up the volume, it sounded better. I suggest raising it up to max volume.

00:00:000 - 00:00:376 I think this part sound kinda irrelevant for me. You can keep it though. :P
00:18:392 (21) - I think this will sound better as a kat than a don.
00:32:562 (6) - ^
00:48:241 (9) - Sounds better as a don rather than a kat.
00:55:025 (3,4,5,6) - I can't understand this part, tbh. I wouldn't suggest remapping this part, only relocating some of the beats so it would make some sense.

Wow...I still need a lot to learn on Taiko modding.

Easy:
SPOILER
00:09:049 (3,2,3,2) - These type of sliders are a big no-no for me for an Easy, please remap them.
00:50:657 (1,2) - Another no-no for me. Newbie will most likely get a miss because it's 3/2 beats away. Irregular placements that aren't like the common 1/1 or 1/2 beats will confuse most players.

Vicho's Normal:
SPOILER
General: Please decrease HP drain and OD by 1 tick. It looks more of a Hard than a Normal. Also, slider tick rate sounds better at 1 than 0.5, IMO.

00:23:371 (2) - Why not just make it look like 00:25:331 (1,2) - The hidden beat kinda got me confused.
01:00:306 (1,2) - I don't think this plays good. Lyric-beaten notes then the next ones are rhythm-beaten.

Hard:
SPOILER
General: Increase slider tick rate to 2. This is just a suggestion because this will increase the Max Score of the map so it's up to you to decide.

00:00:004 (1) - Like the one for Taiko, this sounds irrelevant.
00:06:336 (3) - Suggestion: Delete clap at the head of the slider.
00:36:185 (5) - Whoa! Another lyric-beaten note on a rhythm-beaten map. >.< It's confusing, IMO if you don't place it appropriately.
00:24:125 (1) - Clap at the tail of the slider is too distracting IMO. Please delete it.
00:25:331 (1) - ^
01:05:733 (7) - New combo here and delete new combo in 01:06:034 (1) -

Insane:
SPOILER
General: Increase HP drain by 1-2 ticks. It should be more of an Insane. ^^

00:00:004 (1) - Again, irrelevant.
00:04:677 (3,4,5,6) - Doesn't sound and play good. It's kinda disorienting that there's a pause in between (5) and (6).
00:21:713 - 00:22:391 - Still the same as above, disorienting.
00:22:617 (1) - Remove new combo and place the new combo in 00:22:919 (2) -
00:23:823 (1) - ^ place new combo in 00:24:125 (2) -

:P Such cute kids~
YGOkid8
Easy
Some rhythms bit complicated for Easy. Try to stick to the 1/1 beats, 1/2 beats for sliders, you know?
Otherwise, fine, and well mapped.

Vicho's Normal
Feels more like Normal+ :|

Combo Mod~
00:48:848 (7) - New Combo
00:59:100 (8) - ^
01:03:321 (4) - ^
01:08:145 (5) - ^
01:20:205 (7) - ^ (maybe?)

01:00:306 (1) - No New Combo

Hard

Normal Mod~
01:17:793 (1) - Make this more symmetrical?

Insane
Fine.
Vicho

YGOkid8 wrote:

Vicho's Normal
Feels more like Normal+ :|
Sallad, please rename my diff to Vicho's Normal+ :D
Topic Starter
Sallad4ever
Halo jockeytiyan :)

jockeytiyan wrote:

Overall: I think it's better to use Leorda's offset of 0 rather than a negative offset. IMO, that offset sounded fine, and I think it's not ok to have different offsets even though it's a Taiko diff. Well the timing will be awkward if I don't use a negative offset as for the taiko I guess I forgot to change it :oops:


TAIKO MOD FIRST!!!

Hope you don't mind. ^^ :D

Leorda's Taiko: I'll leave this to Leorda :)
SPOILER
General: While modding, I can't seem to hear any of the notes. Tried to max up the volume, it sounded better. I suggest raising it up to max volume.

00:00:000 - 00:00:376 I think this part sound kinda irrelevant for me. You can keep it though. :P
00:18:392 (21) - I think this will sound better as a kat than a don.
00:32:562 (6) - ^
00:48:241 (9) - Sounds better as a don rather than a kat.
00:55:025 (3,4,5,6) - I can't understand this part, tbh. I wouldn't suggest remapping this part, only relocating some of the beats so it would make some sense.

Wow...I still need a lot to learn on Taiko modding.

Easy:
SPOILER
00:09:049 (3,2,3,2) - These type of sliders are a big no-no for me for an Easy, please remap them. How's this :D
00:50:657 (1,2) - Another no-no for me. Newbie will most likely get a miss because it's 3/2 beats away. Irregular placements that aren't like the common 1/1 or 1/2 beats will confuse most players. IMO this still playable by novice even tough it 's irregular cause there's the song to guide them so I'll leave it as it is

Vicho's Normal: Vicho-kun it's your turn :D
SPOILER
General: Please decrease HP drain and OD by 1 tick. It looks more of a Hard than a Normal. Also, slider tick rate sounds better at 1 than 0.5, IMO.

00:23:371 (2) - Why not just make it look like 00:25:331 (1,2) - The hidden beat kinda got me confused.
01:00:306 (1,2) - I don't think this plays good. Lyric-beaten notes then the next ones are rhythm-beaten.

Hard:
SPOILER
General: Increase slider tick rate to 2. This is just a suggestion because this will increase the Max Score of the map so it's up to you to decide. I don't think I will cause I don't like the slidertick :D

00:00:004 (1) - Like the one for Taiko, this sounds irrelevant. This is kinda of the intro for the song I think it will be boring if all 5 diff have the same start, beside I really want to place notes in here
00:06:336 (3) - Suggestion: Delete clap at the head of the slider. sounds great :)
00:36:185 (5) - Whoa! Another lyric-beaten note on a rhythm-beaten map. >.< It's confusing, IMO if you don't place it appropriately. well this is my hard style
00:24:125 (1) - Clap at the tail of the slider is too distracting IMO. Please delete it. Yup deleted
00:25:331 (1) - ^ ^
01:05:733 (7) - New combo here and delete new combo in 01:06:034 (1) Yup

Insane:
SPOILER
General: Increase HP drain by 1-2 ticks. It should be more of an Insane. ^^I missed this :oops:

00:00:004 (1) - Again, irrelevant. well same as above :D
00:04:677 (3,4,5,6) - Doesn't sound and play good. It's kinda disorienting that there's a pause in between (5) and (6).How's this
00:21:713 - 00:22:391 - Still the same as above, disorienting. Hmm...how's this?
00:22:617 (1) - Remove new combo and place the new combo in 00:22:919 (2) Yup
00:23:823 (1) - ^ place new combo in 00:24:125 (2) Yup

:P Such cute kids~ :)
Halo YGOkid8

YGOkid8 wrote:

Easy
Some rhythms bit complicated for Easy. Try to stick to the 1/1 beats, 1/2 beats for sliders, you know?
Otherwise, fine, and well mapped.well same like jockey's post reply beside i can't make easier than this

Vicho's NormalChanged :D
Feels more like Normal+ :|

Combo Mod~ I'll leave this to Vicho-kun
00:48:848 (7) - New Combo
00:59:100 (8) - ^
01:03:321 (4) - ^
01:08:145 (5) - ^
01:20:205 (7) - ^ (maybe?)

01:00:306 (1) - No New Combo

Hard

Normal Mod~
01:17:793 (1) - Make this more symmetrical? Yup :D

Insane
Fine.
whew...thanks :)

Thanks for the mod jockeytiyan and YGOkid8 :)
Leorda
Leorda's Taiko:
SPOILER
General: While modding, I can't seem to hear any of the notes. Tried to max up the volume, it sounded better. I suggest raising it up to max volume. It's fine when you use a Taiko skin

00:00:000 - 00:00:376 I think this part sound kinda irrelevant for me. You can keep it though. :P >:(
00:18:392 (21) - I think this will sound better as a kat than a don. Done
00:32:562 (6) - ^Done
00:48:241 (9) - Sounds better as a don rather than a kat.Done
00:55:025 (3,4,5,6) - I can't understand this part, tbh. I wouldn't suggest remapping this part, only relocating some of the beats so it would make some sense. I'M LAZY TO REMAP!

Thanks for modding

Download: Hanamaru Youchien Cast - Aozora Triangle (TV size) (Sallad4ever) [Leorda's Taiko].osu
Shulin
General:

-- Offset should be the same for all difficulties (including Taiko!)

Vicho's Normal +

-- Raise the stacking leniency a little imo.

00:04:677 (4) - Sounds strange delete?
00:48:848 (7) - New combo?

Leorda's Taiko:

-- Make video offset -320

Insane:

00:32:567 (2) - Confusing number of returns.
01:05:431 (3,4,5,6,7) - Maybe make this a returning slider, the stream seems slightly out of place since it's the only one.

Other difficulties are fine, sorry for the quick mod but I really don't like the song :(
~ Star.
Vicho

Shulin wrote:

Vicho's Normal +

-- Raise the stacking leniency a little imo.

00:04:677 (4) - Sounds strange delete? fixed
00:48:848 (7) - New combo? ok
Download: Hanamaru Youchien Cast - Aozora Triangle (TV size) (Sallad4ever) [Vicho's Normal+].osu
Topic Starter
Sallad4ever

Shulin wrote:

General:

-- Offset should be the same for all difficulties (including Taiko!) :oops: changed

Vicho's Normal + Vicho-kun's turn :D

-- Raise the stacking leniency a little imo.

00:04:677 (4) - Sounds strange delete?
00:48:848 (7) - New combo?

Leorda's Taiko:

-- Make video offset -320 yup

Insane:

00:32:567 (2) - Confusing number of returns. ok changed to 1 return and 1 circle
01:05:431 (3,4,5,6,7) - Maybe make this a returning slider, the stream seems slightly out of place since it's the only one.Yeah you're right the lonesome stream :? changed

Other difficulties are fine, sorry for the quick mod but I really don't like the song :( aww.. that's too bad :(
~ Star. Thanks for the star even though you don't like the music :cry:
Thanks for your time Shulin :)
ignorethis
offset +5ms? O.O

Others are fine. Call back for recheck and pubble.
Topic Starter
Sallad4ever

ignorethis wrote:

offset +5ms? O.O It's hard to get the difference from such little number, but after playing using +5ms I got the mistimed hit are pretty low :oops: so Yes offset +5ms to -895


Thanks ignorethis :)
Vanmonky
As your request. Sorry for the delay.

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
I found some hitsounds don't fit to the song. Maybe you could listen to the song some times, then learn the pattern. Where the finish or whistle should be placed. Well, it's not a big problem for myself. But will better if you do.

[Easy]
01:20:210 (5) - I'm afraid 0.5x speed will be too hard for an easy diff.

[Vicho's Normal+]
01:19:004 (5) - Add new combo.

[Leorda's Taiko]
00:10:863 (3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - This part is overmapped even for taiko diff.

[Hard]
Nice.

[Insane]
Ok.
Star.
Topic Starter
Sallad4ever

VanMoNky wrote:

As your request. Sorry for the delay.

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
I found some hitsounds don't fit to the song. Maybe you could listen to the song some times, then learn the pattern. Where the finish or whistle should be placed. Well, it's not a big problem for myself. But will better if you do. Yeah I'm having hard time with placing the whistle :o I'll try placing it better

[Easy]
01:20:210 (5) - I'm afraid 0.5x speed will be too hard for an easy diff. It's fairly enough for them to get used to this speed

[Vicho's Normal+]
01:19:004 (5) - Add new combo.

[Leorda's Taiko]well I'll leave this to leorda
00:10:863 (3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - This part is overmapped even for taiko diff.
[Hard]
Nice. Fiuh thanks

[Insane]
Ok. Yay
Star.
DJPop
~Easy~
01:20:210 (5) - silence sliderslide & slidertick

~Normal+~
00:04:230 (3,4,1) - wrong spacings
00:12:974 (6) - add clap at last note

~Hard~
00:16:592 (5) - add clap
01:20:210 (2) - silence sliderslide & slidertick

~Insane~
00:15:687 (5) - add clap at last note
00:16:592 (3) - add clap
00:18:702 (5) - add clap at last note
00:55:486 (2,3) - no notes on white ticks


+Star
Topic Starter
Sallad4ever

DJPop wrote:

~Easy~
01:20:210 (5) - silence sliderslide & slidertick I like it better this way :)

~Normal+~ Vicho-kun's turn :D
00:04:230 (3,4,1) - wrong spacings
00:12:974 (6) - add clap at last note

~Hard~
00:16:592 (5) - add clap yup :)
01:20:210 (2) - silence sliderslide & slidertick I guess not

~Insane~
00:15:687 (5) - add clap at last note yeah
00:16:592 (3) - add clap yup :)
00:18:702 (5) - add clap at last note nice :)
00:55:486 (2,3) - no notes on white ticks I don't think I will remove it


+Star
Thanks for your mod DJPop :)
Leorda

VanMoNky wrote:

[Leorda's Taiko]
00:10:863 (3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - This part is overmapped even for taiko diff. I don't care
This diff for taiko player, sorry
Derekku
[General]
*Offset is on the wrong tick (and ew negative offset). 612 would've been correct. (It's alright if there are beats before the first offset because they will use the first section's timing.) Please fix and resnap (just to make sure) on all diffs please.

[Easy]
01:05:738 (5) - new phrase; new combo

[Vicho's Normal+]
00:04:230 (3,4,1) - spacing. There's 2 beats gap between 3,4 and 1 1/2 beats between 4,1, but they both have the same spacing. :V

[Hard]
00:51:265 (6) - I felt like this beat shouldn't have been here. (the lyrics stop on 5)

[Insane]
00:52:924 (6) - Could you change this last repeat to a stacked circle on the slider? I did NOT feel the last repeat at all while playing (nor did I the others that I will mention after this) and kept breaking combo over and over.
00:56:692 (2) - ^
00:57:898 (3) - ^
01:00:311 (1,2) - I kept sightreading (2) as being 1/2 after, but I guess that's just me. :<
01:02:572 (8) - again xp
01:09:959 (5) - I kept trying to do this fast and missed the repeat. Perhaps remove the repeat and add a beat? (or keep it as a trap for me D: )

Call me back and I'll pubble.
Vicho

VanMoNky wrote:

[Vicho's Normal+]
01:19:004 (5) - Add new combo. Ok

DJPop wrote:

~Normal+~
00:04:230 (3,4,1) - wrong spacings Ok
00:12:974 (6) - add clap at last note Ok

Derekku Chan wrote:

[Vicho's Normal+]
00:04:230 (3,4,1) - spacing. There's 2 beats gap between 3,4 and 1 1/2 beats between 4,1, but they both have the same spacing. :V Fixed
Download: Hanamaru Youchien Cast - Aozora Triangle (TV size) (Sallad4ever) [Vicho's Normal+].osu
Topic Starter
Sallad4ever

Derekku Chan wrote:

[General]
*Offset is on the wrong tick (and ew negative offset). 612 would've been correct. (It's alright if there are beats before the first offset because they will use the first section's timing.) Please fix and resnap (just to make sure) on all diffs please. Done :) I wonder is it really that bad to have negative offset? :?

[Easy]
01:05:738 (5) - new phrase; new combo Yeah

[Vicho's Normal+]
00:04:230 (3,4,1) - spacing. There's 2 beats gap between 3,4 and 1 1/2 beats between 4,1, but they both have the same spacing. :V Fixed by Vicho-kun

[Hard]
00:51:265 (6) - I felt like this beat shouldn't have been here. (the lyrics stop on 5) Well I want to fill this place with a beat because if I don't it'll feel like something is missing so change it like in 00:59:858 (1,2) how's this ?

[Insane]
00:52:924 (6) - Could you change this last repeat to a stacked circle on the slider? I did NOT feel the last repeat at all while playing (nor did I the others that I will mention after this) and kept breaking combo over and over. yeah more better :)
00:56:692 (2) - ^ ^
00:57:898 (3) - ^ ^
01:00:311 (1,2) - I kept sightreading (2) as being 1/2 after, but I guess that's just me. :< :D it's actually the same pattern as in 00:50:662 (3,4) but this one is stacked
01:02:572 (8) - again xp Yes again :o
01:09:959 (5) - I kept trying to do this fast and missed the repeat. Perhaps remove the repeat and add a beat? (or keep it as a trap for me D: ) Well I'll keep it then :D

Call me back and I'll pubble.
Thanks Derekku chan :)
Derekku
I'm pretty sure that it's fine to have a negative offset, but I just think that it looks strange. XP

Offset: Fixed..
Easy: 01:06:039 (1) - remove new combo :p
Normal: Good
Hard: Good~
Insane: Nice~

I'll go ahead and pubble since it's just that one tiny tiny nazi thing. XD

Nice map!
Topic Starter
Sallad4ever
Easy: 01:06:039 (1) - remove new combo :p To avoid problems I'll change it now :o
Finally pubble thanks Derreku Chan
Derekku
Thanks and you're welcome~ I should've said "remove combo" the first time I modded, though :P
Cyril Scarlet
ヾ(≧∇≦*)
Topic Starter
Sallad4ever
(ノ゚ω゚)ノ
sesito71
Hi! I didn't found anything wrong in the maps :D

Star*
Mafiamaster
Bubbled!
Mint Bunny
I dont see anything wrong :3
try to add more tags....maybe the title of the anime?
STAR :D
Topic Starter
Sallad4ever
The title of the anime is already on the source, so there's no need to put it in tags

Thanks for the star ;)
WyndII
HIICHAN STARR!!!
Topic Starter
Sallad4ever
(ノ゚ω゚)ノ
Thanks WyndII here's your Hiiragi-chan :D

SPOILER

What's she reading?
WyndII

Sallad4ever wrote:

(ノ゚ω゚)ノ
Thanks WyndII here's your Hiiragi-chan :D

SPOILER

What's she reading?

Something....spacial? XD
Dotsu
Good map!!
~STAR~
Mint Bunny
this anime is also known as hanamaru kindergarten :P
you might want to add that to the tags.....
Topic Starter
Sallad4ever

animelover1432 wrote:

this anime is also known as hanamaru kindergarten :P
you might want to add that to the tags.....
Well Hanamaru youchien is the same as Hanamaru kindergarten, so I really don't need to add anothe same thing in the tags :D

Anyway BAT Plz take a look at this :o
Mint Bunny
i meant that some people (like me) only know this as hanamaru kindergarten. They might only search for it under that name :P (like me xD)
abalee
Youchien=幼稚園=kindergarten
Beuchi
Yayyyyy~

Congrats ^^ So cute song x3
Topic Starter
Sallad4ever
Yayyyy Thanks abalee :)
and of course too all who mod this map

You guys are the best ;)
Leorda
gratz
Please sign in to reply.

New reply