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I Cavalieri del Re - Ransie la Strega

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Topic Starter
Card N'FoRcE
This beatmap was submitted using in-game submission on venerdì 4 giugno 2010 at 19.21.53

Artist: I Cavalieri del Re
Title: Ransie la Strega
Source: Ransie la Strega
Tags: italian op project Tokimeki Tonight cartoni animati tivulandia 3 super Kuroneko-sHerald cesc
BPM: 140,19
Filesize: 10140kb
Play Time: 02:47
Difficulties Available:
  1. Cesc the WizHard+ (4,91 stars, 441 notes)
  2. Easy Short (1,33 stars, 62 notes)
  3. Hard (4,65 stars, 357 notes)
  4. Kuro Insane (4,8 stars, 353 notes)
  5. Normal (3,04 stars, 201 notes)
Download: I Cavalieri del Re - Ransie la Strega
Download: I Cavalieri del Re - Ransie la Strega (no video)
Information: Scores/Beatmap Listing
---------------
Beatmap for the Italian OP Project :D

Really loving how this one turned out :)

Completed!
Easy: v.1.0.1
Normal: v1.0.3
Hard: v1.0.4

Storyboard: v1.1
[DBF]
Vampire

Star~
Armin
CNF

Star~
cesc
PATATA

Star~
Cyril Scarlet
ヾ(≧∇≦*)
Luxary
Awesome Map, Fabio! (>w<)b
GladiOol
[General]
  1. Offset 1895
[Hard]

00:48:113 (1) - Stack this underneath (5) ? Looks better I think.

[Normal]
  1. Decrease Overall Difficulty by one (?)
[Easy]
  1. Maybe add in some kiai? Because this is short version it has none now, which is a shame ):
Topic Starter
Card N'FoRcE

Gladi wrote:

[General]
  1. Offset 1895 Yes, works better, fixed.
[Hard]
  • 00:48:113 (1) - Stack this underneath (5) ? Looks better I think. True, fixed. ^^
[Normal]
  1. Decrease Overall Difficulty by one (?) Nah, OD5 is fine
[Easy]
  1. Maybe add in some kiai? Because this is short version it has none now, which is a shame ): I know, but i don't like to have 30 secs of KIAI in a 1 min beatmap >.<
Thanks for modding ^^
Kuroneko-sHerald
Diff + star :D

Download: I Cavalieri del Re - Ransie la Strega (Card N'FoRcE) [Kuro Insane].osu

P.S. Ho anche sistemato i timing point, visto che con il cambio di offset si erano un po' sfalsati.
Se vuoi risparmiarti la fatica copiali dalla mia diff XD
Topic Starter
Card N'FoRcE
Grazie Kuro ^^

Riguardo ai timing point, non era necessario, visto che se sono 1/4 prima 5 ms non fanno differenza :P
cesc
Armin
Kudosu star lol
wanhyrzh
nice song & nice map!! :)
Star first. :P

Just some nazi... ;)
HARD: OA -1?
KI: Cicrle size+1, HP drop rate -1?
CTW: OA+1
just nazi……no need to take note of them a lot.

what's more, I did two imgs about the spinner
you may use them if you like XD

Topic Starter
Card N'FoRcE

wanhyrzh wrote:

nice song & nice map!! :)
HARD: OA -1? Yes
KI: Cicrle size+1, HP drop rate -1? No to both
CTW: OA+1 Yes
Thanks, i think this helped to balance the diff spread a bit.
wmfchris
[Cesc the WizHard+]
2:32:556 (1) Spacing - right 1 grid?
2:46:893 (2,3,4,5) Spacing or pattern? Suggestion: (2,3,4) right+ up 1 grid, (5) left + up 1 grid

[Kuro insane]
0:16:874 (4) spacing different from (2,3)?
0:39:772 (1,2) up a bit to make the level with (12)?
1:21:929 (4) adjust the third fixing point so that it is symmetrical?
1:55:097 (1) right + up 1 grid

[hard]
2:08:802 (2,3) left 1 grid

[normal and easy] seems to be fine~

You map is spaced really nice and the sounding is enjoyable <3
star^2~
IndY_old
U.U
Topic Starter
Card N'FoRcE

wmfchris wrote:

[Kuro Insane]
1:21:929 (4) adjust the third fixing point so that it is symmetrical?
I fixed this (i didn't ask kuro, because it's something really small), but i think that the other things are out of place and make things worse D:
There's no need to be so nazi ^^"

Anyway i'll also ask cesc and Kuroneko for opinions.

Thanks a lot for KD star :)
DJNightmare
Good!!
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[Easy Short]
00:41:270 (3) - add whistle to the sliderslide~? (you did this in another 3 sliders around it.)

[Normal]
00:25:862 (1) - align with (6) before?
00:30:998 (3) - whistle at the start?
01:37:765 (1) - align with (6) before?
01:47:394 (1) - remove new combo?
01:54:036 (4) - make it the same place as (2)? only 1 grid different...
02:15:436 (6) - finish?
02:24:852 (4) - same as 01:54:036 (4)
02:46:251 (6) - finish?

[Hard]
make the circle size larger= =
02:15:008 (3,1) - spacing is a little confusing.
02:45:823 (3,1) - ^

[Kuro Insane]
use larger circle...
00:08:956 (1,4) - 1 grid left since they're not perfect symmetrize with 2 and 5
00:46:192 (3) - 1 grid left+ 1 grid down.
00:58:389 (8,1) - what.
01:59:377 (3) - symmetrical problem again= =

[Cesc the Wizard+]
00:34:422 (9) - why silence this.
00:41:270 (4,6) - remove whistle on sliderslide.
01:24:925 (1,2) - not perfect stacked.
add some clap to the kiai part?
Topic Starter
Card N'FoRcE

NatsumeRin wrote:

[Easy Short]
00:41:270 (3) - add whistle to the sliderslide~? oh actually i forgot to remove whistle from here 00:48:118 (2) xD

[Normal]
00:25:862 (1) - align with (6) before? No, intentional
00:30:998 (3) - whistle at the start? Nope
01:37:765 (1) - align with (6) before? No, intentional
01:47:394 (1) - remove new combo? No, it follows a specific sound
01:54:036 (4) - make it the same place as (2)? only 1 grid different... Fixed the whole tripet
02:15:436 (6) - finish? Nope
02:24:852 (4) - same as 01:54:036 (4) Intentional
02:46:251 (6) - finish? Nope

[Hard]
make the circle size larger= = I Hate using Circle size 4 for Hards.
02:15:008 (3,1) - spacing is a little confusing. Intentional
02:45:823 (3,1) - ^ Intentional

[Kuro Insane]
use larger circle... No, they fit (i'm answering this for Kuro because i asked him to use that size)
00:08:956 (1,4) - 1 grid left since they're not perfect symmetrize with 2 and 5
00:46:192 (3) - 1 grid left+ 1 grid down.
00:58:389 (8,1) - what.
01:59:377 (3) - symmetrical problem again= =

[Cesc the Wizard+]
00:34:422 (9) - why silence this.
00:41:270 (4,6) - remove whistle on sliderslide.
01:24:925 (1,2) - not perfect stacked.
add some clap to the kiai part?
I'll ask cesc and Kuro for the other things.
Mok
Per me va benissimo così.
Kuroneko-sHerald

wmfchris wrote:

[Kuro insane]
0:16:874 (4) spacing different from (2,3)? Don't see that :o
0:39:772 (1,2) up a bit to make the level with (12)? No because give problems with others beat.
1:21:929 (4) adjust the third fixing point so that it is symmetrical? Done by Card_N'FoRcE.
1:55:097 (1) right + up 1 grid I prefer to mantain it on the central line.
Sorry :(


NatsumeRin wrote:

[Kuro Insane]
use larger circle... No, as said by Card_N'FoRcE.
00:08:956 (1,4) - 1 grid left since they're not perfect symmetrize with 2 and 5 Done.
00:46:192 (3) - 1 grid left+ 1 grid down. Done.
00:58:389 (8,1) - what. :P
01:59:377 (3) - symmetrical problem again= =
Download: I Cavalieri del Re - Ransie la Strega (Card N'FoRcE) [Kuro Insane].osu
arien666
[Easy Short]
00:13:022 (2) - [Suggestion] Make symmetric via x-axis?
00:19:870 (2) - ^
00:26:718 (2) - [Suggestion] Make symmetric via y-axis?
00:51:542 (5) - ^ [ On this, I suggest to move center tick into white line :3 ] [ http://osu.ppy.sh/ss/11250 ]
01:02:669 (4,5,6) - [Suggestion] How about move 1 grid up?

[Normal]
00:22:010 (1) - [Suggestion] Make symmetric via y-axis?
01:33:913 (1) - ^

[Hard]
00:19:870 (2,3,4,5,6,1,2) - [Suggestion] How about move 1 grid down?
01:13:797 (1,1,2) - ^
01:23:641 (1,2) - Make symmetric via y-axis?
01:59:814 (5) - [Suggestion] How about move 1 grid down and left?
02:30:630 (5) - [Suggestion] How about move 1 grid down and right?

[Kuro Insane]
00:20:298 (3,4) - [Suggestion] If possible, make symmetric via y-axis?
00:23:722 (3) - [Suggestion] Make symmetric via y-axis?
00:36:562 (2) - How about move 1 grid right?
00:58:389 (8) - [Suggestion] How about move 1 grid left?
01:15:723 (1,2) - [Suggestion] If possible, make symmetric via y-axis?
01:34:341 (6) - How about move 1 grid left?

[Cesc the WizHard+]
01:08:233 (7) - How about move 1 grid left?
01:21:073 (2) - [Suggestion] Make symmetric via y-axis?



This anime seems old (Around 1980?) :3
But this song seems fine anyway XD

Good luck :3
ps. Don't give kudosu for this reply ;_; (This song is good enough)
Topic Starter
Card N'FoRcE
Arken, all these "simmetry" stuff you pointed out are not even possible to fix sometimes D:
Also it's almost impossible to notice them while playing D:

Anyway, just some of Kuro's and cesc's were applied
(i'll ask them to confirm the changes i applied. i did them without asking only because they're almost impossible to see anyway)

Thanks for modding ^^
(Also, yep, the anime is dated 1982 xD)
Dragvon
I haven't found anything major to fix in these XD!
And God, this map is so fun to play *3*
Star!
Krisom
OMG 5 diffs x_x!
Ok, lets get this done!

[Easy Short]
-It's not mandatory yet to map fully the Easy difficulties (sadly), so just rename to Easy.
00:39:986 (5) - NC? Then remove 00:40:414 (1) NC

[Normal]
-Some hitsounding.
00:42:126 (5) - I'd put a hitsound at the end of this slider. Be it a clap or a whistle. A whistle sound better IMO
02:07:732 (4) - ^
02:38:547 (4) - ^
00:45:978 (6) - Remove finish
00:46:406 (1) - Remove whistle
00:59:673 (6,1) - ^
00:56:249 (5) - Whistle?
01:57:460 (6) - Remove the sliderwhistle
02:15:436 (6) - The previous note, similar to this one (01:03:525 (6) ), had a finish. Either remove the first one or ad one here :3 Whatever you fo tho these ones, do the same for 02:46:251 (6) ^^!
Spacing feels nice and the map plays intuitively. Check your hitsounding though, try to follow patterns consistently during all the song >w<!

[Hard]
00:14:734 (7) - This. I expected from this to repeat at least once more D:! Check it, it's not intuitive (I falied here, like, 3 or 4 times?)
00:21:582 (6) - ^
(If you decide to modify the ones above, also modify the timing sections, or the hitsounds may change.
The problem above does not applies to triples at similar places, as you can see clearly how many times you have to hit them (instead of the repeat arrow, wich is a liar <_<)
Playing Kuro's diff, I can also say that raising the OD makes those two visible.
Aside from that, great :3

[Kuro's Insane]
Small circles are small. We need more of these nowdays >_<!
Nice!

[Cesc The Wizard]
My favourite! Somem silderwhistles seem unnecesary IMO
01:35:625 (6) - This. what is this following? Instead of a repeat at a 1/4, maybe make it last up to 01:36:267 wihout a repeat.
02:21:856 (12) - Play this. In the editor, it looks symmetrcal, but due to the stack, it isn't. Move it one grid down and one right (grid lvl 3)

You guys are doing a nice job in this ItalianOP project! Star!
Topic Starter
Card N'FoRcE

Krisom wrote:

OMG 5 diffs x_x!
Ok, lets get this done!

[Easy Short]
-It's not mandatory yet to map fully the Easy difficulties (sadly), so just rename to Easy. I usually map full Easy diffs, so i prefer adding a "Short" if i make it shorter than the other difficulties.
00:39:986 (5) - NC? Then remove 00:40:414 (1) NC nah D:

[Normal]
02:15:436 (6) - The previous note, similar to this one (01:03:525 (6) ), had a finish. Either remove the first one or ad one here :3 Whatever you fo tho these ones, do the same for 02:46:251 (6) ^^! I applied only this one, below i explained why
Spacing feels nice and the map plays intuitively. Check your hitsounding though, try to follow patterns consistently during all the song >w<! Yeah i know about consistency, but sometimes i like making some little changes to hitsounds because i think they get less boring that way :P

[Hard]
00:14:734 (7) - This. I expected from this to repeat at least once more D:! Check it, it's not intuitive (I falied here, like, 3 or 4 times?)
00:21:582 (6) - ^
(If you decide to modify the ones above, also modify the timing sections, or the hitsounds may change.
The problem above does not applies to triples at similar places, as you can see clearly how many times you have to hit them (instead of the repeat arrow, wich is a liar <_<) Sorry, i hate repeating sliders for four beats (exept if it's for a stram)
Playing Kuro's diff, I can also say that raising the OD makes those two visible. OD won't be raised over 6, sorry.
Aside from that, great :3

[Kuro's Insane]
Small circles are small. We need more of these nowdays >_<! OOOOH, finally someone who says this :D
Nice!

[Cesc The Wizard]
My favourite! Somem silderwhistles seem unnecesary IMO
01:35:625 (6) - This. what is this following? Instead of a repeat at a 1/4, maybe make it last up to 01:36:267 wihout a repeat.
02:21:856 (12) - Play this. In the editor, it looks symmetrcal, but due to the stack, it isn't. Move it one grid down and one right (grid lvl 3)
I'll let cesc know.

You guys are doing a nice job in this ItalianOP project! Star!
Thanks for modding ^^
(Sorry for refusing so much >.<)
Beuchi
I can't fin'd anything wrong, lol. About the spread thing, imo it's okay, but if someone complains about it you can get rid of some of the jumps on Hard, liks this one 01:47:180 (1,1), for example, but as I said it's okay for me :P

Nice map overall, cute storyboard also <3 *star*
orioncomet
mew >_< nothing wrong to me!
Mafiamaster

Great! Bubbled!
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