World's EndThe following points are RECOMMENDATIONS according to my testplay, so you can ignore them. But, in my opinion, some of them are really helpful and you should consider very well the reason to not change them.PAN, I think that you put a lot of time and effort in this time. I think that the main problem of the map are sliders and the spacing between them. It's not that they are too large, just they're quite unreasonables, which makes them feel large. I personally didn't have a problem with a lot of these but I'll be giving suggestions with the ones you can improve. "Also, similarly to this, you have a lot of sliders start and end on the same type of beat - you see, this makes sense from a standpoint of "yeah, a slider covers two hitsounds and since these two sounds are part of the same object, they belong together", but sadly that is not how it's played and executed. A slider is clicked once, that's it - only the first beat gets an active bit of emphasis, and you should try to work around this, from a gameplay related standpoint."
I'm also shooting some advices on how you could improve with some basic patterns with specific circles. All these changes are minor, by the way, but, in my opinion, they do affect gameplay.
I also think that this is a complete new mapping style to you and that you should get used to it as soon as possible. The map is completely amazing, but sometimes learning new things isn't that easy. I think you will handle this in order to make a very good job, keep it up!
Also, take a look at the Combo Colours. 1, 3 and 4 are quite similar. Why don't you try with other colours?
The background picture is still 1200x740.
Here you will find the resized image (made by myself, I don't know if you like the quality).
And for a last suggestion, consider changing the AR into "9,4" and OD into "8,3".
00:12:285 (3) - This should finish at 00:12:456 - that's where the beat is. 00:12:627 (1) - and this one should finish at 00:12:799 - . I mean, the last one doesn't sound bad at all, but I think that finishing before, sounds even better and it doesn't overlap with the circle that comes after. 00:13:656 (5) - Same for this one, try with 00:13:827 - and you could also try adding a circle 00:13:913 - for a magical "touch".
00:14:685 (2) - I wouldn't place this here. Overlapping don't fits that good.
00:26:342 (1) - Can I suggest you to place it at x:352 y:72 ? 00:31:827 (1) - x:232 y:344
00:37:313 (1,2,3) - Make a triangle pattern with these. (1) in x:224 y:176 and (3) x:360 y:56
00:47:256 (2) - Ctrl+G?
00:58:399 - Circle here, maybe?
01:04:742 (1,1,1) - I definitely recommend you not to stack the sliders between them. Leave at least a little spacing.
01:07:827 (4) - Circles are better!
http://puu.sh/hd8ix/811110ce20.jpg01:08:856 (1) - You are making some sliders last for so looong that they don't fit that well with the vocals. And on this song, that's a very important thing to take into consideration. My advice is to finish this slider at 01:09:713 - and to add a circle at 01:09:885 -
I'm also linking you the sliders, that, in my opinion, shouldn't last for that period of time for some or other reason:
01:14:342 (1) -
01:26:856 (1) -
02:54:970 (2) -
01:28:742 (1,2) - Ctrl+G here? Aaand 02:07:656 (1) - ?
02:05:256 (1) - 02:05:942 (1) - 02:06:799 (1) - 02:10:742 (1,1,1) - 02:17:770 (2,3) - same as I told you above, don't stack them, leave at least a bit of spacing.
02:38:856 (4) - With 1/6 at 02:38:970 - (finish it)?
03:46:570 (1) - at 03:47:027 - ?
04:40:056 (1) - Finish at 04:40:142 - add another slider from 04:40:227 - to 04:40:313 -
Now, the hitsounding is just amazing. However, soft-sliderslide and soft-sliderslide3 have no sound at all. Consider making another sample or it was on purpose?
If you are needing help regarding hitsounding you can PM me since I'm quite good at that (as well as in spacing).