You're right, misquote is the wrong term. It was out of context.Riince wrote:
i was about to say, it wasnt a misquote at all, even if the intent behind the quote was different than what he conveyed
CHEEZYCHEEZYCHEEZY hicheezstik wrote:
Tl;dr:
You're right, misquote is the wrong term. It was out of context.Riince wrote:
i was about to say, it wasnt a misquote at all, even if the intent behind the quote was different than what he conveyed
CHEEZYCHEEZYCHEEZY hicheezstik wrote:
Tl;dr:
any map with dt is harder than it is with hr, thats already been established.DahplA wrote:
I can't believe this is an actual question...
On a serious note, it really depends on the map and if it is DTable. In general, HR is harder because of the OD.
I've mained nomod and since my acc sucks I find DT infinitely easier than HR.Narrill wrote:
The moral of the story is that maining DT isn't any harder than maining HR. It can't be, the player's skill is the global bottleneck, and that bottleneck will, without fail, limit the difficulty of whatever routine you employ to your skill. Maining one mod over another will only affect the proportions in which your skills develop, it will not affect the overall rate of advancement.
With the exception of lower BPM maps, in which DT would probably help most people.Riince wrote:
any map with dt is harder than it is with hr, thats already been established.DahplA wrote:
I can't believe this is an actual question...
On a serious note, it really depends on the map and if it is DTable. In general, HR is harder because of the OD.
If you ignore the reading aspect of it, you would still find that more people were able to FC the map with HR than DT. Below a certain point, requiring the ability to read AR10 would probably dwarf the increased difficulty added by DT, but I think considering that misses the point of this thread a bit. Maps that are harder to FC with HR than DT are maps with very small circles and...well, preferably with certain types of patterns, but very small circles is the main thing.DahplA wrote:
With the exception of lower BPM maps, in which DT would probably help most people.Riince wrote:
any map with dt is harder than it is with hr, thats already been established.
What's your point? It's easier to acc DT than HR.[ Momiji ] wrote:
https://osu.ppy.sh/u/3759860
I found HR to be more fun than DTB1rd wrote:
And at the lower levels it's much more of a natural transition to start playing AR8 DT rather than HR, which is a lot more difficult to read and acc.
dt flips your brain aroundZenithPhantasm wrote:
HR flips the map around