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Neru x Rib - Jinsei wa Hoeru [Osu|OsuMania]

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Fubukicat
Hi pux and usa usa ^^ mod req via PM

Collumn = 1/2/3/4

hmm , first i'm not really used to 4K so my mod will probably be short ;--;
hope it'll help aniway

Full Mode Inside
[NM]
00:09:965 (9965|2) - Move to 2 ,
00:11:853 (11853|1) - move to 3
00:42:482 (42482|3) - add note
01:13:950 (73950|2) - should end here :01:14:370 (74370|1) - imo
02:23:391 (143391|3) - add noteto 4

[HD]
03:05:349 (185349|3) - add note

Can't really see anything else

[Usagi's MX]
00:01:853 (1853|3) - :O rythm is ET
01:31:573 (91573|3) - should be on 1

LN <3 <3

That's all , Good Luck , Have a nice day ^^/
Topic Starter
puxtu

Eternalie wrote:

[NM]
00:09:965 (9965|2) - Move to 2 , moved
00:11:853 (11853|1) - move to 3 moved
00:42:482 (42482|3) - add note double notes is enough ;A;
01:13:950 (73950|2) - should end here :01:14:370 (74370|1) - imo re-arranged
02:23:391 (143391|3) - add noteto 4 not strong enough

[HD]
03:05:349 (185349|3) - add note added

Can't really see anything else ;A;
thanks for mods eter <3
waiting for usagi
Arzenvald
@puxtu, please accept & apply eter's mod, i can't open my osu right now.. orz
Topic Starter
puxtu
yes sir
....and updated
[ C r a c k ]
:lol: Hi puxtu ^^/
Here for your request in chat game!

General
Click Me!
BPM: 143
Offset: ? These timing points (00:00:315 - & 00:39:755 -) are so "unusual", they have the same BPM and graphically they are correct. (I don't know why, at 00:39:755 - if you don't set another timing point here there is no double white line @.@).
AiMod: There is a note stacked on top of another note in HD at 01:04:929 -

Columns: |1|2|3|4|

Usagi's MX

SPOILER
  1. 00:10:699 (10699|1) - Move to 1 (before this, you have always follow this module, for example here 00:07:342 (7342|3,7342|1,7657|1,7657|3) - )
  2. 00:15:524 (15524|0,15577|1) - Replace these LNs with simple notes ?
  3. 00:36:713 - Missing note
  4. 01:21:713 (81713|0) - LN end at 01:22:132 - (like here 00:27:168 - )
  5. 01:25:069 (85069|0) - LN end at 01:25:489 -
  6. 02:01:992 (121992|3) - LN end at 02:02:622 -
  7. 02:18:880 (138880|1,138933|2) - Replace these LNs with simple notes ?
  8. 02:25:646 - Missing note ? (This part is similar to 00:22:290 - )
  9. 02:27:796 (147796|3,148216|0,148531|3) - Remove these notes ?

HD

SPOILER
  1. 00:23:706 (23706|2,23916|1) - Delete these notes (Part similar to 02:27:062 - )
  2. 00:24:021 (24021|1) - I think you should delete a note here because I'm not sure about these three notes.
  3. 00:24:440 - The same ^
  4. 00:24:860 - ^
  5. 00:25:280 - If you have followed my suggestion up, here delete a LN (I suggest to remove 00:25:280 (25280|1) - )
  6. 00:50:873 (50873|1,51293|2) - Delete (At 00:51:293 - there is the sam sound of 00:52:132 - )
  7. 01:34:300 - & 01:34:720 - delete a note & add note at 01:35:139 -
  8. 02:03:671 (123671|1) - Move to 3
  9. 03:06:817 - Really cool here \o/

NM

SPOILER
  1. From 00:10:384 - up to 00:11:224 - Fix this part following that part at 03:00:734 - ?
  2. 00:15:315 - & 00:15:524 - Delete a note ? (like here 00:22:028 - )
  3. 00:15:734 (15734|2) - Move to 00:15:839 -
  4. 01:33:251 - replace these notes with LNs, like here 00:38:706 -
  5. 02:01:992 (121992|3) - LN end at 02:02:622 -
  6. 02:18:671 - & 02:18:880 - Delete a note
  7. 02:22:027 (142027|1,142132|2) - ctrl+h
  8. 03:06:817 - Replace a LN & with a simple note ?
Always nice maps bro, I wish my mod was useful to you guys ♥
Bye~
Gravey-

[MOD]

Uncheck > Song setup > Design > Widescreen support (This only applies to storyboard)
|1|2|3|4|
[NM]
02:14:475 (134475|0) - Move to 02:14:370 then 02:14:789 (134789|3) - 02:14:685 in |2|it's because notice this one 02:12:482 (132482|0,132482|1,132692|3,133006|2) - which they have the same sounds and opposite of this that's makes your pattern consistent

02:24:545 Add note to |2| because notice this too 02:21:398 (141398|0,141503|3) - which you've putted drumbeat and horn (Pattern) then 02:24:755 (144755|1) - move to |3| for pattern consistency

[HD]
Check AiMod for problems:
01:04:929 Stacked on top with another note

01:14:370 Add note to |1| for drumbeat - cymbal - guitar impact notice this 01:01:573

01:56:328 ^

02:48:356 Add SN same reason^

03:07:447 (187447|1,187517|2,187587|3) - :o this is too hard m8 for HD

[Usagi's MX]
00:01:678 (1678|3) - Move to |2| then 00:01:783 (1783|2) - move to |1| then 00:01:853 (1853|3) - move this to |2| It's better to be like this for hand balance/relaxation

00:46:887 I prefer this to be 2 noted while this 00:46:992 (46992|0,46992|2,47097|3,47097|1) - only SNs it's because this 00:46:887 it's beats is louder and appropriate to be 2 noted rather that this 00:46:992 (46992|0,46992|2,47097|3,47097|1) -

03:06:817 (186817|3) - End it here 03:09:964 end of cymbal pitch

Cool song nice map nyaa! ~(=^‥^)_旦~
Good luck!~ =w=)b
Arzenvald

[GraveChaos] wrote:

[Usagi's MX]
00:01:678 (1678|3) - Move to |2| then 00:01:783 (1783|2) - move to |1| then 00:01:853 (1853|3) - move this to |2| It's better to be like this for hand balance/relaxation // no change, i want to keep MX factor in this is MX diff.. ==a

00:46:887 I prefer this to be 2 noted while this 00:46:992 (46992|0,46992|2,47097|3,47097|1) - only SNs it's because this 00:46:887 it's beats is louder and appropriate to be 2 noted rather that this 00:46:992 (46992|0,46992|2,47097|3,47097|1) - // ==a as you see i applied this on lots of part, to emphasize the guitar bass.. keep

03:06:817 (186817|3) - End it here 03:09:964 end of cymbal pitch // o.o many people asked me to reduce this ln.. hmm... ==a keep

Cool song nice map nyaa! ~(=^‥^)_旦~
thanks GC.. =w=)b

[ C r a c k ] wrote:

Usagi's MX

collapsed text
00:10:699 (10699|1) - Move to 1 (before this, you have always follow this module, for example here 00:07:342 (7342|3,7342|1,7657|1,7657|3) - ) // ok
00:15:524 (15524|0,15577|1) - Replace these LNs with simple notes ? // ==a keep
00:36:713 - Missing note // better to keep, it sounds more like echoes
01:21:713 (81713|0) - LN end at 01:22:132 - (like here 00:27:168 - )
01:25:069 (85069|0) - LN end at 01:25:489 -
02:01:992 (121992|3) - LN end at 02:02:622 -
02:18:880 (138880|1,138933|2) - Replace these LNs with simple notes ? // keep
02:25:646 - Missing note ? (This part is similar to 00:22:290 - ) // ok
02:27:796 (147796|3,148216|0,148531|3) - Remove these notes ? // last part, i emphasize the ending with more harsh pattern.. keep
no reply means <3.. thanks a lot crack
http://puu.sh/fGvjL.osu
Topic Starter
puxtu
[quote="[ C r a c k ]]

General
BPM: 143
Offset: ? These timing points (00:00:315 - & 00:39:755 -) are so "unusual", they have the same BPM and graphically they are correct. (I don't know why, at 00:39:755 - if you don't set another timing point here there is no double white line @.@). oh lol that's for the metronome set
AiMod: There is a note stacked on top of another note in HD at 01:04:929 - fixed

[heading]HD[/heading][list]
[*]00:23:706 (23706|2,23916|1) - Delete these notes (Part similar to 02:27:062 - ) deleted
[*]00:24:021 (24021|1) - I think you should delete a note here because I'm not sure about these three notes. nah, they're ok
[*]00:24:440 - The same ^
[*]00:24:860 - ^
[*]00:25:280 - If you have followed my suggestion up, here delete a LN (I suggest to remove 00:25:280 (25280|1) - )
[*]00:50:873 (50873|1,51293|2) - Delete (At 00:51:293 - there is the sam sound of 00:52:132 - ) re-arranged
[*]01:34:300 - & 01:34:720 - delete a note & add note at 01:35:139 - triplet is fine in this empty part
[*]02:03:671 (123671|1) - Move to 3 moved
[*]03:06:817 - Really cool here \o/ \o/[/list]
[heading]NM[/heading][list]
[*]From 00:10:384 - up to 00:11:224 - Fix this part following that part at 03:00:734 - ? fixed
[*]00:15:315 - & 00:15:524 - Delete a note ? (like here 00:22:028 - ) re-arranged
[*]00:15:734 (15734|2) - Move to 00:15:839 - keep but added on 00:15:839 -
[*]01:33:251 - replace these notes with LNs, like here 00:38:706 - sure
[*]02:01:992 (121992|3) - LN end at 02:02:622 - fixed
[*]02:18:671 - & 02:18:880 - Delete a note deleted
[*]02:22:027 (142027|1,142132|2) - ctrl+h keep
[*]03:06:817 - Replace a LN & with a simple note ? nope thanks[/list][/notice][/quote]
[quote="[GraveChaos]":1337]
[NM]
02:14:475 (134475|0) - Move to 02:14:370 then 02:14:789 (134789|3) - 02:14:685 in |2|it's because notice this one 02:12:482 (132482|0,132482|1,132692|3,133006|2) - which they have the same sounds and opposite of this that's makes your pattern consistent oh the wrong pattern is at 02:12:482 (132482|0,132482|1,132692|3,133006|2) -. fixed that

02:24:545 Add note to |2| because notice this too 02:21:398 (141398|0,141503|3) - which you've putted drumbeat and horn (Pattern) then 02:24:755 (144755|1) - move to |3| for pattern consistency don't think so. 02:21:398 (141398|0,141503|3) - is for drum not horn and i don't hear any drum sound here 02:24:545

[HD]
Check AiMod for problems:
01:04:929 Stacked on top with another note fixed

01:14:370 Add note to |1| for drumbeat - cymbal - guitar impact notice this 01:01:573 sure

01:56:328 ^

02:48:356 Add SN same reason^

03:07:447 (187447|1,187517|2,187587|3) - :o this is too hard m8 for HD it's finethanks for mods guys \:D/
updated.

Edit: the hell is wrong with this quote thingy lmao
-LASU-
Hi

|1|2|3|4|
HD mod
HD
01:03:461 - add note 1 or 4
01:47:936 - ^
02:17:412 - add note
02:20:454 - add note 3
02:22:237 - add note 1
02:33:671 (153671|1,153775|2) - ctrl+ h and 02:33:880 (153880|1) - move to 3
good luck
Topic Starter
puxtu

-LASU- wrote:

Hi

|1|2|3|4|
[HD mod]HD
01:03:461 - add note 1 or 4 no snare
01:47:936 - ^
02:17:412 - add note
02:20:454 - add note 3
02:22:237 - add note 1
02:33:671 (153671|1,153775|2) - ctrl+ h and 02:33:880 (153880|1) - move to 3
good luck
not replied means ok
thx for mods ;)
updated.
Sky_Demon
Mod by request

key: 1|2|3|4|


Color

Red - Serious mistake

Green - Reason

Blue - Proposal


NM
00:58:111 - add to 1
01:05:768 - add to 3,and 01:05:978 (65978|2) - move to 4
01:11:643 - add to 3
01:13:950 (73950|2) - end 01:14:370 - ,and 01:14:265 (74265|3) - start 01:14:370 -
01:40:489 (100489|2) - move to 2
01:40:803 (100803|1) - move to 4
01:47:727 - add note ,and 01:48:146 (108146|0) - remove
02:34:720 (154720|2) - move to 2
HD
00:24:021 (24021|1) - remove
00:35:349 (35349|0) - move to 3 ,and 00:35:559 (35559|2) - move to 2
00:38:287 (38287|3,38287|0) - end 00:38:496 -
01:28:426 - add note
01:29:894 (89894|0) - move to 3 ,and 01:30:104 (90104|2) - move to 2
01:35:139 - add note
02:46:468 (166468|1) - move to 1

Oh Nice!

Good luck >w<
Pikobaka
Hi !! from your Req

NM
00:12:063 add LN? and end at 00:12:902
00:14:475 add note
00:14:790 ^
00:15:210 ^
00:21:503 ^

HD
00:04:510 (4510|1,4615|0,4720|2,4825|1,4930|2,5035|1,5140|3,5245|2) - Ctrl + H
00:12:063 add LN? and end at 00:12:902


Sorry for long time. I haven't free time to mod XD
Good Luck
Topic Starter
puxtu

Sky_Demon wrote:

[NM]00:58:111 - add to 1
01:05:768 - add to 3,and 01:05:978 (65978|2) - move to 4
01:11:643 - add to 3
01:13:950 (73950|2) - end 01:14:370 - ,and 01:14:265 (74265|3) - start 01:14:370 -
01:40:489 (100489|2) - move to 2
01:40:803 (100803|1) - move to 4
01:47:727 - add note ,and 01:48:146 (108146|0) - remove hmm re-arranged this part
02:34:720 (154720|2) - move to 2
[HD]00:24:021 (24021|1) - remove triplet is fine
00:35:349 (35349|0) - move to 3 ,and 00:35:559 (35559|2) - move to 2
00:38:287 (38287|3,38287|0) - end 00:38:496 -
01:28:426 - add note
01:29:894 (89894|0) - move to 3 ,and 01:30:104 (90104|2) - move to 2
01:35:139 - add note
02:46:468 (166468|1) - move to 1

Pikobaka wrote:

[NM]00:12:063 add LN? and end at 00:12:902 that's not instrument sound, i'll keep it empty ;)
00:14:475 add note
00:14:790 ^
00:15:210 ^ i don't hear any drum sound
00:21:503 ^
[HD]00:04:510 (4510|1,4615|0,4720|2,4825|1,4930|2,5035|1,5140|3,5245|2) - Ctrl + H
00:12:063 add LN? and end at 00:12:902 same like NM
not replied = ok
thx for mods guys X)
ready for next.
Blocko
Sup.
Here's my mod as requested by puxtu.
Only modding osu!mania diffs, I don't know how to mod Standard. Sorry!



[General]
OK! No problems here!




4K Column:
| 1 | 2 | 3 | 4 |
[NM]
Mod inside
I just noticed that in some parts of the map (most particularly 00:13:741 to 00:27:168 and 02:17:097 to 02:27:167 ), some snares are 2-note chords while some are single notes, and some kicks aren't mapped. It'd be good if there was consistency for all of them, but the star rating will definitely rise to above 2 when that happens, which will make the mapset unrankable.
Anyway, I just wanted to point that out the inconsistencies were pretty apparent for this diff. Whether you'd want to fully layer the sounds and keep them consistent for each part or not, it's up to you.


00:12:063 - Add an LN at the left column ending at 00:12:902 - for the sound heard.

01:01:363 - Add a note here for snare layering consistency

01:06:608 to 01:07:447 - For this pattern, you might want to rearrange this with something more simple than the current one. 1/2 full-hand, alternating double or symmetrical trills are good for this part as they accent the snare quite well.
Keep in mind that even newcomers are likely to play this diff, and might not fully execute the current pattern since they're not exposed to a wide variety of patterns yet.
Also, this pattern is most likely the reason why the star rating is really near 2 stars, so rearranging this pattern would be good to have more room for other patterns.

01:14:370 - Add a note here to increase crash impact

01:18:985 (78985|0,79195|2,79195|3,80034|0,80034|1) - Ctrl + H for trumpet pitch relevancy?

01:31:363 (91363|2) - Move to 2 for a better flow for the upcoming chords

01:43:321 - Add a note for snare layering consistency

01:35:139 (95139|1) - Move to 4 to create more impact with the crash. Outer columns tend to give more impact than inner columns.

01:48:566 to 01:49:405 - Same suggestion about the patterns, they're a little hard to execute for beginners. Rearranging these to a more simple one would lessen the star rating and would make them easier for newcomers to play on.

02:03:251 (123251|1) - Move to 4 to create more impact with the drums.

02:08:706 (128706|3) - Move to 2 for a little hand balance

02:15:419 - Add an LN at the left column ending at 02:16:258 - for the audible sound

02:49:195 (169195|3,169195|0) - I'm wondering why this note's a 2-note chord while other choruses have mostly 1/2 streams.
I'd suggest moving at least one of the notes down to 02:48:985 - to accent the crash better.

03:05:768 - Maybe add an LN here ending at 03:06:608 - for the guitar?
[]
[HD]
Mod inside
00:11:853 (11853|1,11958|2) - Ctrl + H for e-guitar pitch.

00:12:063 - Add an LN here (preferably at 4) ending at 00:12:902 - for the audible sound.

00:39:440 (39440|1,39493|0,39650|1,39703|0) - Switch these notes around by column for an easier 1/8 roll. Hands tend to do better on rolls such as this when the patterns go inward the center.

00:45:943 (45943|3,46048|1) - Switch these notes around by column for e-guitar pitch relevance

00:48:671 (48671|1,48775|2,48880|3,48985|1) - Rearrange to a descending arrangement (4,3,2,1) for pitch relevancy with the e-guitar, and to give out a good flow to the upcoming pattern

00:55:069 - Add a note at 1 for the hi-hat tick

01:08:601 - Add a note here for the kick and layering consistency

01:11:223 (71223|0) - I don't hear any sound for that note if I'm hearing it correctly. Move this note down to 01:10:908 - for pattern consistency?
Same suggestion on 01:53:181 (113181|0) - , but move it down to 01:52:866 - .

01:18:566 (78566|2) - Move to 4 for a better pattern flow

01:19:195 - Add a note on 4 to accent the crash, similar to what you did at 02:01:153 - .

01:43:111 (103111|0) - Remove ghost note? I don't really hear anything that can express this note if my hearing is correct.

01:47:727 (107727|0) - Move to 3 for better pattern synergy

02:08:706 - Add a note here to put more emphasis on two instruments

02:38:181 - Add a note here for the audible beat

02:39:230 - Same suggestion as above

02:39:335 (159335|3) - No beat here apart from the vocal. Remove?

02:46:573 - Add a note here for the beat
[]
[Usagi's MX]
Mod inside
00:01:154 to 00:01:993 - I think you should move the notes here to the left side. Reason being is that the electric guitar is isolated to the left side, so the notes should go along with where the guitar sounds are as well.

00:03:252 (3252|1) - Move to 4 for e-guitar pitch relevancy. The e-guitar note here has a different pitch apart from 00:03:042 (3042|1) - .

00:07:867 to 00:08:706 - Same suggestion about the e-guitar being on the left side, but you'll probably need to rearrange the patterns here if you plan to apply that.

00:13:033 (13033|2,13033|1,13190|1,13190|0) - Snap these notes to the purple line using 1/6 beat.

00:13:636 (13636|0,13671|1,13706|2) - From what I'm hearing, these should be in 1/8 beat instead of 1/12. You seem to have that snapped in 1/8 on 02:16:992 - .

00:14:266 (14266|0,14475|3) - Shorten these LNs to 1/4 for the trumpet?

00:15:524 (15524|0,15577|1) - 1/8 LNs in 143 BPM might be hard to get 300gs on because of how fast you'll have to release the notes. Turn to regular notes instead?

00:16:993 - Add a note here for the snare

00:18:042 (18042|1) - Trumpet actually starts later on 00:18:147 - .

00:18:933 - Add a note here for the sound heard

00:19:196 - Add a note here to accentuate the snare better

00:23:391 - Same suggestion as above

00:23:916 - Add one or two notes here for the drum

00:25:699 (25699|0,25909|0,26119|0) - Add at least one or two notes here to accent the drums better. Having one note for the strong drum just feels somehow weak.

00:41:013 - Add note for snare.
Same suggestion for 00:41:852 - , 00:44:370 - , and 00:47:727 - ,

00:49:615 (49615|1) - Move this note up to 00:49:720 - to put more emphasis on the snare.
If you applied the suggestion above, move 00:49:824 (49824|1) - to 4 to prevent minijack.

00:51:922 - Add note at 4 for snare

00:52:132 - Add a note at 4 so this chord has the same intensity as 00:51:293 - .

00:58:321 (58321|1,58426|2,58636|1,58741|2) - Ctrl + H these notes to go along with the drum pitch.

01:07:657 (67657|0,67761|0) - Move these notes to 2 to lessen the tension on the first column.

01:09:650 (69650|0,69650|3,69755|2) - I think you had these notes 'upside-down' in a way. Ctrl + J those notes so the snare has a 2-note chord while the kick has one note. (Changes hitsound position, so make sure to fix that if you applied this)
Optional: After doing the suggestion above, do Ctrl + H so they can act as a mirror to the previous one.

01:19:300 (79300|0) - Move to 2, then add a note on 01:19:405 - to start the alternating double trill earlier

01:49:929 (109929|2,109929|3) - Move to the left hand, then 01:50:139 (110139|3) - move this note down to 01:50:034 - to complete the drum stream.

01:58:426 (118426|3) - Move to 1 for a better pattern flow

02:13:321 (133321|2,133373|3) - Switch these notes around by column for a descending burst.

02:16:389 (136389|1,136389|2,136546|2,136546|3) - Snap the notes here to the purple line using 1/6 beat.

02:17:622 (137622|1,137831|0,138146|2) - Shorten these LNs to 1/4 for the trumpet?

02:18:880 (138880|1,138933|2) - Again, using 1/8 LNs in 143 BPM might be hard to get 300gs on for the player because of how LNs work in this game. Turn these into regular notes for easier execution.
Same suggestion for 02:25:594 (145594|0,145646|1) - .

02:20:454 (140454|3) - Move to 1 to avoid minijack.

02:21:398 (141398|2) - This LN should start at 02:21:503 - since that's the time the trumpet's pitch changes.

02:24:335 (144335|1) - Turn to 1/4 LN for trumpet

02:26:748 - Add a note here to accent the snare

02:27:272 - Add one or two notes here for the drum. You'll need to rearrange some notes here to avoid minijacks if you plan to do this.

02:29:055 (149055|3,149265|0,149475|3) - Maybe turn these to 2-note chords for the snare.

02:41:852 (161852|3,161852|2,161852|0) - Remove one note here. 3-note chords for the kick alone is a bit much.

02:42:272 (162272|3,162272|2,162272|0) - This 3-note chord has the same intensity as these notes 02:42:377 (162377|2,162377|1,162482|1,162482|0,162587|0,162587|3) - , so I'd suggest removing one note there for layering consistency.
Make the patterns a bit more comfortable, too? The patterns are quite uncomfortable here because of how the chordjacks are layed out, and not many people would enjoy those.

02:49:090 (169090|1,169195|2) - Ctrl + H to avoid mini-jack.

03:06:503 (186503|3) - Move to 2 or 3 for base pitch.




I hope this mod helps your map! Good luck.
Topic Starter
puxtu

Blocko wrote:

[NM]I just noticed that in some parts of the map (most particularly 00:13:741 to 00:27:168 and 02:17:097 to 02:27:167 ), some snares are 2-note chords while some are single notes, and some kicks aren't mapped. It'd be good if there was consistency for all of them, but the star rating will definitely rise to above 2 when that happens, which will make the mapset unrankable.
Anyway, I just wanted to point that out the inconsistencies were pretty apparent for this diff. Whether you'd want to fully layer the sounds and keep them consistent for each part or not, it's up to you. all fixed!


00:12:063 - Add an LN at the left column ending at 00:12:902 - for the sound heard. err nope

01:01:363 - Add a note here for snare layering consistency ok

01:06:608 to 01:07:447 - For this pattern, you might want to rearrange this with something more simple than the current one. 1/2 full-hand, alternating double or symmetrical trills are good for this part as they accent the snare quite well.
Keep in mind that even newcomers are likely to play this diff, and might not fully execute the current pattern since they're not exposed to a wide variety of patterns yet.
Also, this pattern is most likely the reason why the star rating is really near 2 stars, so rearranging this pattern would be good to have more room for other patterns. okay fixed

01:14:370 - Add a note here to increase crash impact added

01:18:985 (78985|0,79195|2,79195|3,80034|0,80034|1) - Ctrl + H for trumpet pitch relevancy? done

01:31:363 (91363|2) - Move to 2 for a better flow for the upcoming chords moved

01:43:321 - Add a note for snare layering consistency added

01:35:139 (95139|1) - Move to 4 to create more impact with the crash. Outer columns tend to give more impact than inner columns. moved

01:48:566 to 01:49:405 - Same suggestion about the patterns, they're a little hard to execute for beginners. Rearranging these to a more simple one would lessen the star rating and would make them easier for newcomers to play on. all fixed

02:03:251 (123251|1) - Move to 4 to create more impact with the drums. moved

02:08:706 (128706|3) - Move to 2 for a little hand balance moved

02:15:419 - Add an LN at the left column ending at 02:16:258 - for the audible sound not going to follow that sound :C

02:49:195 (169195|3,169195|0) - I'm wondering why this note's a 2-note chord while other choruses have mostly 1/2 streams.
I'd suggest moving at least one of the notes down to 02:48:985 - to accent the crash better. oh that's my mistake lol, fixed

03:05:768 - Maybe add an LN here ending at 03:06:608 - for the guitar? added
Re-mapping NM...
[HD]00:11:853 (11853|1,11958|2) - Ctrl + H for e-guitar pitch.

00:12:063 - Add an LN here (preferably at 4) ending at 00:12:902 - for the audible sound. that's not instrument sound

00:39:440 (39440|1,39493|0,39650|1,39703|0) - Switch these notes around by column for an easier 1/8 roll. Hands tend to do better on rolls such as this when the patterns go inward the center.

00:45:943 (45943|3,46048|1) - Switch these notes around by column for e-guitar pitch relevance

00:48:671 (48671|1,48775|2,48880|3,48985|1) - Rearrange to a descending arrangement (4,3,2,1) for pitch relevancy with the e-guitar, and to give out a good flow to the upcoming pattern re-arranged with 2,3,1,2

00:55:069 - Add a note at 1 for the hi-hat tick

01:08:601 - Add a note here for the kick and layering consistency

01:11:223 (71223|0) - I don't hear any sound for that note if I'm hearing it correctly. Move this note down to 01:10:908 - for pattern consistency?
Same suggestion on 01:53:181 (113181|0) - , but move it down to 01:52:866 - .

01:18:566 (78566|2) - Move to 4 for a better pattern flow

01:19:195 - Add a note on 4 to accent the crash, similar to what you did at 02:01:153 - .

01:43:111 (103111|0) - Remove ghost note? I don't really hear anything that can express this note if my hearing is correct.

01:47:727 (107727|0) - Move to 3 for better pattern synergy

02:08:706 - Add a note here to put more emphasis on two instruments

02:38:181 - Add a note here for the audible beat

02:39:230 - Same suggestion as above

02:39:335 (159335|3) - No beat here apart from the vocal. Remove?

02:46:573 - Add a note here for the beat
not replied = ok
ok thanks blocko, you're awesome!
Evening
wow @blocko stealing the double kds

column 1234

10/10 format fuk this

[HD]

00:01:888 (1888|2) - it's not really consistent with usagi's diff QAT unrank inc | I really think it should be on 1/4 for simplicity though
00:02:937 (2937|1,3042|2) - Might wanna move to 1 4 respectively, the pitches here are not 100% the same for the trill, it kinda preserves the idea of alternating hand anyways, so why not
00:06:189 (6189|0) - look ma, images | I think you should have this alternating hand as it kinda emphasizes the drums here, the main "error" ( in my opinion ) is that this note 00:06:189 (6189|0) - lands on a left hand while the next note doesn't, which makes the stair a bit weird to time as it transitions from a 32nd to a 16th, or 1/8 to a 1/4

00:09:650 (9650|1,9755|2) - Same as 2nd
00:11:433 (11433|3,11538|1,11643|2,11748|0,11853|2,11958|1) - You may wanna alternating hand this whole this if you wanna
00:11:643 (11643|2) - I suggest to make this a 2 note chord here also, since the drum here is kinda loud compared to the neighboring notes, 00:11:119 (11119|2,11171|1,11224|0,11328|2) - i didn't suggest for this as, you know, it's kinda cramped there anyways
00:19:615 (19615|2) - this mod is up to you | This note kinda dampens the effect of the 1/8 triplet following it, i suggest to remove it if you wanna emphasize the triplet by giving some delay here
00:33:147 (33147|1,33252|2,33356|3,33461|0,33566|1,33671|2,33776|1) - I suggest to transition this stair slowly into an alternating hand ( did i mention that i love those patterns, it's kinda easy to keep in rhythm with them and also it's fun )

00:41:643 (41643|2,41748|1,41748|0,41852|3,41852|2,41957|0,42062|2,42167|1,42272|3,42377|0,42377|1,42482|2) - kinda feel that you are mapping to the guitars here, i suggest to focus on the guitar here as it is a more prominent instrument compared to the drums, so thus i suggest to make it something like this, so as to emphasize the higher pitched guitars here with 2 note chords

00:44:789 - I suggest to make this something like a repeating pattern so as to emphasize/map to the guitar here, looking at the highlighted notes, in which is mapped to the guitar, and how it keeps the note density of the drums and stuff, it should be a nice pattern to be added here, kinda like a double patterning here

00:53:181 - The drum snares here are hitsounded on a 1/1 pattern while in the song it's on a 2/1 pattern, I suggest to make it the same as the song as it kinda breaks the norm when compared to the previous hitsounds
00:58:216 (58216|2,58216|0,58321|1,58426|0,58531|3,58531|1,58636|2,58741|3,58845|0,58845|2,58950|1) - I might be suggesting too much alternating hands ( feel free to ignore this one then ) |

01:01:573 (61573|3,61782|2,61887|1,61992|2,61992|0,62097|1,62202|2,62307|1,62412|3,62412|2,62517|1,62622|2,62727|1,62831|0,62831|2,62936|1,63041|2,63146|1,63251|2,63251|3) - kamui detected also known as please change this | I suggest this instead or some other pattern that doesn't feel like a horrific flashback to kamui

01:06:188 (66188|2) - I suggest to move to 4 as this is a kick, it preserves the idea of alternating hand anyways
01:13:321 (73321|2,73321|1,73636|3,73636|2,73950|3,73950|2) - You can prolly make this more consistent by shxfting some notes

01:19:405 (79405|2,79405|0,79720|1,79720|3) - yea idk what are these 2 note chords emphasizing, if it's for the pattern here i guess it's ok, but i'm pretty sure you can find better patterns that match better
01:27:587 (87587|3) - ALTERNATING HAND !!11!11

01:48:251 - I think you can add another note here ( i think you know where ) so as to emphasize the drum that also occurred here
01:54:545 (114545|3) - un-hitsounded note ( just sayin )
02:01:258 (121258|1,121363|2,121363|0,121468|3,121573|2,121678|1,121678|3,121782|0,121887|1) - Same comment as previously, I think you can find a better pattern here that emphasizes the more prominent points with 2 note chords
02:14:370 (134370|3,134894|1) - I suggest to move down these 2 notes by 1/4 | This is kind of a dynamic drum rhythm here, I suggest to map it to the synths here ( which are rather memorable in this song due to how much times it has been repeated ) so that it's easier to execute better
02:23:076 (143076|1,143129|2,143181|3) - I think you can make this more comfortable/easier to keep in rhythm by ctrl+H ing this and moving this 02:23:286 (143286|0) - to 4
02:27:796 (147796|3,147796|0,147796|1,148216|3,148216|2,148216|0,148636|1,148636|0,148636|3) - this is inconsistent with 00:23:916 (23916|2,24021|1,24021|3,24021|0,24335|2,24440|0,24440|3,24440|1,24755|1,24860|0,24860|2,24860|3,25175|2,25280|3,25280|1,25280|0) - i suggest to make it consistent ( well duh ) | I have amazing memory!
02:29:894 - the guitar kinda drags here, I suggest to make this section to be covered with a LN hold | Something like this ( ik the image is hard to read but i think you can base of this idea and map it at your own free will anyways

02:37:027 - This vocal is kinda strong here, I suggest to extend the drum here from the chorus by adding 2 notes 02:37:027 - and 02:37:132 - obviously drum hitsounded
02:42:272 (162272|3,162377|1,162482|2) - This drum kinda changes in pitch/assortment or w/e, I suggest to change like this ( ALTERNATANREIB ) |

02:47:307 (167307|0,167307|3,167622|0,167622|3,167936|3,167936|0) - tbh, these 2 note chords don't really give out much emphasis due to the nature of it and how it's patterned, you can prolly do something like this, where you group the 2 notes together ( except in the middle, cause it feels kinda awkward to play ) so that it gives more impact

02:56:643 (176643|1,176748|2) - Same as 2nd mod
03:03:356 (183356|1,183461|2) - ^
03:04:929 (184929|1) - I think it should be on a 1/8 or w/e, prolly misplaced
03:05:768 (185768|0) - I suggest something like this, notice the highlighted notes since they are the same pitch thus they hammer


[Usagi's MX]

god dammit usagi fix blocko's mod first

imma come back sooner or later for this
Arzenvald

Blocko wrote:

Sup.
Here's my mod as requested by puxtu.
Only modding osu!mania diffs, I don't know how to mod Standard. Sorry!


[]
[Usagi's MX]
00:01:154 to 00:01:993 - I think you should move the notes here to the left side. Reason being is that the electric guitar is isolated to the left side, so the notes should go along with where the guitar sounds are as well. // okkie... so it's left to right.. hue.. done

00:03:252 (3252|1) - Move to 4 for e-guitar pitch relevancy. The e-guitar note here has a different pitch apart from 00:03:042 (3042|1) - .

00:07:867 to 00:08:706 - Same suggestion about the e-guitar being on the left side, but you'll probably need to rearrange the patterns here if you plan to apply that. // ok

00:13:033 (13033|2,13033|1,13190|1,13190|0) - Snap these notes to the purple line using 1/6 beat. // magic, ok

00:13:636 (13636|0,13671|1,13706|2) - From what I'm hearing, these should be in 1/8 beat instead of 1/12. You seem to have that snapped in 1/8 on 02:16:992 - . // ^^; silly me.. ok

00:14:266 (14266|0,14475|3) - Shorten these LNs to 1/4 for the trumpet? // ok

00:15:524 (15524|0,15577|1) - 1/8 LNs in 143 BPM might be hard to get 300gs on because of how fast you'll have to release the notes. Turn to regular notes instead? // ok

00:16:993 - Add a note here for the snare // i don't focus at percussion, it's boring to layer in whoole chart.. keep

00:18:042 (18042|1) - Trumpet actually starts later on 00:18:147 - . // lol thanks for noticing, i feel this part is weird as well

00:18:933 - Add a note here for the sound heard // ==a keep

00:19:196 - Add a note here to accentuate the snare better // ok

00:23:391 - Same suggestion as above // ok

00:23:916 - Add one or two notes here for the drum // ok

00:25:699 (25699|0,25909|0,26119|0) - Add at least one or two notes here to accent the drums better. Having one note for the strong drum just feels somehow weak. // ok

00:41:013 - Add note for snare.
Same suggestion for 00:41:852 - , 00:44:370 - , and 00:47:727 - // i prefer to not emphasize snares in this phase..

00:49:615 (49615|1) - Move this note up to 00:49:720 - to put more emphasis on the snare.
If you applied the suggestion above, move 00:49:824 (49824|1) - to 4 to prevent minijack. // ok

00:51:922 - Add note at 4 for snare // ok

00:52:132 - Add a note at 4 so this chord has the same intensity as 00:51:293 - .

00:58:321 (58321|1,58426|2,58636|1,58741|2) - Ctrl + H these notes to go along with the drum pitch. // ok

01:07:657 (67657|0,67761|0) - Move these notes to 2 to lessen the tension on the first column. // 4

01:09:650 (69650|0,69650|3,69755|2) - I think you had these notes 'upside-down' in a way. Ctrl + J those notes so the snare has a 2-note chord while the kick has one note. (Changes hitsound position, so make sure to fix that if you applied this)
Optional: After doing the suggestion above, do Ctrl + H so they can act as a mirror to the previous one.

01:19:300 (79300|0) - Move to 2, then add a note on 01:19:405 - to start the alternating double trill earlier // keep. avoiding the trill itself

01:49:929 (109929|2,109929|3) - Move to the left hand, then 01:50:139 (110139|3) - move this note down to 01:50:034 - to complete the drum stream. // added, not arranged

01:58:426 (118426|3) - Move to 1 for a better pattern flow // ok? changed.. .-. hue

02:13:321 (133321|2,133373|3) - Switch these notes around by column for a descending burst. // ok

02:16:389 (136389|1,136389|2,136546|2,136546|3) - Snap the notes here to the purple line using 1/6 beat.

02:17:622 (137622|1,137831|0,138146|2) - Shorten these LNs to 1/4 for the trumpet? // last part, keep

02:18:880 (138880|1,138933|2) - Again, using 1/8 LNs in 143 BPM might be hard to get 300gs on for the player because of how LNs work in this game. Turn these into regular notes for easier execution.
Same suggestion for 02:25:594 (145594|0,145646|1) - .

02:20:454 (140454|3) - Move to 1 to avoid minijack. // keep, last part

02:21:398 (141398|2) - This LN should start at 02:21:503 - since that's the time the trumpet's pitch changes.

02:24:335 (144335|1) - Turn to 1/4 LN for trumpet

02:26:748 - Add a note here to accent the snare

02:27:272 - Add one or two notes here for the drum. You'll need to rearrange some notes here to avoid minijacks if you plan to do this.

02:29:055 (149055|3,149265|0,149475|3) - Maybe turn these to 2-note chords for the snare. // keep

02:41:852 (161852|3,161852|2,161852|0) - Remove one note here. 3-note chords for the kick alone is a bit much. // ok, removed & rearranged

02:42:272 (162272|3,162272|2,162272|0) - This 3-note chord has the same intensity as these notes 02:42:377 (162377|2,162377|1,162482|1,162482|0,162587|0,162587|3) - , so I'd suggest removing one note there for layering consistency.
Make the patterns a bit more comfortable, too? The patterns are quite uncomfortable here because of how the chordjacks are layed out, and not many people would enjoy those. // ok

02:49:090 (169090|1,169195|2) - Ctrl + H to avoid mini-jack. // ok

03:06:503 (186503|3) - Move to 2 or 3 for base pitch. // 1[/notice]




I hope this mod helps your map! Good luck.
thanks blocko.. phew.. it took long time to fix
http://puu.sh/gfP5E.rar
Topic Starter
puxtu

Z3nx wrote:

[HD]

00:01:888 (1888|2) - it's not really consistent with usagi's diff QAT unrank inc | I really think it should be on 1/4 for simplicity though yep it's 1/4. usagi should fix his diff
00:02:937 (2937|1,3042|2) - Might wanna move to 1 4 respectively, the pitches here are not 100% the same for the trill, it kinda preserves the idea of alternating hand anyways, so why not oh okays
00:06:189 (6189|0) - look ma, images | I think you should have this alternating hand as it kinda emphasizes the drums here, the main "error" ( in my opinion ) is that this note 00:06:189 (6189|0) - lands on a left hand while the next note doesn't, which makes the stair a bit weird to time as it transitions from a 32nd to a 16th, or 1/8 to a 1/4 http://puu.sh/geTyb/9b54cc09ac.png reasonable, ok
00:09:650 (9650|1,9755|2) - Same as 2nd ok
00:11:433 (11433|3,11538|1,11643|2,11748|0,11853|2,11958|1) - You may wanna alternating hand this whole this if you wanna
00:11:643 (11643|2) - I suggest to make this a 2 note chord here also, since the drum here is kinda loud compared to the neighboring notes, 00:11:119 (11119|2,11171|1,11224|0,11328|2) - i didn't suggest for this as, you know, it's kinda cramped there anyways all ok
00:19:615 (19615|2) - this mod is up to you | This note kinda dampens the effect of the 1/8 triplet following it, i suggest to remove it if you wanna emphasize the triplet by giving some delay here removed
00:33:147 (33147|1,33252|2,33356|3,33461|0,33566|1,33671|2,33776|1) - I suggest to transition this stair slowly into an alternating hand ( did i mention that i love those patterns, it's kinda easy to keep in rhythm with them and also it's fun ) http://puu.sh/geU4a/bd611963e1.png done
00:41:643 (41643|2,41748|1,41748|0,41852|3,41852|2,41957|0,42062|2,42167|1,42272|3,42377|0,42377|1,42482|2) - kinda feel that you are mapping to the guitars here, i suggest to focus on the guitar here as it is a more prominent instrument compared to the drums, so thus i suggest to make it something like this, so as to emphasize the higher pitched guitars here with 2 note chords http://puu.sh/geUbB/e610666f50.png done
00:44:789 - I suggest to make this something like a repeating pattern so as to emphasize/map to the guitar here, looking at the highlighted notes, in which is mapped to the guitar, and how it keeps the note density of the drums and stuff, it should be a nice pattern to be added here, kinda like a double patterning here http://puu.sh/geUhX/b7e4b15e24.png ok
00:53:181 - The drum snares here are hitsounded on a 1/1 pattern while in the song it's on a 2/1 pattern, I suggest to make it the same as the song as it kinda breaks the norm when compared to the previous hitsounds fixed
00:58:216 (58216|2,58216|0,58321|1,58426|0,58531|3,58531|1,58636|2,58741|3,58845|0,58845|2,58950|1) - I might be suggesting too much alternating hands ( feel free to ignore this one then ) | http://puu.sh/geUFc/8a43f90fb2.png ignored
01:01:573 (61573|3,61782|2,61887|1,61992|2,61992|0,62097|1,62202|2,62307|1,62412|3,62412|2,62517|1,62622|2,62727|1,62831|0,62831|2,62936|1,63041|2,63146|1,63251|2,63251|3) - kamui detected also known as please change this | I suggest this instead or some other pattern that doesn't feel like a horrific flashback to kamui http://puu.sh/geULf/a74b209267.png i think i'll keep that kamui lmao
01:06:188 (66188|2) - I suggest to move to 4 as this is a kick, it preserves the idea of alternating hand anyways moved
01:13:321 (73321|2,73321|1,73636|3,73636|2,73950|3,73950|2) - You can prolly make this more consistent by shxfting some notes http://puu.sh/geUVI/ee67830474.png done
01:19:405 (79405|2,79405|0,79720|1,79720|3) - yea idk what are these 2 note chords emphasizing, if it's for the pattern here i guess it's ok, but i'm pretty sure you can find better patterns that match better fixed
01:27:587 (87587|3) - ALTERNATING HAND !!11!11 http://puu.sh/geV6j/bfdb15f716.png AAAAA!!111!!1
01:48:251 - I think you can add another note here ( i think you know where ) so as to emphasize the drum that also occurred here added
01:54:545 (114545|3) - un-hitsounded note ( just sayin ) removed
02:01:258 (121258|1,121363|2,121363|0,121468|3,121573|2,121678|1,121678|3,121782|0,121887|1) - Same comment as previously, I think you can find a better pattern here that emphasizes the more prominent points with 2 note chords fixed
02:14:370 (134370|3,134894|1) - I suggest to move down these 2 notes by 1/4 | This is kind of a dynamic drum rhythm here, I suggest to map it to the synths here ( which are rather memorable in this song due to how much times it has been repeated ) so that it's easier to execute better if you say so, ok then
02:23:076 (143076|1,143129|2,143181|3) - I think you can make this more comfortable/easier to keep in rhythm by ctrl+H ing this and moving this 02:23:286 (143286|0) - to 4 ok
02:27:796 (147796|3,147796|0,147796|1,148216|3,148216|2,148216|0,148636|1,148636|0,148636|3) - this is inconsistent with 00:23:916 (23916|2,24021|1,24021|3,24021|0,24335|2,24440|0,24440|3,24440|1,24755|1,24860|0,24860|2,24860|3,25175|2,25280|3,25280|1,25280|0) - i suggest to make it consistent ( well duh ) | I have amazing memory! wow!
02:29:894 - the guitar kinda drags here, I suggest to make this section to be covered with a LN hold | Something like this ( ik the image is hard to read but i think you can base of this idea and map it at your own free will anyways http://puu.sh/geVIg/cfa67af47f.png too many holds, i hate it
02:37:027 - This vocal is kinda strong here, I suggest to extend the drum here from the chorus by adding 2 notes 02:37:027 - and 02:37:132 - obviously drum hitsounded drum histound for vocal sound, wow!
02:42:272 (162272|3,162377|1,162482|2) - This drum kinda changes in pitch/assortment or w/e, I suggest to change like this ( ALTERNATANREIB ) | http://puu.sh/geVZx/54a8885395.png done
02:47:307 (167307|0,167307|3,167622|0,167622|3,167936|3,167936|0) - tbh, these 2 note chords don't really give out much emphasis due to the nature of it and how it's patterned, you can prolly do something like this, where you group the 2 notes together ( except in the middle, cause it feels kinda awkward to play ) so that it gives more impact http://puu.sh/geW3G/2bf4331d0b.png ok
02:56:643 (176643|1,176748|2) - Same as 2nd mod ok
03:03:356 (183356|1,183461|2) - ^ ok
03:04:929 (184929|1) - I think it should be on a 1/8 or w/e, prolly misplaced fixed
03:05:768 (185768|0) - I suggest something like this, notice the highlighted notes since they are the same pitch thus they hammer http://puu.sh/geWfo/81c1929bf3.png ok
thx for mods
all updated and ready for next
PiraTom
Hi puxtu :) Mod for request

・mod mania map only
・BAD English sorry
・Line Column : 1 2 3 4

[NM]
00:42:901 - 00:44:580 - 00:46:258 - add a note , the rhythm will be likely to take.

01:07:657 (67657|3) - move to 2 Line , better here is it seems to be a place that you are being a sound.

[HD]
00:42:167 (42167|0) - delete . normal-hitclap would be no need.

01:20:611 (80611|2,80611|3,80716|1,80716|0) - umm , shift the notes...
Perhaps I think this is correct → (https://osu.ppy.sh/ss/2895251)

02:28:636 (148636|3,148636|1,148636|0) - change any one a note.
and 02:29:055 - 02:29:265 - 02:29:475 , add a note because there is a drum sound and guitar sound.

[Usagi's MX]
01:20:611 (80611|2,80716|3,80716|1) - Similarly HD , shift the notes.
I think this is correct → (https://osu.ppy.sh/ss/2895277)

01:43:531 ~ 01:45:209 - I felt it's placement that does not match the drum sound.
01:43:845 - 01:44:265 - 01:44:685 - 01:45:104 - Please add a note , I think that we can play without discomfort.


GOOD LUCK ~ ! :D
Topic Starter
puxtu

PiraTom wrote:

Hi puxtu :) Mod for request

・mod mania map only
・BAD English sorry
・Line Column : 1 2 3 4

[NM]
00:42:901 - 00:44:580 - 00:46:258 - add a note , the rhythm will be likely to take.

01:07:657 (67657|3) - move to 2 Line , better here is it seems to be a place that you are being a sound.

[HD]
00:42:167 (42167|0) - delete . normal-hitclap would be no need.

01:20:611 (80611|2,80611|3,80716|1,80716|0) - umm , shift the notes...
Perhaps I think this is correct → (https://osu.ppy.sh/ss/2895251)

02:28:636 (148636|3,148636|1,148636|0) - change any one a note.
and 02:29:055 - 02:29:265 - 02:29:475 , add a note because there is a drum sound and guitar sound.

GOOD LUCK ~ ! :D
all accepted
thanks pira :D
*waiting for usagi updated.
ready for next
Arzenvald

PiraTom wrote:

[Usagi's MX]
01:20:611 (80611|2,80716|3,80716|1) - Similarly HD , shift the notes.
I think this is correct → (https://osu.ppy.sh/ss/2895277) // got it.. done

01:43:531 ~ 01:45:209 - I felt it's placement that does not match the drum sound. // ==a erm rearranged i guess
01:43:845 - 01:44:265 - 01:44:685 - 01:45:104 - Please add a note , I think that we can play without discomfort. // aaah you right... done!
all done! thanks pira..
such a nice thing to got decent mod from you.. xD
neonat
Upload this wip first and I will continue from there

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Topic Starter
puxtu
got it
inbee
Jarang Jarang Gue ngemods BM orang.
Maaf Kalo rada ngawur. >_<

and, WTF?? http://puu.sh/gGCtw.png :v

1|2|3|4
HD
00:05:979 - Add di 3, itu bunyi drum kan? sama kaya sebelumnya, "kenapa 3 Note?" karna ada bunyi simbal disana :D
00:07:028 - ^Sama
00:08:706 - ^sama lagi nih.
00:10:384 - ^ :v
00:13:741 - Add Note again >_<
00:15:315 - Add Juga disini , oke "Pedal 1 Note, Clap 2 Note, kenapa disini cuma 1? :o"
00:20:454 - Add 3
00:19:405 - Add note, for cymbals
00:20:454 - ^
00:27:168 - Why Not? > http://puu.sh/gGC1m.jpg , kesan LN nya agak gimana gitu kalo kayak di pict
00:30:524 - ^Saama
00:33:881 - Mungkin di tambah note.
00:41:433 (41433|2) - Move to 4
00:41:643 (41643|1) - Move to 3
00:41:748 - add note, Clap 2 kan?

01:08:286 - add note

Segitu aja dulu, waktu onlen terbatas.
ntar malem atau besok ane tambah lagi.
maaf kalo agak gimanaa gitu, ane nob. :v

GL~ :)
XeoStyle
Wow, the HD difficulty is so fun ! :)
neonat
Around the halfway mark now

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Topic Starter
puxtu

inbee wrote:

[HD]00:05:979 - Add di 3, itu bunyi drum kan? sama kaya sebelumnya, "kenapa 3 Note?" karna ada bunyi simbal disana :D cymbal only = double notes
00:07:028 - ^Sama
00:08:706 - ^sama lagi nih.
00:10:384 - ^ :v
00:13:741 - Add Note again >_<
00:15:315 - Add Juga disini , oke "Pedal 1 Note, Clap 2 Note, kenapa disini cuma 1? :o"
00:20:454 - Add 3
00:19:405 - Add note, for cymbals
00:20:454 - ^
00:27:168 - Why Not? > http://puu.sh/gGC1m.jpg , kesan LN nya agak gimana gitu kalo kayak di pict
00:30:524 - ^Saama
00:33:881 - Mungkin di tambah note.
00:41:433 (41433|2) - Move to 4
00:41:643 (41643|1) - Move to 3
00:41:748 - add note, Clap 2 kan? kick = single note

01:08:286 - add note
not replied = ok
thx
neonat
SPOILER
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Title:Jinsei wa Hoeru
TitleUnicode:人生は吠える
Artist:Neru
ArtistUnicode:Neru
Creator:puxtu
Version:neonat's Hard
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Tags:Exusagi Mako_Sakata Neonat Life Howls Rib Vocaloid りぶ Rib utaite Oshiire-P 押入れP Shidu Ryuuse
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Furryy
I checked out your map and here's what i think:

Normal: The sliders are fine. Comfortable too, but i'd add more circle notes.

Hard: Feels weird, but i think it's still great.

NM: It's spot on! :D

HD: The ending feels like an overmap, but I'm not asking for it to be taken off. It's great

MX: Senpai really outdone himself again T^T I want to be like senpai...
Topic Starter
puxtu
Hi thanks for the feed back! :D
I think we're ready for piano icon
neonat
Complete and hitsounded

SPOILER
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AudioFilename: Jinsei Wa Hoeru.mp3
AudioLeadIn: 2000
PreviewTime: 68033
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BeatDivisor: 4
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[Metadata]
Title:Jinsei wa Hoeru
TitleUnicode:人生は吠える
Artist:Neru
ArtistUnicode:Neru
Creator:puxtu
Version:neonat's Hard
Source:
Tags:Exusagi Mako_Sakata Neonat Life Howls Rib Vocaloid りぶ Rib utaite Oshiire-P 押入れP Shidu Ryuuse
BeatmapID:663174
BeatmapSetID:245393

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:2.14
SliderTickRate:2

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428,324,52132,2,0,P|476:276|452:136,1,214,4|8,0:2|0:0,0:0:0:0:
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356,96,54650,1,0,0:0:0:0:
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456,196,56748,1,0,0:0:0:0:
360,192,56957,2,0,P|296:208|252:192,1,107,8|0,0:0|0:0,0:0:0:0:
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420,64,60314,2,0,P|484:96|504:152,1,107,0|8,0:0|0:0,0:0:0:0:
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224,324,63251,6,0,P|280:312|328:328,1,107,4|8,0:2|0:0,0:0:0:0:
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184,136,64929,5,0,0:0:0:0:
240,216,65139,1,8,0:0:0:0:
152,256,65349,1,0,0:0:0:0:
100,176,65559,1,8,0:0:0:0:
112,80,65768,2,0,L|224:36,1,107,4|8,0:2|0:0,0:0:0:0:
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380,100,66608,5,8,0:0:0:0:
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468,68,67027,1,8,0:0:0:0:
380,100,67237,1,8,0:0:0:0:
360,196,67447,1,8,0:0:0:0:
432,260,67657,2,0,P|440:284|440:324,1,53.5
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236,152,68706,2,0,P|272:204|264:260,1,107,0|8,0:0|0:0,0:0:0:0:
154,238,69125,2,0,P|116:168|128:112,1,107,0|8,0:0|0:0,0:0:0:0:
124,100,69440,2,0,P|192:84|240:12,1,160.5,0|8,0:0|0:0,0:0:0:0:
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496,200,70384,2,0,P|514:260|489:311,1,107,0|8,0:0|0:0,0:0:0:0:
384,316,70803,2,0,P|365:255|390:204,1,107,0|8,0:0|0:0,0:0:0:0:
368,176,71118,2,0,B|256:184|256:184|184:168,1,160.5,0|8,0:0|0:0,0:0:0:0:
124,100,71643,5,0,0:0:0:0:
76,220,71852,2,0,L|68:328,2,107,8|0|8,0:0|0:0|0:0,0:0:0:0:
184,172,72482,2,0,P|216:120|212:64,1,107,0|8,0:0|0:0,0:0:0:0:
172,32,72796,2,0,P|276:48|336:24,1,160.5,0|8,0:0|0:0,0:0:0:0:
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404,212,73636,2,0,P|400:280|432:328,1,107,8|0,0:0|0:0,0:0:0:0:
484,348,73950,1,8,0:0:0:0:
268,256,74370,2,0,B|212:256|212:256|148:208,1,107,4|8,0:2|0:0,0:0:0:0:
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192,48,74999,6,0,P|260:40|324:56,1,107,4|8,0:2|0:0,0:0:0:0:
360,148,75419,2,0,P|292:156|228:140,1,107,0|8,0:0|0:0,0:0:0:0:
148,204,75838,2,0,P|132:264|160:312,1,107,0|8,0:0|0:0,0:0:0:0:
188,324,76153,2,0,B|248:316|248:316|360:316,1,160.5,0|8,0:0|0:0,0:0:0:0:
464,344,76678,5,0,0:0:0:0:
496,232,76887,1,8,0:0:0:0:
388,180,77097,2,0,P|356:136|352:72,1,107,0|8,0:0|0:0,0:0:0:0:
232,88,77517,2,0,P|225:140|193:183,1,107,0|8,0:0|0:0,0:0:0:0:
156,204,77831,2,0,P|208:280|208:352,1,160.5,0|8,0:0|0:0,0:0:0:0:
72,316,78356,5,0,0:0:0:0:
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328,228,79510,2,0,P|384:236|440:224,1,107,8|8,0:0|0:0,0:0:0:0:
484,172,79824,1,8,0:3:0:0:
372,72,80034,5,8,0:0:0:0:
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128,144,81922,5,0,0:0:0:0:
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300,124,84440,5,4,0:2:0:0:
436,176,84755,1,4,0:2:0:0:
420,32,85069,1,4,0:2:0:0:
324,32,85279,5,0,0:0:0:0:
324,32,85489,2,0,P|264:36|212:32,1,107
168,24,85803,1,0,0:0:0:0:
120,24,85908,2,0,P|80:68|88:144,1,107
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348,172,86748,5,4,0:2:0:0:
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104,328,87587,1,4,0:2:0:0:
188,76,88426,5,4,0:2:0:0:
276,36,88636,1,0,0:0:0:0:
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460,188,89265,2,0,P|400:168|368:124,1,107,2|2,0:0|0:3,0:0:0:0:
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304,276,90104,6,0,L|428:288,2,107,2|2|2,0:0|0:3|0:0,0:0:0:0:
208,268,90734,2,0,B|144:256|96:280|96:280|68:240|88:152,1,214,2|2,0:3|0:3,0:0:0:0:
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280,68,91782,5,4,0:2:0:0:
280,68,91992,1,4,0:0:0:0:
152,212,92412,2,0,L|152:280,1,53.5
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452,356,93251,2,0,P|492:288|416:184,1,214,8|0,0:0|0:0,0:0:0:0:
136,192,94300,5,6,0:0:0:0:
128,184,94720,1,6,0:0:0:0:
120,176,95139,6,0,P|92:128|100:80,1,107,4|0,0:2|0:0,0:0:0:0:
144,60,95454,2,0,P|208:68|272:52,1,107
296,44,95768,2,0,P|384:68|397:192,1,214
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204,272,96817,6,0,L|224:164,1,107,8|0,0:0|0:0,0:0:0:0:
232,120,97132,2,0,P|184:96|112:108,1,107
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164,312,98076,2,0,P|224:304|276:312,1,107,8|0,0:0|0:0,0:0:0:0:
360,348,98496,6,0,P|404:312|416:260,1,107,8|0,0:0|0:0,0:0:0:0:
352,192,98915,2,0,P|328:140|332:88,1,107,8|0,0:0|0:0,0:0:0:0:
368,60,99230,2,0,B|278:47|278:47|196:60,1,160.5
128,112,99755,1,8,0:0:0:0:
124,16,99964,1,0,0:0:0:0:
209,57,100174,6,0,P|224:136|208:168,1,107,8|0,0:0|0:0,0:0:0:0:
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124,352,101433,1,0,0:0:0:0:
36,312,101643,1,0,0:0:0:0:
36,312,101748,6,0,P|20:248|44:156,1,160.5,0|8,0:0|0:0,0:0:0:0:
132,124,102272,2,0,P|192:132|252:120,1,107,0|8,0:0|0:0,0:0:0:0:
280,104,102587,2,0,B|352:112|352:112|440:112,1,160.5,0|8,0:0|0:0,0:0:0:0:
488,28,103111,2,0,L|372:28,1,107,0|8,0:0|0:0,0:0:0:0:
284,24,103531,6,0,L|164:24,1,107,4|8,0:2|0:0,0:0:0:0:
220,112,103950,2,0,L|96:124,1,107,0|8,0:0|0:0,0:0:0:0:
160,208,104370,2,0,L|288:232,1,107,0|8,0:0|0:0,0:0:0:0:
208,304,104789,2,0,L|308:348,1,107,0|8,0:0|0:0,0:0:0:0:
400,360,105209,6,0,P|460:336|484:284,1,107,4|8,0:2|0:0,0:0:0:0:
464,256,105524,2,0,P|448:196|472:96,1,160.5,0|8,0:0|0:0,0:0:0:0:
388,48,106048,2,0,P|332:88|280:88,1,107,0|8,0:0|0:0,0:0:0:0:
252,72,106363,2,0,P|192:60|92:88,1,160.5,0|8,0:0|0:0,0:0:0:0:
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124,212,107307,1,0,0:0:0:0:
220,200,107517,1,8,0:0:0:0:
308,240,107727,2,0,P|364:248|416:236,1,107,4|8,0:2|0:0,0:0:0:0:
408,140,108146,2,0,P|352:132|300:144,1,107,0|8,0:0|0:0,0:0:0:0:
220,200,108566,5,8,0:0:0:0:
164,124,108775,1,8,0:0:0:0:
124,212,108985,1,8,0:0:0:0:
180,288,109195,1,8,0:0:0:0:
220,200,109405,1,8,0:0:0:0:
256,112,109615,2,0,L|308:72,1,53.5
344,64,109824,2,0,L|420:68,3,53.5,8|8|8|8,0:0|0:0|0:3|0:3,0:0:0:0:
440,76,110244,6,0,P|476:144|468:188,1,107,4|8,0:2|0:0,0:0:0:0:
364,220,110664,2,0,P|360:296|396:332,1,107,0|8,0:0|0:0,0:0:0:0:
264,352,111083,2,0,B|220:336|220:336|152:336,1,107,0|8,0:0|0:0,0:0:0:0:
116,344,111398,2,0,P|84:296|116:188,1,160.5,0|8,0:0|0:0,0:0:0:0:
208,144,111922,6,0,L|340:120,1,107,0|8,0:0|0:0,0:0:0:0:
404,200,112342,2,0,L|298:219,1,107,0|8,0:0|0:0,0:0:0:0:
180,228,112761,2,0,P|128:180|124:120,1,107,0|8,0:0|0:0,0:0:0:0:
124,104,113076,2,0,B|156:88|168:56|168:56|212:32|280:56,1,160.5,0|8,0:0|0:0,0:0:0:0:
328,148,113601,5,0,0:0:0:0:
256,240,113810,2,0,P|240:312|252:360,2,107,8|0|8,0:0|0:0|0:0,0:0:0:0:
372,220,114440,2,0,P|432:232|488:212,1,107,0|8,0:0|0:0,0:0:0:0:
496,184,114755,2,0,B|508:104|508:104|480:16,1,160.5,0|8,0:0|0:0,0:0:0:0:
368,56,115279,6,0,P|296:72|260:56,1,107,8|0,0:0|0:0,0:0:0:0:
196,40,115594,2,0,P|136:36|80:64,1,107,8|0,0:0|0:0,0:0:0:0:
56,120,115908,1,8,0:0:0:0:
276,208,116328,1,4,0:2:0:0:
256,324,116538,2,0,L|200:328,3,53.5,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
160,328,116957,6,0,P|116:272|124:240,1,107,4|8,0:2|0:0,0:0:0:0:
192,148,117377,2,0,L|300:132,1,107,0|8,0:0|0:0,0:0:0:0:
204,60,117796,2,0,L|96:80,1,107,0|8,0:0|0:0,0:0:0:0:
64,108,118111,2,0,P|48:196|96:264,1,160.5,0|8,0:0|0:0,0:0:0:0:
200,244,118636,5,0,0:0:0:0:
264,340,118845,1,8,0:0:0:0:
316,232,119055,2,0,P|344:168|336:124,1,107,0|8,0:0|0:0,0:0:0:0:
240,68,119475,2,0,P|324:16|348:16,1,107,0|8,0:0|0:0,0:0:0:0:
368,28,119789,2,0,P|428:60|516:24,1,160.5,0|8,0:0|0:0,0:0:0:0:
500,148,120314,5,0,0:0:0:0:
384,128,120524,2,0,P|320:124|272:144,2,107,8|0|8,0:0|0:0|0:0,0:0:0:0:
428,236,121153,2,0,L|456:312,3,53.5,0|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
432,332,121573,2,0,L|372:372,3,53.5,0|8|8|8,0:0|0:0|0:3|0:3,0:0:0:0:
340,364,121992,6,0,B|288:332|244:328|180:368|180:368|84:336|64:204|172:144,1,428
256,120,123041,2,0,L|312:140,2,53.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
384,292,123671,6,0,P|444:276|480:172,1,160.5,4|0,0:2|0:0,0:0:0:0:
476,144,124090,2,0,L|460:64,1,53.5,8|0,0:0|0:0,0:0:0:0:
376,52,124405,2,0,P|312:64|268:56,1,107,0|8,0:0|0:0,0:0:0:0:
224,44,124720,2,0,L|92:44,2,107,0|8|0,0:0|0:0|0:0,0:0:0:0:
256,136,125349,6,0,P|276:204|232:296,1,160.5,8|0,0:0|0:0,0:0:0:0:
196,292,125768,2,0,L|132:292,1,53.5,8|0,0:0|0:0,0:0:0:0:
88,212,126083,2,0,L|224:216,1,107,8|8,0:0|0:0,0:0:0:0:
244,216,126398,1,12,0:0:0:0:
340,216,126608,1,0,0:0:0:0:
472,76,127027,6,0,P|412:44|312:64,1,160.5,4|0,0:2|0:0,0:0:0:0:
284,84,127447,2,0,L|224:68,1,53.5,8|0,0:0|0:0,0:0:0:0:
136,88,127761,2,0,P|108:160|124:196,1,107,0|8,0:0|0:0,0:0:0:0:
148,220,128076,2,0,P|164:252|136:340,2,107,0|8|0,0:0|0:0|0:0,0:0:0:0:
236,176,128706,6,0,L|404:184,1,160.5,8|0,0:0|0:0,0:0:0:0:
444,196,129125,2,0,P|456:224|456:256,1,53.5,8|0,0:0|0:0,0:0:0:0:
392,320,129440,2,0,L|248:296,1,107,8|8,0:0|0:0,0:0:0:0:
240,308,129755,1,12,0:0:0:0:
44,200,130384,6,0,P|36:128|112:64,1,160.5,4|0,0:2|0:0,0:0:0:0:
140,68,130803,2,0,L|196:76,1,53.5,8|0,0:0|0:0,0:0:0:0:
256,148,131118,2,0,P|328:148|368:120,1,107,0|8,0:0|0:0,0:0:0:0:
404,120,131433,2,0,B|436:164|436:164|452:220,2,107,0|8|0,0:0|0:0|0:0,0:0:0:0:
352,36,132062,6,0,P|249:25|192:32,1,160.5,8|0,0:0|0:0,0:0:0:0:
156,64,132482,2,0,L|128:128,1,53.5,8|0,0:0|0:0,0:0:0:0:
108,204,132796,2,0,P|104:268|140:316,1,107,8|8,0:0|0:0,0:0:0:0:
172,300,133111,2,0,P|232:292|280:308,1,107,12|8,0:0|0:0,0:0:0:0:
368,336,133531,2,0,L|428:312,1,53.5,8|8,0:0|0:0,0:0:0:0:
460,292,133741,6,0,P|488:236|448:120,1,160.5,4|0,0:2|0:0,0:0:0:0:
440,112,134160,2,0,L|400:72,1,53.5,8|0,0:0|0:0,0:0:0:0:
304,76,134475,2,0,P|284:132|220:152,1,107,8|8,0:0|0:0,0:0:0:0:
196,156,134789,2,0,L|88:164,2,107,8|8|8,0:0|0:0|0:0,0:0:0:0:
256,192,135419,12,4,137097,0:0:0:0:
80,132,150524,6,0,B|64:200|108:240|144:236|144:236|168:220|216:208|264:248,1,240.750009183884,4|0,0:2|0:0,0:0:0:0:
308,268,151363,2,0,P|368:276|388:116,1,240.750009183884,4|0,0:2|0:0,0:0:0:0:
344,92,152202,6,0,B|272:72|260:116|184:92,1,160.500006122589,4|0,0:2|0:0,0:0:0:0:
176,252,153041,2,0,B|250:275|262:231|334:251,1,160.500006122589,4|0,0:2|0:0,0:0:0:0:
484,308,153880,6,0,P|504:248|476:72,1,240.750009183884,4|0,0:2|0:0,0:0:0:0:
396,72,154720,2,0,P|340:72|272:44,2,120.375004591942,8|8|4,0:0|0:3|0:3,0:0:0:0:
404,152,155559,2,0,L|372:272,2,120.375004591942,4|8|4,0:0|0:3|0:3,0:0:0:0:
480,128,156398,2,0,L|496:184,3,40.1250015306473,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
440,56,157027,2,0,L|380:28,1,40.1250015306473
344,28,157237,6,0,L|216:40,1,107,4|8,0:2|0:0,0:0:0:0:
156,124,157657,2,0,L|284:136,1,107,0|8,0:0|0:0,0:0:0:0:
364,196,158076,2,0,P|392:272|376:312,1,107,0|8,0:0|0:0,0:0:0:0:
340,332,158391,2,0,L|168:312,1,160.5,0|8,0:0|0:0,0:0:0:0:
140,204,158915,5,0,0:0:0:0:
64,296,159125,1,8,0:0:0:0:
180,313,159335,1,0,0:0:0:0:
256,224,159545,1,8,0:0:0:0:
224,112,159755,2,0,P|176:56|112:52,1,107,0|8,0:0|0:0,0:0:0:0:
92,72,160069,2,0,B|84:140|84:140|104:168|104:168|100:232,1,160.5,0|8,0:0|0:0,0:0:0:0:
180,313,160594,5,0,0:0:0:0:
256,224,160803,2,0,L|268:112,2,107,8|0|8,0:0|0:0|0:0,0:0:0:0:
304,332,161433,2,0,L|368:344,3,53.5,4|8|8|8,0:2|0:0|0:0|0:0,0:0:0:0:
416,348,161852,2,0,P|456:300|448:232,1,107,8|8,0:0|0:3,0:0:0:0:
376,172,162272,6,0,P|308:184|200:168,1,160.5,8|0,0:0|0:0,0:0:0:0:
164,144,162692,2,0,P|184:212|176:260,1,107,4|8,0:2|0:0,0:0:0:0:
64,220,163111,2,0,L|16:104,1,107,0|8,0:0|0:0,0:0:0:0:
12,64,163426,2,0,P|108:72|168:48,1,160.5,0|8,0:0|0:0,0:0:0:0:
268,112,163950,5,0,0:0:0:0:
360,36,164160,1,8,0:0:0:0:
404,144,164370,1,0,0:0:0:0:
312,220,164580,1,8,0:0:0:0:
200,192,164789,2,0,L|80:168,1,107,0|8,0:0|0:0,0:0:0:0:
0,228,165209,2,0,L|0:296,2,53.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
16,112,165629,5,0,0:0:0:0:
76,212,165838,2,0,L|100:324,2,107,8|0|8,0:0|0:0|0:0,0:0:0:0:
132,108,166468,2,0,P|188:108|240:76,1,107,0|8,0:0|0:0,0:0:0:0:
264,36,166782,2,0,P|316:20|392:52,1,107
408,72,167097,2,0,L|420:152,1,53.5,8|0,0:0|0:0,0:0:0:0:
396,196,167307,6,0,P|384:264|420:308,1,107,8|0,0:0|0:0,0:0:0:0:
456,348,167622,2,0,L|312:352,1,107,8|0,0:0|0:0,0:0:0:0:
276,336,167936,1,12,0:0:0:0:
60,128,168356,1,4,0:2:0:0:
144,212,168566,2,0,L|196:200,3,53.5,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
252,180,168985,6,0,P|312:160|360:172,1,107,4|8,0:2|0:0,0:0:0:0:
392,212,169300,2,0,L|420:68,1,107
448,60,169615,2,0,L|292:56,1,107,8|0,0:0|0:0,0:0:0:0:
228,28,170034,1,8,0:0:0:0:
132,96,170244,1,0,0:0:0:0:
180,204,170454,6,0,P|192:264|80:368,1,214,8|8,0:0|0:0,0:0:0:0:
28,268,171083,1,0,0:0:0:0:
84,164,171293,1,8,0:0:0:0:
12,72,171503,2,0,P|52:28|112:28,1,107,0|8,0:0|0:0,0:0:0:0:
148,52,171817,2,0,B|172:56|188:48|212:52|212:52|232:44|276:48,1,107
312,52,172132,1,8,0:0:0:0:
456,240,172552,6,0,L|472:352,2,107,8|0|8,0:0|0:0|0:0,0:0:0:0:
372,156,173181,2,0,L|316:160,3,53.5,4|8|8|8,0:2|0:0|0:0|0:0,0:0:0:0:
272,196,173601,2,0,L|208:200,3,53.5,0|8|8|8,0:0|0:0|0:3|0:3,0:0:0:0:
160,184,174020,5,8,0:0:0:0:
68,296,174335,1,8,0:0:0:0:
212,312,174650,1,8,0:0:0:0:
344,84,175699,5,8,0:0:0:0:
480,136,176013,1,8,0:0:0:0:
368,228,176328,1,8,0:0:0:0:
128,152,177377,5,8,0:0:0:0:
164,292,177692,1,8,0:0:0:0:
268,192,178006,1,8,0:0:0:0:
392,344,179055,5,8,0:0:0:0:
472,224,179370,1,8,0:0:0:0:
328,208,179685,1,12,0:2:0:0:
244,256,179894,2,0,L|176:244,3,53.5,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
156,212,180314,2,0,L|96:204,3,53.5,8|8|8|0,0:0|0:0|0:3|0:3,0:0:0:0:
56,200,180734,6,0,P|36:144|80:44,2,160.5,4|0|2,0:2|0:0|0:3,0:0:0:0:
128,136,181573,2,0,L|248:124,1,107,2|2,0:0|0:3,0:0:0:0:
304,196,181992,2,0,L|424:184,1,107,2|2,0:0|0:3,0:0:0:0:
468,108,182412,5,4,0:2:0:0:
352,24,182727,1,8,0:0:0:0:
332,168,183041,1,12,0:0:0:0:
240,140,183251,2,0,L|116:152,1,107,2|2,0:0|0:3,0:0:0:0:
56,208,183671,2,0,P|56:288|80:316,1,107,2|2,0:0|0:3,0:0:0:0:
156,340,184090,5,4,0:2:0:0:
268,248,184405,1,8,0:0:0:0:
380,340,184720,1,12,0:0:0:0:
468,300,184929,2,0,L|488:240,3,53.5,8|8|8|8,0:0|0:0|0:3|0:3,0:0:0:0:
484,200,185349,2,0,L|476:128,3,53.5,8|8|8|4,0:0|0:3|0:3|0:3,0:0:0:0:
464,100,185768,6,0,P|408:112|344:92,1,107,2|0,0:0|0:0,0:0:0:0:
320,76,186083,1,0,0:0:0:0:
272,76,186188,2,0,L|208:84,2,53.5
300,36,186503,1,0,0:0:0:0:
340,176,186817,2,0,B|328:240|368:276|368:276|348:356|256:372|204:308|204:308|224:252|192:192,1,428,4|4,1:0|2:0,0:0:0:0:
Topic Starter
puxtu
the mapset is completed!
all aboard the hype train \o/
Shiranai
Ok, and hellooo
Btw should I re-download this?
Topic Starter
puxtu
yes pls, I added new hitsounds
Harbyter
hi puxxx here my check



[4k MX]

00:07:972 (7972|0) - pretty sure this guitar should be in 1/6 here 00:08:007 -

00:09:650 (9650|3) - i think this should be in 1/6 here 00:09:615 - what do you think?

00:13:636 (13636|1,13689|2) - suggest to ctrl h those and add a note 1 here 00:13:741 - ,pretty weird hitting only a LN here

00:24:335 (24335|0,24755|2,25175|1,25175|3) - 1/6 here 00:24:301 - 00:24:720 - 00:25:140 -

00:37:998 (37998|3) - wut ,fix this in 1/6

00:39:335 - high suggest to don't ignore this 1/16 ,put a 1/8 star?? 43124312(34) ? otherside is weird to see in the HD this 1/8 and not here in the mx xd

01:20:034 (80034|0,80873|0) - if you want to keep the shield note here 01:20:873 - i suggest to end the LN 01:20:034 (80034|0) - here in 1/3 01:20:734 - or here 01:20:873 - where the guitar ends ,but for this you have to rearrange this pattern

02:04:090 - mmm pattern from here are cool but quite unconfortable to play


02:04:090 (124090|0,124090|2,124195|1,124195|3,124405|0,124405|2,124615|0,124615|2,124720|3,124720|1,124929|0,124929|2,125139|1,125139|3,125244|0,125244|2,125349|1,125349|3,125454|0,125454|2,125664|3,125664|1,125768|2,125768|0,125873|1,125873|3,126083|1,126083|3) - ctrl h for pitch


02:09:650 (129650|1,129650|0,129755|3,129755|2) - ctrl h for better flow and 02:09:964 (129964|1) - come on this is a 143 bpm, it won't kill the player if you put a 1/8 stream here too XD


02:27:692 (147692|2,148111|1) - 1/6 02:27:657 - 02:28:076 -

02:28:531 (148531|0,148531|3) - same here 02:28:496 -

02:35:506 (155506|2) - pretty sure drum here is in 1/6 02:35:489 - not in 1/8

02:36:136 (156136|3) - nothing here to drums are here 02:35:978 - 02:36:031 -

02:54:755 (174755|1) - suggest to remove this LN, you didn't mapper other sound like this in this section of the guitar

[4k HD]

00:01:888 (1888|2) - 1/6 here 00:01:853 -

00:05:245 (5245|1) - 1/6 00:05:210 -

00:07:972 (7972|0) - 1/6 here 00:08:007 -

00:08:601 (8601|2) - 1/6 here 00:08:566 -

00:09:650 (9650|0) - i think this should be in 1/6 here 00:09:615 - ,not so sure what do you think??

00:24:335 (24335|2,24755|1,25175|2) - 1/6 here 00:24:301 - 00:24:720 - 00:25:140 -

00:39:440 (39440|0,39493|1,39650|0,39703|1) - ctrl j??i think this pattern for a hd is pretty hard i bet you can't hit this Xd

01:01:573 - uhmm i guess you won't change this but the balance is quite hard ,this pattern would fit in the insane way better Xd

01:43:531 - eh, change above?xD

02:03:985 - 02:07:342 - 02:10:699 - different consistency on purpose??

02:27:692 (147692|2,148111|1,148531|2) - same at the start ,put 1/6 divisor and move down

02:34:929 (154929|2,155244|1) - drum in 1/8 02:34:982 - 02:35:296 -

02:35:768 (155768|2) - same here 02:35:821 -

02:36:083 (156083|1) - nothing here drum in 1/8 here 02:35:978 - 02:36:031 - but i suggest just to remove


02:55:594 (175594|2) - 1/6 down

02:58:950 (178950|2) - 1/6 down

03:02:307 (182307|2) - same

03:06:817 (186817|1,186817|2,186817|3) - suggest to end those LN like in usagi MX here 03:07:307 - 03:07:377 - 03:07:447 -



[4k NM]


just fix the snap consistency Xd
Topic Starter
puxtu

Harbyter wrote:

[4k HD]

00:01:888 (1888|2) - 1/6 here 00:01:853 -

00:05:245 (5245|1) - 1/6 00:05:210 -

00:07:972 (7972|0) - 1/6 here 00:08:007 -

00:08:601 (8601|2) - 1/6 here 00:08:566 -

00:09:650 (9650|0) - i think this should be in 1/6 here 00:09:615 - ,not so sure what do you think?? I think it's 1/4 lmao

00:24:335 (24335|2,24755|1,25175|2) - 1/6 here 00:24:301 - 00:24:720 - 00:25:140 -

00:39:440 (39440|0,39493|1,39650|0,39703|1) - ctrl j??i think this pattern for a hd is pretty hard i bet you can't hit this Xd meh dat burst is so ez

01:01:573 - uhmm i guess you won't change this but the balance is quite hard ,this pattern would fit in the insane way better Xd

01:43:531 - eh, change above?xD

02:03:985 - 02:07:342 - 02:10:699 - different consistency on purpose?? well lol I don't see anything different except for notes placement

02:27:692 (147692|2,148111|1,148531|2) - same at the start ,put 1/6 divisor and move down

02:34:929 (154929|2,155244|1) - drum in 1/8 02:34:982 - 02:35:296 -

02:35:768 (155768|2) - same here 02:35:821 -

02:36:083 (156083|1) - nothing here drum in 1/8 here 02:35:978 - 02:36:031 - but i suggest just to remove I'm pretty sure heard a drum lmao


02:55:594 (175594|2) - 1/6 down

02:58:950 (178950|2) - 1/6 down

03:02:307 (182307|2) - same

03:06:817 (186817|1,186817|2,186817|3) - suggest to end those LN like in usagi MX here 03:07:307 - 03:07:377 - 03:07:447 -



[4k NM]


just fix the snap consistency Xd
not replied = fixed!
thx m8
Arzenvald

Harbyter wrote:

hi puxxx here my check



[4k MX]

00:07:972 (7972|0) - pretty sure this guitar should be in 1/6 here 00:08:007 -

00:09:650 (9650|3) - i think this should be in 1/6 here 00:09:615 - what do you think?

00:13:636 (13636|1,13689|2) - suggest to ctrl h those and add a note 1 here 00:13:741 - ,pretty weird hitting only a LN here // lol keep

00:24:335 (24335|0,24755|2,25175|1,25175|3) - 1/6 here 00:24:301 - 00:24:720 - 00:25:140 -

00:37:998 (37998|3) - wut ,fix this in 1/6

00:39:335 - high suggest to don't ignore this 1/16 ,put a 1/8 star?? 43124312(34) ? otherside is weird to see in the HD this 1/8 and not here in the mx xd

01:20:034 (80034|0,80873|0) - if you want to keep the shield note here 01:20:873 - i suggest to end the LN 01:20:034 (80034|0) - here in 1/3 01:20:734 - or here 01:20:873 - where the guitar ends ,but for this you have to rearrange this pattern

02:04:090 - mmm pattern from here are cool but quite unconfortable to play // i need to rename this to Usagi's IN perhaps... :u


02:04:090 (124090|0,124090|2,124195|1,124195|3,124405|0,124405|2,124615|0,124615|2,124720|3,124720|1,124929|0,124929|2,125139|1,125139|3,125244|0,125244|2,125349|1,125349|3,125454|0,125454|2,125664|3,125664|1,125768|2,125768|0,125873|1,125873|3,126083|1,126083|3) - ctrl h for pitch


02:09:650 (129650|1,129650|0,129755|3,129755|2) - ctrl h for better flow and 02:09:964 (129964|1) - come on this is a 143 bpm, it won't kill the player if you put a 1/8 stream here too XD


02:27:692 (147692|2,148111|1) - 1/6 02:27:657 - 02:28:076 -

02:28:531 (148531|0,148531|3) - same here 02:28:496 -

02:35:506 (155506|2) - pretty sure drum here is in 1/6 02:35:489 - not in 1/8

02:36:136 (156136|3) - nothing here to drums are here 02:35:978 - 02:36:031 -

02:54:755 (174755|1) - suggest to remove this LN, you didn't mapper other sound like this in this section of the guitar
all no reply means done, thanks harby..
http://puu.sh/i2cwq.rar
Harbyter
fixed other little things in IRC



fine to me ~
Topic Starter
puxtu
all aboard the hype train
FastBoy
[Mako's Normal]
02:03:041 (1,2,3) - overmapped, you may consider to take away 02:03:146 (2)

all the difficulties are so well-made that i can't find any mistakes :3
keep going~
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