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Jefaischierlesgens - Clignancourt

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Total Posts
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Topic Starter
Cherry Blossom
Updated.
Kurai
J'te ramène un PD de 20€

[MUSTY 92 CLICLI]
  1. Si je comprends bien, cette diff est sensé être plus dur que la Insane. Alors pourquoi elle a le même HP drain et OD? Perso je mettrais HP 7 et OD8 (ou laisse OD7 si tu préfères mais au moins HP7).
  2. 00:04:790 (2) - Contrairement à 00:05:056 (3), ya rien qui justifie dans la musique d'avoir un triple ici. Bon c'est pas forcément très grave, mais c'est juste pour dire que faire un slider 1/2 rendrait mieux imo.
    Comme ça par exemple:
  3. 00:09:990 (1) - L'anti-jump est p'tet un petit peu trop violent ici, faire un ctrl+g sur 00:09:990 (1,2) le rendrait plus acceptable.
  4. 00:17:190 (9) - Un petit NC ici ?
  5. 00:34:390 (8) - Ce slider doit se terminer sur le tick rouge. Ya rien du tout sur le tick bleu :$
[Insane]
  1. 00:25:790 - Pourquoi tu mets pas de note ici? :o
  2. 00:26:590 - ^
[Nozhomi's Normal]
  1. 00:09:590 (1) - whistle?
  2. 00:15:590 (4) - whistle sur le début?
  3. 00:20:590 (4) - whistle?
  4. 00:21:790 (3) - whistle sur la fin?
  5. 00:29:590 (2) - Franchement, le reverse sur le tick bleu est vraiment étrange là. 2 simples sliders 1/2 seraient plus approprié ici.
  6. 00:30:390 (1) - Après toutes les notes après ce spinner, tu pourrais encore essayer de mettre un peu plus de whistle pour donner un peu plus de dynamisme à la map, un peu comme pour les suggestions que j'ai fait sur la première moitié de la map.
[Ovoui's Easy]
  1. OUlah, tu spams un peu trop les claps au point que ça en devient un petit peu énervant. Prends plutôt exemple sur la diff de Nozho et évite d'en mettre tout les 2/1. :x
  2. 00:42:390 (3) - Ce slider est trop long de 1/4 de temps.
  3. 00:43:990 (3) - ^
Représente... TAITAI
meii18
Bonjour CB ! I don't believe that I mod a map by a BAT \:D/
Let's begin ( I will mod in english but maybe I will write some words in french I guess )
asdf - nazi or suggestion
asdf - unrankable issue

General

  1. There's no problem . Tres bien ! :3

Ovoui's Easy

  1. 00:08:390(4)- imo the slider is not straight well . Move the red gap to x:177 y:218
  2. 00:14:790(4)- Add whistle on sliderslide for consistency
  3. 00:17:590(3)- Space error
  4. 00:18:390(4)- Add whistle on sliderslide
  5. 00:21:990(2)- Remove finish because there's no cymbal emphasis . Keep just clap :3
  6. 00:22:062(2)- Place it to x:280 y:290 to align perfect with the previous note
  7. 00:22:390(3)- Hmm maybe try this ?
  8. 00:24:390(1)- imo add whistle on sliderslide . Also move the first gap on x:219 y:317 and the last gap on x:321 y:309 to make a better blanket with (5)-
  9. 00:29:990(1)- Remove NC for consistency
  10. 00:38:790(3)- Remove finish from slider's head because no cymbal emphasis
  11. 00:42:390(3)- This slider is not snapped on white tick
  12. 00:43:990(3)- Not snapped on white tick
  13. 00:46:790(4,5)- I feel that the flow is a little awkward . Try this :
  14. 00:48:790(1)- Remove from slider's tail and head finish because no cymbal emphasis
  15. 00:49:590(2)- ^
  16. 00:51:990(1)- Remove NC
  17. 00:52:390(1)- Remove finish from slider's reverse arrow because no cymbal emphasis . Maybe clap works ?
  18. 00:55:990(1)- Maybe remove NC for consistency ?
  19. 00:57:690(1)- Add finish with addition soft because cymbal emphasis

Noz's Normal

  1. 00:21:790(3)- Here works a kick slider . It will fit the beat well
  2. 00:23:990(1)- Unsnapped slider . Snap it to 1/4
  3. 00:29:590(2)- ^
  4. 00:54:710(1)- Add finish on slder's head
  5. 00:55:190(2,3)- Unsnapped sliders . They must be snapped to 1/4 slider. Alsoadd finish on sliders's head
  6. 00:56:790(1)- Space error andadd finish because I feel there's cymbal emphasis
  7. 00:57:590(1)- Remove NC
  8. 00:57:690(1)- Add finish with addition soft


Hard

  1. 00:25:790()- You can add here a note to not skip the beat
  2. 00:35:590(3)- Here works a kick slider , no 1/4 slider
  3. 00:36:390(5)- Replace the 1/4 slider with a circle to fit the beat well and add a kick slider on 00:36:590()- to not skip the beat
  4. 00:39:190(3)- imo place it to x:304 y:159 to make a better blanket with previous note
  5. 00:40:033(1,2)- Hmmm I think this pattern is quite good from this pic :
  6. 00:43:190(6)- Add NC for consistency
  7. 00:57:690(1)- Add finish with addition soft

Insane

  1. 00:07:590(6)- Space error
  2. 00:15:390(1)- Remove NC for consistency
  3. 00:25:190(1)- Remove NC
  4. 00:30:390(1)- Remove NC
  5. 00:33:790(1)- Remove NC
  6. 00:46:390(1)- Place it to x:170 y:193 to make a better blanket
  7. 00:47:928(6)- Place it to x:501 y:183 to align perfectly with previous note and to improve the flow a little
  8. 00:57:690(1)- Add finish with addition soft because cymbal emphasis

MUSTY 92 CLICLI

  1. imo name this diff to Musty's Insane because isn't allowed after Ranking Criteria's rules
  2. 00:14:390(9)- Ctrl+g because too big jump . Also ctrl+g on next slider too
  3. 00:17:034(8)- imo make it a little curve and place (9)- and (10)- to x:388 y:56 to make a blanket
  4. 00:25:590(7)- Add NC
  5. 00:34:390(8)- Ctrl+g it will improve the flow
  6. 00:53:990(4)- Replace the kick slider with 2 circles to fit the beat well
  7. 00:57:690(1)- Add finish with addition soft because cymbal emphasis

That's all ! Good Map ! :3
Bonne Chance CB !
Ovoui

Kurai wrote:

[Ovoui's Easy]
  1. OUlah, tu spams un peu trop les claps au point que ça en devient un petit peu énervant. Prends plutôt exemple sur la diff de Nozho et évite d'en mettre tout les 2/1. :x
  2. 00:42:390 (3) - Ce slider est trop long de 1/4 de temps. fixé
  3. 00:43:990 (3) - ^
fixé

Représente... TAITAI

Merci hue hue hue

ByBy_ChAn wrote:

Ovoui's Easy

  1. 00:08:390(4)- imo the slider is not straight well . Move the red gap to x:177 y:218 i don't want want a right angle wit the 2
  2. 00:14:790(4)- Add whistle on sliderslide for consistency done
  3. 00:17:590(3)- Space error fixed
  4. 00:18:390(4)- Add whistle on sliderslide done
  5. 00:21:990(2)- Remove finish because there's no cymbal emphasis . Keep just clap :3 fixed
  6. 00:22:062(2)- Place it to x:280 y:290 to align perfect with the previous note there isn't any object here ;w;
  7. 00:22:390(3)- Hmm maybe try this ? not really beautful i think ;w;
  8. 00:24:390(1)- imo add whistle on sliderslide . Also move the first gap on x:219 y:317 and the last gap on x:321 y:309 to make a better blanket with (5)- done
  9. 00:29:990(1)- Remove NC for consistency this nc is nice, it's on the "cliquez"
  10. 00:38:790(3)- Remove finish from slider's head because no cymbal emphasis done
  11. 00:42:390(3)- This slider is not snapped on white tick fixed
  12. 00:43:990(3)- Not snapped on white tick fixed
  13. 00:46:790(4,5)- I feel that the flow is a little awkward . Try this : i want to keep these sliders parrallel
  14. 00:48:790(1)- Remove from slider's tail and head finish because no cymbal emphasis fixed
  15. 00:49:590(2)- ^ fixed
  16. 00:51:990(1)- Remove NC no because this is the only "carrément in this song"
  17. 00:52:390(1)- Remove finish from slider's reverse arrow because no cymbal emphasis . Maybe clap works ? it's fine imo
  18. 00:55:990(1)- Maybe remove NC for consistency ? this nc follow the lyrics
  19. 00:57:790(1)- Add finish with addition soft because cymbal emphasis
it's fine imo
Ty for your mod :3

DIff updated
Nozhomi

Kurai wrote:

J'te ramène un PD de 20€

[Nozhomi's Normal]
  1. 00:09:590 (1) - whistle? - Fix
  2. 00:15:590 (4) - whistle sur le début? - Fix
  3. 00:20:590 (4) - whistle? - Fix
  4. 00:21:790 (3) - whistle sur la fin? - Fix
  5. 00:29:590 (2) - Franchement, le reverse sur le tick bleu est vraiment étrange là. 2 simples sliders 1/2 seraient plus approprié ici. - Fix
  6. 00:30:390 (1) - Après toutes les notes après ce spinner, tu pourrais encore essayer de mettre un peu plus de whistle pour donner un peu plus de dynamisme à la map, un peu comme pour les suggestions que j'ai fait sur la première moitié de la map. - J'ai essayé.
Représente... TAITAI

ByBy_ChAn wrote:

Noz's Normal

  1. 00:21:790(3)- Here works a kick slider . It will fit the beat well - I think it's fine like this.
  2. 00:23:990(1)- Unsnapped slider . Snap it to 1/4 - I follow rhythm here and it's snap correctly.
  3. 00:29:590(2)- ^ - ^
  4. 00:54:710(1)- Add finish on slder's head - Fix
  5. 00:55:190(2,3)- Unsnapped sliders . They must be snapped to 1/4 slider. Alsoadd finish on sliders's head - I follow rhythm here and it's snap correctly.
  6. 00:56:790(1)- Space error andadd finish because I feel there's cymbal emphasis - Fix spacing but a finish don't fit.
  7. 00:57:590(1)- Remove NC - Fix
  8. 00:57:690(1)- Add finish with addition soft - Ok soft but not finish.

That's all ! Good Map ! :3
Thk Kurai bb <3 and ByBy :3

Zbra diff
osu file format v13

[General]
AudioFilename: Clignancourt.mp3
AudioLeadIn: 0
PreviewTime: 30390
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Clignancourt
TitleUnicode:Clignancourt
Artist:Jefaischierlesgens
ArtistUnicode:Jefaischierlesgens
Creator:Cherry Blossom
Version:Noz's Normal
Source:
Tags:jfclg morsay taitai nozhomi ovoui musty
BeatmapID:589749
BeatmapSetID:255629

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"t2g.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
6390,400,4,2,2,70,1,0
57690,-100,4,2,0,35,0,0
60790,-100,4,2,0,5,0,0


[Colours]
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Combo2 : 98,98,98

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Topic Starter
Cherry Blossom
Hello o/

Kurai wrote:

J'te ramène un PD de 20€ VIENS DANS MON CAMION

[Insane]
  1. 00:25:790 - Pourquoi tu mets pas de note ici? :o ici je suis les paroles, je trouve que ça fait un peu trop si je follow tout avec l'instru avec.
  2. 00:26:590 - ^

Représente... TAITAI


ByBy_ChAn wrote:

Bonjour CB ! I don't believe that I mod a map by a BAT \:D/
Let's begin ( I will mod in english but maybe I will write some words in french I guess )
asdf - nazi or suggestion
asdf - unrankable issue

General

  1. There's no problem . Tres bien ! :3


Hard

  1. 00:25:790()- You can add here a note to not skip the beat what ? there is already a note
  2. 00:35:590(3)- Here works a kick slider , no 1/4 slider there is nothing audibl on blue ticks, a kick slider will sound wrong.
  3. 00:36:390(5)- Replace the 1/4 slider with a circle to fit the beat well and add a kick slider on 00:36:590()- to not skip the beat changed the pattern
  4. 00:39:190(3)- imo place it to x:304 y:159 to make a better blanket with previous note i don't really think it will be a better blanket.
  5. 00:40:033(1,2)- Hmmm I think this pattern is quite good from this pic :

    i don't really like straight slider, i think these current slider flow better than yours.
  6. 00:43:190(6)- Add NC for consistency o.o done.
  7. 00:57:690(1)- Add finish with addition softi don't think it will be a good idea, it sound quite noisy, even if i lower the volume.

Insane

  1. 00:07:590(6)- Space error what ? o.o i don't really see what is wrong here.
  2. 00:15:390(1)- Remove NC for consistency i keep this NC for "CLIQUEZ", it was intentional.
  3. 00:25:190(1)- Remove NC same scenario as ^
  4. 00:30:390(1)- Remove NC no, here i want to NC on each measures, enven if there is only 1 object in the previous measure.
  5. 00:33:790(1)- Remove NC same as ^
  6. 00:46:390(1)- Place it to x:170 y:193 to make a better blanket i don't think it will be a better blanket, that will ruin the constant spacing.
  7. 00:47:928(6)- Place it to x:501 y:183 to align perfectly with previous note and to improve the flow a little no, it will make a weird antijump, and i don't want this.
  8. 00:57:690(1)- Add finish with addition soft because cymbal emphasis same as Hard


That's all ! Good Map ! :3
Bonne Chance CB !

Thanks for modding,
Updated until this post
Musty
meii18
00:25:790()- In hard diff , I wanted to say add a note on red tick to not skip the beat
Topic Starter
Cherry Blossom

ByBy_ChAn wrote:

00:25:790()- In hard diff , I wanted to say add a note on red tick to not skip the beat
awh this, hmm, i just want to leave a 1/1 gap to give recovery. the beat on the red tick is not really noticeable when you're playing. Didn't change.


btw, Updated Musty's diff.
DeletedUser_1574070
  • 92 CLICLI
  1. 00:03:990 (4) - NC for beatsplit
  2. 00:42:390 (4) - NC for antijump

    nothing else

actually ur map has nothing to mod for me(especially)..... so just wait
Musty
updated

thanks Kloyd!!!!
Nozhomi
Fix unsnaped sliders -> 00:55:190 (2,3) -

normalclicli
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Myxo
[General]

  1. For such a short song low HP is boring.. You can use +1 HP for Hard, Insane and Musty diff imo
[Ovoui's Easy]

  1. Your placement of claps sounds weird. There is no drum or anything that could be followed with claps on the 2nd and 4th white tick of each measure. It fits better if you place them on the 3rd white tick in each measure, like it's done in the other difficulties as well.
  2. 00:06:390 (1,2,3) - I would Ctrl+G this rhythm-wise, so that the downbeat (big white tick) at 00:07:990 - is clickable. Strong beats like this one feel weird when there is just a slidertail.
  3. 00:06:390 (1,2) - Better avoid stacking in the easiest difficulty of a mapset, since it can likely confuse newbies! http://puu.sh/fK6rn/d79b05c2da.jpg (Suggestion only makes sense if the above didn't get fixed, sry for my stupidity :D )
  4. 00:21:590 - Until here you have been placing NCs on every second big white tick, which makes much sense with the song, but here you shift it back by 2 beats for some reason I can't really get :c Unless you have a special reason, the NC should be at 00:22:390 instead. Same applies for the rest of the map, I would recommend to put NC at 00:25:590 - 00:28:790 - etc only.
  5. 00:27:190 (2) - Multiple repeats on a relatively short slider like this is also a bad idea on Easy level - Newbies won't be able to read the second repeat fast enough! Try to split it into two sliders or a repeated slider and a circle.
  6. 00:31:190 (3,1) - Different kinds of stacks in a single difficulty is definitely not newbie-friendly. I'd recommend you to remove this one too c:
  7. 00:35:190 (1) - I talked to a QAT and we agreed that this spinner is too short for an Easy difficulty. Please end it at 00:36:790 and then remove 00:37:990 (1) to have enough recovery time afterwards.
  8. This difficulty needs a little more work before it can get ranked imo, but is good overall.
[Noz's Normal]

  1. 00:11:990 (3,1) - The spacing between these is like woah and it doesn't seem to be intentional.
[Hard]

  1. Fine.
[Insane]

  1. 00:19:590 (3,4) - I assume that's a spacing error since the very low spacing is not used anywhere else and it looks visually the same as 1/4. If it's intentional, I would still recommend you to fix it, since it may confuse certain players.
[MUSTY 92 CLICLI]

  1. I confirmed with a QAT that this difficulty name is unrankable. A difficulty name must be unrelated to a username, which is not clear with this one. You may name it "MUSTY's 92 CLICLI" or think of a different name, but it must be clear that "Musty" is the name of the mapper, which can only be done by using the common way: "Musty's"
  2. 00:09:490 (1) - The speed-up here works well, but 2.0x is too much. The slider has the same length as a 1/2-slider on normal speed - There are no sliderticks or anything else that would help reading this either. The only way to guess the drastical SV change is the NC, but it's not enough (since you obviously use NCs at other places too without a SV-change). 1.5x SV should be enough imo.
This mapset seems very polished already, but there are some rather important issues left to fix. Feel free to call me after the Easy difficulty received 2-3 more mods to polish it a bit more. c:
Topic Starter
Cherry Blossom
Hello o/

Desperate-kun wrote:

[General]

  1. For such a short song low HP is boring.. You can use +1 HP for Hard, Insane and Musty diff imo done for my diffs
[Insane]

  1. 00:19:590 (3,4) - I assume that's a spacing error since the very low spacing is not used anywhere else and it looks visually the same as 1/4. If it's intentional, I would still recommend you to fix it, since it may confuse certain players. o.o yes it is, it was not intentional. Accidently moved maybe, fixed
Thanks for modding.
I'll give a short mod for Ovoui's diff soon.
@Musty : Change your diffname to "Musty's 92 CLICLI" as recommended by Desperate please ;w;
Nozhomi
Heyo Despe-senpai o/
I've fixed the wtfweird spacing.

Thk <3

CLICLI Normal
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256,192,30390,12,4,31990,0:0:0:0:
241,230,32790,6,0,B|261:238|261:238|317:230,1,60,8|0,0:0|0:0,0:0:0:0:
269,154,33190,2,0,B|249:146|249:146|193:154,1,60
48,192,33790,1,2,0:0:0:0:
48,276,33990,2,0,P|57:304|77:326,1,60
160,336,34390,2,0,L|164:272,1,60,8|0,0:0|0:0,0:0:0:0:
208,204,34790,2,0,L|212:140,1,60
256,72,35190,5,0,0:0:0:0:
256,72,35390,2,0,P|288:76|332:68,2,60,0|0|0,0:0|0:0|0:0,0:0:0:0:
396,164,36190,2,0,P|425:160|455:164,1,60,0|2,0:0|0:0,0:0:0:0:
424,328,36790,6,0,L|424:268,1,60,0|0,0:0|0:0,0:0:0:0:
344,244,37190,2,0,L|300:292,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
423,94,37990,2,0,P|394:86|361:98,1,60,0|2,0:0|0:0,0:0:0:0:
312,160,38390,6,0,B|276:172|276:172|192:160,1,120
112,144,38990,1,0,0:0:0:0:
30,124,39190,2,0,P|26:96|10:64,2,60,8|0|0,0:0|0:0|0:0,0:0:0:0:
60,292,39990,6,0,B|88:300|88:300|140:292,1,60
192,256,40390,2,0,P|201:292|192:331,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
164,176,40990,2,0,P|155:140|164:101,1,60,0|0,0:0|0:0,0:0:0:0:
324,84,41590,6,0,B|336:120|336:120|301:163|319:223,1,120
343,276,42190,1,0,0:0:0:0:
412,323,42390,2,0,P|427:289|421:252,1,60,8|0,0:0|0:0,0:0:0:0:
412,184,42790,1,0,0:0:0:0:
243,192,43190,6,0,P|186:208|129:192,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
344,56,44390,1,0,0:0:0:0:
496,128,44790,6,0,P|511:185|495:242,1,120,4|0,0:0|0:0,0:0:0:0:
424,288,45390,2,0,P|396:284|360:288,1,60,0|8,0:0|0:0,0:0:0:0:
204,244,45990,2,0,P|232:248|268:244,1,60,0|2,0:0|0:0,0:0:0:0:
336,200,46390,6,0,P|332:172|336:140,1,60
408,96,46790,2,0,P|361:59|283:75,1,120,0|8,0:0|0:0,0:0:0:0:
228,100,47390,1,0,0:0:0:0:
156,144,47590,2,0,P|128:148|96:144,1,60
20,108,47990,6,0,P|12:168|68:222,1,120
124,244,48590,1,0,0:0:0:0:
200,280,48790,2,0,L|200:348,2,60,8|0|0,0:0|0:0|0:0,0:0:0:0:
216,112,49590,6,0,B|260:124|260:124|340:112,1,120
416,96,50190,1,0,0:0:0:0:
412,180,50390,2,0,L|336:196,1,60,8|0,0:0|0:0,0:0:0:0:
297,255,50790,2,0,L|238:267,1,60,0|2,0:0|0:0,0:0:0:0:
169,316,51190,5,0,0:0:0:0:
86,305,51390,2,0,L|27:317,2,60,0|0|0,0:0|0:0|0:0,0:0:0:0:
139,239,51990,2,0,P|127:181|140:123,1,120,8|0,0:0|0:0,0:0:0:0:
176,48,52590,1,0,0:0:0:0:
176,48,52790,6,0,P|224:64|300:48,1,120
436,136,53590,1,8,0:0:0:0:
467,214,53790,2,0,P|437:218|408:214,1,60
248,160,54390,6,0,P|209:152|171:164,2,60,0|0|0,0:0|0:0|0:0,0:0:0:0:
332,304,55190,2,0,P|308:348|268:384,2,80,4|0|2,0:0|0:0|0:0,0:0:0:0:
384,204,55990,2,0,P|412:240|460:272,2,80,0|0|2,0:0|0:0|0:0,0:0:0:0:
316,116,56790,5,2,0:0:0:0:
154,62,57190,1,0,0:0:0:0:
205,222,57590,1,4,0:0:0:0:
256,192,57690,12,0,60790,2:0:0:0:
Musty
Thanks Despe \o/

updated .osu
Ovoui

Desperate-kun wrote:

[General]


[Ovoui's Easy]

  1. Your placement of claps sounds weird. There is no drum or anything that could be followed with claps on the 2nd and 4th white tick of each measure. It fits better if you place them on the 3rd white tick in each measure, like it's done in the other difficulties as well. ok i'll do it
  2. 00:06:390 (1,2,3) - I would Ctrl+G this rhythm-wise, so that the downbeat (big white tick) at 00:07:990 - is clickable. Strong beats like this one feel weird when there is just a slidertail. fixed
  3. 00:06:390 (1,2) - Better avoid stacking in the easiest difficulty of a mapset, since it can likely confuse newbies! http://puu.sh/fK6rn/d79b05c2da.jpg (Suggestion only makes sense if the above didn't get fixed, sry for my stupidity :D ) done
  4. 00:21:590 - Until here you have been placing NCs on every second big white tick, which makes much sense with the song, but here you shift it back by 2 beats for some reason I can't really get :c Unless you have a special reason, the NC should be at 00:22:390 instead. Same applies for the rest of the map, I would recommend to put NC at 00:25:590 - 00:28:790 - etc only. if you want. Here, nc are random and not really important imo
  5. 00:27:190 (2) - Multiple repeats on a relatively short slider like this is also a bad idea on Easy level - Newbies won't be able to read the second repeat fast enough! Try to split it into two sliders or a repeated slider and a circle. fixed but not really playable now
  6. 00:31:190 (3,1) - Different kinds of stacks in a single difficulty is definitely not newbie-friendly. I'd recommend you to remove this one too c: it's a 2/1 stack, it's fine imo
  7. 00:35:190 (1) - I talked to a QAT and we agreed that this spinner is too short for an Easy difficulty. Please end it at 00:36:790 and then remove 00:37:990 (1) to have enough recovery time afterwards. if i put the end at 00:36:790 the spinner does not make any sense, you have ears, use it thanks. in that case i have to remove it. i hate that nazi ranking process ;w;
  8. This difficulty needs a little more work before it can get ranked imo, but is good overall.thanks hue :)
diff updated
Topic Starter
Cherry Blossom
All updated, i'll write a modpost for Ovoui's diff.

Ovoui's Easy

  1. 00:07:990 (3) - the spacing difference is clearly noticeable, and you should fix it.
  2. 00:20:790 (3,4,5) - this looks hard to read for a beginner, because the two circles are stacked on sliders, and the slider make these circles overlapped and difficult to read, try to make something else without stacking objects here.
  3. 00:35:190 - map this part, this sounds really empty because a break here is unexpectable. Make something simple like this :

Hitsounds will be copied from mine.
Ovoui

Cherry Blossom wrote:

All updated, i'll write a modpost for Ovoui's diff.

Ovoui's Easy

  1. 00:07:990 (3) - the spacing difference is clearly noticeable, and you should fix it. No there isn't
  2. 00:20:790 (3,4,5) - this looks hard to read for a beginner, because the two circles are stacked on sliders, and the slider make these circles overlapped and difficult to read, try to make something else without stacking objects here. i don't have any idea ;w; , if you want to change the pattern, do what you want
  3. 00:35:190 - map this part, this sounds really empty because a break here is unexpectable. Make something simple like this : there was a spinner however it fixed

Hitsounds will be copied from mine.
diff mis a jour
guineaQ
PM reqs from Hentai Mapper CB

He only requested on easy diff (no hitsound check since it will be copied from CB's diffs :S)

Eazy

  1. 00:07:190 (2,3) - Hmm, the circle 3 is placed awfully too close to slider 1 imho.
    SPOILER

    Would try to place it like this so that 3 isn't so close to slider 1 and it will be right around the center area of slider 1 <3
  2. 00:08:390 (1) - last slider node to x:257 y:218
  3. 00:10:390 (2) - 2nd slider node to x:289 y:358
  4. 00:15:990 (1) - last slider node to x:350 y:150
  5. 00:17:590 (3) - ^^ if you do that reposition this as well
  6. 00:22:390 (1) - I would curve it the other way
  7. 00:25:990 (3,1) - check blanket, I think this happened becus you had grid snap on :S
  8. 00:31:190 (3,1) - I am personally not sure about this stack
  9. 00:33:990 (3,4) - this blanket is just really off
  10. 00:39:990 (1) - 2nd node = x:193 y:183 3rd node = x:261 y: 192 4th node = x:292 y:169 5th node = x:330 y:174
  11. 00:44:790 (1) - last node : x:494 y:180
  12. 00:52:390 (1) - try making this into simple straight slider since this diff could little more straight sliders :3

    There are a lot of minor blanket errors I did not point out, please take your time to go through them without grid snap on or not
    and I'm not certain about overlaps like 00:20:790 (3,4,5) -

Damn I'm really curious about what this song is about, but I guess ignorance is a bliss :S
Ovoui

guineaQ wrote:

PM reqs from Hentai Mapper CB

He only requested on easy diff (no hitsound check since it will be copied from CB's diffs :S)

Eazy

  1. 00:07:190 (2,3) - Hmm, the circle 3 is placed awfully too close to slider 1 imho. it's fixed i guess
    SPOILER

    Would try to place it like this so that 3 isn't so close to slider 1 and it will be right around the center area of slider 1 <3
  2. 00:08:390 (1) - last slider node to x:257 y:218 you failed i think
  3. 00:10:390 (2) - 2nd slider node to x:289 y:358 fixed
  4. 00:15:990 (1) - last slider node to x:350 y:150 fixed
  5. 00:17:590 (3) - ^^ if you do that reposition this as well i don't really understand what you want ;w;
  6. 00:22:390 (1) - I would curve it the other way it's nice
  7. 00:25:990 (3,1) - check blanket, I think this happened becus you had grid snap on :S this blanket is not too bad i think + i can't change it because of the stack with 00:27:590 (2,1) -
  8. 00:31:190 (3,1) - I am personally not sure about this stack finally fixed lel
  9. 00:33:990 (3,4) - this blanket is just really off fixed
  10. 00:39:990 (1) - 2nd node = x:193 y:183 3rd node = x:261 y: 192 4th node = x:292 y:169 5th node = x:330 y:174 fixed
  11. 00:44:790 (1) - last node : x:494 y:180 fixed
  12. 00:52:390 (1) - try making this into simple straight slider since this diff could little more straight sliders :3 i don't know, i like this slider because of the previous ;w;

    There are a lot of minor blanket errors I did not point out, please take your time to go through them without grid snap on or not
    and I'm not certain about overlaps like 00:20:790 (3,4,5) -
fixed


Damn I'm really curious about what this song is about, but I guess ignorance is a bliss :S
Thanks for your mod :3


Diff mis à jour

Par contre Cherry je suis pas trop sur de ça, le flow est cool mais stack toussa toussa 00:36:790 (7,3) - hésite pas à changer si tu penses que ça passe pas ;w;
Myxo
[Musty]

00:03:190 (1,2,3) - It might be better to replace these notes with a 2/3-reverse slider. I talked to another QAT and we agreed that the rhythm is difficult to understand here - After all, it's the first objects in the map and the music before the map starts doesn't give a hint that there will be 1/3 rhythm here, so a slider would be a better choice, even if it would reduce the amount of clickable objects here.

Your NCing needs some work. You sometimes place them every 2nd measure and sometimes every measure, which doesn't really make sense. If you want to place them every 2nd measure it would create some really long combos and sometimes mess things up (some special patterns would not have their seperate combo), so I'd recommend you to place them every measure. If you want to do that, you can apply the following suggestions (sometimes it doesn't have to be exactly on the big white tick if it makes sense, you will notice):
00:04:790 - Add NC.
00:11:190 - Add NC.
00:14:390 - Add NC.
00:15:990 - Add NC.
00:25:590 - Add NC.
00:27:190 - Add NC and remove the NC on the previous note.
00:33:790 - Add NC.
00:44:790 - Add NC and remove the NC on the following note.
00:46:390 - Add NC.
00:47:990 - Add NC and remove the NC on the following note.
00:49:790 - Add NC.
00:55:990 - Add NC.
Musty

Desperate-kun wrote:

[Musty]

00:03:190 (1,2,3) - It might be better to replace these notes with a 2/3-reverse slider. I talked to another QAT and we agreed that the rhythm is difficult to understand here - After all, it's the first objects in the map and the music before the map starts doesn't give a hint that there will be 1/3 rhythm here, so a slider would be a better choice, even if it would reduce the amount of clickable objects here. Okay i guess

Your NCing needs some work. You sometimes place them every 2nd measure and sometimes every measure, which doesn't really make sense. If you want to place them every 2nd measure it would create some really long combos and sometimes mess things up (some special patterns would not have their seperate combo), so I'd recommend you to place them every measure. If you want to do that, you can apply the following suggestions (sometimes it doesn't have to be exactly on the big white tick if it makes sense, you will notice): MMmh, the thing is that there are some of your suggestions which doesn't fit at all to me, i am going to fix as much as i can but i cant guarantee anything
00:04:790 - Add NC.
00:11:190 - Add NC.
00:14:390 - Add NC.
00:15:990 - Add NC.
00:25:590 - Add NC.
00:27:190 - Add NC and remove the NC on the previous note. it seems weird, isnt it?
00:33:790 - Add NC.
00:44:790 - Add NC and remove the NC on the following note.
00:46:390 - Add NC.
00:47:990 - Add NC and remove the NC on the following note.
00:49:790 - Add NC.
00:55:990 - Add NC.

Thanks Despe again!

updated .osu
Myxo
Bubbled (ノ 'ω')ノ
meii18
weee
Nozhomi
Yaaaaay~ danke Despe-senpai <3
Ovoui
ty hue hue :)
Kelenori
I love this map , awesome mappers , all <3
azer467
Salut

Les guests diffs sont encore acceptés ? j'voudrais bien essayer d'en faire une :3
meii18

azer467 wrote:

Salut

Les guests diffs sont encore acceptés ? j'voudrais bien essayer d'en faire une :3
c'est bubbled désolé . No GDs available ;w;
azer467

ByBy_ChAn wrote:

azer467 wrote:

Salut

Les guests diffs sont encore acceptés ? j'voudrais bien essayer d'en faire une :3
c'est bubbled désolé . No GDs available ;w;

Mince ><
AruOtta
Hey :3

[Hard]
00:28:790 (1) - Un slider avec 2 reverse ? C'est un peu délicat ce genre de sliders =/ Surtout que tu pourrais ajouter un circle sur 00:29:990 pour insister sur le CLIquez, vu que ça sort de l'écho. Mais après c'est juste une suggestion :3

[Insane]
00:28:790 (1) - Pareil pour ce slider

C'est tout ce que j'ai à dire :3
Topic Starter
Cherry Blossom
All fixed.
On m'avait déjà demandé de faire ça dans les mods précédent j'avais insisté pour ne pas vouloir les changer, mais bon après quelques réflexion, je me suis dit qu'il vaudrait mieux les changer.

Merci bien o/ je te donnerais des bonbons :3
Musty
updated .osu

irc w/ kenterz
Topic Starter
Cherry Blossom
All updated.
Nozhomi
gogogo
AruOtta
It should be good now :3

QUALIFIED (」・ω・)」
Secretpipe
Great job guys
No Dap
what

is

this

song

lol


gratz
Nozhomi

No Dap wrote:

what

is

this

song

lol


gratz
Don't ask XD
GG CB
Musty
awesome
Ekoro
just no, NO

congratulations!
Myxo
Grawzt :3
Pho
quoi :o

Eh, congratz I guess xD
Kurai
CLICLI omg représente, TAITAI
Mao
Dat song, grats!
meii18
Yay gratz CB ! And french version : Felicitations ! :3
Flask
Sounds like a brain-washing song in French lol Congratz!!
shARPII
LMAO, I'm so done, ggwp CB, I never thought it would be possible to rank that one day x)
Kelenori
Bravo!!!! Chanson magnifique , apprendre le français devient un jeu d'enfant pour les étrangers!
Tonylov5
Super musique et belle exemple de la langue française,et au fait best pseudo ever Jefaischierlesgens
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