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The Real Group - Chili Con Carne

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[ Zzz ]

Dark Fang wrote:

zzz 라고 해서 내가 소환되었다! 는 사실 모드리퀘에서 우연히 보고 m4m 하자하고 옴 :3

Hi~ Ranger ( M4M = https://osu.ppy.sh/s/263449 Thanks :3 )

Easy
  1. 00:41:555 (2) - 클렙보단 휘슬이 더 나을꺼같아요. ( 뜬금없이 클렙이 연속으로 두개가 나오면 .. )
  2. 00:42:626 (1) - 위와 이유는 같은데 .. 소리가 너무 큰것같아요. 휘슬이 제가보기엔 더 나을꺼같기도 하구요.
  3. 00:51:351 (2,1) - 위 2개와 같은이유
  4. 01:07:269 (3,4) - 사진처럼이 더 좋지않을까요? 끝부분도 너무 각지지않고 4번 서클을 감싸주는듯한 슬라이더가 보기 좋네요 :3
  5. 01:10:942 (5) - 위치 옴겨주새요. 위에꺼 변경하셧다면

그리고 전체적으로 박자가 .. 너무 단조롭네요.. ( 제가 이런소리 할 입장은 안되지만 헤헤 ..저도 에전에는 구분없이 1/1박에 박자안맟추고 찍어서 힣힣... )
난이도 밸런스가 1차이씩이라 좋긴한데 .. 그래도 1.3까지는 괜찮을듯 싶어요. 노말난이도가 2니까 ..
어느정도는 빨간선에 맟추어도 될꺼같아요. :3

Habi's Normal
  1. 00:03:289 - 여기부분에 휘슬을 제거하고 클렙으로 바꿔줘 ( 00:05:432 (6) - 여기 끝과 같은박자인데 휘슬넣었어. )
  2. 00:42:473 - 님?? ( 클렙으로 변경. ) 00:41:555 (1) - 이거 끝과 같은박자가 이유야
  3. 00:45:993 (2) - 클렙 넣어줘. 더 어울림 :3
  4. 00:06:044 (1) - 중간에 점을 왼쪽으로 1칸 옴겨줘 ( 그리드 4 기준 ) 가장 작은칸
  5. 00:10:330 (4) - 중간 왼쪽으로 1칸 옴기고 끝에점 아래로 두칸인가 .. 옴겨줘
  6. 00:45:075 (5) - x215 y79 로 옴겨줘. 완전히 겹치는걸 사랑하는 개노답 ㅎㅎ
  7. 00:48:595 (2) - 이것도는 일부러했을꺼같은 느낌이 듭니다만.....

휘슬이 많이 안들어가서 아쉽..

Hard
  1. 00:37:575 (7) - 휘슬말고 클렙으로 변경해주세요. ( 00:39:718 (6) - 이것과 같은박자. )
  2. 00:23:034 (1,2) - 00:40:024 (1,2) - 00:49:820 (1,2) - 00:59:157 (1,4) - 뉴콤 스왑
  3. 01:00:993 (4) - 뉴콤 제거
  4. 01:08:953 (1,4) - 스왑
  5. 01:10:789 (1) - 뉴콤 제거

굿럭!
Topic Starter
Ranger
휘슬 클랩으로 바꾸는거 뺴고 다 고쳤습니다
그리고 이지는 바꿀려했는데 잘 안잡히니 천천히 수정해보도록 할게요
thanks to your advice :3
guineaQ
영원히 고통받는 콩
Topic Starter
Ranger

guineaQ wrote:

영원히 고통받는 콩
콩콩
Tarrasky
hi, m4m req in #modreq

Easy
00:06:044 (1) - this slider is beautiful but is very compact, can confuse the beginners, try this https://osu.ppy.sh/ss/2845115
00:14:004 (2,3) - perfect blanket?
00:28:085 (4) - add new combo
00:32:983 (1) - maybe this spin can finish in 00:34:820 -
00:37:881 (5) - maybe newcombo
00:41:249 (2,3) - try this https://osu.ppy.sh/ss/2845238, sounds better ^^
00:42:779 (1) - this spin can finish in 00:44:616 -
00:47:677 (5) - add new combo
01:00:534 (2) - add new combo
01:07:269 (3) - and 01:10:330 (4) - add new combo

Habi's Normal
00:52:575 (1) - this spin can finish in 00:54:412 -
nice map, nothing against ^^

Hard
00:08:187 (8) - press Ctrl +G
maybe you can add a circle in 00:29:769 -, this stop is a bit confusing
stack 00:43:851 (4) - in 00:44:004 (5) -, for me sounds better ^^
Really nice map ^^


This mapset and music is so good :) :)
Good luck and congrats ^^ :D :D
Topic Starter
Ranger

Tarrasky wrote:

hi, m4m req in #modreq

Easy
00:06:044 (1) - this slider is beautiful but is very compact, can confuse the beginners, try this https://osu.ppy.sh/ss/2845115
00:14:004 (2,3) - perfect blanket?
00:28:085 (4) - add new combo
00:32:983 (1) - maybe this spin can finish in 00:34:820 - but this unrankable ;w;
00:37:881 (5) - maybe newcombo sorry,nope but consider this :3
00:41:249 (2,3) - try this https://osu.ppy.sh/ss/2845238, sounds better ^^
00:42:779 (1) - this spin can finish in 00:44:616 - same reason from before
00:47:677 (5) - add new combo ^
01:00:534 (2) - add new combo ^
01:07:269 (3) - and 01:10:330 (4) - add new combo ^

Hard
00:08:187 (8) - press Ctrl +G
maybe you can add a circle in 00:29:769 -, this stop is a bit confusing
stack 00:43:851 (4) - in 00:44:004 (5) -, for me sounds better ^^
Really nice map ^^


This mapset and music is so good :) :)
Good luck and congrats ^^ :D :D
yup fixed or fix soon exclude red reply
thanks for help ^^
Hitorikko
m4m~

first:
u can fix this by adding kiai 01:03:595 - to 01:03:595 -

Easy
00:01:147 (1,1) - off the grid (just a little)
00:29:310 (5) - improve blanket.

00:32:983 (1) - spinner ends here 00:34:820
00:40:330 (1,2) - overlap
00:44:616 - add note here
00:50:126 (1,2) - overlap
00:54:412 - add note here
01:07:269 (3) - off the grid

Habi's Normal
00:01:606 (2) - off the grid
00:05:432 (6,1) - improve blanket

00:07:116 (3,5) - ^
00:10:330 (4,1,2,3) - off the grid
00:15:840 (1) - off the grid (extreme case)
00:20:126 (5,3) - ^
00:25:636 (1) - ^
00:27:473 (4) - ^
00:32:371 (4,1,2) - ^
there are lots of off grid notes.
00:48:595 (2,3) - stack this
00:45:075 (5) - nc here
00:45:228 (1) - remove nc
00:54:412 - add note

Hard
there are lots of off grid notes in this diff too like this one here 00:12:473 (6) . try to fix them all
00:03:595 (1,2) - improve blanket
00:29:157 (6,8) - ^
00:33:136 (2,3) - ^
00:45:228 (1,2) - ^

Good luck ! :)
Topic Starter
Ranger

Hitorikko wrote:

m4m~

first:
u can fix this by adding kiai 01:03:595 - to 01:03:595 - it`s fine :3

00:01:147 (1,1) - off the grid (just a little)
00:29:310 (5) - improve blanket.

00:32:983 (1) - spinner ends here 00:34:820 sorry, it`s unrankable
00:40:330 (1,2) - overlap i think it`s fine
00:44:616 - add note here ^^
00:50:126 (1,2) - overlap ^
00:54:412 - add note here ^^
01:07:269 (3) - off the grid

there are lots of off grid notes in this diff too like this one here 00:12:473 (6) . try to fix them all
00:03:595 (1,2) - improve blanket
00:29:157 (6,8) - ^
00:33:136 (2,3) - ^
00:45:228 (1,2) - ^

Good luck ! :)
fixed or fix soon exclude red reply
thanks a lot :D
XinCrin
Great song *-*
Hi , just a quick mod here

Easy

  1. 00:06:044 (1) The slider shape looks a bit strong compared at others. Consider soften it a bit
  2. 00:08:493 (1) Because of new rules, this spinner should end at 00:09:718 . So , beginner players will have enough time to react after the spinner
  3. 00:14:616 (3) |Nazi| Move the last slider point to x:260 y:200 to improve the blanket
  4. 00:27:779 (3,1) Stacked objects could be hard to read for beginner players. So , I suggest you to unstack them
  5. 00:51:044 (2) The Clap from the slider end sounds really bad and doesn't fits with th music. So, could be cool if you remove it
  6. 00:52:575 (1) Same as 00:08:493 (1)
Habi's Normal

  1. 00:42:167 (2) The whistle from the slider end should be replaced for a Clap, sounds much better in my opinion
  2. 01:03:289 (3) Move this slider some grids left since the reverse arrow is being hidden a bit for the previous slider
Hard

  1. 00:33:749 (4) If you want to improve this jump , move this circle to x:44 y:76
  2. 00:41:555 (1) As I said in the easy diff. Consider to remove the Clap from here

Good luck with your map! :)
Topic Starter
Ranger

XinCrin wrote:

Great song *-* ><
Hi , just a quick mod here

Easy

  1. 00:06:044 (1) The slider shape looks a bit strong compared at others. Consider soften it a bit
  2. 00:08:493 (1) Because of new rules, this spinner should end at 00:09:718 . So , beginner players will have enough time to react after the spinner
  3. 00:14:616 (3) |Nazi| Move the last slider point to x:260 y:200 to improve the blanket yeah finally fixed that
  4. 00:27:779 (3,1) Stacked objects could be hard to read for beginner players. So , I suggest you to unstack them
  5. 00:51:044 (2) The Clap from the slider end sounds really bad and doesn't fits with th music. So, could be cool if you remove it
  6. 00:52:575 (1) Same as 00:08:493 (1)
Hard

  1. 00:33:749 (4) If you want to improve this jump , move this circle to x:44 y:76
  2. 00:41:555 (1) As I said in the easy diff. Consider to remove the Clap from here

Good luck with your map! :)
yup, fixed all
thanks your advice :)
Come[Back]Home
Easy
00:23:187 (1,2) Move (2) a bit the left? Just straight up seems boring to me
00:28:085 (1,2) Improve blank
00:37:881 (5) Add NC
00:47:677 (5) ^
01:07:269 (3) ^

Habi's Normal
00:07:116 (3,5) Blank them?
00:45:075 (5,1) I think they are not perfectly stacked
00:48:595 (2,3) ^

Hard
00:03:595 (1,2) Improve blank
00:10:636 (2,3) ctrl+g
00:10:483 (1,2,3) Try to do a perfect triangle
00:22:116 (5) Move the middle sliderpoint too 312/88
00:46:759 (5) Slider till 00:46:912 cause it feels like youre missing a vocal there


Nice map :3
Good luck o/
Chilli con carne > <
Topic Starter
Ranger

Come[Back]Home wrote:

Easy
00:23:187 (1,2) Move (2) a bit the left? Just straight up seems boring to me i think it`s fine :3
00:28:085 (1,2) Improve blank
00:37:881 (5) Add NC
00:47:677 (5) ^
01:07:269 (3) ^


Hard
00:03:595 (1,2) Improve blank i`m trying ;w;
00:10:636 (2,3) ctrl+g
00:10:483 (1,2,3) Try to do a perfect triangle
00:22:116 (5) Move the middle sliderpoint too 312/88
00:46:759 (5) Slider till 00:46:912 cause it feels like youre missing a vocal there ok,consider this


Nice map :3
Good luck o/
Chilli con carne > < > <
fixed or fix soon exclude red reply
thanks for a mod~ :3333
P o M u T a
hi!

[General]
  1. try more add tag? so, it's sweden group. so, add 'sweden'? also, album title 'Nothing but the Real Group' add.
    also, member (Emma Nilsdotter,Katarina Henryson,Anders Edenroth,Morten Vinther,Anders Jalkéus)
  2. your BG 1280x720. try change 1366x768 or 1024x768.
[Easy]
  1. 00:08:493 (1) - it's spinner not fit imo. end time 00:10:024 - better.
  2. 00:28:085 (1) - why this only slider start whistle? maybe, switch slider start and slider end whistle.
  3. 00:52:575 (1) - doesn't fit clap hitsound imo. i recommend delete it.
[Habi's Normal]
  1. remove widescreen support!
  2. 00:42:014 (1) - add circle here. bit strong sound. so, if added, more good imo.
  3. 00:45:075 (5,1) - please perfect stack.
  4. 00:48:595 (2,3) - ^ (it's bug?)
[Hard]
  1. seems fine.
great song haha.
good luck!
Topic Starter
Ranger

P o M u T a wrote:

hi!

[General]
  1. try more add tag? so, it's sweden group. so, add 'sweden'? also, album title 'Nothing but the Real Group' add.
    also, member (Emma Nilsdotter,Katarina Henryson,Anders Edenroth,Morten Vinther,Anders Jalkéus)
  2. your BG 1280x720. try change 1366x768 or 1024x768.
[Easy]
  1. 00:08:493 (1) - it's spinner not fit imo. end time 00:10:024 - better.
  2. 00:28:085 (1) - why this only slider start whistle? maybe, switch slider start and slider end whistle.
  3. 00:52:575 (1) - doesn't fit clap hitsound imo. i recommend delete it.
[Hard]
  1. seems fine.
great song haha.
good luck!
yup, fixed all
BG will be change soon
thanks for mod :3
riffy
Yo, as requested.

[General]
  1. the Real Group shouldn't be in the tags. It's already mentioned as the artist. (Yes, I do realize that it's a part of the album's name).
    Note: the tags are a little bugged. Frst of all, remove the comma in ,Anders . Secondly, add HabiHolic to the tags.
  2. Make sure to keep kiais consistent, at least through non-guest diffs. Consistency should be kept for the sake of set's quality.
[Easy]
  1. 00:08:493 (1,1) - sorry, but this is too soon after the spinner. Try to leave at least 1 more white tick of empty space.
    Note: in this case, it's better to replace this spinner with a slider. Same applies for 00:32:983 (1,1) - this one.

    Just the spinners. I'd work on replacing them or making them more playable for beginners. Everything else looks safe.
[Habi's Normal]
  1. Due to BPM and SV specifics AR 5 would fit better. Also, I'd set OD and HP to 4 to fix up the balance.
  2. Personally, I'd set CS 3,5. 3 looks too big and makes the patterns a little awkward to me.
  3. I find the clap you use rather unfitting. Pobably you should look for a custom replacement or different sampleset.
  4. 00:06:351 - we can clearly hear that voice stops at this point, so it'd be logical to finish a slider here as well. Then, the whole pattern would sound more like this.
  5. 00:10:330 (4) - replace with two circles? Making the strong beat with vocals (00:10:636 ) not clickable (players can't click there, this is just a tail of a slider) makes the rhythm weak. It's a good idea to make players feel evry strong beat by making them clickable.
  6. 00:17:524 (3) - the circle here follows practically nothing and is based on polarity. Why don't we re-work your rhythm here, so, it'd make more sense with the music? Example
  7. 01:03:289 (3) - I'd rather stress the vocals. Try to start slider at the red tick, (don't worry, it plays nicely thanks to polarity) Example

    I disagree with the copypasted patterns here as the song is really short and using copypaste makes it look lazymapped. But, well, it's your right to keep it. On another note, claps are really confusing me and so do your diff settings. I'd recommend to get some more assistance with this diff as it can be improved more.
[Hard]
  1. Try AR 7,5? It might match nicely with your SV and BPM of the song.
  2. 00:06:504 (2,3,4,5,6) - personally, I find the way you stack 1/2s and 1/1 object in the same combo a little misleading. Players might feel confused while reading them.
    Note: 00:28:085 (1,2,7,8) - 00:33:136 (2,3,4,5,6) - and so on - same.
  3. 00:15:228 (7) - minor - try another shape which would go better with your flow? Rough example. The reason why is because the loop is rather agressive and it doesn't feel quite matching with the nature of this song.
  4. 00:56:095 (6) - try to use an 1/2 slider here instead? Vocals and music on the white tick are pretty strong, it's betteer if we stress them.

    Refrshing and light Hard, I like it. :) Just some stacks make it a little tricky, but the rest is okay.
I still have a feq questions about the Normal diff, but the other diffs are ready. It needs just a little more mods. :)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
Ranger

-Bakari- wrote:

Yo, as requested.

[General]
  1. the Real Group shouldn't be in the tags. It's already mentioned as the artist. (Yes, I do realize that it's a part of the album's name).
    Note: the tags are a little bugged. Frst of all, remove the comma in ,Anders . Secondly, add HabiHolic to the tags.
  2. Make sure to keep kiais consistent, at least through non-guest diffs. Consistency should be kept for the sake of set's quality.
[Easy]
  1. 00:08:493 (1,1) - sorry, but this is too soon after the spinner. Try to leave at least 1 more white tick of empty space.
    Note: in this case, it's better to replace this spinner with a slider. Same applies for 00:32:983 (1,1) - this one.

    Just the spinners. I'd work on replacing them or making them more playable for beginners. Everything else looks safe.
[Hard]
  1. Try AR 7,5? It might match nicely with your SV and BPM of the song.
  2. 00:06:504 (2,3,4,5,6) - personally, I find the way you stack 1/2s and 1/1 object in the same combo a little misleading. Players might feel confused while reading them.
    Note: 00:28:085 (1,2,7,8) - 00:33:136 (2,3,4,5,6) - and so on - same.
  3. 00:15:228 (7) - minor - try another shape which would go better with your flow? Rough example. The reason why is because the loop is rather agressive and it doesn't feel quite matching with the nature of this song.
  4. 00:56:095 (6) - try to use an 1/2 slider here instead? Vocals and music on the white tick are pretty strong, it's betteer if we stress them.

    Refrshing and light Hard, I like it. :) Just some stacks make it a little tricky, but the rest is okay.
I still have a feq questions about the Normal diff, but the other diffs are ready. It needs just a little more mods. :)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
yup, fixed all :3
thanks always~ :D
and now waiting habi for a while
sorciere
wow 2nd time lol
anyway

[General]
The sound file, there's a sharp sound in the end, is it ok if you edit that part out?

[Easy]
00:37:881 (1) - Minor, move this to (132,328).
01:10:942 (2) - Rotate this by -40 degrees for a clean curve.

Simple, maybe the 3 relatively fast spinners in the 1st kiai is a lil tough for beginners.
[Habi's Normal]
00:05:432 (6) - Move this down a little for a better blanket, or use the same slider as 00:07:116 (3) - for nazi consistency.
00:06:044 (1) - Minor thing, how about making it a lil sharper?

Sorry, this is almost nothing I know, there's nothing bad to point out really.
[Hard]
00:10:942 (1,2,3,4) - Minor thing, move (2) to (396,208), (3) to (368,136) and (4) to (188,160).
00:22:116 (5) - I feel like the 1.3 spacing does not affect anything at all, how about making this 1.2 instead? Example, rotate it by -5 degrees and place it at (356,132).
00:33:749 (4) - Another minor thing, move it to (40,76).
01:01:912 (5) - this is prob the most naziest thing I've ever done. Anyway, rotate this by -2 degrees.

The diff is fine, it's great without any significant changes.


Everything I've done is all touch-ups, the whole mapset's nice to play and is of good quality too.
Good luck!
Topic Starter
Ranger

Rokkea wrote:

wow 2nd time lol
anyway

[General]
The sound file, there's a sharp sound in the end, is it ok if you edit that part out?

[Easy]
00:37:881 (1) - Minor, move this to (132,328).
01:10:942 (2) - Rotate this by -40 degrees for a clean curve.

Simple, maybe the 3 relatively fast spinners in the 1st kiai is a lil tough for beginners.

[Hard]
00:10:942 (1,2,3,4) - Minor thing, move (2) to (396,208), (3) to (368,136) and (4) to (188,160).
00:22:116 (5) - I feel like the 1.3 spacing does not affect anything at all, how about making this 1.2 instead? Example, rotate it by -5 degrees and place it at (356,132).
00:33:749 (4) - Another minor thing, move it to (40,76).
01:01:912 (5) - this is prob the most naziest thing I've ever done. Anyway, rotate this by -2 degrees.

The diff is fine, it's great without any significant changes.


Everything I've done is all touch-ups, the whole mapset's nice to play and is of good quality too.
Good luck!
yup all fixed, thanks to your help :)
HabiHolic
SPOILER
osu file format v14

[General]
AudioFilename: Chili Con Carne Motion Graphic.mp3
AudioLeadIn: 0
PreviewTime: 55024
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Chili Con Carne
TitleUnicode:Chili Con Carne
Artist:The Real Group
ArtistUnicode:The Real Group
Creator:Ranger
Version:Habi's Normal
Source:
Tags:Acapella HabiHolic Emma Nilsdotter Katarina Henryson Anders Edenroth Morten Vinther Anders Jalkéus
BeatmapID:653125
BeatmapSetID:288351

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Chili Con Carne Motion Graphic.avi"
0,0,"maxresdefault.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1147,306.122448979592,4,2,0,70,1,0
55024,-100,4,2,0,70,0,1
63442,-100,4,2,0,50,0,0
64820,-100,4,2,0,70,0,1
73238,-100,4,2,0,50,0,0


[Colours]
Combo1 : 255,192,0
Combo2 : 0,202,0
Combo3 : 18,124,255
Combo4 : 242,24,57

[HitObjects]
52,287,1147,6,0,P|64:240|57:190,1,100,0|8,0:0|0:0,0:0:0:0:
32,140,1606,2,0,L|140:144,1,100,0|2,0:0|0:0,0:0:0:0:
251,152,2218,2,0,P|260:103|250:54,2,100,2|2|2,0:0|0:0|0:0,0:0:0:0:
216,204,2983,2,0,L|220:308,1,100,2|2,0:0|0:0,0:0:0:0:
323,343,3595,6,0,P|373:352|421:342,1,100,0|8,0:0|0:0,0:0:0:0:
468,312,4055,1,2,0:0:0:0:
500,200,4361,1,2,0:0:0:0:
424,120,4667,2,0,L|320:124,1,100,2|2,0:0|0:0,0:0:0:0:
228,172,5279,1,2,0:0:0:0:
228,172,5432,2,0,P|216:120|224:72,1,100,0|8,0:0|0:0,0:0:0:0:
120,36,6044,6,0,P|108:136|133:232,1,200,0|2,0:0|0:0,0:0:0:0:
232,288,6963,1,8,0:0:0:0:
232,288,7116,2,0,L|336:284,1,100,2|0,0:0|0:0,0:0:0:0:
428,336,7728,1,0,0:0:0:0:
428,336,7881,2,0,P|436:284|428:232,1,100,2|8,0:0|0:0,0:0:0:0:
476,136,8493,6,0,L|376:139,1,100,2|8,0:0|0:0,0:0:0:0:
332,108,8953,2,0,L|232:111,1,100,2|2,0:0|0:0,0:0:0:0:
136,55,9565,2,0,P|119:127|154:191,1,150,2|8,0:0|0:0,0:0:0:0:
220,280,10330,2,0,P|235:326|223:374,1,100,0|8,0:0|0:0,0:0:0:0:
124,328,10942,6,0,B|68:344|28:296|28:296|52:252|32:200,1,200,4|0,0:0|0:0,0:0:0:0:
20,96,11861,1,8,0:0:0:0:
116,39,12167,2,0,P|164:30|212:42,1,100,0|8,0:0|0:0,0:0:0:0:
292,120,12779,2,0,L|288:228,1,100,0|8,0:0|0:0,0:0:0:0:
196,280,13391,6,0,P|278:329|369:295,1,200
432,204,14310,1,8,0:0:0:0:
487,111,14616,2,0,P|441:96|392:103,1,100,0|8,0:0|0:0,0:0:0:0:
300,163,15228,2,0,P|252:176|204:162,1,100,0|8,0:0|0:0,0:0:0:0:
152,68,15840,6,0,L|-4:76,2,150
208,60,16912,2,0,P|255:48|303:60,1,100,0|2,0:0|0:0,0:0:0:0:
392,128,17524,1,0,0:0:0:0:
392,128,17677,2,0,L|396:228,1,100,0|2,0:0|0:0,0:0:0:0:
476,300,18289,6,0,P|388:339|304:293,1,200,4|0,0:0|0:0,0:0:0:0:
256,192,19208,1,8,0:0:0:0:
256,192,19361,2,0,P|208:180|152:196,1,100
56,212,19973,1,0,0:0:0:0:
56,212,20126,2,0,P|36:168|40:112,1,100,0|8,0:0|0:0,0:0:0:0:
120,44,20738,6,0,L|220:40,1,100,0|8,0:0|0:0,0:0:0:0:
268,80,21198,2,0,P|315:94|363:82,1,100
468,32,21810,2,0,L|472:188,1,150,0|8,0:0|0:0,0:0:0:0:
404,267,22575,2,0,P|356:283|308:274,1,100,0|8,0:0|0:0,0:0:0:0:
212,216,23187,6,0,B|164:200|116:220|116:220|60:208|48:144,1,200
72,44,24106,1,8,0:0:0:0:
72,44,24259,2,0,L|224:40,1,150,0|8,0:0|0:0,0:0:0:0:
332,80,25024,2,0,P|380:89|428:77,1,100,0|8,0:0|0:0,0:0:0:0:
496,164,25636,6,0,L|496:268,1,100,0|8,0:0|0:0,0:0:0:0:
464,308,26095,2,0,P|432:324|364:320,1,100
264,276,26708,2,0,L|112:280,1,150,0|8,0:0|0:0,0:0:0:0:
20,220,27473,2,0,P|14:170|19:120,1,100,0|8,0:0|0:0,0:0:0:0:
104,52,28085,6,0,L|224:48,1,100,0|8,0:0|0:0,0:0:0:0:
252,76,28544,2,0,P|299:88|346:72,1,100
460,40,29157,2,0,L|464:196,1,150,0|8,0:0|0:0,0:0:0:0:
431,296,29922,2,0,P|383:306|334:297,1,100,0|8,0:0|0:0,0:0:0:0:
247,231,30534,6,0,P|177:209|109:238,2,150,0|0|8,0:0|0:0|0:0,0:0:0:0:
296,204,31606,2,0,L|292:104,1,100
288,52,32065,1,8,0:0:0:0:
184,28,32371,2,0,P|128:20|88:40,1,100,0|8,0:0|0:0,0:0:0:0:
24,128,32983,6,0,L|28:232,1,100,0|8,0:0|0:0,0:0:0:0:
32,288,33442,2,0,P|80:300|132:284,1,100
172,256,33902,1,8,0:0:0:0:
172,255,34055,2,0,P|243:240|310:270,1,150,0|8,0:0|0:0,0:0:0:0:
396,340,34820,1,0,0:0:0:0:
484,272,35126,1,8,0:0:0:0:
384,228,35432,6,0,B|312:152|312:152|312:48,1,200
200,60,36351,1,8,0:0:0:0:
200,60,36657,2,0,B|200:155|200:155|128:231,1,200
44,300,37575,1,8,0:0:0:0:
144,348,37881,6,0,B|212:360|248:312|248:312|340:312,1,200
440,316,38800,1,8,0:0:0:0:
492,220,39106,2,0,P|504:168|488:116,1,100,0|8,0:0|0:0,0:0:0:0:
412,52,39718,1,0,0:0:0:0:
324,120,40024,2,0,L|272:124,1,50,8|0,0:0|0:0,0:0:0:0:
219,108,40330,6,0,P|175:130|126:127,1,100,0|8,0:0|0:0,0:0:0:0:
76,108,40789,2,0,L|80:220,1,100
60,260,41249,1,8,0:0:0:0:
128,348,41555,6,0,P|184:356|232:344,1,100,0|8,0:0|0:0,0:0:0:0:
336,344,42167,2,0,P|384:353|433:345,1,100,0|2,0:0|0:0,0:0:0:0:
468,304,42626,1,2,0:0:0:0:
484,252,42779,6,0,B|480:196|480:196|492:160|492:160|488:104,2,150,0|0|8,0:0|0:0|0:0,0:0:0:0:
376,208,44004,2,0,P|316:200|268:212,1,100,0|8,0:0|0:0,0:0:0:0:
228,236,44463,1,0,0:0:0:0:
228,236,44616,2,0,L|224:128,1,100,0|8,0:0|0:0,0:0:0:0:
216,80,45075,5,0,0:0:0:0:
215,79,45228,2,0,P|287:94|348:53,1,150,4|0,0:0|0:0,0:0:0:0:
456,36,45993,1,0,0:0:0:0:
504,136,46300,1,0,0:0:0:0:
504,136,46453,2,0,L|500:244,1,100,0|8,0:0|0:0,0:0:0:0:
472,284,46912,2,0,P|432:304|372:292,1,100
352,248,47371,1,8,0:0:0:0:
252,192,47677,6,0,P|160:184|88:260,1,200
196,284,48595,1,8,0:0:0:0:
195,283,48749,2,0,P|267:298|331:262,1,150,0|8,0:0|0:0,0:0:0:0:
388,168,49514,2,0,L|384:64,1,100,0|8,0:0|0:0,0:0:0:0:
276,32,50126,6,0,P|226:24|178:36,1,100,0|8,0:0|0:0,0:0:0:0:
136,72,50585,2,0,L|140:176,1,100
144,232,51044,1,8,0:0:0:0:
220,311,51351,2,0,P|153:343|82:325,2,150,0|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,52575,12,2,53800,0:0:0:0:
48,196,55024,6,0,B|40:144|40:144|48:104|48:104|36:44,2,150,4|0|8,0:0|0:0|0:0,0:0:0:0:
88,232,56095,2,0,P|136:240|184:224,1,100
228,192,56555,1,8,0:0:0:0:
324,240,56861,2,0,L|320:348,1,100,0|8,0:0|0:0,0:0:0:0:
424,304,57473,6,0,L|428:140,1,150
428,44,58238,1,8,0:0:0:0:
320,71,58544,2,0,P|272:84|223:74,1,100,0|8,0:0|0:0,0:0:0:0:
124,28,59157,1,0,0:0:0:0:
36,92,59463,2,0,L|40:152,1,50,0|8,0:0|0:0,0:0:0:0:
48,252,59922,6,0,P|96:260|152:248,1,100,0|8,0:0|0:0,0:0:0:0:
232,180,60534,2,0,L|228:124,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
272,220,60993,2,0,P|316:236|372:224,1,100
472,192,61606,2,0,L|468:88,1,100
480,32,62065,1,8,0:0:0:0:
376,63,62371,6,0,P|326:72|277:65,1,100,0|8,0:0|0:0,0:0:0:0:
232,36,62830,2,0,L|236:148,1,100
256,176,63289,2,0,L|200:180,2,50,8|0|4,0:0|0:0|0:0,0:0:0:0:
464,196,64820,6,0,B|472:144|472:144|464:104|464:104|476:44,2,150,4|0|8,0:0|0:0|0:0,0:0:0:0:
424,232,65891,2,0,P|376:240|328:224,1,100
284,192,66351,1,8,0:0:0:0:
188,240,66657,2,0,L|192:348,1,100,0|8,0:0|0:0,0:0:0:0:
88,304,67269,6,0,L|84:140,1,150
84,44,68034,1,8,0:0:0:0:
191,71,68340,2,0,P|239:84|288:74,1,100,0|8,0:0|0:0,0:0:0:0:
388,28,68953,1,0,0:0:0:0:
476,92,69259,2,0,L|472:152,1,50,0|8,0:0|0:0,0:0:0:0:
464,252,69718,6,0,P|416:260|360:248,1,100,0|8,0:0|0:0,0:0:0:0:
280,180,70330,2,0,L|284:124,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
240,220,70789,2,0,P|196:236|140:224,1,100
40,192,71402,2,0,L|44:88,1,100
32,32,71861,1,8,0:0:0:0:
135,63,72167,6,0,P|185:72|234:65,1,100,0|8,0:0|0:0,0:0:0:0:
280,36,72626,2,0,L|276:148,1,100
256,176,73085,2,0,L|312:180,2,50,8|0|4,0:0|0:0|0:0,0:0:0:0:
Topic Starter
Ranger
Updated
nika mika
Ticket used--------
[General]
No need to double the bpm, use 96 is fine
Combo colours can be more edible better

[Hard]
I suggest you get the rid of that distance snap and make it an easy insane, also the SV you’ve chosen makes some of the sliders not so clear and neat
00:02:218 (5) –NC
00:04:667 (3) -^
00:07:116 (3) -^
00:15:228 (7) –try fit a reversed slider here
00:19:208 (5) –put it at 136,140?
00:19:820 (8) –delete, add a whistle on 00:19:667 (7) –
00:35:279 (4) –delete, make 3 overlapping with 1 and 2
00:42:014 (3,4,6,1) –fit them in a square?
00:55:942 (5) –delete
00:58:391 (3) -^
01:00:381 (4) -^
01:03:442 (6) –NC
01:03:595 (7) – put it further if you wanna make it as an easy insane….. or overlap them if you make it as a hard
01:13:238 (6,7) -^

[Habi’s Normal]
00:25:024 (4) –I don’t like this kind of flow, try this one?
No other problems.

[Easy]
00:16:300 (1,2) –fit them here 00:16:300 –, and stretch 2 until 00:17:677 –
No other problems.

Nice song.
Topic Starter
Ranger

nikachyan wrote:

Ticket used--------
[General]
No need to double the bpm, use 96 is fine
Combo colours can be more edible better

[Hard]
I suggest you get the rid of that distance snap and make it an easy insane, also the SV you’ve chosen makes some of the sliders not so clear and neat
00:02:218 (5) –NC
00:04:667 (3) -^
00:07:116 (3) -^
00:15:228 (7) –try fit a reversed slider here consider this
00:19:208 (5) –put it at 136,140?
00:19:820 (8) –delete, add a whistle on 00:19:667 (7) –
00:35:279 (4) –delete, make 3 overlapping with 1 and 2
00:42:014 (3,4,6,1) –fit them in a square? consider this
00:55:942 (5) –delete
00:58:391 (3) -^
01:00:381 (4) -^
01:03:442 (6) –NC
01:03:595 (7) – put it further if you wanna make it as an easy insane….. or overlap them if you make it as a hard yup
01:13:238 (6,7) -^

[Easy]
00:16:300 (1,2) –fit them here 00:16:300 –, and stretch 2 until 00:17:677 –
No other problems.

Nice song.
agreed some hard suggestion
thanks for a mod~ :)
AppLoad
Hi, small mod from me, thx for you mod) Sorry for my bad english :(

Easy

00:08:493 (1) - I think this spinner should be slightly longer. I think, that end of spinner should be on 00:10:330
00:11:555 (2,3) - Don't like this, i think it will be better.
00:37:881 (1) - Maybe it should be corrected? Make it a bit prettier.
00:42:779 (1) - I think this spinner should be slightly longer. I think, that end of spinner should be on 00:44:616
00:52:575 (1) - I think this spinner should be slightly longer. I think, that end of spinner should be on 00:54:412
Habi's Normal

Good normal, but not like some things.
00:32:983 (1,2,3,4) - Maybe make it so?
00:44:616 (4,1,2) - Maybe make it so?
Hard

Nice diff)
00:01:453 (2,3) - I don't like, that these objects are in the same place. In my opinion, it's not very good looks.
00:40:024 (1,2,3,4) - Maybe try this?
Okay, all suggestions is just my opinion. Good Luck :)
Topic Starter
Ranger

[AppLoad] wrote:

Hi, small mod from me, thx for you mod) Sorry for my bad english :(

Easy

00:08:493 (1) - I think this spinner should be slightly longer. I think, that end of spinner should be on 00:10:330 sorry, it's unrankable, other spinner suggestion is same
00:11:555 (2,3) - Don't like this, i think it will be better.ok
00:37:881 (1) - Maybe it should be corrected? Make it a bit prettier.
00:42:779 (1) - I think this spinner should be slightly longer. I think, that end of spinner should be on 00:44:616
00:52:575 (1) - I think this spinner should be slightly longer. I think, that end of spinner should be on 00:54:412


Hard

Nice diff)
00:01:453 (2,3) - I don't like, that these objects are in the same place. In my opinion, it's not very good looks. hmm, i think it's fine
00:40:024 (1,2,3,4) - Maybe try this?sorry ;w;
Okay, all suggestions is just my opinion. Good Luck :)
fixed exclude red reply
thanks for mod~ :3333
toybot
Request from queue!~

Man it would be nice if you got a drum hitsound for those drums in the beginning

[Hard]
00:04:055 (2) - the blanket could be curved less to be perfect
00:35:432 (1,2,3,4,5,6,7) - Rhythm's awkward here, as it sounds off-time. It should be this: http://puu.sh/guv5Q/981e7b5de3.jpg To get this, just delete (7), move (3,4,5,6) forward 1/2, and add circle on 00:36:351 - .
00:46:147 (3,4,5,6,7) - ^

[Habi's Normal]
This diff could use AR5 for spread and because it makes the 1/2 stacks easier to discern.
00:15:840 - 00:17:983 - you could make this section softer since there's no music in bg
Other than that, this diff is perfect imo, great use of beat polarity

[Easy]
00:28:085 - at here, you switch the whistle pattern to downbeats. Since I think having whistle on 1 and 3 sounds better, I recommend moving the whistles in the section 00:19:514 - 00:27:473 - to 1 and 3, downbeats. I think it was just an accident on hitsound placement =w=
01:04:820 (1) - this slider looks really weird lol, just saying i'd change it

Great mapset, good luck!
Topic Starter
Ranger

toybot wrote:

Request from queue!~

Man it would be nice if you got a drum hitsound for those drums in the beginning yup,consider this

[Hard]
00:04:055 (2) - the blanket could be curved less to be perfect i'm trying ;w;
00:35:432 (1,2,3,4,5,6,7) - Rhythm's awkward here, as it sounds off-time. It should be this: http://puu.sh/guv5Q/981e7b5de3.jpg To get this, just delete (7), move (3,4,5,6) forward 1/2, and add circle on 00:36:351 - . cool
00:46:147 (3,4,5,6,7) - ^

[Easy]
00:28:085 - at here, you switch the whistle pattern to downbeats. Since I think having whistle on 1 and 3 sounds better, I recommend moving the whistles in the section 00:19:514 - 00:27:473 - to 1 and 3, downbeats. I think it was just an accident on hitsound placement =w= consider this
01:04:820 (1) - this slider looks really weird lol, just saying i'd change it sorry, it's fine i think

Great mapset, good luck!
fixed exclude red reply
thanks for your advice :D
Arcubin
hi.. o/ from mod q

[General]
  1. shutt... >.< i'm a member of an acapella group... i'll try this with my group afterward

[Easy]
  1. 00:06:044 (1) - imo try something like http://puu.sh/guAdc.jpg for better flow. your current is.. quite awkward
  2. 00:08:493 (1) - suggest to extend it by 1/1 cause the sound there is a bit stronger
  3. 00:40:330 (1,2) - this is quite surprising imo cause you only use 2/1 beats before ><
  4. 00:44:616 - add object?
  5. 00:50:126 (1,2) - same as 00:40:330 (1,2) -
sorry.. i'm not into symmetrical flow >.<

[Habi's Normal]
just increase AR by 0.5~1 and OD by 1 should be fine

[Hard]
  1. 00:10:483 (1,2,3) - could be whistle
  2. 00:21:198 (2,4) - that little overlap isn't neat >.>
  3. 00:36:351 (3,4,5) - i feel offbeat here :3 maybe just the hitsound but...
  4. 00:46:147 (3,4,5) - ^
  5. 00:48:136 - imo here a clickable object will work good
  6. 00:52:728 (1) - don't be lazy... map them :3
  7. 00:57:473 (1,2,3,4,5,1) - inb4 the structure is weird... make the curve more curve a bit imo
Topic Starter
Ranger

Arcubin wrote:

hi.. o/ from mod q

[General]
  1. shutt... >.< i'm a member of an acapella group... i'll try this with my group afterward good :3

[Easy]
  1. 00:06:044 (1) - imo try something like http://puu.sh/guAdc.jpg for better flow. your current is.. quite awkward sry, i want now
  2. 00:08:493 (1) - suggest to extend it by 1/1 cause the sound there is a bit stronger sry,it's unrankable
  3. 00:40:330 (1,2) - this is quite surprising imo cause you only use 2/1 beats before ><
  4. 00:44:616 - add object? unrankable too
  5. 00:50:126 (1,2) - same as 00:40:330 (1,2) -
sorry.. i'm not into symmetrical flow >.<

[Hard]
  1. 00:10:483 (1,2,3) - could be whistle consider this
  2. 00:21:198 (2,4) - that little overlap isn't neat >.> i think it's fine
  3. 00:36:351 (3,4,5) - i feel offbeat here :3 maybe just the hitsound but... fixed before :3
  4. 00:46:147 (3,4,5) - ^
  5. 00:48:136 - imo here a clickable object will work good
  6. 00:52:728 (1) - don't be lazy... map them :3 sorry, i want more spinner :!:
  7. 00:57:473 (1,2,3,4,5,1) - inb4 the structure is weird... make the curve more curve a bit imo consider this
fixed exclude red reply
thanks a lot~ :333333
Chaoslitz


[Easy]
  1. 00:01:147 (1,1,1) - i dont think these new combo colour is needed :3
  2. 00:32:983 (1,2) - cursor is in upward movement but then 00:34:208 (2) is going down, i think you need to fix the flow here
  3. 00:55:024 (1,2) - fix the flow here, cursor is moving left when players hit the slider
  4. 00:57:473 (1) - the reverse slider dont fit the rhythm imo, suggest:
  5. 01:07:269 (3) - ^
[Habi's Normal]
  1. 00:17:677 (4,1) - fix blanket
  2. nice diff!
[Hard]
  1. 00:30:381 (9,1) - stack is not needed since it is a new combo
  2. 00:51:657 (2) - should place 00:51:580 instead

clean mapset o3o
good luck ww
Topic Starter
Ranger

Chaoslitz wrote:



[Easy]
  1. 00:01:147 (1,1,1) - i dont think these new combo colour is needed :3 i think it's fine
  2. 00:32:983 (1,2) - cursor is in upward movement but then 00:34:208 (2) is going down, i think you need to fix the flow here
  3. 00:55:024 (1,2) - fix the flow here, cursor is moving left when players hit the slider
  4. 00:57:473 (1) - the reverse slider dont fit the rhythm imo, suggest:hmm..consider this
  5. 01:07:269 (3) - ^ ^

[Hard]
  1. 00:30:381 (9,1) - stack is not needed since it is a new combo i think it's fine too
  2. 00:51:657 (2) - should place 00:51:580 instead

clean mapset o3o
good luck ww
fixed exclude red reply
thanks your help :3333333333

※ 하비님 AR지적 좀 들어와서 1만 올려놨어요 일단. 마음에 안드시면 다시 바꾸시면 되겠습니다
Gero
Chili Con Mod, Chili Con Con Con Mod ~

Placeholder.
Leorda
Hi there...

[Easy]
* Since BPM were fast, I think whole spinner were too short for beginners. Please extend it as possible or replace it with slider

[Hard]
00:55:024 (1) - Since the default spinner is colored blue, it might be this apporach circle would be blended with spinner and players would unable to see. Consider to change the color by click the right-arrow beside NC and choose it

That's all I got.. good luck
MirinH
hope i didn't mod the wrong map
from my ticket
[Easy]
  1. 00:16:453 (1,2) - I dont think its good for here because in this diff you kinda 1/1 spam and followed the music not the vocal, it have no instrument sound here and 00:17:065 (2) - would sounds offbeat, i recommend you to delete it
  2. 01:07:269 (3) - weird slider
[Hard]
  1. 00:17:524 (4) - there is no music to support your overmap here, not a good idea
  2. 00:51:350 (1,2,3) - might be confused for people who play hard, reverse slider for this?
  3. 00:56:095 (6,7) - I think 1/1 fits the music more http://osu.ppy.sh/ss/2908673
  4. 01:03:442 (6,7) - nc and jump here? btw I dont think jump at 01:03:289 (5,6) - its a good idea
  5. 01:05:891 (6,7) - same as 00:56:095 (6,7) -
  6. 01:13:085 (5,6,7) - same as 01:03:442 (5,6,7) -
[Habi's Normal]
  1. did you copy and paste in kiai lol
  2. 01:03:289 (3) - should use a different pattern to show how the music at 01:03:442 is different, same as part 2 kiai
gl
Topic Starter
Ranger

Leorda wrote:

Hi there...

[Easy]
* Since BPM were fast, I think whole spinner were too short for beginners. Please extend it as possible or replace it with slider agree that, but if now is ok, i want neglect this, i'll fix that if have more point out about that

[Hard]
00:55:024 (1) - Since the default spinner is colored blue, it might be this apporach circle would be blended with spinner and players would unable to see. Consider to change the color by click the right-arrow beside NC and choose it ok, fixed that

That's all I got.. good luck

Alex Li wrote:

hope i didn't mod the wrong map
from my ticket
[Easy]
  1. 00:16:453 (1,2) - I dont think its good for here because in this diff you kinda 1/1 spam and followed the music not the vocal, it have no instrument sound here and 00:17:065 (2) - would sounds offbeat, i recommend you to delete it ok
  2. 01:07:269 (3) - weird slider hmm,i think it's fine. but so many point out that. so try this
[Hard]
  1. 00:17:524 (4) - there is no music to support your overmap here, not a good idea i think it's fine
  2. 00:51:350 (1,2,3) - might be confused for people who play hard, reverse slider for this? sorry, i want put just circle this part, but consider this
  3. 00:56:095 (6,7) - I think 1/1 fits the music more http://osu.ppy.sh/ss/2908673 i want make more hard ><
  4. 01:03:442 (6,7) - nc and jump here? btw I dont think jump at 01:03:289 (5,6) - its a good idea consider this
  5. 01:05:891 (6,7) - same as 00:56:095 (6,7) - sorry
  6. 01:13:085 (5,6,7) - same as 01:03:442 (5,6,7) - same
gl
thanks guys~
i'll update that finish gero's mod o3o
Gero
Sorry for delay but I'm quite busy nowadays so I'll do it soon as possible.
Tenderz
Hey ranger, sorry I'm a little late with the M4M response

Easy

  • 00:15:840 (1) - Maybe have the slider at 00:14:616 (3) shorter and have a circle here
    00:15:840 (1) - http://puu.sh/gMqhk/06f8d5b92a.jpg I also think this might be nice here since the current notes are not really falling on any hearable sounds so you might as well follow the lyrics here or put a break
    00:18:289 (1) - 70% still seems a bit loud in this section (maybe just stick with 50)
    01:04:820 (1) - Make the bump a little smaller so it lands on exactly 1/2 of the slider to match the music
    Not much else to note here, prety simple map.
Habi's Normal

  • 00:37:881 (1) - Like in easy, make the end of the bump land on exactly 1/2 of the slider
    00:06:044 (1) - Return slider feels better here
    00:10:024 (4) - Make slider a little shorter and put a circle at the end, sounds really good imo
    00:10:483 (1) - And maybe instead put a little return slider here instead of the weirdly starting slider (http://puu.sh/gMrxj/66273b6595.jpg)
    00:15:840 (1) - Replace this with the same pattern as 00:20:738 (1,2)
    00:19:361 (3) - Make a return slider and remove 00:19:973 (4) as it feels weird
    00:23:187 (1) - Also use the same as 00:25:636 (1,2) here and remove 00:24:106 (3)
    00:51:351 (4) - http://puu.sh/gMw4G/9e12c51b3d.png like this maybe
    00:59:157 (4) - Use a slider here followed by a circle at 00:59:616 (5) Same on the next section at 01:08:953 (4,5)
Hard

  • 00:09:871 (4) - maybe have this at like 1.5x from the previous to go nicely with the music build-up
    00:32:983 (1) - Remove this and move 00:33:136 (2,3) - to that time
    00:41:249 (4) - Make this another one of those small sliders
    00:41:555 (1) - I think a slider here seems nice there and starts 00:41:861 (2,3,4) better: http://puu.sh/gMxmh/e1875d9b5b.jpg
    00:42:626 (6) - Having this one curve down instead of up flows better imo
    00:51:351 (1) - see previous suggestion of slider and move 00:51:657 (2) onto the white tick, feels much better
    00:55:024 (1,2) - Feels better as a slider
    01:01:759 (4,5) - Flows bad, this would work http://puu.sh/gMyJt/da83fcb9f2.jpg
The background made me really hungry,
good luck with this :D
Topic Starter
Ranger

Tenderz wrote:

Hey ranger, sorry I'm a little late with the M4M response

Easy

  • 00:15:840 (1) - Maybe have the slider at 00:14:616 (3) shorter and have a circle here quite match music, but i want leave now, sorry ;w;
    00:15:840 (1) - http://puu.sh/gMqhk/06f8d5b92a.jpg I also think this might be nice here since the current notes are not really falling on any hearable sounds so you might as well follow the lyrics here or put a break ^ same reason
    00:18:289 (1) - 70% still seems a bit loud in this section (maybe just stick with 50) changed 60
    01:04:820 (1) - Make the bump a little smaller so it lands on exactly 1/2 of the slider to match the music ok
    Not much else to note here, prety simple map.
Hard

  • 00:09:871 (4) - maybe have this at like 1.5x from the previous to go nicely with the music build-up just consider this
    00:32:983 (1) - Remove this and move 00:33:136 (2,3) - to that time hmm...sorry
    00:41:249 (4) - Make this another one of those small sliders
    00:41:555 (1) - I think a slider here seems nice there and starts 00:41:861 (2,3,4) better: http://puu.sh/gMxmh/e1875d9b5b.jpg consider this too
    00:42:626 (6) - Having this one curve down instead of up flows better imo ok
    00:51:351 (1) - see previous suggestion of slider and move 00:51:657 (2) onto the white tick, feels much better consider this too
    00:55:024 (1,2) - Feels better as a slider sorry, i want to make this only circle
    01:01:759 (4,5) - Flows bad, this would work http://puu.sh/gMyJt/da83fcb9f2.jpg cooool
The background made me really hungry, agree that XD
good luck with this :D
thanks for a mod Tenderz~
sheela


Hey Ranger!

General

  1. You can remove the second word Anders in the tags, since there's already one.
  2. I suggest you use a blank sliderslide sound. The sliders are noisy, especially the long sliders used in Easy. Here's a file. Don't forget changing the sampleset to S:C1, which is Custom 1.

Easy

  1. 00:18:902 to 00:28:085 - The whistles go on the downbeats in the middle, but other objects that land on the big downbeats has whistles, so it sounds a bit weird to me. I think you should with the same pattern, as used in the beginning and later of this section.
  2. 00:44:004 (5) - Make a curve to the down-left direction so it doesn't overlap a little 00:45:840 (2) ?

Habi's Normal

  1. 00:06:044 (1) - I feel that this slider doesn't follow the rhythm. In this section, before the verse, I assume you follow the vocals. But that slider doesn't follow the vocals to me. I would reduce the slider by 1/2 a beat, and add a circle where the tail was.
There are some objects that have inconsistency with the distances, but there are minor, because they're in 1/2 rhythms, like 00:51:044 (3) . But I suggest to check them and keep them constant. For example, the slider 01:03:289 (3) and the last slider at the very end of the map are somehow too overlap by their previous object. And some when to 1.20x to 1.25x, like 00:02:218 (3,4) that should be fixed in my opinion.

Hard

  1. 00:10:330 - I think you should add an object on that tick, because it doesn't correct to me, and players might not notice that 00:10:483 (1) is actually on the red tick, so it's a bad polarity.
  2. 00:15:840 to 00:18:289 - Maybe you can reduce the distance or the slider velocity for this section. I think it would fit with the music, since there's only the vocals, which seems not joyful like the rest of the music.
  3. 00:51:044 (4) - I don't think the players could catch this rhythm and pattern. I suggest you try this rhythm with its pattern (of course, you can make your own):
    .
  4. 00:52:728 (1) - Reduce the spinner to 00:54:412 ? It would let a 1/1 gap between this and the following object, so the player could get back on track easily.

This should be it from me. Good luck with the map! Nothing was problematic to me. Don't hesitate if you have questions.
Topic Starter
Ranger

sheela901 wrote:



Hey Ranger! heeeeey o/

General

  1. You can remove the second word Anders in the tags, since there's already one. it's group member's name(Anders Edenroth and Anders Jalkeus). is correct remove this?
  2. I suggest you use a blank sliderslide sound. The sliders are noisy, especially the long sliders used in Easy. Here's a file. Don't forget changing the sampleset to S:C1, which is Custom 1.

Easy

  1. 00:18:902 to 00:28:085 - The whistles go on the downbeats in the middle, but other objects that land on the big downbeats has whistles, so it sounds a bit weird to me. I think you should with the same pattern, as used in the beginning and later of this section.
  2. 00:44:004 (5) - Make a curve to the down-left direction so it doesn't overlap a little 00:45:840 (2) ?

Hard

  1. 00:10:330 - I think you should add an object on that tick, because it doesn't correct to me, and players might not notice that 00:10:483 (1) is actually on the red tick, so it's a bad polarity. i want follow vocal in this part
  2. 00:15:840 to 00:18:289 - Maybe you can reduce the distance or the slider velocity for this section. I think it would fit with the music, since there's only the vocals, which seems not joyful like the rest of the music.
  3. 00:51:044 (4) - I don't think the players could catch this rhythm and pattern. I suggest you try this rhythm with its pattern (of course, you can make your own): to be honest, i want to only put the circle i n this part, but two point out already, so it have a problem, so i fixed that
    .
  4. 00:52:728 (1) - Reduce the spinner to 00:54:412 ? It would let a 1/1 gap between this and the following object, so the player could get back on track easily.just consider this

This should be it from me. Good luck with the map! Nothing was problematic to me. Don't hesitate if you have questions.
fixed all exclude red and green reply.
thank for a mod sheela901 xD
sheela

Ranger wrote:

sheela901 wrote:

General

  1. You can remove the second word Anders in the tags, since there's already one. it's group member's name(Anders Edenroth and Anders Jalkeus). is correct remove this?

It's okay to remove the second one. We don't want to find a duplicate tag in the tags.
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