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3L, mariapolo - WARNING!

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P A N
test first post is mine
hehe
lol hi m4m

Lunatic

  1. increase OD
  2. nice sv
  3. add audioleadin of 900~
  4. 00:26:063 - duplicate green line
  5. Xinely
    1. 00:13:441 (2) - same ds?
    2. 00:31:276 (1) - threw me off guard since spacing+bluetick end note~ i suggest turning into circle>1/4 slider. it still covers the prominent beats well and gives the stream odd number~
    3. 00:31:916 (1,2) - i prefer the rhythm here: 00:26:063 (1,2) - , more fitting.
    4. 01:18:563 (2) - make a nicer blanket of this slider~
    5. 01:19:934 (1) - remove nc?
    6. 02:20:483 (1,1) - ^
    7. 02:21:672 (1,2) - distance here is very much like 3/4+1, consider spacing it out since 1/4 jump spacing is quite prevalent in this map
    8. 03:11:428 (1,2) - do that 1/4 slider x2 thing again :D along with the rest i guess. i suggest doing less of the current pattern and more patterns that place emphasis here 03:11:794 -. even a regular 5note stream would work, imo.
    9. 03:15:178 (1,2) - lol
  6. P A N
    1. 01:00:544 - 01:00:910 - map this so its a stream!
    2. 01:49:020 (2,3) - swap rhythm to follow synths
    3. 01:54:050 (2) - i think something like this would be nice https://osu.ppy.sh/ss/2797491 since 1 and 2 have same sounds
    4. 01:58:258 (1,2,3,4,5,6) - now it sounds quite off, maybe try: https://osu.ppy.sh/ss/2797509 (see timeline)
    5. 03:45:819 (3,4,5) - 1/8 slider stream -w-
    6. 03:49:477 (1) - i think the shape is much nicer if it was bent more, a la https://osu.ppy.sh/ss/2797540

that looks like all, goodluck!
koreapenguin
WARNING! xinelazy, PAN

General
  1. decrease HP -1 it would be better in app map, also about AR when i have play then think AR9 is more better than 9.2
  2. how about use "Widescreen Support" ? > enabled < > disabled < test in 1920x1080
  3. add audioleadin just 600
Lunatic - Xinelazy
  1. 00:26:063 - WARNING~ WARNING~ you should check this http://puu.sh/g4L1G/c82fde8640.png
  2. 00:25:239 (1) - newcombo delete and add here 00:25:331 (2) - , ya make same like this 00:24:874 (2) - look this pic http://puu.sh/g4MdP/81336fec50.jpg there is have followpoint? right? then easier to read for 1/4 gap
  3. 00:31:276 (1) - i guess you should increase distance here, when i have play first time get confused at there. it's 1/2 gap or 1/4 gap but not bad just adjust distance little bit. like this http://puu.sh/g4Muv/530a8bbe29.jpg make more noticeable
  4. 01:11:428 (1,2,3,4) - i think anti-jumps are doesn't fit that point imo. there are have strong sounds so make jumps or place, well it's just personal think don't mind
  5. 01:19:934 (1) - this newcombo is useless delete it, also there are not special enough to newcombo
  6. 03:15:178 (1,2) - same here, i passed this pattern but you must make noticeable or readable
  7. 04:03:563 (4) - how about move other place? http://puu.sh/g4NfH/2fa6d260c3.jpg like this. http://puu.sh/g4Ngc/41842b79e5.jpg this shape is too ugly
  8. 04:26:063 (7,1) - swap newcombo there
Lunatic - PAN
  1. 02:44:721 (5) - this slider end is too deep at play screen it would be unnatural to play little bit, so how about move up?

nice map :3 really great to play \o/ plz app this map i'll support
Euny
Xinely! your request! from your message<3



  • Lunatic

    Xinely
  1. 00:14:904 (3) - place this slider to x152y154 for overlap previous slider(00:13:806 (4)?
  2. 00:19:111 (2,4) - fix blanket.
  3. 00:26:611 (2,3,4,6) - i know it's your style, and it's already nice:D but, how about this? flows get curvy.
  4. 03:13:166 (2) - move this x132y296 for better overlap?
  5. 04:14:904 (3,1) - make perfect stack? it looks better!

    P A N
  6. 01:57:983 (4,5) - it's fit music, but feels pretty weird when i play, i recommend just 1/4 slider.
sorry for poor modding.
it was hard work T.T..
Meg
yo Xinely and PAN :)

Lunatic

  1. OD+1? lol i think this map is hard enough. so feels fit OD8
Xinely
  1. 00:31:184 (7,1) - hard to read... recommend simple rhythm. this.
  2. 01:19:934 (1) - unnecessary NC?
  3. 04:15:636 (5,6,1) - move to x120 y346? stack on head of 04:14:904 (3) -
PAN
  1. 02:25:514 (7,8) - feels too far :? try this. stack on 02:26:794 (3) -
really good map. i can't find any issue ._.
good luck~
Pho
Will mod when everything above is applied. Call me then :)
Topic Starter
Xinely

handsome wrote:

lol hi m4m

Lunatic

  1. increase OD added +0,5
  2. nice sv
  3. add audioleadin of 900~ 500 instead
  4. 00:26:063 - duplicate green line ups, removed
  5. Xinely
    1. 00:13:441 (2) - same ds? 1,17x and 1,21x is almost same but dunno looked a little bit weird lol, fixed
    2. 00:31:276 (1) - threw me off guard since spacing+bluetick end note~ i suggest turning into circle>1/4 slider. it still covers the prominent beats well and gives the stream odd number~ i have no idea for this one, it looks nice for me so let me keep
    3. 00:31:916 (1,2) - i prefer the rhythm here: 00:26:063 (1,2) - , more fitting. ok
    4. 01:18:563 (2) - make a nicer blanket of this slider~ hopefully better lol
    5. 01:19:934 (1) - remove nc? supposed for marking 1/4 jump
    6. 02:20:483 (1,1) - ^ same as above
    7. 02:21:672 (1,2) - distance here is very much like 3/4+1, consider spacing it out since 1/4 jump spacing is quite prevalent in this map moved the circle instead, okay much better to read ~
    8. 03:11:428 (1,2) - do that 1/4 slider x2 thing again :D along with the rest i guess. i suggest doing less of the current pattern and more patterns that place emphasis here 03:11:794 -. even a regular 5note stream would work, imo. sure
    9. 03:15:178 (1,2) - lol

    koreapenguin wrote:

    [notice]WARNING! xinelazy, PAN

    General
    1. decrease HP -1 it would be better in app map, also about AR when i have play then think AR9 is more better than 9.2 AR 9 and HP 6,5 since HP 6 looks like Hard lol
    2. how about use "Widescreen Support" ? > enabled < > disabled < test in 1920x1080 ok
    3. add audioleadin just 600 added in 500 :3
    Lunatic - Xinelazy
    1. 00:26:063 - WARNING~ WARNING~ you should check this http://puu.sh/g4L1G/c82fde8640.png fark, fixed lol
    2. 00:25:239 (1) - newcombo delete and add here 00:25:331 (2) - , ya make same like this 00:24:874 (2) - look this pic http://puu.sh/g4MdP/81336fec50.jpg there is have followpoint? right? then easier to read for 1/4 gap ok
    3. 00:31:276 (1) - i guess you should increase distance here, when i have play first time get confused at there. it's 1/2 gap or 1/4 gap but not bad just adjust distance little bit. like this http://puu.sh/g4Muv/530a8bbe29.jpg make more noticeable ok moved it :3
    4. 01:11:428 (1,2,3,4) - i think anti-jumps are doesn't fit that point imo. there are have strong sounds so make jumps or place, well it's just personal think don't mind let me keep, i feel the anti jumps are the most epic here before you go to 1/4 jumps
    5. 01:19:934 (1) - this newcombo is useless delete it, also there are not special enough to newcombo
    6. 03:15:178 (1,2) - same here, i passed this pattern but you must make noticeable or readable both removed
    7. 04:03:563 (4) - how about move other place? http://puu.sh/g4NfH/2fa6d260c3.jpg like this. http://puu.sh/g4Ngc/41842b79e5.jpg this shape is too ugly yep moved on rightward instead, i noticed when see testplay xD
    8. 04:26:063 (7,1) - swap newcombo there done

Euny wrote:

Xinely! your request! from your message<3

Xinely00:14:904 (3) - place this slider to x152y154 for overlap previous slider(00:13:806 (4)?00:19:111 (2,4) - fix blanket.00:26:611 (2,3,4,6) - i know it's your style, and it's already nice:D but, how about this? flows get curvy. kinda hard to catch (6) there, let me consider later
03:13:166 (2) - move this x132y296 for better overlap?04:14:904 (3,1) - make perfect stack? it looks better!

iMage-- wrote:

yo Xinely and PAN :)

Lunatic

  1. OD+1? lol i think this map is hard enough. so feels fit OD8 ok then the final is use OD8 xD
Xinely
  1. 00:31:184 (7,1) - hard to read... recommend simple rhythm. this. fixed in penguin's mod by move the (1) instead :D
  2. 01:19:934 (1) - unnecessary NC? yep baka me
  3. 04:15:636 (5,6,1) - move to x120 y346? stack on head of 04:14:904 (3) - fixed on previous mod too XD
really good map. i can't find any issue ._.
good luck~
thank you all for helpful mods XD
updated and waiting PAN now PAN is rip and i poked him in 3 days alread without respond, i guess i'll check his part too :<

handsome wrote:

lol hi m4m

[*]P A N
  1. 01:00:544 - 01:00:910 - map this so its a stream! i know but we dont need to map all sounds, i think pan prefer this as well
  2. 01:49:020 (2,3) - swap rhythm to follow synths 01:49:020 - 01:49:294 - are the pitch so i can understand why pan map like this, let me keep
  3. 01:54:050 (2) - i think something like this would be nice https://osu.ppy.sh/ss/2797491 since 1 and 2 have same sounds 01:54:142 - i know this has sound but the loud musics are 01:53:867 - 01:53:959 - 01:54:050 - 01:54:233 - so i think i can understand why pan did like this
  4. 01:58:258 (1,2,3,4,5,6) - now it sounds quite off, maybe try: https://osu.ppy.sh/ss/2797509 (see timeline) imo this rhythm works nicely, i guess let me keep as well
  5. 03:45:819 (3,4,5) - 1/8 slider stream -w-
  6. 03:49:477 (1) - i think the shape is much nicer if it was bent more, a la https://osu.ppy.sh/ss/2797540 ok
[/list][/notice]

that looks like all, goodluck!
@penguin for pan part : fixed :3
@euny : yep i can understand since i know nothing about playing, i will keep first and gather some opinions ><
@image : fixed
pkhg
sorry for the delay :3/

[Lunatic]
Add "marathon" to tags?
AiMod says there are missing files, idk what that means though

00:26:428 (3) - Remove NC. It might be confusing since the player could think that it's from a new section and hit it later (because the ds)
00:29:721 (1) - NC seems unnecesary
00:31:184 (7,1) - Space them properly, around 0.8x. 1/4 jumps from circle to slider are anoying to play
00:35:575 (4) - add nc here to be consistent with 00:33:380 (1) - 00:34:111 (1) -
01:11:611 (1,1,1) - You can remove these NCs, looks better without them
01:53:136 (1) - Add NC for consistency (also i dont like when combo reaches 10)
02:20:483 (1,1) - There's no reason for these NCs
02:50:575 (7,8) - Ctrl+g, better rhythm :p
02:58:989 (1,2,3,1,2,3,1,2,3) - Perfect triangle:
472,292,178989,5,0,1:0:0:0:
404,273,179172,1,0,0:0:0:0:
456,224,179355,1,0,0:0:0:0:
491,312,179538,5,0,1:0:0:0:
375,280,179721,1,0,0:0:0:0:
464,196,179904,1,0,0:0:0:0:
511,332,180087,5,0,1:0:0:0:
349,287,180270,1,0,0:0:0:0:
473,170,180453,1,0,0:0:0:0:
03:18:014 (3,4,5) - Its weird. This 03:16:550 (4,5,6) - plays much better than the current one
03:51:672 (1,1,1,1,1,1,1,1) - You dont need all these NCs here, keeping these 03:51:672 (1,1) - works better
04:12:160 (2,3,4) - what about stacking these on 04:12:892 (1) - 's tail? also move this 04:12:526 (5) - 1 grid down for better blanket.
04:57:526 (4) - NC for consistency
05:03:380 (4) - ^
05:04:843 (3) - ^
05:05:209 (5) - a triplet will be great here

Hope it helps :3/
Topic Starter
Xinely

pkhg wrote:

sorry for the delay :3/

[Lunatic]
Add "marathon" to tags? done
AiMod says there are missing files, idk what that means though http://puu.sh/ga3nh.png

00:26:428 (3) - Remove NC. It might be confusing since the player could think that it's from a new section and hit it later (because the ds) ok
00:29:721 (1) - NC seems unnecesary nc here to giving mark there are 1/4 jumps for next
00:31:184 (7,1) - Space them properly, around 0.8x. 1/4 jumps from circle to slider are anoying to play done
00:35:575 (4) - add nc here to be consistent with 00:33:380 (1) - 00:34:111 (1) - remove their NC instead
01:11:611 (1,1,1) - You can remove these NCs, looks better without them i have asked several testplays and they got trap to read as 1/1 when i didnt put NC so imo give NC would be easier here
01:53:136 (1) - Add NC for consistency (also i dont like when combo reaches 10) nc for stream which didnt increase spacing looks weird, i'd keep it now
02:20:483 (1,1) - There's no reason for these NCs mark 1/4? :D *let me keep
02:50:575 (7,8) - Ctrl+g, better rhythm :p changed to 2 circles instead :D
02:58:989 (1,2,3,1,2,3,1,2,3) - Perfect triangle: fixed
472,292,178989,5,0,1:0:0:0:
404,273,179172,1,0,0:0:0:0:
456,224,179355,1,0,0:0:0:0:
491,312,179538,5,0,1:0:0:0:
375,280,179721,1,0,0:0:0:0:
464,196,179904,1,0,0:0:0:0:
511,332,180087,5,0,1:0:0:0:
349,287,180270,1,0,0:0:0:0:
473,170,180453,1,0,0:0:0:0:
03:18:014 (3,4,5) - Its weird. This 03:16:550 (4,5,6) - plays much better than the current one ok changed
03:51:672 (1,1,1,1,1,1,1,1) - You dont need all these NCs here, keeping these 03:51:672 (1,1) - works better im sure pan gives these NCs because the spacing
04:12:160 (2,3,4) - what about stacking these on 04:12:892 (1) - 's tail? also move this 04:12:526 (5) - 1 grid down for better blanket. personally i dont like something stack or overlap, let me keep first
04:57:526 (4) - NC for consistency
05:03:380 (4) - ^
05:04:843 (3) - ^ removed a NC that makes inconsistency instead
05:05:209 (5) - a triplet will be great here since the music on blue tick not really loud as white and redtick, i'd like to keep first, i'll consider when someone tells this one again

Hope it helps :3/
thank you so much :3
updated
Spectator
nice map o3o
Topic Starter
Xinely
working for CtB Collab with Spectator ~
Spectator
moely
osu file format v14

[General]
AudioFilename: WARNING!.mp3
AudioLeadIn: 500
PreviewTime: 70788
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 12892,26063,37770,49477,61184,72892,84599,96306,108014,119721,131428,143136,154843,166550,178258,183197,189965,201672,213380,219233,226550,238258,249965,261672,273380,285087,296794,308502,320209
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:WARNING!
TitleUnicode:WARNING!
Artist:3L, mariapolo
ArtistUnicode:3L・maria♂polo
Creator:Xinely
Version:Nelytator's Overdose
Source:Touhou
Tags:Euro Flash Vol.2 Volume 2 P_A_N pan marathon
BeatmapID:651353
BeatmapSetID:282487

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:9.2
ApproachRate:9.2
SliderMultiplier:1.96
SliderTickRate:2

[Events]
//Background and Video events
0,0,"lel.jpg",0,0
//Break Periods
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207,55,17648,1,10,0:0:0:0:
199,93,17739,1,0,2:0:0:0:
191,131,17831,1,0,2:0:0:0:
183,169,17922,1,0,2:0:0:0:
175,207,18014,1,4,1:2:0:0:
314,174,18197,2,0,L|262:169,1,49,2|0,0:3|2:0,0:0:0:0:
480,84,18380,1,8,0:0:0:0:
336,68,18563,2,4,L|416:56,1,49,4|4,0:3|0:3,0:3:0:0:
120,104,18745,6,0,L|-8:80,1,98,4|2,0:2|0:0,0:0:0:0:
156,252,19111,1,10,0:0:0:0:
204,245,19203,1,0,2:0:0:0:
252,238,19294,1,0,2:0:0:0:
300,231,19386,1,0,2:0:0:0:
348,224,19477,1,4,0:3:0:0:
246,144,19660,1,0,2:0:0:0:
410,81,19843,1,0,0:0:0:0:
148,90,20026,6,0,P|92:94|50:85,1,98,2|4,0:0|0:3,0:0:0:0:
328,168,20392,2,0,P|376:177|424:172,1,98,0|8,2:0|0:1,0:0:0:0:
242,231,20758,2,0,P|242:278|253:336,1,98,2|4,2:1|0:3,0:0:0:0:
512,51,21124,2,0,P|512:98|501:156,1,98,2|8,2:1|1:1,0:0:0:0:
374,120,21489,6,0,L|140:111,1,196,4|0,0:2|2:0,0:0:0:0:
30,46,22038,1,4,0:3:0:0:
7,89,22130,1,0,2:0:0:0:
0,142,22221,1,0,2:0:0:0:
10,190,22313,1,0,2:0:0:0:
37,227,22404,1,8,0:0:0:0:
192,178,22587,2,0,L|131:173,2,49,8|0|10,0:3|2:0|0:0,0:0:0:0:
318,112,22953,2,0,L|254:105,1,49,0|0,0:3|2:0,0:0:0:0:
33,70,23136,6,0,L|145:47,1,98,4|10,0:2|0:0,0:0:0:0:
479,70,23502,2,0,L|367:47,1,98,0|8,2:2|0:0,0:0:0:0:
262,52,23867,2,0,P|254:108|270:160,1,98,4|0,0:3|2:0,0:0:0:0:
404,221,24233,2,8,L|456:225,1,49
196,328,24416,2,8,L|144:332,1,49
406,344,24599,5,4,2:0:0:0:
297,276,24782,1,4,0:3:0:0:
496,183,24965,1,14,0:0:0:0:
232,136,25148,1,0,2:0:0:0:
512,62,25331,2,0,L|448:50,1,49,4|0,1:3|0:0,0:0:0:0:
284,108,25514,2,0,L|228:100,1,49,0|0,3:3|3:0,0:0:0:0:
76,156,25697,2,0,L|148:168,1,49,2|0,1:3|0:0,0:0:0:0:
352,240,25880,1,8,0:1:0:0:
55,214,26063,6,0,L|-4:203,2,49,4|0|4,0:2|2:0|0:3,0:0:0:0:
492,316,26428,1,10,0:0:0:0:
384,232,26611,1,4,0:3:0:0:
500,174,26794,1,2,0:0:0:0:
205,138,26977,2,0,L|134:134,1,49,2|0,0:3|0:0,0:0:0:0:
307,138,27252,2,0,L|378:134,1,49,2|0,0:3|0:0,0:0:0:0:
91,167,27526,5,4,0:2:0:0:
52,136,27617,1,0,0:0:0:0:
12,105,27709,1,4,0:3:0:0:
424,60,27892,1,10,0:0:0:0:
328,148,28075,1,2,0:3:0:0:
456,212,28258,1,2,0:0:0:0:
72,272,28441,2,0,L|8:264,1,49,2|0,0:3|0:0,0:0:0:0:
196,168,28715,2,0,L|136:164,1,49,2|0,0:3|0:0,0:0:0:0:
436,62,28989,6,0,L|503:65,2,49,4|0|4,0:2|0:2|0:3,0:0:0:0:
348,96,29264,2,0,L|280:100,1,49,0|10,2:0|0:0,0:0:0:0:
112,140,29538,2,0,L|224:152,1,98,2|4,2:0|0:3,0:0:0:0:
371,232,29904,2,0,L|308:244,1,49,2|0,0:3|0:0,0:0:0:0:
174,149,30178,2,0,L|237:137,1,49,2|0,0:3|0:0,0:0:0:0:
475,253,30453,6,0,P|492:204|470:123,1,98,4|2,0:2|2:2,0:0:0:0:
282,105,30819,2,0,L|222:90,1,49,2|0,1:3|2:0,0:0:0:0:
73,135,31002,2,0,L|17:125,1,49,8|0,1:1|2:0,0:0:0:0:
193,197,31184,2,0,L|246:208,1,49,2|0,0:1|2:0,0:0:0:0:
475,285,31367,2,0,P|486:214|470:91,1,196,2|0,0:0|0:0,0:0:0:0:
181,64,31916,6,0,L|106:57,2,49,4|0|4,0:2|2:0|0:3,0:0:0:0:
322,135,32282,2,0,L|218:147,2,98,2|4|0,0:3|0:3|0:0,0:0:0:0:
455,191,32831,2,0,L|523:203,1,49,2|0,0:3|0:0,0:0:0:0:
244,48,33105,2,0,L|196:40,1,49,2|0,0:3|0:0,0:0:0:0:
84,128,33380,6,0,L|28:136,1,49,4|0,0:2|2:0,0:0:0:0:
260,164,33563,1,4,0:3:0:0:
171,235,33745,2,0,L|55:263,1,98,10|4,0:1|0:3,0:0:0:0:
285,304,34111,2,0,L|401:332,1,98,2|2,0:1|0:3,0:0:0:0:
162,215,34386,2,0,L|46:243,1,98,8|2,0:1|0:3,0:0:0:0:
288,143,34660,2,0,L|351:156,1,49,4|0,0:3|2:0,0:0:0:0:
66,280,34843,5,4,0:2:0:0:
28,248,34934,1,0,2:0:0:0:
18,199,35026,1,4,0:3:0:0:
32,152,35117,1,0,2:0:0:0:
69,120,35209,1,10,0:0:0:0:
400,168,35392,2,0,L|496:128,1,98,4|2,0:3|0:0,0:0:0:0:
146,92,35758,2,0,L|79:57,1,49,2|0,0:3|0:0,0:0:0:0:
227,283,36032,2,0,L|160:248,1,49,2|0,0:3|0:0,0:0:0:0:
311,353,36306,6,0,L|441:315,1,98,4|4,0:2|0:3,0:0:0:0:
201,353,36581,2,0,L|71:315,1,98,2|0,0:3|0:3,0:0:0:0:
149,300,36855,1,0,2:0:0:0:
172,256,36947,1,0,2:0:0:0:
169,207,37038,5,4,1:3:0:0:
141,166,37130,1,0,1:0:0:0:
104,133,37221,1,4,0:3:0:0:
87,86,37313,1,0,0:0:0:0:
103,40,37404,2,0,L|231:52,1,98,4|4,0:3|0:3,0:0:0:0:
289,95,37678,1,0,0:0:0:0:
Pho
P A N's part is dead? :c

Putting this as placeholder hier, post will come within hours


Bold: Fix quickly/unrankable stuff
Red: Highly recommend
Note: Almost all suggestions concerning offbeat sliders should be marked red, I kept them black for better readability.

[General]
  1. The current offset is too early, adding +12ms to the current one is more precise.
[Lunatic]

  • Xinely:
  1. 00:07:038 (1,2,3,4,5) - Whistles in these combo's sound weird comparing to the previous ones.
  2. 00:29:264 - Don't miss this beat ;-;
  3. 01:09:050 (3,4) - The offbeat slider sounds really off here, it doesn't fit to the vocal. Ctrl+g?
  4. 01:14:995 (3) - Same problem with offbeat slider like above, how about wapping with two circles instead.
  5. 02:03:197 (5) - Annoying offbeat slider, switch with circles.
  6. 03:12:892 (1,2) - ^, should delete 2 and make slider 1 a kickslider instead, or ministream. The important thing is that 03:13:258 - this beat should be played as well, not only followed.
  7. 03:18:014 (3,4) - Fuse into a slider goes really well with the melody here.
  8. 03:20:209 (1,2,3,4,5,6,1) - This looks somewhat squished, could make the curve rounder
  9. 03:21:489 (4,5,6) - Suddenly stopping the motion at this point feel awkward imo, you should space them a little bit out:
  10. 04:00:636 (4) - Yes I admit, I hate offbeat sliders very much orz
  11. 04:12:160 (2,3,4,5) - Stacking feels really awkward here, the should be some kind of motion to express the vocal on the next slider better.
  12. 04:17:831 (3,4) - Same as 01:09:050 (3,4) -
  13. 04:23:776 (3) - orz... I know it's for variation, but these sound really weird to play to me.
  14. 04:59:995 - Don't miss this beat out.
  15. 05:01:733 (5,6) - Angle is really awkward and makes the flow awkward, please smooth it:
  16. 05:04:934 (4) -05:16:642 (4) - Not sure why you starting a slider here since there's no notable beat at these blue ticks. It makes the rhythm feel really forced.
  17. 05:08:319 (4,1,2) - Ctrl+g and reposition, this feels more natural to play and makes it consistent to 05:09:965 (1,2) -
  18. 05:15:087 (4,5,6) - Spacing is weird here, shouldn't it be equal?

    PAN:
  19. 00:40:331 (4) - I feel ending this on the red tick already goes much better with the vocal, as the syllable is already ending at 00:40:514 -
  20. 00:42:526 (2,3) - Missing a lot of percussion beats here. They might be faint, but should be followed with kicksliders imo:
  21. 00:51:489 (2,3) - 00:57:343 (2,3) - Idk man, would be better you just ministream regularly, this feels a bit trolly.
  22. 01:50:209 (1,2) - Shouldn't this be a slider like 01:48:745 (1) -?
  23. 01:57:526 (1,2) - Same as above, should be like 01:56:063 (1) - .
  24. 02:07:038 (1,2) - Align the slider 1 with 2. http://puu.sh/gg5E1/cfeb3d0568.jpg
  25. 02:24:965 (3) - Switching these off with 2 circles feels better imo.
  26. 02:26:794 (3,4) - How about jump here, it would fit in good to the vocal:
  27. 02:55:148 (7) - Having this directing to the next slider more would be better:
  28. 03:44:355 (4) - Finish.
  29. 03:45:819 (1,2,3) - This might be a terrible suggestion, but the following follows the percussions much better:
    Why this part sounds so sketchy ;-;
  30. 03:50:117 (2) - Feels like unnecessary overmap.
  31. 03:51:306 (3,4) - Same like 00:42:526 (2,3) -
  32. 04:48:380 (2) - This extended slider feels unnecessary, not sure what you are following with it as the vocal is already finished at the previous red tick at 04:48:563 - . Should crop it to that point.
Looks neat, I might come back later and check hitsounds and NCs. GL with this!
Topic Starter
Xinely

Pho wrote:

P A N's part is dead? :c

Putting this as placeholder hier, post will come within hours
Nope, he just checked it and told me to fix 1 stack in game and updated it already :3

edit : reply

Pho wrote:

P A N's part is dead? :c

Putting this as placeholder hier, post will come within hours


Bold: Fix quickly/unrankable stuff
Red: Highly recommend
Note: Almost all suggestions concerning offbeat sliders should be marked red, I kept them black for better readability.

[General]
  1. The current offset is too early, adding +12ms to the current one is more precise. ok, my timing is bad lol
[Lunatic]
[list]
Xinely:
[*]00:07:038 (1,2,3,4,5) - Whistles in these combo's sound weird comparing to the previous ones. yeah but im hitsounding from the pattern actually. i dont have any better idea too
[*]00:29:264 - Don't miss this beat ;-; lol mapped
[*]01:09:050 (3,4) - The offbeat slider sounds really off here, it doesn't fit to the vocal. Ctrl+g? aaaa i map this according the pattern, imo they played well too
[*]01:14:995 (3) - Same problem with offbeat slider like above, how about wapping with two circles instead. ok
[*]02:03:197 (5) - Annoying offbeat slider, switch with circles. ok
[*]03:12:892 (1,2) - ^, should delete 2 and make slider 1 a kickslider instead, or ministream. The important thing is that 03:13:258 - this beat should be played as well, not only followed. ok
[*]03:18:014 (3,4) - Fuse into a slider goes really well with the melody here. i'd like to keep circles like this. i want to map triplet for 03:18:209 (4,5,6) - and imo circle works fine here
[*]03:20:209 (1,2,3,4,5,6,1) - This looks somewhat squished, could make the curve rounder curve the slider to downward instead
[*]03:21:489 (4,5,6) - Suddenly stopping the motion at this point feel awkward imo, you should space them a little bit out: ok
[*]04:00:636 (4) - Yes I admit, I hate offbeat sliders very much orz aa wait i dont get what do you mean offbeat here o.o
[*]04:12:160 (2,3,4,5) - Stacking feels really awkward here, the should be some kind of motion to express the vocal on the next slider better. lol agree, i forgot to fix this
[*]04:17:831 (3,4) - Same as 01:09:050 (3,4) - same too :<
[*]04:23:776 (3) - orz... I know it's for variation, but these sound really weird to play to me. ok fixed
[*]04:59:995 - Don't miss this beat out. mapped
[*]05:01:733 (5,6) - Angle is really awkward and makes the flow awkward, please smooth it: i think i missplace this slider lol fixed
[*]05:04:934 (4) -05:16:642 (4) - Not sure why you starting a slider here since there's no notable beat at these blue ticks. It makes the rhythm feel really forced. they were for variation but since you said like that, changed the rhythms
[*]05:08:319 (4,1,2) - Ctrl+g and reposition, this feels more natural to play and makes it consistent to 05:09:965 (1,2) - ok then lol
[*]05:15:087 (4,5,6) - Spacing is weird here, shouldn't it be equal? ups, fixed
thank you, waiting pan
fixed offset for CtB too. Spec please update lol
P A N

Pho wrote:

[strike]P A N's part is dead? :c

PAN:
[*]00:40:331 (4) - I feel ending this on the red tick already goes much better with the vocal, as the syllable is already ending at 00:40:514 - it really ruin my pattern if i fix this.
[*]00:51:489 (2,3) - 00:57:343 (2,3) - Idk man, would be better you just ministream regularly, this feels a bit trolly. let's keep like this first >_> it's not a problem imo.
[*]01:50:209 (1,2) - Shouldn't this be a slider like 01:48:745 (1) -? it still same imo just change the pattern.
[*]01:57:526 (1,2) - Same as above, should be like 01:56:063 (1) - . same
[*]02:24:965 (3) - Switching these off with 2 circles feels better imo. keep it first, i love this
[*]03:45:819 (1,2,3) - This might be a terrible suggestion, but the following follows the percussions much better: that beat is too calm imo XD
Why this part sounds so sketchy ;-;
[*]03:50:117 (2) - Feels like unnecessary overmap. it's not overmapped imo.
[/list]

Looks neat, I might come back later and check hitsounds and NCs. GL with this!
no mention = fixed. thank you :3
Nathan
From pm req owo

[Lunatic]
  1. 00:31:288 (1) - This feels pretty weird being on the blue tick, maybe turn it into a 1/4 slider and add a circle?
  2. 03:01:196 (1) - Make this a curved slider to carry a bit more flow from 03:00:922 (2,3,4) and to transition better into 03:01:562 (2) especially with the sv boost
  3. 03:19:764 (5) - Try a ctrl+g here and moving it down a bit, the sound you map to here is slightly higher pitch than in 03:19:489 (4) so having them different in some way would be nice. It should also create more emphasis on 03:20:038 (6) which is even higher in pitch
  4. 03:30:465 (1,2) - Make these parallel? Just looks neater imo
  5. 03:51:684 (1,1,1,1,1,1,1,1) -I don't think that many NC's is necessary, just NC for each pair that you increased spacing and volume on
  6. 03:44:001 (3) - Curve this a bit for a better flow into the stream
  7. 04:37:782 (1) - ^
  8. 04:38:514 (1) - ^
hmm cool map ;w;
Winnie
To be honest I couldn't find any problems, I think it's up to par now, Maybe there is some things that others see that I don't atm but in all honesty it felt good. Playing it was easier than what it looked.Possibly get someone better than me mod this over since it's fine. Nothing seems out of place the doubles wouldn't throw anyone off and it's just a fun map. I do hope to see this in the future :) Sorry I couldn't find anything to mod but I did write a neat paragraph to explain my exposition ;) Good luck
Topic Starter
Xinely
that's fine, thanks kocari for checking :3
and thanks for sukinathan for the mod. im busy as hell in this month orz, will check it asap
Momochikun
mod setitik as requested xD

[Lunatic]
00:03:392 (2,3) - whistle nya ngga kebalik di (2)'s end ya ? klo liat 00:01:197 (1,2,3,1) - sih harusnya gitu.
00:19:672 (4) - kok end nya soft ? normal lbih tepat keknya
01:19:946 (7,8) - ini entah gw agak bingung bacanya, kirain itu 1/2 rhythm tbh. deketin dikit ?
02:47:477 (5,6,7) - ^
01:21:044 (5) - triplet disini rasanya ga cocok berhubung ga ada suara itu, delete pls w
01:03:483 - ^
01:23:422 (1) - sounds noisy.. consider deleting whistle or reduce the volume
00:56:257 (3,4) - consider ctrl g for smoother flow ?
01:01:196 (1) - Finish instead of whistle
01:16:562 (3,4,5) - this part plays weird imo, how about changing the slider into some note for pattern ?
01:36:684 (2,1) - this kind of flowbreak which make the plays become uncomfortable, i'd space them a bit farther
01:41:989 (3) - some hitosund for this slider ? drum or maybe normal sampleset might be nice
03:03:940 (3) - ^
01:42:172 (1,2,1,2,1,2,1,2) - i dont get the idea of this NC tbh, its just messing up the hp drain imo
02:22:782 (1,2,1) - space them more equal ? the (2) looks like 1/2 jump for me
02:24:611 (1,2,3) - rhythm would fit the song more if it was slider+triplet + slider again, right now the 02:24:977 (3) - 's end was landed on highbeat which make it weird on gameplay
02:50:953 (9,1) - swap NC ?
03:07:050 (1,2,3,4) - Try jump pattenrn ? it would build more impact before the stream which is good o.o
03:31:928 (1) - whistle at slider end
03:32:751 (2,4,5,6) - try adding clap
03:45:831 (1,2) - 1/8 doesn't seems right here.. it sounds a bit off when you listen at 25%, you may want to ask some expert for this or just follow the drums for the safer way
03:48:026 (1,2,3) - i dislike this over height slider, just ditch 03:48:026 (1) - to white tick pls
03:51:684 (1,1,1,1,1,1,1,1) - delete some NC, it's too much
03:55:343 (1,2,3,4,5,6,7,8,1) - it's kind of overmapped imo, i cant hear any instrument played at the bgm tbh
04:00:282 (2,3,4) - this pattern is hard to read, consider removing note or make them closer
04:52:050 - Try this pattern ? (stack 04:52:050 (2,2) - them), flow from 04:51:684 (1) - would be more natural
04:56:806 (1) - i'd recommend triplet instead here

could be more polished in some tricky part, but that's could be considered as fine.. good luck !
Mei





[Lunatic]


  • xinely
  1. 00:19:672 (4) - it is better if you select normal as sampleset but addtitions use soft
  2. 00:26:806 (6,7) - I thinnk this pattern is better, current one is kind misleading (and you have so many this kind of sliders...whch i dont reallt like it)
  3. 00:32:477 (3) - move to x40 y308?
  4. 01:23:148 (1,1,2,3) - it is better if you select normal as sampleset but addtitions use soft
  5. 04:00:556 (3) - remove this? i tested here and ask someone to test it, both of us drop here
  6. 04:32:203 (1) - ctrl+g plays better

    pan
  7. 00:46:745 (2,4) - remove this 2 notes?
  8. 01:01:471 (3) - this is kind overmap for me, i suggest you remove this note and move 2 to x264y356
  9. 01:11:623 (1,1,1) - these looks cool but i;'d like to remove these NC

  10. 01:46:562 (1,2,3,4,5,6) - this rhymn is better
  11. 03:16:379 (3,2) - stack better

no much things can be mentioned
P A N

sukiNathan wrote:

From pm req owo

[Lunatic]
  1. 03:51:684 (1,1,1,1,1,1,1,1) -I don't think that many NC's is necessary, just NC for each pair that you increased spacing and volume on I increase the spacing on every note.
  2. 03:44:001 (3) - Curve this a bit for a better flow into the stream yea sure
  3. 04:37:782 (1) - ^ intentional, the note after these sliders already make a straight line so it no need imo.
  4. 04:38:514 (1) - ^ same
hmm cool map ;w;

Momochikun wrote:

mod setitik as requested xD

[Lunatic]
01:36:684 (2,1) - this kind of flowbreak which make the plays become uncomfortable, i'd space them a bit farther this is end of kiai already so I think it no need to be that far, let's see for other opinion.
01:41:989 (3) - some hitosund for this slider ? drum or maybe normal sampleset might be nice imo, the music already emphasis it so it no need to make it louder (let's see what is xinely's opinion, i will follow to her here.
01:42:172 (1,2,1,2,1,2,1,2) - i dont get the idea of this NC tbh, its just messing up the hp drain imo ahaha ok remove, just want to try something fun.
02:24:611 (1,2,3) - rhythm would fit the song more if it was slider+triplet + slider again, right now the 02:24:977 (3) - 's end was landed on highbeat which make it weird on gameplay nice fixed.
03:45:831 (1,2) - 1/8 doesn't seems right here.. it sounds a bit off when you listen at 25%, you may want to ask some expert for this or just follow the drums for the safer way yep agreed for this, someone expert will figure this out and will reconsider about this.
03:48:026 (1,2,3) - i dislike this over height slider, just ditch 03:48:026 (1) - to white tick pls agreed
03:51:684 (1,1,1,1,1,1,1,1) - delete some NC, it's too much I increase spacing on every note so I think it reasonable to NC on each note.
03:55:343 (1,2,3,4,5,6,7,8,1) - it's kind of overmapped imo, i cant hear any instrument played at the bgm tbh I emphasis the extended beat so that's why i make the spacing really short, will see for this, look for more opinion.
04:00:282 (2,3,4) - this pattern is hard to read, consider removing note or make them closer
04:52:050 - Try this pattern ? (stack 04:52:050 (2,2) - them), flow from 04:51:684 (1) - would be more natural interesting, fixed.

could be more polished in some tricky part, but that's could be considered as fine.. good luck !

Mei wrote:






[Lunatic]


  • pan
  1. 00:46:745 (2,4) - remove this 2 notes? there still have a calm sound so that's why I make it with short spacing.
  2. 01:01:471 (3) - this is kind overmap for me, i suggest you remove this note and move 2 to x264y356 great, also curve the slider on xinely's part to improve the flow.
  3. 01:11:623 (1,1,1) - these looks cool but i;'d like to remove these NC this is xinely's part

  4. 01:46:562 (1,2,3,4,5,6) - this rhymn is better mhm yours are interesting but I don't want to skip the beat on red tick.
  5. 03:16:379 (3,2) - stack better this is xinely's part x3

no much things can be mentioned
thanks for every mod x3
Topic Starter
Xinely

sukiNathan wrote:

From pm req owo

[Lunatic]
  1. 00:31:288 (1) - This feels pretty weird being on the blue tick, maybe turn it into a 1/4 slider and add a circle? let me keep it now, it's hard to catch 1/4 slider, circle and then 1/4 slider again lol
  2. 03:01:196 (1) - Make this a curved slider to carry a bit more flow from 03:00:922 (2,3,4) and to transition better into 03:01:562 (2) especially with the sv boost ok
  3. 03:19:764 (5) - Try a ctrl+g here and moving it down a bit, the sound you map to here is slightly higher pitch than in 03:19:489 (4) so having them different in some way would be nice. It should also create more emphasis on 03:20:038 (6) which is even higher in pitch moved instead
  4. 03:30:465 (1,2) - Make these parallel? Just looks neater imo sure lol
hmm cool map ;w;

Momochikun wrote:

mod setitik as requested xD

[Lunatic]
00:03:392 (2,3) - whistle nya ngga kebalik di (2)'s end ya ? klo liat 00:01:197 (1,2,3,1) - sih harusnya gitu. rada aneh sih.. well gw keep dlu dah
00:19:672 (4) - kok end nya soft ? normal lbih tepat keknya mabuk lol
01:19:946 (7,8) - ini entah gw agak bingung bacanya, kirain itu 1/2 rhythm tbh. deketin dikit ? ok
02:47:477 (5,6,7) - ^ 2 grid right lol
01:21:044 (5) - triplet disini rasanya ga cocok berhubung ga ada suara itu, delete pls w masih pas imo, kan ada suara.. lagian 1/2 mulu terlalu gampang
01:03:483 - ^ coba gw keep dlu
01:23:422 (1) - sounds noisy.. consider deleting whistle or reduce the volume intentionally, because i arrange the volume following the vocal
01:01:196 (1) - Finish instead of whistle ok
01:16:562 (3,4,5) - this part plays weird imo, how about changing the slider into some note for pattern ? well gw masih merasa fine fine aja :<
01:41:989 (3) - some hitosund for this slider ? drum or maybe normal sampleset might be nice ok
03:03:940 (3) - ^
02:22:782 (1,2,1) - space them more equal ? the (2) looks like 1/2 jump for me keseluruhan testplayer ngeread ini sempurna kok
02:50:953 (9,1) - swap NC ? on purpose
03:07:050 (1,2,3,4) - Try jump pattenrn ? it would build more impact before the stream which is good o.o ok
03:31:928 (1) - whistle at slider end ok
03:32:751 (2,4,5,6) - try adding clap ok
04:00:282 (2,3,4) - this pattern is hard to read, consider removing note or make them closer k
04:56:806 (1) - i'd recommend triplet instead here gini aja :3

could be more polished in some tricky part, but that's could be considered as fine.. good luck !

Mei wrote:



[notice][Lunatic]
[list]

xinely

[*] 00:19:672 (4) - it is better if you select normal as sampleset but addtitions use soft yep, noticed in previous mod lol

[*] 00:26:806 (6,7) - I thinnk this pattern is better, current one is kind misleading (and you have so many this kind of sliders...whch i dont reallt like it) curved it instead, better flow xD

[*] 00:32:477 (3) - move to x40 y308? moved to another place

[*] 01:23:148 (1,1,2,3) - it is better if you select normal as sampleset but addtitions use soft great idea <3

[*] 04:00:556 (3) - remove this? i tested here and ask someone to test it, both of us drop here ok

[*] 04:32:203 (1) - ctrl+g plays better no jump no fun :<
01:11:623 (1,1,1) - for NC in here i NC'ed because many testplayers got trap in this part lol

thanks 4 mods all <3
Spectator decided to not make CtB because he lacks of motivation and busy (he is one who asked me to remove the ctb :<)
Updated
Mei
Bubbled #1
:) :)

edit: ;w;w;w;w;w;w;w;
OnosakiHito
where is the taikooooooo aaaaaaaaaaaaaaaaaaaah

edit: aaaaaaaaaaaaaaaaaaaaaah
Topic Starter
Xinely
wow thanks Mei <3

Ono, you mapped this song already lol

edit : wtf.. okay lol
OnosakiHito
give me 1 hour
Topic Starter
Xinely
lmao
DakeDekaane
You can't just map an Okuu song without Ono's Taiko *runs*
p3n
Wow. Trying to rank a nuclear fusion song without Ono's Taiko is just rude.....just.....rude
Love

p3n wrote:

Wow. Trying to rank a nuclear fusion song without Ono's Taiko is just rude.....just.....rude

DakeDekaane wrote:

You can't just map an Okuu song without Ono's Taiko *runs*
^^^^^^^
Ayachi-
HYPE

have a star
Topic Starter
Xinely
Wowowowowowowowowowowocao

Thanks 4 star sakura C:

Edit : i hope Ono knows already that i only mapped 1/2 of this song

2nd edit : jiang thank you lol
Gaia

[ S a k u r a ] wrote:

HYPE

have a star
have another/
OnosakiHito

Xinely wrote:

Edit : i hope Ono knows already that i only mapped 1/2 of this song

The dream is crushed. Hahaha
But now you know who you can find for your next nuclear fusion project! Good luck~
Topic Starter
Xinely
Lol sorry Ono but thank you 4 the offer /.\
Lust
東方Project as source

Touhou Project to tags

Also

p3n wrote:

Wow. Trying to rank a nuclear fusion song without Ono's Taiko is just rude.....just.....rude
Topic Starter
Xinely
thanks Lust, fixed the source
Mei
;w; rebub #1
Pho
Ayyy recheck time! /o/ Focussing on HS now with some smaller issues inbetween.

Bold: Fix quickly/unrankable stuff
Red: Highly recommend

[General]
  1. Can I get confirmation about the metadata? The romanization of the artist's name still give me doubts. <.<
[Lunatic]
  1. 00:07:050 (1,2,3,4,5) - SO these whistles still feel inconsistent here lol. Sorry for not putting in a suggestion from my other mod, so try the following:
    Set the whistles at 00:07:050 - 00:07:233 - 00:07:416 - 00:07:782 - 00:07:965 - 00:08:331 - and delete the one at 00:08:696 (2) - .
  2. 00:16:562 (5) - How about clap on head as well, you can clearly hear it in the track at this point.
  3. 00:21:318 (7) - Whistle on tail would be nice since you are following the strings with it. Delete it on 00:21:684 (1) - the head instead.
  4. 00:22:599 (6,8) - Delete whistles on these and on 00:23:148 (1) - 's head and set a whistle on 00:22:782 (7) - instead.
  5. 00:32:934 (5) - Missed whistle on head.
  6. 00:37:050 (1) - I can hear a cymbal on head, finish
  7. 00:39:062 (4) - Could delete this whistle, it feels overhitsounded. I feels cleaner if you only set your whistles on strong emphasized vocal beats at this part.
  8. 01:00:465 (3,6) - Finish on these?
  9. 01:16:562 (3,4) - How about whistle on 3 instead?
  10. 01:37:233 (2,2,2,2,3) - I think setting whistles at these would make for a pretty interesting effect. Same at 01:40:160 (2,2,2,2) -
  11. 01:44:001 (3) - Whistle on head please.
  12. 01:53:056 (6,9) - How about whistling on these instead of 01:53:148 (7) - to follow the melody better.
  13. 02:01:745 (3,5) - Whistle on 3 instead of 5 makes more sense to follow the vocal better.
  14. 02:03:940 (9) - Delete this whistles, it's overhitsounded imo since there's nothing to emphasise at this beat.
  15. 02:07:965 (4,5) - Whistle on 5's head instead?
  16. 02:19:672 (4,5) - whistle on 5 instead of 4?
  17. 02:25:160 (4,5) - ^, the other way around
  18. 02:38:514 (3) - This should have a whistle as well.
  19. 02:46:562 (1) - Missed finish on head.
  20. 02:50:404 (6) - Whistle on this beat would be cool.
  21. 03:08:879 (2,3) - This feels pretty awkward, why are you setting a beat at 03:09:245 - when there is no actual beat to begin with in the track >< Just delete 3 and extend 2 to this point.
  22. 03:12:721 (8) - Should have a whistle as well and mb delete the one at 03:12:904 (1) -
  23. 03:18:300 (5) - Whistle?
  24. 03:18:940 (2,3) - What, it sounds like you confused whistle and clap here lol. Clap should be on 3 and whistle on 2.
  25. 03:42:904 (4) - Whistle should be here as well.
  26. 03:45:831 (3,5,6) - Set whistles here would be good.
  27. 04:25:343 (3) - ^ 04:26:806 (1) - ^ 04:37:050 (3) - ^04:52:782 (5) - ^ on head
  28. 05:12:446 (2,3) - I have the strong belief that this is blanketable.
Call me back!
Topic Starter
Xinely

Pho wrote:

Ayyy recheck time! /o/ Focussing on HS now with some smaller issues inbetween.

Bold: Fix quickly/unrankable stuff
Red: Highly recommend

[General]
  1. Can I get confirmation about the metadata? The romanization of the artist's name still give me doubts. <.< catching japanese BNs now to confirm. i couldnt
[Lunatic]
  1. 00:07:050 (1,2,3,4,5) - SO these whistles still feel inconsistent here lol. Sorry for not putting in a suggestion from my other mod, so try the following:
    Set the whistles at 00:07:050 - 00:07:233 - 00:07:416 - 00:07:782 - 00:07:965 - 00:08:331 - and delete the one at 00:08:696 (2) - .
  2. 00:16:562 (5) - How about clap on head as well, you can clearly hear it in the track at this point.
  3. 00:21:318 (7) - Whistle on tail would be nice since you are following the strings with it. Delete it on 00:21:684 (1) - the head instead.
  4. 00:22:599 (6,8) - Delete whistles on these and on 00:23:148 (1) - 's head and set a whistle on 00:22:782 (7) - instead.
  5. 00:32:934 (5) - Missed whistle on head.
  6. 00:37:050 (1) - I can hear a cymbal on head, finish
  7. 00:39:062 (4) - Could delete this whistle, it feels overhitsounded. I feels cleaner if you only set your whistles on strong emphasized vocal beats at this part.i hitsounded the background music, not vocal so i'd like to keep
  8. 01:00:465 (3,6) - Finish on these?
  9. 01:16:562 (3,4) - How about whistle on 3 instead? for this i want to hitsound the vocal on (4) so let me keep
  10. 01:37:233 (2,2,2,2,3) - I think setting whistles at these would make for a pretty interesting effect. Same at 01:40:160 (2,2,2,2) -
  11. 01:44:001 (3) - Whistle on head please.
  12. 01:53:056 (6,9) - How about whistling on these instead of 01:53:148 (7) - to follow the melody better.
  13. 02:01:745 (3,5) - Whistle on 3 instead of 5 makes more sense to follow the vocal better.
  14. 02:03:940 (9) - Delete this whistles, it's overhitsounded imo since there's nothing to emphasise at this beat.
  15. 02:07:965 (4,5) - Whistle on 5's head instead?
  16. 02:19:672 (4,5) - whistle on 5 instead of 4?
  17. 02:25:160 (4,5) - ^, the other way around
  18. 02:38:514 (3) - This should have a whistle as well.
  19. 02:46:562 (1) - Missed finish on head.
  20. 02:50:404 (6) - Whistle on this beat would be cool.
  21. 03:08:879 (2,3) - This feels pretty awkward, why are you setting a beat at 03:09:245 - when there is no actual beat to begin with in the track >< Just delete 3 and extend 2 to this point.
  22. 03:12:721 (8) - Should have a whistle as well and mb delete the one at 03:12:904 (1) - added and keep whistle on (1)
  23. 03:18:300 (5) - Whistle?
  24. 03:18:940 (2,3) - What, it sounds like you confused whistle and clap here lol. Clap should be on 3 and whistle on 2. lol drunk me
  25. 03:42:904 (4) - Whistle should be here as well.
  26. 03:45:831 (3,5,6) - Set whistles here would be good. ups, pan changed this pattern and i forgot to hitsound lol
  27. 04:25:343 (3) - ^ 04:26:806 (1) - ^ 04:37:050 (3) - ^04:52:782 (5) - ^ on head
  28. 05:12:446 (2,3) - I have the strong belief that this is blanketable.
Call me back!
no reply means fixed ><
added some tags suggestion from Gamu too
show more
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