As one who is raging at Youmu's patterns, I feel that I can give advise here, especially if it's just the spell patterns. 200 Yojana in 1 Slash... actually, even the Flashing Slash Formation just has the same way of dodging it: just before time slows down, go in the opposite horizontal direction of where she is, and hug the bottom wall. Once you get there, look closely (and I mean REALLY closely) at the bullet wave for holes, and start trying to move
and out of the pattern as quickly as you can; by this time, time should've already slowed down so it'd be easier to maneuver.
Actually, all of Youmu's spells that slow down time require you to use that slowdown; the cramped up space is just freaking ridiculous.
SPOILERYamame Kurodani
The Bright Net in the Dark Cavern
Controller, Range – 650, Movement Speed – 290
Strength: 24 + 2.4
Agility: 16 + 1.7
Intelligence: 20 + 2.0
Skills
Trap Sign "Capture Web"
Throws a spider net at a target location(650 Projectile Flying Speed). Enemies inside the web cannot move, but can attack and cast spells.
Cast Range: 700
Area of Effect: 400
Spirit Cost: 85MP
Cooldown: 14s
Level 1: Lasts 2.5 seconds.
Level 2: Lasts 3.5 seconds.
Level 3: Lasts 4.5 seconds.
Level 4: Lasts 5.5 seconds.
Spider "Cave Spider's Nest"
Creates a big spider web within 1000 Radius(Cannot be attacked). The web randomly spawns mass amounts of spiders within 4 seconds. Spiders lasts 13 seconds, 55HP, 23 Attack, 1.3 Attack Rate and has Magic Immunity.
Spirit Cost: 70MP
Cooldown: 16s
Level 1: Randomly spawns 10 Spiders.
Level 2: Randomly spawns 16 Spiders.
Level 3: Randomly spawns 22 Spiders.
Level 4: Randomly spawns 28 Spiders.
Miasma Sign "Filled Miasma"
Every time Yamame kills a unit, the unit release a disease cloud at the position of its death. 550 Area of Effect, lasts 3 seconds.
Level 1: Deals 55 damage per second.
Level 2: Deals 70 damage per second.
Level 3: Deals 85 damage per second.
Level 4: Deals 100 damage per second.
Miasma "Unexplained Fever"
Causes target girl to be infected with plague, dealing continuous damage to all units within 400 Radius of the infected girl. Any other girls that stay for more than 3 seconds within the area will also be infected with plague. Lasts 75 seconds.
Unable to kill units
Also affects allies
Spirit Cost: 200/300/400 MP
Cooldown: 135/120/105s
Level 1: Plague deals 15 damage per second.
Level 2: Plague deals 30 damage per second.
Level 3: Plague deals 45 damage per second.
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Shikieiki Yamaxanadu
Highest Judge of Paradise
Controller, Range – 600, Movement Speed – 275
Strength: 17 + 1.45
Agility: 16 + 1.0
Intelligence: 26 + 4.0
Skills
Judgement "Guilty or Not Guilty"
For every unit killed, justice shall be done, receiving damage, lasts 24 seconds. Also, for every unit killed, Guilt is bestowed upon the girl. Can be stacked for a maximum of 10 charges. Guilt cannot be removed by any other means other than Shikieiki’s skills, lasts 600 seconds.
Chaos Damage
Cast range: 900
Spirit Cost: 25MP
Cooldown: 20/17/14/11 s
Level 1: -6% Max HP for every unit killed(includes deny), -25% Max HP for every girl killed.
Level 2: -8% Max HP for every unit killed(includes deny), -30% Max HP for every girl killed.
Level 3: -10% Max HP for every unit killed(includes deny), -35% Max HP for every girl killed.
Level 4: -12% Max HP for every unit killed(includes deny), -40% Max HP for every girl killed.
Judgement "Last Judgement"
It is Day of Judgement, for the sinner, that is.
Chaos Damage
Cast Range: 900
Spirit Cost: 120MP
Cooldown: 10s
-Judging Standards-
Level 1: If not guilty, then recover 70HP, else if guilty, then -6%HP for each Guilt on the target. Guilt is removed after skill.
Level 2: If not guilty, then recover 100HP, else if guilty, then -7%HP for each Guilt on the target. Guilt is removed after skill.
Level 3: If not guilty, then recover 130HP, else if guilty, then -8%HP for each Guilt on the target. Guilt is removed after skill.
Level 4: If not guilty, then recover 160HP, else if guilty, then -9%HP for each Guilt on the target. Guilt is removed after skill.
Judgement "Bar of the Ten Kings"
Deals certain damage on the target, then the target shall be judged by the Ten Tribunals.
Cast Range: 900
Spirit Cost: 100/120/140/160 MP
Cooldown: 12s
-Judging Standards-
Level 1: Deals 50 damage. If not guilty, then removes all debuffs on the target, else if guilty, then every sin shall be judged by the Bar of the Ten Kings, decreases Movement Speed and Attack Speed, 5% for each Guilt, Slow lasts 30 seconds.
Level 2: Deals 60 damage. If not guilty, then removes all debuffs on the target, else if guilty, then every sin shall be judged by the Bar of the Ten Kings, decreases Movement Speed and Attack Speed, 5% for each Guilt, Slow lasts 60 seconds.
Level 3: Deals 70 damage. If not guilty, then removes all debuffs on the target, else if guilty, then every sin shall be judged by the Bar of the Ten Kings, decreases Movement Speed and Attack Speed, 5% for each Guilt, Slow lasts 90 seconds.
Level 4: Deals 80 damage. If not guilty, then removes all debuffs on the target, else if guilty, then every sin shall be judged by the Bar of the Ten Kings, decreases Movement Speed and Attack Speed, 5% for each Guilt, Slow lasts 360 seconds.
Judgement "Cleansed Crystal Judgement"
Causes the target to be judged in front of the Cleansed Crystal.
Kind people will be sent to Heaven, sinners will be sent to Hell, no matter what religion, race or gender. Remember this.
Cast Range: 1000
Spirit Cost: 200/300/400 MP
Cooldown: 75s
Level 1: Purge, deals 400 damage to summoned units, slow lasts 3 seconds. If the target is an enemy girl, then this skill extracts all Guilt from target, creating a Mirror Image. Removes all Guilt after judgement. The Mirror Image has 70% + (Guilt*9%) of the target’s Attack. Mirror Image CANNOT be harmed by any other means other than the sinner’s own remorse and receiving punishment for the crimes done. For every HP lost by the sinner, 3 damage is received by the Mirror Image. Mirror Image lasts 55 seconds.
Level 2: Purge, deals 700 damage to summoned units, slow lasts 3 seconds. If the target is an enemy girl, then this skill extracts all Guilt from target, creating a Mirror Image. Removes all Guilt after judgement. The Mirror Image has 70% + (Guilt*9%) of the target’s Attack. Mirror Image CANNOT be harmed by any other means other than the sinner’s own remorse and receiving punishment for the crimes done. For every HP lost by the sinner, 2.5 damage is received by the Mirror Image. Mirror Image lasts 55 seconds.
Level 3: Purge, deals 1000 damage to summoned units, slow lasts 3 seconds. If the target is an enemy girl, then this skill extracts all Guilt from target, creating a Mirror Image. Removes all Guilt after judgement. The Mirror Image has 70% + (Guilt*9%) of the target’s Attack. Mirror Image CANNOT be harmed by any other means other than the sinner’s own remorse and receiving punishment for the crimes done. For every HP lost by the sinner, 2 damage is received by the Mirror Image. Mirror Image lasts 55 seconds.
SPOILERTransportation Store(Llama)
Cirno’s Perfect Barrier Generator
Price: 700
Effect: +40 Movement Speed
⑨ Sign "Perfect Barrier" (Active): +20 Strength, +15 Agility, +12 Intelligence, +48% Attack Speed, +50% Evasion and a 27% 2x Critical Strike(passive)… umm… how do we use this ball again? 35MP Cost, 25 seconds cooldown.
Text: The most perfect item in the universe, so perfect that nobody knows how it is made.
Yakumo Sukima Generator
Price: 2300
Effect: +65 Movement Speed
Gap (Active): Teleports to any allied unit on the map. 75MP Cost, 50 seconds cooldown.
Text: Yakumo Family Coorporation’s best-selling product, allows people to enjoy the exhilaration of spiriting away.
Llama Doll (Red-Horned Triple Speed Type)
Price: 1850
Effect: +50 Movement Speed, +30% Attack Speed and +6 Strength.
Llama Doll (Green-Browed Super Jump Type)
Price: 1850
Effect: +50 Movement Speed, +20% Attack Speed and +6 Agility.
Llama Doll (Blue-Spectacled Gas Breath Type)
Price: 1850
Effect: +50 Movement Speed, +20% Attack Speed and +6 Intelligence.
Llama Doll (Drunk Sleep-In-Bathtub-Pose Limited Edition Type)
Recipe: Llama Doll (Red-Horned Triple Speed Type) or
Llama Doll (Green-Browed Super Jump Type) or
Llama Doll (Blue-Spectacled Gas Breath Type)
Price: 1500
Effect: +40 Movement Speed, +24% Attack Speed and +3 All Stats.
Infinite Minimum (Active): +80 Movement Speed and +20% Attack Speed, -3%MP per second when activated.