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Rudimental - Not Giving In feat. John Newman & Alex Clare

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Total Posts
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Topic Starter
Aiceo
This beatmap was submitted using in-game submission on Monday, March 16, 2015 at 11:18:06 PM

Artist: Rudimental
Title: Not Giving In feat. John Newman & Alex Clare
Tags: dnb drum and bass Priti -Bakari- Hula
BPM: 159
Filesize: 3888kb
Play Time: 02:30
Difficulties Available:
  1. Bakari's Normal (1.95 stars, 173 notes)
  2. Hula's Light Insane (3.77 stars, 365 notes)
  3. Insane (4.32 stars, 447 notes)
  4. Priti's Hard (2.78 stars, 290 notes)
Download: Rudimental - Not Giving In feat. John Newman & Alex Clare
Information: Scores/Beatmap Listing
---------------

Thanks for all the gds, appreciate it!

Thanks to all the modders who helped me with the insane diff!
★ Special tanks to Hula for helping me hitsound the insane diff ヽ(”`▽´)ノ
neonat
Log
2015-02-21 23:37 neonat: link?
2015-02-21 23:37 Aiceo: https://osu.ppy.sh/s/287360
2015-02-21 23:38 Aiceo: i need to finish it tho
2015-02-21 23:38 neonat: there's too much empty stuff before it
2015-02-21 23:39 Aiceo: will map it
2015-02-21 23:39 neonat: latest you should have starte at 00:28:579 -
2015-02-21 23:39 Aiceo: yup i was going to start there
2015-02-21 23:40 neonat: 00:53:109 (2) - should be somewhere like x: 248 y: 312
2015-02-21 23:40 Aiceo: I just like to start in the middle of the song
2015-02-21 23:40 neonat: it shouldnt be too far from 00:53:297 (1) -
2015-02-21 23:40 neonat: just think of 00:54:618 (3) -
2015-02-21 23:41 neonat: 01:08:203 (7) - clap
2015-02-21 23:41 neonat: 01:10:845 (7) - that curve
2015-02-21 23:41 neonat: 01:14:430 (2,3,4,5,6) - honestly, not a straight line
2015-02-21 23:42 neonat: 01:26:694 (3,4) - swap places slider beforecircle
2015-02-21 23:42 neonat: it's weird to place emphasis on 01:26:881 -
2015-02-21 23:42 neonat: 01:28:203 (2) - i suggest you place this somewhere else, also angled less to the right
2015-02-21 23:43 neonat: 01:34:241 (3) - why smaller spacing than 01:33:486 (1,2) - though
2015-02-21 23:44 neonat: 01:21:410 (3) - NC here instead of 01:20:845 (1) -
2015-02-21 23:44 neonat: 01:22:353 (1) - remove NC
2015-02-21 23:44 neonat: 01:27:448 (5) - NC instead of 01:28:013 (1) -
2015-02-21 23:45 neonat: 01:30:467 (3) - NC
2015-02-21 23:45 neonat: 01:31:411 (1) - remove NC
2015-02-21 23:45 neonat: 01:35:750 (1) - remove NC
2015-02-21 23:45 neonat: 01:36:505 (3) - NC
2015-02-21 23:45 neonat: 01:38:014 (1) - remove NC
2015-02-21 23:45 neonat: 02:14:618 (4,5) - too far apart
2015-02-21 23:46 neonat: NCs are too random here
2015-02-21 23:46 neonat: too many to point out
2015-02-21 23:46 neonat: just make them conssitent
2015-02-21 23:46 neonat: and more natural
2015-02-21 23:46 Aiceo: Im terrible with combos
2015-02-21 23:46 Aiceo: lol
2015-02-21 23:46 neonat: remember to use cymbals
2015-02-21 23:47 Aiceo: cymbals?
2015-02-21 23:47 neonat: for parts like 02:24:807 (2) - slider start
2015-02-21 23:47 neonat: finish
2015-02-21 23:47 neonat: for places like 02:27:826 (1) - as well
2015-02-21 23:47 neonat: 02:27:448 (4,5,6,7,1) - please make them straight
2015-02-21 23:47 neonat: looks like a mess right now
2015-02-21 23:47 neonat: just an example for ur NCs in chorus
2015-02-21 23:47 Aiceo: Yeah hitsounds
2015-02-21 23:48 neonat: remove NC at 02:08:958 (1) -
2015-02-21 23:48 Aiceo: i just made some claps
2015-02-21 23:48 neonat: NC at 02:09:713 (5) -
2015-02-21 23:48 neonat: remove 02:10:279 (1) -
2015-02-21 23:48 neonat: NC at 02:11:221 (7) -
2015-02-21 23:48 neonat: so on so forth
2015-02-21 23:48 neonat: remember
2015-02-21 23:48 neonat: big white line
2015-02-21 23:48 neonat: 4 white lines each
2015-02-21 23:49 neonat: be mindful of the jumps
2015-02-21 23:49 neonat: and make sure that you dont make the cuts or regular movement too sharp
2015-02-21 23:49 neonat: also this kind of mapping, i still encourage you to map normally, starting from the start lol
2015-02-21 23:49 Aiceo: Hmm alright
2015-02-21 23:49 neonat: because that really helps with connection
2015-02-21 23:49 neonat: mapping sections like this
2015-02-21 23:50 Aiceo: nono i will map it from 28 seconds
2015-02-21 23:50 neonat: you have to map the parts in such a way that
2015-02-21 23:50 Aiceo: its just that i started in the middle
2015-02-21 23:50 neonat: in the end they can connect to each other
2015-02-21 23:50 Aiceo: ill map the beggining no worries
2015-02-21 23:50 neonat: if not u have to change positions again when it is done
2015-02-21 23:50 neonat: that's it from me now
Jenny
I just got up like, an hour ago
13:56 Aiceo: you got some time
13:56 Jenny: depends how much and what for :p
13:56 Aiceo: to point out the mistakes in my map
13:56 Aiceo: not much
13:56 Aiceo: i feel that this one is p good
13:56 Jenny: I can look at it for a few seconds and point at the principles you're doing wrong, sure :p
13:56 Aiceo: alright
13:56 Aiceo: lemme update
13:57 *Jenny so conceited wow how dare talkg as if better than otehr ppl afters pending >2000hrs on trying 2 improve lal the time
13:57 Aiceo: lel
13:57 Aiceo: priti
13:57 Aiceo: is doing a gd for me
13:57 Aiceo: im suprised
13:57 Aiceo: i have like 2 maps uploaded lol
13:57 *Aiceo is editing [http://osu.ppy.sh/b/648409 Rudimental ft. John Newman & Alex Clare - Not Giving In [Insane]]
13:58 Aiceo: dont mind the hitsounding
13:58 Jenny: is Priti considered famey these days?
13:58 Aiceo: i need some help with it lol
13:58 Aiceo: idk
13:59 Aiceo: anyone who has a few maps ranked looks lika decent mapper to me
13:59 Jenny: bad standards
14:00 Jenny: 00:32:164 (4) - bad. a) slider leniency on 3 is not respected, b) this slider starts on a weaker beat than it ends
14:01 Jenny: 00:31:032 (1) - what is this note doing here
14:01 Aiceo: omg
14:01 Aiceo: guinea was like
14:01 Aiceo: there's a note missing there
14:01 Aiceo: so i added it
14:01 Aiceo: LOL
14:01 Jenny: 00:33:862 (5,6) - would rather have two circles + slider here; replace 5 with circles, leave 6 a slider but make it lead back to where 3 was
14:02 Jenny: https://osu.ppy.sh/ss/2809679 like that
14:02 Jenny: actually why are you using AR9
14:03 Aiceo: why not lol
14:03 Aiceo: just
14:03 Aiceo: check the kiai
14:03 Aiceo: it's
14:03 Aiceo: bit harder
14:03 Jenny: 00:34:617 (1,2,3,4) - this just looks incredibly inconsistently spaced and unshapy
14:03 Aiceo: i don't want ar8
14:03 Jenny: 00:38:767 (3) - this should be pressured similarly to 2 but it isn't; make it 1.8x spacing aswell and leading back up
14:04 Jenny: 00:40:654 (3,4,5,1) - if you make this an arc like this, you don't have any individual pressure on the notes; currently, 00:41:786 (2) - is the strongest note in the pattern but not the music
14:05 Jenny: 00:42:918 (5) - remove the arrow from this note and replace the end with a circle to emphasize the brass instrument
14:05 Jenny: 00:52:731 (1) - again, slider leniency is not respected; the jump to 2 is much more along the lines of 1.6x rather htan 2.0x
14:06 Aiceo: funny thing
14:06 Aiceo: i didn't use distance snapping lol
14:06 Jenny: http://puu.sh/g7Nhl/161756a6ba.png
14:06 Jenny: 00:53:297 (1) - delete NC
14:06 Jenny: 00:53:863 (1) - delete NC
14:06 Jenny: 00:54:241 (2) - add NC
14:07 Aiceo: yeah dont mind
14:07 Aiceo: combos
14:07 Aiceo: they are fucking awful
14:07 Jenny: 00:53:863 (1,2) - also these don't make much sense; 1 is slipped out early, leaving 2 to not be pressured at all
14:07 Jenny: while 2 is also inherently flawed in itself because you have two strong beats but only click the first and then move slowly along the path
14:07 Jenny: bad emphasis
14:08 Jenny: 01:05:939 (1,2,3,4,5) - for stacks, keep in mind that per note you stack on top of each other, the stack starts about -3.5|-3.5 further to the upper left of the editor.
14:09 Jenny: hence what you get instead is this: http://puu.sh/g7Nra/018e3ff1bf.png
14:09 Jenny: so yeah, those issues repeat
14:09 Jenny: all the time
14:10 Aiceo: yeah i see the stack problem
14:10 Aiceo: and other stuff
14:10 Aiceo: i mena
14:10 Aiceo: lol
14:10 Aiceo: mean*
14:11 Jenny: so yeah, those things repeat and all :p
14:11 Jenny: they inevitably will unless you're aware of how and why to avoid them
14:11 Jenny: speaking of which: t/239778/
14:11 Jenny: anyhow, I'll post this log now? :p
14:12 Aiceo: sure sure
14:12 Aiceo: np
Strategas
change offset to 1.430

00:32:184 (4) - slider ends on strong beat
00:49:354 start spinner here?
01:09:731 - , 01:10:109 - maybe add sliders here I think it flows with the words better
01:16:148 (4) - slider instead?
01:21:997 (2) - slider ends on strong beat
01:41:807 - end break here
02:26:336 (1) - make this slider curved like the stream
02:30:109 (4) - long slider instead
Topic Starter
Aiceo

Strategas wrote:

change offset to 1.430 offset is fine as it is, made it 1414 instead of 1410

00:32:184 (4) - slider ends on strong beat fixed, missed that one
00:49:354 start spinner here? yup, better
01:09:731 - , 01:10:109 - maybe add sliders here I think it flows with the words better I think it's fine, focused on mapping the drums
01:16:148 (4) - slider instead? I don't like long sliders
01:21:997 (2) - slider ends on strong beat yup, fixed
01:41:807 - end break here Can't change where the break ends
02:26:336 (1) - make this slider curved like the stream fixed
02:30:109 (4) - long slider instead I think it's fine

thanks for the mod!
Strategas

Aiceo wrote:

Strategas wrote:

change offset to 1.430 offset is fine as it is, made it 1414 instead of 1410

offset is okay but I found that one much more accurate

01:41:807 - end break here Can't change where the break ends

put notes there instead
riffy
So, I was asked to make a guest diff. To begin with, I must admit that you did a really great job on the Insane! It impressed me a lot.

I've also decided to help a little. Artist is Rudimental and title is - Not Giving In ft. John Newman & Alex Clare
If you're interested why, I took metadata from the artist's official site.

As for the guest diff, I took your hitsounds and copied them to my diff. And I've also added a background and a set of colours, so, feel free to use them if you like or get something else if you want to. Don't worry, I've adjusted my diff in a way, that it is not too hard, so you don't have to map an Easy. :)

the diff + background
Topic Starter
Aiceo

-Bakari- wrote:

So, I was asked to make a guest diff. To begin with, I must admit that you did a really great job on the Insane! It impressed me a lot.

I've also decided to help a little. Artist is Rudimental and title is - Not Giving In ft. John Newman & Alex Clare
If you're interested why, I took metadata from the artist's official site.

As for the guest diff, I took your hitsounds and copied them to my diff. And I've also added a background and a set of colours, so, feel free to use them if you like or get something else if you want to. Don't worry, I've adjusted my diff in a way, that it is not too hard, so you don't have to map an Easy. :)

the diff + background

Thank you so much! Will take a look and change the title when I get back home, cheers!
Topic Starter
Aiceo
Fixed the title, added Bakari's normal diff. Priti's hard diff is on the way, need some help fixing hitsounds and NC.
Anxient
#howtogetmods
20:23 *Aiceo is listening to Rudimental ft. Foxes - Right Here
20:23 Aiceo: FUCK
20:23 Aiceo: WRONG ONE
20:23 *Aiceo is listening to [http://osu.ppy.sh/b/648409 Rudimental - Not Giving In ft. John Newman & Alex Clare]
20:23 Aiceo: ok
20:23 Aiceo: so
20:23 Aiceo: it's like my 4th map
20:23 Anxient: ye xD
20:23 Anxient: i saw
20:23 Aiceo: but i managed to get bakari's attention
20:23 Aiceo: and
20:23 Aiceo: priti's
20:23 Aiceo: so
20:23 Aiceo: MOD IT
20:23 Anxient: herpa
20:23 Aiceo: OR DIE
INSANE

00:30:655 (6,1) - align with 00:29:333 (3) - sliderstart
00:33:485 (1) - might be just me but this should be 00:33:579 - here
00:39:900 (1) - why NC?
00:40:654 (8) - NC
00:49:334 (1) - spinner start in 00:49:428 - here, spinner end in 00:52:353 - here, add hitcircle in 00:49:334 -
01:15:939 (3,4) - maybe turn to sliders?
01:23:675 (7) - align with 01:23:675 (7) -
01:29:713 (1) - why NC?
01:30:467 (3) - NC
01:31:411 (1) - continue combo
01:47:824 (7,1) - align with 01:46:314 (3) - (7 and 1) is a bit lower than sliderstart of (3)
02:11:788 (9) - NC
02:11:976 (1) - what. NC <--------------------------
02:12:731 (5) - NC <-- also fix similar problems ^
02:29:901 (3,4) - slider?

Priti's Hard

00:42:919 (7) - align with 00:42:164 (5) - sliderstart
00:47:825 (4) - align with 00:47:070 (2) - sliderstart

wait what its not finished?

Bakari's Normal

00:41:787 (2) - align with 00:39:900 (3) - sliderstart
02:30:655 (5) - lol

Done! Good luck!
Topic Starter
Aiceo

Anxient wrote:

#howtogetmods
20:23 *Aiceo is listening to Rudimental ft. Foxes - Right Here
20:23 Aiceo: FUCK
20:23 Aiceo: WRONG ONE
20:23 *Aiceo is listening to [http://osu.ppy.sh/b/648409 Rudimental - Not Giving In ft. John Newman & Alex Clare]
20:23 Aiceo: ok
20:23 Aiceo: so
20:23 Aiceo: it's like my 4th map
20:23 Anxient: ye xD
20:23 Anxient: i saw
20:23 Aiceo: but i managed to get bakari's attention
20:23 Aiceo: and
20:23 Aiceo: priti's
20:23 Aiceo: so
20:23 Aiceo: MOD IT
20:23 Anxient: herpa
20:23 Aiceo: OR DIE
INSANE

00:30:655 (6,1) - align with 00:29:333 (3) - sliderstart fixed
00:33:485 (1) - might be just me but this should be 00:33:579 - here fixed
00:39:900 (1) - why NC?fixed
00:40:654 (8) - NCfixed
00:49:334 (1) - spinner start in 00:49:428 - here, spinner end in 00:52:353 - here, add hitcircle in 00:49:334 - fixed
01:15:939 (3,4) - maybe turn to sliders? I think it's fine as it is
01:23:675 (7) - align with 01:23:675 (7) - fixed
01:29:713 (1) - why NC? fixed
01:30:467 (3) - NC fixed
01:31:411 (1) - continue combo fixed
01:47:824 (7,1) - align with 01:46:314 (3) - (7 and 1) is a bit lower than sliderstart of (3) fixed
02:11:788 (9) - NCfixed
02:11:976 (1) - what. NC <--------------------------fixed
02:12:731 (5) - NC <-- also fix similar problems ^fixed
02:29:901 (3,4) - slider? nah

Priti's Hard

00:42:919 (7) - align with 00:42:164 (5) - sliderstart
00:47:825 (4) - align with 00:47:070 (2) - sliderstart

wait what its not finished?

Bakari's Normal

00:41:787 (2) - align with 00:39:900 (3) - sliderstart
02:30:655 (5) - lol

Done! Good luck!
Avena
lol denied honey you never heard of manual unstacking?
69653863
[insane]
00:31:598 (3) - try this method for drawing sliderwaves, it's better http://puu.sh/gaDzY.jpg also if you do change this pls apply to other sliderwaves as well
00:40:654 (1,2,3,1,2) - this flow is kinda weird i mean you used to do oval flows and jumps so, try something like zigzag on the circles?
00:49:334 - start spinner here?
00:59:901 (1,2,3,4,5,6) - awkward flow tbh
01:14:428 (2,3,4,5,6,7) - hitsounds
01:29:713 (6,7) - merge into one-repeat slider? fits better imo
01:39:523 - drag the break to start here
is it just me or does the mp3 got cut badly

i'm in love with the flows, keep the good work B)

bakari's diff is fine as always so that's p much it

have my star
Topic Starter
Aiceo

inverness wrote:

[insane]
00:31:598 (3) - try this method for drawing sliderwaves, it's better http://puu.sh/gaDzY.jpg also if you do change this pls apply to other sliderwaves as well I'll do that, seems alot less messy
00:40:654 (1,2,3,1,2) - this flow is kinda weird i mean you used to do oval flows and jumps so, try something like zigzag on the circles?was looking into changing that anyways, did zigzags instead!
00:49:334 - start spinner here? fixed
00:59:901 (1,2,3,4,5,6) - awkward flow tbh adjusted the 6 a bit
01:14:428 (2,3,4,5,6,7) - hitsounds woops missed those, thanks
01:29:713 (6,7) - merge into one-repeat slider? fits better imo yeah repeat slider looks better with the piano sound
01:39:523 - drag the break to start here fixed
is it just me or does the mp3 got cut badly. I swear it was a good fade, must have screwed something up, ill try making the fade better!

i'm in love with the flows, keep the good work B)

bakari's diff is fine as always so that's p much it

have my star yay!
Thanks for the mod, loved everything you wanted to fix !
guineaQ
Summary : This diff is an excellent first draft, but it has quite a lot of unpolished bits to be ready in a short period. well that's why im fraekin here in first place ffs

I'm here to eat your fking limbs

  1. 00:28:579 (1,2,3) - This works, but faaaar from perfect.
    Explanation
    This is what you are trying to suggest


    This is how it will actually be played


    This is how it should be done
  2. 00:30:089 (5) - it feels really really really really awkward that you are killing the biological flow with a static, mechanical looking slider with TWO red points.
    Yo this is how you setup this shiet

    So from your previous slider, the flow line green is made, and where a reasonable note placement keeping that flow alive would be made is within the lines skyblue So according to this picture your note placement is well made, but than the part where you heartbroke is with the slider shape.



    ????????????
    So you had good ecliptic flow going on and suddenly straight zig zag flow a;gak;lfjga;flkjalkfdh


    No more heartbreaks with stuffs like this
  3. 00:30:655 (6,1,2) - this area is a bit funky so I'll come back to this later never
  4. 00:31:598 (3,4,5) - ww
    kk

    Neon is how you want to set the flow and red is how players will actually play it
    this works as it is but food for thought
  5. 00:32:353 (5,6) - lemme tell u magick
    cus we humans are evil

    The suggested note placement should really follow green path, but players don't have that much problem hitting 6 as SEEING THAT SLIDER APPEAR MAKES THE PLAYERS ALTER THEIR FLOWPATH WHILE HOLDING TO 5. So in summary move 6 to be a bit lower
  6. 00:33:107 (7,1) - oh shiet this is awkward rhythm as well ill pass

    WORK IN FLIPPIN PROGRESS NO KDS OR I STOP
-Tochi
M4M from #modreqs :3


  • General

  1. Disable "Letterbox during breaks" in Insane because there's no breaks.
  2. OD 9 on Insane is a big jump from HP 7, since it's not over AR9 or over 5 stars, i suggest to move the OD from 9 to 8.
  3. Got to: song setup>Colours, and "Enable Custom Colours" and then choose some colors that fits the BG.
  4. Copy Insane's Title (Not Giving In ft. John Newman & Alex Clare) and paste it in Bakari's Normal so it has same Title. (There's a Unicode error)
  5. Copy this and add it to the tags: Josh Cole Bakari Priti drum and bass dnb


  • Insane

  1. Check AiMod for unsnapped things!
  2. 00:33:579 (1) - Move to x228 y240?
  3. 01:41:787 - Add circle here, it's a strong sound.

    Hitsounds

  4. Download this soft-hitclap: http://a.pomf.se/lrfweq.wav It fits with the song, i suggest to use it in this part: 01:42:542 - To 02:03:674 -
  5. Download this soft-hitclap2: http://a.pomf.se/vlkszd.wav This fits the kiai times 100% But remember to rename it to "soft-hitclap2" Use it from 00:52:730 - To 01:16:126 - and from 02:06:693 - To 02:30:843 - Oh, and use it here too: From 01:18:391 - To 01:39:145 -
  6. 01:18:391 - Add green line with custom2
  7. 01:18:392 (1) - Add finish.
  8. 01:19:145 (3) - Add clap.
  9. 01:20:655 - Same as above.
  10. 01:21:410 (1) - Add whistle.
  11. 01:22:164 - Add clap.
  12. 01:23:674 - Same as above.
  13. 01:25:183 - ^ ("^" for same as above.)
  14. 01:26:693 - ^
  15. 01:28:202 - ^
  16. 01:29:711 - ^
  17. 01:31:221 - ^
  18. 01:32:730 - ^
  19. 01:34:240 - ^
  20. 01:35:749 - ^
  21. 01:37:259 - ^
  22. 01:38:768 - ^
  23. 01:41:787 - Add green line with custom1 (do it here if u added a circle here. And do it here 01:42:542 - if u didn't add a circle there.)
  24. 01:42:542 - Add finish.
  25. Add claps all these places: 1. 01:43:296 - 2.01:44:806 - 3. 01:46:315 - 4. 01:47:825 - 5. 01:49:334 - 6. 01:50:843 - 7. 01:52:353 - 8. 01:53:862 - 9. 01:55:560 - 10. 01:56:504 - 11. 01:57:070 - 12. 01:58:013 - 13. 01:58:579 - 14. 01:59:523 - 15. 02:00:089 - 16. 02:01:032 - 17. 02:01:598 - 18. 02:02:542 - 19. 02:02:919 (7) - Shorten this slider by pressing: Ctrl + Shift + S, and reverse it. Then add a clap here 02:03:108 - And that's it.
  26. 02:06:315 - Add clap.
  27. 02:06:694 - Add finish.
  28. 02:26:693 - Add clap.


  • Bakari's Normal

  1. 01:41:787 - Add circle.
  2. 02:13:296 (2,4) - I don't really like this overlap. Maybe move 02:14:994 (4) - 's 3rd node a bit up?

    Hitsounds

  3. 01:11:221 - Add clap.
  4. 01:42:542 - Add finish.
  5. 01:41:787 - Add green line with custom1 (do it here if u added a circle here. And do it here 01:42:542 - if u didn't add a circle there.)
  6. Add claps all these places: 1. 01:43:296 - 2.01:44:806 - 3. 01:46:315 - 4. 01:47:825 - 5. 01:49:334 - 6. 01:50:843 - 7. 01:52:353 - 8. 01:53:862 -
  7. 02:06:693 - Add finish.
  8. 02:29:334 - Same as above.
    02:29:900 - Same as above.


  • Feedback


    Nice map and song! Good luck! >.< Shot 1 kudosu~
Topic Starter
Aiceo

-Tochi wrote:

M4M from #modreqs :3


  • General

  1. Disable "Letterbox during breaks" in Insane because there's no breaks. Not sure what this does lol
  2. OD 9 on Insane is a big jump from HP 7, since it's not over AR9 or over 5 stars, i suggest to move the OD from 9 to 8. I'll consider this, maybe 8.5
  3. Got to: song setup>Colours, and "Enable Custom Colours" and then choose some colors that fits the BG.
  4. Copy Insane's Title (Not Giving In ft. John Newman & Alex Clare) and paste it in Bakari's Normal so it has same Title. (There's a Unicode error) fixed
  5. Copy this and add it to the tags: Josh Cole Bakari Priti drum and bass dnb


  • Insane

  1. Check AiMod for unsnapped things! fixed
  2. 00:33:579 (1) - Move to x228 y240? I'm struggling with this part, need more advice on it
  3. 01:41:787 - Add circle here, it's a strong sound. I want a short break here

    Hitsounds

  4. Download this soft-hitclap: http://a.pomf.se/lrfweq.wav It fits with the song, i suggest to use it in this part: 01:42:542 - To 02:03:674 -
  5. Download this soft-hitclap2: http://a.pomf.se/vlkszd.wav This fits the kiai times 100% But remember to rename it to "soft-hitclap2" Use it from 00:52:730 - To 01:16:126 - and from 02:06:693 - To 02:30:843 - Oh, and use it here too: From 01:18:391 - To 01:39:145 -
  6. 01:18:391 - Add green line with custom2
  7. 01:18:392 (1) - Add finish.
  8. 01:19:145 (3) - Add clap.
  9. 01:20:655 - Same as above.
  10. 01:21:410 (1) - Add whistle.
  11. 01:22:164 - Add clap.
  12. 01:23:674 - Same as above.
  13. 01:25:183 - ^ ("^" for same as above.)
  14. 01:26:693 - ^
  15. 01:28:202 - ^
  16. 01:29:711 - ^
  17. 01:31:221 - ^
  18. 01:32:730 - ^
  19. 01:34:240 - ^
  20. 01:35:749 - ^
  21. 01:37:259 - ^
  22. 01:38:768 - ^
  23. 01:41:787 - Add green line with custom1 (do it here if u added a circle here. And do it here 01:42:542 - if u didn't add a circle there.)
  24. 01:42:542 - Add finish.
  25. Add claps all these places: 1. 01:43:296 - 2.01:44:806 - 3. 01:46:315 - 4. 01:47:825 - 5. 01:49:334 - 6. 01:50:843 - 7. 01:52:353 - 8. 01:53:862 - 9. 01:55:560 - 10. 01:56:504 - 11. 01:57:070 - 12. 01:58:013 - 13. 01:58:579 - 14. 01:59:523 - 15. 02:00:089 - 16. 02:01:032 - 17. 02:01:598 - 18. 02:02:542 - 19. 02:02:919 (7) - Shorten this slider by pressing: Ctrl + Shift + S, and reverse it. Then add a clap here 02:03:108 - And that's it.
  26. 02:06:315 - Add clap.
  27. 02:06:694 - Add finish.
  28. 02:26:693 - Add clap.
Using the first clap sound, skipped the second one, i don't think it fits.


  • Bakari's Normal

  1. 01:41:787 - Add circle.
  2. 02:13:296 (2,4) - I don't really like this overlap. Maybe move 02:14:994 (4) - 's 3rd node a bit up?

    Hitsounds

  3. 01:11:221 - Add clap.
  4. 01:42:542 - Add finish.
  5. 01:41:787 - Add green line with custom1 (do it here if u added a circle here. And do it here 01:42:542 - if u didn't add a circle there.)
  6. Add claps all these places: 1. 01:43:296 - 2.01:44:806 - 3. 01:46:315 - 4. 01:47:825 - 5. 01:49:334 - 6. 01:50:843 - 7. 01:52:353 - 8. 01:53:862 -
  7. 02:06:693 - Add finish.
  8. 02:29:334 - Same as above.
    02:29:900 - Same as above.


  • Feedback


    Nice map and song! Good luck! >.< Shot 1 kudosu~
A Mystery
Hello! Mod on in-game request

Insane

  1. Half your map is unsnapped
  2. Not bad
  3. OD is a pain in the ass, I highly recommend you to change it like the mod above suggested (I think AR8 would fit best)
  4. You might want a recheck on the combos, they seem to be random at some places
00:32:730 (6) - I don't know if many people will complain about this but sliders like these 00:32:730 (6) - or the slider ends of 00:34:617 (1,2,3,4,3) - etc are not mapped to anything in the music, though it might not look like that.
00:30:843 (1,2) - What they mean by spacing issues like you said might be these things. There is a small difference in distance, though their rhythm gap is completely different. I don't see a lot of places where you actually used the distance snap in the first place, and that causes weird and unnecessary differences in spacing at places like 00:33:862 (2,3,4) - .
00:41:598 (1) - Why is there a NC here and not here 00:42:164 (3) - ? It would make more sense
00:41:786 (2,3) - Another example of weird spacing. Since (3) lands on a downbeat, a slightly higher spacing would make sense, but this feels and looks a bit random. You might want to use the distance snap here or make a little jump, but coming from that square-like pattern this is a weird way to slow down.
00:45:938 (2,3,1) - Like here, you did it perfectly
01:00:467 (6,7,8) - Considering this jump is fairly large compared to the rest of the map, the slider might need a different body so the last jump does not feel awkward. The next objects will need a little adjustment though.
01:08:014 (9) - NC here? Also the position feels a bit weird, might as well swap these 01:08:014 (9,1) - and move it a little closer to the stream, but that's just a personal preference.
01:15:373 (1) - This is like, a very strong beat. I suggest moving it up a lot, and a bit left, so that there isn't a huge jump between 01:15:373 (1,2) -
01:31:599 (5,6) - Weird spacing again, overlapping each other as well
01:38:014 (1,2) - Considering the rhythm you use at the softer parts like these it would make more sense if these objects were swapped. (on the timeline), as it will also be mapped better to the vocals
01:41:787 - Why not map this sound?
01:46:314 (3,4) - The vocals have the exact same rhythm as 00:33:107 (7,1) - , so the current 1/2 sliders wont do.
01:50:655 (1,2) - Swap rhythms? This offbeat slider seems to be unnecessary
01:52:541 (1,2) - Same as 01:46:314 (3,4) -
02:03:485 (8,1) - I don't see why these are stacked, it's not a really problem but a nicer pattern then what is going on here would be better. 02:04:052 (3) - it really cramped up at the top right, making an huge jump with 02:04:052 (3,4) -
02:08:203 (1) - This slider doesn't feel right, consider copy pasting 02:07:826 (7) - and rotate it -120° or less and replace it so it will blanket 02:07:826 (7) - or something, it will create a better flow. You might want to reposition 02:08:580 (9) - as well as it feels out of place and makes a very awkward jump to the next burst.
02:11:599 (8) - Make it blanket 02:11:222 (7) - so it wont overlap with 02:11:033 (6) -
02:13:675 (1) - Every slider following a curved stream like that was mapped nicely so it would follow the shape except for this straight slider.

Uhm might be a bit much but this is what I think that could be improved, and after all some of them are personal preferences as well. The insane indeed needs a little polishing, but it's definitely rankable after getting a few more mods
Good luck with the mapset!
Topic Starter
Aiceo

A Mystery wrote:

Hello! Mod on in-game request

Insane

  1. Half your map is unsnapped
  2. Not bad
  3. OD is a pain in the ass, I highly recommend you to change it like the mod above suggested (I think AR8 would fit best)
  4. You might want a recheck on the combos, they seem to be random at some places
00:32:730 (6) - I don't know if many people will complain about this but sliders like these 00:32:730 (6) - or the slider ends of 00:34:617 (1,2,3,4,3) - etc are not mapped to anything in the music, though it might not look like that. Few of them are not mapped to anything you're right, but most most of them are mapped to something, for example the sax for those 5 sliders you pointed out.
00:30:843 (1,2) - What they mean by spacing issues like you said might be these things. There is a small difference in distance, though their rhythm gap is completely different. I don't see a lot of places where you actually used the distance snap in the first place, and that causes weird and unnecessary differences in spacing at places like 00:33:862 (2,3,4) - . Fixed these two i think, will take a look if there are any other places like this
00:41:598 (1) - Why is there a NC here and not here 00:42:164 (3) - ? It would make more sense Cause i'm bad with combos, fixed
00:41:786 (2,3) - Another example of weird spacing. Since (3) lands on a downbeat, a slightly higher spacing would make sense, but this feels and looks a bit random. You might want to use the distance snap here or make a little jump, but coming from that square-like pattern this is a weird way to slow down. The results of not using ds lol, fixed i think
00:45:938 (2,3,1) - Like here, you did it perfectly
01:00:467 (6,7,8) - Considering this jump is fairly large compared to the rest of the map, the slider might need a different body so the last jump does not feel awkward. Adjusted the slider similar like in the picture
The next objects will need a little adjustment though.
01:08:014 (9) - NC here? Also the position feels a bit weird, might as well swap these 01:08:014 (9,1) - and move it a little closer to the stream, but that's just a personal preference. Nc fixed, didn't swap
01:15:373 (1) - This is like, a very strong beat. I suggest moving it up a lot, and a bit left, so that there isn't a huge jump between 01:15:373 (1,2) - completely relocated the slider will see how it works
01:31:599 (5,6) - Weird spacing again, overlapping each other as well
01:38:014 (1,2) - Considering the rhythm you use at the softer parts like these it would make more sense if these objects were swapped. (on the timeline), as it will also be mapped better to the vocals
01:41:787 - Why not map this sound? I want a longer break there
01:46:314 (3,4) - The vocals have the exact same rhythm as 00:33:107 (7,1) - , so the current 1/2 sliders wont do. not sure about this, need some qat opinion i think
01:50:655 (1,2) - Swap rhythms? This offbeat slider seems to be unnecessary fixed, failed that one hard somehow haha
01:52:541 (1,2) - Same as 01:46:314 (3,4) -
02:03:485 (8,1) - I don't see why these are stacked, it's not a really problem but a nicer pattern then what is going on here would be better. 02:04:052 (3) - it really cramped up at the top right, making an huge jump with 02:04:052 (3,4) - edited the spacing n stuff
02:08:203 (1) - This slider doesn't feel right, consider copy pasting 02:07:826 (7) - and rotate it -120° or less and replace it so it will blanket 02:07:826 (7) - or something, it will create a better flow. You might want to reposition 02:08:580 (9) - as well as it feels out of place and makes a very awkward jump to the next burst. Flipped some stuff around, should look better now
02:11:599 (8) - Make it blanket 02:11:222 (7) - so it wont overlap with 02:11:033 (6) - you're right, fixed
02:13:675 (1) - Every slider following a curved stream like that was mapped nicely so it would follow the shape except for this straight slider. Curved it, looks sick now!

Uhm might be a bit much but this is what I think that could be improved, and after all some of them are personal preferences as well. The insane indeed needs a little polishing, but it's definitely rankable after getting a few more mods
Good luck with the mapset!
Thanks for the mod sweetie, map's looking better every minute!
theramdans
lazy irc mod OTL
2015-02-28 02:38 theramdans: I just found a minor stacking error lol
2015-02-28 02:38 Aiceo: where at
2015-02-28 02:38 theramdans: 00:29:334 - (3) - with 00:30:655 (2) -
2015-02-28 02:39 Aiceo: you mean
2015-02-28 02:39 theramdans: 00:29:334 (3) -
2015-02-28 02:39 Aiceo: it's bad
2015-02-28 02:39 Aiceo: that they're stacked?
2015-02-28 02:39 Aiceo: i did that on purpose
2015-02-28 02:39 theramdans: no
2015-02-28 02:39 theramdans: they are not perfectly stacked
2015-02-28 02:39 theramdans: look at each of its coordinates and compare
2015-02-28 02:40 theramdans: and as i say, very minor
2015-02-28 02:40 Aiceo: yeah
2015-02-28 02:40 Aiceo: perfectly
2015-02-28 02:40 Aiceo: stacked
2015-02-28 02:40 Aiceo: what u on about
2015-02-28 02:40 Aiceo: 164 128
2015-02-28 02:40 Aiceo: on both
2015-02-28 02:41 theramdans: I will put them both at 164 236
2015-02-28 02:41 Aiceo: o
2015-02-28 02:41 Aiceo: fuk looked at the wrong ones
2015-02-28 02:42 theramdans: 00:35:749 (4) - blanket could be better
2015-02-28 02:42 Aiceo: fixed dat
2015-02-28 02:43 theramdans: 00:38:202 (2) - very minor blanket error
2015-02-28 02:44 theramdans: 00:38:391 (3) - ouch overlap, better put it more to the bottom-right
2015-02-28 02:44 Aiceo: how do people notice this
2015-02-28 02:44 Aiceo: i don't even
2015-02-28 02:44 theramdans: lol
2015-02-28 02:44 theramdans: by modding ofc
2015-02-28 02:44 theramdans: and as for blankets, by making it as good as you can
2015-02-28 02:45 theramdans: or,, dont make it, you can choose
2015-02-28 02:46 theramdans: 00:48:957 (3) - y to 200
2015-02-28 02:47 theramdans: 01:01:221 (5) - x to 391
2015-02-28 02:49 theramdans: 01:14:051 (2,3,4) - a bit confusing to read, coz they are followed by streams, maybe make them triangle?
2015-02-28 02:50 Aiceo: feels better when the 3 is one the end of the stream imo
2015-02-28 02:50 Aiceo: after all you need some combo breaks somewhere right
2015-02-28 02:50 theramdans: maybe it is just me, I prefer triangles
2015-02-28 02:51 Aiceo: loominati
2015-02-28 02:51 Aiceo: confirmed
2015-02-28 02:51 theramdans: meh wut
2015-02-28 02:51 theramdans: 01:28:013 (2) - noticeably blanket error, could be better
2015-02-28 02:52 theramdans: and 01:28:202 (3) - another overlap
2015-02-28 02:52 theramdans: I like triangles because they make an angle in the movement, rather than linear/squares
2015-02-28 02:52 Aiceo: cause
2015-02-28 02:52 Aiceo: copy pasta
2015-02-28 02:53 Aiceo: and
2015-02-28 02:53 Aiceo: that overlap
2015-02-28 02:53 Aiceo: is sexy
2015-02-28 02:53 Aiceo: pls
2015-02-28 02:53 theramdans: squares makes angle too, but I dont like the movement
2015-02-28 02:53 theramdans: well, you can keep it then, it is your map, I dont force anything
2015-02-28 02:53 theramdans: copy pasta OTL
2015-02-28 02:54 theramdans: 01:38:391 (2) - not stacked perfectly with prvious sliderend
2015-02-28 02:54 theramdans: very minor^
2015-02-28 02:55 theramdans: 02:09:523 (8) - 259 243
2015-02-28 02:56 theramdans: 02:24:806 (1) - prefer a curve slider rather than a sharp turn like this, but you can keep it if you want
2015-02-28 02:57 theramdans: 02:25:372 (3,4,5,6,7) - 312 128
2015-02-28 02:57 Aiceo: its
2015-02-28 02:57 Aiceo: perfectly stacked
2015-02-28 02:57 Aiceo: the sliderhead
2015-02-28 02:57 theramdans: nope
2015-02-28 02:57 Aiceo: it's just the game makes it look unstacked
2015-02-28 02:57 Aiceo: stack latiency
2015-02-28 02:57 Aiceo: or somethin
2015-02-28 02:58 Aiceo: yes it's stacked well
2015-02-28 02:58 theramdans: 01:38:391 (1) - sliderend - 364 179 while 01:38:391 (2) - 363 178
2015-02-28 02:58 theramdans: very minor
2015-02-28 02:59 theramdans: 1 pixel each lol
2015-02-28 02:59 Aiceo: the editor
2015-02-28 02:59 Aiceo: stacks it like that for me
2015-02-28 03:00 Aiceo: when i move 2 on top of 1
2015-02-28 03:00 theramdans: 02:30:089 (4) - place a bit to the right? so 2-3-4's movement is a triangle, just an opinion
2015-02-28 03:00 theramdans: oh well, yeah the editor sometimes do that
2015-02-28 03:00 theramdans: just stack them perfectly
2015-02-28 03:00 theramdans: Im done
2015-02-28 03:01 theramdans: ah 02:30:089 (4) - I mean to the left lol
2015-02-28 03:01 theramdans: my brain's high
2015-02-28 03:02 Aiceo: move a bit
2015-02-28 03:03 theramdans: see? im not good at modding, that's why I dont like getting asked to mod, unless I was the one who wants to
riffy

-Tochi wrote:


  • Bakari's Normal

  1. 01:41:787 - Add circle. No way. That would break the concept of the easiest diff.
  2. 02:13:296 (2,4) - I don't really like this overlap. Maybe move 02:14:994 (4) - 's 3rd node a bit up? Okay.

    Hitsounds



    these are up to the mapper since I didn't hitsound it myself.
  3. 01:11:221 - Add clap.
  4. 01:42:542 - Add finish.
  5. 01:41:787 - Add green line with custom1 (do it here if u added a circle here. And do it here 01:42:542 - if u didn't add a circle there.)
  6. Add claps all these places: 1. 01:43:296 - 2.01:44:806 - 3. 01:46:315 - 4. 01:47:825 - 5. 01:49:334 - 6. 01:50:843 - 7. 01:52:353 - 8. 01:53:862 -
  7. 02:06:693 - Add finish.
  8. 02:29:334 - Same as above.
    02:29:900 - Same as above.


  • Feedback


    Nice map and song! Good luck! >.< Shot 1 kudosu~
OD stays the same, we can't push it any higher since it would damage the playability. :c

code
osu file format v14

[General]
AudioFilename: Rudimental - Not Giving In.mp3
AudioLeadIn: 0
PreviewTime: 64806
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Not Giving In ft. John Newman & Alex Clare
TitleUnicode:Not Giving In ft. John Newman & Alex Clare
Artist:Rudimental
ArtistUnicode:Rudimental
Creator:Aiceo
Version:Bakari's Normal
Source:
Tags:dnb drum and bass Priti -Bakari-
BeatmapID:649366
BeatmapSetID:287360

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4.5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"fences.jpg",0,0
//Break Periods
2,76137,77131
2,99523,101282
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1410,377.358490566038,4,2,1,85,1,0
28578,-100,4,2,1,45,0,0
46692,-100,4,2,1,55,0,0
52730,-100,4,3,2,73,0,1
64806,-100,4,3,2,80,0,1
76126,-100,4,2,1,45,0,0
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123674,-100,4,2,0,65,0,0
125183,-100,4,2,0,70,0,0
126693,-100,4,3,2,73,0,1
138768,-100,4,3,2,80,0,1
150089,-100,4,2,2,55,0,1
150843,-100,4,2,1,45,0,0


[Colours]
Combo1 : 114,165,150
Combo2 : 128,202,221
Combo3 : 220,230,136
Combo4 : 194,179,146

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460,300,63296,2,0,P|472:256|456:184,2,110,4|8|0,1:2|0:2|0:0,0:0:0:0:
356,360,64428,1,0,1:0:0:0:
248,308,64806,6,0,P|232:280|232:180,1,110,4|8,1:2|0:2,0:0:0:0:
272,164,65372,2,0,P|312:160|376:112,2,110,0|8|0,0:0|0:2|0:0,0:0:0:0:
220,132,66315,2,0,L|148:124,2,55,4|0|8,1:3|1:0|0:2,0:0:0:0:
152,232,67070,2,0,P|108:236|44:196,1,110,0|0,0:0|0:0,0:0:0:0:
32,84,67825,5,4,1:3:0:0:
144,36,68202,1,10,0:2:0:0:
264,48,68579,2,0,P|296:56|328:56,1,55,2|8,0:2|0:2,0:0:0:0:
376,44,68957,1,2,0:2:0:0:
456,136,69334,2,0,L|452:268,1,110,4|8,1:3|0:2,0:0:0:0:
348,308,70089,2,0,L|340:244,1,55,0|8,0:2|0:2,0:0:0:0:
288,224,70466,1,0,0:2:0:0:
188,292,70843,6,0,P|174:257|185:170,1,110,4|8,1:2|0:2,0:0:0:0:
156,128,71410,2,0,P|112:112|32:120,2,110,0|8|0,0:0|0:2|0:0,0:0:0:0:
216,136,72353,2,0,L|280:132,1,55,4|0,1:3|1:0,0:0:0:0:
324,164,72730,1,8,0:2:0:0:
436,120,73108,1,0,0:0:0:0:
464,236,73485,2,0,P|448:264|412:288,1,55,0|0,0:0|0:0,0:0:0:0:
372,296,73862,6,0,L|240:292,2,110,4|8|0,1:2|0:2|0:0,0:0:0:0:
476,356,74994,1,0,0:0:0:0:
464,236,75372,1,4,1:2:0:0:
444,116,75749,2,0,L|448:52,1,55,8|4,0:2|0:2,0:0:0:0:
168,76,78391,6,0,P|124:68|44:76,2,110,4|0|0,0:3|0:0|0:3,0:0:0:0:
300,280,79900,1,4,0:3:0:0:
372,184,80277,1,0,0:0:0:0:
448,88,80655,2,0,P|472:116|488:188,1,110,4|0,0:3|0:0,0:0:0:0:
428,292,81410,5,4,0:3:0:0:
200,208,82164,2,0,P|148:204|88:228,1,110,4|0,0:3|0:0,0:0:0:0:
164,324,82919,1,4,0:3:0:0:
348,168,83674,2,0,P|344:136|328:96,2,55,4|0|0,0:3|0:2|0:0,0:0:0:0:
428,260,84428,6,0,P|456:228|472:160,2,110,4|0|4,0:3|0:0|0:3,0:0:0:0:
308,280,85560,1,0,0:0:0:0:
196,236,85938,2,0,B|188:212|204:180|204:180|216:152|200:116,2,110,4|0|4,0:3|0:0|0:3,0:0:0:0:
224,356,87070,1,0,0:0:0:0:
112,312,87447,6,0,P|62:307|0:333,2,110,4|0|4,0:3|0:0|0:3,0:0:0:0:
316,180,88957,2,0,P|328:152|328:68,1,110,4|0,0:3|0:0,0:0:0:0:
212,108,89711,2,0,P|196:140|188:176,1,55,4|0,0:3|0:0,0:0:0:0:
200,220,90089,1,0,0:0:0:0:
296,296,90466,6,0,L|412:288,2,110,4|0|4,0:3|0:0|0:3,0:0:0:0:
192,356,91598,2,0,P|176:340|148:320,1,55,0|0,0:0|0:0,0:0:0:0:
88,324,91976,1,4,0:3:0:0:
64,204,92353,1,0,0:0:0:0:
36,88,92730,2,0,P|72:84|112:96,1,55,4|0,0:3|0:0,0:0:0:0:
136,128,93108,1,0,0:0:0:0:
244,76,93485,6,0,L|372:64,1,110,4|0,0:3|0:0,0:0:0:0:
416,168,94240,1,4,0:3:0:0:
236,328,94994,2,0,P|200:328|132:292,2,110,4|0|4,0:3|0:0|0:3,0:0:0:0:
312,232,96126,2,0,P|272:216|240:216,1,55,0|0,0:0|0:0,0:0:0:0:
208,184,96504,6,0,P|228:156|296:112,2,110,4|0|4,0:3|0:0|0:3,0:0:0:0:
96,232,97636,2,0,P|80:204|60:180,1,55,0|0,0:0|0:0,0:0:0:0:
12,160,98013,1,4,0:3:0:0:
116,96,98391,1,0,0:0:0:0:
220,36,98768,2,0,L|280:32,1,55,0|0,0:1|0:1,0:0:0:0:
324,68,99145,1,0,0:0:0:0:
384,312,102542,6,0,P|395:301|432:216,1,110,4|0,3:3|0:0,0:0:0:0:
352,128,103296,2,0,P|300:136|228:116,1,110,2|0,0:3|0:0,0:0:0:0:
128,92,104051,2,0,L|132:156,1,55,4|0,3:3|0:0,0:0:0:0:
168,196,104428,2,0,L|160:320,1,110,0|2,0:0|0:3,0:0:0:0:
276,264,105183,1,0,0:0:0:0:
372,340,105560,6,0,P|392:304|392:224,1,110,4|0,3:3|0:0,0:0:0:0:
360,120,106315,2,0,P|352:84|352:56,2,55,2|0|0,0:3|0:0|0:0,0:0:0:0:
476,148,107070,1,4,3:0:0:0:
396,236,107447,1,0,0:0:0:0:
320,332,107825,2,0,L|256:336,2,55,2|0|0,0:3|0:0|0:0,0:0:0:0:
269,225,108579,6,0,P|237:230|175:273,2,110,4|0|2,3:0|0:0|0:3,0:0:0:0:
352,136,109711,2,0,P|356:112|352:80,1,55,0|0,0:0|0:0,0:0:0:0:
300,48,110089,2,0,L|180:40,1,110,4|0,3:0|0:0,0:0:0:0:
128,144,110843,2,0,L|200:140,1,55,2|0,0:3|0:0,0:0:0:0:
232,176,111221,1,0,0:0:0:0:
336,240,111598,5,4,3:0:0:0:
364,360,111976,2,0,P|408:336|456:276,2,110,0|2|0,0:0|0:3|0:0,0:0:0:0:
252,316,113108,1,4,3:0:0:0:
132,336,113485,2,0,P|112:308|104:272,1,55,0|0,0:0|0:0,0:0:0:0:
120,228,113862,2,0,L|124:112,1,110,2|0,0:3|0:0,0:0:0:0:
212,36,114617,6,0,P|232:72|232:152,1,110,4|2,3:0|0:3,0:0:0:0:
336,208,115372,2,0,P|356:188|368:152,1,55,4|2,0:3|0:3,0:0:0:0:
428,156,115749,2,0,P|440:172|456:212,1,55,0|0,0:0|0:0,0:0:0:0:
456,264,116126,1,4,3:0:0:0:
352,324,116504,1,2,0:3:0:0:
236,292,116881,2,0,P|231:315|234:351,2,55,4|2|0,0:3|0:3|0:0,0:0:0:0:
172,188,117636,6,0,P|144:212|112:296,2,110,4|2|4,3:3|0:3|0:3,0:0:0:0:
292,176,118768,2,0,L|352:184,1,55,0|0,0:3|0:0,0:0:0:0:
404,164,119145,2,0,P|412:140|404:56,2,110,4|2|4,3:0|0:3|0:3,0:0:0:0:
344,268,120277,1,0,0:0:0:0:
256,192,120655,12,4,125183,0:3:0:0:
164,312,126315,5,12,1:3:0:0:
276,264,126693,6,0,P|288:224|280:148,1,110,4|8,1:0|0:2,0:0:0:0:
292,96,127259,2,0,P|332:84|404:80,2,110,0|8|0,0:0|0:2|0:0,0:0:0:0:
232,112,128202,2,0,P|208:104|172:80,2,55,4|0|8,1:3|1:0|0:2,0:0:0:0:
320,196,128957,2,0,P|324:228|300:304,1,110,0|0,0:0|0:0,0:0:0:0:
188,340,129711,5,4,1:3:0:0:
156,224,130089,2,0,P|120:212|28:216,2,110,8|0|0,0:2|0:0|0:0,0:0:0:0:
252,148,131221,2,0,P|256:116|252:80,1,55,4|0,1:3|0:0,0:0:0:0:
284,40,131598,2,0,P|324:24|396:24,1,110,8|0,0:2|0:0,0:0:0:0:
440,132,132353,2,0,P|412:136|364:132,1,55,0|0,0:0|0:0,0:0:0:0:
328,160,132730,6,0,P|320:204|332:280,1,110,4|8,1:2|0:2,0:0:0:0:
320,328,133296,2,0,P|284:344|204:336,2,110,0|8|0,0:0|0:2|0:0,0:0:0:0:
376,308,134240,2,0,L|440:316,2,55,4|0|8,1:3|1:3|0:2,0:0:0:0:
260,272,134994,2,0,P|216:272|152:296,1,110,0|0,0:0|0:0,0:0:0:0:
48,240,135749,6,0,P|44:216|80:128,1,110,4|8,1:3|0:2,0:0:0:0:
172,72,136504,2,0,L|176:8,2,55,0|8|0,0:0|0:2|0:0,0:0:0:0:
264,152,137259,2,0,P|300:156|372:128,2,110,4|8|0,1:3|0:2|0:0,0:0:0:0:
160,216,138391,2,0,P|156:240|160:276,1,55,0|0,1:0|0:0,0:0:0:0:
196,320,138768,6,0,L|320:312,1,110,4|8,1:2|0:2,0:0:0:0:
340,196,139523,2,0,L|276:196,2,55,0|8|0,0:0|0:2|0:0,0:0:0:0:
432,276,140277,2,0,L|428:332,2,55,4|0|8,1:3|1:0|0:2,0:0:0:0:
488,168,141032,2,0,P|480:136|420:80,1,110,0|0,0:0|0:0,0:0:0:0:
308,96,141787,6,0,L|176:92,1,110,4|8,1:3|0:2,0:0:0:0:
148,204,142542,2,0,L|224:200,1,55,0|8,0:2|0:2,0:0:0:0:
252,240,142919,1,0,0:2:0:0:
364,192,143296,2,0,P|372:232|352:304,2,110,4|8|0,1:3|0:2|0:0,0:0:0:0:
288,96,144428,2,0,L|292:36,1,55,0|0,0:0|0:0,0:0:0:0:
232,20,144806,6,0,P|208:52|192:136,1,110,4|8,1:2|0:2,0:0:0:0:
164,172,145372,2,0,P|140:188|48:180,2,110,0|8|0,0:0|0:2|0:0,0:0:0:0:
224,176,146315,2,0,P|236:200|256:296,1,110,4|8,1:3|0:2,0:0:0:0:
360,344,147070,2,0,P|397:330|428:309,2,55,0|8|0,0:0|0:2|0:0,0:0:0:0:
356,224,147825,6,0,L|400:116,2,110,4|8|0,1:2|0:2|0:0,0:0:0:0:
240,256,148957,2,0,P|232:224|236:192,1,55,0|0,0:0|0:0,0:0:0:0:
208,148,149334,2,0,P|168:128|96:124,1,110,0|8,1:2|0:2,0:0:0:0:
52,152,149900,2,0,P|24:204|28:264,1,110,4|0,0:2|0:0,0:0:0:0:
120,328,150655,2,0,L|180:324,1,55,0|2,0:0|0:2,0:0:0:0:
Avena
It's one thing to be legitimately concerned of the spread, It's another thing to blurb it out on every map that doesn't have 0.75 star gaps between every diff.
The spread IS FINE, Star rating is a nice tool, but it is NOT a good factor for determining rankability of a spread.
Sieg
I think spread is fine
gl~
-Tochi
Gratz~
theramdans
lol already?
those diff gaps tho, I dont feel safe personally
Topic Starter
Aiceo
I've been working on it far more than the submittion date says, so please don't mind the submittion date :x

kthxbye
theramdans

Aiceo wrote:

I've been working on it far more than the submittion date says, so please don't mind the submittion date :x

kthxbye
tbh, nobody like speedrank, ever
Asphyxia

Priti wrote:

It's one thing to be legitimately concerned of the spread, It's another thing to blurb it out on every map that doesn't have 0.75 star gaps between every diff.
The spread IS FINE, Star rating is a nice tool, but it is NOT a good factor for determining rankability of a spread.
What on earth makes you think the spread is fine? Take a look at both of the difficulties, compare them. Hard is solely just distance snapped objects with few triplets, while Insane has constant jumps with lots of streams and triplets.

That being said, I strongly advice to get a light Insane on this.
Musty
I think the spread is fine aswell

i honestly feel it's like this : http://osu.ppy.sh/b/290060 (surprisingly it's one from Asphyxia)
the gap between Hard & Insane feels the same i think for the player, you should not consider density/spacing that much i guess. (not sure if it has sense lol)
Topic Starter
Aiceo
Light-insane is on it's way...
Sieg

Asphyxia wrote:

What on earth makes you think the spread is fine? Take a look at both of the difficulties, compare them. Hard is solely just distance snapped objects with few triplets, while Insane has constant jumps with lots of streams and triplets.

That being said, I strongly advice to get a light Insane on this.
Actually I've compared. And Insane - Hard was pretty much like Hard-Normal to me, because of that I thought that spread was fine. Whatever, since mapper decided to add light-insane this map shouldn't be nominated yet, I'm removing my bubble just in case. Call me after getting some mods on your new diff.
Musty
hey

[Hula]

I noticed that most of the objects are located at the bottom of the playfield, it's weird because it feels sometimes that you're stuck at the bottom even if you could put notes higher stuff

00:38:011 (2) - higher maybe?
00:44:049 (2) - move this one a bit? because i think the spacing looks weird between (1) & (3) ?
01:14:993 (1) - remove the nc & add one right after because of the rhythm
02:08:011 (5) - I would have put this note closer to the (1) instead of the (2) because it seems better to play
02:20:276 (1) - move this a bit on the ← and ↑
02:24:615 (4) - This note is a bit too low
02:28:955 (1) - remove the nc & add one right after because of the rhythm


Except that i think everything is cool actually, this is still an Insane anyways
Topic Starter
Aiceo

Musty wrote:

hey Hi

[Hula]

I noticed that most of the objects are located at the bottom of the playfield, it's weird because it feels sometimes that you're stuck at the bottom even if you could put notes higher stuff It's slightly more bias to the bottom, i'll give you that, i can't really notice it playing it. I can't make massive jumps in this map cos it's not mapped like that

00:38:011 (2) - higher maybe? moved the 1 and 2 ever so slightly higher
00:44:049 (2) - move this one a bit? because i think the spacing looks weird between (1) & (3) ? I'm intending for there to be a jump from the (2) to the (3), can't say it looks pretty, but it works better than not having the jump imo.
01:14:993 (1) - remove the nc & add one right after because of the rhythm woops
02:08:011 (5) - I would have put this note closer to the (1) instead of the (2) because it seems better to play I'm going for an increasing jump bit there cos of the bass drum which is on the down beat and then the red tick, so the mouse accelerates throughout the jumping back and forth
02:20:276 (1) - move this a bit on the ? and ? k
02:24:615 (4) - This note is a bit too low don't understand why
02:28:955 (1) - remove the nc & add one right after because of the rhythm


Except that i think everything is cool actually, this is still an Insane anyways cheers, and yep it's just less so than Aiceo's
Hula did dis
Mazzerin
hula
00:38:955 (4) - not sure if this is needed
01:02:728 (4) - change this into https://osu.ppy.sh/ss/2847850 or something, idk that old pattern just looks so weird
01:04:804 (1) - move to x10 y272 to blanket 01:03:672 (2) - properly hahahuuh
01:09:710 (2) - this is cooler as 2 notes im pretty sure, there are 2 strong sounds, 2nd is weaker so you could make some kind of a dropping 2 circle line combined with the 01:10:087 (3) - slider
01:13:294 (7) - this is kinda ugly, dont force the shape out of that slider that much, soften that gray anchor point till it blankets 01:13:672 (8) - nicely and then move 01:12:540 (2) - to the position of that sliders new sliderend point
01:19:898 (3,4) - move them a bit further away from each other like these are 01:31:219 (2,3) - , looks much more appealing
01:47:068 (1) - touches border of the screen babe https://osu.ppy.sh/ss/2847860
02:02:162 (1) - ctrl g?
02:18:011 (5) - that one single red anchor slider doesn't really look in place unless you used it for that weird electronic sound in the background? not sure
02:20:653 (3,4) - ugly blanket
02:29:332 (1) - 01:15:370 (1) - some minimal sv increases on these wouldn't hurt
Topic Starter
Aiceo

Mazzerin wrote:

hula
00:38:955 (4) - not sure if this is needed deleted and moved down the 3/4 slider and circle for spacing
01:02:728 (4) - change this into https://osu.ppy.sh/ss/2847850 or something, idk that old pattern just looks so weird I want the sliders to be in different directions cos of the wub shit
01:04:804 (1) - move to x10 y272 to blanket 01:03:672 (2) - properly hahahuuh not trying to blanket the (2) i'm going for a straight line for (6), (7) and the (1)
01:09:710 (2) - this is cooler as 2 notes im pretty sure, there are 2 strong sounds, 2nd is weaker so you could make some kind of a dropping 2 circle line combined with the 01:10:087 (3) - slider
01:13:294 (7) - this is kinda ugly, dont force the shape out of that slider that much, soften that gray anchor point till it blankets 01:13:672 (8) - nicely and then move 01:12:540 (2) - to the position of that sliders new sliderend point okay, fixed, i was trying to kinda map the saxophone shit
01:19:898 (3,4) - move them a bit further away from each other like these are 01:31:219 (2,3) - , looks much more appealing ye, fair play
01:47:068 (1) - touches border of the screen babe https://osu.ppy.sh/ss/2847860 ight, fixed that i think
02:02:162 (1) - ctrl g? nah, it's like that to try emphasise the saxophone, if it does?
02:18:011 (5) - that one single red anchor slider doesn't really look in place unless you used it for that weird electronic sound in the background? not sure I had done, but i will remove it cos it's inconsistent with the rest of the map, now a straight slider
02:20:653 (3,4) - ugly blanket
02:29:332 (1) - 01:15:370 (1) - some minimal sv increases on these wouldn't hurt put 1.15x sv on it, i doubt anyone will notice thoguh :p. I do like that sort of thing
Cheers dude!

hula
Sieg
find me ingame
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