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Zetsubou Shoujotachi - Zetsubou Restaurant (TV Size) [Osu|Ta

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Kuron-kun

Nhawak wrote:

Olá



Normal

Me parece bom.



Hard

00:10:670 - Isso está muito para fora, a barra de HP está cobrindo a curva do slider, arrume.

00:17:870 - Arrume o stack. (é só 1 casinha com grid snap desativado, pode me chamar de frescurento :D)

00:48:470 - ^

01:27:240 - Acho melhor deixar esse slider simétrico.



Insane

00:23:670 - ''Arrume o stack. (é só 1 casinha com grid snap desativado, pode me chamar de frescurento :D)''

01:17:470 - Acho melhor deixar essa nota mais longe, a pessoa pode pensar que é uma continuação da stream e sair atropelando tudo.



Near's Zetsubou

Mod meu nessa dificuldade seria inútil, Kuron-Kun é perfeito <3 (Não encontrei nada).
mod inutil é assim mesmo ;)
Topic Starter
Tarrasky

Nhawak wrote:

Olá



Normal

Me parece bom.



Hard

00:10:670 - Isso está muito para fora, a barra de HP está cobrindo a curva do slider, arrume. ok

00:17:870 - Arrume o stack. (é só 1 casinha com grid snap desativado, pode me chamar de frescurento :D) ok

00:48:470 - ^ ok

01:27:240 - Acho melhor deixar esse slider simétrico. 3 vez q me pedem isso, mas eu n sei deixar simétrico, se vc fizer pra mim eu posso te amar <3 (é serio eu não sei deixar mais perfeito q isso)



Insane

00:23:670 - ''Arrume o stack. (é só 1 casinha com grid snap desativado, pode me chamar de frescurento :D)'' ok

01:17:470 - Acho melhor deixar essa nota mais longe, a pessoa pode pensar que é uma continuação da stream e sair atropelando tudo. ok



Near's Zetsubou

Mod meu nessa dificuldade seria inútil, Kuron-Kun é perfeito <3 (Não encontrei nada).

edit: vlw pelo mod, te amo <3
Buttercup

Near wrote:

mod inutil é assim mesmo ;)
vai se ferrar ;)


edit: aqui está o slider simétrico:

hard
osu file format v13

[General]
AudioFilename: Sayonara Zetsubou Sensei - Zetsubou Restaurant (TV Size).mp3
AudioLeadIn: 0
PreviewTime: 51894
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Zetsubou Restaurant (TV Size)
TitleUnicode:絶望レストラン (TV Size)
Artist:Zetsubou Shoujotachi
ArtistUnicode:絶望少女達
Creator:Tarrasky
Version:Hard
Source:懺・さよなら絶望先生
Tags:ghm12 Near Ending Zan Sayonara Zetsubou Sensei Tanii Asuka Sanada Asami Gotou Yuuko Matsuki Miyu
BeatmapID:585951
BeatmapSetID:255637

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"zetsubourestaurant.jpg",0,0
//Break Periods
2,13470,14720
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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288,252,74470,2,0,P|324:221|338:176,1,95.9999970703126,2|4,0:0|0:0,0:0:0:0:
396,101,74870,2,0,P|426:137|430:184,1,95.9999970703126,0|4,0:0|0:0,0:0:0:0:
423,282,75270,2,0,L|350:344,1,95.9999970703126,2|4,0:0|0:0,0:0:0:0:
266,300,75670,6,0,P|262:252|238:211,1,95.9999970703126,8|4,0:0|0:0,0:0:0:0:
184,132,76070,2,0,P|159:91|156:43,1,95.9999970703126,2|4,0:0|0:0,0:0:0:0:
248,68,76470,2,0,L|340:96,1,95.9999970703126,0|4,0:0|0:0,0:0:0:0:
420,152,76870,1,2,0:0:0:0:
424,176,76970,1,2,0:0:0:0:
428,200,77070,1,2,0:0:0:0:
432,224,77170,1,2,0:0:0:0:
436,248,77270,5,2,0:0:0:0:
388,312,77470,1,2,0:0:0:0:
228,300,77870,2,0,B|180:248|224:176|224:176|215:152,1,160,2|2,0:0|0:0,0:0:0:0:
160,92,78470,1,2,0:0:0:0:
192,72,78570,1,0,0:0:0:0:
232,72,78670,1,0,0:0:0:0:
268,88,78770,1,0,0:0:0:0:
304,104,78870,6,0,P|340:108|384:96,1,80,4|0,0:0|0:0,0:0:0:0:
468,200,79470,2,0,B|428:208|408:248|408:248|392:284|344:292,1,160,2|0,0:0|0:0,0:0:0:0:
168,292,80270,2,0,B|120:284|104:248|104:248|84:208|44:200,1,160,4|0,0:0|0:0,0:0:0:0:
256,76,81070,2,0,L|256:248,1,160,2|0,0:0|0:0,0:0:0:0:
256,320,81670,1,2,0:0:0:0:
256,332,81870,1,2,0:0:0:0:
256,344,82070,5,4,0:0:0:0:
388,228,83670,5,2,0:0:0:0:
368,68,83870,1,2,0:0:0:0:
136,24,84270,2,0,P|136:108|180:192,1,160,2|2,0:0|0:0,0:0:0:0:
224,236,84870,1,2,0:0:0:0:
240,252,84970,1,0,0:0:0:0:
256,268,85070,1,0,0:0:0:0:
272,284,85170,1,0,0:0:0:0:
288,300,85270,5,4,0:0:0:0:
304,316,86870,5,2,0:0:0:0:
404,188,87070,1,2,0:0:0:0:
248,232,87270,1,2,0:0:0:0:
356,104,87470,2,0,B|300:69|241:93|241:93|178:69|127:103,1,240,2|0,0:0|0:0,0:0:0:0:
124,123,88170,1,0,0:0:0:0:
120,143,88270,1,0,0:0:0:0:
116,163,88370,1,0,0:0:0:0:
112,183,88470,5,8,0:0:0:0:
108,203,89070,5,8,0:0:0:0:
Intelli
Really nice song and map overall. Sorry it's not in Portuguese :/

Normal / Extra

Didn't see anything major that needed to be fixed, nice job.

Hard
  1. 00:21:070 (6) - A little confusing to read when a note that was a hole in a similar section before this is covered by a previous one. Not a huge concern, but I just noticed that on my first play.

  2. 00:50:470 (2) - The spacing between this and 1 (as well as the rest of the green-blue combo) is different then the tan, and it interrupts the flow. I would even it out between the two to make this section smoother.

  3. 01:11:270 (2) - This space between this and the 1 slider feels really far compared to the rest of the section.
Insane
  1. 00:41:070 (4) - This not starting at the same place as 2 makes the map feel a little bit awkward here.
Great beatmap, great song, good luck with ranking :)

EDIT: One of the comments got deleted :?
Yaminoma
Short mod as requested by Ghm12
Taiko
Muzukashi:
00:13:170 (42) - d ?
00:25:070 (89) - k?
01:01:070 (230) - k ?

Oni:
00:17:070 (68) - k
00:18:670 (74) - ^
00:20:270 (81) - ^
00:25:070 (106) - ^ ?
Na minha opinião, um kkd aqui ( 01:07:270 (328,329,330) - ) fica melhor, e tambem mudar 01:07:670 (331,332,333,334,335) - pra kdkdk
Mas é vc que sabe, também, o resto da diff e as std tão muito boas, a musica é 10/10.
ghm12

thehatedbr wrote:

Short mod as requested by Ghm12 please, my nick in caps is not cool ;;
Taiko
Muzukashi:
00:13:170 (42) - d ? fixed
00:25:070 (89) - k? fixed
01:01:070 (230) - k ? fixed

Oni:
00:17:070 (68) - k fixed
00:18:670 (74) - ^ ^
00:20:270 (81) - ^ ^
00:25:070 (106) - ^ ? ^ !
Na minha opinião, um kkd aqui ( 01:07:270 (328,329,330) - ) fica melhor changed to dkd, kkd doesnt sounds well imo, e tambem mudar 01:07:670 (331,332,333,334,335) - pra kdkdk changed to kkdkk
Mas é vc que sabe, também, o resto da diff e as std tão muito boas, a musica é 10/10. <3
update ~
Topic Starter
Tarrasky

IntelliTroodon wrote:

Really nice song and map overall. Sorry it's not in Portuguese :/

Normal / Extra

Didn't see anything major that needed to be fixed, nice job.

Hard
  1. 00:21:070 (6) - A little confusing to read when a note that was a hole in a similar section before this is covered by a previous one. Not a huge concern, but I just noticed that on my first play. I will think about

  2. 00:50:470 (2) - The spacing between this and 1 (as well as the rest of the green-blue combo) is different then the tan, and it interrupts the flow. I would even it out between the two to make this section smoother. 00:48:470 (1,2,3,4) - same spacing and 00:50:070 (1,2,3,4) - same spacing

  3. 01:11:270 (2) - This space between this and the 1 slider feels really far compared to the rest of the section. have a blanket here 01:10:470 (4,2) -
Insane
  1. 00:41:070 (4) - This not starting at the same place as 2 makes the map feel a little bit awkward here. can i improve about
Great beatmap, great song, good luck with ranking :) thanks for mod ^^

EDIT: One of the comments got deleted :?
Seto Kousuke
mapa muito divertido de jogar, 10/10 gogogo rankear isso xD

Só irei opinar na Insane though
Insane
00:03:070 (4) - talvez transformar isto num slider com reverse arrow em vez das 2 singles? fica mais no flow do mapa ao meu ver
00:30:670 (1) - que tal transformar essa parte numa sessão de vai e vem ? exemplo, ai depois da nota 8 voce pegaria aquele slider de baixo e joga pro canto superior direito e ajusta as 2 singles seguintes...pq o mapa ja tem esse flow de ''girando e girando''...ai chega nessa parte da pra fazer essa mudança que ao meu ver encaixa muito bem
00:55:470 (3,4) - Já tentaste transformar isto numa triple? até spaced fica legal
Gemu-
Hi, from Game's Queue~

d
k
D (Big d)
K (Big k)


[gh's Muzukashii]

You forgot to remove the Widescreen Support http://puu.sh/f1WcD/1dc2e68c7f.png

00:01:070 - Change to k and here 00:01:170 - Change to k too for kkk.
00:11:670 - Change to k for kkk.
00:15:870 - ^
00:16:070 - Change to d for the pattern.
00:18:270 - Change to k for the rhythm in this part.
00:19:070 - Change to k and here 00:19:270 - Change to d, is better and for the pattern.
00:21:270 - Change to d for ddd.
00:22:270 - Change to k and here 00:22:470 - Change to d.
00:22:870 - Change to d.
00:23:070 - Change to k for the rhythm in this part.
00:23:470 - ^
00:25:470 - Change to k and here 00:25:670 - Change to d, is better for the pattern and the rhythm.
00:26:670 - Change tok.
00:27:070 - Change to d.
00:27:670 - Change to k.
00:35:470 - Change to k?
00:44:870 - Change to k for kkk.
00:51:670 - Change to d for ddd.
00:53:070 - Change to k for kkk.
00:59:270 - ^
01:02:470 - Change to d for ddd.
01:04:270 - Change to k for kkk.
01:09:270 - Change to dfor ddd.
01:12:270 - Change to k for kkk.
01:17:270 - Change to d for ddd.
01:18:670 - Change to k forkkk.
01:21:870 - Change to k for kkk.
01:25:070 - Change to d for ddd.
01:26:470 - Change to k for kkk.
01:28:270 - Change to d for ddd.

[gh's Oni]

00:17:870 - Change to k and here 00:17:970 - Change to d, for the rhythm in this part.
00:25:870 - Change to k for the rhythm.
00:31:070 - ^
00:34:470 - Change to k? is better.
00:46:070 - Change to D.
00:46:670 - Change to D for KD DK.
00:54:970 - Change to k for the pattern.
01:11:570 - ^
01:20:670 - Change to k? is better.

Nice Beatmap!, I hope my mod has been helpful, Good Luck~
ghm12

game rock wrote:

Hi, from Game's Queue~

d
k
D (Big d)
K (Big k)


[gh's Muzukashii]

You forgot to remove the Widescreen Support http://puu.sh/f1WcD/1dc2e68c7f.png how I forgot this haha, fixed

00:01:070 - Change to k and here 00:01:170 - Change to k too for kkk. nice, fixed!
00:11:670 - Change to k for kkk. fixed
00:15:870 - ^ fixed
00:16:070 - Change to d for the pattern. fixed
00:18:270 - Change to k for the rhythm in this part. fixed
00:19:070 - Change to k and here 00:19:270 - Change to d, is better and for the pattern. fixed
00:21:270 - Change to d for ddd.
00:22:270 - Change to k and here 00:22:470 - Change to d. fixed
00:22:870 - Change to d. fixed
00:23:070 - Change to k for the rhythm in this part. fixed
00:23:470 - ^ fixed
00:25:470 - Change to k and here 00:25:670 - Change to d, is better for the pattern and the rhythm. fixed
00:26:670 - Change tok. fixed
00:27:070 - Change to d. fixed
00:27:670 - Change to k. fixed
00:35:470 - Change to k? fixed
00:44:870 - Change to k for kkk. fixed
00:51:670 - Change to d for ddd. I'll consider, because last note is a strong beat imo
00:53:070 - Change to k for kkk. fixed
00:59:270 - ^ nope, definitely the last note has a different sound, and I want to follow it
01:02:470 - Change to d for ddd. I'll consider, want to make kiai a bit harder
01:04:270 - Change to k for kkk. fixed
01:09:270 - Change to dfor ddd. nope, following the vocal "hi"tokuchi
01:12:270 - Change to k for kkk. fixed
01:17:270 - Change to d for ddd. nope, there's a different beat and the vocal is "wata" being stronger than "shi", I want to keep it k
01:18:670 - Change to k forkkk. fixed
01:21:870 - Change to k for kkk. fixed
01:25:070 - Change to d for ddd. fixed
01:26:470 - Change to k for kkk. Consider, I really like kkd in this part orz
01:28:270 - Change to d for ddd. fixed

[gh's Oni]

00:17:870 - Change to k and here 00:17:970 - Change to d, for the rhythm in this part. fixed
00:25:870 - Change to k for the rhythm. changed to kdk, maybe kkd like the first part
00:31:070 - ^ fixed
00:34:470 - Change to k? is better. true, fixed
00:46:070 - Change to D. fixed
00:46:670 - Change to D for KD DK. fixed
00:54:970 - Change to k for the pattern. nice, fixed
01:11:570 - ^ fixed
01:20:670 - Change to k? is better. fixed

Nice Beatmap!, I hope my mod has been helpful, Good Luck~
Thanks <3
Your mod helped me a lot btw, specially at a muzukashii, because I just map Oni/Inner Oni diffs
Update ~
Topic Starter
Tarrasky
updated
Muchaszewski
Insane
01:27:270 (5) - Delete if you want to match music more but rly doesnt matter if it would be there.

Hard is ok for me

Normal
00:25:270 (3) - Move to 00:25:470 (3)

Hope soon will see this map ranked :)
Topic Starter
Tarrasky
Muchaszewski thanks for mod ^^

acho q vo dar uma parada no mapa por enquanto
esperar o ghm pegar mais mods dai procuro bats, os mods tão vindo curtos na std, acho q o que tiver a mais é pessoal, não algo a se corrigir
Sobre o video no mapa, só coloco se alguem me mandar sem o áudio e com qualidade aceitável, pq eu n sei achar nem mecher nisso

EDIT: amo vcs
Kunieda
from burrito booth~
[Muzukashii]
00:10:870 - remove
00:59:070 (219,220,221) - k
01:02:070 - remove
01:02:170 - remove

[Oni]
00:45:870 (206) - D
00:54:370 - add k
00:54:970 (256) - remove
01:27:770 - 1/6 beat
01:28:770 - add d

nice map, but unfortunately your oni should decrease finishes(due to 1/4 triple beats). Follow the rhythm instead
good luck! :D
ghm12

Kunieda wrote:

from burrito booth~
[Muzukashii]
00:10:870 - remove done
00:59:070 (219,220,221) - k was considering asda, done
01:02:070 - remove done
01:02:170 - remove here dont have a note D:

[Oni]
00:45:870 (206) - D nice, done
00:54:370 - add k done
00:54:970 (256) - remove done
01:27:770 - 1/6 beat did something here, because I didn't understand exactly what you mean
01:28:770 - add d done

nice map, but unfortunately your oni should decrease finishes(due to 1/4 triple beats). Follow the rhythm instead I read the Taiko Ranking Criteria again, and i didn't see they changed to 4 notes orz, finishes fixed
good luck! :D ty <3
Thanks for the mod!
update
Topic Starter
Tarrasky
upado

vo ver se acho algum bat
Topic Starter
Tarrasky
vai todo mundo se fuder nessa merda
acham normal esperar semanas pra um bat olhar seu mapa? eu ja cansei disso
ranking criteria mau explicado, onde vc tem q se virar feito um palhaço pra chamar atenção de um bat
mapear é só pra quem tem amiguinhosrsrs ou paciência, pra mim ja chega
e eu ainda n consigo mapear nem bonito nem bem feito, me esforço meses vendo milhões de tutoriais, falando com vários pró-mappers mas ainda faço merda, desisto
Kaifin
Mod for your extra friend :)

Near's Zetsubou
General:
oooooo boy I'm going to be straight up about this, this difficulty is massively overmapped :? I understand that the map is an extra, and I personally can play the map, but it doesn't feel rhythmic, it feels like overly spaced full screen 1/2 notes.. I would advise toning down some sections and compensating difficulty wise with triplets, sliders, and streams to break up the monotonous feel of the map. To clarify, I'm not saying that a map can't be predominantly focused on jumps, it just has to be fairly spread and used in a way that doesn't feel unnecessary or cheap. I'll be pointing out what i mean in the specifics section.

Specifics:
00:14:470 (1,2,3,4,5,6) - overmapped jumps mentioned above due to lack of intensity in the track
00:15:670 (7,1,2) - off rhythmically, maybe a triple and a slider instead cutting one 1/2 note from the last phrase to fix? find a way around this
00:21:470 (2,3) - questionable on the overmapping, i think it's ok but watch it here
00:24:370 (6,1) - holy moly unnecessarily high spacing, space this closer
00:30:270 (4,5,6,7,8,9,10,11,12) - questionable overmapping, and somewhat boring rhythmically based on what the song is doing, consider changing
00:32:470 (1,2,3,4,5) - overmap, change 100%
00:47:470 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,9) - it's ok to do lead in jumps like this for 8 1/2s, or even 16, but 22? it's not just overmapping, it's not exciting or riveting to play, there's nothing fun or interesting about it, it's just a 1/2 beat, definitely alter this, most likely alter the first bit and leave the jumps at the end
00:52:070 (1,1,1,1) - questionably in time, just watch it and consider changing
00:59:070 (4,5,6,1) - these two jumps are completely unreasonable, even in kiai time

The rest comes down to how lax I should mod the jumps in the kiai time, which i'm going to say is the only place they're really suitable in this map. Consider looking through this whole section regardless and seeing if there's any artificial difficulty or something you could alter to make it less of 1/2 jump training.
Beautiful
near
ar=9.3 ?
eu não deixaria mesmo ar do insane nisso.
00:43:470 (4,1) - eu não ia falar nada da sua diff, mas essa parte tá estranha pra mim... parece meio desalinhada. o resto tá muito bom!

insane
00:36:270 (3) - ta meio desalinhado , x:368 y:248 fica mais bonito e com flow melhor
00:39:470 (4) - tem certeza que não quer mudar um pouco a shape desse slider? todos os outros tem shape mudadas
01:17:170 (9,1,1,1) - isso confunde um pouco jogando, mas não faço ideia de como mudar... só queria dizer que confunde um pouco mesmo

muzu
od=5 ?
00:04:470 - eu adicionaria umas beats 1/1 aqui... parece muito vazio e não vai tornar o muzu mais difícil fazendo isso, acho que não vai mudar nem 0.01 nas stars
00:07:670 - ^
00:15:770 (51) - pega esse circulo e move pra cá 00:15:970 - fica bem melhor. do jeito que tá , está estranho... única parte estranha do mapa

as diffs que eu não modei é porque não vi nada de estranho, joguei todas
Topic Starter
Tarrasky

Beautiful wrote:

insane
00:36:270 (3) - ta meio desalinhado , x:368 y:248 fica mais bonito e com flow melhor vdd, ajustado
00:39:470 (4) - tem certeza que não quer mudar um pouco a shape desse slider? todos os outros tem shape mudadas dei uma arrumada, soa melhor agora ty
01:17:170 (9,1,1,1) - isso confunde um pouco jogando, mas não faço ideia de como mudar... só queria dizer que confunde um pouco mesmo tbm n sei como arrumar, por isso q tem os new combos, acho q eles auxiliam

as diffs que eu não modei é porque não vi nada de estranho, joguei todas vlw ^^

muuuuuuuuuuuuito obrigado pelo mod <3
Alarido

The video, as requested in-game.


File type: AVI
File size: 6,97 MB
Details: good quality video, removed audio track
Link for download: PUUSH > http://puu.sh/fZqoV/3027280144.zip

Att.
Topic Starter
Tarrasky

Alarido wrote:

The video, as requested in-game.


File type: AVI
File size: 6,97 MB
Details: good quality video, removed audio track
Link for download: PUUSH > http://puu.sh/fZqoV/3027280144.zip

Att.
Really thanks Alarido <3 :) :) :)
added video in all difficults
eu vo rankear esse caraio
Sgord1
Hello there. M4m

General.
Stunning hitsound voluime on slow parts. You should reduce it ~20-35%

Normal
SPOILER
00:03:670 (1,1) - I would avoid overlapping on Normal diff since the slider flow becomes not intuitive for begiiners. try to doit like you did 00:08:470 (1,1) - here
00:06:870 (1) - try to reconsider this slider (this one is too boring in my opinion)
00:20:470 (2,3,4) - hmm... In my opinion, the change of spacing is absolutely unnecessary here. Try to keep 1x spacing
00:26:070 (1,2) - blanket sliders would look better
00:28:270 (2) - This slider is too boring. If you don't want to change it, pls remove red point (turn it into white) at it's end since this is absolutely unnecessary
00:33:270 (2,3) - This overlap is ugly. I see that you can't avoid overlaps in your map (you usee 1x spacing). However you should avoid this at least in the gap between sliders.
00:35:670 (1) - I would reconsider this slider. It follows lyrics here and it should be curve
00:40:470 (1) - 2 lines above
00:48:470 (1,1) - I heard that such overlaps as this are not rankable. The 2nd slider tail is not visible so move 00:48:470 (1) - red point a little bit right :arrow:
00:51:870 add a break in this gap
00:59:670 (1,1) - yeah, it's intentional but you can stack them
01:01:670 (2,2) - Unstack them. This is not rankable
01:15:670 (1) - Isn't this reshape looks better? https://pp.vk.me/c624029/v624029243/1cc ... DB8iHg.jpg
Hard
SPOILER
00:03:070 (1,2,3) - consider to change this pattern to rectangular triangle
00:03:670 (1) - I would remove nc here.
00:12:670 (1,2,3,4) - this jump is perfectly fine. However you can make 2-3 parallel to 1-2
00:48:470 (1,2,3,4,1,2,3,4) - make this pattern more symmetrical with ctrl+h
01:01:270 (1,2,3,4) - Make them symmetrical
01:10:870 (1) - <- look here 01:12:070 (5) - <- and here. I can say that this change of number of repeats is not so intuitive and can confuse.

Insane
SPOILER
00:02:470 (2) - add whistle here
00:42:670 (4) - a part of this slider is out of playing field
00:55:270 (2,3,4,5,6,7) - make a shape of a perfect hexagon. It looks very good :3 (try to do it every time)
Overall: good diff. Plays fine.

Zetsubou

SPOILER
00:11:470 (8,1) - Ouch! This is not intuitive. Put 1 closer
01:28:470 (1,2) - I would remove this overlap
The problem with modding this beatmap is this one has extra star difficulty, everything is allowed here.
Nice diff. But a bit hard.

Good luck with your beatmap!
Beautiful
tarrasky esqueci de falar no mod ali em cima, mas acho bom reduzir o HP da Hard pra 5, no final fica difícil pra jogadores desse nível sobreviverem se continuar HP6, por causa das pausas.

no kds
Topic Starter
Tarrasky

Beautiful wrote:

tarrasky esqueci de falar no mod ali em cima, mas acho bom reduzir o HP da Hard pra 5, no final fica difícil pra jogadores desse nível sobreviverem se continuar HP6, por causa das pausas.

no kds
hm, melhor hp5 msm, depois atualizo o seu mod e o do physx1
Topic Starter
Tarrasky

physx1 wrote:

Hello there. M4m

General.
Stunning hitsound voluime on slow parts. You should reduce it ~20-35% i'm not sure

Normal
i look the mod, thanks ^^
seriously considering deleting this normal


Hard
00:03:070 (1,2,3) - consider to change this pattern to rectangular triangle cool, maybe a square is good to
00:03:670 (1) - I would remove nc here. k
00:12:670 (1,2,3,4) - this jump is perfectly fine. However you can make 2-3 parallel to 1-2 hmm i think not, this is a pentagon
00:48:470 (1,2,3,4,1,2,3,4) - make this pattern more symmetrical with ctrl+h is symmetric
01:01:270 (1,2,3,4) - Make them symmetrical is symmetric
01:10:870 (1) - <- look here 01:12:070 (5) - <- and here. I can say that this change of number of repeats is not so intuitive and can confuse. i dont think ;/

Insane
00:02:470 (2) - add whistle here ok
00:42:670 (4) - a part of this slider is out of playing field ok
00:55:270 (2,3,4,5,6,7) - make a shape of a perfect hexagon. It looks very good :3 (try to do it every time) the distance is 1,8x in all jump, not is necessary
Overall: good diff. Plays fine.

Zetsubou

SPOILER
00:11:470 (8,1) - Ouch! This is not intuitive. Put 1 closer
01:28:470 (1,2) - I would remove this overlap
The problem with modding this beatmap is this one has extra star difficulty, everything is allowed here.
Nice diff. But a bit hard.

Good luck with your beatmap!
thanks mod ^^
Kabu
m9 stop wasting my stars pls rank

PEW PEW
Kuron-kun

Kaifin wrote:

Mod for your extra friend :)

Near's Zetsubou
General:
oooooo boy I'm going to be straight up about this, this difficulty is massively overmapped :? I understand that the map is an extra, and I personally can play the map, but it doesn't feel rhythmic, it feels like overly spaced full screen 1/2 notes.. I would advise toning down some sections and compensating difficulty wise with triplets, sliders, and streams to break up the monotonous feel of the map. To clarify, I'm not saying that a map can't be predominantly focused on jumps, it just has to be fairly spread and used in a way that doesn't feel unnecessary or cheap. I'll be pointing out what i mean in the specifics section. I wouldn't EVER do such a diff like this on a mapset made by me, NEVER. Tarrasky asked an Extra, it means I would overmap and put shitty jumpy jumps all over the map - even if it doesn't fit -, I clearly know this is completely unnecessary, but I probably won't nerf some things :D

Specifics:
00:14:470 (1,2,3,4,5,6) - overmapped jumps mentioned above due to lack of intensity in the track Yeah, this is really really unnecessary, this section of the song is not strong at all, I'll see what I can do.
00:15:670 (7,1,2) - off rhythmically, maybe a triple and a slider instead cutting one 1/2 note from the last phrase to fix? find a way around this I really can't see why this is off rhythmically. The blue tick on this part 00:15:770 (1) - is "asking" a slider. At least this is what I can hear :c
00:21:470 (2,3) - questionable on the overmapping, i think it's ok but watch it here This section is strong on this part, this is why I added a bigger jump.
00:24:370 (6,1) - holy moly unnecessarily high spacing, space this closer The strong beat/sound is on the blue tick
00:30:270 (4,5,6,7,8,9,10,11,12) - questionable overmapping, and somewhat boring rhythmically based on what the song is doing, consider changing Uhh... would be more overmap if I add notes on the white ticks, since there is no song on it.
00:32:470 (1,2,3,4,5) - overmap, change 100% 00:32:470 (1,2,3,4) - Didn't change those jumps, changed 00:33:870 (5) - .
00:47:470 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,9) - it's ok to do lead in jumps like this for 8 1/2s, or even 16, but 22? it's not just overmapping, it's not exciting or riveting to play, there's nothing fun or interesting about it, it's just a 1/2 beat, definitely alter this, most likely alter the first bit and leave the jumps at the end I guess "fun" is something subjective. It's fun for me, and for some guys I've asked for testplay, I won't change this.
00:52:070 (1,1,1,1) - questionably in time, just watch it and consider changing Not at all, try listening in 25%
00:59:070 (4,5,6,1) - these two jumps are completely unreasonable, even in kiai time 1/4 sliders are like 1/2 jumps, nothing weird.

The rest comes down to how lax I should mod the jumps in the kiai time, which i'm going to say is the only place they're really suitable in this map. Consider looking through this whole section regardless and seeing if there's any artificial difficulty or something you could alter to make it less of 1/2 jump training.

Beautiful wrote:

near
ar=9.3 ? Okay
eu não deixaria mesmo ar do insane nisso.
00:43:470 (4,1) - eu não ia falar nada da sua diff, mas essa parte tá estranha pra mim... parece meio desalinhada. o resto tá muito bom! Não era pra ficar alinhado mesmo asçldkaçdkasd, mas mudei, obg,

physx1 wrote:

Zetsubou

SPOILER
00:11:470 (8,1) - Ouch! This is not intuitive. Put 1 closer It isssssssssssss why ppl can't understand that 1/4 works like 1/2 circles ;___________________;
01:28:470 (1,2) - I would remove this overlap Looks better.
The problem with modding this beatmap is this one has extra star difficulty, everything is allowed here.
Nice diff. But a bit hard.

Good luck with your beatmap!
the thing: http://puu.sh/g02lM.osu
Topic Starter
Tarrasky
pew pew, atualizado
Kabu
Pew, don't waste them or I'll wreck you up
Takeshi Kida
14/10 :v
ghm12

Takeshi Kida wrote:

14/10 :v
but wasnt ghr14 who did taiko diffs
Topic Starter
Tarrasky
pew pew

Added Nhawak's Normal <3
quando ele terminar nois rankeia isso
Takeshi Kida
agora é so rankear, o mapa tá muito bão :3
meii18
Here's my part Tarrasky

ByBy and Nhawak
osu file format v14

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TitleUnicode:絶望レストラン (TV Size)
Artist:Zetsubou Shoujotachi
ArtistUnicode:絶望少女達
Creator:Tarrasky
Version:Nhawak's Normal
Source:懺・さよなら絶望先生
Tags:ghm12 Near Ending Zan Sayonara Zetsubou Sensei Tanii Asuka Sanada Asami Gotou Yuuko Matsuki Miyu
BeatmapID:585953
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Espero que gostem .

Boa sorte ~
Topic Starter
Tarrasky

ByBy_ChAn wrote:

Here's my part Tarrasky

ByBy and Nhawak
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TitleUnicode:絶望レストラン (TV Size)
Artist:Zetsubou Shoujotachi
ArtistUnicode:絶望少女達
Creator:Tarrasky
Version:Nhawak's Normal
Source:懺・さよなら絶望先生
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Espero que gostem .

Boa sorte ~
Thanks byby and nhawak >w<

Just waiting simple mods in Normal, and after this BN mods

~pew pew let it go
ghm12
Mod at Normal as requested
[Normal]
00:46:670 (2) - Finish on sliderend?
00:47:070 (3) - This slider is following what sound? Delete
00:54:870 (4,5,6) - This part probably follow the rhythm better like this
00:56:470 (1,2,3) - Follow the rhythm like this, to match vocals
01:07:670 (4,5,6) - Something like this?
I don't mod standart, but I found these issues, feel free to ignore all of them
P o M u T a

  • [General]
  1. PreviewPoint 00:51:870 - better? so, unsnap now imo.

  • [Normal]
  1. It's least difficult diff. so, stack is bit hard imo. unstack put better.
  2. 00:29:270 (1) - it's short slider, so, curve is bit ugly imo. so, straight seems fine. http://osu.ppy.sh/ss/2865441
  3. 00:38:870 (1,2,3) - more perfect straight put better. looks bit bad now. like 00:53:270 (1,2,3) - .
  4. 01:18:070 (1) - spacing should 0.9x
  5. 01:18:470 (2,1) - ^
  6. 01:29:070 (3) - huge spacing. should 0.9x.
That's all. good luck!
Trynna
[ByBywak's Normal]

00:47:070 (3) - this note is useless, no sound
01:06:070 (1,2,3) - stange rhythm for a normal diff lol, along the first slider, move the circle to 01:06:670 - and move second slider to 01:06:870 -
01:11:270 (4) - seems bizarre, move slider to 01:11:470 -
01:14:070 (4,5,6) - ugly and strange rhythm for a normal diff, try it again

[Hard]

00:19:070 (1,2,3,4,5,1,2,3,4,5,6,1,2) - reconsider spacing
meii18

ghm12 wrote:

Mod at Normal as requested
[Normal]
00:46:670 (2) - Finish on sliderend? no also I deleted the slider cuz it sounds weird D:
00:47:070 (3) - This slider is following what sound? Delete no there's vocal
00:54:870 (4,5,6) - This part probably follow the rhythm better like this it sounds much better the current
00:56:470 (1,2,3) - Follow the rhythm like this, to match vocals no thanks it sounds much better the current
01:07:670 (4,5,6) - Something like this?
no ;w;
I don't mod standart, but I found these issues, feel free to ignore all of them
Sorry ghm12 I didn't fix nothing ;________;

P o M u T a wrote:



  • [Normal]
  1. It's least difficult diff. so, stack is bit hard imo. unstack put better. not so
  2. 00:38:870 (1,2,3) - more perfect straight put better. looks bit bad now. like 00:53:270 (1,2,3) - . for me looks fine
  3. 01:18:070 (1) - spacing should 0.9x
  4. 01:18:470 (2,1) - ^
  5. 01:29:070 (3) - huge spacing. should 0.9x.
That's all. good luck!
Thanks P o M u T a for modding

Firewest wrote:

[ByBywak's Normal]

00:47:070 (3) - this note is useless, no sound for me not so there's vocal :p
01:06:070 (1,2,3) - stange rhythm for a normal diff lol, along the first slider, move the circle to 01:06:670 - and move second slider to 01:06:870 -
01:11:270 (4) - seems bizarre, move slider to 01:11:470 - no it sounds much better the current
01:14:070 (4,5,6) - ugly and strange rhythm for a normal diff, try it again no I like the current
Thanks for modding but I didn't fix nothing ;w;

Thanks for modding :3 Here's the code

ByBy
osu file format v14

[General]
AudioFilename: Sayonara Zetsubou Sensei - Zetsubou Restaurant (TV Size).mp3
AudioLeadIn: 0
PreviewTime: 51894
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Zetsubou Restaurant (TV Size)
TitleUnicode:絶望レストラン (TV Size)
Artist:Zetsubou Shoujotachi
ArtistUnicode:絶望少女達
Creator:Tarrasky
Version:ByBywak's Normal
Source:懺・さよなら絶望先生
Tags:ByBy_ChAn ghm12 Near Nhawak Ending Zan Sayonara Zetsubou Sensei Tanii Asuka Sanada Asami Gotou Yuuko Matsuki Miyu
BeatmapID:585953
BeatmapSetID:255637

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"zetsubourestaurant.jpg",0,0
Video,440,"Zan Sayonara Zetsubou Sensei - Zetsubou Restaurant.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
470,400,4,2,3,60,1,0
16470,-100,4,2,3,70,0,0
53270,-100,4,2,3,70,0,1
77270,-100,4,2,3,70,0,0


[Colours]
Combo1 : 0,128,128
Combo2 : 255,0,0
Combo3 : 128,0,128
Combo4 : 255,128,64

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130,171,67670,2,0,P|158:115|218:96,1,110,4|0,0:0|0:0,0:0:0:0:
240,68,68270,1,0,0:0:0:0:
278,98,68470,2,0,P|325:122|347:172,1,110,0|2,0:0|0:0,0:0:0:0:
303,261,69270,6,0,B|245:223|203:266|203:266|172:240|128:265,1,165,4|0,0:0|0:0,0:0:0:0:
114,222,70070,2,0,L|35:120,2,110,0|2|0,0:0|0:0|0:0,0:0:0:0:
145,260,71070,1,0,0:0:0:0:
145,260,71270,2,0,B|207:262|256:294|256:294|313:292|337:242,1,220,4|2,0:0|0:0,0:0:0:0:
287,158,72470,6,0,L|209:68,1,110,4|0,0:0|0:0,0:0:0:0:
180,53,73070,1,0,0:0:0:0:
136,76,73270,2,0,L|65:166,1,110,0|2,0:0|0:0,0:0:0:0:
72,266,74070,2,0,B|128:235|168:278|168:278|204:226|273:272,1,220,4|0,0:0|0:0,0:0:0:0:
337,199,75270,1,2,0:0:0:0:
337,199,75470,1,0,0:0:0:0:
337,199,75670,6,0,L|372:77,1,110,4|0,0:0|0:0,0:0:0:0:
326,65,76270,2,0,B|265:108|202:64|202:64|159:138|73:106,1,275,0|2,0:0|0:0,0:0:0:0:
160,292,78070,5,0,0:0:0:0:
260,304,78470,1,2,0:0:0:0:
328,232,78870,6,0,P|409:168|439:163,1,110,4|0,0:0|0:0,0:0:0:0:
456,140,79470,2,0,P|406:80|301:67,1,165
280,80,80270,2,0,L|145:200,1,165,4|0,0:0|0:0,0:0:0:0:
120,224,81070,1,0,0:0:0:0:
224,332,81670,2,0,L|283:349,1,55
328,348,82070,1,2,0:0:0:0:
340,112,83670,6,0,P|227:83|314:188,1,330
400,180,85270,1,2,0:0:0:0:
208,348,86870,6,0,B|210:278|122:270|122:270|215:189|105:95,1,330,4|0,0:0|0:0,0:0:0:0:
190,40,88470,1,2,0:0:0:0:
290,149,89070,1,4,0:0:0:0:

Nhawak it's your turn now \:D/
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