although im fairly sure the offset needs to be a negative number the patterns in standard are pretty nice
have a star for luck
have a star for luck
Thanks for star/mod :3al2e10 wrote:
BY AL2e's mod
[Standard]
- Combo problem
00:44:571 (1) - Remove new combo & 00:44:999 (3) New combo Fixed
01:17:142 (5) - New combo Fixed
[Heavy]
- Combo problem
00:51:214 (1) - Remove new combo Fixed
00:57:428 (1) - ^ Nah...
01:00:000 (1) - ^ Fixed.
(That so CRAZY =.=)
[ALL]
I think you have many Insane ~.~
That two are crazy !!
But I think it pretty fun to play XD
STAR
Leorda wrote:
Hi
[General]
1) I think it would be nice if rename all diff like Basic, Trick, and Maniac I'll keep it the way it is for now.
2) Add "ddr" and "konami" Done
[Timing]
The offset is too late
Offset : -1.285
[Light]
00:10:714 (1) - Do not place this object near spinner at timeline, since this is an easy diff, it could be more difficlt for beginner player I think this is fine. Since it's the beginning and not the end.
00:12:428 (4) - Maybe add 1 repeating slider and add a finish hitsound at the end of slider to fit the rhythm? Fixed
01:10:285 (1) - Cut short this slider to previous white tick? If you say no, it's more difficult if 01:12:428 (1) is place near spinner at timeline I think there's enough time for recovery.
[Standard]
This diff this too hard. Basically, Standard diff is a normal diff, but this is a Insane diff (doesn't make sense at all). Can you remap it so this is a normal diff? No. Light is a Normal, Standard is a Hard, and Heavy is an Insane.
01:28:285 (1) - I think this object is unnecesary, can you delete it? Done.
[Heavy]
01:28:285 (1) - I think this object is unnecesary, can you delete it? Fixed
Not bad
STAR
and thanks lybydose for the timing.Matma Rex wrote:
Hi.
Light is between Normal and Hard, Standard is Insane, and Heavy is even more Insane. Get an easier diff and do some renaming. Read above.
[Light]
00:43:714 (4,1,2) - ugly overlaps.
00:52:285 - that break doesn't make sense.
01:18:857 (5,1) - spacing. Fixed.
[Standard]
Okay. But as I said above, diff name doesnt fit the contents. Okay then, how would Normal, Hard, and Insane sound?
[Heavy]
Due to a bug in osu!, maps with overall Difficulty set at 8 have no more than 4.90 difficulty stars. Therefore this diff seems to be easier than Standard. I suggest to raise/lower OD by one tick to fix this. I believe it's fine.
These triples are totally counter-rhythmic. Also this diff is damn crazy. Geez, can't people make regular maps these days?