forum

Neru x Rib - Jinsei wa Hoeru [Osu|OsuMania]

posted
Total Posts
250
show more
Topic Starter
puxtu
lmoa
Jepetski
NM is fun to play and doesn't require any change in my opinion and I'm not going to bother with MX just yet so I'll mod HD for now.
HD
01:20:349 (80349|1,80349|3,80454|2,80454|0,80611|1,80611|3,80716|2,80716|0) - i'd replace these with: https://imgur-archive.ppy.sh/FCxj9R4.png
02:13:321 (133321|0) - i'd remove this
02:13:531 (133531|1) - and this, it's hard enough without them.
Noobish
Puxtu's NM
SPOILER
puxtu NM

difficulty drops off especially at chorus which is very dull to play. in term of NM difficulty it starts off hard and drops into 1/2 chord in chorus. Maybe freshen it up abit with more notes?

00:14:685 (14685|2,14685|3) - into 00:14:580 (14580|2,14685|3) -

00:15:000 (15000|1,15000|0) - into 00:14:895 (14895|1,15000|0) -

00:15:734 add 3 and maybe remove 00:15:839 (15839|1) -

00:16:259 (16259|2,16468|1,16678|0,16678|2,16888|3) - into 00:16:259 (16259|1,16468|1,16678|2,16888|2) - (optional, flows better imo)

00:17:098 (17098|0,17098|2) - into 00:17:098 (17098|0,17098|1) -

00:20:245 (20245|3) - to 00:20:245 (20245|2) -

00:20:454 (20454|1,20454|2) - into 00:20:454 (20454|3,20454|2) -

00:24:440 (24440|0) - move to 00:24:440 (24440|1) -

01:01:573 from here LN + note combi might be a bit hard to read for NM

01:08:286 chorus started but there even lesser note than starting part.
maybe add a 1/4? Example. 01:08:915 (68915|1,68915|3) - into 01:08:810 (68810|2,68915|1,68915|3) -

there are some similar part later in the song which is about the same pattern to be adjusted.


Puxtu's HD
SPOILER
Puxtu's HD

Constant notes, Good pattern, Well-mapped overall. I can't give much opinion about this diff since it felt natural to play.

Guitar's hitsound at the start maybe too loud can't hear the guitar sound over the hi-hat sound.
00:33:042 (33042|2) - remove ? very hard to hit in my opinion.
02:09:964 (129964|3,129964|0,130384|1,130384|2) - into 02:09:964 (129964|1,129964|2,130384|0,130384|3) -

Usagi's MX

SPOILER
Readabiliity might not be the forte here but Patterns are very fun to play. With hard patterns and readability I feel the map can be even more punishing/challenging. maybe add OD or HP drain. Mapping style is very unique. Hit sounds are on spot. I wouldn't touch anything here since nothing seems weird. but others might say otherwise.
Topic Starter
puxtu

Jepetski wrote:

NM is fun to play and doesn't require any change in my opinion and I'm not going to bother with MX just yet so I'll mod HD for now.
[HD]01:20:349 (80349|1,80349|3,80454|2,80454|0,80611|1,80611|3,80716|2,80716|0) - i'd replace these with: https://imgur-archive.ppy.sh/FCxj9R4.png owo looks nice
02:13:321 (133321|0) - i'd remove this removed
02:13:531 (133531|1) - and this, it's hard enough without them. sure

Noobish wrote:

Puxtu's NM

difficulty drops off especially at chorus which is very dull to play. in term of NM difficulty it starts off hard and drops into 1/2 chord in chorus. Maybe freshen it up abit with more notes? agree, wait I'm remapping it

00:14:685 (14685|2,14685|3) - into 00:14:580 (14580|2,14685|3) -

00:15:000 (15000|1,15000|0) - into 00:14:895 (14895|1,15000|0) -

00:15:734 add 3 and maybe remove 00:15:839 (15839|1) -

00:16:259 (16259|2,16468|1,16678|0,16678|2,16888|3) - into 00:16:259 (16259|1,16468|1,16678|2,16888|2) - (optional, flows better imo)

00:17:098 (17098|0,17098|2) - into 00:17:098 (17098|0,17098|1) -

00:20:245 (20245|3) - to 00:20:245 (20245|2) -

00:20:454 (20454|1,20454|2) - into 00:20:454 (20454|3,20454|2) -

00:24:440 (24440|0) - move to 00:24:440 (24440|1) -

01:01:573 from here LN + note combi might be a bit hard to read for NM

01:08:286 chorus started but there even lesser note than starting part.
maybe add a 1/4? Example. 01:08:915 (68915|1,68915|3) - into 01:08:810 (68810|2,68915|1,68915|3) -

there are some similar part later in the song which is about the same pattern to be adjusted. sir, yes sir


Puxtu's HD

Constant notes, Good pattern, Well-mapped overall. I can't give much opinion about this diff since it felt natural to play.

Guitar's hitsound at the start maybe too loud can't hear the guitar sound over the hi-hat sound. woah you're right.. sorry my bad
00:33:042 (33042|2) - remove ? very hard to hit in my opinion. ok
02:09:964 (129964|3,129964|0,130384|1,130384|2) - into 02:09:964 (129964|1,129964|2,130384|0,130384|3) - keep, sorry
thanks for mods
update: moved NM to wip
Rido
moddddd
column: 1 2 3 4

open meh
Usagi's MX
awesome LN design as usuall owo)bbb
- 00:01:888 (1888|3) - move here? 00:01:835 -
- 00:05:140 (5140|3) - change to normal note and then 00:05:245 (5245|1) - this should start here 00:05:192 -
- 00:08:496 (8496|1,8601|3) - same mod as above
- 00:13:662 (13662|1,13715|2) - replace these notes with one note at 00:13:689 -
- 00:37:972 (37972|2,38024|3) - these should be 1/6 notes. you know what to do next /me slapped
- 00:50:349 (50349|2) - move here for bass drum 00:50:454 -
- 01:19:352 (79352|1) - remove, there is no snare sound
- 01:32:464 (92464|0) - remove and 01:32:517 (92517|2,92569|3) - these should be 1/6 notes tho
- 01:49:615 (109615|2) - remove and 01:49:693 (109693|1,109746|0) - these should be 1/6 notes tho [2]
- 02:17:018 (137018|1,137045|2,137071|3) - lol wth is dis, it's just 1/8 not 1/16
- 02:25:646 (145646|1) - remove?
- 02:27:692 (147692|1) - move to 3 for jack like as you did before
- 02:28:111 (148111|2) - ^
- 02:34:693 (154693|1) - y u put at this place -_- move to blue line before then 02:34:510 (154510|1) - move to 3 to avoid jackhammer
- 02:35:008 (155008|0,155323|2,155532|2,155847|1,156162|3) - you placed at the wrong place again lel, use 1/8 snap and move to yellow line before
- 02:50:559 - add one note at 2 or 3, for snare
- 02:55:489 (175489|3,175594|2) - you know what to do next :^)
- 02:58:845 (178845|1,178950|3) - ^ :^)
- 03:06:817 (186817|3) - should end at this? 03:10:803 -

HD
- 00:01:888 (1888|2) - use 1/8 snap and move to yellow line before
- 00:05:245 (5245|2) - ^
- 00:08:601 (8601|2) - ^
- 00:16:259 (16259|1) - remove?
- 00:37:919 (37919|3) - remove this, and 00:37:972 (37972|2,38024|1) - these should be 1/6 notes. you know what to do next [2]
- 00:39:335 (39335|3,39388|2,39440|1,39493|0,39545|3,39598|2,39650|1,39703|0) - I think these are too hard for HD, change to LN maybe?
- 01:08:706 (68706|3) - move here (blue line before) 01:08:601 -
- 01:10:384 (70384|3) - ^
- 01:10:908 - add one for bass?
- 01:12:587 - ^
- 01:15:419 (75419|3) - move to blue line before
- 01:17:097 (77097|3) - ^
- 01:32:464 (92464|3,92517|2,92569|1,92622|3,92622|0) - haha same problem with this 00:37:919 (37919|3,37972|2,38024|1,38077|0,38077|3) - you know what to do next :^)
- 01:47:936 (107936|2,108041|1,108251|1) - change to clap?
- 01:49:615 (109615|3,109667|2) - remove these and 01:49:720 (109720|1,109772|0) - these should be 1/6 notes. you know what to do next [3]
- 01:50:664 (110664|3) - move to blue line before
- 01:52:342 (112342|3) - ^
- 01:54:545 - add one for bass drum
- 01:57:377 (117377|0) - move to blue line before
- 01:59:055 (119055|3) - ^
- 02:05:034 - add one and then 02:05:139 (125139|2) - move to 4
- 02:12:377 (132377|1) - remove?
- 02:13:321 (133321|3,133373|2,133426|1,133478|0,133531|3,133583|2,133636|1,133688|0) - I suggest to just follow the drum, not the organ keyboard
- 02:38:181 - add one
- 02:55:594 (175594|2) - move to yellow line before (use 1/8 snap)
- 02:58:950 (178950|2) - ^
- 03:02:307 (182307|2) - ^
- 03:07:447 (187447|1) - remove whistle sample
- 03:07:517 (187517|2,187587|3) - remove clap sample

hope these are helpful, thank you
666 :v
Arzenvald

bakabakemono wrote:

- 00:01:888 (1888|3) - move here? 00:01:835 - // ok
- 00:05:140 (5140|3) - change to normal note and then 00:05:245 (5245|1) - this should start here 00:05:192 - // ==a nah the LN kept, but the placement is fixed
- 00:08:496 (8496|1,8601|3) - same mod as above
- 00:13:662 (13662|1,13715|2) - replace these notes with one note at 00:13:689 - // lol supposed to be 1/12
- 00:37:972 (37972|2,38024|3) - these should be 1/6 notes. you know what to do next /me slapped // 1/4 is correct already, keep
- 00:50:349 (50349|2) - move here for bass drum 00:50:454 - // ok my bad, fixed
- 01:19:352 (79352|1) - remove, there is no snare sound // deyum ok
- 01:32:464 (92464|0) - remove and 01:32:517 (92517|2,92569|3) - these should be 1/6 notes tho // removed, 1/4 is correct
- 01:49:615 (109615|2) - remove and 01:49:693 (109693|1,109746|0) - these should be 1/6 notes tho [2] // ;w; check again, it's 1/4
- 02:17:018 (137018|1,137045|2,137071|3) - lol wth is dis, it's just 1/8 not 1/16 // :U ok
- 02:25:646 (145646|1) - remove? // ;; it has nice beat, but ok then
- 02:27:692 (147692|1) - move to 3 for jack like as you did before // ok
- 02:28:111 (148111|2) - ^ // ok
- 02:34:693 (154693|1) - y u put at this place -_- move to blue line before then 02:34:510 (154510|1) - move to 3 to avoid jackhammer // ok
- 02:35:008 (155008|0,155323|2,155532|2,155847|1,156162|3) - you placed at the wrong place again lel, use 1/8 snap and move to yellow line before // ok.. ==a
- 02:50:559 - add one note at 2 or 3, for snare // eeeh, keep
- 02:55:489 (175489|3,175594|2) - you know what to do next :^)
- 02:58:845 (178845|1,178950|3) - ^ :^)
- 03:06:817 (186817|3) - should end at this? 03:10:803 - // blame old mp3.. ok

thanks BBM!
Rido
to Usagi: I'm really sure it's 1/6, please check again -.-
Arzenvald

bakabakemono wrote:

to Usagi: I'm really sure it's 1/6, please check again -.-
ok ok, i'll change it... xD
Topic Starter
puxtu

bakabakemono wrote:

HD
- 00:01:888 (1888|2) - use 1/8 snap and move to yellow line before keeping that on 1/4 for simplicity
- 00:05:245 (5245|2) - ^
- 00:08:601 (8601|2) - ^
- 00:16:259 (16259|1) - remove? hithat
- 00:37:919 (37919|3) - remove this, and 00:37:972 (37972|2,38024|1) - these should be 1/6 notes. you know what to do next [2]
- 00:39:335 (39335|3,39388|2,39440|1,39493|0,39545|3,39598|2,39650|1,39703|0) - I think these are too hard for HD, change to LN maybe? ini rumput pp knp di potong? D: nah, that burst is super easy XD
- 01:08:706 (68706|3) - move here (blue line before) 01:08:601 -
- 01:10:384 (70384|3) - ^
- 01:10:908 - add one for bass? no sound
- 01:12:587 - ^
- 01:15:419 (75419|3) - move to blue line before
- 01:17:097 (77097|3) - ^
- 01:32:464 (92464|3,92517|2,92569|1,92622|3,92622|0) - haha same problem with this 00:37:919 (37919|3,37972|2,38024|1,38077|0,38077|3) - you know what to do next :^)
- 01:47:936 (107936|2,108041|1,108251|1) - change to clap?
- 01:49:615 (109615|3,109667|2) - remove these and 01:49:720 (109720|1,109772|0) - these should be 1/6 notes. you know what to do next [3]
- 01:50:664 (110664|3) - move to blue line before
- 01:52:342 (112342|3) - ^
- 01:54:545 - add one for bass drum nah kalo yg ini ada
- 01:57:377 (117377|0) - move to blue line before
- 01:59:055 (119055|3) - ^
- 02:05:034 - add one and then 02:05:139 (125139|2) - move to 4 no sound
- 02:12:377 (132377|1) - remove?
- 02:13:321 (133321|3,133373|2,133426|1,133478|0,133531|3,133583|2,133636|1,133688|0) - I suggest to just follow the drum, not the organ keyboard
- 02:38:181 - add one no sound
- 02:55:594 (175594|2) - move to yellow line before (use 1/8 snap) ^same reason
- 02:58:950 (178950|2) - ^
- 03:02:307 (182307|2) - ^
- 03:07:447 (187447|1) - remove whistle sample
- 03:07:517 (187517|2,187587|3) - remove clap sample
not replied means ok
thanks for mod bbm ;)
updated and ready for next mods
Okoratu
considering "Wa" is a particle it should probably be written like "Jinsei wa Hoeru"

lol.
Topic Starter
puxtu
is that so? lmao ok then
can I give you another kds?
Shiranai

Okoratu wrote:

considering "Wa" is a particle it should probably be written like "Jinsei wa Hoeru"

lol.
Yes it is, better to fix that

Anyway add to tags りぶ for Rib, utaite perhaps, Oshiire-P and 押入れP
My diff 90% done, makasih udah sabar kak
Normal 100% done, http://puu.sh/f8z3f/cfc1c9d8b8.zip extract everything to song folder

Edit: source http://utaite.wikia.com/wiki/Rib http://vocaloid.wikia.com/wiki/Neru
Topic Starter
puxtu
can you stop calling me kak?
kita seumuran :v
JamesHappy
err..... mod req via PM in-game

also i'm not very good at modding so feel free to reject my mod

[NM]

01:03:251 - add note
01:03:461 (63461|3) - or 01:03:461 (63461|1) - delete
01:05:768 - add note
01:05:978 - 01:08:286 - :U
01:48:566 - try this one :U
01:56:328 - add note?
01:58:845 - ^
02:01:573 - ^
02:07:027 - ^
02:07:447 - ^
02:08:286 - ^
02:09:125 - ^
02:10:803 - ^
02:11:643 - ^
02:53:601 (173601|2) - try to change this into LN and end it at 02:54:020

[HD]

01:10:384 - add note?
01:37:027 - ^
01:47:307 - ^
01:51:503 - ^
01:54:020 - ^
01:54:859 - ^
01:59:894 - ^
03:06:817 (186817|1,186817|3,186817|2,187447|1,187517|2,187587|3) - 2hard4me

that's all
Noobish
This looks a lot better now.

offset has been fixed I supposed? NM pattern seems organized and much more fun to play compared to the last one.
Topic Starter
puxtu

JamesHappy15 wrote:

[NM]
01:03:251 - add note I believe one note is enough for cymbal sound
01:03:461 (63461|3) - or 01:03:461 (63461|1) - delete nope, snare = 2 notes
01:05:768 - add note
01:05:978 - 01:08:286 - :U this is ART :U
01:48:566 - try this one :U lol looks hard :U re-arranged
01:56:328 - add note?
01:58:845 - ^ only 1 note in kiai part if I make it into double it will be overmapped
02:01:573 - ^
02:07:027 - ^
02:07:447 - ^ nope at this
02:08:286 - ^
02:09:125 - ^
02:10:803 - ^
02:11:643 - ^
added all and at the same part
02:53:601 (173601|2) - try to change this into LN and end it at 02:54:020 good idea

[HD]

01:10:384 - add note? i'm not following vocal
01:37:027 - ^
01:47:307 - ^ ^
01:51:503 - ^ ^
01:54:020 - ^ ^
01:54:859 - ^ ^
01:59:894 - ^ ^
03:06:817 (186817|1,186817|3,186817|2,187447|1,187517|2,187587|3) - 2hard4me ayy lmao blame the song

that's all
not replied means ok
thank you very much for mods

Noobish wrote:

This looks a lot better now.

offset has been fixed I supposed? NM pattern seems organized and much more fun to play compared to the last one.
ok thanks for re-check <3
will update when I get a proper internet connection
updated. ready for next wave
pporse
Hi pukstu xD

sry im late ;w;

column set
1 2 3 4

Go!
[NM]
00:03:671 (3671|0) - move to 3rd column
00:03:986 (3986|2) - move to 1st column
00:04:301 (4301|0) - move to 3rd column
00:05:349 (5349|2) - move to 1st column
00:05:664 (5664|0) - move to 3rd column
00:05:979 (5979|2) - move to 1st column
this part is same pattern with before.
i think.. need to change :3

01:58:845 (118845|3,118845|0) - delete one of notes
umm.. single note is better

02:42:901 - add note on 3rd column


[HD]
00:23:706 - add note
00:23:916 - add note
before this part, you used double notes at all snare sound.
but here didn't.

02:09:964 (129964|3,129964|0) - move to 2nd, 3rd column
02:10:384 (130384|1,130384|2) - move to 1st, 4th column
this pattern is same at 02:06:608
but sound is different :3
i think it need to change pattern (little bit)


[Usagi's MX]

00:01:154 (1154|3,1363|2,1468|3,1573|2,1678|3,1783|2,1853|3) - Ctrl+H
i heard that this part's sound is on the left
so it is better to set on the left :3

00:02:832 (2832|0,2937|2,3042|1,3147|0,3252|1) - ^ opposite

00:20:979 (20979|2) - change to 1/4 LN

01:48:146 - add note on 3rd column (here need to note)
01:48:251 (108251|2) - delete

01:50:034 - add note on 2nd column
01:50:139 (110139|3) - delete (i don't think chord is necessary)

02:17:622 (137622|1,137831|0,138146|2) - change to 1/4 LN
actually sound is 1/4 LN right. but if it's ur intention(ex.pattern balance), ignore this

03:03:671 (183671|2) - change endpoint until 03:04:090
03:03:880 (183880|0) - change to normal note..i don't know why u used it..;w;
03:04:090 (184090|2) - move to 1st column

03:06:188 (186188|2) - move to 4th column
03:06:398 (186398|1) - move to 3rd column
03:06:503 (186503|3) - move to 3nd column

03:06:817 (186817|3) - too long ww change endpoint until 03:07:657
this map is already cool.. so my mod may not be helpful ;w;
good luck :3
Arzenvald

pporse wrote:

[Usagi's MX]

00:01:154 (1154|3,1363|2,1468|3,1573|2,1678|3,1783|2,1853|3) - Ctrl+H
i heard that this part's sound is on the left
so it is better to set on the left :3
00:02:832 (2832|0,2937|2,3042|1,3147|0,3252|1) - ^ opposite

// erm, i checked this already with setting the 'balance' volume, and it's right left in order.. so keep.. ==a

00:20:979 (20979|2) - change to 1/4 LN // ok

01:48:146 - add note on 3rd column (here need to note) // ok
01:48:251 (108251|2) - delete // ok ==a

01:50:034 - add note on 2nd column // keep, for rhythm sake
01:50:139 (110139|3) - delete (i don't think chord is necessary) // keep

02:17:622 (137622|1,137831|0,138146|2) - change to 1/4 LN
actually sound is 1/4 LN right. but if it's ur intention(ex.pattern balance), ignore this // ==a yep, keep

03:03:671 (183671|2) - change endpoint until 03:04:090 // ok
03:03:880 (183880|0) - change to normal note..i don't know why u used it..;w;
03:04:090 (184090|2) - move to 1st column // rearranged everything

03:06:188 (186188|2) - move to 4th column
03:06:398 (186398|1) - move to 3rd column
03:06:503 (186503|3) - move to 3nd column

03:06:817 (186817|3) - too long ww change endpoint until 03:07:657 // keep, it's accurate there..
yays thanks pporse.. <3 no reply means <3
Topic Starter
puxtu

pporse wrote:

Hi pukstu xD heyo pepors
[NM]
00:03:671 (3671|0) - move to 3rd column
00:03:986 (3986|2) - move to 1st column
00:04:301 (4301|0) - move to 3rd column
00:05:349 (5349|2) - move to 1st column
00:05:664 (5664|0) - move to 3rd column
00:05:979 (5979|2) - move to 1st column
this part is same pattern with before.
i think.. need to change :3

01:58:845 (118845|3,118845|0) - delete one of notes
umm.. single note is better

02:42:901 - add note on 3rd column


[HD]
00:23:706 - add note 00:23:916 - add note before this part, you used double notes at all snare sound. but here didn't. to become like this http://puu.sh/fyvbp/78d1a58c5a.png ? isn't it a lil bit overmapped XD

02:09:964 (129964|3,129964|0) - move to 2nd, 3rd column
02:10:384 (130384|1,130384|2) - move to 1st, 4th column
this pattern is same at 02:06:608
but sound is different :3
i think it need to change pattern (little bit)

this map is already cool.. so my mod may not be helpful ;w; it's really helpful <3
good luck :3
not replied = ok
thanks for mods
ready for next!
Ryu Sei
Mod as requested maybe you can M4M with me lol
1234
*NB: I'm focusing on rhythm following and patterns, mostly suggestion.
[NM]
00:49:720 - Missing drum
00:54:650 - Intended? Missing drum
01:36:608 - ^
02:00:524 (120524|0,120734|3) - Er... NG for this pattern, move to 21?
[HD]
01:32:482 (92482|2,92552|1) - Reverse for variation? Drums doesn't affects pitch ;D
01:43:531 (103531|3,103741|2,103845|1,103950|0,103950|2,104055|1,104160|2,104265|1,104370|3,104370|2,104475|1,104580|2,104685|1,104789|2,104789|0,104894|1,104999|2,105104|1) - idk what should I say
02:09:964 - 02:10:384 - maybe add some glitch SV?

Rest is OK for me or I can't mod atm lol

No kudosu if this doesn't helps
Topic Starter
puxtu

Ryu Sei wrote:

Mod as requested maybe you can M4M with me lol
1234
*NB: I'm focusing on rhythm following and patterns, mostly suggestion.
[NM]
00:49:720 - Missing drum added
00:54:650 - Intended? Missing drum there's nothing there
01:36:608 - ^ ^
02:00:524 (120524|0,120734|3) - Er... NG for this pattern, move to 21? moved
[HD]
01:32:482 (92482|2,92552|1) - Reverse for variation? Drums doesn't affects pitch ;D oh okay ;D
01:43:531 (103531|3,103741|2,103845|1,103950|0,103950|2,104055|1,104160|2,104265|1,104370|3,104370|2,104475|1,104580|2,104685|1,104789|2,104789|0,104894|1,104999|2,105104|1) - idk what should I say lmao son, I just following the song *re-arranged them
02:09:964 - 02:10:384 - maybe add some glitch SV? 2lazy2dothat lmao

Rest is OK for me or I can't mod atm lol yo wtf how did you... nvm

No kudosu if this doesn't helps fuck no, eat my kudosu
thanks for mods ryu
I'm ready for you remi ;D can't update now. bss problem orz
Fubukicat
Hi pux and usa usa ^^ mod req via PM

Collumn = 1/2/3/4

hmm , first i'm not really used to 4K so my mod will probably be short ;--;
hope it'll help aniway

Full Mode Inside
[NM]
00:09:965 (9965|2) - Move to 2 ,
00:11:853 (11853|1) - move to 3
00:42:482 (42482|3) - add note
01:13:950 (73950|2) - should end here :01:14:370 (74370|1) - imo
02:23:391 (143391|3) - add noteto 4

[HD]
03:05:349 (185349|3) - add note

Can't really see anything else

[Usagi's MX]
00:01:853 (1853|3) - :O rythm is ET
01:31:573 (91573|3) - should be on 1

LN <3 <3

That's all , Good Luck , Have a nice day ^^/
Topic Starter
puxtu

Eternalie wrote:

[NM]
00:09:965 (9965|2) - Move to 2 , moved
00:11:853 (11853|1) - move to 3 moved
00:42:482 (42482|3) - add note double notes is enough ;A;
01:13:950 (73950|2) - should end here :01:14:370 (74370|1) - imo re-arranged
02:23:391 (143391|3) - add noteto 4 not strong enough

[HD]
03:05:349 (185349|3) - add note added

Can't really see anything else ;A;
thanks for mods eter <3
waiting for usagi
Arzenvald
@puxtu, please accept & apply eter's mod, i can't open my osu right now.. orz
Topic Starter
puxtu
yes sir
....and updated
[ C r a c k ]
:lol: Hi puxtu ^^/
Here for your request in chat game!

General
Click Me!
BPM: 143
Offset: ? These timing points (00:00:315 - & 00:39:755 -) are so "unusual", they have the same BPM and graphically they are correct. (I don't know why, at 00:39:755 - if you don't set another timing point here there is no double white line @.@).
AiMod: There is a note stacked on top of another note in HD at 01:04:929 -

Columns: |1|2|3|4|

Usagi's MX

SPOILER
  1. 00:10:699 (10699|1) - Move to 1 (before this, you have always follow this module, for example here 00:07:342 (7342|3,7342|1,7657|1,7657|3) - )
  2. 00:15:524 (15524|0,15577|1) - Replace these LNs with simple notes ?
  3. 00:36:713 - Missing note
  4. 01:21:713 (81713|0) - LN end at 01:22:132 - (like here 00:27:168 - )
  5. 01:25:069 (85069|0) - LN end at 01:25:489 -
  6. 02:01:992 (121992|3) - LN end at 02:02:622 -
  7. 02:18:880 (138880|1,138933|2) - Replace these LNs with simple notes ?
  8. 02:25:646 - Missing note ? (This part is similar to 00:22:290 - )
  9. 02:27:796 (147796|3,148216|0,148531|3) - Remove these notes ?

HD

SPOILER
  1. 00:23:706 (23706|2,23916|1) - Delete these notes (Part similar to 02:27:062 - )
  2. 00:24:021 (24021|1) - I think you should delete a note here because I'm not sure about these three notes.
  3. 00:24:440 - The same ^
  4. 00:24:860 - ^
  5. 00:25:280 - If you have followed my suggestion up, here delete a LN (I suggest to remove 00:25:280 (25280|1) - )
  6. 00:50:873 (50873|1,51293|2) - Delete (At 00:51:293 - there is the sam sound of 00:52:132 - )
  7. 01:34:300 - & 01:34:720 - delete a note & add note at 01:35:139 -
  8. 02:03:671 (123671|1) - Move to 3
  9. 03:06:817 - Really cool here \o/

NM

SPOILER
  1. From 00:10:384 - up to 00:11:224 - Fix this part following that part at 03:00:734 - ?
  2. 00:15:315 - & 00:15:524 - Delete a note ? (like here 00:22:028 - )
  3. 00:15:734 (15734|2) - Move to 00:15:839 -
  4. 01:33:251 - replace these notes with LNs, like here 00:38:706 -
  5. 02:01:992 (121992|3) - LN end at 02:02:622 -
  6. 02:18:671 - & 02:18:880 - Delete a note
  7. 02:22:027 (142027|1,142132|2) - ctrl+h
  8. 03:06:817 - Replace a LN & with a simple note ?
Always nice maps bro, I wish my mod was useful to you guys ♥
Bye~
Gravey-

[MOD]

Uncheck > Song setup > Design > Widescreen support (This only applies to storyboard)
|1|2|3|4|
[NM]
02:14:475 (134475|0) - Move to 02:14:370 then 02:14:789 (134789|3) - 02:14:685 in |2|it's because notice this one 02:12:482 (132482|0,132482|1,132692|3,133006|2) - which they have the same sounds and opposite of this that's makes your pattern consistent

02:24:545 Add note to |2| because notice this too 02:21:398 (141398|0,141503|3) - which you've putted drumbeat and horn (Pattern) then 02:24:755 (144755|1) - move to |3| for pattern consistency

[HD]
Check AiMod for problems:
01:04:929 Stacked on top with another note

01:14:370 Add note to |1| for drumbeat - cymbal - guitar impact notice this 01:01:573

01:56:328 ^

02:48:356 Add SN same reason^

03:07:447 (187447|1,187517|2,187587|3) - :o this is too hard m8 for HD

[Usagi's MX]
00:01:678 (1678|3) - Move to |2| then 00:01:783 (1783|2) - move to |1| then 00:01:853 (1853|3) - move this to |2| It's better to be like this for hand balance/relaxation

00:46:887 I prefer this to be 2 noted while this 00:46:992 (46992|0,46992|2,47097|3,47097|1) - only SNs it's because this 00:46:887 it's beats is louder and appropriate to be 2 noted rather that this 00:46:992 (46992|0,46992|2,47097|3,47097|1) -

03:06:817 (186817|3) - End it here 03:09:964 end of cymbal pitch

Cool song nice map nyaa! ~(=^‥^)_旦~
Good luck!~ =w=)b
Arzenvald

[GraveChaos] wrote:

[Usagi's MX]
00:01:678 (1678|3) - Move to |2| then 00:01:783 (1783|2) - move to |1| then 00:01:853 (1853|3) - move this to |2| It's better to be like this for hand balance/relaxation // no change, i want to keep MX factor in this is MX diff.. ==a

00:46:887 I prefer this to be 2 noted while this 00:46:992 (46992|0,46992|2,47097|3,47097|1) - only SNs it's because this 00:46:887 it's beats is louder and appropriate to be 2 noted rather that this 00:46:992 (46992|0,46992|2,47097|3,47097|1) - // ==a as you see i applied this on lots of part, to emphasize the guitar bass.. keep

03:06:817 (186817|3) - End it here 03:09:964 end of cymbal pitch // o.o many people asked me to reduce this ln.. hmm... ==a keep

Cool song nice map nyaa! ~(=^‥^)_旦~
thanks GC.. =w=)b

[ C r a c k ] wrote:

Usagi's MX

collapsed text
00:10:699 (10699|1) - Move to 1 (before this, you have always follow this module, for example here 00:07:342 (7342|3,7342|1,7657|1,7657|3) - ) // ok
00:15:524 (15524|0,15577|1) - Replace these LNs with simple notes ? // ==a keep
00:36:713 - Missing note // better to keep, it sounds more like echoes
01:21:713 (81713|0) - LN end at 01:22:132 - (like here 00:27:168 - )
01:25:069 (85069|0) - LN end at 01:25:489 -
02:01:992 (121992|3) - LN end at 02:02:622 -
02:18:880 (138880|1,138933|2) - Replace these LNs with simple notes ? // keep
02:25:646 - Missing note ? (This part is similar to 00:22:290 - ) // ok
02:27:796 (147796|3,148216|0,148531|3) - Remove these notes ? // last part, i emphasize the ending with more harsh pattern.. keep
no reply means <3.. thanks a lot crack
http://puu.sh/fGvjL.osu
Topic Starter
puxtu
[quote="[ C r a c k ]]

General
BPM: 143
Offset: ? These timing points (00:00:315 - & 00:39:755 -) are so "unusual", they have the same BPM and graphically they are correct. (I don't know why, at 00:39:755 - if you don't set another timing point here there is no double white line @.@). oh lol that's for the metronome set
AiMod: There is a note stacked on top of another note in HD at 01:04:929 - fixed

[heading]HD[/heading][list]
[*]00:23:706 (23706|2,23916|1) - Delete these notes (Part similar to 02:27:062 - ) deleted
[*]00:24:021 (24021|1) - I think you should delete a note here because I'm not sure about these three notes. nah, they're ok
[*]00:24:440 - The same ^
[*]00:24:860 - ^
[*]00:25:280 - If you have followed my suggestion up, here delete a LN (I suggest to remove 00:25:280 (25280|1) - )
[*]00:50:873 (50873|1,51293|2) - Delete (At 00:51:293 - there is the sam sound of 00:52:132 - ) re-arranged
[*]01:34:300 - & 01:34:720 - delete a note & add note at 01:35:139 - triplet is fine in this empty part
[*]02:03:671 (123671|1) - Move to 3 moved
[*]03:06:817 - Really cool here \o/ \o/[/list]
[heading]NM[/heading][list]
[*]From 00:10:384 - up to 00:11:224 - Fix this part following that part at 03:00:734 - ? fixed
[*]00:15:315 - & 00:15:524 - Delete a note ? (like here 00:22:028 - ) re-arranged
[*]00:15:734 (15734|2) - Move to 00:15:839 - keep but added on 00:15:839 -
[*]01:33:251 - replace these notes with LNs, like here 00:38:706 - sure
[*]02:01:992 (121992|3) - LN end at 02:02:622 - fixed
[*]02:18:671 - & 02:18:880 - Delete a note deleted
[*]02:22:027 (142027|1,142132|2) - ctrl+h keep
[*]03:06:817 - Replace a LN & with a simple note ? nope thanks[/list][/notice][/quote]
[quote="[GraveChaos]":1337]
[NM]
02:14:475 (134475|0) - Move to 02:14:370 then 02:14:789 (134789|3) - 02:14:685 in |2|it's because notice this one 02:12:482 (132482|0,132482|1,132692|3,133006|2) - which they have the same sounds and opposite of this that's makes your pattern consistent oh the wrong pattern is at 02:12:482 (132482|0,132482|1,132692|3,133006|2) -. fixed that

02:24:545 Add note to |2| because notice this too 02:21:398 (141398|0,141503|3) - which you've putted drumbeat and horn (Pattern) then 02:24:755 (144755|1) - move to |3| for pattern consistency don't think so. 02:21:398 (141398|0,141503|3) - is for drum not horn and i don't hear any drum sound here 02:24:545

[HD]
Check AiMod for problems:
01:04:929 Stacked on top with another note fixed

01:14:370 Add note to |1| for drumbeat - cymbal - guitar impact notice this 01:01:573 sure

01:56:328 ^

02:48:356 Add SN same reason^

03:07:447 (187447|1,187517|2,187587|3) - :o this is too hard m8 for HD it's finethanks for mods guys \:D/
updated.

Edit: the hell is wrong with this quote thingy lmao
-LASU-
Hi

|1|2|3|4|
HD mod
HD
01:03:461 - add note 1 or 4
01:47:936 - ^
02:17:412 - add note
02:20:454 - add note 3
02:22:237 - add note 1
02:33:671 (153671|1,153775|2) - ctrl+ h and 02:33:880 (153880|1) - move to 3
good luck
Topic Starter
puxtu

-LASU- wrote:

Hi

|1|2|3|4|
[HD mod]HD
01:03:461 - add note 1 or 4 no snare
01:47:936 - ^
02:17:412 - add note
02:20:454 - add note 3
02:22:237 - add note 1
02:33:671 (153671|1,153775|2) - ctrl+ h and 02:33:880 (153880|1) - move to 3
good luck
not replied means ok
thx for mods ;)
updated.
Sky_Demon
Mod by request

key: 1|2|3|4|


Color

Red - Serious mistake

Green - Reason

Blue - Proposal


NM
00:58:111 - add to 1
01:05:768 - add to 3,and 01:05:978 (65978|2) - move to 4
01:11:643 - add to 3
01:13:950 (73950|2) - end 01:14:370 - ,and 01:14:265 (74265|3) - start 01:14:370 -
01:40:489 (100489|2) - move to 2
01:40:803 (100803|1) - move to 4
01:47:727 - add note ,and 01:48:146 (108146|0) - remove
02:34:720 (154720|2) - move to 2
HD
00:24:021 (24021|1) - remove
00:35:349 (35349|0) - move to 3 ,and 00:35:559 (35559|2) - move to 2
00:38:287 (38287|3,38287|0) - end 00:38:496 -
01:28:426 - add note
01:29:894 (89894|0) - move to 3 ,and 01:30:104 (90104|2) - move to 2
01:35:139 - add note
02:46:468 (166468|1) - move to 1

Oh Nice!

Good luck >w<
Pikobaka
Hi !! from your Req

NM
00:12:063 add LN? and end at 00:12:902
00:14:475 add note
00:14:790 ^
00:15:210 ^
00:21:503 ^

HD
00:04:510 (4510|1,4615|0,4720|2,4825|1,4930|2,5035|1,5140|3,5245|2) - Ctrl + H
00:12:063 add LN? and end at 00:12:902


Sorry for long time. I haven't free time to mod XD
Good Luck
Topic Starter
puxtu

Sky_Demon wrote:

[NM]00:58:111 - add to 1
01:05:768 - add to 3,and 01:05:978 (65978|2) - move to 4
01:11:643 - add to 3
01:13:950 (73950|2) - end 01:14:370 - ,and 01:14:265 (74265|3) - start 01:14:370 -
01:40:489 (100489|2) - move to 2
01:40:803 (100803|1) - move to 4
01:47:727 - add note ,and 01:48:146 (108146|0) - remove hmm re-arranged this part
02:34:720 (154720|2) - move to 2
[HD]00:24:021 (24021|1) - remove triplet is fine
00:35:349 (35349|0) - move to 3 ,and 00:35:559 (35559|2) - move to 2
00:38:287 (38287|3,38287|0) - end 00:38:496 -
01:28:426 - add note
01:29:894 (89894|0) - move to 3 ,and 01:30:104 (90104|2) - move to 2
01:35:139 - add note
02:46:468 (166468|1) - move to 1

Pikobaka wrote:

[NM]00:12:063 add LN? and end at 00:12:902 that's not instrument sound, i'll keep it empty ;)
00:14:475 add note
00:14:790 ^
00:15:210 ^ i don't hear any drum sound
00:21:503 ^
[HD]00:04:510 (4510|1,4615|0,4720|2,4825|1,4930|2,5035|1,5140|3,5245|2) - Ctrl + H
00:12:063 add LN? and end at 00:12:902 same like NM
not replied = ok
thx for mods guys X)
ready for next.
Blocko
Sup.
Here's my mod as requested by puxtu.
Only modding osu!mania diffs, I don't know how to mod Standard. Sorry!



[General]
OK! No problems here!




4K Column:
| 1 | 2 | 3 | 4 |
[NM]
Mod inside
I just noticed that in some parts of the map (most particularly 00:13:741 to 00:27:168 and 02:17:097 to 02:27:167 ), some snares are 2-note chords while some are single notes, and some kicks aren't mapped. It'd be good if there was consistency for all of them, but the star rating will definitely rise to above 2 when that happens, which will make the mapset unrankable.
Anyway, I just wanted to point that out the inconsistencies were pretty apparent for this diff. Whether you'd want to fully layer the sounds and keep them consistent for each part or not, it's up to you.


00:12:063 - Add an LN at the left column ending at 00:12:902 - for the sound heard.

01:01:363 - Add a note here for snare layering consistency

01:06:608 to 01:07:447 - For this pattern, you might want to rearrange this with something more simple than the current one. 1/2 full-hand, alternating double or symmetrical trills are good for this part as they accent the snare quite well.
Keep in mind that even newcomers are likely to play this diff, and might not fully execute the current pattern since they're not exposed to a wide variety of patterns yet.
Also, this pattern is most likely the reason why the star rating is really near 2 stars, so rearranging this pattern would be good to have more room for other patterns.

01:14:370 - Add a note here to increase crash impact

01:18:985 (78985|0,79195|2,79195|3,80034|0,80034|1) - Ctrl + H for trumpet pitch relevancy?

01:31:363 (91363|2) - Move to 2 for a better flow for the upcoming chords

01:43:321 - Add a note for snare layering consistency

01:35:139 (95139|1) - Move to 4 to create more impact with the crash. Outer columns tend to give more impact than inner columns.

01:48:566 to 01:49:405 - Same suggestion about the patterns, they're a little hard to execute for beginners. Rearranging these to a more simple one would lessen the star rating and would make them easier for newcomers to play on.

02:03:251 (123251|1) - Move to 4 to create more impact with the drums.

02:08:706 (128706|3) - Move to 2 for a little hand balance

02:15:419 - Add an LN at the left column ending at 02:16:258 - for the audible sound

02:49:195 (169195|3,169195|0) - I'm wondering why this note's a 2-note chord while other choruses have mostly 1/2 streams.
I'd suggest moving at least one of the notes down to 02:48:985 - to accent the crash better.

03:05:768 - Maybe add an LN here ending at 03:06:608 - for the guitar?
[]
[HD]
Mod inside
00:11:853 (11853|1,11958|2) - Ctrl + H for e-guitar pitch.

00:12:063 - Add an LN here (preferably at 4) ending at 00:12:902 - for the audible sound.

00:39:440 (39440|1,39493|0,39650|1,39703|0) - Switch these notes around by column for an easier 1/8 roll. Hands tend to do better on rolls such as this when the patterns go inward the center.

00:45:943 (45943|3,46048|1) - Switch these notes around by column for e-guitar pitch relevance

00:48:671 (48671|1,48775|2,48880|3,48985|1) - Rearrange to a descending arrangement (4,3,2,1) for pitch relevancy with the e-guitar, and to give out a good flow to the upcoming pattern

00:55:069 - Add a note at 1 for the hi-hat tick

01:08:601 - Add a note here for the kick and layering consistency

01:11:223 (71223|0) - I don't hear any sound for that note if I'm hearing it correctly. Move this note down to 01:10:908 - for pattern consistency?
Same suggestion on 01:53:181 (113181|0) - , but move it down to 01:52:866 - .

01:18:566 (78566|2) - Move to 4 for a better pattern flow

01:19:195 - Add a note on 4 to accent the crash, similar to what you did at 02:01:153 - .

01:43:111 (103111|0) - Remove ghost note? I don't really hear anything that can express this note if my hearing is correct.

01:47:727 (107727|0) - Move to 3 for better pattern synergy

02:08:706 - Add a note here to put more emphasis on two instruments

02:38:181 - Add a note here for the audible beat

02:39:230 - Same suggestion as above

02:39:335 (159335|3) - No beat here apart from the vocal. Remove?

02:46:573 - Add a note here for the beat
[]
[Usagi's MX]
Mod inside
00:01:154 to 00:01:993 - I think you should move the notes here to the left side. Reason being is that the electric guitar is isolated to the left side, so the notes should go along with where the guitar sounds are as well.

00:03:252 (3252|1) - Move to 4 for e-guitar pitch relevancy. The e-guitar note here has a different pitch apart from 00:03:042 (3042|1) - .

00:07:867 to 00:08:706 - Same suggestion about the e-guitar being on the left side, but you'll probably need to rearrange the patterns here if you plan to apply that.

00:13:033 (13033|2,13033|1,13190|1,13190|0) - Snap these notes to the purple line using 1/6 beat.

00:13:636 (13636|0,13671|1,13706|2) - From what I'm hearing, these should be in 1/8 beat instead of 1/12. You seem to have that snapped in 1/8 on 02:16:992 - .

00:14:266 (14266|0,14475|3) - Shorten these LNs to 1/4 for the trumpet?

00:15:524 (15524|0,15577|1) - 1/8 LNs in 143 BPM might be hard to get 300gs on because of how fast you'll have to release the notes. Turn to regular notes instead?

00:16:993 - Add a note here for the snare

00:18:042 (18042|1) - Trumpet actually starts later on 00:18:147 - .

00:18:933 - Add a note here for the sound heard

00:19:196 - Add a note here to accentuate the snare better

00:23:391 - Same suggestion as above

00:23:916 - Add one or two notes here for the drum

00:25:699 (25699|0,25909|0,26119|0) - Add at least one or two notes here to accent the drums better. Having one note for the strong drum just feels somehow weak.

00:41:013 - Add note for snare.
Same suggestion for 00:41:852 - , 00:44:370 - , and 00:47:727 - ,

00:49:615 (49615|1) - Move this note up to 00:49:720 - to put more emphasis on the snare.
If you applied the suggestion above, move 00:49:824 (49824|1) - to 4 to prevent minijack.

00:51:922 - Add note at 4 for snare

00:52:132 - Add a note at 4 so this chord has the same intensity as 00:51:293 - .

00:58:321 (58321|1,58426|2,58636|1,58741|2) - Ctrl + H these notes to go along with the drum pitch.

01:07:657 (67657|0,67761|0) - Move these notes to 2 to lessen the tension on the first column.

01:09:650 (69650|0,69650|3,69755|2) - I think you had these notes 'upside-down' in a way. Ctrl + J those notes so the snare has a 2-note chord while the kick has one note. (Changes hitsound position, so make sure to fix that if you applied this)
Optional: After doing the suggestion above, do Ctrl + H so they can act as a mirror to the previous one.

01:19:300 (79300|0) - Move to 2, then add a note on 01:19:405 - to start the alternating double trill earlier

01:49:929 (109929|2,109929|3) - Move to the left hand, then 01:50:139 (110139|3) - move this note down to 01:50:034 - to complete the drum stream.

01:58:426 (118426|3) - Move to 1 for a better pattern flow

02:13:321 (133321|2,133373|3) - Switch these notes around by column for a descending burst.

02:16:389 (136389|1,136389|2,136546|2,136546|3) - Snap the notes here to the purple line using 1/6 beat.

02:17:622 (137622|1,137831|0,138146|2) - Shorten these LNs to 1/4 for the trumpet?

02:18:880 (138880|1,138933|2) - Again, using 1/8 LNs in 143 BPM might be hard to get 300gs on for the player because of how LNs work in this game. Turn these into regular notes for easier execution.
Same suggestion for 02:25:594 (145594|0,145646|1) - .

02:20:454 (140454|3) - Move to 1 to avoid minijack.

02:21:398 (141398|2) - This LN should start at 02:21:503 - since that's the time the trumpet's pitch changes.

02:24:335 (144335|1) - Turn to 1/4 LN for trumpet

02:26:748 - Add a note here to accent the snare

02:27:272 - Add one or two notes here for the drum. You'll need to rearrange some notes here to avoid minijacks if you plan to do this.

02:29:055 (149055|3,149265|0,149475|3) - Maybe turn these to 2-note chords for the snare.

02:41:852 (161852|3,161852|2,161852|0) - Remove one note here. 3-note chords for the kick alone is a bit much.

02:42:272 (162272|3,162272|2,162272|0) - This 3-note chord has the same intensity as these notes 02:42:377 (162377|2,162377|1,162482|1,162482|0,162587|0,162587|3) - , so I'd suggest removing one note there for layering consistency.
Make the patterns a bit more comfortable, too? The patterns are quite uncomfortable here because of how the chordjacks are layed out, and not many people would enjoy those.

02:49:090 (169090|1,169195|2) - Ctrl + H to avoid mini-jack.

03:06:503 (186503|3) - Move to 2 or 3 for base pitch.




I hope this mod helps your map! Good luck.
Topic Starter
puxtu

Blocko wrote:

[NM]I just noticed that in some parts of the map (most particularly 00:13:741 to 00:27:168 and 02:17:097 to 02:27:167 ), some snares are 2-note chords while some are single notes, and some kicks aren't mapped. It'd be good if there was consistency for all of them, but the star rating will definitely rise to above 2 when that happens, which will make the mapset unrankable.
Anyway, I just wanted to point that out the inconsistencies were pretty apparent for this diff. Whether you'd want to fully layer the sounds and keep them consistent for each part or not, it's up to you. all fixed!


00:12:063 - Add an LN at the left column ending at 00:12:902 - for the sound heard. err nope

01:01:363 - Add a note here for snare layering consistency ok

01:06:608 to 01:07:447 - For this pattern, you might want to rearrange this with something more simple than the current one. 1/2 full-hand, alternating double or symmetrical trills are good for this part as they accent the snare quite well.
Keep in mind that even newcomers are likely to play this diff, and might not fully execute the current pattern since they're not exposed to a wide variety of patterns yet.
Also, this pattern is most likely the reason why the star rating is really near 2 stars, so rearranging this pattern would be good to have more room for other patterns. okay fixed

01:14:370 - Add a note here to increase crash impact added

01:18:985 (78985|0,79195|2,79195|3,80034|0,80034|1) - Ctrl + H for trumpet pitch relevancy? done

01:31:363 (91363|2) - Move to 2 for a better flow for the upcoming chords moved

01:43:321 - Add a note for snare layering consistency added

01:35:139 (95139|1) - Move to 4 to create more impact with the crash. Outer columns tend to give more impact than inner columns. moved

01:48:566 to 01:49:405 - Same suggestion about the patterns, they're a little hard to execute for beginners. Rearranging these to a more simple one would lessen the star rating and would make them easier for newcomers to play on. all fixed

02:03:251 (123251|1) - Move to 4 to create more impact with the drums. moved

02:08:706 (128706|3) - Move to 2 for a little hand balance moved

02:15:419 - Add an LN at the left column ending at 02:16:258 - for the audible sound not going to follow that sound :C

02:49:195 (169195|3,169195|0) - I'm wondering why this note's a 2-note chord while other choruses have mostly 1/2 streams.
I'd suggest moving at least one of the notes down to 02:48:985 - to accent the crash better. oh that's my mistake lol, fixed

03:05:768 - Maybe add an LN here ending at 03:06:608 - for the guitar? added
Re-mapping NM...
[HD]00:11:853 (11853|1,11958|2) - Ctrl + H for e-guitar pitch.

00:12:063 - Add an LN here (preferably at 4) ending at 00:12:902 - for the audible sound. that's not instrument sound

00:39:440 (39440|1,39493|0,39650|1,39703|0) - Switch these notes around by column for an easier 1/8 roll. Hands tend to do better on rolls such as this when the patterns go inward the center.

00:45:943 (45943|3,46048|1) - Switch these notes around by column for e-guitar pitch relevance

00:48:671 (48671|1,48775|2,48880|3,48985|1) - Rearrange to a descending arrangement (4,3,2,1) for pitch relevancy with the e-guitar, and to give out a good flow to the upcoming pattern re-arranged with 2,3,1,2

00:55:069 - Add a note at 1 for the hi-hat tick

01:08:601 - Add a note here for the kick and layering consistency

01:11:223 (71223|0) - I don't hear any sound for that note if I'm hearing it correctly. Move this note down to 01:10:908 - for pattern consistency?
Same suggestion on 01:53:181 (113181|0) - , but move it down to 01:52:866 - .

01:18:566 (78566|2) - Move to 4 for a better pattern flow

01:19:195 - Add a note on 4 to accent the crash, similar to what you did at 02:01:153 - .

01:43:111 (103111|0) - Remove ghost note? I don't really hear anything that can express this note if my hearing is correct.

01:47:727 (107727|0) - Move to 3 for better pattern synergy

02:08:706 - Add a note here to put more emphasis on two instruments

02:38:181 - Add a note here for the audible beat

02:39:230 - Same suggestion as above

02:39:335 (159335|3) - No beat here apart from the vocal. Remove?

02:46:573 - Add a note here for the beat
not replied = ok
ok thanks blocko, you're awesome!
Evening
wow @blocko stealing the double kds

column 1234

10/10 format fuk this

[HD]

00:01:888 (1888|2) - it's not really consistent with usagi's diff QAT unrank inc | I really think it should be on 1/4 for simplicity though
00:02:937 (2937|1,3042|2) - Might wanna move to 1 4 respectively, the pitches here are not 100% the same for the trill, it kinda preserves the idea of alternating hand anyways, so why not
00:06:189 (6189|0) - look ma, images | I think you should have this alternating hand as it kinda emphasizes the drums here, the main "error" ( in my opinion ) is that this note 00:06:189 (6189|0) - lands on a left hand while the next note doesn't, which makes the stair a bit weird to time as it transitions from a 32nd to a 16th, or 1/8 to a 1/4

00:09:650 (9650|1,9755|2) - Same as 2nd
00:11:433 (11433|3,11538|1,11643|2,11748|0,11853|2,11958|1) - You may wanna alternating hand this whole this if you wanna
00:11:643 (11643|2) - I suggest to make this a 2 note chord here also, since the drum here is kinda loud compared to the neighboring notes, 00:11:119 (11119|2,11171|1,11224|0,11328|2) - i didn't suggest for this as, you know, it's kinda cramped there anyways
00:19:615 (19615|2) - this mod is up to you | This note kinda dampens the effect of the 1/8 triplet following it, i suggest to remove it if you wanna emphasize the triplet by giving some delay here
00:33:147 (33147|1,33252|2,33356|3,33461|0,33566|1,33671|2,33776|1) - I suggest to transition this stair slowly into an alternating hand ( did i mention that i love those patterns, it's kinda easy to keep in rhythm with them and also it's fun )

00:41:643 (41643|2,41748|1,41748|0,41852|3,41852|2,41957|0,42062|2,42167|1,42272|3,42377|0,42377|1,42482|2) - kinda feel that you are mapping to the guitars here, i suggest to focus on the guitar here as it is a more prominent instrument compared to the drums, so thus i suggest to make it something like this, so as to emphasize the higher pitched guitars here with 2 note chords

00:44:789 - I suggest to make this something like a repeating pattern so as to emphasize/map to the guitar here, looking at the highlighted notes, in which is mapped to the guitar, and how it keeps the note density of the drums and stuff, it should be a nice pattern to be added here, kinda like a double patterning here

00:53:181 - The drum snares here are hitsounded on a 1/1 pattern while in the song it's on a 2/1 pattern, I suggest to make it the same as the song as it kinda breaks the norm when compared to the previous hitsounds
00:58:216 (58216|2,58216|0,58321|1,58426|0,58531|3,58531|1,58636|2,58741|3,58845|0,58845|2,58950|1) - I might be suggesting too much alternating hands ( feel free to ignore this one then ) |

01:01:573 (61573|3,61782|2,61887|1,61992|2,61992|0,62097|1,62202|2,62307|1,62412|3,62412|2,62517|1,62622|2,62727|1,62831|0,62831|2,62936|1,63041|2,63146|1,63251|2,63251|3) - kamui detected also known as please change this | I suggest this instead or some other pattern that doesn't feel like a horrific flashback to kamui

01:06:188 (66188|2) - I suggest to move to 4 as this is a kick, it preserves the idea of alternating hand anyways
01:13:321 (73321|2,73321|1,73636|3,73636|2,73950|3,73950|2) - You can prolly make this more consistent by shxfting some notes

01:19:405 (79405|2,79405|0,79720|1,79720|3) - yea idk what are these 2 note chords emphasizing, if it's for the pattern here i guess it's ok, but i'm pretty sure you can find better patterns that match better
01:27:587 (87587|3) - ALTERNATING HAND !!11!11

01:48:251 - I think you can add another note here ( i think you know where ) so as to emphasize the drum that also occurred here
01:54:545 (114545|3) - un-hitsounded note ( just sayin )
02:01:258 (121258|1,121363|2,121363|0,121468|3,121573|2,121678|1,121678|3,121782|0,121887|1) - Same comment as previously, I think you can find a better pattern here that emphasizes the more prominent points with 2 note chords
02:14:370 (134370|3,134894|1) - I suggest to move down these 2 notes by 1/4 | This is kind of a dynamic drum rhythm here, I suggest to map it to the synths here ( which are rather memorable in this song due to how much times it has been repeated ) so that it's easier to execute better
02:23:076 (143076|1,143129|2,143181|3) - I think you can make this more comfortable/easier to keep in rhythm by ctrl+H ing this and moving this 02:23:286 (143286|0) - to 4
02:27:796 (147796|3,147796|0,147796|1,148216|3,148216|2,148216|0,148636|1,148636|0,148636|3) - this is inconsistent with 00:23:916 (23916|2,24021|1,24021|3,24021|0,24335|2,24440|0,24440|3,24440|1,24755|1,24860|0,24860|2,24860|3,25175|2,25280|3,25280|1,25280|0) - i suggest to make it consistent ( well duh ) | I have amazing memory!
02:29:894 - the guitar kinda drags here, I suggest to make this section to be covered with a LN hold | Something like this ( ik the image is hard to read but i think you can base of this idea and map it at your own free will anyways

02:37:027 - This vocal is kinda strong here, I suggest to extend the drum here from the chorus by adding 2 notes 02:37:027 - and 02:37:132 - obviously drum hitsounded
02:42:272 (162272|3,162377|1,162482|2) - This drum kinda changes in pitch/assortment or w/e, I suggest to change like this ( ALTERNATANREIB ) |

02:47:307 (167307|0,167307|3,167622|0,167622|3,167936|3,167936|0) - tbh, these 2 note chords don't really give out much emphasis due to the nature of it and how it's patterned, you can prolly do something like this, where you group the 2 notes together ( except in the middle, cause it feels kinda awkward to play ) so that it gives more impact

02:56:643 (176643|1,176748|2) - Same as 2nd mod
03:03:356 (183356|1,183461|2) - ^
03:04:929 (184929|1) - I think it should be on a 1/8 or w/e, prolly misplaced
03:05:768 (185768|0) - I suggest something like this, notice the highlighted notes since they are the same pitch thus they hammer


[Usagi's MX]

god dammit usagi fix blocko's mod first

imma come back sooner or later for this
Arzenvald

Blocko wrote:

Sup.
Here's my mod as requested by puxtu.
Only modding osu!mania diffs, I don't know how to mod Standard. Sorry!


[]
[Usagi's MX]
00:01:154 to 00:01:993 - I think you should move the notes here to the left side. Reason being is that the electric guitar is isolated to the left side, so the notes should go along with where the guitar sounds are as well. // okkie... so it's left to right.. hue.. done

00:03:252 (3252|1) - Move to 4 for e-guitar pitch relevancy. The e-guitar note here has a different pitch apart from 00:03:042 (3042|1) - .

00:07:867 to 00:08:706 - Same suggestion about the e-guitar being on the left side, but you'll probably need to rearrange the patterns here if you plan to apply that. // ok

00:13:033 (13033|2,13033|1,13190|1,13190|0) - Snap these notes to the purple line using 1/6 beat. // magic, ok

00:13:636 (13636|0,13671|1,13706|2) - From what I'm hearing, these should be in 1/8 beat instead of 1/12. You seem to have that snapped in 1/8 on 02:16:992 - . // ^^; silly me.. ok

00:14:266 (14266|0,14475|3) - Shorten these LNs to 1/4 for the trumpet? // ok

00:15:524 (15524|0,15577|1) - 1/8 LNs in 143 BPM might be hard to get 300gs on because of how fast you'll have to release the notes. Turn to regular notes instead? // ok

00:16:993 - Add a note here for the snare // i don't focus at percussion, it's boring to layer in whoole chart.. keep

00:18:042 (18042|1) - Trumpet actually starts later on 00:18:147 - . // lol thanks for noticing, i feel this part is weird as well

00:18:933 - Add a note here for the sound heard // ==a keep

00:19:196 - Add a note here to accentuate the snare better // ok

00:23:391 - Same suggestion as above // ok

00:23:916 - Add one or two notes here for the drum // ok

00:25:699 (25699|0,25909|0,26119|0) - Add at least one or two notes here to accent the drums better. Having one note for the strong drum just feels somehow weak. // ok

00:41:013 - Add note for snare.
Same suggestion for 00:41:852 - , 00:44:370 - , and 00:47:727 - // i prefer to not emphasize snares in this phase..

00:49:615 (49615|1) - Move this note up to 00:49:720 - to put more emphasis on the snare.
If you applied the suggestion above, move 00:49:824 (49824|1) - to 4 to prevent minijack. // ok

00:51:922 - Add note at 4 for snare // ok

00:52:132 - Add a note at 4 so this chord has the same intensity as 00:51:293 - .

00:58:321 (58321|1,58426|2,58636|1,58741|2) - Ctrl + H these notes to go along with the drum pitch. // ok

01:07:657 (67657|0,67761|0) - Move these notes to 2 to lessen the tension on the first column. // 4

01:09:650 (69650|0,69650|3,69755|2) - I think you had these notes 'upside-down' in a way. Ctrl + J those notes so the snare has a 2-note chord while the kick has one note. (Changes hitsound position, so make sure to fix that if you applied this)
Optional: After doing the suggestion above, do Ctrl + H so they can act as a mirror to the previous one.

01:19:300 (79300|0) - Move to 2, then add a note on 01:19:405 - to start the alternating double trill earlier // keep. avoiding the trill itself

01:49:929 (109929|2,109929|3) - Move to the left hand, then 01:50:139 (110139|3) - move this note down to 01:50:034 - to complete the drum stream. // added, not arranged

01:58:426 (118426|3) - Move to 1 for a better pattern flow // ok? changed.. .-. hue

02:13:321 (133321|2,133373|3) - Switch these notes around by column for a descending burst. // ok

02:16:389 (136389|1,136389|2,136546|2,136546|3) - Snap the notes here to the purple line using 1/6 beat.

02:17:622 (137622|1,137831|0,138146|2) - Shorten these LNs to 1/4 for the trumpet? // last part, keep

02:18:880 (138880|1,138933|2) - Again, using 1/8 LNs in 143 BPM might be hard to get 300gs on for the player because of how LNs work in this game. Turn these into regular notes for easier execution.
Same suggestion for 02:25:594 (145594|0,145646|1) - .

02:20:454 (140454|3) - Move to 1 to avoid minijack. // keep, last part

02:21:398 (141398|2) - This LN should start at 02:21:503 - since that's the time the trumpet's pitch changes.

02:24:335 (144335|1) - Turn to 1/4 LN for trumpet

02:26:748 - Add a note here to accent the snare

02:27:272 - Add one or two notes here for the drum. You'll need to rearrange some notes here to avoid minijacks if you plan to do this.

02:29:055 (149055|3,149265|0,149475|3) - Maybe turn these to 2-note chords for the snare. // keep

02:41:852 (161852|3,161852|2,161852|0) - Remove one note here. 3-note chords for the kick alone is a bit much. // ok, removed & rearranged

02:42:272 (162272|3,162272|2,162272|0) - This 3-note chord has the same intensity as these notes 02:42:377 (162377|2,162377|1,162482|1,162482|0,162587|0,162587|3) - , so I'd suggest removing one note there for layering consistency.
Make the patterns a bit more comfortable, too? The patterns are quite uncomfortable here because of how the chordjacks are layed out, and not many people would enjoy those. // ok

02:49:090 (169090|1,169195|2) - Ctrl + H to avoid mini-jack. // ok

03:06:503 (186503|3) - Move to 2 or 3 for base pitch. // 1[/notice]




I hope this mod helps your map! Good luck.
thanks blocko.. phew.. it took long time to fix
http://puu.sh/gfP5E.rar
Topic Starter
puxtu

Z3nx wrote:

[HD]

00:01:888 (1888|2) - it's not really consistent with usagi's diff QAT unrank inc | I really think it should be on 1/4 for simplicity though yep it's 1/4. usagi should fix his diff
00:02:937 (2937|1,3042|2) - Might wanna move to 1 4 respectively, the pitches here are not 100% the same for the trill, it kinda preserves the idea of alternating hand anyways, so why not oh okays
00:06:189 (6189|0) - look ma, images | I think you should have this alternating hand as it kinda emphasizes the drums here, the main "error" ( in my opinion ) is that this note 00:06:189 (6189|0) - lands on a left hand while the next note doesn't, which makes the stair a bit weird to time as it transitions from a 32nd to a 16th, or 1/8 to a 1/4 http://puu.sh/geTyb/9b54cc09ac.png reasonable, ok
00:09:650 (9650|1,9755|2) - Same as 2nd ok
00:11:433 (11433|3,11538|1,11643|2,11748|0,11853|2,11958|1) - You may wanna alternating hand this whole this if you wanna
00:11:643 (11643|2) - I suggest to make this a 2 note chord here also, since the drum here is kinda loud compared to the neighboring notes, 00:11:119 (11119|2,11171|1,11224|0,11328|2) - i didn't suggest for this as, you know, it's kinda cramped there anyways all ok
00:19:615 (19615|2) - this mod is up to you | This note kinda dampens the effect of the 1/8 triplet following it, i suggest to remove it if you wanna emphasize the triplet by giving some delay here removed
00:33:147 (33147|1,33252|2,33356|3,33461|0,33566|1,33671|2,33776|1) - I suggest to transition this stair slowly into an alternating hand ( did i mention that i love those patterns, it's kinda easy to keep in rhythm with them and also it's fun ) http://puu.sh/geU4a/bd611963e1.png done
00:41:643 (41643|2,41748|1,41748|0,41852|3,41852|2,41957|0,42062|2,42167|1,42272|3,42377|0,42377|1,42482|2) - kinda feel that you are mapping to the guitars here, i suggest to focus on the guitar here as it is a more prominent instrument compared to the drums, so thus i suggest to make it something like this, so as to emphasize the higher pitched guitars here with 2 note chords http://puu.sh/geUbB/e610666f50.png done
00:44:789 - I suggest to make this something like a repeating pattern so as to emphasize/map to the guitar here, looking at the highlighted notes, in which is mapped to the guitar, and how it keeps the note density of the drums and stuff, it should be a nice pattern to be added here, kinda like a double patterning here http://puu.sh/geUhX/b7e4b15e24.png ok
00:53:181 - The drum snares here are hitsounded on a 1/1 pattern while in the song it's on a 2/1 pattern, I suggest to make it the same as the song as it kinda breaks the norm when compared to the previous hitsounds fixed
00:58:216 (58216|2,58216|0,58321|1,58426|0,58531|3,58531|1,58636|2,58741|3,58845|0,58845|2,58950|1) - I might be suggesting too much alternating hands ( feel free to ignore this one then ) | http://puu.sh/geUFc/8a43f90fb2.png ignored
01:01:573 (61573|3,61782|2,61887|1,61992|2,61992|0,62097|1,62202|2,62307|1,62412|3,62412|2,62517|1,62622|2,62727|1,62831|0,62831|2,62936|1,63041|2,63146|1,63251|2,63251|3) - kamui detected also known as please change this | I suggest this instead or some other pattern that doesn't feel like a horrific flashback to kamui http://puu.sh/geULf/a74b209267.png i think i'll keep that kamui lmao
01:06:188 (66188|2) - I suggest to move to 4 as this is a kick, it preserves the idea of alternating hand anyways moved
01:13:321 (73321|2,73321|1,73636|3,73636|2,73950|3,73950|2) - You can prolly make this more consistent by shxfting some notes http://puu.sh/geUVI/ee67830474.png done
01:19:405 (79405|2,79405|0,79720|1,79720|3) - yea idk what are these 2 note chords emphasizing, if it's for the pattern here i guess it's ok, but i'm pretty sure you can find better patterns that match better fixed
01:27:587 (87587|3) - ALTERNATING HAND !!11!11 http://puu.sh/geV6j/bfdb15f716.png AAAAA!!111!!1
01:48:251 - I think you can add another note here ( i think you know where ) so as to emphasize the drum that also occurred here added
01:54:545 (114545|3) - un-hitsounded note ( just sayin ) removed
02:01:258 (121258|1,121363|2,121363|0,121468|3,121573|2,121678|1,121678|3,121782|0,121887|1) - Same comment as previously, I think you can find a better pattern here that emphasizes the more prominent points with 2 note chords fixed
02:14:370 (134370|3,134894|1) - I suggest to move down these 2 notes by 1/4 | This is kind of a dynamic drum rhythm here, I suggest to map it to the synths here ( which are rather memorable in this song due to how much times it has been repeated ) so that it's easier to execute better if you say so, ok then
02:23:076 (143076|1,143129|2,143181|3) - I think you can make this more comfortable/easier to keep in rhythm by ctrl+H ing this and moving this 02:23:286 (143286|0) - to 4 ok
02:27:796 (147796|3,147796|0,147796|1,148216|3,148216|2,148216|0,148636|1,148636|0,148636|3) - this is inconsistent with 00:23:916 (23916|2,24021|1,24021|3,24021|0,24335|2,24440|0,24440|3,24440|1,24755|1,24860|0,24860|2,24860|3,25175|2,25280|3,25280|1,25280|0) - i suggest to make it consistent ( well duh ) | I have amazing memory! wow!
02:29:894 - the guitar kinda drags here, I suggest to make this section to be covered with a LN hold | Something like this ( ik the image is hard to read but i think you can base of this idea and map it at your own free will anyways http://puu.sh/geVIg/cfa67af47f.png too many holds, i hate it
02:37:027 - This vocal is kinda strong here, I suggest to extend the drum here from the chorus by adding 2 notes 02:37:027 - and 02:37:132 - obviously drum hitsounded drum histound for vocal sound, wow!
02:42:272 (162272|3,162377|1,162482|2) - This drum kinda changes in pitch/assortment or w/e, I suggest to change like this ( ALTERNATANREIB ) | http://puu.sh/geVZx/54a8885395.png done
02:47:307 (167307|0,167307|3,167622|0,167622|3,167936|3,167936|0) - tbh, these 2 note chords don't really give out much emphasis due to the nature of it and how it's patterned, you can prolly do something like this, where you group the 2 notes together ( except in the middle, cause it feels kinda awkward to play ) so that it gives more impact http://puu.sh/geW3G/2bf4331d0b.png ok
02:56:643 (176643|1,176748|2) - Same as 2nd mod ok
03:03:356 (183356|1,183461|2) - ^ ok
03:04:929 (184929|1) - I think it should be on a 1/8 or w/e, prolly misplaced fixed
03:05:768 (185768|0) - I suggest something like this, notice the highlighted notes since they are the same pitch thus they hammer http://puu.sh/geWfo/81c1929bf3.png ok
thx for mods
all updated and ready for next
PiraTom
Hi puxtu :) Mod for request

・mod mania map only
・BAD English sorry
・Line Column : 1 2 3 4

[NM]
00:42:901 - 00:44:580 - 00:46:258 - add a note , the rhythm will be likely to take.

01:07:657 (67657|3) - move to 2 Line , better here is it seems to be a place that you are being a sound.

[HD]
00:42:167 (42167|0) - delete . normal-hitclap would be no need.

01:20:611 (80611|2,80611|3,80716|1,80716|0) - umm , shift the notes...
Perhaps I think this is correct → (https://osu.ppy.sh/ss/2895251)

02:28:636 (148636|3,148636|1,148636|0) - change any one a note.
and 02:29:055 - 02:29:265 - 02:29:475 , add a note because there is a drum sound and guitar sound.

[Usagi's MX]
01:20:611 (80611|2,80716|3,80716|1) - Similarly HD , shift the notes.
I think this is correct → (https://osu.ppy.sh/ss/2895277)

01:43:531 ~ 01:45:209 - I felt it's placement that does not match the drum sound.
01:43:845 - 01:44:265 - 01:44:685 - 01:45:104 - Please add a note , I think that we can play without discomfort.


GOOD LUCK ~ ! :D
show more
Please sign in to reply.

New reply