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[duplicate] Sound on first Combo Break

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
Ziggo
Right now breaking combo will only cause the combobreak sound to play if your combo is over a certain threshold. This makes sense as to not get subsequent amounts of combobreak sounds in a row. However, because of that, sometimes it can be really hard to notice a very early combo break in the map. This can be very frustrating as you sometimes only notice the combo break in the result screen.

Because of that I think it'd make sense if the first combo break would always cause the combobreak sound to play. After that it will be combo based, just as it is right now.
GhostFrog
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