00:30:411 (x) - Add a note here, sounds better imo. 01:40:53 (1) - Shorten 1/6 then let it reverse 1 more time (it's on lyrics and sounds better imo). 02:01:31 (4,5) - This is spaced pretty far away from (3), let it be a little closer so that it's easy readable for beginning-normal players. 02:08:00 (1) - Because this is a [Normal], maybe SB a sign or something to let the player know that there's a speed-up here.
[Hard]
Put Circle Size 1 bigger please
01:23:90 (6) - This slider = funny 01:31:85 (5) - Finish on endpoints would sound nice here, add the finish on endpoint please.
I really like this map, the taiko part and chorusses are very nice, Starred * + Kudosu Starred *
Normal 00:25:71 (4,5) - Align with 3? 00:27:70 (2) - the position is a little ugly 00:33:30 (1,2) - Tricky jump for Normal imo, since it's unclear when to let go of 1 02:09:26 (1,2,3,4,5,6) - too hard for Normal I like this diff, but the chorus especially seems a little too hard for the easiest difficulty.
Hard 00:48:12 (1,1,1,1) - erg lots of hp drain 02:08:00 (1) - took me by surprise
Anyways, a few complaints make me need to pop this. This was still loads of fun to play. I'll be happy to hand your bubble right back when you fix stuff, though.
Normal: *-00:34:771 - No kiai for this chorus? Okay, if you really don't want it. The flash does some decent work I guess. -00:15:97 (1) - Ugly, please make it symmetrical. -02:08:02 (1) - Ugly, fix it (make it symmetrical). -02:13:08 (1) - ^
Hard: *-00:34:771 - No kiai for this chorus? Okay, if you really don't want it. The flash does some decent work I guess. *-02:08:02 (1) - Normally people SB a warning for something like this, but eh, I guess you don't need to if nobody else mentions it.
[Hard] 00:51:03 (1,2,3,4) - not stacked and really obviously behind the slider track and not on the endpoint.
play maps before ranking/bubbling and you should probably double or triple check if you're biased. Not trying to be a dick or anything, but stupid mistakes like this are REALLY obvious.
P.S. - don't make ranking mistakes and i won't have to pull an animask. I feel stupid enough doing this.