I've been playing osu! for some time now but this is my first step in the community here so greetings everyone!
As the title suggests, I want to try porting osu! to Javascript which runs in a web browser with WebGL, Web Audio API and HTML5 audio/video.
This is mainly due to the fact that I don't have access to a windows computer.... at all. What I do have are Macbooks, a Mac Mini, a few linux servers and an android tablet (this is where I usually play osu! on the bus).
With the rich support of multimedia in browsers these days, I'm thinking maybe this would be possible...
but before I go and start a project, I want to try and do some simple map rendering tests.
It would be really nice if there's some kinda guide that will show me how to read the .osu map files.
Thanks everyone!
As the title suggests, I want to try porting osu! to Javascript which runs in a web browser with WebGL, Web Audio API and HTML5 audio/video.
This is mainly due to the fact that I don't have access to a windows computer.... at all. What I do have are Macbooks, a Mac Mini, a few linux servers and an android tablet (this is where I usually play osu! on the bus).
With the rich support of multimedia in browsers these days, I'm thinking maybe this would be possible...
but before I go and start a project, I want to try and do some simple map rendering tests.
It would be really nice if there's some kinda guide that will show me how to read the .osu map files.
Thanks everyone!