yo, M4M?
Have fun mapping!
Easy
- 00:05:898 (1,2,3) - I think this will look better if you have the space between all three objects the same:
Right now the space between (2) and (1) is smaller than (2) and (3), but in the above diagram I moved (2) and (3) left/up so the space was the same between all three (the space that you can see, not distance snap). - 00:37:552 (2,3) - with these objects selected, drag it to the left/down to x 208 y 112 (you can see this at the top right corner). This way the space between 00:36:134 (1,2,3) - will look the same and it will look nicer.
- 00:44:638 (2,3) - consider moving 00:45:583 (3) - to 00:46:528 - while having it end on 00:47:000 - , then adding one repeat onto 00:44:638 (2) - . Add a hit circle at 00:46:056 - . I think this will match the music better because at 00:44:638 - the music goes down in pitch then back up, and at 00:46:528 - the note in the music is stretched so a slider suits it nicely. Anyways here is a picture of how the timeline looks with these changes applied:
- 00:24:796 (1,2,3,4,5,6) - this doesn't look very good, the hitcircles are barely overlapping and it looks like the circle is just hanging off. Try overlapping most of the circle (~0.3x distance snap), or stacking it with the slider head/tail:
- 01:17:000 (5,6) - I think it would be better if you just stacked these, it would look nicer that way. It's also easier to play when the hit circle is stacked on top of the slider head
- 00:06:843 (3,7) - try to stack these to make it look neater.
- 00:08:496 (6) - this flows better when you have it on top of 00:07:788 (5,7) - than on the bottom.
One thing you should keep in mind while making symmetrical maps is that you should not sacrifice playability to make it look nice or it might seem forced.
Anyways with the above two changes it should look like this: 00:06:843 (3,7) - becomes stacked and it is still symmetrical while it flows and looks better overall. - 00:39:914 (1,2) - hmm I think you should improve this shape, try a downwards curve on 00:40:622 (2) - :
- 00:47:945 (1,2) - these are not exactly stacked, neither is 00:56:213 (5,6) - . For 00:56:213 (5,6) - (and any other hit circle on slider tail stacks) scroll to around one tick after the slider, select the hit circle tool and hover over the slider tail, it will snap to it and stack it as accurately as it can. So for 00:56:213 (5,6) - , delete 00:56:685 (6) - , scroll to where it was and place the hit circle on the slider tail. It should stack properly now~
- 01:20:307 (6) - the flow before and after this hitcircle can be improved if you move this up, in fact you can just stack this with 01:19:599 (4) - .
Enable letterbox during breaks like the rest of your difficulties.
- 00:11:804 (2) - it might flow better if you move it up to x 256 y 256
- 00:35:307 (6,7) - try stacking this instead
Have fun mapping!