Sonnyc > thanks for modding :3
Sonnyc wrote:
Easy:
01:44:693 - Hope the hitsound is consistent with 01:49:591. they are different sound~
02:18:366 (4) - I don't think the symbol of the music was as loud as 00:59:999, so consider removing Finish. fine to keep
02:23:264 (1,2) - Start the combo from (2), as you've done at 01:04:897 (5,1).
02:46:377 (3,4) - I think extending (3) 1/1 will be easier for beginners to catch the rhythm instead the note at (4).
03:59:922 (1) - Suggest starting the spinner from 03:59:999 considering this is an Easy, and player might need time to know a spinner appeared. Also a spinner with a length of 6.5 second is stressful for easy difficulties. Hope you can end this spinner at 04:05:433. err i dont think when the spinner start matters, since spinner is not a click. sound is also on redtick so i wanna have spinner start asap. but reduced distance
Normal:
00:07:346 (1) - Add a whistle at the end for the piano.
00:14:693 (1,2,3) - The most expected rhythm that the map would follow is the vocals. However since you are following the instruments, it's quite confusing to catch the rhythm. Highly suggest to set this as a slider like 00:17:142 (1).
00:41:479 (5) - This beat would rather fit well at 00:41:326 instead.
01:06:121 (1,2) - Swapping the combo would be better to indicate that 01:06:734 (2,3,4,5,6) this rhythm is following a piano. nice!!
02:16:224 (4) - Check your spacing.
02:18:366 - Remove Finish? i hear cymbal crash!
03:29:387 (3,1) - Somewhat nazi, but hope you can make your stack better.
03:31:530 (2) - Spacing!!
03:42:856 (1,2) - Swap combo, for the same reason of the previous section.
03:43:621 - Seems to be missing a whistle.
03:59:922 (1) - Same suggestion as [Easy]. i didnt reduce since it is normal
Hard:
-- Two inherited sections are at 03:13:468. Remove the one at 03:13:467 fixed~
01:10:866 (1,2) - It seems the combo should have started from (2) instead. no, the 'downbeat' change to 1 tick earlier
01:19:438 (1,2) - The jump here is too big than average. Reduce spacing. it is fine, they are sliders and good emphasis on pair sounds.
02:04:285 (9) - New combo, or the spacing of 02:04:285 (9,10) is tricky to read.
02:32:754 (1,2) - Consider increasing (1) 1/4 instead. don't really like this, want to keep for pattern with previous combo.
03:32:754 (4) - Ctrl+G. The jump towards 03:33:060 (1) feels huge than average.
03:41:479 (4) - I think maintaining the distance will be better here. tried to fix!
Insane:
-- Two inherited sections are at 03:13:468. Remove the one at 03:13:467 omg shit, fixed!~
00:09:795 (1,3,5) - Consider adding whistles here. i rather not add, piano here is much softer than violin, and whistle is for piano :/
00:30:458 (4) - This jump feels too stressful. Mind reducing spacing?
02:32:984 (2,3,4) - Rhythm suggestion here. Clicking objects that are in the blue ticks aren't that comfortable so... it is fine imo
02:36:887 (2) - Mind keeping spacing here?
03:48:672 (1,2,3) - Just a personal opinion, but this large spacing in a calm part doesn't seem to fit well. 1 to 2 is okay, since it is slider > circle. 2-3 jump is to emphasize stronger vocal at that part~
Extra:
-- OD9 is way too evil, but nevermind if you'd like to keep. keeep
00:53:570 (4,1) - These are a bit too close. Would be better to play if there some more extra space between these objects.
01:16:836 (6,1) - ^ i use this a lot, its not too hard to read
01:29:540 (2,3,4,5,6,7) - Placing a jump between two triple streams is quite stressful. Consider reducing the distance or removing 01:29:616 (3).
02:32:984 (2,3) - The rhythm would be better this way to play. i'd like to keep this for 02:33:060 drum.
02:34:897 (4) - I'd highly recommend a new combo due to the spacing.
02:35:815 (3) - ^
02:37:346 (3) - ^
03:02:448 (1) - ctrl+G will be more consistent in the flow with 03:01:683 (3,1), and flipping the slider won't break the flow of 03:02:448 (1,2). wanna use antiflow here to show the change in pattern!
03:52:958 (3) - This is like 1 pixel offscreen. Since this is an offscreen anyways, it needs a fix. fixed!! x.x
Popping for some minor, but crucial issues. Let me know after this gets applied.