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Chata - Dango Daikazoku - TV animation Ver. - [OsuMania]

posted
Total Posts
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Topic Starter
Neku Okazaki
This map has been deleted on the request of its creator. It is no longer available.
Aste-
Hi Ho Hoo...

Mod from (see signature) here

OK first..

Hyper are "E" ? change it to normal and try to rise the star...
Widescreen Support = Off
Tags.. idk about this.. ask Ruberusu-Scarlet for metadate check
Offset 876

ill mod the EZ first.. about the hyper.. i'll mod after remake.. Kay?

OK

Colom 1.2.3.4

EZ
HP OD = 7

00:07:810 (7810|2,8110|3) - Swap Hitsound (use normal @4 and Wistle @ 3)

Remap this please... (follow the pitch) and i'll mod this again

AHHHH CLANNAD, if i have a fast rank switch. i'll turn it on immidiately

GL~ ^.^

PS: adding Video here makes perfect (Preparing Star)
Topic Starter
Neku Okazaki

Pharos21 wrote:

Hi Ho Hoo...

Mod from (see signature) here

OK first..

Hyper are "E" ? change it to normal and try to rise the star... Hyper are Hard
Widescreen Support = Off Like taiko o:
Tags.. idk about this.. ask Ruberusu-Scarlet for metadate check
Offset 876 The timing its ok, I see it on a map

ill mod the EZ first.. about the hyper.. i'll mod after remake.. Kay?

OK

Colom 1.2.3.4

EZ
HP OD = 7

00:07:810 (7810|2,8110|3) - Swap Hitsound (use normal @4 and Wistle @ 3) Ist ok

Remap this please... (follow the pitch) and i'll mod this again

AHHHH CLANNAD, if i have a fast rank switch. i'll turn it on immidiately

GL~ ^.^

PS: adding Video here makes perfect (Preparing Star)
Thanks for the mod ~
Aste-
I think using an offset from a ranked map are fine. But this is a mania mapset that required a perfect timing . So changin the offset to a better timing wouldn't hurt, right?
Topic Starter
Neku Okazaki

Pharos21 wrote:

I think using an offset from a ranked map are fine. But this is a mania mapset that required a perfect timing . So changin the offset to a better timing wouldn't hurt, right?
All modes need a perfect timing, OniJAM helps me with the timing ~
Julie
Hi hii neku o/

1|2|3|4

General
Hmm Slider feel random, not sure why you put slider on that part and not on other, really not sure if your putting for voice or piano or random
BG should have more dango *hides*

Hyper
00:00:910 (910|1,1210|2) - ctrl+g for the pitch
00:04:510 (4510|1,5110|0) - ctrl+g so is different then 00:02:110 (2110|1,2710|0) , since not the same pitch
00:06:310 (6310|0) - move to 4
00:10:510 (10510|2,10810|1) - ctrl+g
00:12:910 (12910|2,13510|1) - ctrl+g
00:23:711 - add slider for piano like you did here 00:21:311 (21311|0) and 00:22:511 (22511|3)
00:27:311 - add a slider, I hear piano + can match voice as well
00:27:911 - hmm miss a rhythm here? mostly this is your highest difficulty, rhythm here can be hear clearly and still easy to hit if added
00:31:211 (31211|1,31511|2,31811|3) - stairs doesn't match really >,<
00:37:511 (37511|0,38711|0) - try to put these 2 in different column, there only 3 piano note in this part, lots of space, and these 2 doesn't have the same piano sound
00:39:311 (39311|0,39611|0,39911|1,40211|1) - try not to stack, different pitch
00:40:811 (40811|1,41112|1) - ^
00:42:312 (42312|1,43512|1) - same reason as 00:37:511 (37511|0,38711|0)
00:45:012 (45012|1) - the only really small slider, consider just making it a simple note
00:46:512 (46512|0,46812|1,47112|2,47412|3) - this part shouldn't be a stairs
00:56:712 - I hear piano sound here
01:09:913 (69913|3) - move to 3
01:10:813 (70813|0) - move to 2 and 01:11:113 (71113|1) - move to 3
01:11:713 (71713|2,72013|3) - ctrl+g
01:17:113 (77113|1,77413|1) - don't stack those

Normal
00:00:910 (910|0,1210|1,1510|2) - don't make these stairs because of pitch? xD
00:02:110 (2110|3,2710|3,3310|0,3910|0) - why are those stack while this 00:04:510 (4510|1,5110|2) isn't, the stack one also have different pitch
00:05:710 (5710|3,6010|2,6310|1) - same reason as 00:00:910 (910|0,1210|1,1510|2)
00:23:711 (23711|2) - move to 2 and 00:24:311 (24311|1) - move to 1
00:27:311 (27311|0,28511|0) - change column please >,<
00:29:711 (29711|3,30911|3,32111|3) - too much on 4 for that part O.O, you have a lots of space + 1st one doesn't have the same pitch as the 2 above
00:34:511 (34511|0,35711|0,36911|0) - ^ (too much on the 1)
00:39:311 (39311|2,39611|3,39911|1,40211|0,40511|1,40511|2,40811|3,41112|2,41412|1,41712|0) - what happen, diff got suddenly harder, nearly all rhythm are being map while this for example right before 00:34:511 isn't xD
00:42:312 (42312|0,42912|1,43512|2,44112|3) - try not to do a stairs here >.<
00:47:712 (47712|0,47712|1) - hmm slider here while hyper just note? feel harder O.O
00:52:512 (52512|3,53112|2,53712|1,54312|0) - try not to do stairs, doesn't match
00:56:712 (56712|3) - really low piano sound, doesn't feel important in normal, but suggest adding it on hyper on my mod above
00:58:512 (58512|2,58512|3) - this part harder then the ''hyper'' diff, it has 2 notes while hyper one @.@
01:01:513 (61513|1,62113|1) - don't stack these different pitch
01:07:813 (67813|3,68113|3) - ok this might be freaking hard for beginners LOL
01:09:913 (69913|0,71113|0,72313|0) - lol you lazy, same reason as 00:34:511 (34511|0,35711|0,36911|0)
01:14:713 (74713|0) - move to 2
01:24:314 (84314|2) - move to 2

zzz I'm sleepy~, I heard it so much time doesn't get feel anymore but nice cute song to fall asleep ;w;

GL Neku proo ~ :3!
Topic Starter
Neku Okazaki

Julie wrote:

Hi hii neku o/ \o

1|2|3|4

General
Hmm Slider feel random, not sure why you put slider on that part and not on other, really not sure if your putting for voice or piano or random I put it conbinated, like my taiko maps
BG should have more dango *hides* Food dangos (?

Hyper
00:00:910 (910|1,1210|2) - ctrl+g for the pitch Ok ~
00:04:510 (4510|1,5110|0) - ctrl+g so is different then 00:02:110 (2110|1,2710|0) , since not the same pitch Ok ~
00:06:310 (6310|0) - move to 4 Ok ~
00:10:510 (10510|2,10810|1) - ctrl+g Ok ~
00:12:910 (12910|2,13510|1) - ctrl+g hm, no, I like it
00:23:711 - add slider for piano like you did here 00:21:311 (21311|0) and 00:22:511 (22511|3) Ok ~
00:27:311 - add a slider, I hear piano + can match voice as well I put other note
00:27:911 - hmm miss a rhythm here? mostly this is your highest difficulty, rhythm here can be hear clearly and still easy to hit if added ^
00:31:211 (31211|1,31511|2,31811|3) - stairs doesn't match really >,< Changed to 1243
00:37:511 (37511|0,38711|0) - try to put these 2 in different column, there only 3 piano note in this part, lots of space, and these 2 doesn't have the same piano sound Ok ~
00:39:311 (39311|0,39611|0,39911|1,40211|1) - try not to stack, different pitch changed ~
00:40:811 (40811|1,41112|1) - ^ ^
00:42:312 (42312|1,43512|1) - same reason as 00:37:511 (37511|0,38711|0) changed
00:45:012 (45012|1) - the only really small slider, consider just making it a simple note Ok ~
00:46:512 (46512|0,46812|1,47112|2,47412|3) - this part shouldn't be a stairs Changed ~
00:56:712 - I hear piano sound here I put a note on 4
01:09:913 (69913|3) - move to 3 ok
01:10:813 (70813|0) - move to 2 and 01:11:113 (71113|1) - move to 3 ok
01:11:713 (71713|2,72013|3) - ctrl+g changed
01:17:113 (77113|1,77413|1) - don't stack those changed ~

Normal
00:00:910 (910|0,1210|1,1510|2) - don't make these stairs because of pitch? xD idk but is a normal, no changed
00:02:110 (2110|3,2710|3,3310|0,3910|0) - why are those stack while this 00:04:510 (4510|1,5110|2) isn't, the stack one also have different pitch changed lol
00:05:710 (5710|3,6010|2,6310|1) - same reason as 00:00:910 (910|0,1210|1,1510|2) Same reason
00:23:711 (23711|2) - move to 2 and 00:24:311 (24311|1) - move to 1 Changed
00:27:311 (27311|0,28511|0) - change column please >,< ok ok D:
00:29:711 (29711|3,30911|3,32111|3) - too much on 4 for that part O.O, you have a lots of space + 1st one doesn't have the same pitch as the 2 above changed
00:34:511 (34511|0,35711|0,36911|0) - ^ (too much on the 1) changed
00:39:311 (39311|2,39611|3,39911|1,40211|0,40511|1,40511|2,40811|3,41112|2,41412|1,41712|0) - what happen, diff got suddenly harder, nearly all rhythm are being map while this for example right before 00:34:511 isn't xD Changed
00:42:312 (42312|0,42912|1,43512|2,44112|3) - try not to do a stairs here >.< Ok ~
00:47:712 (47712|0,47712|1) - hmm slider here while hyper just note? feel harder O.O Changed
00:52:512 (52512|3,53112|2,53712|1,54312|0) - try not to do stairs, doesn't match Changed
00:56:712 (56712|3) - really low piano sound, doesn't feel important in normal, but suggest adding it on hyper on my mod above Noting for now
00:58:512 (58512|2,58512|3) - this part harder then the ''hyper'' diff, it has 2 notes while hyper one @.@ Changed
01:01:513 (61513|1,62113|1) - don't stack these different pitch Ok
01:07:813 (67813|3,68113|3) - ok this might be freaking hard for beginners LOL Ok LOL
01:09:913 (69913|0,71113|0,72313|0) - lol you lazy, same reason as 00:34:511 (34511|0,35711|0,36911|0) changed
01:14:713 (74713|0) - move to 2 Ok
01:24:314 (84314|2) - move to 2 ok

zzz I'm sleepy~, I heard it so much time doesn't get feel anymore but nice cute song to fall asleep ;w; pls

GL Neku proo ~ :3! \:D/
Thanks for your mod... too large D:
Aste-
Here the Full MOD

general are fine~

The MOD

Colom 1.2.3.4
Because this map don't have so many note.. i'll focus on pitch relevancy
Normal
HP OD = 7

00:00:910 (910|0) - Move to 4 (pitch)
00:02:110 (2110|3) - ^ 2
00:03:310 (3310|0) - ^ 3
00:03:910 (3910|0) - ^ 4
00:06:010 (6010|2) - ^ 1
00:07:510 (7510|1) - ^ 4
00:07:810 (7810|2) - ^ 2 or 1
00:08:110 (8110|3) - ^ 3
00:10:510 (10510|0) - ^ 4
00:11:710 (11710|3) - ^ 3
00:12:310 (12310|2) - ^ 4
00:13:510 (13510|0) - ^ 4
00:14:710 (14710|3) - ^ 2 or 1
00:15:310 (15310|3,15610|2) - to 2&3
00:15:910 (15910|1) - ^ 4
00:17:110 (17110|0) - ^ 2
00:17:710 (17710|3) - ^ 2 or 1
00:20:410 (20410|2) - ^ 1
00:22:511 (22511|3,23111|2) - LN on 3 and note on 4
00:26:111 (26111|2,26711|1) - Ctrl G
00:30:911 (30911|3) - Move to 1
00:34:511 (34511|0) - ^ 4
00:36:911 (36911|0) - ^ 4
00:37:511 (37511|3) - ^ 1
00:38:111 (38111|2) - ^ 2 (optional)
00:38:711 (38711|1) - ^ 4
00:39:311 (39311|2,39611|3) - Ctrl G
00:41:712 (41712|0) - Move to 4
00:43:512 (43512|2,44112|3) - Ctrl G then 00:44:112 (44112|2) - Move to 2
00:51:312 (51312|0) - Move to 3 or 2
00:54:912 (54912|3) - ^ 2
00:55:512 (55512|2,55812|1,56112|0) - ^ 1 colom to =>
00:58:512 (58512|2,58512|3,59112|1) - LN at the middle (2&3) ad Note at 4
01:00:312 (60312|3,60913|2) - Ctrl G
01:02:113 (62113|1,62713|2) - Ctrl G
01:03:313 (63313|3) - Move to 1
01:04:213 (64213|1,64513|0) - Ctrl G
01:05:113 (65113|2,65413|3) - ^
01:06:013 (66013|2) - Move to 4
01:08:113 (68113|3,68713|2) - LN at 3 and note at 4
01:11:113 (71113|0) - Move to 4
01:20:713 (80713|2) - ^ 4

Hyper
I suggest you change it to Hard (Suit better)

HP = 8 (have mercy please TT_TT)

00:00:910 (910|1,1210|2) - Ctrl G
00:02:710 (2710|0) - Move to 4
00:04:510 (4510|1,5110|0) - ^ 2 colom to =>
00:06:310 (6310|0) - ^ 4
00:06:910 (6910|0) - ^ 4
00:07:510 (7510|1,8110|3) - Ctrl G then 00:08:110 (8110|3) - Move to 1
00:10:510 (10510|2,10810|1) - Move 1 Colom to <=
00:11:110 (11110|0) - ^ to 2
00:12:310 (12310|3,12910|2) - Move 1 colom to <=
00:13:510 (13510|1) - Move to 4
00:14:110 (14110|0) - Move to 3
00:15:310 (15310|1,15610|2) - Ctrl G
00:17:110 (17110|1,17710|2) - ^
00:20:110 (20110|2,20410|3) - ^ then Move 1 Colom to <=
00:20:710 (20710|1) - Move to 4
00:22:511 (22511|3,23111|2) - Ln on 3 and note on 4
00:23:711 (23711|1) - Move to 3
00:29:711 (29711|2) - Move to 4 then 00:30:011 (30011|3,30311|2,30611|1) - Move 1 colom to <=
00:31:211 (31211|1) - Move to 4
00:31:511 (31511|2) - ^ 2
00:31:811 (31811|3) - ^ 3
00:33:311 (33311|3) - ^ 3 or 2
00:33:911 (33911|0) - ^ 4
00:34:511 (34511|1) - ^ 4
00:34:811 (34811|0) - ^ 3
00:35:111 (35111|1) - ^ 1
00:35:411 (35411|2) - ^ 2
00:36:011 (36011|2,36311|1) - Ctrl G then 00:36:311 (36311|2) - Move to 4
00:36:611 (36611|0) - Move to 3
00:38:711 (38711|0) - Move to 4
00:39:311 (39311|0,39611|0,39911|1,40211|1) - Ctrl H
00:40:511 (40511|2,40511|3) - Move to 1&2
00:40:811 (40811|1) - ^ 4
00:43:512 (43512|1) - ^ 4
00:44:112 (44112|0) - ^ 2
00:45:012 (45012|1) - ^ 3
00:45:312 (45312|2) - ^ 1
00:46:512 (46512|0) - ^ 4
00:47:412 (47412|3) - ^ 1

00:48:012 Add note on 2
00:48:312 ^ 3
00:48:612 ^ 4

00:49:812 (49812|3) - Move to 1
00:52:812 (52812|0) - ^ 2
00:53:112 (53112|3) - ^ 1
00:53:712 (53712|0) - ^ 3
00:56:112 (56112|0) - ^ 2 or 3
00:57:312 (57312|2) - ^ 1
00:57:612 (57612|3) - ^ 2
00:58:212 (58212|1) - ^ 4
00:58:512 (58512|0) - ^ 4
00:59:412 (59412|2) - ^ 1
01:00:012 (60012|2) - ^ 1
01:00:913 (60913|1) - ^ 4
01:06:313 (66313|1,66613|3) - Ctrl G
01:07:213 (67213|3) - Move to 2
01:07:513 (67513|1,67813|2) - Move 1 colom to =>
01:10:813 (70813|0) - Move to 3
01:11:713 (71713|3) - ^ 3
01:12:013 (72013|2) - ^ 1
01:12:313 (72313|1) - ^ 3
01:12:613 (72613|0) - ^ 4
01:17:413 (77413|1) - ^ 3
01:20:113 (80113|1) - ^ 3
01:20:413 (80413|3) - ^ 2
01:20:713 (80713|0) - ^ 4
Done~

ahh... Dango... Brings back Old memories (Dat Feels TT~TT)
GL~ *Sniff
Topic Starter
Neku Okazaki

Pharos21 wrote:

Here the Full MOD

general are fine~

The MOD

Colom 1.2.3.4
Because this map don't have so many note.. i'll focus on pitch relevancy
Normal
HP OD = 7

00:00:910 (910|0) - Move to 4 (pitch)
00:02:110 (2110|3) - ^ 2
00:03:310 (3310|0) - ^ 3
00:03:910 (3910|0) - ^ 4
00:06:010 (6010|2) - ^ 1
00:07:510 (7510|1) - ^ 4
00:07:810 (7810|2) - ^ 2 or 1
00:08:110 (8110|3) - ^ 3
00:10:510 (10510|0) - ^ 4
00:11:710 (11710|3) - ^ 3
00:12:310 (12310|2) - ^ 4
00:13:510 (13510|0) - ^ 4
00:14:710 (14710|3) - ^ 2 or 1
00:15:310 (15310|3,15610|2) - to 2&3
00:15:910 (15910|1) - ^ 4
00:17:110 (17110|0) - ^ 2
00:17:710 (17710|3) - ^ 2 or 1
00:20:410 (20410|2) - ^ 1
00:22:511 (22511|3,23111|2) - LN on 3 and note on 4
00:26:111 (26111|2,26711|1) - Ctrl G
00:30:911 (30911|3) - Move to 1
00:34:511 (34511|0) - ^ 4
00:36:911 (36911|0) - ^ 4
00:37:511 (37511|3) - ^ 1
00:38:111 (38111|2) - ^ 2 (optional)
00:38:711 (38711|1) - ^ 4
00:39:311 (39311|2,39611|3) - Ctrl G
00:41:712 (41712|0) - Move to 4
00:43:512 (43512|2,44112|3) - Ctrl G then 00:44:112 (44112|2) - Move to 2
00:51:312 (51312|0) - Move to 3 or 2
00:54:912 (54912|3) - ^ 2
00:55:512 (55512|2,55812|1,56112|0) - ^ 1 colom to =>
00:58:512 (58512|2,58512|3,59112|1) - LN at the middle (2&3) ad Note at 4
01:00:312 (60312|3,60913|2) - Ctrl G
01:02:113 (62113|1,62713|2) - Ctrl G
01:03:313 (63313|3) - Move to 1
01:04:213 (64213|1,64513|0) - Ctrl G
01:05:113 (65113|2,65413|3) - ^
01:06:013 (66013|2) - Move to 4
01:08:113 (68113|3,68713|2) - LN at 3 and note at 4
01:11:113 (71113|0) - Move to 4
01:20:713 (80713|2) - ^ 4

Hyper
I suggest you change it to Hard (Suit better)

HP = 8 (have mercy please TT_TT)

00:00:910 (910|1,1210|2) - Ctrl G
00:02:710 (2710|0) - Move to 4
00:04:510 (4510|1,5110|0) - ^ 2 colom to =>
00:06:310 (6310|0) - ^ 4
00:06:910 (6910|0) - ^ 4
00:07:510 (7510|1,8110|3) - Ctrl G then 00:08:110 (8110|3) - Move to 1
00:10:510 (10510|2,10810|1) - Move 1 Colom to <=
00:11:110 (11110|0) - ^ to 2
00:12:310 (12310|3,12910|2) - Move 1 colom to <=
00:13:510 (13510|1) - Move to 4
00:14:110 (14110|0) - Move to 3
00:15:310 (15310|1,15610|2) - Ctrl G
00:17:110 (17110|1,17710|2) - ^
00:20:110 (20110|2,20410|3) - ^ then Move 1 Colom to <=
00:20:710 (20710|1) - Move to 4
00:22:511 (22511|3,23111|2) - Ln on 3 and note on 4
00:23:711 (23711|1) - Move to 3
00:29:711 (29711|2) - Move to 4 then 00:30:011 (30011|3,30311|2,30611|1) - Move 1 colom to <=
00:31:211 (31211|1) - Move to 4
00:31:511 (31511|2) - ^ 2
00:31:811 (31811|3) - ^ 3
00:33:311 (33311|3) - ^ 3 or 2
00:33:911 (33911|0) - ^ 4
00:34:511 (34511|1) - ^ 4
00:34:811 (34811|0) - ^ 3
00:35:111 (35111|1) - ^ 1
00:35:411 (35411|2) - ^ 2
00:36:011 (36011|2,36311|1) - Ctrl G then 00:36:311 (36311|2) - Move to 4
00:36:611 (36611|0) - Move to 3
00:38:711 (38711|0) - Move to 4
00:39:311 (39311|0,39611|0,39911|1,40211|1) - Ctrl H
00:40:511 (40511|2,40511|3) - Move to 1&2
00:40:811 (40811|1) - ^ 4
00:43:512 (43512|1) - ^ 4
00:44:112 (44112|0) - ^ 2
00:45:012 (45012|1) - ^ 3
00:45:312 (45312|2) - ^ 1
00:46:512 (46512|0) - ^ 4
00:47:412 (47412|3) - ^ 1

00:48:012 Add note on 2
00:48:312 ^ 3
00:48:612 ^ 4

00:49:812 (49812|3) - Move to 1
00:52:812 (52812|0) - ^ 2
00:53:112 (53112|3) - ^ 1
00:53:712 (53712|0) - ^ 3
00:56:112 (56112|0) - ^ 2 or 3
00:57:312 (57312|2) - ^ 1
00:57:612 (57612|3) - ^ 2
00:58:212 (58212|1) - ^ 4
00:58:512 (58512|0) - ^ 4
00:59:412 (59412|2) - ^ 1
01:00:012 (60012|2) - ^ 1
01:00:913 (60913|1) - ^ 4
01:06:313 (66313|1,66613|3) - Ctrl G
01:07:213 (67213|3) - Move to 2
01:07:513 (67513|1,67813|2) - Move 1 colom to =>
01:10:813 (70813|0) - Move to 3
01:11:713 (71713|3) - ^ 3
01:12:013 (72013|2) - ^ 1
01:12:313 (72313|1) - ^ 3
01:12:613 (72613|0) - ^ 4
01:17:413 (77413|1) - ^ 3
01:20:113 (80113|1) - ^ 3
01:20:413 (80413|3) - ^ 2
01:20:713 (80713|0) - ^ 4
Done~

ahh... Dango... Brings back Old memories (Dat Feels TT~TT)
GL~ *Sniff
Thanks for the mod :D
-Kousei-_old
Hi! From My Queue.

Layout:
4k: |0|1|2|3|

Mapset
  1. Your diffs are too easy. You have to change their names. Normal -> Easy/EZ; Hard -> Normal/NM, but it too easy also for be a normal.

Normal
  1. 01:05:413 (65413|3) - Make this Become a LN until 01:05:413 (65413|3) -
  2. 01:24:614 - 01:25:214 - Add notes here to finish

Hard
  1. 00:46:512 (46512|0,46812|1,47112|0,47412|1,47712|3,47712|2) - Is better of you select all those notes and press Ctrl+H
  2. 01:24:614 - 01:25:214 -Same as in Normal

The biggest problem you have in this map is that you haven't harder difficulties but only easy ones, aske someone a GD if you can't map harder things.
Topic Starter
Neku Okazaki

-Kousei- wrote:

Hi! From My Queue.

Layout:
4k: |0|1|2|3|

Mapset
  1. Your diffs are too easy. You have to change their names. Normal -> Easy/EZ; Hard -> Normal/NM, but it too easy also for be a normal.

Normal
  1. 01:05:413 (65413|3) - Make this Become a LN until 01:05:413 (65413|3) -
  2. 01:24:614 - 01:25:214 - Add notes here to finish

Hard
  1. 00:46:512 (46512|0,46812|1,47112|0,47412|1,47712|3,47712|2) - Is better of you select all those notes and press Ctrl+H
  2. 01:24:614 - 01:25:214 -Same as in Normal

The biggest problem you have in this map is that you haven't harder difficulties but only easy ones, aske someone a GD if you can't map harder things.
Thanks for your mod
Takane6
Hi :D
Mod from queue

Column : 1 2 3 4
[General]
eh... oke maybe xD

EZ
I never see an map when the easiest difficulty has a lower than 1 star *_*
i think you hve to increase it more.. maybe this mod will help
OD rate for maps with few sliders is suggested to be at least 7.
00:51:612 - add note
00:52:812 - ^
00:53:412 - ^
00:53:712 (53712|0) - change into LN, end at 00:54:912
00:54:612 - add note
00:55:212 - ^
00:54:912 (54912|3) - change into LN, end at 00:55:512
00:57:612 - add note
00:58:212 - ^
01:00:012 - ^
01:00:612 - ^
01:01:213 - ^
01:07:213 - ^
01:07:813 - ^
01:09:013 - ^
01:09:613 - ^
01:10:213 - ^
01:10:813 - ^
01:12:013 - ^
01:12:613 - ^
01:14:413 - ^
01:15:013 - ^
01:16:813 - ^
01:17:413 - ^
01:18:613 - ^
01:19:213 - ^
01:19:813 - ^
01:20:413 - ^


NM
if you follow the mod above, it will make the gap between EZ >>> NM more tight..
so you have to increase the star in the NM too... this mod will help
00:42:912 - add note
00:44:112 - ^
00:45:312 - ^
00:51:312 - ^
00:52:512 - ^
00:53:712 - ^
00:56:112 - ^
00:58:512 - ^
01:00:913 - ^
01:02:113 - ^
01:05:713 - ^
01:06:313 - ^
01:06:913 - ^
01:08:113 - ^
01:09:313 - ^
01:10:513 - ^
01:11:713 - ^
01:12:913 - ^
01:14:113 - ^
01:15:313 - ^
01:16:513 - ^
01:17:713 - ^
01:18:913 - ^
01:20:113 - ^
01:21:314 - ^
01:22:514 - ^
01:23:114 - ^

LOL!!!
i never mod like that before xD
Good luck :D
Topic Starter
Neku Okazaki

Takane6 wrote:

Hi :D
Mod from queue

Column : 1 2 3 4
[General]
eh... oke maybe xD

EZ
I never see an map when the easiest difficulty has a lower than 1 star *_*
i think you hve to increase it more.. maybe this mod will help
OD rate for maps with few sliders is suggested to be at least 7.
00:51:612 - add note
00:52:812 - ^
00:53:412 - ^
00:53:712 (53712|0) - change into LN, end at 00:54:912
00:54:612 - add note
00:55:212 - ^
00:54:912 (54912|3) - change into LN, end at 00:55:512
00:57:612 - add note
00:58:212 - ^
01:00:012 - ^
01:00:612 - ^
01:01:213 - ^
01:07:213 - ^
01:07:813 - ^
01:09:013 - ^
01:09:613 - ^
01:10:213 - ^
01:10:813 - ^
01:12:013 - ^
01:12:613 - ^
01:14:413 - ^
01:15:013 - ^
01:16:813 - ^
01:17:413 - ^
01:18:613 - ^
01:19:213 - ^
01:19:813 - ^
01:20:413 - ^


NM
if you follow the mod above, it will make the gap between EZ >>> NM more tight..
so you have to increase the star in the NM too... this mod will help
00:42:912 - add note
00:44:112 - ^
00:45:312 - ^
00:51:312 - ^
00:52:512 - ^
00:53:712 - ^
00:56:112 - ^
00:58:512 - ^
01:00:913 - ^
01:02:113 - ^
01:05:713 - ^
01:06:313 - ^
01:06:913 - ^
01:08:113 - ^
01:09:313 - ^
01:10:513 - ^
01:11:713 - ^
01:12:913 - ^
01:14:113 - ^
01:15:313 - ^
01:16:513 - ^
01:17:713 - ^
01:18:913 - ^
01:20:113 - ^
01:21:314 - ^
01:22:514 - ^
01:23:114 - ^

LOL!!!
i never mod like that before xD
Good luck :D
Thanks for the mod :D
Aste-
Uhh.... Can i make the HD diff? I really love the song
Verniy_Chan
Hello!
Mod as requested

4K = |1|2|3|4|

EZ
00:10:510 – add a note
00:11:710 - ^
00:12:910 - ^
00:14:110 - ^
00:15:310 - ^
00:16:510 - ^
00:17:710 - ^
00:20:110 - ^
00:21:311 - ^
00:22:511 - ^
00:23:711 - 00:24:311 – add a LN
00:24:911 – add a note
00:26:111 - ^
00:27:311 - ^
00:27:911 - ^
00:28:511 - ^
00:50:112 (50112|2) – move to 1
01:12:024 – add a note
01:17:713 (77713|1,78313|2) – try like this? http://puu.sh/eJdKL.jpg
NM
00:11:710 (11710|1) - delete, and 00:11:710 (11710|0) - 00:12:310 (12310|0) – add a LN
00:12:910 (12910|3) - 00:13:510 (13510|3) – add a LN
00:14:110 (14110|1,14110|2,14710|3,15310|0) - try like this? http://puu.sh/eJde5.jpg
00:16:510 (16510|2,16510|1,17110|0,17710|0,17710|1,18310|2) – try like this? http://puu.sh/eJdf9.jpg
00:18:910 (18910|3,18910|1) – try like this? http://puu.sh/eJdfT.jpg
00:20:110 (20110|1,20110|3,20410|2,20710|0,21311|2,21311|0,21911|3) – try like this? http://puu.sh/eJdgx.jpg
00:22:511 (22511|3,22511|2,23111|1,23711|2,23711|1,24311|3) - try like this? http://puu.sh/eJdhj.jpg
00:24:911 (24911|2,24911|0,25211|1,25511|3,26111|1,26111|3,26711|0) – try like this? http://puu.sh/eJdhN.jpg
00:27:311 (27311|0,27311|2,27911|3,28511|1,28511|2) – try like this? http://puu.sh/eJdin.jpg
00:32:111 (32111|2) – move to 1
00:32:711 (32711|0) – move to 3
00:42:312 (42312|0) – move to 3
00:47:712 (47712|0,48912|2,48912|3) – try like this? http://puu.sh/eJdj3.jpg
00:51:312 (51312|0,51912|1,52512|3,52812|2) – try like this? http://puu.sh/eJdjj.jpg
00:58:512 (58512|0,58512|3,58512|2,59112|1) – try like this? http://puu.sh/eJdk9.jpg
01:00:913 (60913|3,61513|2,62113|0) – try like this? http://puu.sh/eJdkJ.jpg
01:04:513 (64513|0) – 01:05:113 (65113|0) – change to a LN
01:05:713 – add a note
01:08:113 (68113|1) – add note and 01:08:113 (68113|0) - 01:08:713 (68713|0) – add a LN
01:10:213 (70213|1,70513|3,70513|0,70813|1,71113|2,71713|0,72013|1) – try like this? http://puu.sh/eJdlf.jpg
01:17:113 (77113|0,77413|1,77713|0,77713|3,77713|2,78313|1,78613|2) – try like this? http://puu.sh/eJdm1.jpg
01:18:913 – add a note
01:22:514 (82514|1,82514|3,82814|2,83114|0) – try like this? http://puu.sh/eJdmv.jpg
Good luck~! ;)
Topic Starter
Neku Okazaki

Verniy_Chan wrote:

Hello!
Mod as requested

4K = |1|2|3|4|

EZ
00:10:510 – add a note
00:11:710 - ^
00:12:910 - ^
00:14:110 - ^
00:15:310 - ^
00:16:510 - ^
00:17:710 - ^
00:20:110 - ^
00:21:311 - ^
00:22:511 - ^
00:23:711 - 00:24:311 – add a LN
00:24:911 – add a note
00:26:111 - ^
00:27:311 - ^
00:27:911 - ^
00:28:511 - ^
00:50:112 (50112|2) – move to 1
01:12:024 – add a note
01:17:713 (77713|1,78313|2) – try like this? http://puu.sh/eJdKL.jpg
NM
00:11:710 (11710|1) - delete, and 00:11:710 (11710|0) - 00:12:310 (12310|0) – add a LN
00:12:910 (12910|3) - 00:13:510 (13510|3) – add a LN
00:14:110 (14110|1,14110|2,14710|3,15310|0) - try like this? http://puu.sh/eJde5.jpg
00:16:510 (16510|2,16510|1,17110|0,17710|0,17710|1,18310|2) – try like this? http://puu.sh/eJdf9.jpg
00:18:910 (18910|3,18910|1) – try like this? http://puu.sh/eJdfT.jpg
00:20:110 (20110|1,20110|3,20410|2,20710|0,21311|2,21311|0,21911|3) – try like this? http://puu.sh/eJdgx.jpg
00:22:511 (22511|3,22511|2,23111|1,23711|2,23711|1,24311|3) - try like this? http://puu.sh/eJdhj.jpg
00:24:911 (24911|2,24911|0,25211|1,25511|3,26111|1,26111|3,26711|0) – try like this? http://puu.sh/eJdhN.jpg
00:27:311 (27311|0,27311|2,27911|3,28511|1,28511|2) – try like this? http://puu.sh/eJdin.jpg
00:32:111 (32111|2) – move to 1
00:32:711 (32711|0) – move to 3
00:42:312 (42312|0) – move to 3
00:47:712 (47712|0,48912|2,48912|3) – try like this? http://puu.sh/eJdj3.jpg
00:51:312 (51312|0,51912|1,52512|3,52812|2) – try like this? http://puu.sh/eJdjj.jpg
00:58:512 (58512|0,58512|3,58512|2,59112|1) – try like this? http://puu.sh/eJdk9.jpg
01:00:913 (60913|3,61513|2,62113|0) – try like this? http://puu.sh/eJdkJ.jpg
01:04:513 (64513|0) – 01:05:113 (65113|0) – change to a LN
01:05:713 – add a note
01:08:113 (68113|1) – add note and 01:08:113 (68113|0) - 01:08:713 (68713|0) – add a LN
01:10:213 (70213|1,70513|3,70513|0,70813|1,71113|2,71713|0,72013|1) – try like this? http://puu.sh/eJdlf.jpg
01:17:113 (77113|0,77413|1,77713|0,77713|3,77713|2,78313|1,78613|2) – try like this? http://puu.sh/eJdm1.jpg
01:18:913 – add a note
01:22:514 (82514|1,82514|3,82814|2,83114|0) – try like this? http://puu.sh/eJdmv.jpg
Good luck~! ;)
Thanks for the mod
REDYUMiKA
R☆Yumi's Specific 4K Chart Recheck (Column:1,2,3,4)
---> Type:GM, Language:


[General]
1. Timing Check :

2. Metadata Check :
  1. Remove "-TV animation Ver.-" from the artist's space. It has not been specified as an official name.
    References : TV's Official
3. BG's data Check :

4. HP/OD FIX Check :
  1. Normal's HP 8.0 ---> 7.0
5. Audio FIX Check :

[Easy]
00:17:110 (17110|0) - move to 2 for this pitch.

00:18:310 (18310|3,18910|1) - Ctrl+J & Ctrl+H to fix a relevance to the above's mod.

00:21:311 (21311|0,22511|3) - Ctrl+J to take a same pitch for 00:20:110 (20110|3,20710|1) -

00:27:911 (27911|1,28511|0) - move them to one right column along to the piano's pitch.

00:40:511 (40511|1,40511|2) - extend this note pitch moving them to column 1 & 4

00:54:312 - add a note to 1 for a relevance to 00:55:512 (55512|1) -

00:59:112 (59112|2,59712|1) - move them to one left column to kinda make an accent for the voice.

01:08:713 (68713|2,69313|1) - the same as the above.

01:18:913 (78913|2) - move to 2 for making a pitch.

01:24:614 - ~ 01:25:214 - I don't feel a comfortable for your finishing way. How's it? ---> (e.g.1)

[Normal]
00:14:110 (14110|2,14110|1,14710|3) - I recommend you move all the notes to one left column.

00:18:910 (18910|2) - move to 3 along to the vocal pitch.

00:49:512 (49512|2,50112|1) - move them to one left column.

00:58:512 (58512|2) - remove, here's already enough to emphasize this kick.

01:11:713 (71713|2,72613|1) - Ctrl+H for making a good pitch.

01:20:113 (80113|1,80713|0) - Ctrl+J to exchange them to aim for getting a correct relevance each other.

01:24:614 - ~ 01:25:214 - the same as Easy's mod.

Good Luck :oops:

*Mods Quality Feedback*

Overview
Since the start of the activity I have mostly received a comment to own mod though, I feel sometimes feedback is a little insufficient between the mapper and modder when I think one's comment over again. mod should be the stuff that is always recognized as a simple reference, or a just suggestion toward the mapper, no matter what it hurt you with kinda aggressive phrase. however we have to know one's honest thoughts about the processed mods for example what did you get, or how did you receive.
Don't hold me back. I'm not gonna get a false evaluation. Strict opinion will make me more strong.
Note : ★☆☆☆☆ < (Low) < (High) < ★★★★★

1. how many useful tips did you get from my mod?
[list:1337]★☆☆☆☆
2. were you able to understand the mod's meaning or intention easily?
★☆☆☆☆3. was I able to satisfy you with the existing contents?
★☆☆☆☆4. what do you have a concern about your chart now?
*please describe here*5. do you have a point which need the check further?
*please describe here*・Information
I will change these questions depending on the situation, and surely feedback them for you guys.
~ Since 2014,12,14 ~
Topic Starter
Neku Okazaki

REDYUMiKA wrote:

R☆Yumi's Specific 4K Chart Recheck (Column:1,2,3,4)
---> Type:GM, Language:


[General]
1. Timing Check :

2. Metadata Check :
  1. Remove "-TV animation Ver.-" from the artist's space. It has not been specified as an official name.
    References : TV's Official
3. BG's data Check :

4. HP/OD FIX Check :
  1. Normal's HP 8.0 ---> 7.0
5. Audio FIX Check :

[Easy]
00:17:110 (17110|0) - move to 2 for this pitch.

00:18:310 (18310|3,18910|1) - Ctrl+J & Ctrl+H to fix a relevance to the above's mod.

00:21:311 (21311|0,22511|3) - Ctrl+J to take a same pitch for 00:20:110 (20110|3,20710|1) -

00:27:911 (27911|1,28511|0) - move them to one right column along to the piano's pitch.

00:40:511 (40511|1,40511|2) - extend this note pitch moving them to column 1 & 4

00:54:312 - add a note to 1 for a relevance to 00:55:512 (55512|1) -

00:59:112 (59112|2,59712|1) - move them to one left column to kinda make an accent for the voice.

01:08:713 (68713|2,69313|1) - the same as the above.

01:18:913 (78913|2) - move to 2 for making a pitch.

01:24:614 - ~ 01:25:214 - I don't feel a comfortable for your finishing way. How's it? ---> (e.g.1)

[Normal]
00:14:110 (14110|2,14110|1,14710|3) - I recommend you move all the notes to one left column.

00:18:910 (18910|2) - move to 3 along to the vocal pitch.

00:49:512 (49512|2,50112|1) - move them to one left column.

00:58:512 (58512|2) - remove, here's already enough to emphasize this kick.

01:11:713 (71713|2,72613|1) - Ctrl+H for making a good pitch.

01:20:113 (80113|1,80713|0) - Ctrl+J to exchange them to aim for getting a correct relevance each other.

01:24:614 - ~ 01:25:214 - the same as Easy's mod.

Good Luck :oops:

*Mods Quality Feedback*

Overview
Since the start of the activity I have mostly received a comment to own mod though, I feel sometimes feedback is a little insufficient between the mapper and modder when I think one's comment over again. mod should be the stuff that is always recognized as a simple reference, or a just suggestion toward the mapper, no matter what it hurt you with kinda aggressive phrase. however we have to know one's honest thoughts about the processed mods for example what did you get, or how did you receive.
Don't hold me back. I'm not gonna get a false evaluation. Strict opinion will make me more strong.
Note : ★☆☆☆☆ < (Low) < (High) < ★★★★★

1. how many useful tips did you get from my mod?
[list:1337]★☆☆☆☆
2. were you able to understand the mod's meaning or intention easily?
★☆☆☆☆3. was I able to satisfy you with the existing contents?
★☆☆☆☆4. what do you have a concern about your chart now?
*please describe here*5. do you have a point which need the check further?
*please describe here*・Information
I will change these questions depending on the situation, and surely feedback them for you guys.
~ Since 2014,12,14 ~
Thanks for the mod, It help much
RuberusuScarlet
hi ~

mod request from my queue

|1|2|3|4|

mod
[General]
Song setup → Design
uncheck : Widescreen Support

Title : だんご大家族 -TV animation Ver.-
Romanised title : Dango Daikazoku -TV animation Ver.-

[Gero's Hard]

00:10:510 - add
00:11:710 - ^1
00:12:310 (12310|0) - move to 2

00:13:810 - one note delete

00:15:310 - add 3 or 4
00:29:711 - ^1
00:39:311 - ^4

00:41:112 (41112|0) - move to 3
00:41:412 (41412|3) - ^2

00:45:012 - overnote … delete 2 and 3

00:48:912 - add 4

00:50:112 (50112|0) - move to 2
00:51:312 (51312|0) - ^2

01:06:913 - add 2
01:07:513 - ^1
01:07:813 - ^2

01:12:913 (72913|2) - delete

[Normal]
00:10:510 (10510|1) - hitsound whistle

00:34:511 - add 3 or 4
00:39:311 - ^3

00:58:512 (58512|2) - hitsound whistle

01:05:713 - add (piano)

[Easy]
00:42:312 (42312|0) - move to 2
good luck >w</
Cloudchaser
Esta es como la 9324240239 vez que veo esta canción en distintos modos y versiones. Al parecer nunca se aburren, hahaha.

Buena suerte~ :>
Topic Starter
Neku Okazaki

RuberusuScarlet wrote:

hi ~

mod request from my queue

|1|2|3|4|

mod
[General]
Song setup → Design
uncheck : Widescreen Support

Title : だんご大家族 -TV animation Ver.-
Romanised title : Dango Daikazoku -TV animation Ver.-

[Gero's Hard]

00:10:510 - add
00:11:710 - ^1
00:12:310 (12310|0) - move to 2

00:13:810 - one note delete

00:15:310 - add 3 or 4
00:29:711 - ^1
00:39:311 - ^4

00:41:112 (41112|0) - move to 3
00:41:412 (41412|3) - ^2

00:45:012 - overnote … delete 2 and 3

00:48:912 - add 4

00:50:112 (50112|0) - move to 2
00:51:312 (51312|0) - ^2

01:06:913 - add 2
01:07:513 - ^1
01:07:813 - ^2

01:12:913 (72913|2) - delete

[Normal]
00:10:510 (10510|1) - hitsound whistle

00:34:511 - add 3 or 4
00:39:311 - ^3

00:58:512 (58512|2) - hitsound whistle

01:05:713 - add (piano)

[Easy]
00:42:312 (42312|0) - move to 2
good luck >w</
Thanks for the mod :D... Waiting for gero

Cloudchaser wrote:

Esta es como la 9324240239 vez que veo esta canción en distintos modos y versiones. Al parecer nunca se aburren, hahaha.

Buena suerte~ :>
Gracias ~
Gero
Applied almost everything, thanks a lot.

Gero's HD
osu file format v14

[General]
AudioFilename: HUE.mp3
AudioLeadIn: 0
PreviewTime: 47712
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Dango Daikazoku -TV animation Ver.-
TitleUnicode:Dango Daikazoku -TV animation Ver.-
Artist:Chata
ArtistUnicode:Chata
Creator:Neku okazaki
Version:Gero's HD
Source:CLANNAD
Tags:クラナド size ending
BeatmapID:621471
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
910,600.030001500075,4,2,10,20,1,0
27911,-100,4,2,10,10,0,0
28061,-100,4,2,10,20,0,0
48912,-100,4,2,10,30,0,1
62113,-100,4,2,10,30,0,0
68113,-100,4,2,10,30,0,1
81314,-100,4,2,10,30,0,0


[HitObjects]
64,192,910,5,2,0:0:0:0:
448,192,910,1,0,0:0:0:0:
192,192,1210,1,0,0:0:0:0:
320,192,1210,1,0,0:0:0:0:
64,192,1510,1,0,0:0:0:0:
448,192,1510,1,2,0:0:0:0:
64,192,2110,1,2,0:0:0:0:
448,192,2710,1,2,0:0:0:0:
64,192,3310,1,2,0:0:0:0:
448,192,3910,1,2,0:0:0:0:
64,192,4510,128,2,5110:0:0:0:0:
448,192,5110,128,2,5710:0:0:0:0:
64,192,5710,1,2,0:0:0:0:
320,192,6010,1,0,0:0:0:0:
192,192,6010,1,0,0:0:0:0:
64,192,6310,1,2,0:0:0:0:
448,192,6310,1,0,0:0:0:0:
64,192,6910,128,2,7510:0:0:0:0:
448,192,7510,128,2,7810:0:0:0:0:
64,192,7810,128,0,8110:0:0:0:0:
448,192,8110,1,2,0:0:0:0:
192,192,10510,1,2,0:0:0:0:
64,192,10510,1,0,0:0:0:0:
320,192,10810,1,2,0:0:0:0:
64,192,10810,1,0,0:0:0:0:
448,192,11110,128,2,11710:0:0:0:0:
153,192,11110,1,0,0:0:0:0:
256,192,11410,1,0,0:0:0:0:
192,192,11710,1,2,0:0:0:0:
64,192,11710,1,0,0:0:0:0:
64,192,12010,1,0,0:0:0:0:
320,192,12010,1,0,0:0:0:0:
448,192,12310,128,2,12910:0:0:0:0:
192,192,12310,1,0,0:0:0:0:
320,192,12610,1,0,0:0:0:0:
64,192,12910,128,2,13510:0:0:0:0:
358,192,13210,1,0,0:0:0:0:
448,192,13510,128,2,14110:0:0:0:0:
153,192,13810,1,0,0:0:0:0:
64,192,14110,128,2,14710:0:0:0:0:
192,192,14410,1,0,0:0:0:0:
448,192,14710,1,2,0:0:0:0:
320,192,14710,1,0,0:0:0:0:
64,192,15310,1,2,0:0:0:0:
448,192,15310,1,0,0:0:0:0:
192,192,15610,1,2,0:0:0:0:
320,192,15910,1,2,0:0:0:0:
448,192,16210,1,0,0:0:0:0:
192,192,16510,1,2,0:0:0:0:
64,192,16810,1,0,0:0:0:0:
320,192,17110,1,2,0:0:0:0:
448,192,17410,1,0,0:0:0:0:
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64,192,18910,1,2,0:0:0:0:
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192,192,20410,1,2,0:0:0:0:
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320,192,30911,1,0,0:0:0:0:
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192,192,31211,1,0,0:0:0:0:
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320,192,32111,128,2,32711:0:0:0:0:
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448,192,32711,128,0,33311:0:0:0:0:
192,192,33311,1,2,0:0:0:0:
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320,192,34811,1,2,0:0:0:0:
448,192,35111,1,2,0:0:0:0:
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64,192,35711,1,2,0:0:0:0:
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320,192,36311,1,0,0:0:0:0:
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64,192,40211,1,0,0:0:0:0:
448,192,40511,1,0,0:0:0:0:
64,192,40811,1,2,0:0:0:0:
64,192,41112,1,2,0:0:0:0:
448,192,41412,1,2,0:0:0:0:
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320,192,45012,1,0,0:0:0:0:
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192,192,45312,1,0,0:0:0:0:
448,192,46212,1,2,0:0:0:0:
320,192,46512,1,2,0:0:0:0:
448,192,46812,5,2,0:0:0:0:
320,192,47112,1,2,0:0:0:0:
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192,192,48012,5,2,0:0:0:0:
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448,192,48912,1,0,0:0:0:0:
64,192,49512,1,2,0:0:0:0:
64,192,49812,1,2,0:0:0:0:
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448,192,50412,1,2,0:0:0:0:
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320,192,58512,128,2,58812:0:3:0:0:
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Topic Starter
Neku Okazaki
Update
-LASU-
Hi

|1|2|3|4|

NM mod
NM
00:15:310 - add note 1 (because EZ 2notes)
00:16:510 - add note 4
00:20:110 - add note 1
00:24:911 - add note 4
00:26:111 - add note
00:26:711 - ^
00:27:311 - ^
00:28:511 - ^
00:53:712 - How about? https://osu.ppy.sh/ss/2706179
00:56:112 - add note 2
01:05:413 (65413|2) - change LN
01:21:314 (81314|3) - ^
nice song choice>w< good luck-
Topic Starter
Neku Okazaki

-LASU- wrote:

Hi

|1|2|3|4|

NM mod
NM
00:15:310 - add note 1 (because EZ 2notes)
00:16:510 - add note 4
00:20:110 - add note 1
00:24:911 - add note 4
00:26:111 - add note
00:26:711 - ^
00:27:311 - ^
00:28:511 - ^
00:53:712 - How about? https://osu.ppy.sh/ss/2706179
00:56:112 - add note 2
01:05:413 (65413|2) - change LN
01:21:314 (81314|3) - ^
nice song choice>w< good luck-
Thanks ~ Update
Sky_Demon
Mod by request

key: 1|2|3|4|


Color

Red - Serious mistake

Green - Reason

Blue - Proposal


EZ
00:14:110 (14110|2,14710|3) - ctrl + g
00:27:911 (27911|0,28511|1) - ^
00:40:511 (40511|3) - remove Because there is no
01:06:013 (66013|2) - move to 2
NM
00:01:510 (1510|3) - move to 1 Smooth
00:05:710 (5710|2,6010|1) - ctre + g ^
00:18:910 (18910|3) - end 00:20:110 -
Gero's HD
00:12:010 (12010|0) - remove Not heavy sound
00:15:610 - add Because there00:10:810 (10810|0,10810|2) -
00:20:110 - ^
00:20:410 - ^
01:24:614 (84614|1,85214|2) - end 01:25:964 -

cool nice map!

mod end good luck
Topic Starter
Neku Okazaki

Sky_Demon wrote:

Mod by request

key: 1|2|3|4|


Color

Red - Serious mistake

Green - Reason

Blue - Proposal


EZ
00:14:110 (14110|2,14710|3) - ctrl + g
00:27:911 (27911|0,28511|1) - ^
00:40:511 (40511|3) - remove Because there is no
01:06:013 (66013|2) - move to 2
NM
00:01:510 (1510|3) - move to 1 Smooth
00:05:710 (5710|2,6010|1) - ctre + g ^
00:18:910 (18910|3) - end 00:20:110 -
Gero's HD
00:12:010 (12010|0) - remove Not heavy sound
00:15:610 - add Because there00:10:810 (10810|0,10810|2) -
00:20:110 - ^
00:20:410 - ^
01:24:614 (84614|1,85214|2) - end 01:25:964 -

cool nice map!

mod end good luck
Thanks, only one change ~
Gravey-

[MOD]

Notice (AiMoD) Unicode title conflicts with Gero's HD diff.
|1|2|3|4|
[EZ]
00:07:810 (7810|2) - Remove not necessary. Follow the xylophone instrument here just as you followed in your pattern.

00:17:710 (17710|3,17710|0) - Move to |2| - |3| then 00:18:310 (18310|2) - move to |4| it's because of your pattern. Notice your pattern here 00:12:310 (12310|2,12910|2,12910|1,13510|0,14110|3,14110|1) - It's opposite of it. This makes your pattern consistent.

00:51:612 (51612|1) - Move to |3| for better pattern and hand balance/relaxation

[NM]
I highly suggest to increase difficulty in here. Make it's stars about 1.55

00:18:910 (18910|2,18910|3) - Ctrl + H for pattern and hand balance

00:27:911 (27911|0) - Move to |2| for pattern

[Gero's HD]
Increase difficulty that will make this 2+ stars

Uncheck > Song setup > Design > Widescreen support (This only applies to storyboard)

00:22:511 (22511|3) - Move to |2| then 00:23:111 (23111|2) - Move to |4| then 00:23:711 (23711|3) - Move to |2| then 00:24:311 (24311|0) - Move to |4| for symmetry of pattern and consistency

01:24:614 (84614|1,85214|2) - End it here 01:25:964 End of pitch

Nice map!, much feels ;w;/♥
Good luck!~ =w=)b
Gero
Applied almost everything of them.

Gero's HD
osu file format v14

[General]
AudioFilename: HUE.mp3
AudioLeadIn: 0
PreviewTime: 47712
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Dango Daikazoku -TV animation Ver.-
TitleUnicode:だんご大家族 -TV animation Ver.-
Artist:Chata
ArtistUnicode:Chata
Creator:Neku okazaki
Version:Gero's HD
Source:CLANNAD
Tags:クラナド size ending
BeatmapID:621471
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
910,600.030001500075,4,2,10,20,1,0
27911,-100,4,2,10,10,0,0
28061,-100,4,2,10,20,0,0
48912,-100,4,2,10,30,0,1
62113,-100,4,2,10,30,0,0
68113,-100,4,2,10,30,0,1
81314,-100,4,2,10,30,0,0


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@Neku don't forget to add me into tags.
Topic Starter
Neku Okazaki

Gero wrote:

Applied almost everything of them.

Gero's HD
osu file format v14

[General]
AudioFilename: HUE.mp3
AudioLeadIn: 0
PreviewTime: 47712
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Dango Daikazoku -TV animation Ver.-
TitleUnicode:だんご大家族 -TV animation Ver.-
Artist:Chata
ArtistUnicode:Chata
Creator:Neku okazaki
Version:Gero's HD
Source:CLANNAD
Tags:クラナド size ending
BeatmapID:621471
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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@Neku don't forget to add me into tags.
Ok _(:3JL, muchos cambios?, pido un recheck o:?, yo me siento listo Gero no se tu lol
[ M o m o ]
Buenas \o/ mod request~ :3
Columnas 1,2,3,4

EZ
00:07:810 (7810|2) - No hay sonido aca, vocal? te recomiendo borrarlo ya que mania no es vocal solo instrumental y mas aun en una EZ, si borras la nota mueve 00:07:510 (7510|1) - a la columna 3, me parece mejor asi >.<
En 00:16:510 - Te recomendaria cambiar los patrones asi http://puu.sh/gtlDO/33727ad13a.png para que no dejes la columna 4 taan vacia D: ya que no es un sonido igual para el patron que tienes
00:23:111 (23111|2) - Mueve a la columna 4 y agrega nota en 00:23:711 - en la columna 3, para que sigas el mismo ritmo de dobles que aca 00:24:911 - y aca 00:26:111 -
En 00:46:212 - Creo que quedaria mejor asi http://puu.sh/gtn9r/f44ab604f4.png
00:52:512 - Agrega 1 nota mas, es el mismo sonido que aca 00:50:112
En esta parte 00:53:712 - te recomendaria algo asi http://puu.sh/gtnz6/ee7b0b6be1.png para seguir mejor el ritmo
00:58:512 - Agrega una nota mas, mismo sonido que aca 00:48:912 -
01:02:113 - Agrega una nota mas en la columna 4, mismo sonido que aca 00:59:712 - y mueve 01:03:313 (63313|3) - a la columna 3
01:08:113 - ^ lo mismo
Y asi en el resto de lo que queda en el mapa, ya que si los pongos se hace largo el mod xD
Te sugiero esto para que no pongas dobles aleatoriamente, ya que son el mismo sonido y le añadiria tanto mas dificultad y mas variedad a la diff

NM
00:07:810 (7810|2) - Lo mismo que en la EZ
En 00:15:310 - quedaria mejor http://puu.sh/gtpij/88bb6c03c4.png para seguir el ritmo
00:18:910 (18910|3) - Mueve esta LN a la columna 1 y agrega nota en la columna 4
00:19:510 (19510|2) - Elimina esta nota, no hay sonido
00:21:311 - Agrega nota en la columna 4 (Tienes 2 notas en las demas partes, no entendi xk dejaste sola una LN aca D:)
00:45:312 - ^ lo mismo
En esta parte 00:45:312 - Te recomendaria algo asi http://puu.sh/gtqwN/3ea1f9462c.png le agregaria un poco mas de dificultad a la NM, y no seria casi igual en esta parte a la EZ
00:58:512 (58512|3) - Elimina esta LN, no hay necesidad de poner 3 notas a la vez ya que es solamente una NM y se ve algo jarkor para esta dificultad xD y mueve 00:58:512 (58512|2) - a la columna 4
Te recomiendo lo mismo que la EZ, revisar los dobles bien y no ponerlos aleatoriamente, por darte un ejemplo aca 01:09:313 - Tienes solo una nota (La LN) y es sonido fuerte, pero aca 01:11:113 - Tienes dos notas (La LN + una nota) siendo un sonido normal, aca tenes dos notas por el sonido fuerte 01:08:113 - pero aca que es el mismo sonido solo tienes 1 nota 01:17:113 - solo esas cosas te recomiendo arreglar, asi le agregarias mas dificultad la diff, que es algo similiar a la EZ en cuanto a las stars, lo demas esta bien :3

HD
Luego termino el mod con tu diff Gero, es que no me da tiempo D: solo te recomiendo re-editar en toda tu diffs partes como las que te dire ahorita
00:11:410 - Nota por? D:, no hay sonido
00:12:010 - ^ lo mismo, no hay sonido
00:12:610 - ^ no hay sonido
00:13:210 - ^ Lo mismo
00:13:810 - ^ Lo mismo
^ revisa eso en toda tu diff, ya que hay partes donde pones notas o hasta dobles donde no hay sonido, cuando pueda reviso otra vez tu diff y te hago el mod completo, disculpa >.<

Saludos y buena suerte con el mapa :D.
Gero
@[ M o m o ] Realmente aprecio tu mod pero prefiero dejar las notas tal cual están debido a que sin ellas esta dificultad podría considerarse normal en mi opinion.
Topic Starter
Neku Okazaki
Buena gero, 22 dias para nada :(
Gero
Fixed some minor stuff in my difficulty so I think that everything should be ready to go now.


Log with Z3nx
00:49 Z3nx: 00:45:012 (45012|2,45012|1,45012|0,45012|3) -  something like this feels slightly over the top
00:50 Z3nx: you can just make this a [14] chord
00:50 Gero: what to do then?
00:50 Gero: okay fixed
00:51 Z3nx: 00:46:212 (46212|3,46512|2,46812|3,47112|2,47412|3,47712|2,48012|1,48312|0,48312|3,48612|2) - pitch relevancy is quite uhh minor but it's best to have it
00:51 Z3nx: 00:46:212 (46212|1,46512|3,46812|2,47112|3,47412|2,47712|0,48012|1,48312|0,48312|3,48612|2) - 2 4 3 4 3 1 2 [12] 3
00:54 Gero: fixed
00:54 Z3nx: 00:50:712 (50712|0,51012|3) - might want to move this to 2 3 unless you have some special intention for this
00:54 Z3nx: since the pitches are rather different
00:56 Gero: well I did it for symmetry so is necessary to change it or I can keep them as is?
00:56 Z3nx: nah it's not necessary
00:56 Z3nx: just a minor suggestion
00:56 Gero: I prefer to keep them as is
00:57 Z3nx: alright
00:57 Z3nx: 01:02:113 (62113|0,62713|3) - move to 43 or 42 for pitch relevancy
00:57 Gero: sure thing, fixed
00:58 Z3nx: 01:12:913 (72913|1,72913|2) - might wanna delete this, 4-chord might be overkill or something
00:59 Gero: fixed
00:59 Z3nx: ye that's it
01:00 Z3nx: the only problem for the whole mapset is uhh
01:00 Z3nx: it should be bpm 100, not 99.95
01:00 Z3nx: should
01:00 Gero: lol I didn't notice it until now
01:00 Z3nx: yea you might need to move some kiai and snaps after
01:00 Gero: yeah I know it
01:01 Gero: I already tell to Neku about that now
01:01 Z3nx: oh ok nice

Gero's HD
osu file format v14

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[Metadata]
Title:Dango Daikazoku -TV animation Ver.-
TitleUnicode:だんご大家族 -TV animation Ver.-
Artist:Chata
ArtistUnicode:Chata
Creator:Neku okazaki
Version:Gero's HD
Source:CLANNAD
Tags:クラナド size ending Gero
BeatmapID:621471
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Topic Starter
Neku Okazaki

Gero wrote:

Fixed some minor stuff in my difficulty so I think that everything should be ready to go now.


Log with Z3nx
00:49 Z3nx: 00:45:012 (45012|2,45012|1,45012|0,45012|3) -  something like this feels slightly over the top
00:50 Z3nx: you can just make this a [14] chord
00:50 Gero: what to do then?
00:50 Gero: okay fixed
00:51 Z3nx: 00:46:212 (46212|3,46512|2,46812|3,47112|2,47412|3,47712|2,48012|1,48312|0,48312|3,48612|2) - pitch relevancy is quite uhh minor but it's best to have it
00:51 Z3nx: 00:46:212 (46212|1,46512|3,46812|2,47112|3,47412|2,47712|0,48012|1,48312|0,48312|3,48612|2) - 2 4 3 4 3 1 2 [12] 3
00:54 Gero: fixed
00:54 Z3nx: 00:50:712 (50712|0,51012|3) - might want to move this to 2 3 unless you have some special intention for this
00:54 Z3nx: since the pitches are rather different
00:56 Gero: well I did it for symmetry so is necessary to change it or I can keep them as is?
00:56 Z3nx: nah it's not necessary
00:56 Z3nx: just a minor suggestion
00:56 Gero: I prefer to keep them as is
00:57 Z3nx: alright
00:57 Z3nx: 01:02:113 (62113|0,62713|3) - move to 43 or 42 for pitch relevancy
00:57 Gero: sure thing, fixed
00:58 Z3nx: 01:12:913 (72913|1,72913|2) - might wanna delete this, 4-chord might be overkill or something
00:59 Gero: fixed
00:59 Z3nx: ye that's it
01:00 Z3nx: the only problem for the whole mapset is uhh
01:00 Z3nx: it should be bpm 100, not 99.95
01:00 Z3nx: should
01:00 Gero: lol I didn't notice it until now
01:00 Z3nx: yea you might need to move some kiai and snaps after
01:00 Gero: yeah I know it
01:01 Gero: I already tell to Neku about that now
01:01 Z3nx: oh ok nice

Gero's HD
osu file format v14

[General]
AudioFilename: HUE.mp3
AudioLeadIn: 0
PreviewTime: 47710
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
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[Editor]
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BeatDivisor: 4
GridSize: 4
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[Metadata]
Title:Dango Daikazoku -TV animation Ver.-
TitleUnicode:だんご大家族 -TV animation Ver.-
Artist:Chata
ArtistUnicode:Chata
Creator:Neku okazaki
Version:Gero's HD
Source:CLANNAD
Tags:クラナド size ending Gero
BeatmapID:621471
BeatmapSetID:255177

[Difficulty]
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CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

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320,192,37510,128,0,38110:0:0:0:0:
64,192,38110,1,2,0:0:0:0:
448,192,38110,1,0,0:0:0:0:
64,192,38710,128,2,39310:0:0:0:0:
448,192,38710,1,0,0:0:0:0:
320,192,39010,1,0,0:0:0:0:
192,192,39310,1,2,0:0:0:0:
448,192,39310,1,0,0:0:0:0:
320,192,39610,1,2,0:0:0:0:
192,192,39910,1,2,0:0:0:0:
64,192,40210,1,0,0:0:0:0:
448,192,40510,1,0,0:0:0:0:
64,192,40810,1,2,0:0:0:0:
64,192,41110,1,2,0:0:0:0:
448,192,41410,1,2,0:0:0:0:
448,192,41710,128,2,44110:0:0:0:0:
320,192,42310,128,2,44110:0:0:0:0:
192,192,42910,128,2,44110:0:0:0:0:
64,192,43510,128,2,44110:0:0:0:0:
64,192,45010,1,0,0:0:0:0:
448,192,45010,1,2,0:0:0:0:
320,192,45310,1,2,0:0:0:0:
192,192,45310,1,0,0:0:0:0:
192,192,46210,1,2,0:0:0:0:
448,192,46510,1,2,0:0:0:0:
320,192,46810,5,2,0:0:0:0:
448,192,47110,1,2,0:0:0:0:
320,192,47410,1,2,0:0:0:0:
64,192,47710,1,2,0:0:0:0:
192,192,48010,5,2,0:0:0:0:
64,192,48310,1,2,0:0:0:0:
192,192,48310,1,0,0:0:0:0:
320,192,48610,1,2,0:0:0:0:
192,192,48910,128,6,49510:0:0:0:0:
448,192,48910,1,0,0:0:0:0:
64,192,49510,1,2,0:0:0:0:
64,192,49810,1,2,0:0:0:0:
64,192,50110,1,2,0:3:0:0:
448,192,50410,1,2,0:0:0:0:
64,192,50710,1,2,0:0:0:0:
448,192,51010,1,2,0:0:0:0:
64,192,51310,1,2,0:0:0:0:
64,192,51610,1,2,0:0:0:0:
64,192,51910,128,0,52510:0:0:0:0:
192,192,51910,128,2,52510:0:0:0:0:
320,192,52510,1,2,0:0:0:0:
448,192,52810,1,2,0:0:0:0:
64,192,53110,128,2,53410:0:0:0:0:
320,192,53410,1,2,0:0:0:0:
64,192,53710,128,2,54910:0:0:0:0:
192,192,53710,1,0,0:0:0:0:
320,192,54010,1,0,0:0:0:0:
448,192,54310,1,2,0:0:0:0:
192,192,54610,1,2,0:0:0:0:
448,192,54910,1,2,0:0:0:0:
448,192,55210,128,2,56710:0:0:0:0:
320,192,55510,128,2,56710:0:0:0:0:
192,192,55810,128,2,56710:0:0:0:0:
64,192,56110,128,2,56710:0:0:0:0:
64,192,57310,1,2,0:0:0:0:
64,192,57610,1,2,0:0:0:0:
448,192,57910,1,2,0:0:0:0:
448,192,58210,1,2,0:0:0:0:
64,192,58510,128,6,59710:0:0:0:0:
320,192,58510,128,2,58810:0:3:0:0:
192,192,58810,1,0,0:0:0:0:
448,192,59110,128,0,59410:0:0:0:0:
320,192,59110,1,2,0:0:0:0:
192,192,59410,1,2,0:0:0:0:
448,192,59710,1,2,0:3:0:0:
64,192,60010,128,2,60310:0:0:0:0:
192,192,60310,128,2,60610:0:0:0:0:
320,192,60610,128,2,60910:0:0:0:0:
448,192,60910,128,2,61210:0:0:0:0:
64,192,61210,1,2,0:0:0:0:
192,192,61510,1,2,0:0:0:0:
320,192,61510,1,0,0:0:0:0:
448,192,62110,1,2,0:0:0:0:
320,192,62710,5,2,0:0:0:0:
64,192,63310,5,2,0:0:0:0:
320,192,63610,1,2,0:0:0:0:
192,192,63910,1,2,0:0:0:0:
448,192,64210,1,2,0:0:0:0:
64,192,64510,128,2,65110:0:0:0:0:
192,192,64810,1,0,0:0:0:0:
320,192,65110,128,2,65710:0:0:0:0:
448,192,65410,1,2,0:0:0:0:
64,192,65710,1,2,0:3:0:0:
64,192,66010,1,2,0:0:0:0:
192,192,66310,1,2,0:0:0:0:
192,192,66610,1,2,0:3:0:0:
320,192,66910,1,2,0:0:0:0:
320,192,67210,1,2,0:0:0:0:
448,192,67510,1,2,0:0:0:0:
448,192,67810,1,2,0:0:0:0:
64,192,68110,128,6,68710:0:0:0:0:
448,192,68110,1,0,0:0:0:0:
448,192,68410,128,0,68710:0:0:0:0:
192,192,68710,1,2,0:0:0:0:
320,192,69010,1,2,0:0:0:0:
64,192,69310,1,2,0:3:0:0:
448,192,69610,1,2,0:0:0:0:
192,192,69910,1,2,0:0:0:0:
448,192,70210,1,2,0:0:0:0:
64,192,70510,128,2,70810:0:0:0:0:
192,192,70810,128,2,71110:0:0:0:0:
320,192,71110,128,2,71710:0:0:0:0:
192,192,71710,1,2,0:0:0:0:
64,192,72010,1,2,0:0:0:0:
448,192,72310,1,2,0:0:0:0:
64,192,72610,1,2,0:0:0:0:
448,192,72910,128,2,75310:0:0:0:0:
64,192,72910,128,0,75310:0:0:0:0:
320,192,73510,1,2,0:0:0:0:
320,192,73810,1,2,0:0:0:0:
192,192,74110,1,2,0:0:0:0:
192,192,74410,1,2,0:0:0:0:
320,192,74710,1,2,0:0:0:0:
320,192,75010,1,2,0:0:0:0:
192,192,75310,1,0,0:0:0:0:
320,192,75310,1,2,0:0:0:0:
320,192,75910,128,2,76510:0:0:0:0:
192,192,75910,128,0,76510:0:0:0:0:
64,192,76510,1,2,0:0:0:0:
192,192,76810,1,2,0:0:0:0:
64,192,77110,1,2,0:0:0:0:
448,192,77110,1,0,0:0:0:0:
320,192,77410,1,2,0:0:0:0:
448,192,77710,128,2,78310:0:0:0:0:
320,192,77710,128,2,78310:0:3:0:0:
64,192,78310,1,2,0:0:0:0:
192,192,78610,1,2,0:0:0:0:
320,192,78910,1,2,0:3:0:0:
192,192,79210,1,2,0:0:0:0:
320,192,79510,1,2,0:0:0:0:
192,192,79810,1,2,0:0:0:0:
64,192,80110,1,2,0:0:0:0:
192,192,80410,1,2,0:0:0:0:
448,192,80710,128,2,82510:0:0:0:0:
320,192,81310,128,2,82510:0:0:0:0:
192,192,81910,128,2,82510:0:0:0:0:
64,192,82510,1,2,0:0:0:0:
192,192,82810,1,2,0:0:0:0:
320,192,83110,1,2,0:0:0:0:
192,192,83710,1,2,0:0:0:0:
320,192,84010,1,0,0:0:0:0:
448,192,84310,1,2,0:0:0:0:
192,192,84610,128,2,85960:0:0:0:0:
320,192,85210,128,2,85960:0:0:0:0:
Arreglado ~
Evening
Bubble Check

Pass
Can be improved
Errors present

@Gero :
00:05:110 (5110|3) - Might want to make this a single note and add on 4 here 00:05:710 -
00:12:010 (12010|0,12010|2) - might want to remove 1 of these since there's not really a loud sound here to match to the 2 note chord
00:12:910 (12910|0,14110|0) - might want to add on 2 and 3 respectively beside the LN for the piano(?)
00:16:510 (16510|1) - add
00:17:710 (17710|0,18910|0) - same idea ^
00:21:310 (21310|0) - ^
00:22:510 (22510|1,23710|1) - ^
00:26:710 (26710|0,26710|3) - might not need a 2 note chord here, main idea here was to emphasize the piano with 2 note chords
00:31:210 (31210|1,31810|0) - same here, remove if possible
00:33:610 (33610|3,33610|2) - remove one or 2
00:36:010 (36010|3,36010|0,36310|1,36310|2,36610|3,36610|0) - reduce to 1 noters
00:37:510 (37510|2) - might want to move this up by 1/1 and remove these 2 since the piano is a single here



AiMod
- Preview Point
- No tag conflicts
- No source conflicts
- Turn on Widescreen if needed
- No unsnaps
- No Overlapping of Notes and LNs
- No 7 note chords
- Snapped kiai


No spamming of Kiai fountains cause it kills ( ay lmao )

No unnecessary green/red lines

HD
NM
EZ


Correct snapping

LN ends are not randomly placed


Any SB element should be used else discarded

drum-hitfinish10.wav
drum-hitwhistle10.wav
soft-hitnormal10.wav
Drum+J+Hit+Med+Bass.wav

soft-hitwhistle10.wav Personally not sure why you would need soft-hitwhistle10.wav, it is the same sound as the default already (?)

Hitsound shouldn't have delay

Hitsound should be audible even with music

Metadata Clarification with Sources

Artist : 茶太
Romanized Artist : Chata

p/3563077

Title : だんご大家族 - TV animation Ver. -
Romanized Title : Dango Daikazoku - TV animation Ver. -


Logical patterning with well structured reasoning behind every note

Not bad of a hitsounding

Hitsound doesn't blow out my eardrums

Notes are timed well

Time signatures are handled well

Metronome resets are present if needed

Tags do not overlap with present metadata

Tags are all relevant

Source is correct

Spread is handled well

The need of adding "K" in every difficulty name if there are multiple keys

Guest Difficulties are named correctly or named as intended

SVs are not amazingly retarded unless intended

Patterns are not designed to be amazingly retarded unless intended

Music should be of highest quality that you can find that doesn't exceed 192kbps

BG is of an appropriate size

OD HP spread is well made

Inheriting points should be snapped unless there's a special reason for it

Every .wav file must be at least 100ms long

Video does not have audio

You must cut your mp3 if you're using less than 80% of it
Songs/Maps with mature lyrics/themes must be marked with a label such as "18+" in the map's thread
The video's dimensions must not exceed 1280x720
Maps that use repetitive strobes, pulsing images, or flashing colors in the storyboard must use the epilepsy warning
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