forum

smileY inc. - Hanayuki(TVsize)

posted
Total Posts
46
show more
Topic Starter
Ozato Fumika
Thanks :>/////////////
Racoon-
하아 이분들 노쎈스
scanter
^_^
Pho
Hey there! o/

Sorry, but I have to pop the bubble for the following reason:
01:22:734 - This red line is unsnapped/starts 4ms to late, please move it to 01:22:730 - for smooth timing

Speaking of timing, the above mentioned red line should be 89BPM. It sounds more accurate and was suggested by Zero__Wind in an already ranked set: p/3411869 .

Additional modding:

Bold: Fix quickly/unrankable stuff
Red: Highly recommend

[General]
  1. Except the timing issue mentioned above, nothing else.
[Easy]
  1. 00:30:914 (2,3) - Blanket. Otherwise it's fine.
[Normal]
  1. 00:00:504 (1) - Delete whistle on reversearrow. Puts way better emphasis on the piano than setting whistles there.
  2. 00:02:147 (2) - Delete whistle on sliderend for same reason.
  3. 00:06:462 (5) - Instead of whistles, go with a drumclap-addition on sliderstart and drumfinish-addition on sliderend.
  4. 00:14:476 (2) - Missed whistle on sliderstart.
  5. 00:31:531 (3) - Delete the whistle on sliderend. It should be at 00:32:147 (4) -
[Hard]
  1. 00:02:147 (1) - Delete NC
  2. 00:04:613 (4,5) - You can improve the flow here: http://puu.sh/eoi4X/10f1d39602.jpg
  3. 00:21:462 (3) - I feel like the whistle is unnecessary here, might consider to put it off.
  4. 00:24:339 (4) - Same as above, whistle on sliderstart can be deleted.
  5. 00:32:558 (3) - Delete whistle on sliderend, four whistles in a row sound overhitsounded.
  6. 00:44:887 (1) - Drumclap on sliderstart instead.
  7. 00:45:709 (2,1) - Might as well put some effort and blanket this.
  8. 00:48:586 (2,3,4) - Spacing looks ugly here, space all 1.50xDS?
  9. 00:51:873 (1) - Unnecessary NC, you don't increase SV here.
  10. 00:51:873 (1,1,1) - Flow is pretty much broken here, it's better to 00:52:284 (1) - Ctrl+g this slider for smoother flow.
  11. 01:04:613 (1,2,3) - Not trying to blanket here? I find this pattern some ugly with this overlap >.>
  12. 01:19:408 (1) - Ctrl+g?
  13. Not a fan of so much broken flow in Hard's but k.
[Insane]
  1. I feel you're a bit too forgiving with the OD/HP here, I mean it's an Insane after all. Consider to increase both by 0.5/1.
  2. 00:21:462 (3) - Maybe delete whistle here.
  3. 00:23:517 (6,1) - NC at 6 already.
  4. 01:23:078 (1) - NC is unnecessary, delete.
Guess that's all. Clear the things up and contact me so we can fix this quick.
Topic Starter
Ozato Fumika

Pho wrote:

[Hard]
  1. 00:02:147 (1) - Delete NC it's needed imo
  2. 00:24:339 (4) - Same as above, whistle on sliderstart can be deleted. I think it fits
  3. 00:48:586 (2,3,4) - Spacing looks ugly here, space all 1.50xDS? no, I want the jump to the triple and the next slider
  4. 00:51:873 (1) - Unnecessary NC, you don't increase SV here. true, but it's the starting slider of the pattern
  5. 01:19:408 (1) - Ctrl+g? I think current flow is better
Everything else is fixed Thanks for mod~
Pho
Allright, have your bubble back (ノ^_^)ノ
Topic Starter
Ozato Fumika
Thank you ~~
Sonnyc
Wait for this mapset before going forward. https://osu.ppy.sh/s/208425
pishifat
popping cuz bold stuff

[general]
  1. timing isn't set up for taiko conversion (the ranked one isn't either so uh lol). you'll just need to omit bar lines for the red points at 01:21:546 - 01:22:112 - 01:22:730 - , then add another red point at 01:23:404 - with 89bpm. could look at this map starting at 01:36:623 (1) - for reference cuz it's like the exact same thing done right
[insane]
  1. 00:42:832 (5) - confirmed with 400 people that this is 1/6
  2. 01:22:730 - would be nice to raise the volume here to like 15% or 20% cuz 10% is super quiet
[hard]
  1. 00:42:832 (4) - snapping ya know. 1/6 reverse probably wouldn't work in a hard too well so gl
  2. 01:22:730 - volume ya know
  3. 01:23:067 (2) - forgot a whistle
[easy]
  1. 00:41:599 (1) - i am sad
thats it yay
Ringating
bg mod since popped

your current bg suffers from very noticeable compression artifacts, and it's 720p while the original image is easily large enough for it to 768p.

so I used that original and cleaned it up (since it is the source of the majority of the compression artifacts), then downscaled and cropped it to 1366x768.I also rendered a new video file, since your current one is really compressed.
examples of the quality difference: old1 | new1 -- old2 | new2

no kudosu
Setz
based ringating's magic is OP.
Topic Starter
Ozato Fumika

pishifat wrote:

popping cuz bold stuff

[general]
  1. timing isn't set up for taiko conversion (the ranked one isn't either so uh lol). you'll just need to omit bar lines for the red points at 01:21:546 - 01:22:112 - 01:22:730 - , then add another red point at 01:23:404 - with 89bpm. could look at this map starting at 01:36:623 (1) - for reference cuz it's like the exact same thing done right
    I have no clue what you're saying, so I believe you and am changing it. didn't add taiko whatever thing to the last red line you told me to add though, since you didn't tell me to add
[easy]
  1. 00:41:599 (1) - i am sad it's fine
thats it yay
rest are fixed. Thank you

Also, thank you very much Ringating for better BG and video quality
pishifat

Setz wrote:

based ringating's magic is OP.
Topic Starter
Ozato Fumika
Thanks \:3/
PatZar
:^)
IamKwaN
modding this tonight, have a nap first lol
I love maps with no GDs.
[Insane]
  1. Why not AR8? If you are adding that 0.1 for jumps, I would rather prefer 8.3 then >.>
  2. 00:28:654 (2,3,4,5,6) - 25% claps on these sound nice.
  3. 00:32:456 - I wonder why there isn't a circle here like other triplets did.
  4. 00:36:051 (4) - Finish doesn't fit here.
  5. 00:39:134 (4,5,6,7,8) - I don't understand the rhythm here even if you use hitsounds to conceal overmapping, if you are mapping to music and vocal, my comprehension is something like this: http://puu.sh/eGAS9.jpg
  6. 01:17:661 (8,1) - The stack here can be fixed easily.
  7. 01:21:051 - I can't hear whistles starting from here, please increase the volumes as the music isn't really descending.
[Hard]
  1. 00:46:325 - Redundant green line.
  2. 00:36:051 - Finish doesn't fit here.
  3. 00:39:545 (3) - Same issue as Insane, the new stanza starts at 00:39:956 - , so you don't need to overmap here to assort with those at the back. I prefer you place kick sliders 00:42:832 (4,5) - .
  4. 01:21:051 - I have mentioned this in Insane.
[Normal]
  1. 00:39:750 (1) - Clap?
  2. 00:52:284 (2) - Drum finishes for both head and tails.
  3. 01:12:832 - Whistle missing.
[Easy]
  1. 00:09:339 - Whistle doesn't fit here.
Topic Starter
Ozato Fumika

IamKwaN wrote:

modding this tonight, have a nap first lol
I love maps with no GDs. yay
[Insane]
  1. Why not AR8? If you are adding that 0.1 for jumps, I would rather prefer 8.3 then >.> lol changed to 8
  2. 00:28:654 (2,3,4,5,6) - 25% claps on these sound nice.i did 45%. 25% sounds will sound too quiet compared to notes with 50% volume around these
  3. 00:32:456 - I wonder why there isn't a circle here like other triplets did. mainly following the piano sound here
[Hard]
  1. 00:39:545 (3) - Same issue as Insane, the new stanza starts at 00:39:956 - , so you don't need to overmap here to assort with those at the back. I prefer you place kick sliders 00:42:832 (4,5) - . did something like what i did on insane
the rest are fixed the way you told me to.

Thanks \:3/
Topic Starter
Ozato Fumika
Genocide's mapset moved to ranked!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!@#@#!@#!@#!@#!@#!@#!@$!%!#$@#^%$#%@#%$#!^&%$&
IamKwaN
/me gives No Dap a piece of candy
PatZar

No Dap wrote:

Genocide's mapset moved to ranked!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!@#@#!@#!@#!@#!@#!@#!@$!%!#$@#^%$#%@#%$#!^&%$&
GIVE ME MORE KDS PLS!@#!$%##@!#$%^U&%$#@
Sonnyc
8.5?
Rakuen
wow ww grats!
Topic Starter
Ozato Fumika
Thanks xD

@genocide that was a mistake ;w;
Xiaolin
Gratz mummy :D
scanter
핵추카!
Please sign in to reply.

New reply