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Ayano Mashiro - Rinkou [Osu|Taiko]

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Total Posts
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wasonz
o3o
Topic Starter
Backstep

[I]MMoRTal[S] wrote:

o3o
=A=...
Icing_wind
Taiko Mod
[[General]

D (Big don)
d (don)
K (Big kat)
k (kat)]

[Muzukashii]
00:02:929 (6,7,8,9) - kddk
00:05:820 (16,17,18,19) - ↑
00:38:712 (119,120,121,122) - ddkd
00:44:495 (143,144,145,146) - ↑
01:04:555 (225,226) - KK

[Oni]
00:02:206 (5) - d
00:05:097 (22) - ↑
00:09:073 (46) - ↑
00:25:880 (117,118,119,120,121) - dkddk
good luck
good map :D
Topic Starter
Backstep

Icing_wind wrote:

[General]

D (Big don)
d (don)
K (Big kat)
k (kat)]

[Muzukashii]
00:02:929 (6,7,8,9) - kddk
00:05:820 (16,17,18,19) - ↑
00:38:712 (119,120,121,122) - ddkd
00:44:495 (143,144,145,146) - ↑
01:04:555 (225,226) - KK Nice idea fixed. (all above I want to keep kat for vocal, so that I won't changed.)

[Oni]
00:02:206 (5) - d Fixed.
00:05:097 (22) - ↑ Fixed.
00:09:073 (46) - ↑ Fixed.
00:25:880 (117,118,119,120,121) - dkddk
good luck
good map :D
Thanks for modded!
PatZar

[I]MMoRTal[S] wrote:

o3o
EDIT: Hi from PM :V
[Oni]
00:03:290 (11) - don? rhythm?
00:03:290 (11) - d
00:07:808 (39,40) - how about kd ? following the rhythm
00:15:760 (78) - mini don please
00:19:374 (91,95) - ctrl + g?
00:21:182 (98) - k for flow 3
00:31:663 - k?
00:38:892 (174) - don please
00:44:314 (204,205,206,207,208,209,210,211,212) - remove the don and 00:44:495 (206,209) - d it's better and following the rhythm imo , note, for 212 you can change it to don or kat ,better kat for me
00:50:097 (239,240) - DK?
01:25:880 (443) - d
01:26:242 (444) - K

[Muzukashii]
00:13:772 (48) - d
00:15:760 (52,53) - DK
00:27:688 (85) - how about d? it's following the pattern and music
00:44:495 (143) - missing D?
00:47:567 (155) - d is better
01:10:700 (249) - d?
01:16:482 (269) - d for consistent above^

Futsuu no check xD im no good at low diff :3
can i gd normal diff?

EDIT: 18-january-2014 :3

chatlog
21:16 Genocide: ดีฦ
21:16 *Genocide is editing [http://osu.ppy.sh/b/532126 Ayano Mashiro - Rinkou [Oni]]
21:16 Backstep: :3
21:17 Genocide: 00:22:266 (97,98,99) - kdk
21:17 Genocide: 00:24:254 (105,106) - ctrl + g
21:17 Genocide: 00:28:772 (120,121,122,123,124,125) - kdkkd k
21:17 Genocide: 00:30:579 (127) - d
21:18 Genocide: 00:37:447 (153) - d
21:19 Genocide: 00:38:350 (156,157,158,159) - k dkk,
21:21 Genocide: you there?
21:21 Genocide: xD
21:21 Backstep: yes i'm work a bit with report user in #thai lol
21:21 Genocide: kuy kay kiy
21:21 *Genocide runs
21:22 Genocide: ควย should be deleted in thai words
21:23 Backstep: yes it rude!
21:23 Genocide: 00:43:230 (185) - k , consistent with 00:42:507 (180) -
21:24 Genocide: 01:03:230 (305,307) - ctrl + g best (y)
21:25 Genocide: 01:08:079 - add d here for snare (Y)
21:26 Genocide: 01:12:055 - add d hire
21:28 Genocide: 01:18:109 (398,399) - ctrl + g for best pattern
21:28 Genocide: 01:26:603 (444) - d
21:28 Genocide: done (Y)
21:28 Genocide: check it firsr
21:31 Backstep: many spam in thai orz ._.
21:31 Genocide: orz
21:34 Genocide: also can i take your muzu xD
21:35 Backstep: what do u mean? o_O
21:36 Genocide: i mean, your muzu will be Gen's muzu hue
21:37 Backstep: D:
21:37 Genocide: D:
21:37 Genocide: i not being rude, but i don't like the rhythm you made :(
21:38 Genocide: <-- emphasize player
21:40 Backstep: lol
21:40 Genocide: how about my mod?
21:41 Genocide: did i fix your osu?
21:41 Backstep: I'm afraid not, but you can suggest as you want.
21:41 Backstep: sure!
21:41 Genocide: oni8
21:41 Genocide: xD
21:41 Genocide: oni**
21:41 Backstep: ... it's not muzu ?
21:42 Backstep: I don't want to overmapped! D:
21:42 Backstep: Heatkai ask me to reduce some note...
21:43 Genocide: i modded your oni, and then is it good(my mod)
21:43 Backstep: yes... quiet helpful <3
21:43 Genocide: <33
21:43 *Genocide is editing [http://osu.ppy.sh/b/532106 Ayano Mashiro - Rinkou [Muzukashii]]
21:43 Backstep: you can post again if u want kudo
21:44 Genocide: 00:02:748 (5,6,7,8,9) - i don't like the rhythm, try to change as ddkdk
21:44 Genocide: 00:09:073 (30,31) - ctrl + g
21:45 Genocide: 00:12:868 (46) - d , since you have 00:13:230 (47) - k here
21:46 Genocide: 00:28:049 (86,87) - delete
21:46 Backstep: okay :3
21:46 Genocide: 00:31:302 (94,95,96) - kdk
21:47 Genocide: 00:34:194 (102,103) - ctrl + g?
21:47 Backstep: (You should know something... I can mapping taiko but not have skill much with note k/d xD)
21:47 Genocide: wow please XDD, k kat d don
21:48 Genocide: 00:38:531 (115,116,117,118,119,120,121) - try to follow vocal, don't rhythm, potential disqualify ;-;
21:49 Genocide: 00:38:651 (116,119,120) - delete
21:49 Genocide: 00:42:688 (132) - delete
21:50 Genocide: 00:48:109 (153,158) - delete for some breaks
21:51 Genocide: 00:55:157 (181) - d for mono sound
21:51 Genocide: 01:02:386 (209,210,211,212,213,214,215,216,217,218,219,220,221) - 10long
21:51 Genocide: :v
21:52 Backstep: so i'm delete 01:02:627 (213,216,219,222) -
21:52 Backstep: :3
21:52 Backstep: it's okay for here?
21:54 Genocide: try like [http://puu.sh/eGKaB/f58877be7e.png this]
21:56 Genocide: 01:03:591 (216) - should be here 01:03:651 (216) - ;^)
21:56 Genocide: 01:10:700 (242) - delete
21:57 Genocide: 01:17:748 (267) - unnecessary delete
21:57 Genocide: 01:25:519 (298) - d for mono sound
21:58 Genocide: 01:26:965 (301,302,303,304,305,306,307,308) - got a bit afraid try to check them xD
21:58 Genocide: done
21:58 Genocide: should i post it again? xD
21:58 Backstep: plz same with previous post LOL
21:59 Genocide: i want post record!
21:59 Genocide: xD
21:59 Backstep: i don't would to like spam kudo ซญ
21:59 Genocide: wow pls
21:59 Genocide: xD
21:59 Genocide: กัญชา
Topic Starter
Backstep

Genocide wrote:

[I]MMoRTal[S] wrote:

o3o
EDIT: Hi from PM :V
[Oni]
00:03:290 (11) - don? rhythm?
00:03:290 (11) - d
00:07:808 (39,40) - how about kd ? following the rhythm
00:15:760 (78) - mini don please
00:19:374 (91,95) - ctrl + g?
00:21:182 (98) - k for flow 3
00:31:663 - k?
00:38:892 (174) - don please
00:44:314 (204,205,206,207,208,209,210,211,212) - remove the don and 00:44:495 (206,209) - d it's better and following the rhythm imo , note, for 212 you can change it to don or kat ,better kat for me
00:50:097 (239,240) - DK?
01:25:880 (443) - d
01:26:242 (444) - K

[Muzukashii]
00:13:772 (48) - d
00:15:760 (52,53) - DK
00:27:688 (85) - how about d? it's following the pattern and music
00:44:495 (143) - missing D? :arrow: Only this it will be unkankable coz use Finish during 1/4 stream :/
00:47:567 (155) - d is better
01:10:700 (249) - d?
01:16:482 (269) - d for consistent above^

Futsuu no check xD im no good at low diff :3
can i gd normal diff?
Other your suggestion look quiet helpful, fixed all!~ Thanks for modded!
About GD I'm very sorry for inconvenience Genocide, I want decide to do with my own and my bro! o.o
IamKwaN
I hope I am not too late :<
http://puu.sh/cJuI2.rar
Topic Starter
Backstep
Thanks for support KwaN :)
Charlotte
Hi from Charlotte's Taiko Modding Queue

d
k
D(big d)
K(big k)

Gene

Song Setup→Design→Widescreen Support→(uncheck)

Kantan

HP3→4

AI mod

*00:05:277 - unsnapped
*00:06:000 - ^
*00:06:723 - ^
*00:08:169 - ^

Futsuu

AI mod

*01:16:482 - unsnapped

Muzukashii

AI mod

*01:16:482 - unsnapped

00:38:531 (118,119,120,121,122,123,124) - this pattern=Oni? think again.
01:02:386 (218,219,220,221,222,223,224,225,226,227,228,229,230) - ^

Oni

OD6→5

sorrrry.I don't know,very slow bpm.so notes=no check

Good luck :)
Topic Starter
Backstep
Dear modder.

I cannot play osu! for a while coz "Final exam" and "Research presentation"

So you can post your mod here, I'll give your kudosu soon >_< (I'll back on 4 December and reply all mod.)
Don't play forever!

Sorry for inconvenience.

EDIT: okay i'm back!
Sarawatlism
pro Backstep :)
Topic Starter
Backstep

[ Lost ] wrote:

pro Backstep :)
o_O
Laurier
from #modreqs

General
clean

Insane
00:02:386 (5) - Finish will fit to this note.
00:02:748 (1,2,3,4,5) - Ctr+G ? it feel more logically to me.
00:07:447 (1,2) - make same spacing pattern as before(00:04:555 (1,2) - ). http://puu.sh/ey1Tt/b6352d5ced.jpg
00:12:507 (7) - You can make something jump pattern with this strong sound. for example http://puu.sh/ey2al/011136dcf0.jpg
00:39:254 - this part is a bit noisy to me. please reduce sounds to 60~65%
00:59:495 (1,2,3,4,5,6,7,8) - those streams are don't fit the song. please delete 00:59:585 (2,4,6,7,8) -
01:15:760 (7) - move to more bottom ? the flow will be better. (x55y359)
01:25:880 - add note to same place with before note. of course don't forget add whistle.

KwaN's Hard
please uncheck widescreen support. the SB isn't correspond to widescreen.

00:09:977 (2) - I dont like this flow. please Ctrl+H and make a smooth flow
00:11:423 (6) - add NC ?
00:26:242 (4) - add more waypoint and follow (3) ? http://puu.sh/ey4gB/dbd515a37d.jpg
00:48:290 (2) - same as 00:09:977 (2)
00:49:284 (7) - add NC
00:55:157 (3) - add NC if you want to keep the same pattern as 00:52:627 (2,1) -
01:08:892 (4) - should be make reverse to flow. it will be smooth flow.

Kanto's Normal
00:14:676 (2) - it is not bad. but I suggest this. how about just follow the music ? http://puu.sh/ey5en/7cedca048b.jpg
00:27:688 (1) - don't fit the style of this diff. please make the more simple pattern like this http://puu.sh/ey5tL/33d026c0fa.jpg
00:33:471 (1) - I thought this anti jump will confusing the beginners.

Easy
please uncheck widescreen support. the SB isn't correspond to widescreen.
00:01:664 (1) - finish will fit to this slider end
01:10:338 (2,1) - make a straight line ? it is more easier to beginners. http://puu.sh/ey6mb/560750fe6f.jpg

good song and map
GL!
Topic Starter
Backstep

Laurier wrote:

from #modreqs

General
clean :arrow: Yay! \:D/

Insane
00:02:386 (5) - Finish will fit to this note. :arrow: Okay!
00:02:748 (1,2,3,4,5) - Ctr+G ? it feel more logically to me. :arrow: Nice idea :3
00:07:447 (1,2) - make same spacing pattern as before(00:04:555 (1,2) - ). http://puu.sh/ey1Tt/b6352d5ced.jpg :arrow: Aha!
00:12:507 (7) - You can make something jump pattern with this strong sound. for example http://puu.sh/ey2al/011136dcf0.jpg :arrow: Fixed!
00:39:254 - this part is a bit noisy to me. please reduce sounds to 60~65% :arrow: Nyann okay :3
00:59:495 (1,2,3,4,5,6,7,8) - those streams are don't fit the song. please delete 00:59:585 (2,4,6,7,8) - :arrow: I think it's fine stream here coz it can make 1/8 stream pattern before 1/6 notes ;w;
01:15:760 (7) - move to more bottom ? the flow will be better. (x55y359) :arrow: Fixed.
01:25:880 - add note to same place with before note. of course don't forget add whistle. :arrow: Nice idea!

Easy
please uncheck widescreen support. the SB isn't correspond to widescreen. :arrow: My mistake LOL (fixed.)
00:01:664 (1) - finish will fit to this slider end :arrow: Sure!
01:10:338 (2,1) - make a straight line ? it is more easier to beginners. http://puu.sh/ey6mb/560750fe6f.jpg :arrow: Okay!

good song and map
GL!
Thanks for modded!
KantoKun
fix

SPOILER
osu file format v13

[General]
AudioFilename: 03 Rinkou.mp3
AudioLeadIn: 0
PreviewTime: 64374
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 192459,202579
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:Rinkou
TitleUnicode:燐光
Artist:Ayano Mashiro
ArtistUnicode:綾野ましろ
Creator:Backstep
Version:Kanto's Normal
Source:
Tags:Fate/Stay Night Ultimate Blade Works OP Phosphorescence Ideal White シングル winter snow KantoKun IamKwaN
BeatmapID:536403
BeatmapSetID:228207

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Fate-BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,39254,39344,0,1
S,0,39254,39977,1,1.256
F,0,39344,39977,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,50820,50910,0,1
S,0,50820,51543,1,1.256
F,0,50910,51543,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,56603,56694,0,1
S,0,56603,57326,1,1.256
F,0,56694,57326,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,65278,65368,0,1
S,0,65278,66001,1,1.256
F,0,65368,66001,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,71061,71151,0,1
S,0,71061,71784,1,1.256
F,0,71151,71784,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,76844,76935,0,1
S,0,76844,77567,1,1.266667
F,0,76935,77567,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,82627,82718,0,1
S,0,82627,83350,1,1.256
F,0,82718,83350,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,88410,88501,0,1
S,0,88410,89133,1,1.256
F,0,88501,89133,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,16121,16212,0,1
S,0,16121,16844,1,1.266667
F,0,16212,16844,1,0
Sprite,Foreground,Centre,"SB\black.png",320,240
M,0,62386,,320,240
F,0,62386,63832,0,1
F,0,63832,64555,1
F,0,64555,65278,1,0
Sprite,Foreground,Centre,"SB\Light2.png",320,240
F,0,39254,39977,1
M,0,39254,63832,322,-177,339,288
F,0,39977,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\Light2.png",320,240
F,0,65278,66001,0,1
M,0,65278,91302,330,-176,334,288
F,0,66001,89856,1
F,0,89856,91302,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,16121,,514,147
F,0,16121,16844,0,1
R,0,16121,63832,0,-50
F,0,16844,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
F,0,39254,39615,1
R,0,39254,63832,0,-50
F,0,39615,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,50820,,457,269
F,0,50820,51543,0,1
R,0,50820,63832,0,-27.84001
F,0,51543,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,56603,,133,379
F,0,56603,57326,0,1
R,0,56603,63832,0,-9.685334
F,0,57326,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
F,0,65278,66001,0,1
R,0,65278,91302,0,-50
F,0,66001,90579,1,0.988935
F,0,90579,91302,0.988935,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,131,376
F,0,65278,66001,0,1
R,0,65278,91302,0,-44.672
F,0,66001,90579,1
F,0,90579,91302,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,513,145
F,0,65278,66001,0,1
R,0,65278,91302,0,-50
F,0,66001,90579,1
F,0,90579,91302,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,455,270
F,0,65278,66001,0,1
R,0,65278,91302,0,-50
F,0,66001,90579,1
F,0,90579,91302,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,209,73
F,0,65278,66001,0,1
R,0,65278,91302,0,-50
F,0,66001,90579,1,0.9944675
F,0,90579,91302,0.9944675,0
Sprite,Foreground,Centre,"SB\Snowframe.png",320,240
M,0,16121,,320,240
F,0,16121,16844,0,1
F,0,16844,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\fog.png",320,240
F,0,65278,66001,0,0.6533333
M,0,65278,91302,569,299,164,278
F,0,66001,90579,0.6533333,0.664
F,0,90579,91302,0.664,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,27688,,208,73
F,0,27688,28410,0,1
R,0,27688,63832,0,-34.70934
F,0,28410,62386,1,0.9946859
F,0,62386,63832,0.9946859,0
//Storyboard Sound Samples

[TimingPoints]
1664,722.89156626506,4,2,1,50,1,0
13230,-100,4,2,4,50,0,0
16121,-100,4,2,4,30,0,0
16302,-100,4,2,4,50,0,0
20459,-100,4,2,1,30,0,0
20639,-100,4,2,4,50,0,0
23350,-100,4,2,1,30,0,0
23531,-100,4,2,4,50,0,0
26242,-100,4,2,1,30,0,0
26423,-100,4,2,4,50,0,0
29133,-100,4,2,1,30,0,0
29314,-100,4,2,4,50,0,0
32025,-100,4,2,1,30,0,0
32206,-100,4,2,4,50,0,0
34917,-100,4,2,1,30,0,0
35097,-100,4,2,4,50,0,0
38170,-100,4,2,3,40,0,0
38531,-100,4,2,3,50,0,0
38892,-100,4,2,3,60,0,0
39254,-100,4,2,3,70,0,0
65278,-100,4,2,3,70,0,1
88410,-100,4,2,3,70,0,0
88591,-100,4,2,0,70,0,0


[Colours]
Combo1 : 128,255,128
Combo2 : 255,255,128
Combo3 : 255,159,113
Combo4 : 157,206,255

[HitObjects]
77,85,1664,6,0,P|122:75|160:83,1,80,0|0,0:0|0:0,0:0:0:0:
246,130,2386,2,0,P|291:140|329:132,1,80,8|0,0:0|0:0,0:0:0:0:
413,80,3109,1,0,0:0:0:0:
413,80,3471,1,0,0:0:0:0:
418,183,3832,1,6,0:0:0:0:
418,183,4555,6,0,L|423:268,1,80
332,314,5278,2,0,L|327:229,1,80,8|0,0:0|0:0,0:0:0:0:
249,164,6001,2,0,P|206:143|156:145,1,80
72,162,6724,1,6,0:0:0:0:
72,162,7447,6,0,P|111:158|146:139,1,80
227,72,8170,2,0,L|317:82,1,80,8|0,0:0|0:0,0:0:0:0:
394,134,8892,2,0,L|484:124,2,80,0|0|6,0:0|0:0|0:0,0:0:0:0:
394,134,10338,5,0,0:0:0:0:
394,238,10700,1,0,0:0:0:0:
302,188,11061,2,0,L|202:191,1,80,8|0,0:0|0:0,0:0:0:0:
125,150,11784,2,0,P|118:203|129:240,1,80
223,190,12507,2,0,P|230:137|219:100,1,80,6|0,0:0|0:0,0:0:0:0:
143,46,13230,6,0,L|-3:37,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
224,112,14676,2,0,L|352:105,1,120,2|2,0:0|0:0,0:0:0:0:
236,216,15760,1,0,0:0:0:0:
136,180,16121,5,4,0:1:0:0:
320,153,16844,2,0,B|399:172|399:120|485:135,2,160,2|0|2,0:0|0:0|0:0,0:0:0:0:
228,102,18651,1,0,0:0:0:0:
136,151,19013,6,0,P|127:200|135:314,1,160,0|2,0:0|0:0,0:0:0:0:
333,368,20459,2,0,P|342:319|334:205,1,160,6|2,0:0|0:0,0:0:0:0:
274,124,21543,1,0,0:0:0:0:
327,34,21904,6,0,L|425:28,2,80,0|0|2,0:0|0:0|0:0,0:0:0:0:
233,80,22989,2,0,P|175:76|143:55,1,80,0|6,0:0|0:0,0:0:0:0:
27,228,24073,2,0,P|85:232|117:253,1,80,2|0,0:0|0:0,0:0:0:0:
192,296,24796,6,0,P|238:312|330:243,1,160,0|2,0:0|0:0,0:0:0:0:
359,50,26242,2,0,P|313:34|221:103,1,160,6|2,0:0|0:0,0:0:0:0:
317,138,27326,1,0,0:0:0:0:
421,136,27688,6,0,P|456:90|448:-8,1,160,0|2,0:0|0:0,0:0:0:0:
359,50,28772,1,0,0:0:0:0:
318,145,29133,2,0,L|328:232,1,80,6|0,0:0|0:0,0:0:0:0:
235,273,29856,2,0,L|225:186,1,80,2|0,0:0|0:0,0:0:0:0:
141,139,30579,6,0,P|96:119|-8:173,1,160,0|2,0:0|0:0,0:0:0:0:
79,227,31663,1,0,0:0:0:0:
19,312,32025,2,0,P|64:332|168:278,1,160,6|2,0:0|0:0,0:0:0:0:
79,227,33109,1,0,0:0:0:0:
97,124,33471,6,0,L|268:113,1,160,0|2,0:0|0:0,0:0:0:0:
344,57,34555,1,0,0:0:0:0:
437,106,34917,2,0,P|443:154|437:194,1,80,6|0,0:0|0:0,0:0:0:0:
393,278,35639,2,0,P|387:326|393:366,1,80,2|0,0:0|0:0,0:0:0:0:
488,321,36362,6,0,B|406:308|422:352|321:333,1,160,0|2,0:0|0:0,0:0:0:0:
241,281,37447,1,0,0:0:0:0:
158,344,37808,2,0,P|116:340|69:337,1,80,0|2,0:0|0:0,0:0:0:0:
14,257,38531,2,0,P|18:215|21:168,1,80,8|2,0:0|0:0,0:0:0:0:
31,73,39254,6,0,P|82:84|170:8,1,160,4|8,1:0|0:0,0:0:0:0:
254,77,40338,1,0,0:0:0:0:
352,43,40700,2,0,P|395:33|445:43,1,80,2|2,0:0|0:0,0:0:0:0:
492,120,41423,2,0,L|487:203,1,80,8|0,0:0|0:0,0:0:0:0:
412,271,42145,6,0,L|421:361,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
335,199,43230,2,0,L|342:152,2,40,0|8|2,0:0|0:0|0:0,0:0:0:0:
248,256,43953,1,2,0:0:0:0:
176,181,44314,2,0,L|131:173,3,40,8|8|8|4,0:0|0:0|0:3|0:3,0:0:0:0:
85,162,45037,6,0,P|77:116|85:70,1,80,4|0,0:0|0:0,0:0:0:0:
158,13,45760,2,0,L|244:23,1,80,8|0,0:0|0:0,0:0:0:0:
323,80,46483,2,0,L|409:70,1,80,2|2,0:0|0:0,0:0:0:0:
455,160,47206,2,0,L|369:170,1,80,8|0,0:0|0:0,0:0:0:0:
307,248,47929,6,0,B|269:306|316:352|316:352|309:320|338:288,1,160,6|8,0:0|0:0,0:0:0:0:
411,253,49013,2,0,L|458:259,4,40,0|8|2|8|2,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
370,156,50097,2,0,L|323:150,3,40,8|8|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
281,170,50820,6,0,P|196:199|119:143,1,160,4|8,0:0|0:0,0:0:0:0:
38,135,51904,1,0,0:0:0:0:
50,238,52266,2,0,P|61:292|47:339,1,80,2|2,0:0|0:0,0:0:0:0:
150,361,52989,2,0,P|146:321|156:283,1,80,12|0,0:0|0:0,0:0:0:0:
231,210,53712,6,0,L|413:223,1,160,6|8,0:0|0:0,0:0:0:0:
433,316,54796,1,0,0:0:0:0:
492,230,55157,2,0,P|495:188|498:143,1,80,2|2,0:0|0:0,0:0:0:0:
474,103,55700,2,0,L|480:57,4,40,8|8|8|8|4,0:0|0:0|0:0|0:3|0:3,0:0:0:0:
428,128,56603,6,0,P|373:145|281:87,1,160,4|8,0:0|0:0,0:0:0:0:
193,53,57688,1,0,0:0:0:0:
98,95,58049,2,0,P|84:140|84:173,1,80,2|2,0:0|0:0,0:0:0:0:
122,269,58772,2,0,P|136:314|136:347,1,80,8|4,0:0|0:3,0:0:0:0:
32,331,59495,5,6,0:0:0:0:
21,227,59856,1,0,1:0:0:0:
103,163,60218,1,0,1:0:0:0:
202,192,60579,1,0,1:0:0:0:
231,291,60941,1,0,1:0:0:0:
331,317,61303,1,0,1:0:0:0:
408,247,61664,1,0,1:0:0:0:
384,145,62025,1,0,1:0:0:0:
287,107,62386,6,0,P|279:165|309:217,2,120,8|0|4,0:0|0:0|0:3,0:0:0:0:
384,144,63832,1,0,1:0:0:0:
384,144,65278,6,0,L|211:157,1,160,4|8,1:0|0:0,0:0:0:0:
137,99,66362,1,0,0:0:0:0:
127,202,66724,2,0,P|121:242|131:293,1,80,2|2,0:0|0:0,0:0:0:0:
222,321,67447,2,0,P|228:281|218:230,1,80,8|0,0:0|0:0,0:0:0:0:
303,176,68170,6,0,P|351:195|395:191,1,80,2|0,0:0|0:0,0:0:0:0:
475,156,68892,2,0,L|485:58,2,80,8|0|2,0:0|0:0|0:0,0:0:0:0:
459,259,69977,2,0,L|469:357,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
378,194,71061,6,0,P|327:187|239:258,1,160,4|8,0:0|0:0,0:0:0:0:
168,318,72145,1,0,0:0:0:0:
77,265,72507,2,0,P|68:217|76:180,1,80,2|2,0:0|0:0,0:0:0:0:
113,90,73230,2,0,P|122:42|114:5,1,80,8|0,0:0|0:0,0:0:0:0:
212,51,73953,6,0,L|302:44,1,80,4|0,0:0|0:0,0:0:0:0:
387,86,74676,2,0,L|477:79,1,80,12|0,0:0|0:0,0:0:0:0:
433,178,75398,1,2,0:0:0:0:
433,178,75579,1,0,0:0:0:0:
433,178,75760,2,0,P|427:221|434:267,1,80,0|8,0:0|0:0,0:0:0:0:
359,332,76483,1,8,0:3:0:0:
359,332,76663,1,0,0:0:0:0:
359,332,76844,6,0,P|285:352|212:301,1,160,4|8,1:0|0:0,0:0:0:0:
128,256,77929,1,0,0:0:0:0:
32,296,78290,1,2,0:0:0:0:
47,193,78651,1,2,0:0:0:0:
68,91,79013,2,0,L|58:7,1,80,12|0,0:0|0:0,0:0:0:0:
159,38,79736,6,0,B|231:61|246:13|321:35,1,160,6|12,0:0|0:0,0:0:0:0:
451,192,81182,2,0,B|379:215|364:167|289:189,1,160,6|12,0:0|0:0,0:0:0:0:
209,248,82266,1,0,0:0:0:0:
119,195,82627,6,0,P|83:127|109:43,1,160,6|8,0:0|0:0,0:0:0:0:
184,115,83712,1,0,0:0:0:0:
276,67,84073,2,0,L|361:58,1,80,2|2,0:0|0:0,0:0:0:0:
405,150,84796,2,0,L|320:159,1,80,8|0,0:0|0:0,0:0:0:0:
221,169,85519,5,8,0:0:0:0:
381,301,86242,1,12,0:0:0:0:
187,376,86965,2,0,L|100:372,1,80,0|4,1:0|0:3,0:0:0:0:
30,301,87688,2,0,P|22:246|32:203,1,80,8|8,0:0|0:3,0:0:0:0:
90,141,88410,5,4,0:0:0:0:
256,192,88772,12,2,91302,0:0:0:0:
koreapenguin
Godstep


General
  1. disabled 'widescreen support' on Kawn's Hard diff
  2. soft-hitwhistle2.wav is have some super noise at 01:28:320 - here

Easy
  1. maybe AR -1?, AR4 is fast at this song imo.
  2. 01:13:953 (1) - i guess hitsound is wrong, isn't finish on slider end. i think clap is right or missing clap

    nothing to say

BaKanto's Normal
  1. ya even here, AR -1
  2. 00:27:688 (1) - feel so weird to me, becuz 00:28:230 - there is haven't anysound? that is just out sound i think some out vocal, sound is can't be rhythm, so how about this? http://puu.sh/ezCwf/9f9b94ceaa.jpg delete repeat and end snap on 00:28:410 - here
  3. 00:44:314 (4) - there isn't enough react to double repeat for players, might be hard for beginners. 00:49:013 (2,3) - even this, 00:55:700 (4) -
  4. 01:02:386 (1) - wa, ya same this with 00:27:688 (1) - , 01:02:929 - there is haven't anysound so weird to me. i think change http://puu.sh/ezDVz/f3f3dd9aa1.jpg this slider, it would be better
  5. 01:31:302 - isn't loud? how about make vol 30%, same with other diffs

KwaN's Hard
  1. 00:11:423 (6) - how about add newcombo here? i think it would be better to read at 1/2 gap
  2. 00:55:157 (3) - add newcombo here? 00:52:989 (1) - same as. but actually i can't understand why did you add newcombo here 00:52:266 (1,1) - . there are have some special things?
  3. 01:02:206 (4,1) - wa, i'm not sure about this... but ii don't want recommend use on this diff. seem you need some opinion about this

Insane
  1. AR8 is better imo
  2. 00:59:495 (1,2,3,4,5,6,7,8) - @Rakuen : the vol maybe can raise higher,like how you do for 00:55:880 (1,2,3,4,5,6,7,8) - ?

that's all sorry poor mod
Topic Starter
Backstep

koreapenguin wrote:

Godstep


General
  1. disabled 'widescreen support' on Kawn's Hard diff :arrow: let her fix later :3
  2. soft-hitwhistle2.wav is have some super noise at 01:28:320 - here :arrow: reduce volume by 20%

Easy
  1. maybe AR -1?, AR4 is fast at this song imo. :arrow: Ah.. okay
  2. 01:13:953 (1) - i guess hitsound is wrong, isn't finish on slider end. i think clap is right or missing clap :arrow: It's true rhythm here if u listen carefully, you'll hear this finish sound and then i'm reduce a bit volume here.

    nothing to say
Insane
  1. AR8 is better imo :arrow: Change for now.
  2. 00:59:495 (1,2,3,4,5,6,7,8) - @Rakuen : the vol maybe can raise higher,like how you do for 00:55:880 (1,2,3,4,5,6,7,8) - ? :arrow: Add green timing section volume with 33%

that's all sorry poor mod

It's quiet helpful <3
Thanks for modded!
HeatKai
Irc mod for the oni only but will mod others soon.

00:06 HeatKai: 00:49:284 () - add d
00:08 HeatKai: 00:20:097 (90) - d
00:12 HeatKai: 00:42:507 (180) - k
00:13 HeatKai: 00:48:651 (222) - d
00:13 HeatKai: 00:47:206 (211) - d
00:14 HeatKai: 00:47:567 (213) - k
00:14 HeatKai: 00:51:543 (235) - d

  1. Asked him to remap a little and fix some part that's overmapped.
  2. Change volume.
Rakuen
wowow good song 0.0!
Topic Starter
Backstep

Rakuen wrote:

wowow good song 0.0!
Glad to hear that~

xD
Nathan
From modding queue

[Kanto's Normal]
  1. 00:33:471 (1) - Make this a bit curved
  2. 01:00:941 (5) - NC? it fits with the intensity of the music increasing, plus it's normal diff so lower combo is nice c:
[KwaN's Hard]
  1. 00:08:531 (4) - could NC here
  2. 00:11:423 (6) - ^
  3. 00:56:242 (5) - This position feels kind of awkard
  4. 01:11:061 (1) - Making this curved might flow better
  5. 01:17:929 (3) - ^
[Insane]
  1. 00:19:555 (2) - Lower this to x:440 y:312, looks nicer
  2. 00:38:531 (1,2,3,4,5,6) - I really think this stream is too slow so it should just be turned in to reverse sliders, a lot of players will be tricked and overstream it when it's actually slow enough to singletap, plus what's the point of a stream if you can just singletap it :c
  3. 01:06:724 (3) - This jump is a bit far, try moving it under the tail of 01:06:001 (1) instead of the head
Topic Starter
Backstep

sukiNathan wrote:

From modding queue

[Insane]
  1. 00:19:555 (2) - Lower this to x:440 y:312, looks nicer :arrow: okay!
  2. 00:38:531 (1,2,3,4,5,6) - I really think this stream is too slow so it should just be turned in to reverse sliders, a lot of players will be tricked and overstream it when it's actually slow enough to singletap, plus what's the point of a stream if you can just singletap it :c
    :arrow: Fixed with replace slider (I really don't like reverse slider :/ )
  3. 01:06:724 (3) - This jump is a bit far, try moving it under the tail of 01:06:001 (1) instead of the head :arrow: Fixed
Thanks for modded!
Gemu-
Hi, From Game's Queue~

d
k
D (Big d)
K (Big k)


[Kantan]

You forgot to remove the Widescreen Support --> http://puu.sh/eGTM7/19ca8ba209.jpg

00:02:386 - Change to k for the rhythm in this part.
00:05:278 - Here too, change to k for the rhythm.
00:08:170 - ^
00:11:061 - ^
01:19:736 - Change to K for the pattern.
01:21:182 - Change to k and here 01:21:904 - Change to d, is better.

[Futsuu]

00:12:868 - Change to d?
00:26:242 - ^
00:40:338 - Change to d for the rhythm.
01:09:615 - Change to k for the pattern and rhythm.
01:13:230 - ^
01:18:651 - Change to d.

[Muzukashii]

00:17:206 - Change to k for the combination kd dk.
00:29:495 - Change to d for the combination dk kd.
00:30:579 - Change to d?
00:46:844 - Change to d for the combination dk kd.
00:50:278 - Change to k for the combination kd dk.
00:53:170 - ^
01:08:712 - Change to d?
01:10:700 - Change to k for the patterns.

[Oni]

00:10:880 - Change to d? is better.
00:55:519 - Change to k for the pattern.
01:26:603 - Change to d.

Nice Beatmap!, I hope my mod has been helpful, good luck~
Topic Starter
Backstep

game rock wrote:

Hi, From Game's Queue~

d
k
D (Big d)
K (Big k)


[Kantan]

You forgot to remove the Widescreen Support --> http://puu.sh/eGTM7/19ca8ba209.jpg

00:02:386 - Change to k for the rhythm in this part.
00:05:278 - Here too, change to k for the rhythm.
00:08:170 - ^
00:11:061 - ^
01:19:736 - Change to K for the pattern.
01:21:182 - Change to k and here 01:21:904 - Change to d, is better.
:arrow: For Kantan I won't change coz it should use don more than kat for beginner

[Futsuu]

00:12:868 - Change to d? :arrow: Except this one.
00:26:242 - ^
00:40:338 - Change to d for the rhythm.
01:09:615 - Change to k for the pattern and rhythm.
01:13:230 - ^
01:18:651 - Change to d.

[Muzukashii]

00:17:206 - Change to k for the combination kd dk.
00:29:495 - Change to d for the combination dk kd.
00:30:579 - Change to d?
00:46:844 - Change to d for the combination dk kd.
00:50:278 - Change to k for the combination kd dk.
00:53:170 - ^
01:08:712 - Change to d?
01:10:700 - Change to k for the patterns. :arrow: Fixed all except this!

[Oni]

00:10:880 - Change to d? is better.
00:55:519 - Change to k for the pattern.
01:26:603 - Change to d.
:arrow: All fixed.
Nice Beatmap!, I hope my mod has been helpful, good luck~
Thanks for modded!
sheela
Hey Backstep!

General

  1. In the tags, there's an extra space between Phosphorescence and Ideal. It's not minor since it doesn't show in the web page, but it's still can be removed.
  2. fog.png has unused transparency. Please trim the image.
  3. Light.png (line 107, the one under the first SB/Light) could have a fade in.

Easy

  1. Light.png (line 163, the one under "fog") does not have a fade out, compared to the others.
  2. 00:03:109 (2,1) - The distance is different from the usual distance, which is 1.0x. And I don't other patterns with an inconstant distance, so you should move them closer.
  3. 01:00:941 (2) - If you flip it vertically and horizontal, I think the flow would go better, because yours requires to "bounce" to get to the next slider, and it shoots down, while the next object is up.

Insane

  1. 00:03:832 (1) - Seems a bit awkward when you passed the star patterns with a higher distance, and that distance goes down there. I'd add more distance to this from the previous circle.
  2. 00:08:892 (2) - I'd reduce the distance from that to the previous circle, because I don't think it would fit with the beats it landed in the music. You can try moving this to x:293 y:103 so it could make a blanket with (3).
  3. 00:22:627 (3) - Try switching the distance. By that I mean that (2,3) will have a distance of 3.09x, and (3,4) will get 4.01x. The "strong" beat stands on 00:23:350 -, so a little jump would go there.
  4. 00:37:808 (4) - Rotate this to the right to add distance to the next slider? It will distinguish that the next one has a higher slider velocity.
    SPOILER
    [img]http://puu.sh/eIcM1/59f5eda148.jpg[img]
  5. 00:41:784 (5,6,1) - Why do they have a smaller distance between each of them? I would go for a greater distance.
  6. 00:41:784 (5,6,1) - Move this further from the previous slider, so it won't be awkward.

Kanto's Normal

Hey there, KantoKun!
  1. 00:27:688 (1) - The tails seems to be outside of the playfield. You should return the tail in the field.
  2. 00:49:013 (2) - Because of the number of repeat there is in that slider, it seems to make players fail, since they don't know the number of repeats. I would go for something simple, like a 1/1 slider on the start and it's followed by a circle (or the opposite).
  3. 01:31:302 - I'd reduce that hitsounds to 30%, like in the other difficulties, since it's too loud.

KwaN's Hard

Hey IamKwaN!
  1. The Widescreen Support should be disabled. It breaks the storyboard since it's 4:3.
  2. 00:17:206 (2) - It would best for the cursor movement if you move the circle to somewhere it will follow the curve of the next slider, like x:410 y:268. So you have to move 00:16:121 (1) more down from 00:14:676 (2) -, like x:121 y:320.
  3. 00:30:579 (1) - The rhythm with the next circle seems to sound a bit weird for me. I think you should go reduce the length of the slider to the previous red tick. It would hit the ending of the syllable, instead of the inhale.
  4. 00:32:025 (5) - Nazi, but the blanket pattern is a tiny off. This also goes to 01:11:784 (3) .
  5. 00:52:266 (1,1) - I would reduce the distance from these circles, because they are unexpected and cause confusion (well for me).
  6. 01:02:206 (4,1) - Seems it gets too hard, since it's going too fast. It does fit with the drum, but I think this kind of intensity would go with the difficulty. I was thinking of removing it.

This should be it! Here's a star for that great mapset! Any questions can be ask via PM or in-game. Good luck with the ranking process!
Topic Starter
Backstep

sheela901 wrote:

Hey Backstep!

General

  1. In the tags, there's an extra space between Phosphorescence and Ideal. It's not minor since it doesn't show in the web page, but it's still can be removed. :arrow: This tags i can search and found that ;w;
  2. fog.png has unused transparency. Please trim the image. :arrow: unnecessary to fixed it i think it fine here :>
  3. Light.png (line 107, the one under the first SB/Light) could have a fade in. :arrow: Fixed all std diffs.

Easy

  1. Light.png (line 163, the one under "fog") does not have a fade out, compared to the others.
  2. 00:03:109 (2,1) - The distance is different from the usual distance, which is 1.0x. And I don't other patterns with an inconstant distance, so you should move them closer. :arrow: My mistake orz.... fixed.
  3. 01:00:941 (2) - If you flip it vertically and horizontal, I think the flow would go better, because yours requires to "bounce" to get to the next slider, and it shoots down, while the next object is up. :arrow: okay.

Insane

  1. 00:03:832 (1) - Seems a bit awkward when you passed the star patterns with a higher distance, and that distance goes down there. I'd add more distance to this from the previous circle. :arrow: Nah, not change here.
  2. 00:08:892 (2) - I'd reduce the distance from that to the previous circle, because I don't think it would fit with the beats it landed in the music. You can try moving this to x:293 y:103 so it could make a blanket with (3). :arrow: okay.
  3. 00:22:627 (3) - Try switching the distance. By that I mean that (2,3) will have a distance of 3.09x, and (3,4) will get 4.01x. The "strong" beat stands on 00:23:350 -, so a little jump would go there. :arrow: okay fixed!
  4. 00:37:808 (4) - Rotate this to the right to add distance to the next slider? It will distinguish that the next one has a higher slider velocity.
    SPOILER
    [img]http://puu.sh/eIcM1/59f5eda148.jpg[img]
    :arrow: Move a bit next note too.
  5. 00:41:784 (5,6,1) - Why do they have a smaller distance between each of them? I would go for a greater distance.
  6. 00:41:784 (5,6,1) - Move this further from the previous slider, so it won't be awkward.
    :arrow: Fixed with my own ;w;

This should be it! Here's a star for that great mapset! Any questions can be ask via PM or in-game. Good luck with the ranking process!

Thanks for modded! Sheela-Kun :3
IamKwaN
Laurier
00:26:242 (4) - add more waypoint and follow (3) ? not my taste
koreapenguin
01:02:206 (4,1) - wa, i'm not sure about this... but ii don't want recommend use on this diff. seem you need some opinion about this yep, will do but they are only kick sliders tho
sukiNathan
00:08:531 (4) - could NC here no for consistency
00:56:242 (5) - This position feels kind of awkard i don't see any awkward issues, and consistent spacing should be kept as they are all 1/4 rhythms
01:11:061 (1) - Making this curved might flow better personal taste
01:17:929 (3) - ^ ^
sheela901
00:17:206 (2) - It would best for the cursor movement if you move the circle to somewhere it will follow the curve of the next slider, like x:410 y:268. So you have to move 00:16:121 (1) more down from 00:14:676 (2) -, like x:121 y:320. I don't see any problem with the current isosceles triangle.
00:52:266 (1,1) - I would reduce the distance from these circles, because they are unexpected and cause confusion (well for me). Nc'ed already
01:02:206 (4,1) - Seems it gets too hard, since it's going too fast. It does fit with the drum, but I think this kind of intensity would go with the difficulty. I was thinking of removing it. It's 1/6 for drums and basically just kick sliders, no change.
Others are fixed.
SPOILER
osu file format v13

[General]
AudioFilename: 03 Rinkou.mp3
AudioLeadIn: 0
PreviewTime: 64374
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 8
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:Rinkou
TitleUnicode:燐光
Artist:Ayano Mashiro
ArtistUnicode:綾野ましろ
Creator:Backstep
Version:KwaN's Hard
Source:
Tags:Fate/Stay Night Ultimate Blade Works OP Phosphorescence Ideal White シングル winter snow KantoKun IamKwaN
BeatmapID:537601
BeatmapSetID:228207

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Fate-BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
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Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
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Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
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Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,88410,88501,0,1
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F,0,88501,89133,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,16121,16212,0,1
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F,0,16212,16844,1,0
Sprite,Foreground,Centre,"SB\black.png",320,240
M,0,62386,,320,240
F,0,62386,63832,0,1
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Sprite,Foreground,Centre,"SB\Light2.png",320,240
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F,0,39977,62386,1
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Sprite,Foreground,Centre,"SB\Light.png",320,240
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F,0,51543,62386,1
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Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,56603,,133,379
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F,0,57326,62386,1
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Sprite,Foreground,Centre,"SB\Light.png",320,240
F,0,65278,66001,0,1
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F,0,90579,91302,0.988935,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,131,376
F,0,65278,66001,0,1
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F,0,66001,90579,1
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Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,513,145
F,0,65278,66001,0,1
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F,0,66001,90579,1
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Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,455,270
F,0,65278,66001,0,1
R,0,65278,91302,0,-50
F,0,66001,90579,1
F,0,90579,91302,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,209,73
F,0,65278,66001,0,1
R,0,65278,91302,0,-50
F,0,66001,90579,1,0.9944675
F,0,90579,91302,0.9944675,0
Sprite,Foreground,Centre,"SB\Snowframe.png",320,240
M,0,16121,,320,240
F,0,16121,16844,0,1
F,0,16844,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\fog.png",320,240
F,0,65278,66001,0,0.6533333
M,0,65278,91302,569,299,164,278
F,0,66001,90579,0.6533333,0.664
F,0,90579,91302,0.664,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,27688,,208,73
F,0,27688,28410,0,1
R,0,27688,63832,0,-34.70934
F,0,28410,62386,1,0.9946859
F,0,62386,63832,0.9946859,0
//Storyboard Sound Samples

[TimingPoints]
1664,722.89156626506,4,2,1,40,1,0
14676,-100,4,2,1,50,0,0
16121,-100,4,2,2,50,0,0
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Combo2 : 255,255,128
Combo3 : 255,159,113
Combo4 : 157,206,255

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481,261,69977,2,0,L|414:254,1,67.5000025749208,0|0,0:0|0:0,0:0:0:0:
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451,52,88410,5,2,0:0:0:0:
256,192,88501,12,2,91302,0:0:0:0:
Topic Starter
Backstep
updated~
Nardoxyribonucleic
Hi, here comes a taiko mod as requested in my queue.

[General]

Consider adding timing points at 01:29:856 and 01:31:302 - with volume of 40% and 10% respectively for all diffs ? It would be better to have a softer spinner to accompany the fading out of music.

  • [Kantan]
  1. 00:36:904 (20) - consider removing this note to give a 3/2 break ? In fact, 3/4 notes are quite hard for Kantan.
  2. 00:49:194 (40) - same as ^ , a 3/2 break could work better since there are long 1/1 patterns in this part.
  3. 00:55:700 (52) - move to 00:55:880 - and change to d for the vocal ? Similar reason as above.
  4. 00:57:326 (55) - k here would be better since the vocal pitch is the same as 00:56:603 (54) - and snare sound is present.
  5. 01:15:398 (17) - consider removing finish here ? I think it is a bit overemphasized since there is no cymbal sound like 01:13:953 (15,16,20) -
  6. 01:17:567 (21,22,23,24) - k d d k would be better if you want to follow the high-pitched vocal at 01:17:567 (21,24) -
  7. 01:20:459 (26) - maybe k here for the prominent snare ?
  • [Futsuu]
  1. 00:13:230 (31,32,33,34,35) - k k d d k would fit the changes in the pitch of the piano in a way better.
  2. 00:17:567 (40,42) - swapping these notes to k d could follow the decreasing vocal pitch nicely.
  3. 00:20:459 (47) - consider changing this note to k for the high-pitched background sound ?
  4. 00:26:242 (60) - same as ^
  5. 00:42:507 (100,102) - these notes could be deleted as they lack vocal support. As the pattern constellation in this part is quite consecutive, more breaks could be used to make the map more fun.
  6. 00:48:290 (116,118) - same as ^
  7. 00:51:543 (125) - maybe d as you did at 00:54:435 (133) - for the similar vocal pattern ?
  8. 00:58:410 (143,145) - d would result in a smoother flow imo.
  9. 01:09:254 (172) - same suggestion as 00:42:507 (100,102) -
  10. 01:12:507 (181) - d would be better since the vocal pitch is low compared to 01:12:507 (181,182,183,184) -
  11. 01:15:398 (187) - same as Kantan
  12. 01:18:290 (195) - same as 01:12:507 (181) -
  13. 01:20:820 (202,203) - swap these notes to d k to follow the pitch increase there ?
  14. 01:21:543 (204) - same suggestion as 00:42:507 (100,102) -
  15. 01:21:904 (205,206) - k d could fit both the snare and the vocal nicely.
  16. 01:24:435 (212,214) - d here would result in a smoother flow imo.
  • [Muzukashii]
  1. 00:13:230 (47,48,49,50,51) - same as Futsuu
  2. 00:17:206 (55,56,57,58) - try d k k d here ? This could fit the vocal in a way better.
  3. 00:29:495 (90,91) - similar to ^ , swapping these notes to d k would sound better.
  4. 00:31:302 (94,95,96,97) - d k d k would result in a smoother flow as both the high-pitched sound at 00:32:025 (97) - and the vocal could be accompanied well.
  5. 00:33:109 (99) - d would be better if you change ^
  6. 00:35:639 (106) - consider moving this note to 00:35:459 - to follow the vocal ?
  7. 00:39:796 (122) - this note could be deleted as it lacks vocal support.
  8. 00:44:495 (140,141) - swapping these notes to k d could maintain a better snare consistency.
  9. 00:45:579 (145) - same as 00:39:796 (122) -
  10. 00:47:567 (152) - k would be better as the vocal is high-pitched.
  11. 00:55:519 (185) - d would be better because of the absence of high-pitched sound.
  12. 00:56:061 (187,188) - same as 00:44:495 (140,141) -
  13. 00:58:230 (197,198) - ^
  14. 00:59:133 (200,201) - similar to ^ , d k would be better.
  15. 01:04:555 (221,222) - consider removing finish here as you did in lower diffs ? A bit overemphasized since the music is muted.
  16. 01:06:724 (229,230,231,232,233,234) - try dkd kdk to fit the vocal more ?
  17. 01:09:796 (241,242) - same as 00:44:495 (140,141) -
  18. 01:10:519 (244) - move to 01:10:700 - to follow the vocal ?
  19. 01:15:398 (260) - same as Kantan
  20. 01:16:302 (263) - k here to maintain a better snare consistency ?
  21. 01:18:290 (271) - d would be better since the vocal there is lower-pitched than 01:17:929 (270,272) -
  22. 01:20:820 (280,281,282,283,284,285,286,287,288) - try ddkkddkkd for a smoother flow ?
  23. 01:22:627 (289) - K would be better for the high-pitched vocal if you change ^
  24. 01:24:254 (296,297) - same as 00:44:495 (140,141) -
  25. 01:27:145 (305,307) - ^
  • [Oni]
  1. 00:14:676 (75) - d would be better since the piano pitch is lower than the previous 00:14:314 (74) -
  2. 00:15:760 (78) - consider adding finish here for consistency with Muzukashii ?
  3. 00:17:929 (84,85,86,87) - k d k d could follow the drop in vocal pitch nicely imo.
  4. 00:31:663 (131) - k would be better as the vocal is relatively high-pitched.
  5. 00:33:109 (136) - d would be better if you change ^
  6. 00:39:254 (163) - consider removing finish here ? It is risky to use big note at the end of a 1/6 stream.
  7. 00:39:435 (164) - this note could be deleted as it lacks vocal support.
  8. 00:44:314 (192,193,194,195,196,197,198,199,200) - you may try kdkkddkdk to fit the snares in a way better.
  9. 00:45:218 (201) - same as 00:39:435 (164) -
  10. 00:46:302 (208,209,210) - try kdk here ? It sounds cooler to play imo.
  11. 00:58:230 (279,280) - swapping these notes to k d could maintain a better snare consistency.
  12. 00:59:133 (284,285) - similar to ^ , d k would be better.
  13. 01:06:543 (324,325) - swapping these notes to k d could follow the vocal in a way better.
  14. 01:07:085 (327) - d would be better if you change ^
  15. 01:07:989 (333,334) - same as 01:06:543 (324,325) -
  16. 01:15:398 (381) - same as Kantan
  17. 01:15:760 (384) - d here would result in a smoother flow imo.
  18. 01:17:929 (401,402) - maybe k for the high-pitched vocal ?
That's all and good luck~ :D
Topic Starter
Backstep
This mod I can imagine next map how to place HS :3

All fixed.
KantoKun
fix all and late again...

SPOILER
osu file format v13

[General]
AudioFilename: 03 Rinkou.mp3
AudioLeadIn: 0
PreviewTime: 64374
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 192459,202579
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:Rinkou
TitleUnicode:燐光
Artist:Ayano Mashiro
ArtistUnicode:綾野ましろ
Creator:Backstep
Version:Kanto's Normal
Source:
Tags:Fate/Stay Night Ultimate Blade Works OP Phosphorescence Ideal White シングル winter snow KantoKun IamKwaN
BeatmapID:536403
BeatmapSetID:228207

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:5
ApproachRate:4
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Fate-BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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F,0,50820,50910,0,1
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F,0,50910,51543,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
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F,0,56694,57326,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,65278,65368,0,1
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F,0,65368,66001,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,71061,71151,0,1
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F,0,71151,71784,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,76844,76935,0,1
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F,0,76935,77567,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,82627,82718,0,1
S,0,82627,83350,1,1.256
F,0,82718,83350,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,88410,88501,0,1
S,0,88410,89133,1,1.256
F,0,88501,89133,1,0
Sprite,Foreground,Centre,"SB\Fate-bulr.jpg",320,240
F,0,16121,16212,0,1
S,0,16121,16844,1,1.266667
F,0,16212,16844,1,0
Sprite,Foreground,Centre,"SB\black.png",320,240
M,0,62386,,320,240
F,0,62386,63832,0,1
F,0,63832,64555,1
F,0,64555,65278,1,0
Sprite,Foreground,Centre,"SB\Light2.png",320,240
F,0,39254,39977,1
M,0,39254,63832,322,-177,339,288
F,0,39977,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\Light2.png",320,240
F,0,65278,66001,0,1
M,0,65278,91302,330,-176,334,288
F,0,66001,89856,1
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Sprite,Foreground,Centre,"SB\Light.png",320,240
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F,0,16844,62386,1
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Sprite,Foreground,Centre,"SB\Light.png",320,240
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R,0,39254,63832,0,-50
F,0,39615,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,50820,,457,269
F,0,50820,51543,0,1
R,0,50820,63832,0,-27.84001
F,0,51543,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,56603,,133,379
F,0,56603,57326,0,1
R,0,56603,63832,0,-9.685334
F,0,57326,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
F,0,65278,66001,0,1
R,0,65278,91302,0,-50
F,0,66001,90579,1,0.988935
F,0,90579,91302,0.988935,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,131,376
F,0,65278,66001,0,1
R,0,65278,91302,0,-44.672
F,0,66001,90579,1
F,0,90579,91302,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,513,145
F,0,65278,66001,0,1
R,0,65278,91302,0,-50
F,0,66001,90579,1
F,0,90579,91302,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,455,270
F,0,65278,66001,0,1
R,0,65278,91302,0,-50
F,0,66001,90579,1
F,0,90579,91302,1,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,65278,,209,73
F,0,65278,66001,0,1
R,0,65278,91302,0,-50
F,0,66001,90579,1,0.9944675
F,0,90579,91302,0.9944675,0
Sprite,Foreground,Centre,"SB\Snowframe.png",320,240
M,0,16121,,320,240
F,0,16121,16844,0,1
F,0,16844,62386,1
F,0,62386,63832,1,0
Sprite,Foreground,Centre,"SB\fog.png",320,240
F,0,65278,66001,0,0.6533333
M,0,65278,91302,569,299,164,278
F,0,66001,90579,0.6533333,0.664
F,0,90579,91302,0.664,0
Sprite,Foreground,Centre,"SB\Light.png",320,240
M,0,27688,,208,73
F,0,27688,28410,0,1
R,0,27688,63832,0,-34.70934
F,0,28410,62386,1,0.9946859
F,0,62386,63832,0.9946859,0
//Storyboard Sound Samples

[TimingPoints]
1664,722.89156626506,4,2,1,50,1,0
13230,-100,4,2,4,50,0,0
16121,-100,4,2,4,30,0,0
16302,-100,4,2,4,50,0,0
20459,-100,4,2,1,30,0,0
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39254,-100,4,2,3,70,0,0
65278,-100,4,2,3,70,0,1
88410,-100,4,2,3,70,0,0
88591,-100,4,2,0,20,0,0


[Colours]
Combo1 : 128,255,128
Combo2 : 255,255,128
Combo3 : 255,159,113
Combo4 : 157,206,255

[HitObjects]
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413,80,3109,1,0,0:0:0:0:
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228,102,18651,1,0,0:0:0:0:
136,151,19013,6,0,P|127:200|135:314,1,160,0|2,0:0|0:0,0:0:0:0:
333,368,20459,2,0,P|342:319|334:205,1,160,6|2,0:0|0:0,0:0:0:0:
274,124,21543,1,0,0:0:0:0:
327,34,21904,6,0,L|425:28,2,80,0|0|2,0:0|0:0|0:0,0:0:0:0:
233,80,22989,2,0,P|175:76|143:55,1,80,0|6,0:0|0:0,0:0:0:0:
27,228,24073,2,0,P|85:232|117:253,1,80,2|0,0:0|0:0,0:0:0:0:
192,296,24796,6,0,P|238:312|330:243,1,160,0|2,0:0|0:0,0:0:0:0:
359,50,26242,2,0,P|313:34|221:103,1,160,6|2,0:0|0:0,0:0:0:0:
317,138,27326,1,0,0:0:0:0:
419,157,27688,6,0,P|454:111|446:13,1,160,0|2,0:0|0:0,0:0:0:0:
320,179,29133,2,0,L|330:266,1,80,6|0,0:0|0:0,0:0:0:0:
227,282,29856,2,0,L|217:195,1,80,2|0,0:0|0:0,0:0:0:0:
141,139,30579,6,0,P|96:119|-8:173,1,160,0|2,0:0|0:0,0:0:0:0:
79,227,31663,1,0,0:0:0:0:
19,312,32025,2,0,P|64:332|168:278,1,160,6|2,0:0|0:0,0:0:0:0:
79,227,33109,1,0,0:0:0:0:
97,124,33471,6,0,P|180:138|271:107,1,160,0|2,0:0|0:0,0:0:0:0:
343,68,34555,1,0,0:0:0:0:
437,106,34917,2,0,P|443:154|437:194,1,80,6|0,0:0|0:0,0:0:0:0:
393,278,35639,2,0,P|387:326|393:366,1,80,2|0,0:0|0:0,0:0:0:0:
488,321,36362,6,0,B|406:308|422:352|321:333,1,160,0|2,0:0|0:0,0:0:0:0:
241,281,37447,1,0,0:0:0:0:
158,344,37808,2,0,P|116:340|69:337,1,80,0|2,0:0|0:0,0:0:0:0:
14,257,38531,2,0,P|18:215|21:168,1,80,8|2,0:0|0:0,0:0:0:0:
31,73,39254,6,0,P|82:84|170:8,1,160,4|8,1:0|0:0,0:0:0:0:
254,77,40338,1,0,0:0:0:0:
352,43,40700,2,0,P|395:33|445:43,1,80,2|2,0:0|0:0,0:0:0:0:
492,120,41423,2,0,L|487:203,1,80,8|0,0:0|0:0,0:0:0:0:
412,271,42145,6,0,L|421:361,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
335,199,43230,2,0,L|342:152,2,40,0|8|2,0:0|0:0|0:0,0:0:0:0:
248,256,43953,1,2,0:0:0:0:
152,243,44314,2,0,L|146:289,2,40,8|8|8,0:0|0:0|0:3,0:0:0:0:
104,159,45037,6,0,P|96:113|104:67,1,80,4|0,0:0|0:0,0:0:0:0:
170,15,45760,2,0,L|256:25,1,80,8|0,0:0|0:0,0:0:0:0:
327,80,46483,2,0,L|413:70,1,80,2|2,0:0|0:0,0:0:0:0:
455,160,47206,2,0,L|369:170,1,80,8|0,0:0|0:0,0:0:0:0:
307,248,47929,6,0,B|269:306|316:352|316:352|309:320|338:288,1,160,6|8,0:0|0:0,0:0:0:0:
419,347,49013,2,0,L|466:353,2,40,0|8|2,0:0|0:0|0:0,0:0:0:0:
451,247,49736,1,2,0:0:0:0:
387,164,50097,2,0,L|430:146,2,40,8|8|2,0:0|0:0|0:0,0:0:0:0:
283,170,50820,6,0,P|198:199|121:143,1,160,4|8,0:0|0:0,0:0:0:0:
38,135,51904,1,0,0:0:0:0:
50,238,52266,2,0,P|61:292|47:339,1,80,2|2,0:0|0:0,0:0:0:0:
150,361,52989,2,0,P|146:321|156:283,1,80,12|0,0:0|0:0,0:0:0:0:
231,210,53712,6,0,L|413:223,1,160,6|8,0:0|0:0,0:0:0:0:
433,316,54796,1,0,0:0:0:0:
492,230,55157,2,0,P|495:188|498:143,1,80,2|2,0:0|0:0,0:0:0:0:
498,46,55880,2,0,L|504:0,2,40,8|8|8,0:0|0:0|0:0,0:0:0:0:
407,98,56603,6,0,P|352:115|260:57,1,160,4|8,0:0|0:0,0:0:0:0:
172,23,57688,1,0,0:0:0:0:
98,95,58049,2,0,P|84:140|84:173,1,80,2|2,0:0|0:0,0:0:0:0:
122,269,58772,2,0,P|136:314|136:347,1,80,8|4,0:0|0:3,0:0:0:0:
32,331,59495,5,6,0:0:0:0:
21,227,59856,1,0,1:0:0:0:
103,163,60218,1,0,1:0:0:0:
202,192,60579,1,0,1:0:0:0:
231,291,60941,5,0,1:0:0:0:
335,319,61303,1,0,1:0:0:0:
414,246,61664,1,0,1:0:0:0:
384,145,62025,1,0,1:0:0:0:
286,109,62386,6,0,P|278:167|420:244,1,240,8|0,0:0|0:0,0:0:0:0:
384,144,63832,1,0,1:0:0:0:
384,144,65278,6,0,L|211:157,1,160,4|8,1:0|0:0,0:0:0:0:
137,99,66362,1,0,0:0:0:0:
127,202,66724,2,0,P|121:242|131:293,1,80,2|2,0:0|0:0,0:0:0:0:
222,321,67447,2,0,P|228:281|218:230,1,80,8|0,0:0|0:0,0:0:0:0:
303,176,68170,6,0,P|351:195|395:191,1,80,2|0,0:0|0:0,0:0:0:0:
475,156,68892,2,0,L|485:58,2,80,8|0|2,0:0|0:0|0:0,0:0:0:0:
459,259,69977,2,0,L|469:357,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
378,194,71061,6,0,P|327:187|239:258,1,160,4|8,0:0|0:0,0:0:0:0:
168,318,72145,1,0,0:0:0:0:
77,265,72507,2,0,P|68:217|76:180,1,80,2|2,0:0|0:0,0:0:0:0:
113,90,73230,2,0,P|122:42|114:5,1,80,8|0,0:0|0:0,0:0:0:0:
212,51,73953,6,0,L|302:44,1,80,4|0,0:0|0:0,0:0:0:0:
387,86,74676,2,0,L|477:79,1,80,12|0,0:0|0:0,0:0:0:0:
433,178,75398,1,2,0:0:0:0:
433,178,75579,1,0,0:0:0:0:
433,178,75760,2,0,P|427:221|434:267,1,80,0|8,0:0|0:0,0:0:0:0:
359,332,76483,1,8,0:3:0:0:
359,332,76663,1,0,0:0:0:0:
359,332,76844,6,0,P|285:352|212:301,1,160,4|8,1:0|0:0,0:0:0:0:
128,256,77929,1,0,0:0:0:0:
32,296,78290,1,2,0:0:0:0:
47,193,78651,1,2,0:0:0:0:
68,91,79013,2,0,L|58:7,1,80,12|0,0:0|0:0,0:0:0:0:
159,38,79736,6,0,B|231:61|246:13|321:35,1,160,6|12,0:0|0:0,0:0:0:0:
451,192,81182,2,0,B|379:215|364:167|289:189,1,160,6|12,0:0|0:0,0:0:0:0:
209,248,82266,1,0,0:0:0:0:
119,195,82627,6,0,P|83:127|109:43,1,160,6|8,0:0|0:0,0:0:0:0:
184,115,83712,1,0,0:0:0:0:
276,67,84073,2,0,L|361:58,1,80,2|2,0:0|0:0,0:0:0:0:
405,150,84796,2,0,L|320:159,1,80,8|0,0:0|0:0,0:0:0:0:
221,169,85519,5,8,0:0:0:0:
381,301,86242,1,12,0:0:0:0:
187,376,86965,2,0,L|100:372,1,80,0|4,1:0|0:3,0:0:0:0:
30,301,87688,2,0,P|22:246|32:203,1,80,8|8,0:0|0:3,0:0:0:0:
90,141,88410,5,4,0:0:0:0:
256,192,88772,12,2,91302,0:0:0:0:
Topic Starter
Backstep
updated...
zj0924
Hi!From my queue

[General]
  1. Fine~

[Easy]
  1. 00:13:230 (1) - whistle
  2. 01:02:386 (1) - drum clap on tail?

[Insane]
  1. 00:10:700 (3,4) - I don't like this flow kinda awkward imo
  2. 00:39:977 (2) - I think the flow can be more accurate plz rotate?
  3. 00:44:495 (2) - remove finish or add a green line to lower the volume,current one is noisy
  4. 00:50:820 (2) - I suggest curve this for better flow or player may rush and break the slider
  5. 00:59:495 (1) - remove finish or add a green line to lower the volume,current one is noisy
  6. 01:05:639 (1,2,1) - flow could be improved imo
  7. 01:17:206 (1,2,1) - ^
  8. 01:19:013 (5,6,7) - ^
  9. 01:21:543 (1) - 296 224
  10. 01:23:712 (1,2) - why jump sp big here and suddenly become so close 01:23:892 (2,1) - ? kinda awkward
  11. 01:27:688 (1,2,3) - I suggest using two reverse slider current one is hard to acknowledge the rhythm

Very good mapset~
GL on ranking~
Topic Starter
Backstep

zj0924 wrote:

Hi!From my queue

[General]
  1. Fine~

[Easy]
  1. 00:13:230 (1) - whistle
  2. 01:02:386 (1) - drum clap on tail?
:arrow: Fixed all!

[Insane]
  1. 00:10:700 (3,4) - I don't like this flow kinda awkward imo
    :arrow: Fixed by own way :/
  2. 00:39:977 (2) - I think the flow can be more accurate plz rotate?
    :arrow: k fixed.
  3. 00:44:495 (2) - remove finish or add a green line to lower the volume,current one is noisy
    :arrow: It's have a bit finish sound here if you listen this carefully, also I reduce a bit volume here.
  4. 00:50:820 (2) - I suggest curve this for better flow or player may rush and break the slider
    :arrow: okay.
  5. 00:59:495 (1) - remove finish or add a green line to lower the volume,current one is noisy
    :arrow: Same above.
  6. 01:05:639 (1,2,1) - flow could be improved imo
  7. 01:17:206 (1,2,1) - ^
  8. 01:19:013 (5,6,7) - ^
    :arrow: Fixed some.
  9. 01:21:543 (1) - 296 224
    :arrow: No here coz if I change it will not symmetry.
  10. 01:23:712 (1,2) - why jump sp big here and suddenly become so close 01:23:892 (2,1) - ? kinda awkward
    :arrow: fixed.
  11. 01:27:688 (1,2,3) - I suggest using two reverse slider current one is hard to acknowledge the rhythm
    :arrow: okay.

Very good mapset~
GL on ranking~
Thanks for modded!
Surono
<(``)

[Kantan]
nice 3 me

[Futsuu]
00:06:001 (12) - d
00:11:784 (27,30) - d
00:31:663 (72) - d

[Muzukashii]
00:24:796 (78) - d
00:25:338 (80,81) - ctrl + g

just it, sry xD hope helpful~
Topic Starter
Backstep

Surono wrote:

<(``)

[Kantan]
nice 3 me

[Futsuu]
00:06:001 (12) - d
00:11:784 (27,30) - d
00:31:663 (72) - d

[Muzukashii]
00:24:796 (78) - d
00:25:338 (80,81) - ctrl + g

just it, sry xD hope helpful~
All fixed I think... Yeah it's helpful <3
[R]
Suggestion

[Muzukashi]
00:14:314 - k
00:40:338 - d
00:41:423 - d
01:07:447 - d ?
[Oni]
00:06:362 - d
00:43:501 - d
00:54:615 (251,252,253) - ddk
00:54:977 (254,255,256) - ddk
Topic Starter
Backstep

[R] wrote:

Suggestion

[Muzukashi]
00:14:314 - k
00:40:338 - d
00:41:423 - d
:arrow: Fixed only this :/
01:07:447 - d ?
Other that I want to use k to follow vocal sound :3
[Oni]
00:06:362 - d
00:43:501 - d
00:54:615 (251,252,253) - ddk
00:54:977 (254,255,256) - ddk
:arrow: All denies sorry, some place I use same previous / after that notes rhythm ;w;
lit120
from #modreqs as M4M~~~

totally, 83 BPM is now like 166 BPM for single tap LOL

[Hitsounds]
  1. just a suggestion. maybe you could add a hitsound like clap + finish for example
[Easy]
  1. none
[Kanto's Normal]
  1. 00:50:097 (4) - cymbal part. finish on the 2nd one
  2. 01:00:941 (1) - finish (Additions: Soft since you set it to Normal as Sampleset)
[The Slapper KwaN]
  1. 00:44:314 (6) - finish on tail since i heard cymbal here
  2. 00:58:772 (5) - clap on tail
  3. 01:13:591 (1,2,3,1,2,3,1,2) - dat copy paste tho
  4. 01:23:350 (2) - finish on head
[Insane]
  1. 00:38:531 (1,2,3,4,5,6) - i think you need to add clap on some notes
  2. 00:58:049 (1) - clap on tail
  3. 01:00:941 (1) - i can hear a cymbal here. use finish
  4. 01:12:688 (4) - clap
  5. 01:15:398 (6) - remove finish and clap on head, then add clap on tail
  6. 01:21:904 (2) - add clap on tail
  7. 01:24:073 (1) - ^
  8. 00:53:170 (2) - the slider tail is not right to add clap. remove it
GL!
Topic Starter
Backstep

-Hakurei- wrote:

from #modreqs as M4M~~~

totally, 83 BPM is now like 166 BPM for single tap LOL

[Hitsounds]
  1. just a suggestion. maybe you could add a hitsound like clap + finish for example
[Insane]
  1. 00:38:531 (1,2,3,4,5,6) - i think you need to add clap on some notes
    :arrow: Yeah my mistake, so fixed! :3
  2. 00:58:049 (1) - clap on tail
    :arrow: Nice idea!
  3. 01:00:941 (1) - i can hear a cymbal here. use finish
    :arrow: You're right! and I apply for Easy diff too :3
  4. 01:12:688 (4) - clap
    :arrow: Sure!
  5. 01:15:398 (6) - remove finish and clap on head, then add clap on tail
    :arrow: I hear cymbal sound here, so I'm remove clap only ok?
  6. 01:21:904 (2) - add clap on tail
  7. 01:24:073 (1) - ^
    :arrow: All fixed.
  8. 00:53:170 (2) - the slider tail is not right to add clap. remove it
    :arrow: Sure!
GL!
Thanks for modded! I'm badly hitsound on rock song genre LOOL
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