Sorun is so awesome. He just helped me figure out how to change the firmware. I can probably help out anyone stuck on the firmware step now.
You could also mount it externally if it ends up being too huge with the enclosure (since you'd need something super thin for the keycaps to not be recessed beyond use) and use 2 boxes or just one for the keyswitches. It wouldn't be beautiful but it might make it a little more usable.InnocentEyes wrote:
3.5 in x 2 in (slightly over)
(edit: Made easier to read)
Are you interested in selling it? Also does it support 1000hz polling or PS/2 (This matters for me)InnocentEyes wrote:
I don't need my osu! keyboard anymore because I just got a Razer BlackWidow with blue backlighting and brown switches. What a rare find, never sold retail. I got a pretty good deal.
I will still make a tutorial in maybe... a few months and put it on my YouTube channel to teach anyone interested how to make their own, though.
I would totally give it out for free, but I messed up the lights on it and it made me pretty depressed.ZenithPhantasm wrote:
Are you interested in selling it? Also does it support 1000hz polling or PS/2 (This matters for me)
As long as it doesn't look broken and works extremely well I could care less about how it looks.InnocentEyes wrote:
I would totally give it out for free, but I messed up the lights on it and it made me pretty depressed.ZenithPhantasm wrote:
Are you interested in selling it? Also does it support 1000hz polling or PS/2 (This matters for me)
It's not about when you press it, it's about when it registers. If you've tapped on time while your mouse was moving you'd only be hindered by your keyboard's lower polling rate. It's definitely possible to play with 125 Hz but you'll have an easier time with something like 500 or 1000 Hz.Gumica wrote:
Well, in all honestly, 125Hz polling rate for keyboards should be enough for everyone, unless you intend to use the keypad for a machine or your fingers have a pressing time faster than 8ms :^)
Exactly. Also my unstable rate is much more consistent on my Razer BW at 1000hz vs 125hz.FieryLight wrote:
It's not about when you press it, it's about when it registers. If you've tapped on time while your mouse was moving you'd only be hindered by your keyboard's lower polling rate. It's definitely possible to play with 125 Hz but you'll have an easier time with something like 500 or 1000 Hz.Gumica wrote:
Well, in all honestly, 125Hz polling rate for keyboards should be enough for everyone, unless you intend to use the keypad for a machine or your fingers have a pressing time faster than 8ms :^)
If your current prototypes support PS/2 then there's no reason to go with another micro controller.Thnikk wrote:
@ZenithPhantasm I'm still trying to find the polling rate of mine but I'm pretty sure it's not 1000, probably 125-500. For a higher polling rate I'd have to go with another micro controller like a teensy but those go for $16 each. If you're interested I could make one for you but it'd probably end up being around $45 USD.
Ahh, that makes sense. Thanks for the insight.FieryLight wrote:
It's not about when you press it, it's about when it registers. If you've tapped on time while your mouse was moving you'd only be hindered by your keyboard's lower polling rate. It's definitely possible to play with 125 Hz but you'll have an easier time with something like 500 or 1000 Hz.Gumica wrote:
Well, in all honestly, 125Hz polling rate for keyboards should be enough for everyone, unless you intend to use the keypad for a machine or your fingers have a pressing time faster than 8ms :^)
I'll check it out, but it might take me a day as I don't have a computer with a ps/2 port running right now.ZenithPhantasm wrote:
If your current prototypes support PS/2 then there's no reason to go with another micro controller.Thnikk wrote:
@ZenithPhantasm I'm still trying to find the polling rate of mine but I'm pretty sure it's not 1000, probably 125-500. For a higher polling rate I'd have to go with another micro controller like a teensy but those go for $16 each. If you're interested I could make one for you but it'd probably end up being around $45 USD.
Oops, sorry. Haven't been looking at this threadxasuma wrote:
Thnikk how do you cut your cases? (By cut I mean make the little holes) . I've no idea how to do it. lol
Thnikk was making them earlier in this thread and selling them on Etsy, but it doesn't look like any are available right now.Zup wrote:
I would love these to be a product! Where can I buy one?
Came to complain about necro and found something very interesting instead. How about you create your own thread about that? I think you can get a good discussion going out of it. On another note, you work on some pretty keycaps and a beautiful case and you'll have a serious product right there. (are these Cherry MX Reds?)charburg wrote:
I finally finished making mine !
(Still need to clean off flux, sorry if it looks a little gross )
I'm going to start selling them, but until then, I need your guys' help. I need the noodlefighter osu! keyboard driver. Apparently it uses the V-USB open src library. In the "Prog" directory of the keyboard download files, there's a .hex file, as well as a bunch of .c and .h files relating to the driver. How is one supposed to compile these into a driver for windows? There's a makefile but I can't really run that on Windows (I could use MingW but I'm not entirely sure). If I can get the drivers then I will certainly begin to sell them publicly !
He's not looking looking for drivers, those are already available on the noodlefighter osu keyboard site, he's looking for help as to how to make it work with the devicebigfeh wrote:
Came to complain about necro and found something very interesting instead. How about you create your own thread about that? I think you can get a good discussion going out of it. On another note, you work on some pretty keycaps and a beautiful case and you'll have a serious product right there. (are these Cherry MX Reds?)charburg wrote:
I finally finished making mine !
(Still need to clean off flux, sorry if it looks a little gross )
I'm going to start selling them, but until then, I need your guys' help. I need the noodlefighter osu! keyboard driver. Apparently it uses the V-USB open src library. In the "Prog" directory of the keyboard download files, there's a .hex file, as well as a bunch of .c and .h files relating to the driver. How is one supposed to compile these into a driver for windows? There's a makefile but I can't really run that on Windows (I could use MingW but I'm not entirely sure). If I can get the drivers then I will certainly begin to sell them publicly !
As for the drivers, well... I think you'll have better luck looking elsewhere.
yeah, I figured. Still a month-old thread, but since he had stuff to add, I'm not complaining.ZenithPhantasm wrote:
@bigfeh this thread isn't necro but rather a prequel to Thnikk's thread
"m48key.hex" is that driver. you need burn it in to the keyboard.(use the atmelISP tool)charburg wrote:
I finally finished making mine !
(Still need to clean off flux, sorry if it looks a little gross )
I'm going to start selling them, but until then, I need your guys' help. I need the noodlefighter osu! keyboard driver. Apparently it uses the V-USB open src library. In the "Prog" directory of the keyboard download files, there's a .hex file, as well as a bunch of .c and .h files relating to the driver. How is one supposed to compile these into a driver for windows? There's a makefile but I can't really run that on Windows (I could use MingW but I'm not entirely sure). If I can get the drivers then I will certainly begin to sell them publicly !
Unfortunately, I don't have the .hex for the NoodleFighter osu! Keyboard, but I do, however, have the .hex Sorun created for the modified TechKeys business card. It can be found here: http://www.mediafire.com/download/3a9ij ... dothis.hexcharburg wrote:
I finally finished making mine !
(Still need to clean off flux, sorry if it looks a little gross )
I'm going to start selling them, but until then, I need your guys' help. I need the noodlefighter osu! keyboard driver. Apparently it uses the V-USB open src library. In the "Prog" directory of the keyboard download files, there's a .hex file, as well as a bunch of .c and .h files relating to the driver. How is one supposed to compile these into a driver for windows? There's a makefile but I can't really run that on Windows (I could use MingW but I'm not entirely sure). If I can get the drivers then I will certainly begin to sell them publicly !
Nice to see you, NoodleFighter. (On a thread about your work)noodlefighter wrote:
"m48key.hex" is that driver. you need burn it in to the keyboard.(use the atmelISP tool)charburg wrote:
I finally finished making mine !
(Still need to clean off flux, sorry if it looks a little gross )
I'm going to start selling them, but until then, I need your guys' help. I need the noodlefighter osu! keyboard driver. Apparently it uses the V-USB open src library. In the "Prog" directory of the keyboard download files, there's a .hex file, as well as a bunch of .c and .h files relating to the driver. How is one supposed to compile these into a driver for windows? There's a makefile but I can't really run that on Windows (I could use MingW but I'm not entirely sure). If I can get the drivers then I will certainly begin to sell them publicly !
if you need to recompile the prog, please use winavr(http://winavr.sourceforge.net/)