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Mimu-*Tear*

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thekillerhjkhjk
Heres my difficulty... WHAT THE F***!? +27!? how the hell do you do that so fast!?

Download: Mimu - Tears (AtemiskKun) [TheKillerhjkhjk no Namida].osu
Sonnyc
Hello

Eyedrops
  • 00:38:587 (8) None at the middle
    00:43:744 (2) Clap

    00:46:087 (6) Distance Problem & 1 Gird left
Naite Iru
  • 00:08:822 (2) None
    00:29:447 (3) Clap at middle?
    00:40:931 (4) Whistle
    01:30:150 (x) Insert Spinner?
x3n0r
  1. IMO, Lack of hit sound

    00:32:494 (4) Clap?
    00:49:603 (1,2) Distance
    00:53:587 (6) 1 left, 1 down
Fuuko
  • 00:30:384 (4) Symmetry
    00:32:962 (5) Whistle

    01:04:134 (5) 1 down, 1 left
simplistiC
  • 01:08:353 (3) Whistle
Star~
Shulin
Okay then, Proto Bubble :D
Cheery
i really like this song~

:) starstarstar
ztrot
try using this ^.^ I'll mod it later

xierbaliti
wow good map&song. :)
and here's some hitsound suggestions. ;)

-General-
Use Slider Tick Rate: 2 and you need a blank normal-slidertick& a blank soft-slidertick hitsounds.
BTW there's no blank sliderwhistle hitsound in this map. You should add it.

-simplistiC's Chi no Namida-
00:09:994 (1) - make volume lower. 25%~35% is good.
00:37:181 (2) - remove whistle.
01:21:947 (1,2) - add whistle?
01:20:775 (4) - use normal-hitnormal hitsound here?
01:27:572 (1,2) - add whistle.
01:28:275 (4) - also use normal-hitnormal hitsound here will be better.

good diff :) I love this diff

-Fuuko's Tears-
Use custom hitsound1. soft-sliderslide should be blank in this map. ;)
00:52:884 (2) - use normal-hitnormal hitsound here.

-x3ns0r's Namida Ga Tomaranai-
Also,I like use blank sliderslide.
And..some volume modding:
start~00:16:556 80%
00:17:025~00:31:556 30%
00:31:790~00:44:915 20%
00:46:790~01:00:384 30%~35%
01:01:790~01:16:556 55%~60%
01:17:025~end 50%

-Naite Iru-
65%~70% volume.
simplistiC's Chi no Namida's hitsounds are very good.Try to leaning to use whistle&claps as that diff.
00:21:947 (3) - remove clap and add whistle
00:32:962 (3,4) - remove whistle
00:34:369 (6) - remove clap and add whistle at the end.
00:35:072 (1,2) - ^
00:38:587 (1) - remove clap
00:46:087 (1) - remove clap and add finish
00:47:494 (1) - only use clap at the second repeat.
00:48:665 (2) - remove whistle
00:48:900 (3) - use normal-hitnormal hitsound here volume 30%~35%.
00:49:134 (4) - remove clap and add clap at the end.
00:50:306 (1) - remove clap and add whistle at the end.
00:51:009 (2) - remove clap and add whistle at the repeat.
00:53:587 (1) - remove clap and add finish
00:56:869 (3) - remove clap at the slider's start
00:57:806 (2) - remove clap
00:58:744 (2) - ^
01:02:025 (1,3) - remove whistle
01:03:431 (4) - remove clap
01:04:134 (5) - remove clap and add whistle.
01:05:775 (1,2,3,4,5) - ^
01:09:994 (1) - remove clap and add whistle at the end.
01:10:462 (2) - remove clap
01:10:931 (1) - ^
01:11:869 (2) - remove clap and add whistle at the end
01:12:806 (3) - ^
01:13:978 (2) - remove clap and add whistle at the slider's start
01:14:447 (1) - remove clap and add whistle at the end
01:15:384 (3) - add whistle
01:17:494 (2) - remove clap and add clap at the slider's end
01:18:431 (1) - remove clap and add whistle
01:18:900 (2) - use normal-hitnormal hitsound here volume 30%~35%
01:19:134 (3) - remove clap
01:19:603 (4) - add clap
01:20:072 (1) - remove clap and add whistle.
01:20:072 (1) - remove clap and add whistle at repeat&end.
01:21:947 (3) - remove clap and add whistle.
01:23:587 (1) - remove clap and add finish
01:24:994 (1) - remove the first clap and add whistle at start&repeat.
01:25:697 (2) - remove whistle
01:25:931 (3) - remove clap and add whistle at start&repeat. use normal-hitnormal hitsound at the end
01:27:103 (2) - add clap
01:27:572 (3) - remove clap and add whistle at start&repeat
01:28:509 (4) - remove clap and add whistle at repeat&end
01:29:447 (5) - remove clap and add whistle
01:34:134 (4) - remove the first clap and add whistle.
01:35:072 (6) - remove clap and add whistle
01:36:947 (9) - add whiste
01:38:587 (1) - remove clap and add finish

-EyeDrops-
65%~70% volume.
add a green line at 00:30:384,normal hitsound,40% volume. and another green line at 00:31:087,soft hitsound.
01:16:322 (1,2) - add clap
01:25:931 (4) - remove clap

starx3 for good map&song. :)
simplistiC
Breeze
good job on improving it
another kds star for you
Garven
[General]
The fade to black at the end is kind of weird. Maybe get a screenshot of the last scene in the movie and use that as the last storyboard image or something? Some of the difficulties used a spinner near the end, and it's weird having it be black, go to the girl under the umbrella, fade to black again.

[simplistiC's Chi no Nanida]
01:43:392 This volume change is pretty noticable with the spinnerspin sound. Try to either fade it out with several timing points or start it at the soft volume.

[x3ns0r's]
I'd suggest lowering the overall volume of the hitsounds at the beginning. Especially since the drum rolls on the slider sound sticks out really bad.
00:36:244 I'd move this slider to start at 00:36:009 and end in the same place it is now.

[Naite Iru]
00:41:400 [1, 2, 3, 4] Spacing.
Fuuko

Agent Spin Here wrote:

Fuuko's Tears

00:16:322 (1,2) - This jump is really quite unintuitive :

I like it...I will keep it.

CDFA wrote:

Fuuko:
ilu

<3'

Shulin wrote:

Fuuko's Tears:

00:31:790 (3) - New combo.

Done.

00:46:790 (3) - New combo. (Repeating mods ftw!)

^

Really nice difficulty.

Thank you very much. *-*

sonnyc wrote:

Fuuko
  • 00:30:384 (4) Symmetry

    Changed.

    00:32:962 (5) Whistle

    Done.

    01:04:134 (5) 1 down, 1 left

    ^

xierbaliti wrote:

-Fuuko's Tears-
Use custom hitsound1. soft-sliderslide should be blank in this map. ;)
00:52:884 (2) - use normal-hitnormal hitsound here.

I am using C2, but everytime I try to go with it, somehow BSS changes it. >_>
So, I am really sad about the fact that C2 always gets removed. ):
If it keeps happening, delete my diff.

Fixes:

http://www.mediafire.com/?yj5toh0enjy
Gens
[General]
  1. The fade-out at the end is kinda... meh. Can't you do something about it?
  2. I think video offset is a bit late. Don't know if it's my computer lagging though. P:
[Naite Iru]
  1. The random sampleset changes don't feel right to me. =<
  2. The Kiai starting at 01:26:634 is awkward.
[x3ns0r's Namida Ga Tomaranai]

00:48:900 (7) - First I said WHAT, I thought the spacing was incorrect but it's just off by one grid.

[simplistiC's Chi no Namida]

01:17:025 (4) - New combo?
01:24:525 (4) - Same as above.

~ ~ ~

To be honest, I expected less since the impression you gave me on IRC, but the map is pretty good.
ztrot
Ummm offset is early 10-15ms Fix that I'll bubble it
ztrot
Bubbled
Starrodkirby86
IRC corrections. tear~
abalee
Ranked.
Breeze
Congratulations
Nice map
Glass
Hey congrats on your first ranked map :D
xierbaliti
Congratulations =w=
Fuuko
I can't believe my diff was ranked...without...C2....

Man, I would rage...I will just remap this. Sheesh.

Thanks, Atemiskkun, for keeping that note I told you about removing my diff if it happened again, okay? *being ironic*

Gratz, anyways.
Real1
Real1 modding time... Oh already ranked. Good job!
thekillerhjkhjk
CONGRATS ON YOUR FIRST MODDED MAP!!!

ooh second most played in 24 hrs... NICE
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