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Dave Porter - Breaking Bad Opening Titles (Extended)

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Krfawy
Hello! :3 A mod as requested some time ago. I wish you're not angry it's that late and it's so short, but IMO it's a very good mapset so why should I complain too much?

Normal
  1. 00:21:491 (4,5) - Maybe move the very last point in this slider to (X=400 | Y=128) and move the circle to (X=371 | Y=149) so the notes do not go in that direction so it makes it look a bit sloppy.
  2. 00:33:256 (2,3) - Make them symmetrical, they are at different XY positions.
  3. 01:03:062 (1) - At the very end I think that clap would fit nicely to emphasize the very end of the song, don't you think? :3 If accepted, I advice it in Hard too.
Hard
  1. 00:20:903 (1) - Well, in previous section you do not start a new combo in similar moment when it's started now. Consider deleting NC to keep consistent comboing.
  2. 00:57:571 (2) - Well, this slider doesn't make me comfortable. Consider changing it to something more effective or just simpler. I advice something like this:
    388,212,57571,2,0,B|359:211|335:193|335:193|296:193|272:216|285:204|285:204|261:194|243:197|243:197|234:178|210:159|214:173|214:173|202:134|152:128,1,280,10|0,0:3|0:0,0:0:0:0:

    Please, try this and tell me if you like it or you find it usless. :O
That's all I can advice. Simple and nice mapset. And I must confess it's a bit odd because of the song. But VERY creative and addictive! o-o

Good luck! o3o
Topic Starter
Hard

Krfawy wrote:

Hello! :3 A mod as requested some time ago. I wish you're not angry it's that late and it's so short, but IMO it's a very good mapset so why should I complain too much?

Normal
  1. 00:21:491 (4,5) - Maybe move the very last point in this slider to (X=400 | Y=128) and move the circle to (X=371 | Y=149) so the notes do not go in that direction so it makes it look a bit sloppy.
  2. 00:33:256 (2,3) - Make them symmetrical, they are at different XY positions.
  3. 01:03:062 (1) - At the very end I think that clap would fit nicely to emphasize the very end of the song, don't you think? :3 If accepted, I advice it in Hard too.
Hard
  1. 00:20:903 (1) - Well, in previous section you do not start a new combo in similar moment when it's started now. Consider deleting NC to keep consistent comboing.
  2. 00:57:571 (2) - Well, this slider doesn't make me comfortable. Consider changing it to something more effective or just simpler. I advice something like this:
    388,212,57571,2,0,B|359:211|335:193|335:193|296:193|272:216|285:204|285:204|261:194|243:197|243:197|234:178|210:159|214:173|214:173|202:134|152:128,1,280,10|0,0:3|0:0,0:0:0:0:

    Please, try this and tell me if you like it or you find it usless. :O
That's all I can advice. Simple and nice mapset. And I must confess it's a bit odd because of the song. But VERY creative and addictive! o-o

Good luck! o3o

thanks very much! I changed everything you suggested. =D
Shohei Ohtani
Hi hi!

One major fix before bubbling this.

Thanks to my freshman year roommate for helping me with this

Title should be

"Dave Porter - Breaking Bad Main Title Theme (Extended)"

http://www.amazon.com/Breaking-Bad-Orig ... FTAQ1J9WNB

There's another title that has the "(Extended)" lowercase, but I think it'd be better to use this, since it's from Dave Porter himself rather than various artists.

FORUM PM ME WHEN YOU FIX THIS.
Shohei Ohtani
We did it!!!!
Topic Starter
Hard
Thank you very much!
Myxo
Ehh, while the diffs themselves are almost perfect imo, the unused hitsound file is forcing me to pop the bubble.

[General]

  1. Normal-Sliderslide is not used.
  2. Widescreen Support and Letterbox in Breaks is not needed in both diffs, for obvious reasons.
  3. You should disable the countdown since it cannot be played, because your map starts at the beginning of the mp3.
  4. For that reason I'd also recommend you to set 1700 of Audio Lead In for both diffs, to give a bit more time before the map starts. (It's common to have 2000 of Audio Lead In additional to the 2000 that osu adds automatically, and since you start at ~300 ms, 1700 makes sense as a number)
  5. Turn your hitsound volume up by 10% atleast. I know, they are used to create atmosphere, but they exist because they should give feedback and I'm worrying a bit about it.
[Normal]

  1. 00:01:882 (3,1) - Hmm I don't really know how to explain it but the transition looks a bit unprofessional (and the spacing is too high), maybe you can turn 00:01:882 (3) - into a regular curved slider like you used in Hard? http://puu.sh/dtlJt/1d402b281d.jpg
  2. 00:08:157 (2) - Move this slider so that it is a "blanket" with (1)? http://puu.sh/dtlPL/fa3572a16c.jpg You'd have to rearrange the following pattern a bit
[Hard]

  1. 00:50:512 (1) - End it at the same spot as Normal?
  2. 00:57:571 (2) - I get the idea that you want this slider to be as weird as possible, but all other sliders in your map(set) are really clean so it seems out of place. Are you sure you wouldn't be pleased with something like http://puu.sh/dtmnl/bf798da549.jpg ?
    Code
    407,214,57571,2,0,B|361:188|338:243|299:241|248:235|212:205|204:147|226:107,1,280
Topic Starter
Hard

Desperate-kun wrote:

Ehh, while the diffs themselves are almost perfect imo, the unused hitsound file is forcing me to pop the bubble.

[General]

  1. Normal-Sliderslide is not used.
  2. Widescreen Support and Letterbox in Breaks is not needed in both diffs, for obvious reasons.
  3. You should disable the countdown since it cannot be played, because your map starts at the beginning of the mp3.
  4. For that reason I'd also recommend you to set 1700 of Audio Lead In for both diffs, to give a bit more time before the map starts. (It's common to have 2000 of Audio Lead In additional to the 2000 that osu adds automatically, and since you start at ~300 ms, 1700 makes sense as a number)
  5. Turn your hitsound volume up by 10% atleast. I know, they are used to create atmosphere, but they exist because they should give feedback and I'm worrying a bit about it.
[Normal]

  1. 00:01:882 (3,1) - Hmm I don't really know how to explain it but the transition looks a bit unprofessional (and the spacing is too high), maybe you can turn 00:01:882 (3) - into a regular curved slider like you used in Hard? http://puu.sh/dtlJt/1d402b281d.jpg changed into a curve but without a blanket because dunno why. but no blanket.
  2. 00:08:157 (2) - Move this slider so that it is a "blanket" with (1)? http://puu.sh/dtlPL/fa3572a16c.jpg You'd have to rearrange the following pattern a bitI don't want this. I actually like the dissonance there and it doesn't need to look 'pretty' but somehow strange and not that appealing. I will leave this.
[Hard]

  1. 00:50:512 (1) - End it at the same spot as Normal? changed
  2. 00:57:571 (2) - I get the idea that you want this slider to be as weird as possible, but all other sliders in your map(set) are really clean so it seems out of place. Are you sure you wouldn't be pleased with something like http://puu.sh/dtmnl/bf798da549.jpg ? this looks better. fixed.
    Code
    407,214,57571,2,0,B|361:188|338:243|299:241|248:235|212:205|204:147|226:107,1,280
thank you ~
Myxo
Rebubbled~ Very interesting map!
neonat
From the multi session yesterday lol
Sieg
gonna spread some methagic here, find me ingame
Mwallx
Oh,cool to see somebody make this song
I love Breaking Bad too
hope it to be ranked,good luck :) ....
Sieg
Title according to Dave's official site http://www.daveporter.tv/credits/
and some minor hs work, also we removed lb and countdown on hard

since all changes are minor <3 not today, sorry, already 8 maps being qualified

edit: gosh, and I've missed that soft-hitclap.wav is also shorter than 100ms
fix - http://puu.sh/duF8M/78cbcba945.wav
call me back
Kaguya Hourain

Sieg wrote:

not today, sorry, already 8 maps being qualified
I blame CDFA!
Sieg
alright
Shohei Ohtani
B(
Sieg
;_;
Topic Starter
Hard
you spammers
Myxo
Huuuuuh I was 100% sure I checked countdown and letterbox >_< (and metadata ;www;)
I blame CDFA too
Topic Starter
Hard

Desperate-kun wrote:

Huuuuuh I was 100% sure I checked countdown and letterbox >_< (and metadata ;www;)
I blame CDFA too

I blame myself because I guess I screwed up the 2nd upload after changing the song-name ... yay I am awesome
Myxo

Hard wrote:

Desperate-kun wrote:

Huuuuuh I was 100% sure I checked countdown and letterbox >_< (and metadata ;www;)
I blame CDFA too

I blame myself because I guess I screwed up the 2nd upload after changing the song-name ... yay I am awesome
Oh okay ó~ò
I suppose we should stop the chatting here from now
riffy
Yo, as requested.

[General]
  1. We could make hitsounds a little louder, let's say 5-10% more. This little tuning will make most of them clearly audible, which means better audio feedback fr players.
  2. I love the idea with combo colours, just saying. :)

[Normal]
  1. Can we tune down AR to 4,5and OD/HP to 3,5? This is the easiest diff, so I would strongly suggest easier diff settings.
  2. 00:23:844 (2,3) - add a repeat to each of these sliders to keep more consistent and simple rhythm? Example
[Hard]
  1. 00:50:316 - might be just me, but I feel like a circle is missing here.
Metadata has been confirmed, everything else looks good to me. Let me know when you check this!
Topic Starter
Hard

-Bakari- wrote:

Yo, as requested.

[General]
  1. We could make hitsounds a little louder, let's say 5-10% more. This little tuning will make most of them clearly audible, which means better audio feedback fr players. fine!
  2. I love the idea with combo colours, just saying. :) I hope it won't be addicting, iykwim

[Normal]
  1. Can we tune down AR to 4,5and OD/HP to 3,5? This is the easiest diff, so I would strongly suggest easier diff settings.
  2. 00:23:844 (2,3) - add a repeat to each of these sliders to keep more consistent and simple rhythm? Example done
[Hard]
  1. 00:50:316 - might be just me, but I feel like a circle is missing here. you're right. I changed it!
Metadata has been confirmed, everything else looks good to me. Let me know when you check this!
riffy
I am the one who qualifies.


Qualified.
Mint
Congrats!!!! :D
Topic Starter
Hard

-Bakari- wrote:

I am the one who qualifies.


Qualified.

Sieg
Topic Starter
Hard

Sieg wrote:

Myxo
<3
Stefan
I think I already know the answer but I better ask than not: Is it worth watching the serie?

And congratulation for the Qualify, quite good song. -w-)b
Topic Starter
Hard

Stefan wrote:

I think I already know the answer but I better ask than not: Is it worth watching the serie?

And congratulation for the Qualify, quite good song. -w-)b
You know the answer. The answer is: if you're into really cool stuff yes.

also thank you
Natteke desu
oh wau, i'm proud of you jk
Congrats!
Topic Starter
Hard

EvilElvis wrote:

oh wau, i'm proud of you jk
Congrats!
thanks :(

Bladesu
This was one of the most relaxing and fun maps i have played.
Thank you!
Kyouren
Gratzz~
Vone
YES! Good job! :)
Topic Starter
Hard
thank you all ^^
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