From my modding queue~ (hi there again :3)
Preference: Just my humble opinion on stuff.
Written in bold: Fix this up as soon as possible.
[General]
Preference: Just my humble opinion on stuff.
Written in bold: Fix this up as soon as possible.
[General]
- Toybot needs to disable his widescreen support.
- 00:17:206 (1) - I think you forgot to ctrl+g here lol
- 00:45:938 (1) - This NC is really unnecessary, deleting it is fine.
- 01:14:671 (1) - Make the same shape like 01:12:135 (2) - for some symmetry?
- 01:21:431 (1) - Make the curve go down for better flow. http://puu.sh/cGTRc/d31e0f7c77.jpg
- Should be good to go.
- 00:05:376 (1,2) - Blanketing here would look neat: http://puu.sh/cGTXj/72cbf285a1.jpg
Other blanketing issues: 00:11:714 (2,3) - - 00:07:066 (1,2,3) - Small spacing issue here.
- 00:23:967 - Needs NC here
- 00:25:446 (5) - Preference: I don't think you really need this beat, delete it maybe as it feels odd to play
- 00:30:728 (1,2,3) - Spacing error.
- 00:37:699 (2) - You can delete this. It makes also for consistency with 00:44:249 (1,2,3) -
- 00:39:178 (1,2) - NC on 2, not on 1
- 00:46:784 (1) - Delete the NC here, this is just unnecessary
- 00:51:431 - and 00:52:276 - , Clap HS feel very additional and unnatural here, delete them
- 00:58:192 (4,1) - NC on 4 already
- 00:59:460 (1,2,1) - Flow is somewhat bad here, move the curve of the blue slider to the right a bit: http://puu.sh/cGUlr/ce0ea7d008.jpg (making it straight down also works well)
- There are so many new kiai times, and some don't even really make sense. Especially at 01:19:635 - to 01:21:537 - , is this thing even allowed for rank? xD
Would be great if you can orientate a bit more on the kiai time of the other mappers here. - 01:04:530 (1,2,1) - Same as above: http://puu.sh/cGUwl/216caf10fd.jpg
- 01:06:221 (1,2,1) - Idk about this section, it's pretty difficult for a normal (two times 2xrepeat slider in a row). Mind if you make it easier here for the newr players?
- 01:11:291 (1,2,3) - Move a bit to the right for a better transition between 01:09:601 (3,1) - http://puu.sh/cGUDq/56d7781ccf.jpg
- 01:25:446 (2,3) - Move these a bit up so they don't overlap with 01:23:967 (3) -
- 01:27:770 (1) - Why you set NC at the end? It's not even at a new stanza. Delete it.
- SHould be rankable soon as well.
- 00:17:734 (2) - Preference: You might be better off if you delete it. It doesn't follow the vocal too well.
- 00:21:220 (2,3) - Very small spacing issue here.
- 00:29:882 (3,4,5,1) - Something's off with the spacing here. It should be 1.20x here.
- 00:35:586 (4,1) - Needs a slightly better blanket
- 01:04:952 (2,3,4) - Would you mind to make this not overlap? Would be neat.
- 01:06:220 (1,2,1) - Use the same higher distance between these objects for a better build-up
- 01:16:572 (2,3) - Any reason to suddenly decrease DS here? Otherwise, I recommend to stick with 1.2xDS
- Really sweet.
- 00:00:621 - Maybe increase the overall volume at this section a bit and set Clap HS on some sliderends to fit better to the music: 00:00:727 (2) - 00:02:417 (2) - 00:03:685 (1) - 00:05:797 (2) -
- 00:12:769 - Music is strong here, so please set circlebeats to it: http://puu.sh/cGWx2/9f9d2cd032.jpg
- 00:13:826 (1,2,3,4) - Spacing's a bit sketchy in this combo.
- 00:19:952 - You sure about the NC here? I don't see a purpose for that, you're not even changing SV here.
- 00:28:509 (1,2) - I'm not sure about this technique you use quite often around here. There's no actual beat in the music at these blue ticks, so why setting circles in here? Must be your mapping style, but I'd still prefer if you just delete them.
- 00:41:713 (3,4,5,6) - This ministream feels kind of overmapped to me.
- 01:01:889 (3) - This only on blue tick slider sounds so odd xD
- 01:24:178 (4,5,6,7) - Not sure why 4-5 has a lower DS than the rest of this combo, why not increase it?
- That's a pretty interresting mapping approach you did here, I like it.
- What's with all these different DS between these 1/4 sliderjumps? You should try to make them more consistent in spacing throughout the map.
For example, 00:15:516 (5,6) - This one overlaps, 00:14:460 (1,2) - this one does not, although they're the same pattern.
Or at 00:23:967 (3,4) -. just use 1.5xDS for all of these 1/4 sliderjumps so that won't happen again. - 00:07:066 (5,1) - NC on 5 already.
- 00:08:756 (7,1) - NC on 7 already.
- 00:13:192 (3) - At least this (and maybe 00:13:297 (4) - ) note needs some additional HS.
- 00:19:319 (3,4) - This is somewhat far away from each other, arrange them a bit so they are closer to each other: http://puu.sh/cGXNT/f93e8667c9.jpg
- 01:07:066 (2,3) - Are you trying to blanket here? If yes, then please reposition slider 3 a bit.
- 01:07:911 (3,4,5,6) - Looks like you didn't put much effort into making the blankets properly here.
- 01:28:086 - Add a circle here. The stream still goes on.
- NC's are a bit strange here, maybe have a thorough look on it again. Otherwise, it's fine.
- First testrun: https://osu.ppy.sh/ss/2213368 . Lol.
- Uhh.... what is that weird diff name? xD I guess it has some relation to the anime this OP is related to.
- There are some many strong notes in the beat where you didn't set additions to it, e.g. 00:01:044 - 00:02:734 - , which I feel should have more emphasis when playing the map. Please consider to add them.
- 00:11:819 (6) - Apart from 00:11:924 -, are any of the other beats following something in the music?
- 00:31:572 (5) - Enlarge to 00:31:889 - , the e-guitar is still going on here. Same at 00:28:192 (5) -
- 00:39:178 (1,3) - Why no blanket, that would make this part so awesome. Just select 00:39:812 (3,4,5,6,7,8,9,1,2) - and move them to the blanket: http://puu.sh/cGZ9A/0fa862275e.jpg
- 00:47:523 (8,1) - The distance between these is a tad too high, please reduce it.