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ZUN - Spring Lane ~ Colorful Path

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Total Posts
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Topic Starter
SteRRuM
This beatmap was submitted using in-game submission on 17 marca 2010 at 21:36:35

Artist: ZUN
Title: Spring Lane ~ Colorful Path
Source: Touhou
Tags: Phantasmagoria of Flower View Teara
BPM: 154
Filesize: 5570kb
Play Time: 02:10
Difficulties Available:
  1. Lunatic (5 stars, 648 notes)
  2. Normal (4,21 stars, 245 notes)
  3. Teara's Easy (2,69 stars, 162 notes)
Download: ZUN - Spring Lane ~ Colorful Path
Information: Scores/Beatmap Listing
---------------
done

normal fixed by matma_rex, thx

PLEASE REDOWNLOAD IF YOU'VE DOWNLOADED IT BEFORE 2010-03-10 9:39 (GMT+1)
- Cut MP3
Matma Rex
Rename current Normal to Hard, take this, fix spacing, new combos and stuff.

Also, change some patterns, now it's just like Hard, but with some notes moved or deleted.

Download: ZUN - Spring Lane ~ Colorful Path (SteRRuM) [New Normal].osu
H1ko
nice map! good luck ^^
Astom
[General]
-If you don't map the full song you need cut it
-Check distances with AIMod
-Source and tag?

That's all, star =)
Sushi
Modded on IRC ~
Diasios
Offset: 1545 (resnap all notes)
Delete the .osb file, then "full submission".
The mp3 you are using is a lot longer than the part which is mapped. Consider cropping it to reduce filesize


[Hard]

  • • 01:24:921~01:41:480 - Notes are too close together. You should increase the spacing here.
    • 01:41:480 (1,2,3,4,5,6) - Those sliders are really bad. Do something else.
Topic Starter
SteRRuM

xxheroxx wrote:

Offset: 1545 (resnap all notes) NO
Delete the .osb file, then "full submission".
The mp3 you are using is a lot longer than the part which is mapped. Consider cropping it to reduce filesize


[Hard]

  • • 01:24:921~01:41:480 - Notes are too close together. You should increase the spacing here. NO, It's still 0,5x BPM section here
    • 01:41:480 (1,2,3,4,5,6) - Those sliders are really bad. Do something else.OK, I changed it a bit
saymun
:)
abalee
Consider to a easy diff. or 4 star normal(optinal)

Insane:
01:41:502 (1,2,3,4,5,6) - try to decrease the volume. at this rate I feel a bit noisy.
Gabi
source should be Touhou

tags should be Phantasmagoria of Flower View

do not kudos this
Lybydose
Do the stuff Gabi said.

Offset is way off since you changed the mp3 and probably encoded it with WINE or something, use 1592.

Insane or w/e it's called:

01:09:261 (8) - mid-stream 1/4 kick sliders should begin on either a red or white tick and end on a blue tick

The 1/2 bpm section spacing is almost impossible to read. Don't use distance snap; space 1/2 beats further apart.

01:42:106 (2,3,4,5,6) - These need to begin on white ticks. It makes absolutely no sense how it is right now.
01:43:644 - It would be cool if you added timing sections here to gradually increase hitsound volume, starting from a very low volume instead of constant high volume.
02:00:418 (2) - repeat arrow is impossible to see
02:10:548 (11) - repeat arrow is hidden
Topic Starter
SteRRuM

abalee wrote:

Consider to a easy diff. or 4 star normal(optinal) I think that Normal is easy one

Insane:
01:41:502 (1,2,3,4,5,6) - try to decrease the volume. at this rate I feel a bit noisy. Decreased by 1,5 tick
jockeytiyan
Won't mod anymore. :P

I'll just drop off a star.
Topic Starter
SteRRuM

Lybydose wrote:

Do the stuff Gabi said.

Offset is way off since you changed the mp3 and probably encoded it with WINE or something, use 1592. Way too late, i get like 15ms early in test mode, i'm changing it to 1574 <-

Insane or w/e it's called:

01:09:261 (8) - mid-stream 1/4 kick sliders should begin on either a red or white tick and end on a blue tick no

The 1/2 bpm section spacing is almost impossible to read. Don't use distance snap; space 1/2 beats further apart.

01:42:106 (2,3,4,5,6) - These need to begin on white ticks. It makes absolutely no sense how it is right now.
01:43:644 - It would be cool if you added timing sections here to gradually increase hitsound volume, starting from a very low volume instead of constant high volume. no
02:00:418 (2) - repeat arrow is impossible to see i have no problems with it
02:10:548 (11) - repeat arrow is hidden
Lybydose
You should make an easier difficulty like abalee said, try to get below 4 stars. If you don't want to make one, I can make an easy for you, but I probably won't get it done for a little while because I'm busy for the next few days. Or see if someone else wants to make a guest difficulty.
Cyril Scarlet
☆ヾ(≧∇≦*)
Teara
jockeytiyan
Finally, I got myself to mod this map...

Teara's Easy:
SPOILER
IRC modded


Normal:
SPOILER
General: This diff could use more hitsounds especially the beginning.

00:25:729 (6) - The whistle hitsound on the whole slider doesn't sound ok. I'd suggest deleting it.
00:42:483 (2) - I suggest adding ANY hitsound to this. The finish from (1) doesn't sound good without a complementing hitsound.
00:47:937 (4) - Place new combo and...
00:48:132 (1) - Remove new combo.
00:54:171 (1,2,3) - Doesn't sound good with a triple. It sounds better with (3) alone.
00:54:561 (3,5,7) - I hear finish hitsounds from the music, but I don't hear any from the notes. :(
01:00:794 (1,3,5) - ^
01:03:522 (1,2,3) - Move 1 tick (timeline tick) to the left.
01:05:664 (6) - Move 1 tick to the right.
01:05:080 (5) - Extend to 1 more tick if you did the previous mod.
01:41:119 (4) - Move 1 tick to the left.
01:41:509 (1) - Sounds better without hitsound.
01:57:288 (2) - Place new combo and...
01:57:677 (1) - Remove new combo.
02:10:924 (2) - Suggestion: Place new combo.


Insane:
SPOILER
00:01:571 (1,2) - These 2 sound irrelevant in the map.

I'll leave the rest to pro-modders. I'm not fit to mod this Insane.
Topic Starter
SteRRuM

jockeytiyan wrote:

Normal:
SPOILER
General: This diff could use more hitsounds especially the beginning.

00:25:729 (6) - The whistle hitsound on the whole slider doesn't sound ok. I'd suggest deleting it. No
00:42:483 (2) - I suggest adding ANY hitsound to this. The finish from (1) doesn't sound good without a complementing hitsound.
00:47:937 (4) - Place new combo and...
00:48:132 (1) - Remove new combo.
00:54:171 (1,2,3) - Doesn't sound good with a triple. It sounds better with (3) alone. No
00:54:561 (3,5,7) - I hear finish hitsounds from the music, but I don't hear any from the notes. :(
01:00:794 (1,3,5) - ^
01:03:522 (1,2,3) - Move 1 tick (timeline tick) to the left. No
01:05:664 (6) - Move 1 tick to the right. No
01:05:080 (5) - Extend to 1 more tick if you did the previous mod. No
01:41:119 (4) - Move 1 tick to the left.
01:41:509 (1) - Sounds better without hitsound. No
01:57:288 (2) - Place new combo and... No
01:57:677 (1) - Remove new combo. No
02:10:924 (2) - Suggestion: Place new combo. No
Matma Rex

SteRRuM wrote:

No No No No No No No No No
I lol'd.
jockeytiyan

Matma Rex wrote:

SteRRuM wrote:

No No No No No No No No No
I lol'd.
Shulin
Teara's Easy:

-- Raise overall volume by 1 tick? At some points it felt a bit too quiet (00:35:859 to 01:19:106)

00:19:496 (1) - Remove finish add whistle?
00:27:288 (1) - Remove new combo.
00:28:067 (1) - ^
00:57:677 (5) - New combo? And finish the end?
01:21:834 (1) - Whistle instead of finish?

Lots of new combo's but the HP drain is low enough so it's okay ^_^

Normal:

00:50:470 (5) - New combo?
00:53:781 (1) - Might look nice to stack this in the center with the others.

Nice difficulty.

Insane:

-- Name "Lunatic" like the rest of the touhou stuff?
-- Preview point is different to the others.

00:01:574 (1) - Unsnapped.
01:19:496 to 01:41:411 -- This has been said before but this section would look and play better spaced further apart, especially the 1/2.
01:41:509 (1,2,3,4,5,6) - Hard to tell how many 1/8 returns are here without looking in editor it's not very intuitive imo :|

Nice maps overall ~ Star.
Mafiamaster
[Normal]
00:22:612 (1) - Remove new combo.
00:23:392 (2) - New combo.
01:19:885 (2) - Move farther from 1's endpoint.

[Lunatic]
00:03:132 (7,8,9) - I really don't like how this isn't evenly snapped.
00:24:561 (13) - Suggestion: Clap?
00:33:716 (7) - ^
P.S. I'd like to help with the hit sounds on this difficulty if you'd let me.
Topic Starter
SteRRuM

Mafiamaster wrote:

P.S. I'd like to help with the hit sounds on this difficulty if you'd let me.
Why not, go ahead 8-)
Mafiamaster
Helped with hit sounds on Lunatic

Edit: Bubbled after all fixes!
Andrea
Little IRC Modding about a new combo and a wrong spacing.

Ranked~
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