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Lorde - Everybody Wants To Rule The World

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Topic Starter
ancestro95
This beatmap was submitted using in-game submission on domingo, 17 de julio de 2016 at 14:44:26

Artist: Lorde
Title: Everybody Wants To Rule The World
Source: Assassins Creed Unity
Tags: AC Ezio Altair Arno
BPM: 111
Filesize: 18439kb
Play Time: 02:25
Difficulties Available:
  1. Hard (3,03 stars, 219 notes)
  2. Insane (4 stars, 320 notes)
  3. Normal (1,64 stars, 145 notes)
Download: Lorde - Everybody Wants To Rule The World
Download: Lorde - Everybody Wants To Rule The World (no video)
Information: Scores/Beatmap Listing
---------------
Mi primer mapa :3
Factorial
Error on download, please reupdate...
Topic Starter
ancestro95
done!, sorry :p
Ringating
from my queue:

I managed to find this image, which is the image you had before but without text (and it's much higher quality). I just resized the image appropriately:no kudosu
Topic Starter
ancestro95

Ringating wrote:

from my queue:

I managed to find this image, which is the image you had before but without text (and it's much higher quality). I just resized the image appropriately:no kudosu
ohh, thanks for all, now i will upload this bg :oops: :oops:
AndreasHD
Hey, just a little mod

[General]
Your hitsounds are too loud in general, consider lower them down.

[Timing]
First offset should be at 4908 (or atleast that is alooot better).
The two other timing sections should be removed. If you want to make kiai-time, don't use timing sections, but instead use inheriting sections.
You can make these by pressing CTRL+SHIFT+P
Your preview point should be at 01:48:691, so that people can recognize the song in songselect!


[Insane]

00:14:502 (1,2,3) - This stream doesn't fit in at all, try to listen to the music.

00:15:178 (1) - Remove this note and place the slider there instead. ( Just remember to make the slider end at 00:15:718 )

00:15:178 (4,5,6) - Remove the finish hitsounds, they are way too loud and doesn't fit the music.

00:15:989 (5,6) - Actually, remove these and then place a circle at 00:16:529

You have very different spacing between the notes in streams and just in general.. if you use distance snap
you will no longer have this problem! :D

01:37:361 (4,1,2,3,4,5) - Remove the finish hitsounds here too.. they are extremly loud and I don't know why you overuse them like this :cry:

01:42:496 (1) - Remove this random new combo


Okay, so I made this short, cuz I think you have alot to work with before putting this into modding queues and stuff.. anyway, take my tips into consideration.
Topic Starter
ancestro95

AndreasHD wrote:

Hey, just a little mod

[General]
Your hitsounds are too loud in general, consider lower them down.

[Timing]
First offset should be at 4908 (or atleast that is alooot better).
The two other timing sections should be removed. If you want to make kiai-time, don't use timing sections, but instead use inheriting sections.
You can make these by pressing CTRL+SHIFT+P
Your preview point should be at 01:48:691, so that people can recognize the song in songselect!


[Insane]

00:14:502 (1,2,3) - This stream doesn't fit in at all, try to listen to the music.

00:15:178 (1) - Remove this note and place the slider there instead. ( Just remember to make the slider end at 00:15:718 )

00:15:178 (4,5,6) - Remove the finish hitsounds, they are way too loud and doesn't fit the music.

00:15:989 (5,6) - Actually, remove these and then place a circle at 00:16:529

You have very different spacing between the notes in streams and just in general.. if you use distance snap
you will no longer have this problem! :D

01:37:361 (4,1,2,3,4,5) - Remove the finish hitsounds here too.. they are extremly loud and I don't know why you overuse them like this :cry:

01:42:496 (1) - Remove this random new combo


Okay, so I made this short, cuz I think you have alot to work with before putting this into modding queues and stuff.. anyway, take my tips into consideration.
THANKS FOR ALL! now i reuploading this map with ur mod, i know it need more changes but dont know where to start, for this reason i post my mod in queues.... :roll:
PD: sorry for my bad english :D i use to write in spanish xD
AndreasHD
Thats good to hear, but could you give me a kudosu? it says "give kudosu" below my avatar. Just posting this in case you didn't know :)
Topic Starter
ancestro95
done, and yeah, i didnt know that
Lunatic Raccoon
Sorry, i can't possibly mod your map
My queue's for osu!mania requests only
Also try to read what the queue is about, and write full details on your request, not just a link ;w;
Saut
yo, as requested



  • [General]
  1. tags: srsly? you add ezio and altair but forget to add Arno, the protagonist of unity!? :o
  2. correct title should be "Everybody Wants To Rule The World"
  3. remove assassins creed unity from the tags it already in the source
  4. disable widescreen and letterbox in misc settings
  5. what about some custom sounds?
  6. BPM should be 110 not 111


  • [Normal]
  1. you should try to find a good rhythm
  2. 00:23:286 (4,5) - avoid stuff like this - high jumps in a normal - distance space should (in most cases) be constantly
  3. try to find a good structure - everything seems so random
  4. 00:58:962 (2) - naah :x
  5. try also to work on the flow more - fluently movements and logical placing

well, these aspects also apply to the other two diffs - work on them ^^
Hope this was useful - good luck with ranking!

Saut
Topic Starter
ancestro95

Saut wrote:

yo, as requested



  • [General]
  1. tags: srsly? you add ezio and altair but forget to add Arno, the protagonist of unity!? :o
  2. correct title should be "Everybody Wants To Rule The World"
  3. remove assassins creed unity from the tags it already in the source
  4. disable widescreen and letterbox in misc settings
  5. what about some custom sounds?
  6. BPM should be 110 not 111


  • [Normal]
  1. you should try to find a good rhythm
  2. 00:23:286 (4,5) - avoid stuff like this - high jumps in a normal - distance space should (in most cases) be constantly
  3. try to find a good structure - everything seems so random
  4. 00:58:962 (2) - naah :x
  5. try also to work on the flow more - fluently movements and logical placing

well, these aspects also apply to the other two diffs - work on them ^^
Hope this was useful - good luck with ranking!

Saut
Uhmm... its alright, i do normal because i need it to rank, but i did everything random...so i will remap all... thanks for all
in the other diff, i think i did fine, or i think so. Any help are welcome. :D :D
PD: I fixed tags, and i think BPM dont need change. :oops:
SpellStorm
Here's a mod, good luck on ranking!
[General]
  1. I'm pretty sure the offset should be 4888, as when testing most of my hits were early and this is the offset I found worked
  2. Add hitsounds
[Normal]
  1. 00:13:826 (1) - Put this slider starting on the beat so it fits with the music better
  2. 00:20:043 (2) - Make this a new combo
  3. 02:10:583 (2) - This slider would fit with the music better if it reversed on each of the beats
  4. Overall make the beats fit into patterns that make sense with the music
[Hard]
  1. 00:48:962 (1,2,3) - This pattern looks awkward, make it flow better by spreading it out so it's all even intervals all the way to the slider
  2. 01:09:502 (2) - New combo, and put it on the beat
  3. 01:45:989 (1) - Make this slider end on the beat before it to fit better with the music
  4. 01:48:421 (2) - New combo
  5. 02:22:475 (2) - Change the beat snap divisor the 1/3 and put it on the note, possibly consider adding another note after it
  6. Overall mostly the same things as easy, as there were some notes that did not fit and others that needed to be there
[Insane]
  1. 00:14:908 (2) - Make this note flow between the 1 and 3
  2. 00:16:529 (4) - New Combo
  3. 00:45:989 (5,1) - Make this 5 the start of the slider, but make it end at the same place as the original
  4. 00:51:394 (5,6,1) - Same thing as ^, take out 6
  5. 01:32:475 (1) - Make this slider end on the beat to fit with the music
  6. 02:00:583 (3,4) - Make the 3 the start of the slider, make it end on the beat
  7. 02:06:664 (1,1) - No need for new combos on either of these notes
  8. 02:13:691 (1,1) - ^
  9. 02:16:935 (1,2,3) - No need for new combo, move the three a 1/4 beat later, and make it the start of the next combo.
  10. 02:20:043 (6,1) - Make the 6 the start of the slider and end it on the beat
  11. 02:21:124 (2,3) - Make 2 the slider start, end at same spot
  12. 02:22:069 (1) - Not needed and confusing
  13. 02:22:340 (2,1,2) - Same as hard, snap these to 1/3, also make them all the same combo
  14. Overall good ideas but needs better placement to the music in a few areas.
Topic Starter
ancestro95

SpellStorm wrote:

Here's a mod, good luck on ranking!
[General]
  1. I'm pretty sure the offset should be 4888, as when testing most of my hits were early and this is the offset I found worked
  2. Add hitsounds
[Normal]
  1. 00:13:826 (1) - Put this slider starting on the beat so it fits with the music better
  2. 00:20:043 (2) - Make this a new combo
  3. 02:10:583 (2) - This slider would fit with the music better if it reversed on each of the beats
  4. Overall make the beats fit into patterns that make sense with the music
[Hard]
  1. 00:48:962 (1,2,3) - This pattern looks awkward, make it flow better by spreading it out so it's all even intervals all the way to the slider
  2. 01:09:502 (2) - New combo, and put it on the beat
  3. 01:45:989 (1) - Make this slider end on the beat before it to fit better with the music
  4. 01:48:421 (2) - New combo
  5. 02:22:475 (2) - Change the beat snap divisor the 1/3 and put it on the note, possibly consider adding another note after it
  6. Overall mostly the same things as easy, as there were some notes that did not fit and others that needed to be there
[Insane]
  1. 00:14:908 (2) - Make this note flow between the 1 and 3
  2. 00:16:529 (4) - New Combo
  3. 00:45:989 (5,1) - Make this 5 the start of the slider, but make it end at the same place as the original
  4. 00:51:394 (5,6,1) - Same thing as ^, take out 6
  5. 01:32:475 (1) - Make this slider end on the beat to fit with the music
  6. 02:00:583 (3,4) - Make the 3 the start of the slider, make it end on the beat
  7. 02:06:664 (1,1) - No need for new combos on either of these notes
  8. 02:13:691 (1,1) - ^
  9. 02:16:935 (1,2,3) - No need for new combo, move the three a 1/4 beat later, and make it the start of the next combo.
  10. 02:20:043 (6,1) - Make the 6 the start of the slider and end it on the beat
  11. 02:21:124 (2,3) - Make 2 the slider start, end at same spot
  12. 02:22:069 (1) - Not needed and confusing
  13. 02:22:340 (2,1,2) - Same as hard, snap these to 1/3, also make them all the same combo
  14. Overall good ideas but needs better placement to the music in a few areas.
i applied all, thanks a lot :3
SolrosRepica
First then,My english skill is poor.

I really love assassin's creed series and this song.
So I checked all. Sounds..Timing..etc.

I think this diff(Insane) is fixed points too much needed.

So I want you to try to download a osu map file from the following URL. My modded map.
http://puu.sh/dnwc9/2f1c40ffde.osu

Viewing this,Please to feel.
Good luck :)
chiddy
Modding time >:D

Normal:
01:40:023 (1) - IMO this slider feels a bit awkward playing, maybe try a different pattern, I suggest something from Link

Insane:
00:45:969 (1) - Again with the sliders man, they are really awkward to play.

And that's about it, I cant find anything else.
Haeventers
I didnt read all the replies in this thread, but in i will give u my feedback:

Normal:

I dont have any problems with the distances of the circles, but i think a newcomer to osu will struggle with them. You should overthink the following parts:
00:40:563 (4,1,2,3,4) -
00:44:888 (1,2,3,4,1,2,3) -
00:50:293 (1,2,3,4) -
01:25:428 (3,1) -
01:30:293 (1,1) -
01:31:915 (2,3) -
01:50:293 (1,2) -

The rest is ok.

Hard:

Allso in this difficulty you should lower the distances:
01:38:401 (2,3,4,5,6) -
01:54:617 (4,1,2,3,4,5) -
02:18:942 (1,2,3,4) -

The rest is ok.

Insane:

For an insane difficulty i would sai the distances are good, but if i were you i would change the circle size to 4,5. I think the map is more balanced then.

The rest is ok.
Topic Starter
ancestro95

SolrosRepica wrote:

First then,My english skill is poor.

I really love assassin's creed series and this song.
So I checked all. Sounds..Timing..etc.

I think this diff(Insane) is fixed points too much needed.

So I want you to try to download a osu map file from the following URL. My modded map.
http://puu.sh/dnwc9/2f1c40ffde.osu

Viewing this,Please to feel.
Good luck :)
Hey! u have a very good ideas, but i will change just some things, i really like it, thanks a lot
Topic Starter
ancestro95

Wormar wrote:

I didnt read all the replies in this thread, but in i will give u my feedback:

Normal:

I dont have any problems with the distances of the circles, but i think a newcomer to osu will struggle with them. You should overthink the following parts:
00:40:563 (4,1,2,3,4) -
00:44:888 (1,2,3,4,1,2,3) -
00:50:293 (1,2,3,4) -
01:25:428 (3,1) -
01:30:293 (1,1) -
01:31:915 (2,3) -
01:50:293 (1,2) -

The rest is ok.

Hard:

Allso in this difficulty you should lower the distances:
01:38:401 (2,3,4,5,6) -
01:54:617 (4,1,2,3,4,5) -
02:18:942 (1,2,3,4) -

The rest is ok.

Insane:

For an insane difficulty i would sai the distances are good, but if i were you i would change the circle size to 4,5. I think the map is more balanced then.

The rest is ok.
yee, i think so, I reduced both distances( normal, hard), In insane i think the circle size is fine, Thanks a lot :oops:


diviniance wrote:

Modding time >:D

Normal:
01:40:023 (1) - IMO this slider feels a bit awkward playing, maybe try a different pattern, I suggest something from Link

Insane:
00:45:969 (1) - Again with the sliders man, they are really awkward to play.

And that's about it, I cant find anything else.
Uhmmm, i changed both, but i think before are fine. thanks! ;)
meii18
HI ! From my modding queue :)

~General~

  1. Set the offset on 00:13:536(1)- because the offset should start when the vocal start
  2. In this map should be more kiais like here :
  3. Delete the second red timing point :!: Is not neccesary and the final slider 02:22:185(1)- will became unsnapped

~Easy~

  1. 00:13:536(1)- The slider is very long and offscreen ! Delete the slider and make 2 1/1 sliders like here :
  2. 00:15:288(3,4) Move these notes on x:252 y:180 to create a blanket with 00:14:617(2)-
    Example:
  3. 00:20:833(2)- Move the note on 00:21:104 (white tick) because it's unsnapped :!: 35 158
  4. 00:34:077(1)- Hmmm...Move the spinner on 00:35:158()- and the spinner should ends on 00:36:779()-
  5. 00:54:077(1)- Again spinner ! This spinner should ends on 00:56:239()- to 00:56:779(1)- become snapped
  6. 01:00:563(1)- Move the object to 01:01:104()- to become snapped
  7. 01:40:023(1)- Delete the slider :!: It is offscreen and unsnapped :!: Add a spinner here . It will be much better :)

[notice]
Hmmm..I don't want continue this mod because is not good mapped and it looks like 2007 maps :( You should remap all diffs to rank this map :!: Call me back when you will finish the remapping :D
LePandaLicorne
First map i try to do a good map.
Première map , j ai essayé d en faire une dure et qui est bien, j espère quelle vous plaira
Topic Starter
ancestro95
I changed everything in Insane difficult, im trying increase difficult because i play a lot of insane and my beatmap is a joke compared :? :?
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