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TAG - Romancing Layer [OsuMania]

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Ez2dj_7144
메세지 보내드렸던 부분 수정본 입니다. 확인하시고 수정해주세요.

Good luck !

http://puu.sh/cZH20/9c61e3f965.osu
Topic Starter
Nanatsu

Ez2dj_7144 wrote:

메세지 보내드렸던 부분 수정본 입니다. 확인하시고 수정해주세요.

Good luck !

http://puu.sh/cZH20/9c61e3f965.osu
Thank you, Fighting to your Out of the Blue for ranked too!
Ryouta-
Oke this your req :)
Collumn : |1|2|3|4|5|6|7|

Little Mod
victorica's Lv.11

00:07:566 (7566|5) - move to 5
00:10:566 (10566|5) - move to 7
00:12:466 (12466|1) - move to 1
00:33:066 (33066|6) - move to 6
00:35:566 (35566|4) - move to 6
00:42:666 (42666|5) - move to 5
00:44:766 - add note
01:29:866 (89866|3) - move to 5
01:30:066 (90066|3) - move to 6

Lv.15

00:04:466 - add note
00:06:066 - ^
00:07:666 - ^
00:10:866 - ^
00:12:466 - ^
00:14:066 - ^
00:17:466 - ^
00:22:266 - ^
00:23:866 - ^
00:40:666 (40666|6) - move to 6
00:41:066 (41066|6) - move to 6
00:53:266 (53266|4) - move to 7
01:01:066 (61066|0,61166|3) - delete

Lv.24

00:04:866 - add note
00:14:266 - ^
00:17:466 - ^
00:20:766 (20766|5) - delete
00:21:566 (21566|2) - delete
00:22:266 - add note
00:40:666 (40666|3) - move to 5
00:42:266 - add note
00:42:466 - ^
00:42:866 (42866|5) - move to 00:42:666
00:52:266 (52266|2,52366|3) - delete
00:53:266 (53266|2) - delete
01:09:266 - add note
01:12:866 - ^
01:23:266 - ^
01:24:066 - ^
01:25:666 - ^
Topic Starter
Nanatsu

Ryouta- wrote:

Oke this your req :)
Collumn : |1|2|3|4|5|6|7|

Little Mod
victorica's Lv.11

00:07:566 (7566|5) - move to 5
00:10:566 (10566|5) - move to 7
00:12:466 (12466|1) - move to 1
00:33:066 (33066|6) - move to 6
00:35:566 (35566|4) - move to 6
00:42:666 (42666|5) - move to 5
00:44:766 - add note
01:29:866 (89866|3) - move to 5
01:30:066 (90066|3) - move to 6

Lv.15

00:04:466 - add note
ok
00:06:066 - ^
^
00:07:666 - ^
^
00:10:866 - ^
^
00:12:466 - ^
^
00:14:066 - ^
^
00:17:466 - ^
^
00:22:266 - ^
^
00:23:866 - ^
^
00:40:666 (40666|6) - move to 6
00:41:066 (41066|6) - move to 6
i want to ctrl+h from you suggested pattern
00:53:266 (53266|4) - move to 7
ok
01:01:066 (61066|0,61166|3) - delete
ok

Lv.24

00:04:866 - add note
ok
00:14:266 - ^
ok
00:17:466 - ^
ok
00:20:766 (20766|5) - delete
ok
00:21:566 (21566|2) - delete
nope
00:22:266 - add note
ok
00:40:666 (40666|3) - move to 5
ok
00:42:266 - add note
ok
00:42:466 - ^
ok
00:42:866 (42866|5) - move to 00:42:666
nope
00:52:266 (52266|2,52366|3) - delete
ok
00:53:266 (53266|2) - delete
nope
01:09:266 - add note
nope
01:12:866 - ^
nope
01:23:266 - ^
ok
01:24:066 - ^
ok
01:25:666 - ^
ok
Thank you :D
LordRaika
Jst wnt to deliver a
GL for ranked ^^/

Mod
2014-11-22 11:05 _S u w a k o_: btw
2014-11-22 11:05 LordRaika: yea, ive read ur msg
2014-11-22 11:06 _S u w a k o_: i think 4 diffs patterns are ready
2014-11-22 11:06 _S u w a k o_: for ranked
2014-11-22 11:08 _S u w a k o_: thanks to read my message xD
2014-11-22 11:08 _S u w a k o_: i really don't know about hitsounding well D:
2014-11-22 11:08 LordRaika: [https://www.dropbox.com/s/8fwbxtyag4dq14w/LR2_KickBeatC.wav?dl=0 here... for most beat/kick sound]
2014-11-22 11:09 LordRaika: currently, testing fitting snare/clap sound
2014-11-22 11:10 LordRaika: [https://www.dropbox.com/s/41mbco3g1t2h422/LR_HiHat%20Click.wav?dl=0 for hihat , could be use for hitnormal as well]
2014-11-22 11:10 _S u w a k o_: oh, the sound is great
2014-11-22 11:12 _S u w a k o_: what about volumn?
2014-11-22 11:14 LordRaika: for this kind of sound 00:03:266 - 00:04:866 - and so on... i have 2 choice ..... [https://www.dropbox.com/s/05euxvn1gu7tl0k/LR_Clap%20Low%202.wav?dl=0 more to clap] or [https://www.dropbox.com/s/t8och3buvtgpj9z/LR_DS%20-%20Snare.wav?dl=0 more snare] both with low volume is more than enough because the beat music is kind a low.... ranging from 25-45%
2014-11-22 11:15 LordRaika: for kick, depend, most part fits for 30-50% , some part like this 00:14:866 - till `00:15:666 - can fits with higher volume
2014-11-22 11:15 LordRaika: hat, low enough, like your hitnormal, maybe 20-35%
2014-11-22 11:15 _S u w a k o_: toooo pro looool
2014-11-22 11:15 LordRaika: errr XD no...im jst normal
2014-11-22 11:16 _S u w a k o_: ACTION feel ashamed
2014-11-22 11:16 LordRaika: wuuut... cmon XD dont be........ how bout me??? jst a noob player... that mapped everything.......
2014-11-22 11:17 LordRaika: 00:41:266 - from this part, for all piano, melody, i think default soft-hitwhistle could fit
2014-11-22 11:17 _S u w a k o_: i really don't care about mania skill
2014-11-22 11:17 _S u w a k o_: ok it's piano
2014-11-22 11:18 LordRaika: i play every rhythm, ilove it, as long as i enjoy it, even i got B or lower, its still good.... so i dont care about PP XD
2014-11-22 11:18 _S u w a k o_: which diff?
2014-11-22 11:19 LordRaika: any dif :)
2014-11-22 11:19 LordRaika: btw do u have "Audacity?"
2014-11-22 11:19 LordRaika: btw did my chat spam? or laggy? like.. sometimes u receive my chat by multiple spam ?
2014-11-22 11:20 _S u w a k o_: no
2014-11-22 11:20 _S u w a k o_: audacity.. i don't know but i can download
2014-11-22 11:21 LordRaika: ehm, no its okay, i will make smthg
2014-11-22 11:23 LordRaika: here, is bonus hitsound ^^/ for ending 01:34:066 - [http://puu.sh/d0x5B.rar here is jst something sounds same... the "RV" one, i jst reverse those sound effect and it seem fits with 30-40%vol]
2014-11-22 11:24 LordRaika: thts all bout it, either by using timing section or sampling editor to hitsound...... then Good luck ^^/
2014-11-22 11:25 _S u w a k o_: can you post it on thread? i want to give you kudosu ><
2014-11-22 11:25 LordRaika: ehm its okay XD i usually dont mod or other stuff for kds
2014-11-22 11:26 _S u w a k o_: just my pleasure.. xD
rmmber tht u dont have to kds this ^^
Topic Starter
Nanatsu

LordRaika wrote:

Jst wnt to deliver a
GL for ranked ^^/

Mod
2014-11-22 11:05 _S u w a k o_: btw
2014-11-22 11:05 LordRaika: yea, ive read ur msg
2014-11-22 11:06 _S u w a k o_: i think 4 diffs patterns are ready
2014-11-22 11:06 _S u w a k o_: for ranked
2014-11-22 11:08 _S u w a k o_: thanks to read my message xD
2014-11-22 11:08 _S u w a k o_: i really don't know about hitsounding well D:
2014-11-22 11:08 LordRaika: [https://www.dropbox.com/s/8fwbxtyag4dq14w/LR2_KickBeatC.wav?dl=0 here... for most beat/kick sound]
2014-11-22 11:09 LordRaika: currently, testing fitting snare/clap sound
2014-11-22 11:10 LordRaika: [https://www.dropbox.com/s/41mbco3g1t2h422/LR_HiHat%20Click.wav?dl=0 for hihat , could be use for hitnormal as well]
2014-11-22 11:10 _S u w a k o_: oh, the sound is great
2014-11-22 11:12 _S u w a k o_: what about volumn?
2014-11-22 11:14 LordRaika: for this kind of sound 00:03:266 - 00:04:866 - and so on... i have 2 choice ..... [https://www.dropbox.com/s/05euxvn1gu7tl0k/LR_Clap%20Low%202.wav?dl=0 more to clap] or [https://www.dropbox.com/s/t8och3buvtgpj9z/LR_DS%20-%20Snare.wav?dl=0 more snare] both with low volume is more than enough because the beat music is kind a low.... ranging from 25-45%
2014-11-22 11:15 LordRaika: for kick, depend, most part fits for 30-50% , some part like this 00:14:866 - till `00:15:666 - can fits with higher volume
2014-11-22 11:15 LordRaika: hat, low enough, like your hitnormal, maybe 20-35%
2014-11-22 11:15 _S u w a k o_: toooo pro looool
2014-11-22 11:15 LordRaika: errr XD no...im jst normal
2014-11-22 11:16 _S u w a k o_: ACTION feel ashamed
2014-11-22 11:16 LordRaika: wuuut... cmon XD dont be........ how bout me??? jst a noob player... that mapped everything.......
2014-11-22 11:17 LordRaika: 00:41:266 - from this part, for all piano, melody, i think default soft-hitwhistle could fit
2014-11-22 11:17 _S u w a k o_: i really don't care about mania skill
2014-11-22 11:17 _S u w a k o_: ok it's piano
2014-11-22 11:18 LordRaika: i play every rhythm, ilove it, as long as i enjoy it, even i got B or lower, its still good.... so i dont care about PP XD
2014-11-22 11:18 _S u w a k o_: which diff?
2014-11-22 11:19 LordRaika: any dif :)
2014-11-22 11:19 LordRaika: btw do u have "Audacity?"
2014-11-22 11:19 LordRaika: btw did my chat spam? or laggy? like.. sometimes u receive my chat by multiple spam ?
2014-11-22 11:20 _S u w a k o_: no
2014-11-22 11:20 _S u w a k o_: audacity.. i don't know but i can download
2014-11-22 11:21 LordRaika: ehm, no its okay, i will make smthg
2014-11-22 11:23 LordRaika: here, is bonus hitsound ^^/ for ending 01:34:066 - [http://puu.sh/d0x5B.rar here is jst something sounds same... the "RV" one, i jst reverse those sound effect and it seem fits with 30-40%vol]
2014-11-22 11:24 LordRaika: thts all bout it, either by using timing section or sampling editor to hitsound...... then Good luck ^^/
2014-11-22 11:25 _S u w a k o_: can you post it on thread? i want to give you kudosu ><
2014-11-22 11:25 LordRaika: ehm its okay XD i usually dont mod or other stuff for kds
2014-11-22 11:26 _S u w a k o_: just my pleasure.. xD
rmmber tht u dont have to kds this ^^



lol i didn't read last words before giving kudosu

but.. it's my pleasure, so up to you xD

thanks to help my map!
Akasha-
Hi _S u w a k o_
Sorry for making this post on this thread o.o
Because of the reason is I can't send you a message which you ask me to modding this map because: Some users couldn't be added as they have disabled private message receipt. o.o ~
And of course, it's okay with me to mod it ~ but can you add your req on this thread for me: t/226063&start=0
I mind be forgot it and at now, you not online so I mind be forgot to ask you about this too o.o sorry ~
And thanks for request me :3 I will do it soon ~
Skalim
Hi ^^ Mod by Request

[General]
Audio: Ok
BG: Ok
BPM: Ok
Offset: 2866 To 2891 (Try test with 25% playback)
Preview Time: Ok

Column: [1-2-3-4-5-6-7]
[Lv.32]

00:05:866 - Missed note, add 1 following the patterns of ahead
00:14:066 - You can add 1 note here for cymbal sound in 7° column
00:14:916 (14916|1) - This should go in 00:15:016 - , try test it in 50% playback
01:07:666 - Missing notes? add 2 for follow the patterns
01:16:466 - Umm you know that part no follow the song? i think you can do this https://osu.ppy.sh/ss/2265451 (please no follow the normal notes of the screen XD)
01:33:266 - i think is your personal pattern, but you can follow the pitch better, like this https://osu.ppy.sh/ss/2265454 more understandable and more harder.

[Lv.24]
00:04:866 - Erase 1 note, the patterns of ahead no got that note (you can add a note too in that parts, but is your choice)
00:14:066 - add 1 note, cymbal sound
00:14:866 (14866|6) - move to the 4° column
00:14:916 (14916|4,14966|2,15016|0) - and move this three notes to 00:14:966 - and in column 1-4-7 in stair, listen with 25%
00:15:866 - try to no ignore the main sounds, add 1 note
00:20:766 - add 1 note, follow the patterns
00:56:666 - move that notes to 00:56:866 - and add 2 notes in 00:56:666 - , try follow the song

[Lv.15]
00:41:066 (41066|6) - Move to the 3° column
00:41:166 (41166|2) - and erase this, no sound and in a normal diff try to no make invented patterns

[victorica's Lv.11]
00:04:166 (4166|3) - move to the 2° column for make a jack like the patterns of ahead
00:13:966 (13966|6) - move to the 6° column, ^
00:18:566 (18566|0) - move to 00:18:466 - following the pitch
00:18:666 (18666|6) - move to the 3° column, following the ascendent pitch
00:20:166 - missing note, add 1 for main sound
00:42:866 (42866|1) - move to the 6° column, here continues the jack

So good difficults ^^, good luck with that.
And remember, a mod is just a suggerence
Topic Starter
Nanatsu

Skalim wrote:

Hi ^^ Mod by Request

[General]
Audio: Ok
BG: Ok
BPM: Ok
Offset: 2866 To 2891 (Try test with 25% playback)
Preview Time: Ok

Column: [1-2-3-4-5-6-7]
[Lv.32]

00:05:866 - Missed note, add 1 following the patterns of ahead

ok

00:14:066 - You can add 1 note here for cymbal sound in 7° column

ok

00:14:916 (14916|1) - This should go in 00:15:016 - , try test it in 50% playback

ok

01:07:666 - Missing notes? add 2 for follow the patterns

the LNs are notes itself lol.

01:16:466 - Umm you know that part no follow the song? i think you can do this https://osu.ppy.sh/ss/2265451 (please no follow the normal notes of the screen XD)

my intend is just 1/4 LN stream.. at least this is not overmapping in my opinion

01:33:266 - i think is your personal pattern, but you can follow the pitch better, like this https://osu.ppy.sh/ss/2265454 more understandable and more harder.

ohh, this part got mod by rumia, and i am satisfied with it. sorry >,<

[Lv.24]
00:04:866 - Erase 1 note, the patterns of ahead no got that note (you can add a note too in that parts, but is your choice)

nope.

00:14:066 - add 1 note, cymbal sound

ok

00:14:866 (14866|6) - move to the 4° column

ok

00:14:916 (14916|4,14966|2,15016|0) - and move this three notes to 00:14:966 - and in column 1-4-7 in stair, listen with 25%

good point!

00:15:866 - try to no ignore the main sounds, add 1 note

ok

00:20:766 - add 1 note, follow the patterns

ok

00:56:666 - move that notes to 00:56:866 - and add 2 notes in 00:56:666 - , try follow the song

the pattern will be too hard for Lv.24 i guess. lol

[Lv.15]
00:41:066 (41066|6) - Move to the 3° column

ok

00:41:166 (41166|2) - and erase this, no sound and in a normal diff try to no make invented patterns

i need to consider about it.. but now it nope..

[victorica's Lv.11]
00:04:166 (4166|3) - move to the 2° column for make a jack like the patterns of ahead
00:13:966 (13966|6) - move to the 6° column, ^
00:18:566 (18566|0) - move to 00:18:466 - following the pitch
00:18:666 (18666|6) - move to the 3° column, following the ascendent pitch
00:20:166 - missing note, add 1 for main sound
00:42:866 (42866|1) - move to the 6° column, here continues the jack

So good difficults ^^, good luck with that.
And remember, a mod is just a suggerence
THANK YOU!!!!!!!!!!!!!! XDDDDDD
OMEGAffection
hi~ :)
MOD by Request
column 1 2 3 4 5 6 7

[Lv.32]
00:45:466 (45466|6) - ~ 00:46:266 - LN pattern change 5 6 4 7 https://osu.ppy.sh/ss/2269602

00:46:066 (46066|6) - add a note 1

00:47:066 (47066|5) - delete
00:47:466 (47466|3) - delete

https://osu.ppy.sh/ss/2269624 Piano strong section, So I think this pattern Comfortable might be good.

00:47:666 (47666|0) - add a note 4

00:49:266 (49266|4) - add a note 3
00:49:866 (49866|6) - move to 4
00:50:666 (50666|6) - move to 4

00:51:066 (51066|5) - move to 4
00:51:466 (51466|6) - move to 6 and add a note 1

00:51:766 (51766|6) - move to 3
00:51:866 (51866|5) - move to 5
00:52:066 (52066|6) - add a note 7

00:56:066 (56066|4) - move to 6
00:56:666 - add a note 6
00:56:766 (56766|0) - delete
00:56:866 (56866|4,56866|1) - move to 1 and add a note 4
00:56:966 (56966|3) - move to 5
00:57:066 (57066|4) - move to 6
00:57:166 (57166|5) - delete

01:08:466 (68466|3) - LN end 01:08:766 -

01:09:566 (69566|1) - delete
01:09:966 (69966|6) - delete

01:09:666 (69666|2) - move to 5
01:09:766 (69766|4) - move to 3
01:09:866 (69866|5) - move to 2

01:29:266 (89266|6,89266|4) - LN end 01:29:766

01:29:866 (89866|1,89866|2,89866|0,90066|5,90066|6,90066|4) - Ctrl G
01:29:866 (89866|5) - move to 3
01:30:066 (90066|1) - move to 5

01:30:066 (90066|2,90066|0) - change LN (end 01:31:566 - )

01:30:266 - add a note 4
01:30:666 - add a note 4
01:31:066 - add a note 4
01:31:466 - add a note 4

01:31:866 (91866|4) - move to 6
01:31:966 (91966|6) - delete

01:32:466 (92466|6) - move to 1 and add a note 2

01:33:316 (93316|5) - delete
01:33:516 (93516|3) - delete
01:33:616 (93616|1) - delete

https://osu.ppy.sh/ss/2269753 this pattern?

01:34:066 (94066|3) - LN end 01:34:466 - Because last sound "syu----n" after reverberation

------------------------------------------------------------
sorry 1diff modding ><
ganbattekudasai!!!
chikitani
ㅎㅇㅇ~ 모딩 queue 입니당~

한국어가좀 부족하니 ㅈㅅ합니다 ㅠ

7K
0 | 1 | 2 | 3 | 4 | 5 | 6

Lv. 15
00:14:866 (14866|6,14966|4,15016|1,15066|0) - 요부븐에서 드럼을 맞출라면 00:14:916 (14916|4) 노트를 00:14:966로 올리세요.
00:15:166 - 노트 추가. 여기 베이스 있읍니다~ (근데 이것을 추가 하면 왠지 너무 어려워질것 같네요...)
00:15:366 - ^

01:33:266 (93266|0,93316|2,93416|4,93466|6) - 00:14:866 이랑 비슷합니다~ 01:33:316 (93316|2) - 01:33:366로 올리세요

하고 노래 전체족으로 hitsound다시 해야할것 같습니다. (일부로 이렇개 했는지, 아니면 beatmap을 좀 바꿔서 이래는지 모르겠습니다).
근데 00:19:266 (19266|6), 00:20:066 (20066|6), 00:20:866 (20866|6) 보면 hitsound 가 없고 기본적으로 normal-hit 씁니다.

Lv. 24
01:33:316 (93316|1) - 렙15 랑 비슷하게 01:33:316 (93316|1) - 01:33:366로 올리세요.

-edit- 모딩이 좀 짧아서 ㅈㅅ합니다~
Kruzon
hello, from my queue

small mod only, nothing much to change
Key Column Format: 1~7
If I highlighted or put '?' on a statement, this means it's strongly dependent on your choices

Lv.11
SPOILER
-check aimod
00:18:666 (18666|6) - to 6
00:21:066 (21066|3) - to 5
00:21:266 (21266|5) - to 4
00:23:466 (23466|6) - to 1
00:41:666 (41666|1) - to 6?
Lv.15
SPOILER
00:06:466 (6466|5) - add note to 6
00:07:666 (7666|1) - to 4
00:08:066 (8066|4) - add note to 5
00:11:266 (11266|3) - add note to 4
00:12:866 (12866|4) - add note to 5
00:14:066 (14066|1) - to 4
00:14:466 (14466|4) - add note to 5 and 00:14:466 (14466|0) - 2
00:36:266 (36266|2) - change to long note? end at 00:36:687
00:39:666 (39666|6) - to 6
00:41:066 (41066|2,41166|2) - delete them, add long note to 00:41:066 (41066|2) - end at 00:41:266
00:42:666 (42666|5) - 4, 00:42:766 (42766|4) - 5, and 00:42:866 (42866|3) - 6
00:43:666 (43666|2) - to 1
00:46:666 (46666|5) - add note to 6
00:46:866 (46866|6) - 3 ?
00:52:266 (52266|2) - 5
00:52:366 (52366|1) - 6

good luck
Topic Starter
Nanatsu

OmegaJack wrote:

hi~ :)
MOD by Request
column 1 2 3 4 5 6 7

[Lv.32]
00:45:466 (45466|6) - ~ 00:46:266 - LN pattern change 5 6 4 7 https://osu.ppy.sh/ss/2269602

maa tashikani watashi mo kono bubun wa sukoshi taikutsu dato omottan desu

de.. konna fu ni wa do desuka? http://puu.sh/d28RU/3c1550367c.jpg

00:46:066 (46066|6) - add a note 1

ok

00:47:066 (47066|5) - delete
00:47:466 (47466|3) - delete

https://osu.ppy.sh/ss/2269624 Piano strong section, So I think this pattern Comfortable might be good.

piano.. te yuuyori.. 1/4 no beat de tsukuta part nanode..;;

00:47:666 (47666|0) - add a note 4

4 wa LN dakara 3 ni shimasu.

00:49:266 (49266|4) - add a note 3
00:49:866 (49866|6) - move to 4
00:50:666 (50666|6) - move to 4

all ok

00:51:066 (51066|5) - move to 4

ok

00:51:466 (51466|6) - move to 6 and add a note 1

nope

00:51:766 (51766|6) - move to 3
00:51:866 (51866|5) - move to 5
00:52:066 (52066|6) - add a note 7

all ok

00:56:066 (56066|4) - move to 6

ok

00:56:666 - add a note 6

ok

00:56:766 (56766|0) - delete

ok

00:56:866 (56866|4,56866|1) - move to 1 and add a note 4

ok

00:56:966 (56966|3) - move to 5

ok

00:57:066 (57066|4) - move to 6

ok

00:57:166 (57166|5) - delete

ok

01:08:466 (68466|3) - LN end 01:08:766 -

nope

01:09:566 (69566|1) - delete
01:09:966 (69966|6) - delete

01:09:666 (69666|2) - move to 5
01:09:766 (69766|4) - move to 3
01:09:866 (69866|5) - move to 2

ok

01:29:266 (89266|6,89266|4) - LN end 01:29:766

01:29:866 (89866|1,89866|2,89866|0,90066|5,90066|6,90066|4) - Ctrl G
01:29:866 (89866|5) - move to 3
01:30:066 (90066|1) - move to 5

01:30:066 (90066|2,90066|0) - change LN (end 01:31:566 - )

suimasen.. goko wa nope ni shimasu..

01:30:266 - add a note 4
01:30:666 - add a note 4
01:31:066 - add a note 4
01:31:466 - add a note 4

okok

01:31:866 (91866|4) - move to 6
01:31:966 (91966|6) - delete

ok

01:32:466 (92466|6) - move to 1 and add a note 2

01:33:316 (93316|5) - delete
01:33:516 (93516|3) - delete
01:33:616 (93616|1) - delete

https://osu.ppy.sh/ss/2269753 this pattern?

goko tsui bun chiteki sare masuyone, rumia san no mod ni henko shita bubun nanoni.

gekko mendou kana?? kono bubun.. tsuibun iidato omou desuga.

01:34:066 (94066|3) - LN end 01:34:466 - Because last sound "syu----n" after reverberation

tabun hitsound no mondai mo irunjya naika to omoi masu.

------------------------------------------------------------
sorry 1diff modding ><
ganbattekudasai!!!


THANK YOU!!!!!
Topic Starter
Nanatsu

chikitani wrote:

ㅎㅇㅇ~ 모딩 queue 입니당~

한국어가좀 부족하니 ㅈㅅ합니다 ㅠ

7K
0 | 1 | 2 | 3 | 4 | 5 | 6

[Lv. 15]00:14:866 (14866|6,14966|4,15016|1,15066|0) - 요부븐에서 드럼을 맞출라면 00:14:916 (14916|4) 노트를 00:14:966로 올리세요.

네, 감사합니다!

00:15:166 - 노트 추가. 여기 베이스 있읍니다~ (근데 이것을 추가 하면 왠지 너무 어려워질것 같네요...)
00:15:366 - ^

노트 추가 했습니다.

사실 노트 두개 더 넣는다고 크게 어려워 질 것 까진 없다고 생각해요. 최소한에 오버 맵핑도 아니고요.


[Lv. 24]01:33:316 (93316|1) - 렙15 랑 비슷하게 01:33:316 (93316|1) - 01:33:366로 올리세요.

약간 더러워진다는 느낌이 없지 않아 있습니다만 싱크를 위해서 수정 하겠습니다../box]





하고 노래 전체족으로 hitsound다시 해야할것 같습니다. (일부로 이렇개 했는지, 아니면 beatmap을 좀 바꿔서 이래는지 모르겠습니다).
근데 00:19:266 (19266|6), 00:20:066 (20066|6), 00:20:866 (20866|6) 보면 hitsound 가 없고 기본적으로 normal-hit 씁니다.[

Lv.32를 기준으로 히트 사운딩 작업을 완료하고, 히트 사운드 카피 툴을 사용했기 때문에 몇몇 부분이 누락 됬다고 생각합니다.

나중에 검토 하도록 하겠습니다./box]

-edit- 모딩이 좀 짧아서 ㅈㅅ합니다~

좋은 지적 감사합니다!
Topic Starter
Nanatsu

Kruzon wrote:

hello, from my queue

small mod only, nothing much to change
Key Column Format: 1~7
If I highlighted or put '?' on a statement, this means it's strongly dependent on your choices

Lv.11
SPOILER
-check aimod
00:18:666 (18666|6) - to 6
00:21:066 (21066|3) - to 5
00:21:266 (21266|5) - to 4
00:23:466 (23466|6) - to 1
00:41:666 (41666|1) - to 6?
Lv.15
SPOILER
00:06:466 (6466|5) - add note to 6

nope.

00:07:666 (7666|1) - to 4

ok.

00:08:066 (8066|4) - add note to 5

nope.

00:11:266 (11266|3) - add note to 4

^

00:12:866 (12866|4) - add note to 5

^

00:14:066 (14066|1) - to 4

for arrangement, nope.

00:14:466 (14466|4) - add note to 5 and 00:14:466 (14466|0) - 2

added note 5 and 0.

00:36:266 (36266|2) - change to long note? end at 00:36:687

it will be a bit hard for Lv.15 difficulty.

00:39:666 (39666|6) - to 6

ok.

00:41:066 (41066|2,41166|2) - delete them, add long note to 00:41:066 (41066|2) - end at 00:41:266

ok. good.

00:42:666 (42666|5) - 4, 00:42:766 (42766|4) - 5, and 00:42:866 (42866|3) - 6

nope.

00:43:666 (43666|2) - to 1

nope.

00:46:666 (46666|5) - add note to 6

5.

00:46:866 (46866|6) - 3 ?

ok.

00:52:266 (52266|2) - 5
00:52:366 (52366|1) - 6

ok.

good luck

THANK YOU!!!!
OMEGAffection

_S u w a k o_ wrote:

[Lv.32]
00:45:466 (45466|6) - ~ 00:46:266 - LN pattern change 5 6 4 7 https://osu.ppy.sh/ss/2269602

maa tashikani watashi mo kono bubun wa sukoshi taikutsu dato omottan desu

de.. konna fu ni wa do desuka? http://puu.sh/d28RU/3c1550367c.jpg

oto no takasa wo LN de hyougen shimashita ga koko wa Suwako san ni makasemasu

01:33:316 (93316|5) - delete
01:33:516 (93516|3) - delete
01:33:616 (93616|1) - delete

https://osu.ppy.sh/ss/2269753 this pattern?

goko tsui bun chiteki sare masuyone, rumia san no mod ni henko shita bubun nanoni.

gekko mendou kana?? kono bubun.. tsuibun iidato omou desuga.

oto ni awaseru to notes ga ooi node suggestion shitemimashita.
Rumia san no MOD wa original rhythm dato omounode dotiranisuruka wa Suwako san shidai dato omoimasu.
;)
Topic Starter
Nanatsu

OmegaJack wrote:

_S u w a k o_ wrote:

[Lv.32]
00:45:466 (45466|6) - ~ 00:46:266 - LN pattern change 5 6 4 7 https://osu.ppy.sh/ss/2269602

maa tashikani watashi mo kono bubun wa sukoshi taikutsu dato omottan desu

de.. konna fu ni wa do desuka? http://puu.sh/d28RU/3c1550367c.jpg

oto no takasa wo LN de hyougen shimashita ga koko wa Suwako san ni makasemasu


01:33:316 (93316|5) - delete
01:33:516 (93516|3) - delete
01:33:616 (93616|1) - delete

https://osu.ppy.sh/ss/2269753 this pattern?

goko tsui bun chiteki sare masuyone, rumia san no mod ni henko shita bubun nanoni.

gekko mendou kana?? kono bubun.. tsuibun iidato omou desuga.

oto ni awaseru to notes ga ooi node suggestion shitemimashita.
Rumia san no MOD wa original rhythm dato omounode dotiranisuruka wa Suwako san shidai dato omoimasu.
;)

1. naruhodo, oto no takasa desuka.. sokomade wa kangaete inakatta desune..

sonna kanten kara miruto, gekko ii chiteki dato omoimasu. sukoshi kangaeta houga iidesune.

2. tashikani sukoshi otto yori ooi na note pattern dato omoimasu.

shikashi Lv.15 ya Lv.24 o miruto soko wa sukunai note de tsukuttan desu. koko wa.. hora, final diffculty teyuu kanjide?


THANK YOU!!!!
Kruzon
good luck~
[Emiria]

Ryouta- wrote:

Oke this your req :)
Collumn : |1|2|3|4|5|6|7|

Little Mod
victorica's Lv.11

00:07:566 (7566|5) - move to 5
00:10:566 (10566|5) - move to 7
00:12:466 (12466|1) - move to 1
00:33:066 (33066|6) - move to 6
00:35:566 (35566|4) - move to 6
00:42:666 (42666|5) - move to 5
00:44:766 - add note
01:29:866 (89866|3) - move to 5
01:30:066 (90066|3) - move to 6
thanks for mod

Skalim wrote:

Hi ^^ Mod by Request


[victorica's Lv.11]
00:04:166 (4166|3) - move to the 2° column for make a jack like the patterns of aheadok
00:13:966 (13966|6) - move to the 6° column, ^
00:18:566 (18566|0) - move to 00:18:466 - following the pitch
00:18:666 (18666|6) - move to the 3° column, following the ascendent pitch
00:20:166 - missing note, add 1 for main soundi didnt hear..
00:42:866 (42866|1) - move to the 6° column, here continues the jackok

So good difficults ^^, good luck with that.
And remember, a mod is just a suggerence

Kruzon wrote:

hello, from my queue


Lv.11
SPOILER
-check aimod
00:18:666 (18666|6) - to 6
00:21:066 (21066|3) - to 5
00:21:266 (21266|5) - to 4
00:23:466 (23466|6) - to 1
00:41:666 (41666|1) - to 6?

thanks for mod

good luck
[/quote]

d
osu file format v13

[General]
AudioFilename: jubeat saucer Romancing Layer - TAG.mp3
AudioLeadIn: 0
PreviewTime: 54066
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Romancing Layer
TitleUnicode:Romancing Layer
Artist:TAG
ArtistUnicode:TAG
Creator:_S u w a k o_
Version:victorica's Lv.11
Source:Jubeat
Tags:
BeatmapID:545060
BeatmapSetID:234247

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"universe_4-wallpaper-1366x768.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
Sample,200,0,"1",100
Sample,200,0,"1",100
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2866,400,4,2,2,17,1,0
54066,-100,4,2,2,17,0,1
94066,-100,4,2,2,17,0,0


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Topic Starter
Nanatsu

Kruzon wrote:

good luck~


^^ Thank you~
Topic Starter
Nanatsu

victorica_db wrote:

Ryouta- wrote:

Oke this your req :)
Collumn : |1|2|3|4|5|6|7|

Little Mod
victorica's Lv.11

00:07:566 (7566|5) - move to 5
00:10:566 (10566|5) - move to 7
00:12:466 (12466|1) - move to 1
00:33:066 (33066|6) - move to 6
00:35:566 (35566|4) - move to 6
00:42:666 (42666|5) - move to 5
00:44:766 - add note
01:29:866 (89866|3) - move to 5
01:30:066 (90066|3) - move to 6
thanks for mod

Skalim wrote:

Hi ^^ Mod by Request


[victorica's Lv.11]
00:04:166 (4166|3) - move to the 2° column for make a jack like the patterns of aheadok
00:13:966 (13966|6) - move to the 6° column, ^
00:18:566 (18566|0) - move to 00:18:466 - following the pitch
00:18:666 (18666|6) - move to the 3° column, following the ascendent pitch
00:20:166 - missing note, add 1 for main soundi didnt hear..
00:42:866 (42866|1) - move to the 6° column, here continues the jackok

So good difficults ^^, good luck with that.
And remember, a mod is just a suggerence

Kruzon wrote:

hello, from my queue


Lv.11
SPOILER
-check aimod
00:18:666 (18666|6) - to 6
00:21:066 (21066|3) - to 5
00:21:266 (21266|5) - to 4
00:23:466 (23466|6) - to 1
00:41:666 (41666|1) - to 6?

thanks for mod

good luck
d
osu file format v13

[General]
AudioFilename: jubeat saucer Romancing Layer - TAG.mp3
AudioLeadIn: 0
PreviewTime: 54066
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Romancing Layer
TitleUnicode:Romancing Layer
Artist:TAG
ArtistUnicode:TAG
Creator:_S u w a k o_
Version:victorica's Lv.11
Source:Jubeat
Tags:
BeatmapID:545060
BeatmapSetID:234247

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"universe_4-wallpaper-1366x768.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
Sample,200,0,"1",100
Sample,200,0,"1",100
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2866,400,4,2,2,17,1,0
54066,-100,4,2,2,17,0,1
94066,-100,4,2,2,17,0,0


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[/quote]


Thanks to check modding, victorica!

Finally, Our map is ready for ranked xD
Blocko
Sup.
Here's my mod as requested.

[General]
- The hitsounds are barely audible and hard to hear, so consider raising their volume in between 30-50%. If you mapped in the kicks for the song, raise them only in between 15-25%.
- A better offset for this map would be 2875. Be sure to apply the mod first before adjusting for the new offset! If there are any unsnapped notes in the process, resnap 'em.



7K Column wrote:

1|2|3|4|5|6|7
[victorica's Lv. 11]
00:02:866 - You could probably add a note here to increase the impact with the crash.
00:04:166 (4166|5) - Move to 2 to correctly represent the minijack
00:10:566 (10566|5) - Move to 4, same reason as above
00:11:666 to 00:12:866 - Try this pattern for the pitch: http://puu.sh/d5CRB/f0ca72a440.png
00:13:766 (13766|5,13966|6) - Move these to 4 for correct representation with the music
00:16:066 (16066|1,16266|5,16366|3) - Ctrl + H for pitch
00:22:966 (22966|5,23166|2,23266|4,23466|6) - ^
00:41:666 (41666|1) - Move to 4
00:42:666 (42666|5,42766|5,42866|5) - This minijack might be hard to do for players on a normal level. Consider rearranging this to a stair.
00:48:666 to 00:49:266 - Suggesting this one to follow pitch relevancy: http://puu.sh/d5D57/19e4fdd86d.png
00:56:866 (56866|6,56966|5,57066|4,57166|3,57266|2) - Ctrl + H since the pitch is ascending
01:15:866 (75866|2,76066|4,76266|2) - Ctrl + H
01:16:466 (76466|0) - Move to 2 to keep that pattern going
01:23:666 to 01:24:466 - You could do a > pattern so it's a mirrored pattern to the previous one

[Lv. 15]
00:02:866 - You could add one or two notes on this lane to increase the impact with the crash

You could also add one note on each of these times for the kick and the clap. I'll be pointing these out for convenience.
00:03:266
00:04:866
00:06:466
00:08:066
00:09:666
00:11:266
00:12:866

00:15:466 (15466|3) - Move to 3
00:20:366 - Add a note to 1 or 2 for the sound
00:26:766 - Add note to 5, same reason as above
00:32:066 - Add a note here for the kick or clap
00:32:866 - ^
00:33:666 - ^
00:38:466 - ^
00:43:666 (43666|2,43966|1,44266|0) - Move 3 columns to the right
00:45:266 to 00:46:866 - How about this pattern? It's relevant with the pitch and on-time with the music http://puu.sh/d5EKn/59d86b8b05.png
00:53:066 (53066|4) - Move to 7 for the piano and for a minijack
01:06:766 (66766|3) - Move to 5 for comfortability
01:17:666 (77666|0,77766|1,77866|6,77966|5) - Ctrl + H to continue the alternation pattern
01:29:166 - Add a note to continue the stream
01:31:666 (91666|0,91666|3,91966|1,91966|4,92266|2,92266|5) - Ctrl + H for the pitch
01:33:316 (93316|2) - If I'm hearing it right, this note should start here 01:33:366 - to represent the kick
01:33:566 - Add a note here for the kick

[Lv.24]
00:12:466 (12466|2) - Move to 6
00:15:166 - Add a note here for the kick
00:15:666 - Add a note here for better impact with the crash
00:21:866 (21866|3) - Move to 5
00:27:866 - Add note for kick
00:31:466 (31466|2,31466|0) - Move 2 columns to the right
00:33:866 (33866|3) - Move to 6
00:34:866 to 00:38:066 - Maybe you could rearrange the patterns around here a bit? They're identical to 00:28:466 to 00:31:666 -
00:42:666 (42666|3,42766|4,42866|5) - You could rearrange this to a little trill since this is Hard.
01:06:866 - Add 1 or 2 notes here for the crash
01:08:866 (68866|1) - I suggest moving this LN down to 01:08:766 - so it's easier to hit.
01:10:466 (70466|6,70866|6,71266|0) - Maybe move these guys to the center column so the space bar can represent the kick
01:12:266 (72266|0) - Move to 6
01:23:766 (83766|3) - If I'm correct, this is a misplaced note that's yet to be fixed.
01:24:466 - Add a note here for the kick
01:24:866 - ^
01:25:266 - ^
01:34:066 - Add 1 or 2 notes here to increase the impact

[Lv.32]
00:15:666 - Add a note here for increased impact
00:36:066 (36066|1) - Move to 1
00:42:666 (42666|4,42766|3,42866|2) - You could turn this to a minijack to represent the piano, but that would require rearranging a few things for it to fit.
00:57:666 - Add a note here for the clap
00:58:466 - ^
01:00:866 - Add 1 or 2 notes here for the kick/clap
01:08:466 - Seems like you mapped this for one instrument. How about this pattern to represent the instrument correctly? http://puu.sh/d5G4v/c7de61c12e.jpg
01:33:316 (93316|5,93516|3,93616|1) - Remove these since there's no sound here to represent those notes.
01:33:666 (93666|0,93766|6,93866|0,93966|6) - You could turn these to a double chord for an increasing impact.
01:34:066 - Add 1 to 3 notes for the big finisher.

Hope my mod helps your map! Good luck.
Topic Starter
Nanatsu

Blocko wrote:

Sup.
Here's my mod as requested.

[General]
- The hitsounds are barely audible and hard to hear, so consider raising their volume in between 30-50%. If you mapped in the kicks for the song, raise them only in between 15-25%.
- A better offset for this map would be 2875. Be sure to apply the mod first before adjusting for the new offset! If there are any unsnapped notes in the process, resnap 'em.



7K Column wrote:

1|2|3|4|5|6|7
[victorica's Lv. 11]
00:02:866 - You could probably add a note here to increase the impact with the crash.
00:04:166 (4166|5) - Move to 2 to correctly represent the minijack
00:10:566 (10566|5) - Move to 4, same reason as above
00:11:666 to 00:12:866 - Try this pattern for the pitch: http://puu.sh/d5CRB/f0ca72a440.png
00:13:766 (13766|5,13966|6) - Move these to 4 for correct representation with the music
00:16:066 (16066|1,16266|5,16366|3) - Ctrl + H for pitch
00:22:966 (22966|5,23166|2,23266|4,23466|6) - ^
00:41:666 (41666|1) - Move to 4
00:42:666 (42666|5,42766|5,42866|5) - This minijack might be hard to do for players on a normal level. Consider rearranging this to a stair.
00:48:666 to 00:49:266 - Suggesting this one to follow pitch relevancy: http://puu.sh/d5D57/19e4fdd86d.png
00:56:866 (56866|6,56966|5,57066|4,57166|3,57266|2) - Ctrl + H since the pitch is ascending
01:15:866 (75866|2,76066|4,76266|2) - Ctrl + H
01:16:466 (76466|0) - Move to 2 to keep that pattern going
01:23:666 to 01:24:466 - You could do a > pattern so it's a mirrored pattern to the previous one

[Lv. 15]
00:02:866 - You could add one or two notes on this lane to increase the impact with the crash

ok

You could also add one note on each of these times for the kick and the clap. I'll be pointing these out for convenience.
00:03:266
00:04:866
00:06:466
00:08:066
00:09:666
00:11:266
00:12:866

ok

00:15:466 (15466|3) - Move to 3

ok

00:20:366 - Add a note to 1 or 2 for the sound

since the map difficulty is not for pro players, full of 1/4 patterns can be too hard. nope.

00:26:766 - Add note to 5, same reason as above

^

00:32:066 - Add a note here for the kick or clap

same reason with above somehow.

00:32:866 - ^
00:33:666 - ^
00:38:466 - ^

all ^

00:43:666 (43666|2,43966|1,44266|0) - Move 3 columns to the right

ok

00:45:266 to 00:46:866 - How about this pattern? It's relevant with the pitch and on-time with the music http://puu.sh/d5EKn/59d86b8b05.png

ok

00:53:066 (53066|4) - Move to 7 for the piano and for a minijack

reasonable minijack, good.

01:06:766 (66766|3) - Move to 5 for comfortability

ok

01:17:666 (77666|0,77766|1,77866|6,77966|5) - Ctrl + H to continue the alternation pattern

good.

01:29:166 - Add a note to continue the stream

ok

01:31:666 (91666|0,91666|3,91966|1,91966|4,92266|2,92266|5) - Ctrl + H for the pitch

nope.

01:33:316 (93316|2) - If I'm hearing it right, this note should start here 01:33:366 - to represent the kick

ok. however, probably i will need checking of bat to make sure about it.

01:33:566 - Add a note here for the kick

ok

[Lv.24]
00:12:466 (12466|2) - Move to 6

ok

00:15:166 - Add a note here for the kick

i added hitsound instead adding a note

00:15:666 - Add a note here for better impact with the crash

ok

00:21:866 (21866|3) - Move to 5

ok

00:27:866 - Add note for kick

ok

00:31:466 (31466|2,31466|0) - Move 2 columns to the right

ok

00:33:866 (33866|3) - Move to 6

ok

00:34:866 to 00:38:066 - Maybe you could rearrange the patterns around here a bit? They're identical to 00:28:466 to 00:31:666 -

sure, the pattern style is almost same. BUT IT DOESN'T MEAN THAT I USED CTRL C + V PATTERN.

00:42:666 (42666|3,42766|4,42866|5) - You could rearrange this to a little trill since this is Hard.

well, this kinds of patterns are more harder than here, ( For exmaple : 00:18:866 - )

01:06:866 - Add 1 or 2 notes here for the crash

The LNs are crash notes itself.

01:08:866 (68866|1) - I suggest moving this LN down to 01:08:766 - so it's easier to hit.

i intended it. sorry.

01:10:466 (70466|6,70866|6,71266|0) - Maybe move these guys to the center column so the space bar can represent the kick

i added hitsound. however, i intended this pattern too. sorry.

01:12:266 (72266|0) - Move to 6

nope.

01:23:766 (83766|3) - If I'm correct, this is a misplaced note that's yet to be fixed.

uhh, sorry. i can't understand what you mean. i don't think that this is misplaced note.

01:24:466 - Add a note here for the kick
01:24:866 - ^
01:25:266 - ^

The side notes are kick itself.

01:34:066 - Add 1 or 2 notes here to increase the impact

ok.



[Lv.32]
00:15:666 - Add a note here for increased impact

nope.

00:36:066 (36066|1) - Move to 1

nope.

00:42:666 (42666|4,42766|3,42866|2) - You could turn this to a minijack to represent the piano, but that would require rearranging a few things for it to fit.

i will consider it if i will be able to get some good idea.

00:57:666 - Add a note here for the clap
00:58:466 - ^

ok

01:00:866 - Add 1 or 2 notes here for the kick/clap

there is no sound in music imao

01:08:466 - Seems like you mapped this for one instrument. How about this pattern to represent the instrument correctly? http://puu.sh/d5G4v/c7de61c12e.jpg

same reason as lv.24, nope.

01:33:316 (93316|5,93516|3,93616|1) - Remove these since there's no sound here to represent those notes.

i will consider it, but now is nope.

01:33:666 (93666|0,93766|6,93866|0,93966|6) - You could turn these to a double chord for an increasing impact.

right side notes change to double chord will be ok??

01:34:066 - Add 1 to 3 notes for the big finisher.

ook

Hope my mod helps your map! Good luck.
Thank you! it was helped xD
HOST_old
데헷쀼
[Emiria]
oh my 600 post :D

Blocko wrote:

Sup.
Here's my mod as requested.

[General]
- The hitsounds are barely audible and hard to hear, so consider raising their volume in between 30-50%. If you mapped in the kicks for the song, raise them only in between 15-25%.
- A better offset for this map would be 2875. Be sure to apply the mod first before adjusting for the new offset! If there are any unsnapped notes in the process, resnap 'em.



7K Column wrote:

1|2|3|4|5|6|7
[victorica's Lv. 11]
00:02:866 - You could probably add a note here to increase the impact with the crash.
00:04:166 (4166|5) - Move to 2 to correctly represent the minijack
00:10:566 (10566|5) - Move to 4, same reason as above
00:11:666 to 00:12:866 - Try this pattern for the pitch: http://puu.sh/d5CRB/f0ca72a440.png
00:13:766 (13766|5,13966|6) - Move these to 4 for correct representation with the music
00:16:066 (16066|1,16266|5,16366|3) - Ctrl + H for pitch
00:22:966 (22966|5,23166|2,23266|4,23466|6) - ^
00:41:666 (41666|1) - Move to 4
00:42:666 (42666|5,42766|5,42866|5) - This minijack might be hard to do for players on a normal level. Consider rearranging this to a stair.
00:48:666 to 00:49:266 - Suggesting this one to follow pitch relevancy: http://puu.sh/d5D57/19e4fdd86d.png
00:56:866 (56866|6,56966|5,57066|4,57166|3,57266|2) - Ctrl + H since the pitch is ascending
01:15:866 (75866|2,76066|4,76266|2) - Ctrl + H
01:16:466 (76466|0) - Move to 2 to keep that pattern going
01:23:666 to 01:24:466 - You could do a > pattern so it's a mirrored pattern to the previous one

fix some thanks for mod ;)
Hope my mod helps your map! Good luck.
diff
osu file format v13

[General]
AudioFilename: jubeat saucer Romancing Layer - TAG.mp3
AudioLeadIn: 0
PreviewTime: 54066
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Romancing Layer
TitleUnicode:Romancing Layer
Artist:TAG
ArtistUnicode:TAG
Creator:_S u w a k o_
Version:victorica's Lv.11
Source:Jubeat
Tags:
BeatmapID:545060
BeatmapSetID:234247

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"universe_4-wallpaper-1366x768.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
Sample,200,0,"1",100
Sample,200,0,"1",100
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2866,400,4,2,2,17,1,0
54066,-100,4,2,2,17,0,1
94066,-100,4,2,2,17,0,0


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475,192,87666,1,0,0:0:0:30:LR_DS - Snare.wav
256,192,87866,1,0,0:0:0:10:soft-hitnormal.wav
36,192,88066,1,0,0:0:0:30:LR_DS - Snare.wav
402,192,88166,1,0,0:0:0:10:soft-hitnormal.wav
109,192,88266,1,0,0:0:0:10:soft-hitnormal.wav
475,192,88366,1,0,0:0:0:10:soft-hitnormal.wav
182,192,88466,1,0,0:0:0:30:LR_DS - Snare.wav
256,192,88566,1,0,0:0:0:10:soft-hitnormal.wav
329,192,88666,1,0,0:0:0:10:soft-hitnormal.wav
402,192,88766,1,0,0:0:0:10:soft-hitnormal.wav
475,192,88866,1,0,0:0:0:30:LR_DS - Snare.wav
36,192,88966,1,0,0:0:0:10:soft-hitnormal.wav
475,192,89066,1,0,0:0:0:10:soft-hitnormal.wav
36,192,89166,1,0,0:0:0:10:soft-hitnormal.wav
256,192,89266,128,0,89766:0:0:0:10:soft-hitnormal.wav
256,192,89866,1,8,0:0:0:10:soft-hitnormal.wav
256,192,90066,128,0,91566:0:0:0:10:soft-hitnormal.wav
475,192,91666,128,8,91966:0:0:0:10:soft-hitnormal.wav
329,192,91966,128,8,92266:0:0:0:10:soft-hitnormal.wav
182,192,92266,128,0,92466:0:0:0:10:soft-hitnormal.wav
36,192,92466,128,8,93066:0:0:0:10:soft-hitnormal.wav
256,192,93066,1,0,0:0:0:10:soft-hitnormal.wav
256,192,93266,128,0,94066:0:0:0:10:soft-hitnormal.wav
109,192,94066,1,0,0:0:0:20:LR3_FX FOLGRV.wav
402,192,94066,1,0,0:0:0:20:LR3_FX FOLGRV.wav
Zan-
Topic Starter
Nanatsu

Zan - wrote:

source: jubeat saucer

https://remywiki.com/Romancing_Layer


ohhh~ okok, thank you!
bbu2
[ Lv.24 Romancing Layer ]

01:11:666 (71666|6) - 이 부분이 쫌 많이 어려운거 같아요~!

배열을 바꾸거나 좀 더 쉽게 해보는건 어떨까싶어요!







전체적으로 매우 재밌네요^^
Topic Starter
Nanatsu
ㄳㄳㄳㄳㄳㄳㄳ ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
spoonguy
eyyyy
i'm here o/
sorry for taking a while for this, hope i'm not too late o-o

1|2|3|4|5|6|7

[Lv. 32]
Some nice noodles here.
00:21:666 (21666|1,21766|0,21866|1,21966|0,22066|1) - Trill here is a bit uncomfortable. I recommend moving 00:22:066 (22066|1) - elsewhere. I'd use 4.

00:16:366 - Add a note here so it's consistent with 00:17:966 - .
00:22:766 - ^

00:42:766 (42766|3) - Same pitch here. Move to 5.

01:33:266 - actually it's not a constant 1/8 stream here, rather it's the same rhythm as 00:14:866 - . Try something like this, I think it works well, although any pattern that fits that rhythm should fit.

[Lv. 24]
00:08:966 (8966|5,9166|4) - Since we're on ascending pitch here, you should switch those. Move 00:08:966 - to 5 and 00:09:166 - to 6

00:56:766 - There's actually nothing in the melody here, remove this chord.
00:58:866 - You might want to express the ascending pitch here. Using the same notes for both of the [35] chords feels kinda strange to me. Try moving 00:58:866 (58866|4,58866|2) - to 2 and 4.

01:11:266 (71266|0) - Move to 4 so it doesn't feel too connected to the 3223 pattern.

[Lv. 15]
00:34:066 - You should follow the same rhythm you were following earlier. Suddenly changing it like this might confuse the player. Try doing this. (again, use whatever pattern you prefer to, as long as you follow the same rhythm as this one it should be ok)
00:39:666 - ^

00:34:666 (34666|0) - This ln should start at 00:34:866 - .

01:26:066 - to 01:29:266 - Pattern seems a little dangerous here. I recommend you spread it between both hands.

[victorica's Lv.11]
00:20:166 - Add a note here. Do the same for the repetition.
00:42:766 - Since this is a low diff you should avoid jacks like these. Either delete this note or move it to another column.

Solid map.
Go get this ranked. o/
ExPew
overall:
this kinda little hard on NM diff i think need EZ diff getting more more easier.
dont use hitsnare on x:0 or x:2 beats they're present to x:1 and x:3 beats


[LV 15]

00:33:866 (33866|1,34066|2,34266|3,34466|4) - this LN very weird not following the synth rhythm
00:39:666 (39666|2,39866|3,40066|4,40266|1) - ^

00:48:666 - Lv15 still early stage to make LN pattern i suggest use proper LN suit on diff LV (including icon diff)

00:55:666 (55666|5,55966|1) - hold end 00:56:266 -
00:56:266 (56266|3) - hold end 00:56:666 -
01:09:566 (69566|5) - remove note

01:19:666 - when you follow the 1 instrument. try follow pitch and make great pattern here ( re arrange )

[LV24]

00:27:666 - try rearrange pattern on this measure

00:45:066 (45066|0) - hold end for piano 00:46:866 - and add hold for piano ( including this too 00:47:266 - )

01:08:866 (68866|1) - wtf this is weirdest part. ignore the snare on this part ( remove that note )

01:15:466 (75466|2,75466|0) - hold end 01:15:866 -

01:15:666 (75666|5,75666|3) - remove

[LV32]

easier diff still no good i think i pass for awhile this diff. you're good on hard pattern diff


from my critic : suwaii, idk want to say but i think you're LV15 and LV24 pattern still no good. LV32 pattern still better than easier diff LOLOL

mark star this map i will mod LV32 when it ready
Spy
You can just add "plus DanceDanceRevolution KONAMI BEMANI" into tags,no kudosu.
Topic Starter
Nanatsu

Paulmrm wrote:

eyyyy
i'm here o/
sorry for taking a while for this, hope i'm not too late o-o

1|2|3|4|5|6|7

[Lv. 32]
Some nice noodles here.

xD

00:21:666 (21666|1,21766|0,21866|1,21966|0,22066|1) - Trill here is a bit uncomfortable. I recommend moving 00:22:066 (22066|1) - elsewhere. I'd use 4.

nah, nope. i intended it.

00:16:366 - Add a note here so it's consistent with 00:17:966 - .

ok

00:22:766 - ^

ok

00:42:766 (42766|3) - Same pitch here. Move to 5.

nope.

01:33:266 - actually it's not a constant 1/8 stream here, rather it's the same rhythm as 00:14:866 - . Try something like this, I think it works well, although any pattern that fits that rhythm should fit.

i want to keep it as my style, however. i will adjust it if it can be a problem for ranked.

[Lv. 24]
00:08:966 (8966|5,9166|4) - Since we're on ascending pitch here, you should switch those. Move 00:08:966 - to 5 and 00:09:166 - to 6

its reasonable, but i don't think that i must accept it. pointing was thank you XD

00:56:766 - There's actually nothing in the melody here, remove this chord.

good point!

00:58:866 - You might want to express the ascending pitch here. Using the same notes for both of the [35] chords feels kinda strange to me. Try moving 00:58:866 (58866|4,58866|2) - to 2 and 4.

this is pattern of map itself. sorry

01:11:266 (71266|0) - Move to 4 so it doesn't feel too connected to the 3223 pattern.

i thought this pattern from according to this part 01:10:466 -

[Lv. 15]
00:34:066 - You should follow the same rhythm you were following earlier. Suddenly changing it like this might confuse the player. Try doing this. (again, use whatever pattern you prefer to, as long as you follow the same rhythm as this one it should be ok)
00:39:666 - ^

ok

00:34:666 (34666|0) - This ln should start at 00:34:866 - .

ok

01:26:066 - to 01:29:266 - Pattern seems a little dangerous here. I recommend you spread it between both hands.

i did somehow



[victorica's Lv.11]
00:20:166 - Add a note here. Do the same for the repetition.
00:42:766 - Since this is a low diff you should avoid jacks like these. Either delete this note or move it to another column.

Solid map.
Go get this ranked. o/
Thank you xD
Topic Starter
Nanatsu

ExPew wrote:

overall:
this kinda little hard on NM diff i think need EZ diff getting more more easier.

LAZYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

ohh i agree that its a bit hard for easiest pattern too.

but at least, the diff doesn't break ranked rule since the star rating is below 2 stars.


dont use hitsnare on x:0 or x:2 beats they're present to x:1 and x:3 beats

???? beginning part follows x:1 x:3 beat.. isn't it?


[LV 15]

00:33:866 (33866|1,34066|2,34266|3,34466|4) - this LN very weird not following the synth rhythm
00:39:666 (39666|2,39866|3,40066|4,40266|1) - ^

ok

00:48:666 - Lv15 still early stage to make LN pattern i suggest use proper LN suit on diff LV (including icon diff)

deleted 5 column long LN

00:55:666 (55666|5,55966|1) - hold end 00:56:266 -

ok

00:56:266 (56266|3) - hold end 00:56:666 -

ok

01:09:566 (69566|5) - remove note

ok

01:19:666 - when you follow the 1 instrument. try follow pitch and make great pattern here ( re arrange )

ahhhh,.,. isn't stair stream pattern is enough?? I don't know what to do for it. :X

[LV24]

00:27:666 - try rearrange pattern on this measure

ok but maybe i reduced the part pattern quality? T-T

00:45:066 (45066|0) - hold end for piano 00:46:866 - and add hold for piano ( including this too 00:47:266 - )

ok. i got it, great

01:08:866 (68866|1) - wtf this is weirdest part. ignore the snare on this part ( remove that note )

;;; down note timing to 01:08:766 -

01:15:466 (75466|2,75466|0) - hold end 01:15:866 -

01:15:666 (75666|5,75666|3) - remove

gooooooooooooooooooooooooood


[LV32]

easier diff still no good i think i pass for awhile this diff. you're good on hard pattern diff

hazukashiiii >~<


from my critic : suwaii, idk want to say but i think you're LV15 and LV24 pattern still no good. ( ah.. :( ) LV32 pattern still better than easier diff LOLOL

ahhh no quality map ;w; its sad to hear as mapper.. sorry about that ..

mark star this map i will mod LV32 when it ready

huge thank you xDDDDDDDD it is ready!!
Topic Starter
Nanatsu

Spy wrote:

You can just add "plus DanceDanceRevolution KONAMI BEMANI" into tags,no kudosu.
bemani.... actually it means beatmania, right? since i will use konami as tag, i think bemani is not need for tag.

anyway. thank you :)
Spy
Well bemani ≠ beatmania
Topic Starter
Nanatsu

Spy wrote:

Well bemani ≠ beatmania
i know... i mean, bemani song means konami rhythm game song, right? its overlap i guess.
Spy

_S u w a k o_ wrote:

Spy wrote:

Well bemani ≠ beatmania
i know... i mean, bemani song means konami rhythm game song, right? its overlap i guess.
Oh,means games only,it is just up to you to add it,nvm :roll:
Topic Starter
Nanatsu

Spy wrote:

Oh,means games only,it is just up to you to add it,nvm :roll:

oh, btw. plus dancedancerevolution should be plus_dancedancerevolution?
Spy

_S u w a k o_ wrote:

Spy wrote:

Oh,means games only,it is just up to you to add it,nvm :roll:

oh, btw. plus dancedancerevolution should be plus_dancedancerevolution?
plus is just for jubeat plus,but jubeat overlap already,so only need to add plus
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