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Mimori Suzuko - Univer Page [Osu|Taiko]

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Satellite
3...2...1...
Mei
ike!
Shohei Ohtani
First qualify, let's hope I don't screw this up

Good jibbles.
Meg
おめでと!!!!!!
Shohei Ohtani
i hope that means "yay!" in japanese
Lanturn
Congrats Pandiar on the rank! Cute song :3

Also grats on your first qualify CDFA :)
Topic Starter
Pandiar
thank you CDFA,iMage--,Lanturn <3
Satellite
おめでとうございます~
maaagic
おめでとう :)
Aka
wwすごい!^^
iyasine
おめでとう!
JUDYDANNY
おめでとう~ :) :)
Mei
Pandiar sama! congratz
Topic Starter
Pandiar

Satellite wrote:

おめでとうございます~
ありがとうございます~~!

maaagic wrote:

おめでとう :)
ありがとでっす :D

Aka wrote:

wwすごい!^^
ありがとう ( ˘ω˘ )

iyasine wrote:

おめでとう!
ありがとです!

JUDYDANNY wrote:

おめでとう~ :) :)
ランク遅くなりましたが、お疲れ様でした!w

Mei wrote:

Pandiar sama! congratz
Mei chan arigatoooo
alacat
omedeto~! :)
Topic Starter
Pandiar

alacat wrote:

omedeto~! :)
ありがとうございます~ :D
Garven
Hi Pandiar,

Your map will be disqualified for the following reasons brought up by myself, KSHR and Shiro:

Easy: 00:52:465 (1) - Way too soon after a spinner for an Easy. This is more appropriate for a Normal.

Normal: 00:51:824 (1) - Too soon after a spinner in a Normal. Maybe if the BPM was lower, but this is way too soon.

Hard: 01:14:925 (1,1) - These are snapped incorrectly. Should be on 1/3.

Insane
01:14:925 (1,2,3,1,2,3) - These are snapped incorrectly. Should be on 1/3. Also there is pretty much no visual cue to tell that these will be 1/3.

Here are some other points that were also brought up that you should look at:

[Metadata]
- Tags
"moeru shinryakusha" not "moerusinryakusya"

[Easy]
- 00:32:572 (2) - ends where the new combo should have been
- 00:43:481 (3) - same
- 00:52:465 (1) - Probably removing this note should be the easiest solution to give enough recovery?
- 01:12:358 (1) - It'd be much better if this slider end is extended to 01:13:160 - . This way the rhythm would fit with the vocal/song better.
- This is not a problem, but I wonder why rhythms in kiai parts get toned down. I mean 2/1 gaps are mainly used only in kiai parts.

[Normal]

- 00:06:904 (4) - could blanket 00:06:583 (3) -
- 00:19:417 - needs a circle here for the missing clap hitsound or add a reverse to the previous slider
- 00:27:439 (3) - slider goes over a clap hitsound
- 00:37:706 (1) - unnecessary new combo
- 00:51:824 (1) - Move the spinner end to the downbeat at 00:51:824 - , and remove this slider?

[Hard]
- 00:12:679 - Is this volume change really necessary? A finish should be added at the same volume as 00:12:037 - .
- 00:13:321 (1,4) - slider hiding another one, that shouldn't be acceptable in a Hard
- 00:42:519 (1,2,3,4) - make this a proper square

[Insane]
- 00:25:834 (3) - This is fairly obscured under 00:25:193 (1) - Maybe try something like this with Ctrl + G https://osu.ppy.sh/ss/1998737
- 00:50:701 (1,5) - Same
- 00:52:465 (3,4,5) - This flow kind of looks awkward. Try something like this. https://osu.ppy.sh/ss/1998743
- 01:05:299 (4,1) - Same

英語読めなければ、KSHRを読んでください。
Shohei Ohtani
crap
1319
hey guys guess what
this is a completely valid reason(s) this time
Topic Starter
Pandiar

Garven wrote:

Hi Pandiar,

Your map will be disqualified for the following reasons brought up by myself, KSHR and Shiro:

Easy: 00:52:465 (1) - Way too soon after a spinner for an Easy. This is more appropriate for a Normal.

Normal: 00:51:824 (1) - Too soon after a spinner in a Normal. Maybe if the BPM was lower, but this is way too soon.

Hard: 01:14:925 (1,1) - These are snapped incorrectly. Should be on 1/3.

Insane
01:14:925 (1,2,3,1,2,3) - These are snapped incorrectly. Should be on 1/3. Also there is pretty much no visual cue to tell that these will be 1/3.

fixed



Here are some other points that were also brought up that you should look at:

[Metadata]
- Tags
"moeru shinryakusha" not "moerusinryakusya"

fixed

[Easy]
- 00:32:572 (2) - ends where the new combo should have been fixed
- 00:43:481 (3) - same i didn't think good placement
- 00:52:465 (1) - Probably removing this note should be the easiest solution to give enough recovery? remove spinner
- 01:12:358 (1) - It'd be much better if this slider end is extended to 01:13:160 - . This way the rhythm would fit with the vocal/song better.
- This is not a problem, but I wonder why rhythms in kiai parts get toned down. I mean 2/1 gaps are mainly used only in kiai parts.


[Normal]

- 00:06:904 (4) - could blanket 00:06:583 (3) - fixed
- 00:19:417 - needs a circle here for the missing clap hitsound or add a reverse to the previous slider fixed
- 00:27:439 (3) - slider goes over a clap hitsound fixed
- 00:37:706 (1) - unnecessary new combo fixed
- 00:51:824 (1) - Move the spinner end to the downbeat at 00:51:824 - , and remove this slider? remove spinner

[Hard]
- 00:12:679 - Is this volume change really necessary? A finish should be added at the same volume as 00:12:037 - .fixed
- 00:13:321 (1,4) - slider hiding another one, that shouldn't be acceptable in a Hard fixed
- 00:42:519 (1,2,3,4) - make this a proper square fixed

[Insane]
- 00:25:834 (3) - This is fairly obscured under 00:25:193 (1) - Maybe try something like this with Ctrl + G fixed other way
https://osu.ppy.sh/ss/1998737
- 00:50:701 (1,5) - Same fixed
- 00:52:465 (3,4,5) - This flow kind of looks awkward. Try something like this. https://osu.ppy.sh/ss/1998743 fixed
- 01:05:299 (4,1) - Same fixed

英語読めなければ、KSHRを読んでください。
thank you for mod >o<
Topic Starter
Pandiar
i can't update this map for unknown bug

Beatmap submission system is freeze when i try to update



i wonder when Univer page will rerank
Topic Starter
Pandiar
ok guys

i was just able to update
thanks to Mei's advice !
maybe Songs folder was bad


thanks for the help KSHR and Mei about that bug

Mei
IamKwaN
[General]
  1. Unsnapped kiai green lines in taiko diffs.
  2. And I would like to ask if you have changed anything in Taiko?
[Insane]
  1. 00:07:225 (6,7) - The rhythm here is quite messy, the stresses are mis-captured no matter you are following drum or string. Try this instead: http://puu.sh/cFyjc.jpg Also, NC for 00:06:904 (5) .
  2. 00:35:620 (2) - The distance snap of this circle with post- and ex-objects are too extreme and the music doesn't really sharpen imo. Even the DS and do a blanket with (1) maybe?
  3. 00:40:914 (3,1,2,3,1) - Can u drill up some other placements for distinguishing the rhythm gap? The distances are almost the same, say, between 00:41:235 (1,2,3) , but apparently, a 1/1 gap exists between (1) and (2). http://puu.sh/cFxU6.jpg
  4. 00:43:000 (3,4,1) - ^
  5. 00:50:219 (2,3,1) - ^
  6. 01:11:235 (2,2,1) - Stack.
  7. 01:17:171 - Why not adding a slider here for the guitar? The slow down fits quite well! http://puu.sh/cFy6E.jpg
  8. 01:23:428 (4) - I prefer stacking this with 01:23:107 (3,1) as it's quite difficult for you to find a place which can differentiate the rhythm gap well.
  9. 01:23:749 (1) - Seems crap, I have adjusted for you, maybe you can have a look and it's perfectly symmetric. http://osu.ppy.sh/ss/2209735
    256,172,83749,6,0,B|200:148|168:104|168:40|208:12|236:-12|272:-4|304:56|304:56|336:-4|372:-12|400:12|440:40|440:104|408:148|352:172|352:172|312:196|304:232|304:232|304:260,1,684,4|4,0:0|0:0,0:0:0:0:
[Hard]
  1. 00:03:054 (1,2,3,4,1,2,3,4) - Can you use more consistent spacing for all of these? They are now in a mess.
  2. 00:32:893 (2,3,4,5,6,7) - Somehow having the same difficulty as Insane is quite non-sense, try replace some of these with sliders.
  3. 00:50:701 (1) - More spacing to indicate the halt please.
  4. 00:51:342 (2,1) - Is this flawed blanket intentional?
  5. 01:15:566 (1) - DS. https://osu.ppy.sh/ss/2212592
  6. 01:23:428 (4,1) - In fact, you can place (4) at 46,341 and (1) at 216,217 to have the heart lying on the y-axis. Also, some adjustments on the heart slider have been done by me, try it? http://osu.ppy.sh/ss/2212607
    216,217,83749,6,0,B|128:176|128:96|152:33|192:24|232:49|256:85|256:85|280:49|320:24|360:33|384:96|384:176|296:217|296:217|292:264|256:284|256:284,1,675,4|4,0:0|0:0,0:0:0:0:
[Normal]
  1. 00:31:289 - Redundant green line.
  2. 01:08:508 (3) - DS
  3. 01:14:283 (2,1,2,3) - ^
  4. 01:22:626 (1) - DAMN ALL THE HEART SLIDERS AREN'T SYMMETRIC DO IT YOURSELF (╯‵□′)╯︵┴─┴
JUDYDANNY

IamKwaN wrote:

[General]
  1. Unsnapped kiai green lines in taiko diffs. :arrow: fixed.
  2. And I would like to ask if you have changed anything in Taiko? :arrow: I've not changed anything since TKS' mod.
Thanks :)
http://puu.sh/cJ7As/43d53d87c0.zip
Topic Starter
Pandiar
oops
i didnt notice that
i had quit for a while
Topic Starter
Pandiar
update simasita
Topic Starter
Pandiar

IamKwaN wrote:

[General]
  1. Unsnapped kiai green lines in taiko diffs.
  2. And I would like to ask if you have changed anything in Taiko?
[Insane]
  1. 00:07:225 (6,7) - The rhythm here is quite messy, the stresses are mis-captured no matter you are following drum or string. Try this instead: http://puu.sh/cFyjc.jpg Also, NC for 00:06:904 (5) .
  2. 00:35:620 (2) - The distance snap of this circle with post- and ex-objects are too extreme and the music doesn't really sharpen imo. Even the DS and do a blanket with (1) maybe?
  3. 00:40:914 (3,1,2,3,1) - Can u drill up some other placements for distinguishing the rhythm gap? The distances are almost the same, say, between 00:41:235 (1,2,3) , but apparently, a 1/1 gap exists between (1) and (2). http://puu.sh/cFxU6.jpg
  4. 00:43:000 (3,4,1) - ^
  5. 00:50:219 (2,3,1) - ^
  6. 01:11:235 (2,2,1) - Stack.
  7. 01:17:171 - Why not adding a slider here for the guitar? The slow down fits quite well! http://puu.sh/cFy6E.jpg
  8. 01:23:428 (4) - I prefer stacking this with 01:23:107 (3,1) as it's quite difficult for you to find a place which can differentiate the rhythm gap well.
  9. 01:23:749 (1) - Seems crap, I have adjusted for you, maybe you can have a look and it's perfectly symmetric. http://osu.ppy.sh/ss/2209735
    256,172,83749,6,0,B|200:148|168:104|168:40|208:12|236:-12|272:-4|304:56|304:56|336:-4|372:-12|400:12|440:40|440:104|408:148|352:172|352:172|312:196|304:232|304:232|304:260,1,684,4|4,0:0|0:0,0:0:0:0:
all fixed
in addition,remapped 00:41:717 (2) ~ 00:50:380 (2) for improvement


[Hard]
  1. 00:03:054 (1,2,3,4,1,2,3,4) - Can you use more consistent spacing for all of these? They are now in a mess.
  2. 00:32:893 (2,3,4,5,6,7) - Somehow having the same difficulty as Insane is quite non-sense, try replace some of these with sliders.
  3. 00:50:701 (1) - More spacing to indicate the halt please.
  4. 00:51:342 (2,1) - Is this flawed blanket intentional?
  5. 01:15:566 (1) - DS. https://osu.ppy.sh/ss/2212592
  6. 01:23:428 (4,1) - In fact, you can place (4) at 46,341 and (1) at 216,217 to have the heart lying on the y-axis. Also, some adjustments on the heart slider have been done by me, try it? http://osu.ppy.sh/ss/2212607
    216,217,83749,6,0,B|128:176|128:96|152:33|192:24|232:49|256:85|256:85|280:49|320:24|360:33|384:96|384:176|296:217|296:217|292:264|256:284|256:284,1,675,4|4,0:0|0:0,0:0:0:0:

    all fixed
[Normal]



  1. 00:31:289 - Redundant green line.
  2. 01:08:508 (3) - DS
  3. 01:14:283 (2,1,2,3) - ^
  4. 01:22:626 (1) - DAMN ALL THE HEART SLIDERS AREN'T SYMMETRIC DO IT YOURSELF (╯‵□′)╯︵┴─┴

    all fixed
    01:22:626 (1) - i did my best.....could you forgive me (´・ω・`)


thank you for modding
IamKwaN
NO KD
[Insane]
  1. 01:17:171 (1,1,2) - Maybe blankets reducing the distance to indicate it's a 3/4 slider https://osu.ppy.sh/ss/2249735
[Hard]
  1. I find AR8 plays better provided the high BPM and the high AR in Normal.
  2. 00:43:802 (5,1) - Blanket?
  3. 01:15:566 (1) - Move it on the timeline to make it snapped.
[Normal]
  1. 01:18:134 (2) - DS
    01:22:305 (6,1) - Please :@ Also adjust position of 01:25:193 (2) -
    324,204,82305,1,8,0:0:0:0:
    204,212,82626,6,0,B|116:196|100:132|108:36|160:-4|232:8|256:72|256:72|280:8|352:-4|404:36|412:132|396:196|308:212|308:212|304:264|264:296|264:296|264:340,1,840,4|2,0:0|0:0,0:0:0:0:
Topic Starter
Pandiar

IamKwaN wrote:

NO KD
[Insane]
  1. 01:17:171 (1,1,2) - Maybe blankets reducing the distance to indicate it's a 3/4 slider https://osu.ppy.sh/ss/2249735
fixed


[Hard]
  1. I find AR8 plays better provided the high BPM and the high AR in Normal.
  2. 00:43:802 (5,1) - Blanket?
  3. 01:15:566 (1) - Move it on the timeline to make it snapped.

    fixed
    set AR=8,right?
[Normal]
  1. 01:18:134 (2) - DS
    01:22:305 (6,1) - Please :@ Also adjust position of 01:25:193 (2) -
    324,204,82305,1,8,0:0:0:0:
    204,212,82626,6,0,B|116:196|100:132|108:36|160:-4|232:8|256:72|256:72|280:8|352:-4|404:36|412:132|396:196|308:212|308:212|304:264|264:296|264:296|264:340,1,840,4|2,0:0|0:0,0:0:0:0:

    fixed
    thanks the code (´・ω・`)
thank you for rechecking~
IamKwaN
roar im sorry ;w;
Can u put 00:18:134 (3,1) - using consistent DS without affecting the blanket with 00:15:888 (1) - in Easy?

Poke me in-game directly!


Okay! As Taiko diffs only fix the unsnapped kiai time, direct bubble is fine, I guess. Good luck!
To next BAT: In Easy, 01:20:059 (1,2) - These 1.0x spacings are intentional and I think they are fine.
ლ(╹ε╹ლ)
Delis
1回くどす貰ってるのでいらないです!!!!!!!!!!!!!

[■ Insane]

  • 01:19:738 (9) - 1/2スライダーのが叩きやすいのと、01:22:305 (6) - と同じ音取りになる~っていう理由で試しに変えてみてもいいかも知れません、個人的な好みなので変えるか変えないかはお任せします。
[■ Normal]

  • 00:07:545 (5,6) - もう少し流れ+見た目(?)を改善できるかもです、このパターンがNormal的には一番自然な形になると思いますが、5の位置を今のままで変えるとするなら6を上のほうに持っていって 00:05:620 (1,2,3) - と同じようなジグザグの配置をスピンまで続けてもいいかもしれません。
Easyのspacingとかは大丈夫だと思いますが、確かそのせいでunrankされた例もあった気がするので気をつけてくださいT_T
Topic Starter
Pandiar

Delis wrote:

1回くどす貰ってるのでいらないです!!!!!!!!!!!!!

おひさしぶりです!!!!!!!!!!!!!!

[■ Insane]

  • 01:19:738 (9) - 1/2スライダーのが叩きやすいのと、01:22:305 (6) - と同じ音取りになる~っていう理由で試しに変えてみてもいいかも知れません、個人的な好みなので変えるか変えないかはお任せします。

    KAEMASU!!!!
[■ Normal]

  • 00:07:545 (5,6) - もう少し流れ+見た目(?)を改善できるかもです、このパターンがNormal的には一番自然な形になると思いますが、5の位置を今のままで変えるとするなら6を上のほうに持っていって 00:05:620 (1,2,3) - と同じようなジグザグの配置をスピンまで続けてもいいかもしれません。
自然なこのパターンでいきたいとおもいます!


Easyのspacingとかは大丈夫だと思いますが、確かそのせいでunrankされた例もあった気がするので気をつけてくださいT_T

01:18:775 (3,1,2) - もうアンランクは怖いので0.8で統一しました (´・ω・`)

modありがとうございました!!!!
Delis
Satellite
Regrats :3
IamKwaN

Delis wrote:

LOL all the heart sliders are made by me www
btw congratulations!
Topic Starter
Pandiar

IamKwaN wrote:

Delis wrote:

LOL all the heart sliders are made by me www
btw congratulations!
(´・ω・`)

thank you all <3
ありがとです!!!!!!!
keeeeeeko
おめでとうございます!
Flandre_Vampir
Congrats >w<
maaagic
おめでとう! :)
Charlotte
gratz! :)
Topic Starter
Pandiar

keeeeeeko wrote:

おめでとうございます!
ありがとうございます!

Flandre_Vampir wrote:

Congrats >w<
thanks >o<

maaagic wrote:

おめでとう! :)
ありがとです :D

Charlotte wrote:

gratz! :)
thanks thanks :)
Veemon
congratz!!
JUDYDANNY
おめでとう :) :)
Mei
(。・ω・。)b
Topic Starter
Pandiar

ramdhani21 wrote:

congratz!!
thanks !!

JUDYDANNY wrote:

おめでとう :) :)
今度こそお疲れ様でした!ww

Mei wrote:

(。・ω・。)b
(´・ω・`)ゞ
toara_fict
Gratz~ おめでとうございます!
Topic Starter
Pandiar

toara_fict wrote:

Gratz~ おめでとうございます!
ありがとうございます  ;)
IamKwaN
Thats why i love japanese community, everybody is courteous and unities as a whole ♪~(´ε` )
Oracle
:) :)
gratz on the rank!!!
Topic Starter
Pandiar

IamKwaN wrote:

Thats why i love japanese community, everybody is courteous and unities as a whole ♪~(´ε` )
hahaha (・3・)


Oracle wrote:

:) :)
gratz on the rank!!!
Thank you very much !!!
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