I like the idea, but some people don't even have the money to sponsor even if they'd want to (me being one of them).
Yep, although the way I see it is that as soon as a feature gets sponsored I would consider it and kill or praise it on the spot. There could be an auto-refund after 4 weeks system, though.MetalMario201 wrote:
Edit: It also occurred to me that you should be offered a refund (or credits) if a feature you invest in truly dies. As in, no one else supports it and it's forgotten.
The obvious - they won't get a priority boost, unless others decide it is a good idea and sponsor it. Remember that a "good idea" is usually "good" in the eyes of the person who thought of it. People will support good ideas should they be truly impressive. (Of course I still have the final say in what gets implementedRemco32 wrote:
What will happen to the ideas that are good, but without any money involved?
This is where you're wrong. Many of the most significant features are agreed upon by large segments of the community.Remco32 wrote:
And I think there won't be many people willing to pay for some else his feature request.
That's like saying that nobody should star anyone else's maps because it gives their map more competition. Getting your feature request added first isn't some kind of competition, lol.Remco32 wrote:
Still, if this gets used a lot, then a person with a great feature request will get flooded with payed one, and might have to wait a real long time to get his feature implemented . And I think there won't be many people willing to pay for some else his feature request.
For those saying this is "commercialism", just consider the fact that feature requests without this system will not get attention. We are talking about requests in that range of "stuff that might work well but only be used by x users (where x < 100) and therefore peppy will not implement because there are higher priorities". (to be honest i don't expect much from chinese users by way of monetary support, anyway).Pasonia wrote:
Thus far the feedback from the Chinese side (the initial ones that I know of anyway) seems to be that this leans slightly on the side of commercialism. "Money makes the world go round" was one of the comments, so yea >.>;;;
ie. this may be the difference between features getting considered or not. rewarding people for mapped maps would be a different concept - not the one I am discussing here, which is giving those who donate/support osu! more weighting. Anyone can rank maps - they don't help me (they just add to bandwidth costs).Pasonia wrote:
"What if the users can obtain credits besides just money? For example, every ranked map gives them y credits (definitely lesser than from directly supporting)?"
ignore the word "credits" - that was just an example. anyone can sponsor a feature by clicking a "sponsor this feature" link. osu! supporters will get a small bonus towards sponsoring features as a way of saying "thanks".Reperawin wrote:
I have a question about the "credits"... Is it possible that everyone can get credits without having to subscribe? I mean, paying for them, but with the subscription aside.
Actually, I'd say this is quite accurate. The people who "have more money" are those out of the "teen" or "child" groupings, which I would definitely trust more in knowing what a good feature was from a bad one.MarioBros777 wrote:
Basically, those who have more money will judge how osu! is made better. Please prove me wrong.
CheeseWarlock wrote:
I'm fine with it.
Just don't make them stars.
I highly disagree with this because teenagers could prioritize the wrong thing and use all of his/her money on osu! and spam everything.peppy wrote:
Actually, I'd say this is quite accurate. The people who "have more money" are those out of the "teen" or "child" groupings, which I would definitely trust more in knowing what a good feature was from a bad one.
Most "new people" checking out osu! will not visit the Feature Requests board instantly to post new requests, in my eyes. This would also, like subscription, not be forced nor advertised.Yoshi348 wrote:
...at the same time I feel like a lot of other people will (especially new people checking out this osu! thing) and that it will turn them off of osu!
Why would you even do this? I don't even see the logic behind it. To be honest, if someone stops playing a free game because they find out... it is actually free because some people choose to help keep it running (?) then I don't actually want them here in the first place due to their brains not seeming to be switched on.Yoshi348 wrote:
I already know a few people who stopped playing osu! over the subscription thing
I really don't.Yoshi348 wrote:
I guess what I'm saying is that while I don't have a certain feeling that this is a bad idea, there are too many warning bells going off in my head for me to not say anything, if you understand what I'm trying to say.
Consider that osu! has been up to $3,000 in negative at the worst point in time which comes from my pocket, and I never even mentioned this until right now, I don't think you should have a concern for any kind of financial collapse. Leave the worrying to me unless I start telling you to worrynoxie wrote:
Make sure the site and game and everything won't run on the income of this... I've been on a site that failed now because they were running on donations and such and went way over budget with plans, This is what i never wanna see to happen with osu!
A pattern like this would be obvious to stop before it got out of hand. That said, kids with access to amounts of money that would cause such a problem should not have access in the first place. ie. their parents should probably be showing more care.noxie wrote:
I highly disagree with this because teenagers could prioritize the wrong thing and use all of his/her money on osu! and spam everything.
See this is not the angle I'm coming from. If you missed awp's last post:Guy-kun wrote:
I'm half-hearted about this, I still think that allowing people to sponsor something is commercialising the game and making the players with a great deal of money to spend 'those in control' and the rest of the community will go almost unheard.
People will sponsor other people's features. There may even be a condition invoked that limits how much you can sponsor your own features, or something similar.awp wrote:
I don't understand what all the worry is over. People aren't going to throw money at a feature unless they genuinely think it's quality. This isn't just some selfish, freebie want (such as starring a map). It is literally an investment.
I see this as an unnecessary extra step which would only serve to introduce bias.peppy wrote:
And remember this: I deny over 50% of features as being useless. If I don't see a feature benefitting the game and the community at a whole, it will not get consideration. This is merely an effort to prioritise the features which WILL be affecting and benefitting everyone that plays osu!.
Think of it more as "denial before it gets popular". No matter how much support there is, some features which I am strongly against (you probably know a few, but there aren't that many) will not be implemented. And I mean not unless someone murdered me and stole my identity and code.MetalMario201 wrote:
When real money is involved, people will think twice before sponsoring crap. A suspected useless feature might just turn out to be hugely popular, and it deserves the opportunity to be heard.
Of course, denial would be fair if the burden of implementation is too harsh and it only receives little support.
That could be arrange- I mean, that would never happen.peppy wrote:
not unless someone murdered me and stole my identity and code.
After reading these answers i'm for 110% supporting this!peppy wrote:
Consider that osu! has been up to $3,000 in negative at the worst point in time which comes from my pocket, and I never even mentioned this until right now, I don't think you should have a concern for any kind of financial collapse. Leave the worrying to me unless I start telling you to worrynoxie wrote:
Make sure the site and game and everything won't run on the income of this... I've been on a site that failed now because they were running on donations and such and went way over budget with plans, This is what i never wanna see to happen with osu!.
A pattern like this would be obvious to stop before it got out of hand. That said, kids with access to amounts of money that would cause such a problem should not have access in the first place. ie. their parents should probably be showing more care.noxie wrote:
I highly disagree with this because teenagers could prioritize the wrong thing and use all of his/her money on osu! and spam everything.
My thoughts exactly.Azure_Kite wrote:
Wow, it's been four years since this?