I'm totally agreeing.
I tried my first map about a week ago, and I had a lot of trouble findings how to do things...
As a new mapper, I had a pretty precise idea of what I wanted to do, but nothing I didn't realise that mapping needs both preparation and editing skills.
I think I'm not the only one who did the things wrong, so I'm wanna list the most important things that got me in trouble:
- BPM and offset setting.That might seems stupid, but i didn't got how the BPM thing was working, so I used an external program. Of course It didn't gave me the offset, so I leaved it blank, and the BPM was slighly too fast. Overall, that was a real pain, an I ended up placing precise circles using the 1/16 beat snap divisor. You can Imagine what happened to the song, at least I understand the big red message i got on my screen
- Sliders.Left click to place, right click to end, left click while placing to curve, double left click while placing to turn straight, scroll or use the timeline to make the ball goes back...
Alright, but how are you suposed to gess? I did my map with very few sliders, since I didn't got how it is working. Once again, you can easly imagine how is the map.
- Timing sections.1 hour to figure out how to place a kiai time.
Also the timing pannel is really hard to understand without any explanations, at least the wiki is full of very interested stuff
- Storyboards.Still need explanations
- DifficultyBecause I usually play in Hard/insane, I though it was a god idea to start with an insane map.
Do I really need to explain why this is a very dumb idea?
Well that's pretty much all there is to it.
Just wanted to say that i'm not angry or whatever, and I actually think the editor is really well made and powerfull, even if things are not very intuitive. I just want to help other people to avoid the trouble of being lost in all of the menus, because I know i'm not alone...
Btw sorry if my english is desirable, it's starting to be really late here.