Yo, as requested!
[General]
Please note that I consider this diff as the easiest in this mapset.
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Best of luck!
[General]
- Please, keep the Widescreen support disabled for all diffs. This feature is for widescreen storyboards only.
- Try fading your combo colours a bit. Current ones are too bright and may hurt players' eyes a bit (a specially while playing with dimmed BG).
- Consider adding dnb to the tags, I'm sure that this is related to the genre of the song and it may help players to find your map faster.
Please note that I consider this diff as the easiest in this mapset.
- Reducing AR to 5 and OD/HP to 4 would make the diff friendlier for the beginners. Moreover, the SV is also quite low and AR5 would fit with it perfecly.
- 00:10:371 (1) - this slider appears too soon after the spinner. It is okay for a normal, but not for the easiest diff. I recommend you to replace the spinner with a slider, so it would be much more playable and readable. Example
Note: 00:30:942 (1,1) - whoops, pretty much the same thing. - 00:11:742 (3,4) - minor - you can slightly improve your pattern by moving (4) down a bit. More natural transitions will give players more enjoyable gameplay. Example
- 00:17:914 (5) - the circle here feels too early. Please, try to remove it and the next circle. Instead of them, you can use something like an 1/2 slider started at 00:18:085. Example or alternative
Note: both of the example use Polarity to make the rhythm more understandable, so it should be okay for beginners. - 00:19:971 (3) - please, try to avoid changing the direction of the slider so suddenly. Try to make shapes of your sliders more smooth and natural, so newbies won't have troubles with reading your patterns.
Note: 00:46:028 (1) - whoops. Pretty much the same - 00:27:171 (2) - minor - the overlap with HP Bar looks rather messy and may trouble some players with custom skin elements a lot. Even with the default HP_Bar which is pretty small, the overlap looks messy, it may turn into a really bad thing with some custom skins! Screenshot showing the problem
- 00:41:914 (1) - I doubt that this shape is understandable enough for the easiest diff. You already have some tricky patterns like 00:39:857 (2,3,1) - but 00:41:914 (1) - can trouble beginners much more.
- 00:46:028 (1) - try to end the slider 00:45:514 - here and add a circle to 00:45:685 - so, the drums will be reflected properly. It is okay to use some 1/2s when they're really necessary and represent the song well enough.
The diff itself is not bad, but it needs to be easier in order to be considered as the easist diff. Or, alternatively, you can talk to -Asagi and consider making an Easy diff.
- Setting AR to 7 would create much more balanced mapset. But the problem is that AR7 seems too slow, try setting it to 7,5. It feels better and makes the spread a bit better balanced.
- 00:08:999 (1,2,3,4) - a spinner here would fit better, I feel like an intro to the song shouldn't be hardetr than the song itself. A spinner from 00:08:999 - and untill 00:10:028 - would be a nice idea, imo.
- 00:18:600 (1,2) - minor - a blanket here would look and flow a bit more natural. It is not a big deal, but it makes your diff look even prettier.
- 00:48:771 (1,2,3,4,1,2,3,4,1,2,3,4) - replacing then (or at least some of them) with a spinner would be a nice idea, I feel like this "stream" is too long and too hard for this kind of diff.
- 00:54:342 (1) - I would rather remve the last spinner and something similar to what was done in the Normal diff.
Nice diff with awesome flow. I liked how it flows and it was a pleasure to test it. Good job!
- 00:09:171 (3,4,1,2,1) - reducing distance of those 1/4 jumps would be a good idea since it feels kinda exaggerated and too hard for the beginning of the map. Players need some time to "feel" the map, so I would lower DS here to make the pattern more playable.
- 00:19:200 (4) - a circle here does not sound and feel reasonable enough. I recommend you to replace (3,4) with a single 1/4 slider in order to reflect the vocals. And maybe it'd be a good idea to reduce volume on 00:19:200 - a bit.
Note: 00:37:028 (4) - quite a similar thing happened here. I think you were trying to follow the drums, but it sounds really overmapped to me. Consider removing the circle here? - 00:54:342 (1) - if you've changed the spinner on the hard, you should remove/change it here as well, I think it is okay to keep the streams, but the spinner here sounds really out of place to me.
Quite a good diff, It was a really hard map for me but I had a lot of fun while testing it!
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Best of luck!