Ok, before I start, comments on the things Sey said.
Sey wrote:
To the next BN/QAT: Please check 01:50:557 (1,2,3,4,5,6) - in the Overdose and decide whether you define this stream as overmapping or not. It does not follow the 1/6 rhythm constantly, however it goes very well along with the streams before and after. I personally think a slider instead would destroy the whole pattern. - I personally think this would work better as a slider, as someone quite heavily against this kind of additional notes. Whilst I can kinda understand why you think it'd destroy the pattern, it can still be made to play nicely.
Also please see the timeline at 01:08:332 (2,3,4) - and make sure you agree with the 1/4 mapping or not, maybe it sounds slightly off. In the rain ursa mapped this on 1/2 ticks, the mapper decided to keep it for now because the overdose is supposed to follow a different style than the other difficulties, but I would appreciate someone to check this once more. - These sound a lot better on the 1/6 ticks here, with 2 on 1/6, 3 on 2/3, and 4 on 1/6 of the next bar.
Ok with that out of the way, let's get the mod started.
[Salad]
00:02:857 (5) - I feel like this sound is too weak for the distance it gives currently, it's quite a weak sound, yet this movement is quited difficult without dashing. Try x:288, maybe?
00:07:057 (3) - Same as above, try x:296.
00:07:957 (2) - This sound really isn't strong enough for a dash in my opinion, maybe x:280 would be better.
00:19:057 (5) - A slightly easier dash, maybe? Some salad players may have trouble getting this how it is now, try x:160 instead.
00:29:857 (1) - x:360 would be nice, as a slightly stronger dash could help in emphasising how strong this sound is.
00:39:457 (1) - This dash feels way too hard for a salad, even I nearly missed it on my first playthrough. Try x:56 instead, a lot more comfortable for a salad player.
00:43:507 (8,9) - Compared to the last notes, these ones are quite a bit weaker, so a smaller distance could better emphasise that. x:200 would work nicely.
00:52:657 (4) - Dash to this feels a tiny bit too difficult, maybe reduce it slightly to make it easier for salad players? Something like x:64 would work well.
00:57:307 (4) - Feels a bit weird to have such a strong note on a sliderend, but that might just be me... either way, a dash to this would be nice for consistency with the previous patterns. Try ctrl+g and then x:168, could play well.
00:58:657 (1) - x:240, to make these movements slightly easier for a salad player.
01:05:857 (1,2,3,4) - These could be a bit too hard for a salad player, as this patterning is quite difficult. Make them slightly more vertical for easier play.
01:17:257 (11) - A dash to this would be nice for consistency with your dash patterns earlier. Maybe do x:88.
01:40:957 (4,5) - A dash to 4 would really be nice, considering the pitch there, and the dashes you did earlier had them to this sound. You could Ctrl+H 4,5 and then move it to x:32, this would make the patterns nice to play whilst making this dash.
01:42:157 (1) - Dash to this would be nice to emphasise the kiai well.
01:45:757 (6,7) - Again, dash to match earlier patterns, try x:496, and then move 01:46:207 (8,9) - to x:136 to make sure this dash isn't too hard for a salad player.
01:50:557 (1) - x:240 would make the dash nice to play, as it currently isn't really necessary to dash to this.
01:51:757 (5) - Hmm, maybe x:448 to make a more obvious dash.
[Platter]
00:05:857 (3) - This note really doesn't sound that strong, are you sure about having a HDash to it?
00:13:657 (2) - Hmm, I think for consistency with the other notes like this, you should have a dash to this too. Try x:424?
00:38:257 (1) - Could try a HDash to this for the strong beat, you even added a finish here.
00:42:757 (3) - Feels a bit of a waste to have such a strong beat on a slider end, maybe try splitting this into two circles and have a dash to the second circle?
00:44:707 (2) - Dash to this feels a little too harsh, maybe reduce it to like x:216 to make it easier for a platter player.
00:47:557 (3) - Same as earlier, such a strong note as a slider end feels weird.
00:59:707 (6) - Distance to this feels a tiny bit too strong, x:72 would be better.
01:47:857 (3) - Again, jump to this feels quite strong for a non-HDash on a salad, maybe try something closer to x:208.
There's quite a few sections like 00:42:757 (3) - , could you try going through and changing them all up, if you agree with that point?
[Rain]
There are breaks in this diffculty, but not in any others, get rid of the ones here?
00:25:207 (1) - The jump to this feels a tiny bit too strong, maybe reduce to like x:352 to make flow more comfortable.
00:59:257 (5) - I think the sound on this head is strong enough for a HDash too, maybe do x:328?
01:46:207 (6) - HDash to this would be nice too, for the stronger sound here, and consistency with the other kiai.
01:47:407 (2) - Very difficult flow to this right now, decreasing the distance to something like x:400 makes the movement a lot more comfortable.
[Overdoze]
Look at stuff covered by what Sey said.
00:02:557 (5,6,7,8) - I feel like because of the strength of the hyper to this, the flow to the next slider is very difficult to hit, especially considering this is the intro. Try something like x:292.
00:16:057 (3) - Make a HDash to this at x:168, for consistency with previous patterns?
01:03:907 (3) - This note feels a bit too far out from the rest of this section right now, try x:352 instead?
01:24:457 (1) - This feels far too difficult to hit because of how precise you have to be for this jump, try reducing the distance slightly, something like x:420 feels a lot better.
Really good overdose overall, I love the style.
That should be it, done
