All mods done. ready for more!
pakein tag code peabilqiscutee wrote:
wa da hell
ok sisanya ga pake mungkin(?)LoveNoobPlayer wrote:
NMDari 00:10:293 - ~ 00:10:617 - Tambah LN di 4 ? buat apaan? D:
Dari 01:11:590 - ~ 01:15:482 - Gimana Dengan Ini ? , Jika Pakai ini , 01:15:644 (75644|1) - Move to 3
01:38:833 (98833|1) - Ganti LN Sampai 01:39:158 - mind=blown
Saat Pakai Playback Rate 50%, banyak menemukan keganjilan D:
00:04:617 (4617|1) - Delete , no sound
00:05:266 (5266|2) - ^
00:38:671 (38671|1) - ^
01:01:374 (61374|1) - ^
01:50:023 (110023|1) - ^
01:51:969 (111969|0) - ^
01:51:320 (111320|1) - ^
01:57:806 (117806|2) - ^
03:18:239 (198239|0) - ^
03:20:833 (200833|3) - ^
03:24:077 (204077|2) - ^ mungkin satu satunya yg ganjil disini itu telingamu yan :v/
wkwk sorry yg ini ga gw pake yaHDargh itu-itu aja ;-; , banyak note ghost, pasti puxtu ngerti deh ;3
iya yan.. gw ngeti bgt kokngerti bgt... *padahal ngga
Ini semua Diff hitsoundnya nya pada kemana ? wah bner ga beres telinganya ni anak ;D
going full mod on MXpuxtu wrote:
oh yeah maybe you can mods this one for meShikiNoHollow wrote:
ask me earlier if want longer modhttps://osu.ppy.sh/s/201333
specially for the MX
thank you
ShikiNoHollow wrote:
[HD]
good enough
*wahh knp ga ngmng ke gw aja luShikiNoHollow wrote:
like Puxtu say , MX got many prob ... i can say wrong note density
ngomong apaan.. diff lo udh bagus kokbilqiscutee wrote:
*wahh knp ga ngmng ke gw aja luShikiNoHollow wrote:
like Puxtu say , MX got many prob ... i can say wrong note density
.....ExUsagi wrote:
bikin 4K EZ dong... Bilqis x Puxtu.. <3 <3 <3
Splintr wot... how could be this retarded rebbit become those tertels sensei.. `-`puxtu wrote:
.....ExUsagi wrote:
bikin 4K EZ dong... Bilqis x Puxtu.. <3 <3 <3
thanks for mods master splinter
Thanks Modnya ExUsagi bikin nasi uduk lu gonta ganti nama baeExUsagi wrote:
ea..
buat diff bilqis mx, boleh baca chatlog gw sama puxtu :here16:25 puxtu: anda siapa? D:
16:25 ExUsagi: ==a
16:25 ExUsagi: ganti nama lagi gw puux
16:26 puxtu: D;
16:26 puxtu: btw req simple mods dong
16:26 ExUsagi: lague apeu
16:26 *puxtu is listening to [http://osu.ppy.sh/b/476761 Hanatan - Shiwa]
16:26 puxtu: inieu
16:26 ExUsagi: ileebaah~
16:27 puxtu: D:
16:27 ExUsagi: dowwnloading 50% left
16:28 *ExUsagi is playing [http://osu.ppy.sh/b/473855 Aoi Eir - IGNITE (TV size ver.) [Usagi's 7K Lv.26]] <osu!mania> |7K|
16:28 ExUsagi: T_T ajarin hiddenless
16:28 puxtu: T_T ajarin 7kess
NSFW chat
16:36 *ExUsagi is editing [http://osu.ppy.sh/b/476759 Hanatan - Shiwa [bilqis's MX]]
16:36 ExUsagi: 00:02:834 (2834|0) - strong beat, boleh 4 boleh 3
NSFW chat
16:36 ExUsagi: <3 your chart
16:37 puxtu: my pachart? D:
16:37 ExUsagi: D: nooo
16:37 puxtu: ;D
16:37 ExUsagi: 00:08:347 (8347|3) - gw pikir, tadinya setiap snare dikasih 3 notes
16:37 puxtu: sharing gapapa bang
16:37 ExUsagi: ==a disini mulai keliatan gk konsisten
16:37 ExUsagi: :v kamvret
16:37 puxtu: irc mod?
16:37 ExUsagi: hu'uh
16:37 ExUsagi: yg diff bilqis doang... >.>
16:38 *ExUsagi runs
16:38 puxtu: bilqisnya offline :/
16:38 ExUsagi: yowes, nanti chatlognya suruh baca
16:39 ExUsagi: 00:08:347 (8347|3) - ingetin yak, yg 2 2 kyk gini boleh dikasih 3 (ada suara snare, biar konsisten)
16:40 puxtu: roger that
16:40 ExUsagi: 00:13:212 (13212|3,13212|1) - nah disini nambah bingungin, ada suara cymbal, cuma 2 notes.. ==a
16:40 ExUsagi: tapi keliatan LNnya udah nunjukin itu cymbal
16:41 puxtu: patternya bilqis emg agak unik
16:41 ExUsagi: yup
16:41 ExUsagi: di sebelah cymbal, suruh add 1 notes lagi, + 00:13:212 (13212|3) - LN macem begini
16:42 ExUsagi: [http://puu.sh/b4kmO.jpg cymbals]
16:42 puxtu: ok
16:42 ExUsagi: 00:18:401 (18401|3) - same case, biarin bilqis yg nyari part yg serupa seperti ini
16:43 ExUsagi: gw suka cara bilqis nge layer piano.. =w=)b
16:43 ExUsagi: 00:24:725 (24725|0,25050|2,25374|1,25698|0) -
16:44 ExUsagi: 00:33:969 (33969|3) - balik lagi ke yg gw sebutin di awal, hard beat (yg biasanya ada di opening verse, chorus) boleh 4 notes
16:44 ExUsagi: 00:36:888 (36888|0) - snare 3 notes.. :3
16:44 ExUsagi: yup, simple review gw cuman itu.. sisanya bilqis jago lahh ngemap
16:45 ExUsagi: <(")
16:46 puxtu: ok post ke thread bang
16:46 puxtu: ntar gw kasi kudos
16:47 ExUsagi: ok
16:47 ExUsagi: gak mau nih diff lu gw simple review? yaudah.. ~~~~~~~~~~~~~~~~~~~~~`\ :v \
16:47 puxtu: jgn lupa di edit
16:47 puxtu: chat chat yg gak penting
16:47 puxtu: mau ~~~~~~~~ \:v/
16:48 ExUsagi: awkawkawkawkawkk
16:48 ExUsagi: tadinya mau sengaja gw lewatin.. <(")============== sampe sini yak! sisanya kebawah dibuang sayang=================
16:48 ExUsagi: map style lu boleh jadi niru dari bilqis ya? o__o
16:48 ExUsagi: 00:02:834 (2834|2) -
16:49 ExUsagi: strong beat padahal, bisa 3 notes tuh
16:49 *ExUsagi is editing [http://osu.ppy.sh/b/476760 Hanatan - Shiwa [HD]]
16:49 puxtu: D;
16:49 puxtu: bntar
16:49 ExUsagi: 00:03:806 (3806|1,4455|1,5104|1) - ==a dari awal udah di gempur sama triple notes.. haduuh
16:51 ExUsagi: verse awal boleh jadi udah upbeat, tapi kalo dari awal patternnya udah abis abisan, kesana kesananya bakal berasa sedikit kaku..
16:51 ExUsagi: (let's talking about physically, instead technically)
16:52 ExUsagi: 00:39:158 (39158|3) - tuh, mirip bilqis.. :v snarenya dikasih 2 notes, + 1 LN... awkwkwkwkwk
16:52 ExUsagi: *maksud gw cymbal
16:53 puxtu: ;w;
16:53 puxtu: bntar
16:53 puxtu: lg multi td ;w;
16:53 ExUsagi: ok
16:53 ExUsagi: bisa baca lagi dari awal
16:54 ExUsagi: 00:48:563 (48563|1,48563|3,48725|0,49536|3) - http://puu.sh/b4kOp.jpg
16:54 puxtu: ;w;
16:54 ExUsagi: seriusan, chart style lu mirip bilqis.. fixed
16:55 *puxtu bingung mulai dr mn
16:55 ExUsagi: dari gw is editing hanatan - shiwa [hd]
16:57 ExUsagi: lanjutin?
16:58 ExUsagi: 01:07:698 (67698|2,67698|1,68023|3) - http://puu.sh/b4kY3.png
16:59 puxtu: mind = blown
16:59 ExUsagi: -_- baca dari awal
17:00 puxtu: post di thread aja deh modnya ;w;
17:00 ExUsagi: o_o
17:00 ExUsagi: ampun
==amod[HD]
yg tadi kita curhatin di chatting >.>
bagi gw, hal yg agak ngeganjel cuma beberapa hal dibawah ini,
00:02:834 (2834|2) - add 1 notes // strong beat padahal, bisa 3 notes tuh
00:03:806 (3806|1,4455|1,5104|1) - tiap triple notes, hapus 1 notes // dari awal udah di gempur sama triple notes.. haduuh
00:39:158 (39158|3) - strong beat, add notes
02:33:320 (153320|3) - same case above ^ strong beat bisa 3 notes + 1 Ln (buat ngebedain snare & cymbal)..
00:48:563 (48563|1,48563|3,48725|0,49536|3) - http://puu.sh/b4kOp.jpg
01:07:698 (67698|2,67698|1,68023|3) - http://puu.sh/b4kY3.png
sisanya, bisa self improvement, kalo modders cuma bisa nyaranin sedikit hal.. :">
02:03:806 (123806|2,123806|1,124779|0) - http://puu.sh/b4lml.png
02:18:887 (138887|2,138968|1) - 02:20:185 (140185|2,140266|1) - common sekali, bisa dibuat kreasi yg lebih bagus (dont forget Pitch Relevancy)
03:05:266 (185266|1,185347|0,185590|1,185671|0) - ctrl + g
ok
[nom nom nom]
ok, gw gak bisa mod banyak banyak.. perfect weh lah (feel free to pass)
00:48:888 (48888|1,49050|2,49212|1,49374|2) - ctrl + h
01:33:320 (93320|1,93482|1) - to 3
01:49:536 (109536|2) - 01:54:725 (114725|1) - 01:59:915 (119915|1) - 02:05:104 (125104|1) - 03:09:969 (189969|3) - 03:12:239 (192239|3) - 03:17:752 (197752|2) - dan kawan kawan dengan pattern serupa, setelah LN berhenti, add 1 notes
03:16:131 (196131|0,196131|1,196293|3,196455|1,196455|0,196617|3,196779|1,196779|0,196942|3,197104|0,197104|1,197266|3,197428|0,197428|1,197752|2,198077|1) - CTRL + H
bikin 4K EZ dong... Bilqis x Puxtu.. <3 <3 <3 sebab sekarang ini, star diff NM kurang dari 2.0, harus bikin EZ
ok, its somehow turns into general mod.. -_-
good luck!
gw ga ngerti maksutnya tp entah knapa gw ngakak :vbilqiscutee wrote:
ExUsagi bikin nasi uduk lu gonta ganti nama bae
fix almost, update https://www.dropbox.com/s/s0qxlaobemftv ... D.osu?dl=0Takane6 wrote:
[MX]
00:10:942 - add note
00:11:590 - ^
00:13:536 - ^
00:15:482 - ^
00:16:131 - ^
00:17:428 - ^
00:20:023 - ^
00:21:320 - ^
00:22:617 - ^
00:23:023 - ^
00:27:320 - ^
00:27:806 - ^
00:32:185 - ^
00:34:131 - ^
00:34:455 - ^
00:35:104 - ^
01:02:023 - ^
01:02:428 - ^
01:02:996 - ^
01:22:536 (82536|1) - delete
01:58:942 (118942|1) - delete
01:59:268 - add note to 1
02:11:185 (131185|1) - delete
02:17:590 (137590|0) - delete
02:17:671 - add note to 0
02:18:888 (138888|3) - delete
02:18:969 - add note to 3
02:20:185 (140185|1) - delete
02:20:266 - add note
02:34:131 - ^
02:35:428 - ^
02:36:725 - ^
02:38:023 - ^
02:39:320 - ^
02:40:617 - ^
02:41:915 - ^
02:43:212 - ^
02:44:509 - ^
02:45:806 - ^
02:47:104 - ^
02:48:401 - ^
02:49:698 - ^
02:50:996 - ^
02:52:293 - ^
layering piano di setiap piano sound termasuk di awal buat consistensy,DE-CADE wrote:
Telat 20 hari ~
[bilqis's MX]
00:07:212 (7212|0) - Move to 2 ok
00:07:374 (7374|2) - Move to 4 ok
00:13:536 (13536|1) - Delete nope
00:19:212 - yg lain Double ini kok nggak ? added
00:22:942 (22942|3,22942|0,23266|0,23266|3) - Rapidnya gk usah berlapis ?
00:31:861 (31861|2,31861|1) - Normal Note nope
00:59:590 - Double kek sebelumnya suaranya ga terlalu keras, 1 note cukup
01:34:942 (94942|0,94942|2,95266|1) - Delete ok
01:34:942 - Add to 2
02:03:644 (123644|1) - Delete
02:03:806 (123806|1) - Move to 4 ok, i re-edit this partYa, ya , penggunaan note di perhatiin, kebanyakan low beat pake double, yang di awal awal cukup satu note aj udh cukup buat ngikuti gitar, gk usah layering pianonya, nanti jumlah note di awal/intro gk terlalu banyak trus pas di tengah udh banyak nanti kan enak mainnya, dri sedikit lalu banyak, dah itu aj good luck buat ranked ~
stop it, we're not a couple! XDKuo Kyoka wrote:
[Comment]
That's all xD Nice song from Hanatan, nice map and nice BG ♥ And nice couple too xD
Good luck on ranking~
it means the rest of it is good to go, right?Ryu Sei wrote:
oh dang I can't find it anymore sry
whoaahhh.. soooo bigg.....................puxtu wrote:
yosh, fixed all minor problems..ready for
thanks for suggestion mikemike91lau wrote:
Just suggest ~bilqis MX00:04:779 (4779|2) - remove
00:10:617 (10617|3,10942|0,11104|2) - remove
00:10:942 (10942|0,11104|2,14996|2,15158|3,15320|0,15482|0) - remove
00:17:104 (17104|0) - remove
00:23:590 (23590|0,23590|3) - LN end 00:23:752
00:25:050 - http://osu.ppy.sh/ss/2026174
00:27:158 - 00:27:482 - add a note and 00:28:293 - remove 1
01:09:969 - add
01:14:833 (74833|0) - remove
01:19:374 - http://osu.ppy.sh/ss/2026445
01:22:942 - add
01:27:806 - http://osu.ppy.sh/ss/2026462 ? Harder
01:38:833 (98833|0,98833|3) - LN end 01:38:996 ?
01:42:239 (102239|0) - remove
01:44:833 (104833|1) - ^
01:45:482 (105482|0) - remove
01:48:888 (108888|0) - ^
01:49:861 (109861|2,109861|3) - why double
01:51:806 (111806|0,112617|1) - remove
01:53:104 - http://osu.ppy.sh/ss/2026504
01:56:996 (116996|0) - remove
01:58:131 - add 1 note
03:05:671 (185671|2) - remove
03:45:969 (225969|2) - change to long LN that end LN at 03:48:563 for ending
thanks for mod sir.- [ S o r a ] - wrote:
xD
hi~ puxtu
fast mod xD
[HD]
00:02:834 (2834|2,3806|1,4131|1,4455|1,5104|2,5428|2,6401|1,6725|0,7050|2,7698|1,8023|2,8996|2,9320|0,9644|3,10293|1,10617|3,11590|2,11915|1) - remove all these yes sir
00:15:806 (15806|1) - this LN unnecesary remove no sir, piano sound, sir
00:26:185 (26185|3) - this too xD ^
00:33:158 ~ 00:33:969 - lol too fast SV
change this
00:33:320 - add SV 0.50x
00:33:482 - add SV 0.60x
00:33:644 - change 1.30x to 0.80x
00:33:806 - add SV 1.10x ok sv effect looks cool now, sir
00:33:969 (33969|3) - remove this and 00:33:158 (33158|3) - change to LN instead and end at 00:33:969 - (seem cool now xD) yes sir
00:39:077 (39077|1) - unnecesary , remove it , i guess that's a no from me, sir
[bilqis's MX]thanks sora, update via pm in game :p
remove these SV 01:28:779 ~ 01:32:833 - make player confuse (try to change it faster >> 0.85x / 0.90x seem better)
a little check lol ok thank you
01:41:752 (101752|2) - remove no
01:50:833 (110833|2) - here too
xD
well, hate you too..bilqiscutee wrote:
i hate you puxtu
thanks for your mod and your stars, yumiREDYUMiKA wrote:
[4K EZ]
Good♥
01:28:455 (88455|0) - not good taste? extend this end point to 01:28:942 - OK
02:54:077 - remove SV x0.75 changing, that's not appropriate setting for novice player. OK
[4K NM]
Almost perfect♥
01:33:644 (93644|1) - The pattern combined some notes between both the LNs are a little tricky.
I suggest you remove this one. yes just indicated, it's normal difficulty. OK
[4K HD]
Perfect mapping♥
00:23:590 - If you set kinda SV or something else on this point,
...why didn't you insert these SV to 00:28:779 - & 01:44:023 - ? I wondered because, in this part 00:23:590 - the music is totally "stop" and I think it's different from this part 00:28:779 - & 01:44:023 - where the music is still go on
00:48:401 - ~ 00:49:536 - really good<3
[4K MX]
let me fix this for bilqis
00:12:766 (12766|2,12847|0) - remove these notes because a little overmapped compare with backsounds
and move 00:12:725 (12725|3) - to column 3 is comfortable to play.ok
sorry i don't follow the vocals soundKawaEE wrote:
HI~
i think mod
HD
00:33:649 - F_key longnote 1add (~00:33:969)
03:03:806 - 1add
03:04:131 - 1add
03:12:725 - 1add
03:12:888 - 1add
03:45:320 - 2add
u r song note beat good..
u r song good luck XD
thanks dude, I really appreciate it1164530434 wrote:
hi~puxtu
I think it's better adding drumsounds.![]()
so here are my drumsounds mod.
And drumtrack for review
http://puu.sh/cesCA/a496aacb84.rar
Nice map!~
No good luck. Just go for rank/
lololollZan - wrote:
it should be [bilqis' MX] i think
w/o 's' after 'koma atas'
lololololol RIP english
im done
thanks yumi ~REDYUMiKA wrote:
R☆Yumi's Specific 4K Chart Recheck (Column:1,2,3,4)
---> Type:GM, Language:
[bilqis's MX]
1. 00:02:834 - ~ 00:13:212 -2. 00:13:212 - ~ 00:18:401 -
- just balanced as MX. (e.g.1) would be a reasonable placement, also playable for high-player.
3. 00:18:401 - ~ 00:23:590 -
- 00:18:401 (18401|2) - the start of LN should be regarded as the stuff equal to normal note.
the existing 2-objects are already assigned to the sounds each other. just this one might be good to remove.4. 00:23:590 - ~ 00:33:158 -
- 00:22:779 (22779|2) - why did you maintain this? It looks like something is wrong imo.
In most cases what you go against the main rhythm will make it more worse. (e.g.2)5. 00:33:158 - ~ 01:07:698 - (kiai time)
- 00:24:725 (24725|3) -, 00:30:725 (30725|3) - remove them to take a consistency each other. no, there have bass sound
6. 01:07:698 - ~ 01:18:077 -
- several LNs are used by unique usage, but that's comfortable to pass.
00:48:806 (48806|1,48888|3,48888|2) - I'm not 100% sure that.. I suggest you take a relevance. (e.g.3)
00:57:969 (57969|3) - move to 2, add a pitch against the notes of 00:57:320 - ~ 00:57:644 -
01:02:428 (62428|1,62509|0) - Ctrl+J would be good to change the existing hand balance for the internal column.
01:05:671 - add a note to 37. 01:18:077 - ~ 01:28:455 -
- Looks good.
8. 01:28:455 - ~ 01:33:644 -
- 01:28:131 (88131|0) - it's too obscure to hear the drums as double-notes. I suggest you remove.
9. 01:33:644 - ~ 01:38:833 -
- almost good what you got, just I don't know whether 01:32:996 (92996|0) - is appropriate or not.
10. 01:38:833 - ~ 01:49:212 -
- Looks good.
11. 01:49:212 - ~ 02:22:942 - (kiai time)
- well, that's a little aggressive part than No.4
12. 02:22:942 - ~ 02:33:320 -
- 02:04:050 - ~ 02:04:779 - take a relevance for the drums. (e.g.4)
13. 02:33:320 - ~ 02:54:077 -
- Looks good, also SV is acceptable.
14. 02:54:077 - ~ 03:04:455 -
- 02:33:320 - ~ 02:42:239 - / 02:43:698 - ~ 02:52:617 - what an obvious changes.. it's not like you.
15. 03:04:455 - ~ 03:35:590 - (kiai time)
- placement is no problem, but the existing volume is too loud.
16. 03:04:455 - ~ 03:45:969 -
- 03:06:401 - ~ 03:07:050 - these 1/8 stairs are the most advanced pattern in your chart. actually I have thought whether they would be appropriate as for the rank since I checked it. we might be able to approve them in the case that you remove some notes which have no sense. (e.g.5) make them more simple but 03:06:320 - is regarded as the stuff equal to beat.
03:11:388 (191388|2) - so obscure sounds, and I feel a little uncomfortable to pass it. move to 03:11:347 -
03:16:293 - ~ 03:17:428 - it seems like your placement apparently make them a bit uncomfortable. (e.g.6)I hope it will be helpful, Good Luck
- 03:40:779 - ~ 03:45:969 - remove this kiai time, too short.
03:43:861 (223861|1) - remove it, and 03:43:942 (223942|2) - move to 2*Mods Quality Feedback*
・Overview
Since the start of the activity I have mostly received a comment to own mod though, I feel sometimes feedback is a little insufficient between the mapper and modder when I think one's comment over again. mod should be the stuff that is always recognized as a simple reference, or a just suggestion toward the mapper, no matter what it hurt you with kinda aggressive phrase. however we have to know one's honest thoughts about the processed mods for example what did you get, or how did you receive.Don't hold me back. I'm not gonna get a false evaluation. Strict opinion will make me more strong.
Note : ★☆☆☆☆ < (Low) < (High) < ★★★★★
1. how many useful tips did you get from my mod?
[list:1337]★★★★☆2. were you able to understand the mod's meaning or intention easily?
★★★☆☆3. was I able to satisfy you with the existing contents?
★★★★☆4. what do you have a concern about your chart now?
*im just concern its a lil bit overmap :v*5. do you have a point which need the check further?
*about chart placement,*・Information
I will change these questions depending on the situation, and surely feedback them for you guys.~ Since 2014,12,14 ~
ada yg ga, knp?puxtu wrote:
itu lo pake semua modnya?
what's your point?Spy wrote:
I just come here for warning someone,don't satirize someone's mod in your stubborn opinions.
done~puxtu wrote:
Sebutin mana yg ga lo pake pea
Kasi alasannya jg knp ngga lo pake
Anyway yumi, thanks for re-check
*gives 5 stats
Ok thx beb *hugs*bilqiscutee wrote:
done~puxtu wrote:
Sebutin mana yg ga lo pake pea
Kasi alasannya jg knp ngga lo pake
Anyway yumi, thanks for re-check
*gives 5 stats
Actually I'm not mean you.puxtu wrote:
what's your point?Spy wrote:
I just come here for warning someone,don't satirize someone's mod in your stubborn opinions.
I don't satrize yumi's mod.
then who?Spy wrote:
Actually I'm not mean you.puxtu wrote:
what's your point?
I don't satrize yumi's mod.
Well,I shouldn't say it obviously,there was a person focus on "overmap" to satirize someone because his map ever got same comment.puxtu wrote:
then who?
==a i think i know who.. and this paragraph below actually is for the 'one' that we mention...Spy wrote:
Well,I shouldn't say it obviously,there was a person focus on "overmap" to satirize someone because his map ever got same comment.
wat no.. :v impossibrupuxtu wrote:
god dammit usagi, go be a BAT already
I agree!!puxtu wrote:
god dammit usagi, go be a BAT already
thanks manExUsagi wrote:
hey hey cool down guys.. i believe it's kinda wrong to call this mapset is overmapped.. this chart has a great rhythm that synced with the music, everything makes the song more lives, the pattern's makes sense too... it's not about how to make a beauty look on the patterns, but how to make the patterns give a harmony to the song.. i do believe this mapset is successful overall...
but still, i also believe that overmapping in any way is not good either.. at least, please, if this chart is overmapped, give the charter reason and explanation which part was overmapped, and why it should be fixed, in this case, we need more 'real' modders who able to mod in 'real' way....
i aware the charter is now give up with their chart already, they demotivated by this experience...
please, we, as a charter want to listen your explanation & your feedback, we don't need this 'overmap' word, it wont change our map.. we don't need a drama too.. I'm totally agree with this guy. READ THIS CAREFULLY PLS
[HD]
you said you layer the guitar rhythm, well that's kinda make sense.. but some part actually have no cue sound for the guitar sound.. (this also what the other people thinks as overmap, but lol no), the rhythm itself is actually make sense because of those ghost notes.. well i'll point out those ghost notes below..
00:19:536 (19536|0) - 00:20:833 (20833|3) - 00:22:131 (22131|1) - 00:22:455 (22455|1) - 00:26:347 (26347|1) - you can use 'Open Difficulty As Reference', and pick Bilqis's MX.. those are actually have no cue sound.. arite remapped this part
[Conclusion]
do a self mod, and find more ghost notes to remove.. it's actually allowed to put some ghost notes, and actually it's ok to overmap a bit, but if the ghost notes & overmap is occurred in most part of this chart, that's what we should worry about.. DONE
and if you want an answer, is this map is overmapped, or this is bad chart for rank? i am sure i already mention it above, everything is fine actually..
find at least 3 or 4 recheck for HD & MX diffs from the expert if you still aware of this overmap issue.. :u ok I'll find some expert
and don't worry, you got my full support for this mapset..
hmm... as player.. i want to see this ranked.. so good luck!
*wishes grantedpuxtu wrote:
god dammit usagi, go be a BAT already
ExUsagi wrote:
==a i think i know who.. and this paragraph below actually is for the 'one' that we mention...Spy wrote:
Well,I shouldn't say it obviously,there was a person focus on "overmap" to satirize someone because his map ever got same comment.overload moe moe kyunhey hey cool down guys.. i believe it's kinda wrong to call this mapset is overmapped.. this chart has a great rhythm that synced with the music, everything makes the song more lives, the pattern's makes sense too... it's not about how to make a beauty look on the patterns, but how to make the patterns give a harmony to the song.. i do believe this mapset is successful overall...
but still, i also believe that overmapping in any way is not good either.. at least, please, if this chart is overmapped, give the charter reason and explanation which part was overmapped, and why it should be fixed, in this case, we need more 'real' modders who able to mod in 'real' way....
i aware the charter is now give up with their chart already, they demotivated by this experience...
please, we, as a charter want to listen your explanation & your feedback, we don't need this 'overmap' word, it wont change our map.. we don't need a drama too..
oh well, i will re-check this chart anyway..
[Bilqis's MX]
the last 1/8 stream & 1/4 burst after 03:04:455 (184455|1,184455|0,184455|3,184455|2) - obviously needs to be nerfed down
03:05:185 (185185|2) - remove
03:06:158 (186158|2) - remove
03:06:401 (186401|3,186442|2,186482|1,186523|0,186563|3,186604|2,186644|0,186685|1,186725|2,186766|3,186806|0,186847|1,186888|3,186928|2,186969|1,187009|0) - i believe this is correct, but with some 'unique' thought in particular way, this also the part that peoples thinks it's "overmapped".. but lol no, it's just a diff spikes imo, and i believe this is fitting with the music rhythm.. i suggest you to layer the percussion only http://puu.sh/dGrqF.jpg
03:11:374 (191374|2,191428|3,191469|2,191509|1,191550|0,191590|3,191631|2,191671|1,191712|0,191752|3,191752|2,191833|0,191833|1) - this parts a have a bit awkward rhythm imo, the piano roll seemed to be 1/12 bsd too... :v http://puu.sh/dGrwr.jpg < to avoid diff spikes
03:17:266 (197266|1,197347|2,197428|3,197428|1,197752|0,197752|2) - ctrl+H?
03:22:454 (202454|3,202454|2) - inaudible, remove
03:43:861 (223861|1) - ^ same, remove
applied all thank you o/
[HD]
you said you layer the guitar rhythm, well that's kinda make sense.. but some part actually have no cue sound for the guitar sound.. (this also what the other people thinks as overmap, but lol no), the rhythm itself is actually make sense because of those ghost notes.. well i'll point out those ghost notes below..
00:19:536 (19536|0) - 00:20:833 (20833|3) - 00:22:131 (22131|1) - 00:22:455 (22455|1) - 00:26:347 (26347|1) - you can use 'Open Difficulty As Reference', and pick Bilqis's MX.. those are actually have no cue sound..
[Conclusion]
do a self mod, and find more ghost notes to remove.. it's actually allowed to put some ghost notes, and actually it's ok to overmap a bit, but if the ghost notes & overmap is occurred in most part of this chart, that's what we should worry about..
and if you want an answer, is this map is overmapped, or this is bad chart for rank? i am sure i already mention it above, everything is fine actually..
find at least 3 or 4 recheck for HD & MX diffs from the expert if you still aware of this overmap issue.. :u
and don't worry, you got my full support for this mapset..
hmm... as player.. i want to see this ranked.. so good luck!
LOL[FX] AEM wrote:
03:31:374 - add 2nd note. :: OH, LISTEN TO THE SINGER, SHE IS CU****G
wow a good mod, but sorry i cant reply because of my stupid connection[FX] AEM wrote:
as puxtu's request.
[MX]
00:04:455 (4455|0) - change to normal note :: is there a reason why you map a LN here?, i would map like this at this part http://puu.sh/fAmIT/733caef83a.jpg
00:11:104 (11104|0,11590|3) - do something about this :: you follow the drums and piano at this part, and vocal notes coming out of nowhere. I would feel a lot better if I mapped only drums and piano here.
00:14:833 (14833|0) - change to normal note :: same as 00:04:455 (4455|0) -
Consider 00:12:239 - http://puu.sh/fAnwX/45f6514205.jpg :: I just feel better with this pattern.
Consider 00:16:617 - http://puu.sh/fAnG1/b47a5df600.jpg :: I think you forgot a note here
00:18:077 - add 4th note, 00:18:158 - add 1st note, 00:18:239 - add 4th note :: This is a MX diff, so I think this is not a big problem here.
00:19:698 - add 2nd note. :: listen to the music, the singer is about to burst out. lol
00:20:996 - ^
00:23:915 (23915|1) - change to LN ends here 00:24:239 - , and 00:24:239 - add 4th note. :: this is somewhat a catchy pattern, I don't know what does it called, but i called it like a Hold & Release pattern.
00:28:536 (28536|2) - delete :: no Snare-like sound here.
00:29:104 - same as 00:23:915 (23915|1) - :: but just a LN.
00:29:752 - add 3rd note. :: there is a sound here.
00:30:077 - ^
00:32:347 - http://puu.sh/fAoEb/86161adcf2.jpg :: is there a reason why you spread these notes like that?, and 00:32:671 (32671|3) - change to normal note :: is there a reason why you map a LN here too?
00:39:158 - change to LN, ends here 00:39:482 - :: in HD diff, there's a LN but why in MX diff doesn't have a LN?
Consider 00:40:617 (40617|2) - move to 2nd :: this is quite confused while playing for me. Just me though.
00:40:617 (40617|2,46617|1,46942|0,47590|1) - :: same as 00:11:104 (11104|0,11590|3) -
00:48:806 - http://puu.sh/fApmv/9b5c7343d3.jpg :: This part is almost exactly the same as HD diff, so add mote notes should not be a problem here.
00:55:698 - http://puu.sh/fApBt/bfa61d56f6.jpg :: No need to shorten these LNs. Personally, If you map a pattern like this will be better.
01:04:617 - add 1st note, and 01:04:779 (64779|0) - change to 3rd. :: Emphasize a bit.
01:17:915 (77915|0,77996|1) - move to 3rd, and 01:18:077 (78077|2) - move to 2nd. :: a tricky note here. well, at least it fun for fingers.
01:21:969 - remove 2nd or 3rd note. :: the beat is not that HEAVY.
01:23:266 - ^ :: but 2nd or 4th note.
01:24:563 - ^ :: but 1st or 4th note.
01:25:861 - ^ :: but 3rd or 4th note.
Consider 01:27:806 - http://puu.sh/fAqif/b091daa00e.jpg :: Personally, I like this pattern more.
01:36:563 - add 2nd note. :: EMPHASIZING.
01:37:861 - add 3rd note. :: ^
01:38:023 (98023|0) - delete :: i can't hear anything.
01:38:104 - http://puu.sh/fAqCl/a362eca3c8.jpg :: This is what i can hear, and my pattern too.
01:48:888 - http://puu.sh/fAqJB/745f5c8d64.jpg :: Almost exactly same as HD, so i do something with this.
01:49:536 - add 1st note. :: EMPHASIZING.
01:50:509 (110509|1) - delete :: It's not that heavy.
01:51:806 (111806|3,111806|1,111806|0) - delete 1 of them (remain 1 LN.) or rearrange this part. :: You can skip this, if you want to refer these notes to the vocal.
01:59:428 - :: you can map like 01:17:915 (77915|0,77996|1) -
02:01:212 (121212|1) - move to 3rd. :: this 02:01:374 (121374|1) - is going to confuse your finger.
02:03:644 - map like 00:48:401 - :: Is there a reason why you don't map like what you did?
02:04:455 - add 4th note. :: similar to 00:48:888 -
02:05:104 - add 3rd note :: EMPHASIZING.
02:06:077 - remove any of them (remain LN) :: It's not that heavy.
02:06:401 - add 3rd note. :: EMPHASIZING.
02:06:563 - check this :: I think there is something might goes wrong here. Too loud.
02:08:509 - add a note :: in HD, it has. but why MX don't have a note here?
02:11:266 (131266|0) - delete :: It's not that heavy.
02:12:888 - add 3rd note. :: EMPHASIZING.
02:15:969 (135969|3) - delete :: It's not that heavy.
02:16:617 - and 02:16:942 - add a note. :: why don't you keep the flow like in HD diff?
02:17:752 (137752|1) - delete :: It's not that heavy.
02:18:725 - add 2nd note. :: EMPHASIZING.
02:24:563 (144563|1) - move to 3rd note. :: The next note is not the same as THIS NOTE.
03:04:779 - add 4th note. :: EMPHASIZING.
03:05:266 - like 00:18:077 - but longer. :: more FUN. :p
03:07:536 - add 1st note. :: I'm a drumer, and I find this EMPHASIZING.![]()
03:08:347 (188347|0) - delete :: not that heavy, and apply a bass.wav to another note.
03:08:509 - like 03:07:212 - :: LET'S ROCK!
03:16:131 - http://puu.sh/fAsFD/a5f752c768.jpg :: I think the drumer is having fun here. lol
03:21:158 - add 3rd note. :: did you forget a note here?
03:25:536 - add 2nd note. :: did you forget a note here?
03:27:320 - add 2nd note. :: EMPHASIZING.
03:27:806 (207806|0) - change to LN, ends here 03:28:131 - :: it's a bass.wav but I combine this note as both piano and bass.
03:29:104 (209104|0) - delete :: not that heavy.
03:29:428 - add 3rd note. :: EMPHASIZING.
03:31:374 - add 2nd note. :: OH, LISTEN TO THE SINGER, SHE IS CU****G
03:44:671 - add 4th note. :: EmPhAsIzInG.
i think you wont come here :vReikosaka wrote:
blue is important things that you should change
red totally unrankable
[MX]
i like how you map it , it's almost perfectly placed. where some your sampleset doesn't placed properly. so i try to make sv for this diff and it's good.
the speed change itself seems not smooth ( i will plan to make it more good if you like it ) .
00:18:725 (18725|2,19050|0,19374|1,19698|2,20023|0,20347|0,20671|2,20996|1,21320|3,21644|0,21969|3,22293|3,22617|1) - this cymbal sampleset actually doesn't represent the song's cymbal, so better remove it
00:23:590 (23590|0,23590|3) - change this to normal note. and set sv by 0.50x in 00:23:590 - and 0.75x in 00:23:915 - . because the hold note that you're using seems to not work for drum.
00:28:779 (28779|3,28779|0) - same like before, change to normal note and set sv by 0.50x in 00:28:779 - and 0.85x in 00:29:104 -
00:31:374 - add sv by 0.90x
00:33:644 - add sv by 1.0x (as default speed)
00:55:942 (55942|1) - i see this note work for piano sound, but the most piano sound that you're presenting is hold note. it's hard to noticeable and it will make the player confused how this note work for. so my suggest is remove or make this to hold note.
01:38:833 (98833|3,98833|0) - change to normal note, and set sv by 0.50x and 0.75 between 1/1 (same with the early suggest)
01:44:023 (104023|0,104023|1) - change to normal note and set sv by 0.60x and 0.85x between 1/1
01:46:617 - add sv by 0.90x
01:48:563 - add sv by 1.0x (as default speed)
02:11:185 (131185|1) - this keep bugging me :/ , remove this would better.
02:21:644 - add sv by 0.50x then 0.90x in 02:22:293 -
02:22:942 - add sv by 0.75x after that add 0.85x in 02:33:320 - (the phase where the reff going to blow, ahh i don't know how to tell it lol)
02:54:077 - heavenly moment, so add sv 0.65x
03:02:833 - add sv by 1.0x (this would make the note to not bump)
03:29:104 (209104|2) - again, where the cymbal are supposed to use at finish in this song. (the drum rule can't doing hihat - snare - cymbal at once lol . also it's hand logic)
03:35:590 - add sv by 0.90x
i would greatly appreciate if you guys made your replies line per line, instead of just saying "almost all of them were applied/rejected some". we modders took quite a lot of our time in modding and the least we can expect is for you to say what exactly you've applied and what's not.col: 1|2|3|4
applied all except that gets a reply[AyanoTatemaya] wrote:
do not update this~
currently modding atm...
will edit this as soon as im finished.
hi pux. here's your urgent mod as requested.
i read the previous post, and there seems to be a drama going on~ oh welli would greatly appreciate if you guys made your replies line per line, instead of just saying "almost all of them were applied/rejected some". we modders took quite a lot of our time in modding and the least we can expect is for you to say what exactly you've applied and what's not.col: 1|2|3|4
[bilqis' MX]
(so many puush)
the pattern, tbh, needs to be improved a lot. so~ here.
od = 7.5. there's a considerable amount of lns on this diff, coupled with the fact that this is a 4K diff.
i'll try to make your patterns more comfortable (avoiding unnecessary jacks, since this is a nice and calm song) and follow the correct melody of what the song is trying to say.
00:03:644 (3644|0,3806|1) - swap col, then move 00:03:969 (3969|0) - to 2. even though you probably meant the jacks to be there 'cause of the basskicks, considering that the note density is kinda high, we may need to balance the pattern a little bit.
00:04:293 - to 00:05:915 - you might wanna rearrange it to this~ http://puu.sh/fDl35/b4fe32c68c.jpg (note that i made a note in 00:04:455 - into a ln). make it more pitch relevant and more balanced.
00:06:077 (6077|0) - move to 3 to avoid the unnecessary 3 jacks
00:06:563 (6563|3,6725|2) - swap col, to mirror 00:07:374 (7374|0,7374|3,7698|1,7698|2,7698|3) -
00:08:023 (8023|0,8347|1) - swap col, then move 00:08:509 (8509|2) - to 2.
00:08:833 (8833|0) - move to 2
00:09:969 (9969|3) - move to 3
00:11:104 - http://puu.sh/fDm7D/c18bc681a0.jpg better flow.
00:12:725 - http://puu.sh/fDmzV/572df58558.jpg
00:14:996 - http://puu.sh/fDmSj/578117cfaf.jpg (best to follow the pitch of the vocals here, more comfortable and balanced)
00:15:806 (15806|0,16293|2,16455|1) - move to 4, 2 and 4 respectively. the previous pattern at 00:16:455 - doesnt complement this part of the song imo.
00:17:104 (17104|1) - idk, it might just be me, but i feel that this ln isnt necessarily needed at this point. and since there's no basskicks (only the bass guitar) on 00:17:266 - a single note will suffice. move 00:17:266 (17266|2) - to 2
00:17:266 (17266|1,17428|2,17590|2) - ctrl+h. better flow~
00:22:293 (22293|3) - move to 2.
00:23:347 (23347|1) - remove. no sound. (played at 25%)
00:24:725 (24725|0,24725|3) - ctrl+h for pitch relevancy
00:26:185 (26185|2,26509|1) - ctrl+h
00:26:833 - http://puu.sh/fDp0B/5f8f72268b.jpg
00:29:915 - add a note at 1
00:33:158 (33158|2) - move to 2 no, its fine keep on 3![]()
00:35:915 (35915|0) - move this to 3. makes more sense that way. no, i dont want make hammer
00:37:698 (37698|2) - remove, then move 00:37:698 (37698|1) - to 3. 1 note here is enough. re-arrage this
00:40:374 - add a note at 2.
00:43:212 (43212|3) - move to 3
00:43:698 (43698|0,43698|1,43861|3,43861|2,44023|0,44023|1) - kinda weak pattern in terms of coherence to this part. i suggest http://puu.sh/fDqvH/3ff3c98d82.jpg
00:45:969 (45969|0) - end this at 00:46:131 - . better if you follow the piano here instead of stacking another instrument, which in this case is too minute/soft.
00:47:104 (47104|3) - remove. then move 00:47:104 (47104|1) - to 3. remember, this is a 4k, and there's only a limited no of cols available. so try not to make some of your patterns cramped.
00:47:590 (47590|2) - ^, plus this is only a basskick, not a drumclap. 2 notes would suffice.
00:47:752 - http://puu.sh/fDrpj/2643ea7a34.jpg
00:48:806 - http://puu.sh/fDs09/1e4fd1ab04.jpg
00:50:833 - http://puu.sh/fDslh/ce36cff834.jpg
00:52:131 (52131|3) - move to 1, move 00:52:131 (52131|2) - to 4, then add a note on 00:52:293 - at col 3
00:52:942 - http://puu.sh/fDsS1/8c9ab83e00.jpg
00:57:320 - remove 00:57:320 (57320|2) - , then http://puu.sh/fDt9F/d9fd281f5f.jpg
01:02:428 - http://puu.sh/fDttb/1df3f48bcc.jpg
01:08:996 - http://puu.sh/fDugP/85c6a945c3.jpg
01:15:644 (75644|3) - move to 3
01:17:428 - http://puu.sh/fDuKD/d17f586185.jpg
01:19:698 (79698|3) - turn into a single note, then move 01:20:023 (80023|2) - to 4 and finally turn 01:19:861 (79861|2) - into a 1/2 ln.
01:21:969 - http://puu.sh/fDvK3/ca78f58c98.jpg
01:27:806 - http://puu.sh/fDwgt/f140c8a024.jpg
01:32:996 - better if you let the lns represent the vocals, while the single notes represent the piano. so, herehttp://puu.sh/fDx3j/5207ab7e3a.jpg
01:39:969 - http://puu.sh/fDxwf/9aac48b16a.jpg
01:41:590 (101590|1,101752|2) - swap col then 01:41:915 (101915|3,102077|2) - swap col
01:43:698 (103698|1,103698|2) - move to 1 and 4 to accent the drumclap
01:42:725 - http://puu.sh/fDybN/2f23ce489b.jpg
01:45:158 - http://puu.sh/fDyD7/23cfba7b0c.jpg
01:48:239 (108239|2) - remove, then 01:48:239 (108239|3,108563|2) - swap col
01:48:725 (108725|0) - move to 3, then 01:48:806 - note at 1
01:49:861 (109861|3) - single note, then move 01:50:185 (110185|1) - to 4
01:50:996 (110996|0) - remove, then turn 01:50:996 (110996|1) - into a 1/2 ln and move 01:51:158 (111158|2) - to 1
01:52:131 (112131|2) - move to 2, then 01:52:293 (112293|1) - remove
01:52:779 - http://puu.sh/fDzKp/f373cdb040.jpg - it feels better if you follow the vocals for the lns in this part. also, i've remove some notes for the snare. they can be justified since this is only a 4k diff, and removing it would be a great trade-off between overmapping and playability+comfortability.
01:54:401 (114401|1,114401|0,114725|1) - then swap cols
01:57:482 (117482|1) - remove, then move 01:57:482 (117482|2) - to 2. and then, 01:57:806 (117806|2,117969|1,118131|2) - swap cols.
02:03:482 (123482|1) - move to 4
02:06:563 (126563|2) - remove
02:07:050 (127050|2) - ctrl+h
02:08:671 (128671|1) - move to 3
02:11:185 (131185|1,131266|2) - move 1 space to the left
02:14:833 (134833|0) - move to 2
02:16:617 (136617|2) - move to 4, then 02:16:779 (136779|1,136942|0,137104|1) - swap col
02:17:266 (137266|2,137428|1,137752|2) - ctrl+h, then add a note on 02:17:752 - at col 3 to emphasize the finish~
02:19:050 (139050|0) - better if you move this to 02:18:969 - at the same col to accent the snares. 2 notes at 02:19:050 - will do even if this is a drumfinish (since they're both lns)
02:22:293 - http://puu.sh/fDBjD/f1a598d177.jpg you might wanna tweak the sv at this part to accomodate this change.
02:26:347 (146347|3,146509|2) - ctrl+j
02:28:942 (148942|0,149104|2) - ^
02:32:023 - http://puu.sh/fDC4L/ec81949a66.jpg
from 02:34:617 - to 02:42:077 - you might wanna consider remapping the said part, esp the lns.
02:45:969 - you can add a note here
02:47:266 - http://puu.sh/fDCsn/5a69642838.jpg
02:48:563 (168563|1) - move to 4
02:49:698 (169698|2,169861|1) - ctrl+h
02:50:833 (170833|1) - move to 3
02:52:779 - http://puu.sh/fDCK1/f5d761cb35.jpg
02:59:266 - http://puu.sh/fDCXP/d57d215d7e.jpg
03:05:752 - add a note at 1
03:06:239 (186239|1) - since you're following the drums here, remove, then add a note at 03:06:322 - on 2
03:06:806 - note at 4, then 03:06:888 (186888|3) - move to 2
03:07:212 (187212|3) - move to 2, then a note at 03:07:374 - on 1
03:07:212 - http://puu.sh/fDDOb/e348105a7d.jpg
03:08:347 (188347|3,188509|2) - move to 2 and 4
03:10:293 - note at 1
03:10:455 (190455|1,190536|2,190617|1) - ctrl+h
03:13:861 (193861|2,194023|3,194185|2) - swap col
03:19:211 (199211|1) - remove, then move 03:19:212 (199212|2) - to 2
03:26:671 - note at 2, then 03:26:833 - note at 4
03:27:482 (207482|3) - move to 3
03:29:104 (209104|2,209266|1,209428|2,209590|1,209915|2) - ctrl+h
03:31:212 (211212|1,211212|3) - move 1 space to the left, then move 03:31:374 (211374|0) - to 4 to accent the vocals.
03:35:915 (215915|0) - remove, then move 03:35:915 (215915|1) - to 1
(took me 3 1/2 hours, so i think that would cover me not modding the other diffs, since i rarely mod maps with long draining time~)
good luck
and here's a star~