辛苦了,但我觉得这肯定有不少条目要改的。静等。
Catch the Beat-specific difficulties are not allowed due to the fact that osu!standard difficulties convert to Catch the Beat difficulties well enough without specific difficulties having to be created. However, feel free to include an external link to any Catch the Beat difficulties in your mapthread.哦腋山哥没得玩了
水果難度不能rank。然而你可以把水果難度放在Creater Words或是討論串裡供人下載。
Hitobjects must never be off-screen. All mapsets are played from a fixed-screen viewpoint, so any hitobjects that are even partially off-screen can make it very difficult to read the pattern they are following. Test play your map to confirm this.这类图在以前印象中见过5张,还有1张是2010年末见到的,不知道这些图可不可以unrank然后recheck
不能有超出螢幕的物件。(包含部分超出與完全超出)註:原文沒有把定義講的很清楚,不過我猜測是在Editor Grid模式下最大容許是物件的中心在最邊邊的格子,較容易出現的錯誤是off-screen sliders。
The song should not be too long. Aim for 3 minutes maximum; anything longer gets tiring. If you need help editing a song down to length, feel free to ask in the Beatmap General Questions forum.↑链接多了一个等号
歌曲不應該太長.以三分鐘為目標為佳.太長的曲子會讓人感到疲累.如果你想要為你的曲子瘦身.歡迎來[url==http://osu.ppy.sh/forum/viewforum.php?f=56]這裡[/url]尋問.
呃..改成起拍wmfchris wrote:
"重拍"這一字未必很準確,因為一些4/4歌會第3拍下重音 有時也會出現3拍一重音 O o o O o o O o這樣的
用"第一拍開頭"/"第一拍白線"?
Ibuki Suika wrote:
Hitobjects must never be off-screen. All mapsets are played from a fixed-screen viewpoint, so any hitobjects that are even partially off-screen can make it very difficult to read the pattern they are following. Test play your map to confirm this.这类图在以前印象中见过5张,还有1张是2010年末见到的,不知道这些图可不可以unrank然后recheck
不能有超出螢幕的物件。(包含部分超出與完全超出)註:原文沒有把定義講的很清楚,不過我猜測是在Editor Grid模式下最大容許是物件的中心在最邊邊的格子,較容易出現的錯誤是off-screen sliders。
不能The song should not be too long. Aim for 3 minutes maximum; anything longer gets tiring. If you need help editing a song down to length, feel free to ask in the Beatmap General Questions forum.↑链接多了一个等号
歌曲不應該太長.以三分鐘為目標為佳.太長的曲子會讓人感到疲累.如果你想要為你的曲子瘦身.歡迎來[url==http://osu.ppy.sh/forum/viewforum.php?f=56]這裡[/url]尋問.
改了順便發現詢問也打錯了w
事實可以, 但是先決條件是:Ibuki Suika wrote:
Hitobjects must never be off-screen. All mapsets are played from a fixed-screen viewpoint, so any hitobjects that are even partially off-screen can make it very difficult to read the pattern they are following. Test play your map to confirm this.这类图在以前印象中见过5张,还有1张是2010年末见到的,不知道这些图可不可以unrank然后recheck
不能有超出螢幕的物件。(包含部分超出與完全超出)註:原文沒有把定義講的很清楚,不過我猜測是在Editor Grid模式下最大容許是物件的中心在最邊邊的格子,較容易出現的錯誤是off-screen sliders。
_Kiva wrote:
two me one face
搞毛准备做一个30秒1799W的送分图吗Gomo Psivarh wrote:
draining time(即非Break的部分)至少必須有30秒。(然而建議的最小值是45秒)
哦?也就是说只要draining time长度是30秒以上的就是rankable了?
不错
有没有试过30分钟的曲被压成30秒的效果Ibuki Suika wrote:
搞毛准备做一个30秒1799W的送分图吗Gomo Psivarh wrote:
draining time(即非Break的部分)至少必須有30秒。(然而建議的最小值是45秒)
哦?也就是说只要draining time长度是30秒以上的就是rankable了?
不错搞毛啊!
This is a working document. The rules are not going to be strictly enforced yet.working document还发出来置顶干屁
uranuss8600 wrote:
rank是种病,得治
Megurine Luka wrote:
_Kiva wrote:
two me one face
……到现在也没有rank啊wwwSilver Crow wrote:
Good Job 對我幫助許多!!