Thanks!Squirrel wrote:
hi there! Hey!
mod from my queue ~
I doubt I can help you much, but I'll try..! >w<
General
everything fine so far. \:D/
Calm!
really easy to play diff, what bothers me a bit are some blankets, but that's just me. xD
(I won't point them out, if you want me to do that pm me and I'll add them to this post. :3 )Nervous!
- 00:05:745 (4) - I don't like the clap on the reverse. It sounds a bit too 'dominant' to me, especially in comparison to the objects before. maybe you can use some other hitsound.. I'm not much help here cause I suck with hitsounds. x: But I'm following the simple 2-4 to use claps, I'll leave it as is for consistency.
- 00:32:228 (3,1) - they're visibly not entirely 'symmetrical', 1 should be placed slightly further down and to the left. (208|84?) Hmm.. Ok, done!
I don't consider this nazi-blanketing.. that's just refining placement.. >:- 00:53:331 (1,1) - I don't see any particualar reason for NC here. except for start of Kiai time and chorus.. okay, but the 1-1 NCing pattern is a bit confusing. especially cause you have a totally different pattern for the similar part here 01:00:366 (1,2,3) - . maybe you can split the reverse slider up? it doesn't have to be 100% the same as the other, but just a bit more consistent, maybe I want some variation in my maps, that's why I did that here, If I do always the same, it'd be more ''consistent'' but too much repetitive because the chorus are similar.
- 01:26:021 (3,4,1) - imo the triangle pattern looks really nice, but totally doesn't work with the flow (from 4 to 1), I'd prefer if you place them Hmm.. Flows ok to me, especially for the velocity of the map. differently
- 01:53:745 (1,2) - if you want to have them more 'symmetrical' as well, move 2 to 416|256 It was not my intention to have them ''symmetrical'' at all
- 02:02:848 (1,1) - ^ similar to chorus part above Same.
- 02:36:366 (1,2) - I'm not sure, but this feels wrong. I think it's because you manage to follow the beat while emphasizing the vocals most times, but the second circle doesn't emphasize anything.. merge them into one slider maybe? or removw the second circle. Merged into a 1/1.
- 02:38:848 - same pattern, I miss an object here that matches better with vocals. (maybe slider to next white tick and remove circle there) (^)
Panic!
- 00:00:780 (1,2,3) - it's just personal taste, but I don't like how 1+2 overlap. and taking into consideration that they are at the same distance from each other (on the timeline) as 2+3, you might want to have a more similar overlap
- 00:42:159 (3) - please shorten this and put a cirlce at 00:43:814. it'd work sooo much better with the vocals (and doesn't mess with the beat. only with your pattern. x: ..) Actually, I don't agree about this , I'm following the ''eco'' in the voice and I find this slider covering that in a good way.
- 01:36:366 (7,8,1) - I can hear a sound where the second circle is.. buuut it still feels unnatural to play. I'd prefer if you remove it. It feels so far ok for me, especially for the vocals pitch.
- 02:07:400 (2) - move to 408|164 for better symmetry with 02:06:573 (1) - (sorry, I just can't not mention this. >____<) :o.. Ok!
- 02:29:124 (1) - now this feels weird. a bit 'out of order'.. I'm missing the correct words. xD
anyway, only a cirlce at 02:29:331 might work better here Why.. I'm following drums here :/- 02:47:124 (2,3,4,5) - variation of pattern seems ab bit too forced to me. chopped, so to say Sorry, but I don't like how your pattern sounds, in addition drums goes in this way, so keeping this pattern as it is.
maybe you find a nicer way to aternate the part
I ddidn't catch anything even slightly wrong while playing this. great diff. >n< :)that's really all I found.. sorry. ><
- 00:02:435 (1,2) - there is this (I don't know what to call it sound) where the slider start, but since you don't follow it til the end it doesn't match 100%. I'd prefer if you remove both (1+2) and place a one-reverse slider here instead. or change the pattern to something more similar to 00:07:814 (1,2) - , maybe? Maybe is not really consistent but I like how this play :/, I'll take it in consideration if somebody else mention that.
- 01:36:780 (1,2,3) - maybe a different rhythm you used before works better here, just remove 2? I know there's a beat at 01:37:814, but the vocals (or rather non-existing vocals here) are more dominant here, so this should be left blank, imo. I don't feel like removing this note, sounds weird to me and the sound in this beat is pretty easy to notice it if you ask me.
- 02:45:469 (1) - extend this to the next red tick? feels more natural if the next object starts right after this.. uhm, forgot what it's called. x: But drums starts over the white tick D:
- 02:46:297 (2,3,4,5,6,7) - the part directly afterwards feels so chopped off as well.I'm not sure wheter the alternative plays better, but you can improve the rhythm for sure! :3 Something that I've explained in the normal, your pattern sounds wrong to me, this is a slow section and you've added too much objects, in addition drums goes as I've mapped it, that's why I won't change that, sorry.
pretty balanced mapset, I like it. good luck to you. :3
and I hope I was at least of some help orz
squee~
Updated!