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Taishi - goldenslaughterer(Taishi's VW2 Edit) [Taiko]

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Total Posts
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Topic Starter
Coro
This beatmap was submitted using in-game submission on Saturday, 8 November, 2014 at 3:52:10 PM

Artist: Taishi
Title: goldenslaughterer(Taishi's VW2 Edit)
Source: Umineko no Naku Koro ni
Tags: beatrice 07th expansion when they cry remix vague in winter code zts label
BPM: 138
Filesize: 9780kb
Play Time: 09:57
Difficulties Available:
  1. onislaughterer (4.15 stars, 2724 notes)
Download: Taishi - goldenslaughterer(Taishi's VW2 Edit)
Information: Scores/Beatmap Listing
---------------
Evening
(No kud)
Offset : 57,088 for first red line
Offset : 274,914 for second red line
GL for approval :)
Kurokotei
OH MY GOD GOLDENSLAUGHTERER
Kurokotei
double-post because mod

[General]

  1. Add "code zts label" in the tags?
[uraonislaughterer]

  1. lol diff name
  2. 01:03:609 (1) - this note feels very singular here+there isn't any sound here, so delete 01:04:044 (1) - (second spinner) and move it here (where the second spinner was)?
  3. 01:10:566 (1,1) - delete? don't know why there are notes here
  4. 01:10:566 (1,1) - end the spinner at 01:11:001 - if you applied the suggestion above
  5. 01:17:522 (1) - move to 01:17:740 - ? (1/2 later)
  6. 01:24:479 (1) - ^
  7. 01:31:653 - add a note here?
  8. 01:38:609 - ^
  9. 02:07:522 (4,5,6,7,8,9) - remove finishers here, I think it's a bit hard with finishers
  10. 02:06:653 - seriously, a 1-measure kiai. it's useless imo, remove it.
  11. 02:08:392 (10) - add finisher here
  12. 02:08:392 (10) - change to d? feels better for me
  13. 02:25:892 (135) - move to 02:25:783 - ?
  14. 02:29:370 (159) - move to 02:29:261 - ?
  15. 02:32:848 (183) - move to 02:32:740 - ?
  16. 02:36:218 (207) - add finisher here?
  17. 03:17:957 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - man, try to change these drumrolls, i don't think they're really necessary
  18. 04:06:653 (1,2) - I hope this is a thoughtlessnes mistake. Move 04:06:761 (2) - to 04:06:870 - or remove the finisher
  19. 04:20:457 (90) - delete
  20. 04:31:761 (161) - delete
  21. 04:32:631 (168) - delete
  22. 04:33:609 (173) - delete
  23. 04:41:870 (1) - I think you can split this spinner at 04:45:348 -
  24. 05:49:696 (41,42,43,44,45,46) - try to change these drumrolls?
  25. 06:10:566 (1) - remove finisher
  26. 06:24:479 (25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89) - REMOVE.THESE.FINISHERS.IN.THE.KATS.
  27. 06:34:913 (101,102,103,104,105,106,107,108,109,110,111,112) - remove finishers, quite hard to play them
  28. 07:35:674 (14) - remove to keep the finisher after
  29. 07:35:783 (1,2,3,4,5,6,7,8,9) - snap them to 1/3
  30. 07:36:653 (4,5,6,7,8,9) - remove finisher, quite hard to play them imo
  31. 09:04:479 (166) - remove finisher
  32. 09:07:957 (190) - ^
  33. 09:11:435 (214) - ^
  34. 09:14:913 (238) - ^
  35. 09:18:392 (262) - ^
  36. 09:21:870 (286) - ^
  37. 09:25:348 (310) - ^
  38. 09:28:827 (334) - ^
  39. 09:46:218 (427) - ^
  40. 09:49:696 (448) - ^
  41. 09:53:174 (469) - ^
Well, I think that's all!
Good luck for approval!
Topic Starter
Coro
all mods accepted except the short kiai, I want to keep it for effect ._.
thanks for mod~
Evening
Whew mod from Queuhuehue

Kudosu if helped ( I can't find much problems in this )

01:02:305 (1) - I think it is more suitable to have 2 inheriting points on each side of the spinner, making the spinner sound around 15%. This is because there's no instrument in the background and it sounds very quiet at where the spinner is at, having the volume at 50% when playing the spinner sounds weird in my opinion. - Same goes for the other spinners at the intro section

01:57:305 (2) - Putting a kat here seems pretty inappropriate, it feels like the rhythm stops at 01:57:522 (5) - since there's a break after it and there is a (rather) high kat density here. ( This is with reference on how some taiko maps end their rhythms, with high kat density at the back and having a break after it )

02:08:392 - That is some sick kat rhythms, amazing

03:17:957 (445) - I think this don should be a big don since the music heavily emphasizes it

04:22:740 (104) - According to your kat density at this section here, there seems to be a lack of kats somewhere around this note, so i suggest to change this note to a kat

06:54:479 - This is a very awkward transition to a lower kat density, I suggest to change the kat rhythm here abit to smoothen out the transition

08:22:305 (8,9) - Swap | I think you miscounted the rhythm here, the kat should be on the 9th note since 2 whole bars is 8 1/1 notes, change if it is unintentional

This map's kat rhythm is undeniably smooth and very suitable to the music. The patterns you used are very creative, I really like it.
I'm not really sure about 1/2s only in the chorus, since it feels a bit too rigid that you are restricting it to mostly 1/2s.

Good Luck!
Topic Starter
Coro

lZenxl wrote:

Whew mod from Queuhuehue

Kudosu if helped ( I can't find much problems in this )

01:02:305 (1) - I think it is more suitable to have 2 inheriting points on each side of the spinner, making the spinner sound around 15%. This is because there's no instrument in the background and it sounds very quiet at where the spinner is at, having the volume at 50% when playing the spinner sounds weird in my opinion. - Same goes for the other spinners at the intro section okay

01:57:305 (2) - Putting a kat here seems pretty inappropriate, it feels like the rhythm stops at 01:57:522 (5) - since there's a break after it and there is a (rather) high kat density here. ( This is with reference on how some taiko maps end their rhythms, with high kat density at the back and having a break after it ) okay, changed to d

02:08:392 - That is some sick kat rhythms, amazing thank you~

03:17:957 (445) - I think this don should be a big don since the music heavily emphasizes it okay

04:22:740 (104) - According to your kat density at this section here, there seems to be a lack of kats somewhere around this note, so i suggest to change this note to a kat this note is the same pitch as the previous note though, so no change

06:54:479 - This is a very awkward transition to a lower kat density, I suggest to change the kat rhythm here abit to smoothen out the transition changed it a bit

08:22:305 (8,9) - Swap | I think you miscounted the rhythm here, the kat should be on the 9th note since 2 whole bars is 8 1/1 notes, change if it is unintentional changed

This map's kat rhythm is undeniably smooth and very suitable to the music. The patterns you used are very creative, I really like it.
I'm not really sure about 1/2s only in the chorus, since it feels a bit too rigid that you are restricting it to mostly 1/2s.

Good Luck!
thanks for mod~
Topic Starter
Coro
Nwolf
sry I'm late

woof

[Diff]

02:10:240 (22) - Don't really like this note here, the previous rhythm suited the song more imo. Maybe move this to 02:10:022 - (because it is in the music too) and add a don on 02:10:457 - ?
02:20:131 (96) - Change to a kat to keep having one on the 4th white tick
03:04:044 - Move green section to 03:04:153 - because the last note of the 1/6 burst is pretty much not readable
05:41:870 (17,18,19,20,21,22,23,24,25) - Add green sections here to slow down from 1.25 --> 1.00 so it's not as abrupt as it is right now?
05:42:740 (25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40) - Think these notes don't really fit to the song here, maybe delete all except the first one of each measure?
05:55:783 (49,50,51,52,53,54) - Add green sections here to increase from 1.00 --> 1.25 so it's not as abrupt as it is right now=
06:23:609 (17,18,19,20,21,22,23,24) - ^
06:34:913 (101,102,103,104,105,106,107,108,109,110,111,112) - Could be big kats actually, ranking criteria doesn't disallow this, it's playable and it perfectly fits. And you use big kats on the same sound just before :> (aaaaand it could make DT scores more interesting) dialgadu pls
08:47:087 - 09:01:000 - Not a big fan of the 1/4 triplets in this part but I think that's just a personal preference of me


Nice map!
Topic Starter
Coro

Nwolf wrote:

sry I'm late

woof

[Diff]

02:10:240 (22) - Don't really like this note here, the previous rhythm suited the song more imo. Maybe move this to 02:10:022 - (because it is in the music too) and add a don on 02:10:457 - ? moved and added
02:20:131 (96) - Change to a kat to keep having one on the 4th white tick okay
03:04:044 - Move green section to 03:04:153 - because the last note of the 1/6 burst is pretty much not readable okay
05:41:870 (17,18,19,20,21,22,23,24,25) - Add green sections here to slow down from 1.25 --> 1.00 so it's not as abrupt as it is right now? okay
05:42:740 (25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40) - Think these notes don't really fit to the song here, maybe delete all except the first one of each measure? okay
05:55:783 (49,50,51,52,53,54) - Add green sections here to increase from 1.00 --> 1.25 so it's not as abrupt as it is right now= okay
06:23:609 (17,18,19,20,21,22,23,24) - ^ okay
06:34:913 (101,102,103,104,105,106,107,108,109,110,111,112) - Could be big kats actually, ranking criteria doesn't disallow this, it's playable and it perfectly fits. And you use big kats on the same sound just before :> (aaaaand it could make DT scores more interesting) dialgadu pls lol okay restored
08:47:087 - 09:01:000 - Not a big fan of the 1/4 triplets in this part but I think that's just a personal preference of me


Nice map!
thanks for mod~
DakeDekaane
Fast™

Delete the .osb file if you're not planning to add an SB.
Move the BG a bit down so her head doesn't get chopped.
0,0,"bg.jpg",0,50
Remove the breaks? It looks a bit weird having the background fading in and out regardless of dimming level (unless 0% dim).

02:06:653 - 07:35:783 - The speeds up here are killers, I could catch them on a second play though.
02:50:240 (309) - Maybe remove this note so 02:50:131 (308) feels a bit more emphasized due being a strong beat.
02:57:196 (358) - ^
03:43:392 - You could try something like this, the long kdkdkdkdk stream feels beter beginning in a white tick, also it feels a bit empty in the 1/2 kats, as the music doesn't vary too much.

03:50:348 - Something similar.
03:57:305 - ^
04:04:261 - ^
04:12:196 - Maybe add a don here for a similar reason :p
04:19:587 (83) - Move this to 04:19:805 - , it'd follow better the instrument you're following here.
04:20:240 (88) - Remove this one for the same reason as above.
04:32:522 (165) - Try a kat here, music changes a considerably in comparison with the previous pattern so a change would fit nicely.
:!: 04:32:522 (165) - dis finisher ;_;
06:41:145 (8) - don?

I really liked how this is mapped, have a star (//・ω・)//
Topic Starter
Coro

DakeDekaane wrote:

Fast™

Delete the .osb file if you're not planning to add an SB.
Move the BG a bit down so her head doesn't get chopped.
0,0,"bg.jpg",0,50
Remove the breaks? It looks a bit weird having the background fading in and out regardless of dimming level (unless 0% dim). ok

02:06:653 - 07:35:783 - The speeds up here are killers, I could catch them on a second play though.
02:50:240 (309) - Maybe remove this note so 02:50:131 (308) feels a bit more emphasized due being a strong beat. ok
02:57:196 (358) - ^ ok
03:43:392 - You could try something like this, the long kdkdkdkdk stream feels beter beginning in a white tick, also it feels a bit empty in the 1/2 kats, as the music doesn't vary too much. ok

03:50:348 - Something similar. ok
03:57:305 - ^ ok
04:04:261 - ^ ok
04:12:196 - Maybe add a don here for a similar reason :p ok
04:19:587 (83) - Move this to 04:19:805 - , it'd follow better the instrument you're following here. ok
04:20:240 (88) - Remove this one for the same reason as above. ok
04:32:522 (165) - Try a kat here, music changes a considerably in comparison with the previous pattern so a change would fit nicely. ok
:!: 04:32:522 (165) - dis finisher ;_;
06:41:145 (8) - don? ok

I really liked how this is mapped, have a star (//・ω・)//
thanks for mod and star~
wasonz
Hi From my queue sorry for very late ;w;

04:17:087 (67,68,69,70,71,72,73) - This pattern not fit to the song imo so ..
  1. 04:17:087 (67,68) - Ctrl+G
  2. 04:17:957 (72,73) - Ctrl+G
08:01:870 (72) - k please :| more fit imo

08:03:066 (80) - remove ~ decrese some difficulty
08:04:479 (89) - ... consider from 08:03:174 (80,81,82,83,84) -

08:18:827 (23,24) - remove why you add there ?

sorry for short mod :P
Good Luck ~ :)
Topic Starter
Coro

[I]MMoRTal[S] wrote:

Hi From my queue sorry for very late ;w;

04:17:087 (67,68,69,70,71,72,73) - This pattern not fit to the song imo so ..
  1. 04:17:087 (67,68) - Ctrl+G okay~
  2. 04:17:957 (72,73) - Ctrl+G okay~
08:01:870 (72) - k please :| more fit imo okay~
[*]04:17:957 (72,73) - Ctrl+G[/list]

08:03:066 (80) - remove ~ decrese some difficulty okay~
08:04:479 (89) - ... consider from 08:03:174 (80,81,82,83,84) - okay~

08:18:827 (23,24) - remove why you add there ? wanted to ease into next section, so keeping

sorry for short mod :P
Good Luck ~ :)
thanks for mod~
Stefan
That song ww

02:08:392 - 03:04:153 - the idea to increase the SV is good but 1,25x looks too unnatural and not really good. Decrease it to 1,10x or 1,15x.
02:16:435 (69) - I would remove this circle, you already have the exact pattern at 02:17:740 (78,79,80,81,82,83,84) and repeating this is kinda boring so better make a rhythmical difference between these parts.
02:35:493 (203,204,205,206,207) - That... doesn't plays good. That's not even mapped to the song.
04:33:609 (170) - D on the begin of a Stream? I don't think this is intended.
05:41:870 (17,18,19,20,21,22,23,24,25) - The idea is good but it's quite hard to read, use these lines. They make it much better to read: http://puu.sh/beSfh/d0b7579c6e.png
05:56:218 (43,44,45,46,1) - ^
06:23:609 (17,18,19,20,21,22,23,24,25) - ^
06:42:740 (8) - I honestly find it boring to play several times kkddk in a row.. The sound is nice no question! But you could create some more variety. Remove this circle so you got kk dk which plays with the following kkddk cool.
06:46:218 (8) - ^
06:51:000 (18) - ^^
06:55:348 (22,23) - Either switch their position because 06:55:348 (22) actually has the highe sound or remove k from (23) because it sounds quite misplaced.
09:01:000 - Same issue like 02:08:392 - 03:04:153.
Topic Starter
Coro

Stefan wrote:

That song ww

02:08:392 - 03:04:153 - the idea to increase the SV is good but 1,25x looks too unnatural and not really good. Decrease it to 1,10x or 1,15x. okay, set to 1.15
02:16:435 (69) - I would remove this circle, you already have the exact pattern at 02:17:740 (78,79,80,81,82,83,84) and repeating this is kinda boring so better make a rhythmical difference between these parts. okay~
02:35:493 (203,204,205,206,207) - That... doesn't plays good. That's not even mapped to the song. it's mapped to the synthesizers...I think it's fine though
04:33:609 (170) - D on the begin of a Stream? I don't think this is intended. yeah, it wasn't. fixed.
05:41:870 (17,18,19,20,21,22,23,24,25) - The idea is good but it's quite hard to read, use these lines. They make it much better to read: http://puu.sh/beSfh/d0b7579c6e.png
05:56:218 (43,44,45,46,1) - ^
06:23:609 (17,18,19,20,21,22,23,24,25) - ^ fixed all~
06:42:740 (8) - I honestly find it boring to play several times kkddk in a row.. The sound is nice no question! But you could create some more variety. Remove this circle so you got kk dk which plays with the following kkddk cool.
06:46:218 (8) - ^
06:51:000 (18) - ^^ fixed all~
06:55:348 (22,23) - Either switch their position because 06:55:348 (22) actually has the highe sound or remove k from (23) because it sounds quite misplaced. swapped
09:01:000 - Same issue like 02:08:392 - 03:04:153. fixed~
thanks for mod~
qoot8123
Hi, request via in game :)

[ onislaughterer]

  1. 07:11:653 (16,17,18,19,20) - how about change to kkddk , the music's pitch is changed variety
  2. 07:25:566 (16,17,18,19,20) - ^
  3. 07:42:087 (30,31,32,33,34,35,36,37,38,39,40,41,42,43,44) - try to reduce this stream , it is a bit long to me
  4. 07:56:000 (30,31,32,33,34,35,36,37,38,39,40,41,42,43,44) - ^
Nice diff!
call me back :)
Topic Starter
Coro
all mods accepted~
Nwolf
hype?
qoot8123
good map =w=b
Topic Starter
Coro
yay thank you~
neonat
Good luck on this and your exams ^^
Kurokotei
wow 1st bubble
maybe I should revive my goldenslaughterer full mapset lol
Stefan
no kd

[Best Difficulty name ever]
00:58:827 - 01:26:653 - All these spinners aren't very... intuitive to play. I mean they play weird here and feels wrong used for such things. Try to do something better than these spinners. Spinners should for usual be used for longer stuff.
02:35:348 (201,202,203,204,205,206,207) - I guess we can leave them how they are. I was in doubt to be honest but I think they are fine since it's not crappy 1/6 which plays uncomfortable.
03:28:392 and 03:31:870 - This lines cause unrankable overlaps. Fix this by this way: Move 03:28:392 to 03:28:827 and change it as 0.70x, move 03:31:870 to 03:30:566 - and change it as 0.60x. There is no reason to have 0.50x on 03:31:870 tbh and it would still cause an overlap between 03:31:435 (2,3).
03:46:870 (54) - I find ddkdk sounds quite weird after ddddk when the sound is completely identical. I consider to change this as ddddk.
04:00:783 (9) - ^
06:03:609 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - please consider a change like this: http://puu.sh/cpQ4w/034b57d218.jpg
06:55:783 - 07:06:218 - Here I wished you would have used some more Doubles and/or more 1/4 k
08:33:174 - Change the SV here to 0.95 and add a line with 1.10x at 08:32:957. This should solve the overlap and making it readable since 0.80x on 08:33:174 would looks like that 08:33:392 (22) stays on 08:33:174 instead of the current time.


Gotta ask about the overlaps at 02:08:247 (9,10) and 07:37:377 (9,1).
Topic Starter
Coro

Stefan wrote:

no kd

[Best Difficulty name ever]
00:58:827 - 01:26:653 - All these spinners aren't very... intuitive to play. I mean they play weird here and feels wrong used for such things. Try to do something better than these spinners. Spinners should for usual be used for longer stuff. removed all the spinners and mapped some notes to the empty section
02:35:348 (201,202,203,204,205,206,207) - I guess we can leave them how they are. I was in doubt to be honest but I think they are fine since it's not crappy 1/6 which plays uncomfortable. ah well, okay
03:28:392 and 03:31:870 - This lines cause unrankable overlaps. Fix this by this way: Move 03:28:392 to 03:28:827 and change it as 0.70x, move 03:31:870 to 03:30:566 - and change it as 0.60x. There is no reason to have 0.50x on 03:31:870 tbh and it would still cause an overlap between 03:31:435 (2,3). fixed
03:46:870 (54) - I find ddkdk sounds quite weird after ddddk when the sound is completely identical. I consider to change this as ddddk. okay
04:00:783 (9) - ^ ^
06:03:609 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - please consider a change like this: http://puu.sh/cpQ4w/034b57d218.jpg make it like the second set? okay done
06:55:783 - 07:06:218 - Here I wished you would have used some more Doubles and/or more 1/4 k
08:33:174 - Change the SV here to 0.95 and add a line with 1.10x at 08:32:957. This should solve the overlap and making it readable since 0.80x on 08:33:174 would looks like that 08:33:392 (22) stays on 08:33:174 instead of the current time.


Gotta ask about the overlaps at 02:08:247 (9,10) and 07:37:377 (9,1). yeah, these are a little hard to fix completely... maybe leave them as is, for a challenge? since when playing it it might be intiutive? idk
thanks, updated~
OnosakiHito
Did some IRC modding for the overall SV and Sv changes. Stefan knows about it, it applies to his mod and concerns.

SPOILER
14:27 CoroQuetz: ah, I dropped out of #spectator
14:27 CoroQuetz: anyway, yes the SV?
14:28 OnosakiHito: oh
14:28 OnosakiHito: http://puu.sh/cGMDA/99002f319b.png
14:29 CoroQuetz: ah got it
14:29 CoroQuetz: i'll set sv to 1.4
14:29 CoroQuetz: but i already have green points on the kiais so i'll leave it at 1.4 all the way
14:30 OnosakiHito: If you really, really want to use SV 1.6, that's fine. I can't forbbid it and won't. Maybe you used it because of SV changes as well, since in this way notes overlap less.
14:30 CoroQuetz: let me see how it looks
14:30 OnosakiHito: but I think because of this, you lost some other great possibilities in the map, by having kiai changes from 1.4 to 1.6
14:30 OnosakiHito: sure
14:30 OnosakiHito: I will check it as well.
14:30 CoroQuetz: well, it seems fine
14:31 CoroQuetz: i'm okay with changing it to 1.4
14:31 CoroQuetz: ah about the speed bursts
14:31 OnosakiHito: Yep?
14:31 CoroQuetz: the first one i changed to 1.05->1.10
14:31 CoroQuetz: since it's transistioning from 1.00->1.15 after the set
14:32 OnosakiHito: 02:06:653 - ?
14:32 CoroQuetz: the second i kept on flat 1.25 since before and after is 1.25
14:32 CoroQuetz: yep that's the one
14:34 OnosakiHito: Dunno. Want me to give some suggestions about SV changes...?
14:34 OnosakiHito: Or should I leave it into your hand?
14:34 CoroQuetz: sure, why not
14:34 OnosakiHito: Well, then give me some time. I will have to play once again through the map.
14:34 CoroQuetz: alright~
14:43 OnosakiHito: 04:38:392 - these sliders mabye as big one as well...?
14:44 CoroQuetz: hmm I made them small since the pitch was going down
14:44 CoroQuetz: felt it fit the atmosphere
14:44 OnosakiHito: okay
14:44 OnosakiHito: that's fine.
14:56 OnosakiHito: okay
14:57 OnosakiHito: I give you the first timelines I got. You can make a copy of your version, so it is easier to check for you.
14:57 CoroQuetz: okay
14:57 OnosakiHito: ==== Overall SV 1.40 (without any SV achnges atm)
14:58 OnosakiHito: 03:05:348 - x0.50 + deleting the two previous notes, k d.
14:59 CoroQuetz: okay
14:59 OnosakiHito: 03:25:348 - from here I delete some notes for the paste of song, maybe you like it. Fits to the x0.50 SV: http://puu.sh/cGO2I/222197c7a0.jpg
14:59 CoroQuetz: sounds a bit empty without those two notes though, hmm
14:59 CoroQuetz: ah that makes more sense
14:59 OnosakiHito: haha
14:59 OnosakiHito: 03:33:609 - x1.00
14:59 OnosakiHito: 04:34:914 - x2.00
15:00 CoroQuetz: new timing point on top of the red one?
15:00 OnosakiHito: 04:48:827 - x1.00 (even though it is Sv 1.4 again, it should have a higher impact now, since previous SV was x2.00)
15:00 OnosakiHito: Yes.
15:00 CoroQuetz: okay
15:01 CoroQuetz: umm though now that I look at it
15:01 CoroQuetz: i think 2x is a bit fast
15:01 CoroQuetz: since it's post-kiai
15:01 OnosakiHito: You can use it for now because, you will have to play it first.
15:02 CoroQuetz: so ideally it should be slower than the kiai, since the music is winding down slowly, at least for me
15:02 OnosakiHito: It's not a must. For now just suggestion from me which you can change as much as you want.
15:02 CoroQuetz: but okay
15:02 OnosakiHito: 05:28:827 - x1.20
15:03 OnosakiHito: Somewhere from 05:39:261 - or 05:40:566 - you can slower down to x1.00 up to 05:43:609.
15:03 OnosakiHito: 05:54:914 - ~ 05:56:653 - and then you could rise up to x1.20 again
15:05 OnosakiHito: for now you can test that. Checking the other half of the song.
15:06 CoroQuetz: alright
15:07 OnosakiHito: In that time, I will paste the other suggestions from time to time.
15:07 OnosakiHito: 06:40:131 - x1.00
15:09 OnosakiHito: 07:36:653 - ~ 07:37:522 - rise up to x1.20 with +0,3 acceleration
15:17 OnosakiHito: 08:33:174 - x0.50 (maybe accelerate it a bit down, make some bigger break or move that Sv change somewhere else?)
15:17 OnosakiHito: 08:47:087 - x0.75 (actually x0.50 would have work, but due to 1/4 patterns we can't do that)
15:18 OnosakiHito: 09:01:000 - x1.00 + kiai up to 09:28:827 -
15:18 OnosakiHito: and that's it. Just checking once again the k k k k SV change.
15:19 OnosakiHito: I placed the SV changes now faster as I usually do. It's just some overall idea from me, to show you how I think about some parts. Maybe you don't like any of it. Also possible.
15:20 CoroQuetz: ah okay i changed the first half
15:20 CoroQuetz: so far I think it's good
15:20 CoroQuetz: certainly works better
15:20 CoroQuetz: looking at second half now
15:21 OnosakiHito: Second one is a bit tricky. If you want me to refine it -in case you don'tl ike it so much, but would like some changes - I will do so.
15:21 CoroQuetz: regarding 07:36:653 though, the previous timing points are at 1.25
15:22 CoroQuetz: so rising up to 1.2?
15:23 CoroQuetz: unless you meant for everything before it to be at 1.0?
15:23 OnosakiHito: http://puu.sh/cGPbv/7223db4b80.png
15:24 OnosakiHito: behind 07:36:653 - everything is mapped on x1.00
15:24 CoroQuetz: ah okay
15:27 CoroQuetz: alright I like your changes
15:27 CoroQuetz: i did a couple of things to fit them better
15:27 CoroQuetz: so um at 03:05:348
15:27 CoroQuetz: I deleted a couple of notes to accomodate the break so it sounds more natural
15:27 OnosakiHito: Oh forgot to mention that I put x1.00 on 08:05:348 - and 08:12:305 - . First time line would need some fixes due to overlapping. Sorry.
15:27 CoroQuetz: like at 03:06:218
15:27 OnosakiHito: Ah, you did allready some chabges by your own? Great!
15:28 OnosakiHito: ok
15:28 CoroQuetz: then to accomodate the 0.5 at 08:33:174
15:28 CoroQuetz: i deleted the notes at 08:32:305 and made it into a spinner
15:29 CoroQuetz: oh sorry i meant 08:31:435
15:29 CoroQuetz: yeah, spinner from that point, so no overlap
15:29 OnosakiHito: 08:31:435 -
15:30 OnosakiHito: always make a "-" behind a timestamp :D
15:30 CoroQuetz: ah right
15:30 CoroQuetz: aaand that's it, I've applied all changes
15:30 CoroQuetz: I'm fine with your suggestions so I applied them
15:31 CoroQuetz: i guess i even came round to the 2x after first chorus
15:31 OnosakiHito: It is so easy to suggest SV changes in your case. You apply things like spinner and stuff without me saying it.
15:31 OnosakiHito: normaly people ask "hoooow".
15:31 OnosakiHito: lol
15:31 CoroQuetz: lol haha
15:32 CoroQuetz: I've been mapping/modding for a long time now despite being on and off
15:32 CoroQuetz: so I'll just update now and see?
15:33 OnosakiHito: Yeah, I noticed that long time ago. I can see in your maps and modding that you hae experience.
15:33 OnosakiHito: Okay.
15:33 CoroQuetz: my old maps are still derp though haha
15:33 CoroQuetz: since I never really touched them for a while
15:33 CoroQuetz: mingmichael had a field day with one of my older maps lol
15:34 CoroQuetz: half the things he suggested to change i'd have done it myself
15:34 CoroQuetz: k updated
15:34 OnosakiHito: In such cases, I can always just refere to the mapper who has about 200 maps on low quality.
15:34 OnosakiHito: me. hahaha
15:34 OnosakiHito: So it's fine.
15:34 OnosakiHito: That's what makes out a modder / mapper. Gaining experience thought failures.
15:34 OnosakiHito: Okay, let me see.
15:35 OnosakiHito: through*
15:41 OnosakiHito: 03:05:348 - ~ 03:31:870 - Hm. Not sure if having at 03:17:957 - x0.80 is good. because the pase of song acclerates more down than up if you ask me. And doesn't look even with all the upcoming changes.
15:41 OnosakiHito: If you want more SV changes, you could have at 03:05:348 - x0.75 and then later at 03:17:957 - or so x0.50
15:42 OnosakiHito: in case you don't like x0.50 to appear that soon (03:05:348 - )
15:42 CoroQuetz: ah i believe that was a mistake
15:42 CoroQuetz: forgot to remove it after putting .5 earlier
15:43 CoroQuetz: it's flat .5 to the spinner now
15:43 OnosakiHito: ok
15:46 OnosakiHito: 05:40:566 - great
15:46 OnosakiHito: didn't even notices the change before lool
15:47 CoroQuetz: ah thank you
15:47 OnosakiHito: 05:54:914 - stanza /barline is is still on slower SV. If you can't fix it on normal way, just put the greenline one tick backwards.
15:48 OnosakiHito: you see that on playmode
15:48 CoroQuetz: moved it back one tick
15:48 CoroQuetz: k
15:49 OnosakiHito: yep
15:49 OnosakiHito: 06:23:609 - nice too
15:51 OnosakiHito: 08:05:348 - wanna keep it as 1.20?
15:52 OnosakiHito: 08:12:305 - ^
15:53 CoroQuetz: it's already at 1.2 right?
15:53 OnosakiHito: Yeah.
15:53 CoroQuetz: or if you're asking if i want to change it ah
15:53 CoroQuetz: eh i think it's fine
15:53 OnosakiHito: Yeah, maybe you like x1.00 more.
15:53 OnosakiHito: Oh, okay.
15:53 CoroQuetz: final chorus doesn't really need more sv changes i feel
15:54 OnosakiHito: okay
15:54 OnosakiHito: Okay. That's all. I will post a log into your thread, so Stefan sees it. After his check, I will be back.
15:55 OnosakiHito: Will also ask one more time in the team about the diff name.
15:55 CoroQuetz: alright~
15:55 OnosakiHito: Based on the rule it is fine. Yet, I want to make sure.
Stefan
OOHHHHHHHHH DEEEEESIREEEEEEEEEE


2nd bubble
OnosakiHito
  1. 02:06:653 - First I wasn't sure about the kiai, but it should be fine. Without I find the part "impactless". At 07:35:783 - is no kiai, but only because the main kiai appears afterwards, so everything should be fine.
  2. I still find diff name "Oni" better, but the rule supports this diff name and it isn't that unfitting at all. So whatever.
Really nice beatmap with good structure. Use of patterns is good.

Qualified (ranked)
Nwolf
wooo gz : D
Dainesl
grats!
TKS
official hasnt used a space between goldenslaughterer and (Taishi's VW2 Edit).
http://www.codeztslabel.com/disco.html
http://www.codeztslabel.com/liner/l016.html

also source should be "Umineko no Naku Koro ni". dont use upper-case such as Ni.
Hanjamon
nice map, gratz!
p3n

TKS wrote:

official hasnt used a space between goldenslaughterer and (Taishi's VW2 Edit).
http://www.codeztslabel.com/disco.html
http://www.codeztslabel.com/liner/l016.html

also source should be "Umineko no Naku Koro ni". dont use upper-case such as Ni.
Please fix the meta data.

Even though I know it is harsh but we need to get 2x bubble + 1x heart icon again to re-qualify it (to keep it inside the test system limitations).
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