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Linkin Park - Breaking The Habit

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HootOwlStar
Hihi a random mod coming through :D
I really don't want a Linkin Park song graveyarded so I'm here~
Anyway, ignore my English and you know you can always ignore my mod because they are mostly suggestions <=These words are important lol
And I'm sorry if my mods are rude
Mission START !!!

General


I really don't know but seems like the diff name is unrankable
And the BG needs to be the same in every diff? idk

Light


  1. 00:11:988 (1,2) - Blanket
  2. 00:13:487 - Add circle
  3. 00:32:082 (2) - Move to x:396 y:148 or x:420 y:216
  4. 00:32:382 (3) - Make this slider nicer
  5. 00:35:981 (1,2,3,4) - This placement is not beautiful, try something like this, although it will totally ruin the whole beatmap
  6. Suggest add circles at 00:39:879, 00:40:479, 00:41:679, 00:42:279 and 00:42:879
  7. 00:43:178 (1) - Move point x:93 y:130 to x:104 y:132
  8. 00:46:477 (2,3) - Placement not nice, especially 00:46:777 (3)... Try blanket
  9. 00:47:977 (1) - Suggest move point x:28 y:78 to x:16 y:80
  10. 00:50:376 (1,2,3) - Try something like this for difficulty progression (DP)
  11. 00:52:476 (4,1,2,3) - Placement is not beautiful, suggest something like this (set them as jumps as DP if you really want to do this)
  12. 01:06:871 (4) - Move to x:316 y:240 for blanket
  13. 01:22:767 (3) - Move point x:236 y:360 to x:232 y:364
  14. 01:32:364 (1) - Move point x:200 y:88 to x:192 y:88
  15. 01:37:162 (2,1) - Avoid this pattern
  16. 01:58:156 (3) - Suggest move point x:116 y:56 to x:120 y:96
  17. Suggest add a circle at 02:02:655 and 02:03:254
  18. 02:04:454 (4) - Move to x:284 y:268 for blanket
  19. 02:18:550 (3) - Move point x:448 y:132 to x:444 y:128 is better for me
  20. 02:20:349 (3) - Move point x:185 y:337 to x:188 y:336
  21. 02:51:540 (3,4,1) - Suggest something like this
  22. 02:53:939 (3,1) - Make 02:53:939 (3) reverse 1 time and move spinner 02:55:139 (1) to 02:55:214

Medium


  1. 00:14:387 (1,2) - Make the blanket better
  2. 00:19:785 (3,4) - The placement and shape of slider 00:21:585 (4) is not nice
  3. 00:21:585 (4,1) - ^
  4. 00:26:383 (2,3) - Blanket
  5. 00:45:578 (1,2) - Pattern not nice
  6. 00:55:175 (1) - Move point x:176 y:120 to x:164 y:112
  7. 00:57:574 (1,3) - Pattern not so nice
  8. 01:09:121 (5) - Move to 01:08:971 and reverse one time
  9. 01:44:360 (1) - No NC
  10. 02:04:754 (1) - I hate this slider
  11. 02:16:750 (1) - Make it more curve
  12. 02:17:950 (2) - Suggest make the slider straight and blanket with 02:16:750 (1)
  13. 02:18:550 (3,4) - Suggest making them a reverse slider occupying 5 1/4 small ticks
  14. 02:23:948 (1,3) - Pattern is not beautiful
  15. 02:39:543 (2,3,4,5) - ^

No comment in Heavy diff so that's all of my mod
Nice song and beatmap set, anyway
Hope your mapset gets ranked but not to graveyard and GL~
Topic Starter
AlexaBM

HootOwlStar wrote:

Hihi a random mod coming through :D
I really don't want a Linkin Park song graveyarded so I'm here~
Anyway, ignore my English and you know you can always ignore my mod because they are mostly suggestions <=These words are important lol
And I'm sorry if my mods are rude
Mission START !!!

General


I really don't know but seems like the diff name is unrankable If you're about these custom diffnames, they ARE rankable, because everyone will understand these names
And the BG needs to be the same in every diff? idk It's not very necessary

Light


  1. 00:11:988 (1,2) - Blanket no, I'll keep it
  2. 00:13:487 - Add circle I want to have a little break to make this diff easier
  3. 00:32:082 (2) - Move to x:396 y:148 or x:420 y:216 b-but.. what about the Distance Snap? D:
  4. 00:32:382 (3) - Make this slider nicer What it means "nicer"?
  5. 00:35:981 (1,2,3,4) - This placement is not beautiful, try something like this, although it will totally ruin the whole beatmap Why it's not beautiful? This pattern is understandable for players and it has flow! Also I don't suggest to anyone to stack circles in the easiest diffs.
  6. Suggest add circles at 00:39:879, 00:40:479, 00:41:679, 00:42:279 and 00:42:879 No
  7. 00:43:178 (1) - Move point x:93 y:130 to x:104 y:132 okay, why not
  8. 00:46:477 (2,3) - Placement not nice, especially 00:46:777 (3)... Try blanket WHY it's not nice?
  9. 00:47:977 (1) - Suggest move point x:28 y:78 to x:16 y:80 nope
  10. 00:50:376 (1,2,3) - Try something like this for difficulty progression (DP) JUMPS?!?!?!? D: no, I'll keep it
  11. 00:52:476 (4,1,2,3) - Placement is not beautiful, suggest something like this (set them as jumps as DP if you really want to do this) I don't want a blanket to be here
  12. 01:06:871 (4) - Move to x:316 y:240 for blanket I want these 01:22:767 (3,1) - sliders to be the same
  13. 01:22:767 (3) - Move point x:236 y:360 to x:232 y:364 yes
  14. 01:32:364 (1) - Move point x:200 y:88 to x:192 y:88 no
  15. 01:37:162 (2,1) - Avoid this pattern Why? D:
  16. 01:58:156 (3) - Suggest move point x:116 y:56 to x:120 y:96 no
  17. Suggest add a circle at 02:02:655 and 02:03:254 no changes
  18. 02:04:454 (4) - Move to x:284 y:268 for blanket I don't want to be a blanket here
  19. 02:18:550 (3) - Move point x:448 y:132 to x:444 y:128 is better for me will keep that
  20. 02:20:349 (3) - Move point x:185 y:337 to x:188 y:336 no
  21. 02:51:540 (3,4,1) - Suggest something like this I want to keep some diversity in my rhythm
  22. 02:53:939 (3,1) - Make 02:53:939 (3) reverse 1 time and move spinner 02:55:139 (1) to 02:55:214 no changes

Medium


  1. 00:14:387 (1,2) - Make the blanket better I don't want to have a blanket here
  2. 00:19:785 (3,4) - The placement and shape of slider 00:21:585 (4) is not nice well.. maybe suggest how to change it?
  3. 00:21:585 (4,1) - ^ ^
  4. 00:26:383 (2,3) - Blanket I don't want to have a blanket here
  5. 00:45:578 (1,2) - Pattern not nice It's NOT ENOUGH to say:"I don't like it"! You HAVE TO SUGGEST something instead!
  6. 00:55:175 (1) - Move point x:176 y:120 to x:164 y:112 I'll keep this
  7. 00:57:574 (1,3) - Pattern not so nice this again
  8. 01:09:121 (5) - Move to 01:08:971 and reverse one time hm.. good idea
  9. 01:44:360 (1) - No NC NC is here to keep the consistent in the NCs
  10. 02:04:754 (1) - I hate this slider lol, suggest something instead of this
  11. 02:16:750 (1) - Make it more curve no, I want to keep that
  12. 02:17:950 (2) - Suggest make the slider straight and blanket with 02:16:750 (1) nope, but fixed this blanket
  13. 02:18:550 (3,4) - Suggest making them a reverse slider occupying 5 1/4 small ticks no
  14. 02:23:948 (1,3) - Pattern is not beautiful this again
  15. 02:39:543 (2,3,4,5) - ^ ^

No comment in Heavy diff so that's all of my mod
Nice song and beatmap set, anyway
Hope your mapset gets ranked but not to graveyard and GL~
too much red colour, lol
Anyway thanks~
Secretpipe
It's really funny cause on that song , I can hear a sound who reminds me of Teamspeak when I mute my mic XD
Anyway , good luck for ranking !
Topic Starter
AlexaBM
lol, thank you~
Shadren
[General]
  1. Думаю, уменьшить громкость хс до 60~70%
  2. Кажется, что между Medium и Heavy небольшая яма по сложности. Может на Heavy убавить HP и OD чутка?
[Light]
  1. OD +0.5
  2. 00:58:774 (3) - Я бы сдвинул на x:100 y:216, думаю, так лучше смотрится
  3. 02:47:941 (1) - Может в ХП бар заезжать
  4. 01:11:970 - Можно добавить Finish
  5. 02:57:538 - Можно добавить Whistle
  6. 02:53:939 - ^
  7. 01:23:966 (1) - Попробуй повернуть на 90* по часовой, думаю, так будет лучше сочетаться с предыдущим и следующим объектом
[Medium]
  1. 01:11:970 - то же самое что и в Light
  2. 02:57:538 - ^
  3. 02:13:151 (2,3) - У тебя спейсинг меняется, до этого видел 01:06:571 (5,6,1) другой
  4. 02:22:749 (3,4,5) - ^
[Heavy]
  1. 00:21:435 (8,1) - Не стакнуто. Попробуй у 00:21:435 (8) по оси Y убавить 1 пиксель
  2. 00:30:132 - Вот тут можно сёркл впихнуть, думаю. Потому что, когда я играл, по интуиции тыкнул триплет, но промазал
  3. 02:32:796 (2) - Я бы заменил слайдер на сёркл
  4. 01:11:970 - то же самое что и в Light
  5. 02:57:538 - ^
Это всё, что я смог найти. Либо я слепой, либо мапсет збс. Удачи с картой :D
Topic Starter
AlexaBM

Shadren wrote:

[General]
  1. Думаю, уменьшить громкость хс до 60~70% да, можно
  2. Кажется, что между Medium и Heavy небольшая яма по сложности. Может на Heavy убавить HP и OD чутка? АР убрала на 0,5 и ОД на 1
[Light]
  1. OD +0.5 ага
  2. 00:58:774 (3) - Я бы сдвинул на x:100 y:216, думаю, так лучше смотрится действительно
  3. 02:47:941 (1) - Может в ХП бар заезжать угу, не замечала
  4. 01:11:970 - Можно добавить Finish я тут из-за музыки не ставила финиш, в песне его нет
  5. 02:57:538 - Можно добавить Whistle ага
  6. 02:53:939 - ^ ^
  7. 01:23:966 (1) - Попробуй повернуть на 90* по часовой, думаю, так будет лучше сочетаться с предыдущим и следующим объектом думаю оставить как есть
[Medium]
  1. 01:11:970 - то же самое что и в Light уже объяснила
  2. 02:57:538 - ^ да
  3. 02:13:151 (2,3) - У тебя спейсинг меняется, до этого видел 01:06:571 (5,6,1) другой
  4. 02:22:749 (3,4,5) - ^ пофиксила оба вмсесте с аймодом
[Heavy]
  1. 00:21:435 (8,1) - Не стакнуто. Попробуй у 00:21:435 (8) по оси Y убавить 1 пиксель ахринеть, КАК ты это заметил? D:
  2. 00:30:132 - Вот тут можно сёркл впихнуть, думаю. Потому что, когда я играл, по интуиции тыкнул триплет, но промазал даже не знаю, не хочу ставить серкл туда, где нет четкого звука/удара (хотя на том тике есть скрежет, но его совсем не слышно во время игры)
  3. 02:32:796 (2) - Я бы заменил слайдер на сёркл по этому поводу были обсуждения несколькими модами ранее, поэтому я остановилась на слайдере
  4. 01:11:970 - то же самое что и в Light ты понял
  5. 02:57:538 - ^ ага
Это всё, что я смог найти. Либо я слепой, либо мапсет збс. Удачи с картой :D
Спасибо большое С:
Sieg
Привет, давай чекнем еще раз.


General

  1. BPM должно быть 100.03 т.е. оно у тебя удвоено, после смены бмп увеличь св в 2 раза на каждой дифе, больше ничего менять не надо.

Light

  1. CS + 0.5 \ AR+ 0.5 для спреда
  2. 01:07:171 (1) - я бы сделал тут так 01:07:171 (5) - довольно сильный, а спиннерстарт не очень
  3. 02:04:754 (1) - ^ same
  4. 02:55:439 (1) - и тут^
  5. 01:56:356 (3) - не очень нравится флоу тут, может

Medium

  1. 00:18:586 (7,1) - я бы немного подвинул, чтоб стакнуть 00:18:286 (6,2) - ну там зрительная, мускульная память все дела
  2. 01:34:013 (4) - чуть чуть отодвинуть, чтоб было как на 1.1 св 01:07:021 (6) -
  3. 01:47:659 (3,2) - вот их бы тоже стакнуть
  4. 02:53:639 (2) -вот это вроде должно быть просто серклом
  5. со спиннерами то-же, что и на изе

Heavy

  1. 00:18:436 (1,2,3,4) - давай уберем квадрат? у квадратов слишком мало фанатов сейчас :cry:
  2. 00:29:982 (3,4) - а вот это анстакнем, а то все прожмут как 1\2 как у предыдущих
  3. 02:32:796 (2) - давай триплетом может, играется лучше имо

Так то все отлично. Удачи!
Krfawy
Bleeding re-check for my dear Mum. :3

Light My Dark Soul, Please
  1. 00:58:774 (3) - Just wondering if it was OK to move the middle point to X=52 Y=200, because I have a feeling it'd be a bit better flow.
  2. 01:02:073 (4) - Again a stupid thing - maybe move it to Y=140 because now I have a feeling it's a bit too lowered if we compare to another and previous notes.
  3. 01:06:871 (4) - I think it'd be cool to lower this circle too for example to Y=336 or something similar.
  4. 01:35:063 (3) - Mum, maybe move this circle to X=176 Y=208, because I have a feeling it would improve the flow just a little bit again.
  5. 01:39:861 (2) - Call me a beautiful stranger if I'm wrong, but isn't it a good moment for a clap here or I'm just blonde? Oh wait I am an ultimate blonde o3o
Medium Blond Colour
  1. 00:19:486 (2) - Call me a beautiful stranger again, but I have a feeling there's a missing clap at the very beginning of the slider. Now it feels inconsistent without that hitsound IMO.
  2. 00:37:780 (4) - And TBH I think the clap should be included on the very end of this slider too because now it really sounds inconsistent. :<
  3. 01:08:971 (5) - I am not sure about this moment... If Krfawy (which is me) well remembers, it's mean to be a Normal+. But to be honest he thinks it'd be better thing to make a full 1/1 slider instead of 1/2 with reversing because it might confuse some less experienced players.
Heavy Bleeding
  1. 00:20:985 (7) - Why do I have a feeling the clap at the very end of the slider is missing and it's not the very first time when I have that feeling at this moment in every diff I guess. D:
  2. 00:46:777 (4) - Just my perverted thing - I don't know why but everytime I play this moment I want to CTRL + G. I don't know how to explain it, but I just have a feeling there's a sneaky sausage here. XD
  3. 01:35:363 (5) - Isn't that circle a liiiittle bit far from the previous note? Because for me the spacing is not consistent IMO.
RANK HARDER MUM LOVE YOU YOUR SON BLUDDY STAWN
Topic Starter
AlexaBM

Sieg wrote:

Привет, давай чекнем еще раз.


General

  1. BPM должно быть 100.03 т.е. оно у тебя удвоено, после смены бмп увеличь св в 2 раза на каждой дифе, больше ничего менять не надо.

Light

  1. CS + 0.5 \ AR+ 0.5 для спреда сделано
  2. 01:07:171 (1) - я бы сделал тут так Спиннер должен начинаться в начале слова Breeeeeaking, а так он начнется где-то на буквах "е", что по ритму и звучанию не очень будет 01:07:171 (5) - довольно сильный, а спиннерстарт не очень
  3. 02:04:754 (1) - ^ same ^
  4. 02:55:439 (1) - и тут^
  5. 01:56:356 (3) - не очень нравится флоу тут, может и как я не додумалась D:

Medium

  1. 00:18:586 (7,1) - я бы немного подвинул, чтоб стакнуть 00:18:286 (6,2) - ну там зрительная, мускульная память все дела угу
  2. 01:34:013 (4) - чуть чуть отодвинуть, чтоб было как на 1.1 св 01:07:021 (6) - но дс не позволяет :с
  3. 01:47:659 (3,2) - вот их бы тоже стакнуть угу
  4. 02:53:639 (2) -вот это вроде должно быть просто серклом да
  5. со спиннерами то-же, что и на изе оставлю как есть, пожалуй

Heavy

  1. 00:18:436 (1,2,3,4) - давай уберем квадрат? у квадратов слишком мало фанатов сейчас :cry: хорошо, но я сделала обычный спейсинг
  2. 00:29:982 (3,4) - а вот это анстакнем, а то все прожмут как 1\2 как у предыдущих эх, хорошо
  3. 02:32:796 (2) - давай триплетом может, играется лучше имо да

Так то все отлично. Удачи!
Благодарю С:


Krfawy wrote:

Bleeding re-check for my dear Mum. :3 <33

Light My Dark Soul, Please
  1. 00:58:774 (3) - Just wondering if it was OK to move the middle point to X=52 Y=200, because I have a feeling it'd be a bit better flow.
  2. 01:02:073 (4) - Again a stupid thing - maybe move it to Y=140 because now I have a feeling it's a bit too lowered if we compare to another and previous notes.
  3. 01:06:871 (4) - I think it'd be cool to lower this circle too for example to Y=336 or something similar.
  4. 01:35:063 (3) - Mum, maybe move this circle to X=176 Y=208, because I have a feeling it would improve the flow just a little bit again.
  5. 01:39:861 (2) - Call me a beautiful stranger if I'm wrong, but isn't it a good moment for a clap here or I'm just blonde? Oh wait I am an ultimate blonde o3o
    Everything fixed <3
Medium Blond Colour
  1. 00:19:486 (2) - Call me a beautiful stranger again, but I have a feeling there's a missing clap at the very beginning of the slider. Now it feels inconsistent without that hitsound IMO.
  2. 00:37:780 (4) - And TBH I think the clap should be included on the very end of this slider too because now it really sounds inconsistent. :< no, I want here to be whistles ONLY
  3. 01:08:971 (5) - I am not sure about this moment... If Krfawy (which is me) well remembers, it's mean to be a Normal+. But to be honest he thinks it'd be better thing to make a full 1/1 slider instead of 1/2 with reversing because it might confuse some less experienced players.
    Everything else is fixed!
Heavy Bleeding
  1. 00:20:985 (7) - Why do I have a feeling the clap at the very end of the slider is missing and it's not the very first time when I have that feeling at this moment in every diff I guess. D:
  2. 00:46:777 (4) - Just my perverted thing - I don't know why but everytime I play this moment I want to CTRL + G. I don't know how to explain it, but I just have a feeling there's a sneaky sausage here. XD
  3. 01:35:363 (5) - Isn't that circle a liiiittle bit far from the previous note? Because for me the spacing is not consistent IMO.
    Fixed EVERYTHIIIING
RANK HARDER MUM LOVE YOU YOUR SON BLUDDY STAWN
Calm down, son, it moves!!
riffy
You've been waiting for so long, let's see what we can do about it. Do not kudosu me, by the way.

[General]
  1. As the genre will be set to English/Rock you don't really need to keep the word rock in the tags. I doubt that many people will use "rock" as a keyword in-game to find this map.
[Light]
  1. 00:14:387 (1,1) - a veeeeery minor thing - the stack is uneven and it might get slightly noticeable in game. You might want to fix that.
  2. 00:34:781 (3,1) - minor - the transition feels slightly off. In case if you feel like improving that, Here's an example for you.
  3. 01:31:764 (3,1,2) - as (2) appears right in front of (1) and it apears quite early, it may confuse some beginners. See fot yourself, but I'm fine with this even if you don't fix that.
  4. 02:16:750 (1,3) - minor - since both of these sliders represent pretty much the same part of the vocals, giving them the same shape sounds like a good idea.
    Note: 02:20:349 (3,5) - same here, I guess.
  5. 02:35:945 (3) - might be a missed new combo here, it'd fit both with the pattern and with the music.

    Just as I've said before, great. You've managed to impove it even more.
[Medium]
  1. As the BPM is high, I'd set AR to 5,5 here. It will work a bit better, I think.
  2. 01:33:563 (3,4) - minor - normally, you avoid such overlaps because the DS allows you to do so. You might wan to avoid this overlap, as well.
  3. 02:28:747 (1,3) - as the overlaps gets visible for ~150ms you miiight want to move the (3) to the right a bit.
  4. 02:51:540 (4,5,1) - as the overlap may get a bit tricky/untidy, I would move (4) around, a little bit. Why not, huh?

    Neat, well-mapped and nicely-hitsounded.
[Heavy]
  1. AR 8. Try it, please. If you apply my suggestion for the medium, you get well balanced spread. (3/5,5/8)

    Wow, you keep imressing me! I've expected it to be good, but it's almost perfect!
You've been waiting for long enough, check this and call me back.
Topic Starter
AlexaBM

-Bakari- wrote:

Oh my, you've been waiting for so long. Do not kudosu me, by the way,

[General]
  1. As the genre will be set to English/Rock you don't really need to keep the word rock in the tags. I doubt that many people will use "rock" as a keyword in-game to find this map.yup
[Light]
  1. 00:14:387 (1,1) - a veeeeery minor thing - the stack is uneven and it might get slightly noticeable in game. You might want to fix that. sure
  2. 00:34:781 (3,1) - minor - the transition feels slightly off. In case if you feel like improving that, Here's an example for you. fixed!
  3. 01:31:764 (3,1,2) - as (2) appears right in front of (1) and it apears quite early, it may confuse some beginners. See fot yourself, but I'm fine with this even if you don't fix that. I don't thin it's a big deal, will keep that
  4. 02:16:750 (1,3) - minor - since both of these sliders represent pretty much the same part of the vocals, giving them the same shape sounds like a good idea. yes
    Note: 02:20:349 (3,5) - same here, I guess. will keep that here
  5. 02:35:945 (3) - might be a missed new combo here, it'd fit both with the pattern and with the music. you're right!

    Just as I've said before, great. You've managed to impove it even more.
[Medium]
  1. As the BPM is high, I'd set AR to 5,5 here. It will work a bit better, I think. Oh, okay
  2. 01:33:563 (3,4) - minor - normally, you avoid such overlaps because the DS allows you to do so. You might wan to avoid this overlap, as well.
  3. 02:28:747 (1,3) - as the overlaps gets visible for ~150ms you miiight want to move the (3) to the right a bit.
  4. 02:51:540 (4,5,1) - as the overlap may get a bit tricky/untidy, I would move (4) around, a little bit. Why not, huh?Everything is fixed

    Neat, well-mapped and nicely-hitsounded.
[Heavy]
  1. AR 8. Try it, please. If you apply my suggestion for the medium, you get well balanced spread. (3/5,5/8) done

    Wow, you keep imressing me! I've expected it to be good, but it's almost perfect!
You've been waiting for long enough, check this and call me back.
o3o
riffy
I don't know how it got this way
It's always been alright
So I'm givining the bubble,
I'm giving the bubble,
Tonight


Bubbled.
Topic Starter
AlexaBM
<3
Mao
Love you for bubbeling this <3 Nice text, lemme sing this along the music
Gratz Alexa! ;3

Edit: If you don't have someone already, I can check it. That song is so awesome <3
Secretpipe
omg Mao , go ahead B-)
Mao
Checked the Mapset in IRC with Alexa. Video Offset was changed (discussed with a few other BATs) and some minor spacing issues in the Normal/Easy as well as snapping the preview point properly. Everything should be fine now!

Qualified ( ノ^ω^)ノ
Myxo
Congratz! ^-^

And congratz Mao for his first qualify :D
Lanturn
Hurray! congrats. I love this song so much :)
Topic Starter
AlexaBM
Thank you guys! \o3o/
riffy
Too many red names. Congratulations!
Secretpipe
Omfg , I have been waiting for this !

Gratz~\:D/
AruOtta
Congratz \:D/
Maruyu
Congratz o3o
Sieg
Congratz :3
UnderminE
yes
Krfawy
Meow! o3o
Yuzeyun

-Bakari- wrote:

Too many red names. Congratulations!
never enough red names
Aurele
omg, I wanted to mod it ;~;

Congratulation!
pw384
Finally!
Hanjamon
nice Linkin Park! gratz Alexa! ^^
TrigonometrY
Good job!
Topic Starter
AlexaBM
Thank you all, guys owo
Wisakedjak
Congrats~ =D
DexFrild
Молодецъ! Грацъ :з
Не останавливайся!
Cocolites
<3 lp
Topic Starter
AlexaBM

DexFrild wrote:

Молодецъ! Грацъ :з
Не останавливайся!
Благодарю Васъ, сударь!
ReacTioNNN
nice HP DRAIN :))))))
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