much attention seek :/
I genuily find this thread entertaining.Duckk wrote:
much attention seek :/
You only have around 250 plays, you might be asking the wrong question.ayumilovexd wrote:
is there a beatmap pack for the songs? because i want to beable to play on insane but i just dont know where to start.. can you please give me beatmap packs that are helpful and can get you from normal to insane?
Due to osu!'s mapping criteria, you can download any ranked map you want and it should have a difficulty you can play. Just play lots of different maps and play a lot.ayumilovexd wrote:
is there a beatmap pack for the songs? because i want to beable to play on insane but i just dont know where to start.. can you please give me beatmap packs that are helpful and can get you from normal to insane?
I believe SnowWhite is already at that level where he really does do DT in less than 4 tries and FC it. He gets like a 300~350pp score once a day almost. He is really just that good already...Cheese wrote:
Cookiezi was known for his aim whether its with DT or HR. And saying SnowWhite CAN go faster then Cookiezi is true in a way but only on good day. The fact that Cookiezi could do his top plays over and over makes him faster in a way. (Not sure if you guys get what im trying to say).
As well he should, 350pp barely even makes it into his top ranks.Makan1 wrote:
He gets like a 300~350pp score once a day almost. He is really just that good already...
Stopped grinding maps days ago now :^)FlyingKebab wrote:
The moment i saw you had 99%+ acc on everything you play i get so demoralized for a second that well... ****. I guess it just happens to some people. Unless you really grinded easy maps for 10's upon 10's of hours each day.
Stopped grinding maps days ago now :^)
Hard Rock is kind of fun now btw.NarrillNezzurh wrote:
Grinding AR8 DTs will get him nowhere. This might.
your acc needs workWoobowiz wrote:
Hard Rock is kind of fun now btw.NarrillNezzurh wrote:
Grinding AR8 DTs will get him nowhere. This might.
But the occasional "Wtf how was that a 100?" still kind of bothers me.....
HR makes map-song mismatches painfully obvious. I notice almost immediately whether a map is ahead of the audio or behind it.Woobowiz wrote:
Hard Rock is kind of fun now btw.
But the occasional "Wtf how was that a 100?" still kind of bothers me.....
Woobowiz wrote:
Stopped grinding maps days ago now :^)
DragCheese wrote:
Woob do you drag or hover?
I MISSED ITWoobowiz wrote:
Uhhh, random 209 pp play?
Not sure if fluke or training is working.
Nah, just the DOUBLETIME MODIFICATION powerWoobowiz wrote:
Uhhh, random 209 pp play?
Not sure if fluke or training is working.
Wow.GoldenWolf wrote:
Nah
but i mean saying his practice isnt paying off is a bit fucked[-Cloud-] wrote:
True though.
Such is the power of the DOUBLETIME MODIFICATION, letting you get tons of pp without effort!Riince wrote:
but i mean saying his practice isnt paying off is a bit fucked
poor wooborip
and accuracy. basically it increased everything that is weighted a lot, and actually decreases the difficulty of things that are difficult but are not weighed, like reading and patterns.[-Cloud-] wrote:
Aim and Speed are greatly increased with DT.
No change in AR will ever counteract the need to read everything 1.5x as fast. DT makes difficult-to-read maps near unreadable.B1rd wrote:
like reading and patterns.
Change the title to "The Road to Azer-Tier"Woobowiz wrote:
if you know you'll choke, just choke as near to the end as you can, preferably as near to the end as is physically possible.Woobowiz wrote:
some people use AR10 because they want to read less, unfortunately I am those people who likes those patternsNarrillNezzurh wrote:
No change in AR will ever counteract the need to read everything 1.5x as fast. DT makes difficult-to-read maps near unreadable.B1rd wrote:
like reading and patterns.
Actually, I think that in some cases, being slower can make maps harder to read. With DT or w/o, maps have the same circle density- with DT you have to comprehend what you're seeing 50% faster, but without it, you have to keep the notes in your 'memory' for longer. This is the reason that some people may have trouble no-modding AR8 maps they can DT.NarrillNezzurh wrote:
No change in AR will ever counteract the need to read everything 1.5x as fast. DT makes difficult-to-read maps near unreadable.B1rd wrote:
like reading and patterns.
DT or no DT means no difference if you have a good sense of rhythm and time, assuming we're talking about relatively familiar tempos of 60-240, which is where about 99% of music lands. The majority of people who can't read AR8 simply lack those, and play whack-a-mole simulator instead. Because if you can't read 130bpm then you sure as fuck can't read 300bpm, as it barely exists outside this game aside from shitty scene music like splitter/speedcore.B1rd wrote:
Actually, I think that in some cases, being slower can make maps harder to read. With DT or w/o, maps have the same circle density- with DT you have to comprehend what you're seeing 50% faster, but without it, you have to keep the notes in your 'memory' for longer. This is the reason that some people may have trouble no-modding AR8 maps they can DT.